Super Gamer Dude
Survival horror video games are fun to play, with all the anxiety, thrill and excitement, and the characters' vulnerability. The rush you get while fighting off those horrifying enemies, everything about the game just draws you into it. Metro 2033 is another survival horror video game that incorporates all these characteristics to create the same intriguing journey. Yes, it is successful in creating a journey with a very intriguing story and atmosphere, but it has failed in technicalities that can frustrate gamers.
This new survival horror game has plenty going for it despite the glitches. Its strongest asset is the atmosphere and its setting. They have made a breathtaking world that is fascinating in an odd and eerie sense. They designed a game that forces a player to crawl through broken-down sewers; or ride creepy trains plodding through cold wastelands.
Metro 2033 has a number of interesting ideas that comes with its standard FPS form. Guns in the game are easy with its traditional run and gun system and sometimes a little bit of sidestepping is needed. The character Artyom can only carry and use one gun from each type of firearms available and an assortment of knives and bombs. Aside from these, he also has a special gas mask to protect him from the poisonous air.
The developers have put in some great gizmos like the universal charger that boosts his headlamp and night vision goggles. Pneumatic weapons, which players are equipped with, are quite enticing. The game also allows the players to access Artyom's journal during his travels to see the objectives. This also has a built-in compass for directions.
Metro 2033 has it worst in the gameplay because of its intermittent dysfunction, sometimes it works fine; other times it fails. There are cases when you really get frustrated about the stealth areas where enemies do not follow the same set of rules. If you hit an enemy but not accurate enough to kill them, every enemy in the vicinity gets wind that you're nearby; and what's worse, they know exactly where you are.
This game also has a number of glitches, such as when gamers are bogged down by fences and walls; times when you do battle against indestructible enemies. Also, there's the filter-replacement for Artyom's gas mask, which is one of the weirdest things in the game because you can see the animation of swapping but the filter change never really happens.
Another baffling thing about Metro 2033 concerns the newbie. Although the game is equipped with tutorials that are supposed to teach you all the basics, there are areas that are not really taught well, like proper trading in the market, for instance. Beginners can easily get lost.
In conclusion, you can say that Metro 2033 could have been a blast with the success of its "horror-ific" atmosphere and the elements all working together to let you feel the tension you should when playing a survival horror movie. But this success is severely restrained by its technical problems in stealth and gameplay.
Super Gamer Dude
Grand Theft Auto IV features Niko Bellic, who just got off a boat from the war-torn East Europe. In GTA 4 you can see that it is the best when it comes to technical achievement and narrative course compared to the previous ones. It incorporates the comic-book and comedy style of the previous ones and adds a ton of emphasis on the rough pragmatism of Liberty City with all its characters, which make it alive.
This time, the biggest change in the game is the story. GTA is departing from the stereotype rags to riches story where one starts poor and then takes over the whole city like a kingpin. This time the story is about Niko and his cousin Roman. Their path is dark, full of betrayals and tragedies written all over it. This gives the game some more dimensions and makes you feel connected with the characters even more. Specifically, Niko’s past haunts him, and you get to take on the challenge of using him.
The city by itself has not changed much. However, the details and the atmosphere are now greatly enhanced. Pedestrians and bystanders react more properly and realistically. They now interact with the environment even if you are not meddling with them.
Another notable revolution in GTA 4 is in the aspect of the mission structure. There is now a blending of in-mission and out-of-mission play. This results in a more freestyle game play. This means that the types of missions are more realistic and unique with a lot of twists.
In between these missions, there are ample choices to do and spend your time. Liberty City has a wide variety of social interests that you can do alone, or with someone. There are bowling alleys; gentlemen clubs and bars; and there’s the comedy club – with an array of unique leisure interests to get you into the game even more.
To extend the game, aside from the single player experience, you can play Grand Theft Auto 4 online. This is the first time that a player can go online, taking along your own distinct personality; and use a huge arsenal of different modes, in addition to 15 others already in place in Liberty City. The best mission here is when you escort a player to an escape point and the other team tries to get rid of him. And the most amusing and engaging is the Freeform mode, which transforms Liberty City into a recreational area. Here you can do anything you can think of in the GTA world.
Of all the additions that the creators have done to GTA, the best part to really appreciate is the story of the game. In the past, GTA has been compared to Saints Row 2 because there is a ridiculous amount of unbelievable content in it. But here, the world feels more authentic and credible. Well, it may be rough and desperate at times, but it’s just because of the story. It is consistent and more alive by a hundred miles compared to other games that I have played.
