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by EA Games
Release Date: 11/15/2013

Description

Driveclub is a successful fusion between sim racers, with their precise, demanding control, and arcade racers with their breathtaking sense of speed and simple challenges

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Posted:
2014-11-04

pamh

Super Gamer Dude

6.9

As of the writing of this review, Driveclub is half a game. It's most likely not worth your money. However, if you're reading this significantly after the period of its release, it's likely now a full game and probably worth your money. How does that work out?

Unfortunately as I write this, Driveclub is experiencing severe issues that remove almost all online features for a great majority of players. They range from errors not letting players access the features at all to an inability to handle online traffic, so that one has to spam the desired online option over and over until they finally get through. Some features, like an intriguing idea that allows you to do spontaneous mini-challenges based on other player's feats during a race to earn experience, just don't work in the game's present state. Some players have reported less severe problems, but there is such an outcry about server and online issues that the head of the studios Sony owns had to offer a public apology.

If you're looking for a racing game that you can play with friends online, or even experience the varied interaction of online strangers to enhance it, right now this game is not it; it may well be in the future, however. Its developer Evolution Studios claims they are working around the clock to fix the issues. Driveclub was originally supposed to launch alongside a free version for Sony's PlayStation Plus membership. Since you need that to play most online games on the platform anyway, if you're looking for an online community in Driveclub, then it would be wise to wait until that delayed free version of the game finally makes it out. Then you can try it out for yourself and test whether the online options work. Additionally, like Sony's Gran Turismo series, the game's developer, Evolution Studios have published a timeline of additional features they are going to add to the game, such as weather like rain and snow, or photo and replay modes (much of this is likely to be free). Considering you will have a much better game as a result if you do wait and will be likely to be able to try it for free, there's really not much incentive to buy the game now.

However, once the game does work, it comes with a wholehearted recommendation. Driveclub is a successful fusion between sim racers, with their precise, demanding control, and arcade racers with their breathtaking sense of speed and simple challenges. If you yearn for the days of "Blue Skies" racers like Sega Rally, Ridge Racer and Daytona USA, but would like a lot more tracks and cars, then Driveclub is right up your alley. Yes, it does demand somewhat more realistic handling than those other games, but you won't be bogged down with lots of car modding and customization. What customization is there is limited to cosmetics or options like automatic/manual transmission.

The tracks are meticulously designed, and the sense of thrill while barreling through their breathtaking vistas is so acute that the invitation for just one more go is always a tempting one. There are about 30 completely original tracks, more if you count variations and reversals. Driveclub rewards you with experience for expert driving like drafting behind other cars, and it dings you for those "oops" moments like bumping into other cars. Leveling up with this experience gives you juicier paint options, more cars and things of that like. Thus, there's no need to grind to become good at the game, but you are constantly rewarded for skill and have an impetus to get better. Car handling has that great feel of power and speed that communicates the unbridled freedom to wreak around the world in your exotic muscle car of choice.

Driveclub is not an especially expansive game. Right now, many people can't actually join or create the six-person Driveclubs, and race smoothly with their members. The twelve person multi-player racers are a mess as well, and so are challenges you can be sent or send to other players. Nevertheless, it is an impeccably designed racer that has the drive, but not the club, to be appropriately called Driveclub.

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Sony

Release Date:

09/30/2014

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