Powerstar Golf - Xbox One

Release Date:

November 22, 2013

Viewing USA:

Also on UK.


Powerstar Golf takes your game to new heights with innovative new features never before seen in a golf game. Enjoy beautifully stylized 18-hole courses in exotic locations, playing as a variety of characters and utilizing a huge range of gear. Each unique character has strengths to leverage, customized gear to obtain, and a special ability all their own. With hundreds of clubs, balls, and unique sets of gear, you’ll find a million ways to step up your game and impress your friends. Whether you’re playing to relax and enjoy a round of golf, or fiercely competing in a local multiplayer match with your friends, Powerstar Golf promises great fun and hours of challenge to sink your teeth into.

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  • Developer(s):
    • Zoe Mode
  • Publisher(s):
    • Microsoft Game Studios
  • Distributor(s):
    • Xbox One Store
  • Release Date(s):
    • November 22, 2013
  • ESRB Rating:
    • Everyone
  • Player(s):
    • 1
  • Online Player(s):
    • 1-4 (Local)
  • Online Player(s):
    • 2-2 (Rivals Mode)
  • Add-Ons:
    • Available

Technical Information

  • Required Disc Space:
    • 4.09GB Minimum
  • Supported Video Output:
    • 1080p
  • Game Format:
    • Digital Download
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Xbox One


Powerstar Golf on the Xbox One was developed by the team at Zoe Mode and released by Microsoft Game Studios back in November of 2013. Powerstar Golf is an arcade golf simulator that aims to make golf interesting for the more casual crowd while giving fans of the sport something they can enjoy in a more relaxed way. With cartoon visuals, a deep set of modes, and a graphical next generation sheen we couldn’t wait to dig into the game. While not intrinsically golf fans we were still open minded about how well the title would play, especially as this was essentially a launch title for the XB1.

It is true that golf is a niche sport and a niche video game type. It is even more true that cartoonish over the top golf simulators are even more niche so these two factors alone should specify whether you would ever give this game the time of day. Fortunately we aren’t big enough fans of golf to be offended nor are we so devoid of golf information that we couldn’t be interested. Besides, Mario showed that there was a way to make any sport interesting. So we dove in and as it turns out Powerstar has more than enough oomph to give fans and non fans alike something to cheer for.

We’re going to dive into the more cartoonish aspects of the game here in a little bit but first let’s start by discussing what the game did in surprisingly realistic detail. We call it the three click golf system. The three click system allows you to play as realistic a game of golf as possible within the world provided. Don’t worry about analog sticks or touchy swings. Instead you work with a colored grid that shows you how the slope changes in front of you. Then you can set the spin of your ball with the D pad and finally you work with the power gauge as you load up your shot. The shot itself takes a ton of practice as it is pretty fickle. There is a moving needle and a small margin of 'green' within which you want to stop the needle. If you want to get consistently good scores in Powerstar then you need to get a grip on the power gauge or else risk sending everything else to the sand traps or the water.

Putting itself is probably the biggest challenge in the game. At some point you feel like you learn to drive the ball but putting remains a consistent source of misery for this virtual golfer. Controlling your power while working the slopes with a set of physics that punishes you for slight mistiming feels, well, unforgiving for the most part. It’s pretty demoralizing to get yourself a drive onto the green only to squander away par by futzing around the hole with a bunch of bad putts. You’ll probably at least once feel like stepping away from the game for a little bit. Maybe it’s this hard in real life but we’re not sure, this feels like a deliberate difficulty spike.

The courses in Powerstar Golf steal the show here. You have four different 18 hole links to play through and each one has its own set of visual setpieces and unique challenges. On the whole each course is gorgeous and they give you time to appreciate what golf is truly all about: lazing your way around a beautiful course while occasionally swinging your clubs. The cartoonish visuals work well here, creating a sense of unique freshness that permeates all of the many different colors. A nice set of jazz music plays in the background and the whole vibe that the game puts off is a bit of dreaminess. The courses for the most part maintain their realism, as does much of the game, but there are twists and turns. Burning Sands has a live volcano that belches up lava all over the fairway, creating quite the hazard in the middle of the course.

Golfer selection is relatively limited with only six playable characters but each one brings a unique vibe to the game. You have a retired astronaut who still looks geared up and ready to go, a stereotypical Zen master, a physicist and a few more options. Each golfer has their own set of special abilities that change the way the game is played. One golfer has a magnetized ball that will pull toward the pin. Another has a shot that causes the ball to split into five copies, allowing you to choose the one closest to the hole. They are game changers in the truest sense of the word and limited as a result, only allowing you to use them a limited amount of times per course.

Our biggest issue with the game comes in the form, surprisingly, of a cash shop. Gamers can spend real life money to purchase items that break the game in their favor. In other words, microtransactions have made it to golf simulators. You can get new clubs, advantage boosters, different balls and much more by purchasing them individually or winning them in 'virtual booster packs'. Of course it is possible to earn these items in game without spending money, but you’ll spend more than your time is worth trying to save up the in game currency in order to win them. So if you play with your friends be prepared that they may take some advantages into the match with them. We suggest choosing to ignore the new items completely unless you really love the game and don’t mind spending money with it.

Multiplayer is thankfully a strong suit. You can play multiplayer on the same screen or take to the internet in order to challenge your buddies online. Also any of your friends who are playing the game will automatically have their scores, best drives, and other stats uploaded into your files as well so you can compete against them in friendly competition.

When we finished Powerstar Golf we found ourselves to be mostly satisfied. This was a fun game that gave tinges of realism to an otherwise cartoonish simulator.

Submitted by Cheat Title Rating
profile Moderator Unlockable Achievements.
Jul 23, 2015

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Microsoft Game Studios

Release Date:

November 22, 2013

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