The game fails to provide any feelings of there being a dire threat, even later on in the game after the boat has hit the iceberg. Failing to make use of this particular plot point is yet another tick on the list of items that this game does badly.
The story of this game is, predictably, related to the experience of the Titanic. In it, you follow the story of Lady Margaret Ashley, an upper-class citizen on the Titanic. You start the game off after a tutorial on the ship itself, with no idea of what it is that you need to do, or how to do it. Through the options available to you, you can puzzle out that there is a secret door that can be entered. Thats how the game begins, and thats the sort of gaming that will continue through the whole story.
Its not that the puzzles and problems that must be overcome are difficult. Its that theyre often brainless, and there is no logical reason for putting the items in a certain way that can be figured out beforehand. Its mostly an exercise of clicking to try any possible thing you can think of, before finally figuring out the solution. Puzzles like this are brainless, boring, and a waste of most any players time.
There are a few other puzzles that require players to use the Wii Remote to manipulate objects in some way, as well as another side game that allows the player to look for ten of a certain item on a single still-screen. Its very unusual, but these two games are the most fun to be had in the entire excursion of the final day of the U.S.S. Titanic.
Despite the fact that youre playing on that fated boat, the story fails to provide any feelings of there being a dire threat, even later on in the game after the boat has hit the iceberg. Failing to make use of this particular plot point is yet another tick on the list of items that this game does badly.
Even the parts that involve just moving as the Lady Ashley from one area to the next are done in a brainless manner. The storyline makes a big to-do about the fact that you are a lady, but then finds you smashing your way through passageways, and injuring other people on the boat just to get past. The qualities that keep it from being consistent also keep it from being enjoyable.
While its understandable that this game was generally created for a younger generation, the fact that there is no logical sequence to the solutions of the puzzles makes it not even worth playing as an educational game for a child. In pretty much every way, Hidden Mysteries: Titanic is a disaster not worth exploring.