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Ubisoft Montreal has now come up with a new game that marks the comeback of Sam Fisher. But Sam is not in a good mood now. Sam is feisty; and you can sense anger in every line he speaks. And with every move he makes, be it brutal takedowns or interrogation moves, you can truly feel the rage running through his veins. The fury and aggressiveness are not only present in the story, but on the entire gameplay changes as well. Ubisoft Montreal took a big risk deviating from trial-and-error style that the game has been famous for. Splinter Cell: Conviction is as awesome as its title, which is the best title for a game ever.

The story of the game happens a few years after the end of Splinter Cell: Double Agent. If you have played the previous game but haven’t finished it, there’s nothing to worry about. You’ll soon catch up quickly. Here are few of the events you might have missed: Sam’s daughter was killed; he killed his best friend Lambert; and he decided to split from Third Echelon, the agency of the government he considered to be his home for years. He later acquired new evidence leading to his daughter’s killer, so a grief-stricken and semi-retired Sam gets back into action; and thus, Splinter Cell: Conviction begins. Sam gets hold of information that the people behind the death of her daughter are planning a major terrorist attack on Washington D.C. His mission now is not just to find his daughter’s killer or killers; but he’s out to save the people of Washington D.C.

The pacing of Conviction is the main difference of this game from its predecessors. Throughout the game, you will really feel driven and pushed forward. Ubisoft has made a few neat tricks to achieve the unrelenting fast pace. The game unfolds in such a dynamic pulsating way that you can’t wait to find out what’s going to happen next; and there’s a chance that you may even stay up all night playing the single-player campaign mode.

The game has no in-game loading screens but if you die, that’s an exception. As soon as the game starts, you won’t have time to mull and wonder about what’s in store for you. As the levels are being loaded, slickly presented cut scenes appear simultaneously. There is a new fancy new projection technology that integrates text into the scene you’re in, to lead you to your goal; just as there are movies about back stories playing in the walls as you play. These things help players feel fluidity throughout the game. However, the real reason why players feel so fluid throughout this game is because of the change in stealth.

In Conviction, stealth is fortified with the word speed. In the game, Sam moves lightning fast. Sam has been given “panther” attributes by Third Echelon and the codename just fits him perfectly. In the past versions of Splinter Cell, the trick was to avoid the enemies. But this time, Sam becomes a hunter of the enemies. Instead of avoiding them, he finds and kills them. This is his underlying mission throughout the game.

Conviction is indeed a fitting title and it has all the makings of a true Splinter Cell game. Incredible speed is the pivotal feature of the gameplay and Sam here transforms to a whole new different person – an extremely awe-inspiring killer. It’s an astonishingly superb, action-packed game so vastly different from its predecessors, you hardly recognize it as a sequel. Despite some problems in the design presentation, the elements still work together to make Conviction, a remarkable addition to the Splinter Cell game family.