Dragon Age Origins is brought to you by BioWare, if BioWare brings out an RPG game you can pretty much assume that its going to be brilliant. They created the Star Wars Kinght's of The Old Republic series and the Mass Effect series, which are both unbelievably great RPG's too.
Story -- 9/10
The story is blatantly stolen from Lord of The Rings, weird Orc's looking things that live underground trying to kill everything. Typical its down to you to save the day, however picking it apart aside. The story line is not only very deep but also very clever; many choices effect not only how people treat you, if they know of you, how they think you will act and in some case's if they will even interact with you at all. The character customization is great too, not only can you customize how the look and your voice but you have your own background story which you play though leading up to the main event. Race and gender also give an eerily realistic difference to how you can be treated in certain situations.
Game Play -- 8.5/10
The game play is typical of the fantasy RPG game genre, it offers a simple attack technique in which you character continuously attacks the enemy. However you also have special moves which give you a more fun part to play rather than to sit back and wait until every thing is killed.
Graphics/Sound -- 9.5/10
The visuals, to put it bluntly, are brilliant. The worst I could spot was one conversation where the pixels didn't match up in a small section of the screen. However that was it, the sound is very good! The voice's are almost perfectly synced wand suite the characters, and you may recognize voices which will submerge you even deeper into the story.
The game offers plenty of hidden extras which will amaze you when they become part of your characters own story. The side quest offer much distraction when you want to level up your character, character customisation makes you truly feel as if your character is unique. With the three different race's and three different class's creates a practically different story for each, which gives major re-playability (Is that a word?).
Overall this game starts well with great character customisation and background story's. Which leads into an unbelievable free-roaming world with additional (and optional) followers to aid on your battle. Throughout your choices make subtly effects to your own story line until the end in which some choices become an obvious hindrance or assistance. All of this leads to a great game with many more features that will make re-playing fun over and over again.
Sam Fisher returns in Splinter Cell Convition; as all great fans of splinter cell will know Sam Fisher is now on the run. He has gone in search for his daughters killer for revenge. If your new to the game series and you didn't know the background story...unfortunately they don't really tell you in the game. Other than the obvious remarks to him trying to find out who killed his daughter your going to be pretty lost, which was kinda a big error to start with. Especially when they talk about people you never meet and then you find out they died and your left sat there like "well why mention him if hes not in the game?" and the game (if it could talk) would say "well you should know". Which is awful stance for the game to take.
Story -- 6.5/10
Tom Clancy is a well known writer who would never write the same kinda crap over and over again, oh wait! The game starts off well and different from the last Splinter Cells, you are on your own and on the run from your old organisation which sounds fun and refreshing until you hear some terrorist are about to take over America. Classic Clancy stuff, which is the problem. He's done this many many times and its got to the point where the next splinter cell either has to be unbelievably brilliant or the last one for Sam Fisher at least.
Game Play -- 6/10
Nothing new other than the pretty awesome tag and kill system. In which you...tag and kill, it gives some pretty fun kills to watch but I always think anything you just watch in a game that isn't story relevant shouldn't be their. However the beauty of jumping down on to some guy and shooting 4 other guys in the head in about 2 seconds makes up for the fact you really do nothing. The control layout is different as per normal to Clancy games showing that he is "a head" of the gaming world. Takes a while to pick up but not to difficult.
Graphics -- 6.5/10
Over all, pretty good. That's about it really...
The other thing is that it gave a good cinematic feel which is a good and strong way of keeping the story going, however the story isn't that strong to start with so after a while the cinematic interrogations become a pain.
Online -- 4.5/10
While you are probably already getting the feeling that I hate this game and i am picking at all the bad points, I promise you this. The online is AWFUL, certain games are not meant to enter the online world and is clear that Splinter Cell Conviction is one of them; in the past Splinter Cells it was ok but with practically no players online and many bugs it falls short of what it could have been.
So overall I would say this game is not the worlds best, especially for the great Tom Clancy its a bit of a disappointment. For all of those great fans out there I would say buy it despite all of the above, its interesting to see the direction of the NEW Sam Fisher in a darker mood and it reveal's some secrets that you may remember. Most importantly to all new customers who are thinking about trying Splinter Cell for the first time here is what I say: BUY SPLINTER CELL: DOUBLE AGENT its much better and you don't need to know anything other than the basics (Sam Fisher is one awesome super agent). The story is way better, along with the characters and the choices that will impact on if each side believes your a traitor makes it even more difficult to make some moral decisions.
(Just like to add; some other reviews may say the opposite but I aimed this for people who are new to Splinter Cell)
Hope I was helpful =)
Kane & Lynch are back and its darker and deeper than ever. Kane, who you played in the first game, is mercenary who was convicted of killing tens of innocent people for which he denys. Lynch, who met Kane when he bust him out of death row, is a schizophrenic. Kane reluctantly teams back up with Lynch for another job, this time you play as Lynch. However they accidentally anger the Shanghai underworld and are left on their own.