Moreover, it is not without humor. There are the quick remarks from the pedestrian, to the more bizarre characters you encounter in the game. GTA 4 still retains its satirical bite. Take note of Weasel News, the news station that’s as narrow-minded and dyed-in-the-wool as another news network that’s similarly animal-sounding; you know GTA 4 is right on the money!
However, the combat can use a little tuning up. One, you can get confused the instant the camera moves, when you are in narrow spaces. There are also some problems in auto shooting. You can still die, no thanks to the lock-on that forces you to look at pedestrians rather than the police at your back. Hence, this is one aspect of the game that still needs to be improved.
Super Gamer Dude
Sniper: Ghost Warrior (PC DVD) Review – Meet Stealth, Your New Best Friend.
Can’t help falling in love with games that have guns from militaristic wars and battles? Can’t stop liking being on stealth or being on the front line in a battle? Then Sniper: Ghost Warrior is definitely the best game for you!
The Sniper is kind of misleading. In this game, you can either be the soldier who’s fighting on the front line or be the one lurking in the shadows and killing enemies with a single bullet on headshots. Yes, you can experience both in this game. Your character may be assigned to a fictional South American country; and from there, your main mission is to bring an end to the regime of a tyrannical dictator. You can alternately play the two characters on any given time. However, the game’s focus leans more on the sniper.
When playing the sniper, you need to disguise and blend yourself with your environment. Different missions are given to you, which mean you employ different styles and methods to carry out your objectives as a sniper. In some parts of the game, you are thrown in a jungle landscape set at night. You have to sneak from one spot to another and fish out some fully-equipped guards on the area. This is where the HUD mechanics gets interesting and being focused on the screen for vital info becomes essential. It is crucial that you keep constant awareness of the visibility meter at the bottom of your screen. Know that when the gauge is full, it means you’ve been uncovered and the enemy has seen you. You can expect to have an open fire battle. Also, be careful not to expose dead guards’ bodies to their comrades. It may lead to a panic and eventually reveal your presence. When numerous enemies have spotted you, just say bye-bye to your character … and to the game as well.
Once you bring up your sniper scope, a few diagrams are seen on your monitor; like the heartbeat of your character on the upper right corner of the screen. If you keep on running around and the heart rate continues to rise, the accuracy of your shot may be affected. Not only that, bullet trajectories, movement scopes and even your breath sounds differ with every action and movement you make … Pretty realistic, huh?
If you are still a newbie in this game, you can select the difficulty level according to your preference. Since the most common situation in this game is gaining the perfect timing to pull the trigger. It might be a little tricky on your part at the beginning, but there are tutorials and some demos presented in the game. Through this, you can learn on how to become a skilled professional sniper.
All in all, Sniper: Ghost Warrior shows potential of becoming a top game played on FPS genre. Expect having plenty of stealthy experience when playing this!
If you are a fan of Mario games or have ever played a Mario game then this game will simply meet your expectations on that basis alone. There is really a ton of gameplay and fun packed into this game. I actually picked up this game a week ago and haven't put it down since.
First of all the graphics are all 3D and incredible. It has a sequel feel to from the great Mario 64, that we all came to love over the years. You will first notice that when you start out you are on a ship and there are different areas (levels) you can go into. There are variety of rooms in which you can travel to new galaxies. Most will have a boss scene at the end.
Without ruining the storyline and everything I will sum it all up in one sentence. Once again, you do have to rescue Peach from Bowser as it most Mario games. You are going to be traveling to galaxies (about 40 in all). All kinds of exciting gameplay which could be anything from going around on land dodging boulders, swimming, and even underwater. There are also ice levels, lava levels, and mechanical machine levels, as well.
You are going to be traveling around a lot and collecting stars (about 120). The gameplay is really fun and pretty simple. You are going to control Mario with the analog stick, but also point and interact, as well as throwing star bits. There are tons of characters and lots and lots of environments to explore.
The camera system is excellent and doesn't seem to get in the way at all. You can go left, right, up, down and the camera will just follow what you do. So many games that you play these days don't make an effective use of the camera, but Super Mario Galaxy simply writes the book on how a camera system should work.
I actually thought this was the new Wii Super Mario Galaxy 2, I didn’t realize until I seen the advert that it wasn’t the game I wanted, it does enable me though to now purchase the new Mario Galaxy 2 though so there’s a bonus.
