Angry Birds is thoroughly addictive and the game looks better on a big screen than on your smart phone. That brings us to the sticking point. It's almost the same game. On your phone, it's free or $2.50 at most. On the PS3, it's $40.
Rovio has taken its pervasive game of Angry Birds and re-programmed it for the PS3. It has the same birds, the same pigs and the same "do it over again and again until it works" style of game play. Rovio packaged Angry Birds (the original), Angry Birds Seasons and Angry Birds Rio together so we can play the game for an entire month without leaving the house.
All computer games come from the same set of instructions; create a number of different classes of characters, give them different abilities, set some as good guys and some as bad guys and tweak the settings to make it slightly easier to be a good guy than a bad guy. Games are more satisfying than real life because you know the rules and the other players. If there's a surprise that defeats you the first time, it's there on purpose; and, once you know about it, you can deal with it. Life doesn't give us second chances, and there's no instructions or FAQ's.
Angry Birds Trilogy brings us lazy pigs who have taken the eggs of some industrious and happily self-destructive birds who fling themselves at the pigs and the structures they inhabit with reckless abandon. The birds come in different flavors; red birds simply go from here to there and hit something, blue birds split into three smaller birds, yellow birds have an afterburner which gives them greater speed and destructive ability, black birds explode and white birds drop bombs. The pigs hide behind wood planks, stones and big ice cubes. There are limitations. Red birds have very little force behind them. Yellow birds burst through wood, but ice and stone stop them dead. Blue birds bring explosive death to ice but stone shrugs them off. The game decides what type and how many birds you get and what order they come in. Tailor the aim point to the type of bird and launch. Each level has a strategy, an aim point that will cause more destruction than it should. You can find walk-throughs for each level online. At the end of each level, the game gives you a score based on how efficiently you destroyed pigs and structures.
The instructions for each new type of bird show the insidious omni-presence of the game. There are no words to run afoul of language differences. The new bird is shown doing its particular trick on the screen over and over until you learn it.
As the game progresses, Rovio adds small complications. They string ropes across certain areas that trigger some of the birds prematurely or add small vehicles that have to be pushed from one place to another. It works, making each additional level different from the last.
It is thoroughly addictive and the game looks better on a big screen than on your smart phone. That brings us to the sticking point. It's almost the same game. On your phone, it's free or $2.50 at most. On the PS3, it's $40. It's played on a bigger screen with a game controller rather than a touch screen and Rovio added 19 new levels to the more than 700 original levels, but that doesn't really change anything. It's still the same game.