Call of Duty: World at War PS3 User Review

2 Reviews


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Posted:
2010-10-29

Birdie

Super Gamer Dude

9.1

The less popularized events of World War II are focused by World at War. The game splits between two soldiers: The Russian campaign and the American campaign. These are altered every few levels with two parallel storylines. The gameplay is one of the most exciting points as there are multiple ways to complete an objective. There are not many differences from the previous games of the series. The AI-controlled partners help by providing backup, cover firing, etc. in the missions of the game. Opponent soldiers and AI-controlled partners spawn infinitely unless you succeed in hitting the triggers that lets you reach further.

Each soldier’s campaign initiates weaponless and surrounded by the enemy. You never forget these fatal confrontations although the emotional part lurches towards the victory ultimately. These emotional tones are setup by the superior officer, with extremely well-acted dialogues, who joins you in battles. With the inclusion of the Thompson submachine gun, the Mosin-Nagant rifle and the Panzerschreck anti-tank rocket launcher makes the action somewhat nostalgic.

The dropped weapons from fallen adversaries can be picked up over the course of game but, these weapons just replace the weapons being carried. Only two weapons can be carried in the player’s arsenal along with hand-grenades. The accuracy, stealth and the player’s rate of movement are all affected by the different stances: crouching, standing and prone. These stances provide cover and help to recover health. When significant damage is done to the player, the edges of the screen go red which indicates for taking cover. These screen signs also include the coming and the direction of grenades.

World at War scores with the multiplayer and online system of gameplay. This makes a jump from the previous Call of Duty games by offering two-player split-screen and four-player online cooperative campaign play. The ranking and the reward system are similar to Modern Warfare with just a tweak here and there.

World at War looks very good on all systems. The level of detail, the character design and the voice acting feel almost as good as real. This makes a convincing addition to the Call of Duty series and a must-have shooter for hardcore fans, if you are looking for an exciting campaign and multiplayer action.

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Posted:
2014-02-01

ckane

Super Gamer Dude

8.9

Call of Duty has always been a series with developers who would go above and beyond to meet the desires of an extremely varied fan base. Everyone plays Call of Duty. Your 9 year old neighbor in 4th grade? Yep, he plays even though his parents shouldn't let him. The 35 year old single girl across the street? Yep, her too. Your 57 year old uncle who served in Vietnam? Duh, he's an avid Call of Duty player also. With a fan base so varied you have to listen to any and all opinions. That every voice counts attitude is what led to the smash hit, Call of Duty 4: Modern Warfare. Infinity Ward really knocked that one out of the park and now Treyarch is stepping up to the plate to take their cuts with Call of Duty: World At War. Using the familiar, some would say too familiar, setting of World War II, Call of Duty: World At War has a lot in common with it's popular predecessor.

Graphics 9/10

Utilizing the same engine from Call of Duty 4, Call of Duty: World At War looks great. One of my favorite improvements is the ability to have individual limbs blown off in battle. This is quite gruesome but definitely adds a whole new level of realism. The environments also look great and you'll really feel like you're in the forests of Germany or on the sandy beaches of Japan.

Sound 7.5/10

The sound effects in this game are off the charts and very life-like. Each gun sounds like it's supposed to and every enemy grenade blast will nearly lift you out of your seat, especially if you're using a surround sound headset. The main downfall in the sound department would have to be the voice acting. Some of the accents, especially the German and Japanese voices just sound kind of off. Also, the soundtrack leaves a lot to be desired, mainly due to the lack of variety.

Single Player 9/10

This game really shines in the single player department. You'll play as both a Russian and an American soldier. The plot is really easy to follow and constantly leaves you on the edge of your seat. It's a non-stop roller coaster ride with one wild and memorable moment after another. Another great thing about the single player is the highly addictive Nazi Zombies mode, where you're tasked with killing one zombie horde after another while trapped in a small room with lots of open/broken windows.

Multiplayer 9/10

As with any first-person shooter, Call of Duty: World At War's long term success depends almost solely on it's multiplayer. I'll start by saying, if you loved the multiplayer in Modern Warfare, you'll definitely love it here because it's almost identical. I'm not saying that's a bad thing. Quite the opposite actually, since Call of Duty 4: Modern Warfare gained very high praise for it's multiplayer aspect. Even though they're nearly identical, World At War is not without it's own merits. One of my favorite additions was that of the Attack Dogs killstreak reward. Since choppers weren't in use by the military yet in World War II, Treyarch chose to replace them with something that was and man are they fun to unleash. You've also got to consider all the new maps and weapons. While there aren't as many maps as Modern Warfare, they certainly have a different feel. They're larger and a lot more open. This leads to many more opportunities for sniping, whereas Modern Warfare was more of a run and gun type game. The weapons you'll use on these new battlefields are so unique in comparison to those found in Modern Warfare and that goes a long way in making Call of Duty: World At War seem like a completely different experience.

Final Score 8/10

Treyarch picks up where Infinity Ward left off and delivers another tremendous addition to the Call of Duty series. Yes, they're similar but not so much so that I would recommend you skip Call of Duty: World At War if you've played Modern Warfare. The addictive Nazi Zombies mode alone makes this game a must have. Whether you're a history buff, first-person shooter fan, survival horror fan, or just a hardcore gamer, you can't really go wrong with Call of Duty: World At War. See you on the battlefield!