Power Rangers Super MegaForce - 3DS

Release Date:

October 28, 2014

Viewing USA:

Also on UK.


In Power Rangers Super Megaforce on the 3DS, players will be able to experience the legendary powers of the Super megaforce rangers and save the earth from evil. Characters from the super megaforce rangers will be playable in addition to the legendary red power rangers and the iconic mighty morphin power rangers. Use martial arts and special attacks to defeat enemies and take on giant robots in epic Zord and Megazord battles, and when the going gets tough call in another Power Ranger to fight as a team. New power-ups become available as 30 playable characters can be unlocked after collecting 100 achievements or by scanning AR codes found in Ranger Keys from specially marked Power Rangers toys.

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by Namco Bandai Games
Release Date: 11/05/2013


  • Developer(s):
    • Bandai Namco Games
  • Publisher(s):
    • Bandai Namco Games
  • Release Date(s):
    • October 28, 2014
  • ESRB Rating:
    • Everyone 10
  • Series:
    • Power Rangers
  • Mode(s):
    • Single-player
  • 3D Mode:
    • Yes
  • Not Compatible:
    • Download Play
    • Internet
    • StreetPass
    • SpotPass
    • Local Play

Technical Information

  • Average Playing Time:
    • 38 Hours
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'Power Rangers: Super Megaforce' for the Nintendo 3DS was developed by Bandai Namco. Based off of the hit television franchise of the same name, 'Super Megaforce' is an attempt to redeem the failing video games that have been released these past few years. The last 'Power Rangers' game to make it to the 3DS was 'Megaforce', and if you don't remember it then we don't blame you. As hardcore fans of the initial series, we are still waiting for a 'Rangers' game that grabs us and keeps us glued to the screen. With such a large fanbase of rabid consumers, we hoped that the guys at Bandai finally got the formula correct. We threw 'Super Megaforce' into our 3DS and got right down to business.

When you first start the game you will notice that you are immediately thrown into the action. There is no time spent developing a coherent plot, and any sort of exposition is left completely alone. Every single level begins with a cut scene, cartoon/comic book style, that shows your team of Rangers arriving to the next area and promising to kick butt and save the day. When you finally make your way through the level and encounter a boss you will get another sequence with the big boss of the level. Invariably the big baddy vows to get his revenge on you before vanishing into the night. These cut scenes are the only exposition we get for the plot of the game, and they are completely skippable. Like, literally. You can skip them. That's how little the plot matters. But, well, it is a 'Power Rangers' game.

'Power Rangers: Super Megaforce' presents itself as one of the more sleek titles in the 'Power Rangers' series and it shouldn't surprise anyone that it comes in the form of a brawler. You go through levels with a pair of Power Rangers, and you get to unlock quite a few of them. There is a little bit of fun to be had in how you partner up your Rangers. The first Ranger that you select will be user controlled, the second will be a computer controlled sidekick.

A typical map works in side scrolling fashion. You move left to right as you plunge on toward the big boss of the level. Invisible energy shields prevent you from leaving an area until it is devoid of enemies. Of the nine different levels, each one is split into six different sections. On the 5th section of every level you will run into the boss of that level and engage in hand to hand combat. As soon as you get the leg up on the boss he will transform and then the sixth portion of the level has you fighting the giant version of your enemy boss with your own Zord. Defeating the level completely will reward your character with XP that helps level up all of your statistics. Despite this there still isn't very much strategy in the game.

The first thing we noticed about this, admittedly simple game, was that our AI partner seemed to behave appropriately. We are so used to worthless PC partners that we didn't think it was possible to make a decent one anymore. Your partner Ranger will adjust to fighting plans on the fly, watch your back, and fight smoothly. Each different Ranger has their own specialized weapons and abilities so matching up the right pair before you go into the next level can have some great benefits. The Green Ranger uses explosives, the Red Ranger has a sword, and the Silver Ranger has a trident--for example. It was cool to see that there was a wide variety of Ranger options that came from different series of the actual television show.

While the brawler genre was the right choice for this title, the execution was borderline useless. The game devolves pretty rapidly into repeated sections of you bashing someones head in and then drinking health potions. That doesn't meant he game is easy, though. No, instead your attacks seem to do little damage and guns are even worse. The game forces you to get into the faces of your enemy and use your own speed and combos in order to get quick kills. You can also opt to play as the Red Megaforce Ranger. His character is available immediately when you buy the game. He does 2x or 3x the damage that the other Rangers do, so he's an easy way to progress in the game when you get stuck.

We've already talked about the campaign and that is pretty much the nuts and bolts of the game. There is no multiplayer, online or otherwise, and this shocked the heck out of us. You can't fight with friends or against friends. The only little tweak in the game that there is, is the ability to scan in Ranger Keys. These Keys will give your characters little power ups and statistical boosts.

When you are finished with the campaign mode, and have unlocked all of the Rangers, there really isn't anything left to do for the game. Unfortunately the experience remains a thin one and the lack of a plot really exaggerates that fact. When you first beat the game you begin to wonder what happened in order to get you to that point.

We didn't dislike everything about the game, though. The character models for the Rangers look fantastic. The animations are functional and detailed textures are all there. The level backgrounds are a little bit bland but production did a good job at making them pop out by incorporating moving animations (fire, water, clouds etc). The frame rate for the game stays solid, as well.

At the end of the day we just wanted a 'Power Rangers' game that made us remember how much we loved the series. For those thinking that this title may be the one, keep on walking. There isn't much to love here and your money is better spent elsewhere.

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Bandai Namco Games

Release Date:

October 28, 2014

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