The lasting effect on this game is great. Best graphics, music, and gameplay, you can find on the Wii.. You will simply get your money’s worth out of this game. This game will go down in the history books and simply stand the test of time.
The Beatles Rock Band On the Wii is another project of Rock Band that follows suit to the new era of full band rhythm of games, but Beatles stand out from the rest of the competition as it is the only one with a real life band. The all Beatles play list has made a sense of strong continuity between the sons, while maintaining the musical diversity enough to keep things interesting and varied. Rock out as one of the Fab 4 in the Story Mode, and you’ll unlock a bevy of photographs and videos that translates the humanity of the larger than life members of The Beatles.
The Story Mode starts with a theatrical trailer that will give you a brief history and insight into the Beatles’ musical and artistic careers. As you progress in the game, the connection between you players and the band members is reinforced as you play in legendary venues. Cutscenes bring to life and bridge the chapters in the Story Mode while unlockable photos and video clips provide snippets from the Beatles’ career. Plating along the songs gives you a visual treat as well due to the artistic elements incorporated. Each song has a one of a kind video that accompanies it, and it reflects the song’s themes and its place in the career of the Beatles.
Of course, by playing this version of Rock Band, only Beatles content is entertained. There is no character creation, you cannot customize the looks of the band members and songs previously downloaded won’t work in this version. There are cooperative and competitive online modes, but as with all Rock Band games, they all shine singularly. The most significant new game play feature is the vocal harmonies.
Before you play the song, you choose which of the two vocal harmonies you are: either solo or harmonies. Harmony parts are displayed in the same area as the lead vocals. Visually, the differentiation did a great job, but it’s up to you to sing them. If you have trouble harmonizing, there is a practice mode available to sort things out. You can highlight the part you want to learn, and then you can drop the pitch out to make sure you got it.
This game is already great since the Beatles and their music legacy is great; but the real exquisiteness has been captured by the way it causes excitement I playing as a united band. The Beatles Rock Band is not just about playing their music; it transcends into a more personal level and knits your band mates closer.
Mass Effect 2, the second Mass Effect if you hadn't guessed. You play Commander Shepard humanity's last hope, colonies on many worlds are disappearing and you are have been asked to find out what is going on. What you discover takes you on an epic journey which has only begun, this game is brought to you by BioWare. Lately BioWare have been experimenting trying to work out what is the best way to make an RPG game. They have certainly hit very close with this one.
Story -- 9/10
As for all RPG games the story is one of the most important aspect's; Mass Effect certainly delivers. The game cleverly makes it feel longer than it is with the entire story split up, first you have to get a team together, then discover how to get through a Mass relay and then the final battle. With an UNBELIEVABLE amount of side quest's and other ways of leveling up you can completely lose your self in this free roam, huge size, fully detailed universe for you character. Full of many twists that will shock and surprise you straight from the begging.
Game Play -- 8/10
The shooting system is basic enough with full control over you and your team mates, great cover system and that are realistic with your environments. You can use special powers, secret guns, explosives, special ammo types or just hit the crap out of your enemies to kill them; you wont get bored of killing bad guys trust me.
Graphics/Sound -- 8.5/10
This is a difficult one to explain, it will sometimes amaze you and take your breath away and others you'll think well I know they can do better than that. Overall however the details on your ship, characters, guns, planets and enemies will leave you in awe. BioWare in my opinion have always been brilliant with sound quality for many reasons, the voices suit the characters, lip sync is perfect and the emotions that the characters give are some times uncomfortably real. Mass Effect 2 just proofs me right; with a great team of voices for an almost impossible scale it will defiantly not disappoint.
All great RPG's offer plenty of extra's if not to level up then just for fun, Mass Effect defiantly does not miss either of these. From simply helping a person for a discount on a shop or making some one (for no reason and no difference to the game) die or not die. All the way down to using the same character once you competed it for a special bonus when you start or importing you Mass Effect 1 character so you can play with your past choices still in effect. Not to mention brilliant Armour customisation and plenty of character back story's to help with.
To all new Mass Effect players I would say that you don't have to play Mass Effect 1 first, most of the stuff is told to you and a quick 30 seconds on the Internet will fill you in.
