Harry Potter for Kinect - Xbox 360

Release Date:

October 09, 2012


Harry Potter for Kinect allows players to experience Hogwarts School of Witchcraft and Wizardry and the wizarding world like never before. Through the innovative Kinect capability, each player can scan their face to create a wizard avatar in their likeness – and then play as their avatar in the game. Utilizing controller-free and voice recognition technology available only on Kinect, players will attend Hogwarts, interact with professors, students and friends, call out spells to cast against opponents, brew potions, and even fly as they race on broomsticks to be the first to catch the Golden Snitch in a Quidditch match. Harry Potter for Kinect allows players, for the first time, to attend Hogwarts as part of the wizarding world.

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Super Gamer Dude

Xbox 360


In Harry Potter on the Kinect you engage in over 30 levels of gameplay as you embark on your quest with Harry Potter and Friends. The game is based on the fantasy series, and as you play through levels you basically have a handful of mini missions over a one year period, later moving on to year two which has more mini missions and so on.

Unlike the previous Harry Potter games this game is laid out with a set story, as opposed to being a free-roaming type of game and the missions that you undertake are based on the complete series of books, all eight, from the popular Harry Potter Franchise.

The problem with the game is that it has no substance, it is hard to make any other comment other than crap. Too many film companies try to cash in on the back of decent films to make more money from the franchise. The problem with doing this with a videogame is that they always seem to produce some really crappy games and this one is no exception.

There are various modes of difficulty, which is a welcome change as some of the previous games were a bit too simple, so if you find the easier settings too easy you may want to play the game on one of the harder levels to tax your brain a little more.

During each level you are presented with a screen which shows you how to use the Kinect and this enables you to know everything that you need to know in order to complete the level. You also have various motions and hand movements which have to be carried out during each level in order to complete it.

The visual gameplay and sound is very well done and probably its biggest asset, various levels will see you mixing potions, grabbing herbs and other objects in order to complete a series of missions using the Kinect. Casting spells for instance will require the player to flick the wrist, or a stirring motion is needed in order to stir the cauldron.

The game also allows the user to customize the player so you can upload an image of yourself which looks quite creepy when assigned to the character within the game. Each level consists of about 3-4 minutes of gameplay before you are judged on a 1-5 scale depending on your performance. There is also an option to repeat the level should you not be satisfied with the rating given in any particular level.

Most of Harry Potter consists of performing the right action at the right time and, to be honest, taking this into account the game does not warrant the price tag. After a few gameplays you will soon get bored with the overall game in question, mainly due to the lack of free-roaming and basic levels within the game. I would say the younger generation might find enjoyment here but overall the controls and sequences performed using the kinect are too basic to hold a players attention for any period of time. There are no real actions which are particularly difficult and the game is slow, which is largely due to using a motion camera as a controller.

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Warner Bros. Interactive

Release Date:

October 09, 2012

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