Darksiders II picks up after the events of the first Darksiders game which told the story of the horseman War. When War accidentally began the apocalypse he signed his own death warrant, however, there may be more to what happened, and to the part that War played in it, than at first meets the eye. War's brother, Death, decides to get to the bottom of these events and rides to the rescue on his pale horse to find out what his younger, less crafty sibling, got himself involved in.
Darksiders II at first plays a great deal differently than the original Darksiders. However, once players get used to the different set of controls the game plays much like the original but with upgrades. Whereas War was very focused on big, brutish attacks that could be made acrobatic if players wanted, Death on the other hand is slimmer, faster and has a bigger variety of weapons available to him. Players will need to be able to switch between weapons and more magical attacks quickly in order to achieve the best possible combinations and inflict the most damage.
Aside from the array of attacks and weapons that have been upgraded in Darksiders II, Death is also a very different character when it comes to control. Players will have the usual array of run, duck, jump, and so on, but Death gains an interesting variety of ways to get from point A to point B, not the least of which is his Pale Horse. With so many different options, players are very likely to find their own favorite weapons and combinations for getting them through the hordes of the outer and under worlds.
Prettier Than The First
Darksiders was no slouch in the graphics department, but Darksiders II blows it out of the water when it comes to how smooth things look. The cinematic scenes are clean, crisp and clear, the voice work is very well done, and the animation during the actual game is flawless. However, that said, there's only so many times you can scythe an opponent in half before the beautifully rendered graphic becomes just another part of the violent background scenery.
Additionally, as Death gets weapon and armor upgrades his appearance changes. So, for players who enjoy customizing a character's look, this alternative appearance can be a fun little extra where the designers get to show off some of their extra flair for the character.
Why Wii U?
The Wii U hasn't been fully embraced as a system, but once players adjust to the options it offers there's no other way to play Darksiders II. The Wii U system allows players a smooth, simple way to interact with the game and it offers an organic method of doing nearly everything. It forms a bridge between motion sensor and traditional controller games that will require practice (that cannot be stressed enough), but once a player has put in the necessary amount of practice then it's very likely that player will become Death on two legs for all the enemies.