One last thought; it's clear their going to make a third one, not going to spoil the ending but yeah... If your fans of Dragon Age Origins/Awakening, the Knights of The Old Republic series and/or this game; do e-mail BioWare telling them what your favorite features are. They will use the most popular ones in Mass Effect 3, Dragon Age 2 and any other games they will make.
I Hope this helped and thanks for reading =)
I have been a Dungeons and Dragons fan for a long, long time and I think that role playing is a blast done with paper and dice but it would be better to experience it on a multimedia game. So it was sort of disappointing when I finally opened this one and saw the graphics. Visually, I am not attracted to this game. It looks so drab, and I had high expectations for this one.
Through the game you can make your way through many adventures which are unexpectedly too expected, for lack of the right word. Obviously it is expected that my character should go against monsters and be able to build traps. Take for example the sandbox mode. It took most of the day just to create it. Not only did it waste my time but it was plain tedious to make. This is not challenging for me, instead it challenged my patience and getting frustrated is one sign I recognize as “I hate this game” mode. Sorry, but really, half a day to build a sandbox? What is the point?
Then there are the challengers. They are fairly unbeatable and as a gamer I would like to defeat them once in a while, but they are just plain impossible to defeat. How does that serve me? I got stuck, that’s how it served me. Getting stuck in something is not an attractive feature in a game, especially as it also made sure I got penalized left and right.
Now about the monsters I have to defeat. Remember, I am a D&D fan so I know my monsters. But I did not recognize what these monsters were and I got to scratching my head a little and started doubting my more than ten years playing D&D. I wonder who designed the monsters and where they got the idea to base their monsters on. I am still wondering.
However, I must say that once I got unstuck and my character sort of developed more skills and abilities, it became easier to play and a little more fun. However, I am still wondering why it looks so brown and even the flashy colors look drab. I mean visuals are really important in a game of this calibre and I am just really disappointed that despite the fact that the game satisfies my need to kill and destroy, it still was an effort to go through the motions.
Compared to the previous version, Dungeons is not an upgrade, more like a downgrade for me. It has no funny moments either, in fact the attempt to humor was sort of expected so it was disappointing. Definitely, I would still go for Dungeons Keeper rather than make this a keeper. The other game had glitches and I expected more from this one, maybe too much.
So will I spend for this? I don’t think so. I would probably download it once there is a free version available online; otherwise, I would give it a skip and find better things to do than spend half the day making a sandbox and getting unstuck. Just pass up this game it is not the money. It gets a maximum of 4 out of 10 from me.
Super Gamer Dude
Guild Wars really made its mark on the online MMORPG scene by placing giving players a breathtaking gameplay with no monthly fees attached to it. The endless hours of questing and levelling up with other players made the game a joy for most players. Along with the many instalments of guild wars that have already been released in the past, the mechanics of the game is still the same. You still control one character and groom it until it becomes strong enough. There are various ways to do this, you can do quests or even party up with people to get you there. There are also skills that you have to pick to make your character a formidable one.
If you are still starting out with the game, you can have a helping hand from the computer and it offers a few henchmen to your aid; a really helpful feature if you ask me, since you do not want to keep on dying every few minutes.
The new instalment features a new location to go to known as Canthas. The place is pretty much on the Asian theme as opposed to Tyria where the theme is stranded in the medieval times. Not to mention that there are new classes of characters that you may want to try. The Assassin is quick to move and hits effectively, the Ritualists on the other hand summons spirits to their aid. With two more added classes, battles can be more diverse than ever.
Similar to most MMORPGs out there, the main feature is really on the PVP which is handled by GW really well. If you just want to hop in a PVP battle, you can always enter small matches that team you up with a group and match you with another group. But if you want to go big time in terms of PVP you may take note that killing is not the only path to winning; you must achieve specific objectives before you win the match.
The word “Faction” is not placed on the title for nothing. The new instalment features various guilds fighting over their turf. The more they win the more places do they get to conquer and the more resources that they get to enjoy. The aim is not really to eliminate the opposite guild, but winning is all about gaining territory.
The game has breathtaking graphics and music. What more can you ask for an MMORPG game?
Well the game is not perfect. Take note of these small details. Whenever you are doing quests, the details of where to go and what to get are placed in small texts which can be easily missed. Doing the campaign can benefit the player in small ways which can make the whole portion forgettable.
Being a newbie in all this war is a bad idea. You do not really get to be a part of all the action until you spend time in making your character stronger to qualify yourself to join the strongest guilds out there.
