Call of Duty: Advanced Warfare - Havoc - Xbox One
Release Date:January 27, 2015
Viewing USA:Also on UK.
Havoc is the 1st DLC pack for Call of Duty: Advanced Warfare and this title adds four all-new Multiplayer maps that are tailor-made to unleash your exoskeleton’s power. These four new maps are called Core, Urban, Sideshow, and Drift.
- Sledgehammer Games
- Xbox One Store
- January 27, 2015
- 2-4 (Xbox Live)
- 2-18 (Xbox Live)
- Call of Duty
Required Disc Space:
- 6.73GB Minimum
Supported Video Output:
- IW Engine
- Digital Download
Average Playing Time:
- 28 Hours
Call of Duty: Advanced Warfare Havoc on the Xbox One is the first DLC pack in a long list of successful DLC developed by the team at Sledgehammer Games. Produced by Activision and released in January of 2015, Havoc gave us another extended taste of the new Advanced Warfare game that we loved so much. Taking its firepower to the next generation of consoles, the XB1 and the PS4, it was great for a game that thrived when hardware was pumping and the action was fast. We picked up a copy of Havoc for the Xbox One and quickly dove into the new maps, weapons, and game types in order to give you a first hand look at what you have to look forward to.
Before we dive into the extra maps and game modes we want to take time to talk about Outbreak. This game mode is going to be the runaway hit for fans of the CoD series thanks to its A-List cast of voice actors, exciting premise, and thrilling action pieces. When the Atlas bomb dropped, in this alternate time line, things got really funky. Zombies started to flow all over America and people are dying left and right. You and a group of friends will take control of a cast of characters that are looking to survive the whole ordeal. John Malkovich, Bill Paxton, Jon Bernthal (!!), and Rose McGowan voice the different characters and add both talent and gravity to a game mode that has always been a little thin on both.
The Outbreak game mode has you started off pinned against fairly mediocre zombies that are easy to push through until they start hording. Eventually you’ll start fighting zombie critters, exo suit powered zombies, and even some walking dead creatures with special abilities, not unlike Left 4 Dead. The mode is eerie and bloody and an absolute blast if you want a change up from the more conventional CoD action.
In Outbreak your goal is to get to the decontamination zone before death swarms over you. Running out of ammo, and hearing that dry click, is the bell of the Reaper at your front door. Scarcity rules over everything and power ups and replenishing ammo are the keys to survival. Unlike most CoD based game play, it helps if you don’t try and shoot your way through every obstacle. Practicing stealth and strategy can go a long way toward successfully completing a run through of the available maps.
You can spend in game currency on traps and other items while playing in the game, otherwise you can rely on your bare hands or blunt objects to get the job done. The decontamination zones are the coolest ways to kill zombies in masses as their activation will kill any zombie that they touch. It’s a risky, but fun, way to kill a horde without expending a whole clip of ammo. The Exo Zombies, well, you are on your own with those ones.
Speaking of Exo Zombies, there is an Exo Survival mode that puts you against wave after wave of enemies. Each round lasts a few minutes so you are constantly racing to get as many kills as possible. This rush causes people to start getting sloppy but it also forces you to learn how to play companionably with your teammates. The small maps funnel the action and acting as a medic on the team is super important. The zombies keep the mode tinged with a little eeriness and the heart rate pulses on accordingly.
Looking past these two new game modes we can start to take in the four new maps that come with the game. You can play these maps online or in Exo Survival Mode.
First we’ll talk about Clown Inn. This map is set at a hotel that is themed like a circus. It’s an old looking map with a mesa in the background. There are battered buildings, areas to snipe from, and traps strewn about the area. An apartment building in back gives elevation to a map that pushes verticality on the shooters. The giant clown sign in the middle of the map can also explode and kill any players nearby. We really enjoyed how open this map felt and the colorful backdrop made it easy on the eyes, as well.
Next up is The Drift. This map is set inside of a ski resort and is accordingly covered in blinding white snow. There is a gift shop to hide out in and an expanse of lift gates as well to create some vertical elements to the action. Otherwise this was a fairly standard map that was just a bit too open to be enjoyable, as it didn’t allow for any spots to prop up defensible areas. Not a veto but still not a map we would go out of the way to acquire.
The Core is the toke industrial map full of turbines, hidden passages, and broken down pipes. This looks like a nuclear base left to its own devices and it is located in what appears to be some sort of desert. With all of the hidden walk ways and tunnels it pays to know how to navigate this map. Being caught out in the open is almost certain death as you can be shot from just about any direction. There were robots trying to rebuild the area, loudly we might add, which covers up the sound of your enemies approaching
Finally we have Urban. This map looks a bit like downtown L.A. or Chicago and it is focused around a gigantic skyscraper in a quarantined police zone. There are hover cop cars located everywhere you look and it feels like some old rendition of what the present would look like. There’s not a ton of verticality and nothing really stuck out to us as extraordinarily memorable. A fun map, sure, but not one we are pining for.
The four maps are alright additions to the game but the reason you should get Havoc is for the Outbreak game mode.