Sadly, Second Son falls into the exact same trap that Infamous 2 did when it comes to its combat encounters. As you progress in the game and become more powerful, the existing enemies simply don't present a challenge any more
Super Gamer Dude
'Infamous Second Son' on the PlayStation 4 is an open world, action-adventure video game published by Sony Computer Entertainment and developed by Sucker Punch.
As one of the biggest PlayStation 4 exclusives for the past few years, many people have been looking forward to the release of 'Infamous Second Son' as the true launch of the PS4, much like the release of Titanfall marked a second launch for the Xbox One. Thankfully, Infamous lives up to most of the expectations for it masterfully, marking the beginning of what will hopefully be a fantastic run of games for PS4 owners.
Story wise, 'Infamous Second Son' takes place a number of years after Cole's use of the Ray Field Inhibitor at the end of Infamous 2. Not all the Conduits were killed after the event, and you play as Delsin, who has very recently had his Conduit gene activated. As you play through the game, you unlock the ability to manipulate more elements such as smoke and neon (that's right, neon) along with new abilities.
For people who have played an Infamous game before, this path will seem rather well-trodden, and to be sure, 'Infamous Second Son' uses a lot of the tropes that the previous Infamous games have made well-established. Not only did the progression make it in, but so did the binary morality choices between pure angelic good and pure satanic evil.
Indeed, these polarizing morality choices also continue to make absolutely no difference to the story as a whole, making you feel like you are simply making the choices towards whatever cool ability that you want next and what alignment that it goes along with. An interesting change in Second Son is a minute-to-minute morality system. As you kill or disable more and more enemies and bystanders, you build a combo based on one of the moralities, allowing you to use a special ability. This makes the combat feel more like a morality issue, and far more important than any story choice.
When it comes to the graphics, Infamous Second Son is one of the best looking games on the PS4. The game's version of Seattle, while not exactly accurate to the real life city, is absolutely beautiful, and character models along with their facial animations are by far the most detailed I have ever seen. This game shows what a game from this generation of consoles should look like, not only does it look great, but it makes use of a wide array of colors in a way very similar to the beautiful world of Killzone Shadow Fall. Unlike Shadow Fall, Second Son also has fantastic gameplay, though it is very similar to past games. Your initial powers may not seem all that similar to those that Cole had, but play long enough and the experience begins to feel very similar.
Sadly, Second Son falls into the exact same trap that Infamous 2 did when it comes to its combat encounters. As you progress in the game and become more powerful, the existing enemies simply don't present a challenge any more, and instead of creating fun new environments and enemies, Sucker Punch has decided to simply throw more enemies into the fray. This lack of variety manages to make the rather exciting combat mechanics in Infamous begin to feel boring. Even as you get more and more powerful, the constant scaling of enemies means you feel no change.
All in all though, 'Infamous Second Son' is absolutely the game that PlayStation 4 owners have been waiting for. If you own a PlayStation 4, dust it off and grab a copy of this game. It may have flaws, but at its core it is still the best game available on the system.
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