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Review Content

Call of Duty World at War has some big shoes to fill since its predecessor was a huge success. The new addition to the whole Call of Duty franchise only wishes to be just as good as the previous ones. The previous game decided to go for a more fictional set-up, but you won’t get to see that in the new release. This game takes you back to World War 2 when different nations were at war and everything was in chaos. It’s quite a puzzle though that they decided to go back to the basics with this one but I guess a little trip down memory lane never hurt anyone.

The Call of Duty franchise is known for having great visuals and this installment is no exception. They might have taken a step back in the storyboard but they surely didn’t do the same thing in this field. From the setting to the blood effects, everything looks so real. You might even find yourself marveling at the whole scenery; rather than focusing on the game itself. The animations are remarkably good as well. When a building is blasted or when blood splatters, the effects are truly impressive. And even with so much onscreen goings-on, the game doesn’t lag behind. It still maintains the same quality so there’s no need to be anxious even when things get a little bit crowded.

The battle scenes in World of War are as close as you can get to the real thing. You get fighter planes flying overhead, missiles coming at you from all directions, and the presence of different war machines and equipments just add up to the authentic feel and keep you on your toes. What’s even more amazing is that you can relive this again and again.

The sound quality of the games fits well with the great visuals. But then again, the whole franchise is also known for this so this doesn’t come as a surprise at all. The game offers you an opportunity to hear in close range the sound of different war machines as well as the sound of destruction. Back your game up with really great speakers and it will surely sound like the ones you hear in the movies. There might not be anything new in the audio section of the game; but you can bet it still can blow you away when you hear those convincingly realistic sounds. The sound of explosives, the firing of different machineries gives you the sense of thrill and excitement whenever you hear them.

The gameplay is practically similar to the previous Call of Duty games with the whole WW2 theme. What’s different with this one is it focuses more on the latter part of the war. Another difference is that you get to pick on whose side you’re on and whom you want to play with. Go for the U.S. campaign and you get Sgt. Roebuck. On the other hand, fight for Russia and you get Sgt. Reznov.
We all know how it ends up – one team triumphs over the other, of course. Even then, you still get sucked playing the game because of the whole idea of great battle fights and the great experience that goes with it.