Although it is not required, having the previous titles installed still means that you get to enjoy more places to go and a more complex game to play. This means if you want to fully experience guild wars, you need to purchase the previous titles which can be pricey. Nonetheless the game is a wonderful experience for MMORPG lovers out there that are looking for great PVP experience as well as stunning graphics.
The Sims 3 is a welcome addition to the franchise that has been around for so long. This is a much improved version that is compelling, fun, and liberating compared to the others.
Presentation is fantastic and just as expected. The player does not get the feeling that the developers let them down. There is still the same humour and the same challenges. Graphically there nothing technologically revolutionary here and there is not much difference between this version and the previous one. However, they still come out believable and are reminiscent of a surreal version of The Truman Show. Now for the language, well, let’s just say that Simlish is still the standard and the music is much better. Good news is the music is nowhere near annoying. The music has been revamped giving it more energy and sounds more exciting that fits the new game to a T. the background music, much improved again, is also a welcome relief. Whoever chose the soundtrack had good taste.
The performance of the game is smoother even on a high end PC. There are no hiccups even when the graphics get to an overwhelming level. The gameplay offers a wider scope compared to the other versions, however, as mentioned, there is not much innovative differences between the versions. But this does not affect the gameplay at all. The appeal to the fans continues to be positive and this is the surprising part. There is more content in The Sims 3 than the other versions. This only improves on the review which is positive in every aspect.
The online game is also much improved on The Sims 3 compared to the others. But it is important to take a visit to the official Web site and access The Exchange where the gamer can download the contents like The Store which is the place to buy the furniture and make some transactions. The player can also create their own Sims blog through this site, although they make no impact on the game itself.
Now it could be quite disconcerting at times when the player gets to see their Sims acting more lifelike compared to the other versions. The Sims seems more natural looking. It can be amazing to take the Sims off to the beach, watch the day go by and simply laze around. The buildings look well designed too; there are details there which still completely surprise me. There are some bookshops where the player can zoom in read the books placed on display in their windows.
The older versions did not allow the player to go to other homes and interact with the other Sims. The Sims 3 does. Now some may say that the characters are not as cool as the previous ones, I disagree. The old Sims had features which were very sharp and angled, too much of a Sim. However, this newer version is for me, much improved. The features of the Sims are much softer and the curves rounder. This is so much more appealing than the sharp angles.
Zeus: Master of Olympus is just like any of the real-time city games in the market today and this includes the Pharaoh series. This platform usually mixes together urban management with colonial and imperial management. And even if this is just like its predecessors in Impressions series, this has gone through a total overhaul which makes it better and more challenging.
For those who may not have made a connection yet, Zeus: Master of Olympus is set in ancient Greece although the gameplay is not affected by it at all. As a whole, playing Zeus is like playing Pharaoh but only on the surface. The goal is to manage the city as a whole. From the agricultural sector all the way up to the security of the city, the gamer has to make sure that there is enough going on for the citys populace to ensure a good economy and very, very low unemployment rating. Pretend to be Obama on this one and you get the gist.
As the gameplay goes on, the differences from the preceding games becomes more apparent. Somehow, Impressions managed to add in more fun into an already fun game. It all begins with building the city from the most basic foundation up. The aim is to make the city function and once that is achieved, this will put an end on the first mission. The following will put the gamer in charge but this time, instead of a builder, the role is more like a Greek superhero, think Hercules and Perseus. As the gameplay proceeds, of course the city gains in strength. Eventually, as the ruler of the city, the gamer has the chance to think of colonizing an area to increase the revenues. There will be a point where the surrounding cities and countries start realizing that there is a clear and present danger so they either invade the territory or defend theirs. The goal is to get as much territory and to make sure the city is strong and independent able to defend its walls.
As this is set in Greek mythology, all the gods are represented and their sanctuaries are a great help. The only downside to Zeus is the combat. There is a need for a lot of adjustments, maneuvering and such. The difficulties of a war is also apparent. The troops are civilians, if the army gets too large the other industries suffer for there are no workers, lowered production and the need to feed said army. If the wrong decision is made in the defense of the city, said city can get crippled economically.
Compared to other city building games, Zeus: Master of Olympus ups the levels considerably. No longer is there a mindless need to expand and build without consequence. This time the gamer has to actually think out how their actions and decisions can affect the rest of the city and the economy. This broadens the light a bit and can be disconcerting, but it is fun and challenging.