Story -- 8.5/0
The story suits the game play well, the story finds them on their own. Against Shanghai underworld; full of twists, backstabs, death, betrayal and lots of blood, the story sticks true to its motive. The way that the characters are shown is perfect, we know they are not good guys but we still would hate to see them fall and die, however theres plenty of times when they do. This helps create unique characters and when we find a character dead this also shocks us back and lets us know that they are not afraid to kill off people, again drawing us deeper into the story.
Gameplay -- 9/10
The jump'y camera movements and style was inspired by the "Youtube look" as they call it. This helps give it a unique, gritty, dark amateur feel. However the cam holds its self still when you get into fights, this transition is so subtle that I, myself, have never noticed it. The layout is that of a basic third-person shooter with cover to use. A great example of how dark the game is, is a very odd one. The camera will normally blur out the image of someone you shoot in the face. While that sounds horrible and not very gruesome, when you run around and shoot some one point-blank in the face and it suddenly blurs it out, your attention is draw to it instantly and you will probably say "Awe man, I just shot that dude in the head!". However you may not say that as you are probably not a stereotypical 60's American teenager...anyway.
Graphics/Sound -- 8.5/10
The style compliments the characters and storyline well with the graphics matching a amateur video of two mad men you could find on the internet. The character detail is great, however the voice sync is not very well done. But the feel of the game is to always keep moving, hence the jump'y and rolling camera movements along with short cut-scenes to always keep you in the action. So you may notice bu just like me just sit there and think "Meh..." and carry on. The environments and weapons all feel realistic enough with time obviously spent on the more dominant areas, eg the cars, weapons, clothes and environmental reactions to fights.
Online -- 7.5
With a unique multi player and new type of online games it instantly sets its self as a unique game. It use's the lobby picking style, normally typical to computer online games, still allows people to join friends with alot of ease. Or make new friends through familiar lobby's. For a list of what online game style's there are you can find them on other sites, but a quick list is Fragile alliance, under cover cop and Cops and Robbers. For more info on what they are visit either, and/or any other game websites you know and trust. Just to leave you saying, there all brilliant online games.
Overall this game definitely tops the first Kane & Lynch and draws you into the world and thoughts of Lynch. To all new and old fans out there I say its a must buy, to new fans it doesn't matter which you buy first but I'm sure if you buy this you'll want the first so you can see some back story to what they say...so you might as well just buy that one first. Its cheaper and it will let you know if you like it.
Hope This was helpful! If so push the thank button and/or give this a thumbs up, if not please feel free give me a thumbs down =)
Starcraft II Wings of Liberty for the PC has been eagerly anticipated ever since the end of Starcraft: Brood War over a decade ago. Luckily, Blizzard does not disappoint with this new continuation of the Starcraft saga. As the story goes, Arcturus Mengsk has regained support after his disastrous defeat at the hands of Kerrign at the end of Starcraft: Brood War, but his vendetta is aimed primarily at Jim Raynor. Raynor, now an outlaw engaged in guerrilla warfare with Mengsk's empire, is shocked to discover his old friend has been released from prison: the cigar-smoking Tychus Findlay. From here the story twists and turns until coming to a satisfying conclusion, with just enough of a teaser for future expansions that could only be done so expertly by a company such as Blizzard.
The campaign itself is interesting for its since of persistence: upgrades can be purchased aboard the Hyperion that directly affect future missions. This also makes optional mission objectives much more important, as they are what directly fund these technological upgrades. The value of upgrades range in importance: from giving marines permanent increases in health to providing medics with the ability to heal multiple units at once. In addition, "xenos samples" can be gathered from Protoss and Zerg artifacts to research further advantages for Raynor's men.
Owing to how long it's been since the first Starcraft was released, and how much games have evolved since then, this new one offers a branching narrative. Raynor can choose which missions he wants to undertake and which he wants to ignore. Each of the optional missions ultimately culminates in a choice that will dictate not only where Raynor's story goes, but what units will join him in his cause. Without spoiling too much, Blizzard has interwoven decisions into the campaign that will leave many players scratching their heads as to what is the most appropriate decision.
Of course, Starcraft is known for its amazing multiplayer just as much as its known for its interesting campaign. Starcraft II: Wings of Liberty holds its own as a great real time strategy game (RTS). Blizzard has shown commitment to its support of Starcraft II with its endless release of patches to fix any exploitable mechanics in the game until the end result is a perfectly balanced RTS experience. Players can form parties with their friends to participate in matches of up to four on four.
If the normal matchmaking isn't of interest, players can also join their friends for custom games. Made by the players for the players, these custom games can range from simple tower defense games to highly complicated role playing games that save your progress from one custom match to the next. Blizzard takes its custom map-making community very seriously, working around the clock to make sure these Starcraft cartographers get the support they deserve. It is through them that Starcraft II: Wings of Liberty remains such an endlessly replayable game.
Ultimately, Starcraft II: Wings of Liberty PC version is a great choice for anyone interested in experiencing Blizzard's sci-fi masterpiece.
Super Gamer Dude
EA has taken over the Wii creation of the system and the golfing experience of the Game Tiger Woods PGA Tour 10. The feedback on the game is great and the experience of golfing is terrific. The way the gameplay is created has really answered the needs of gamers. The game just allows you to get immersed in it. It is the best entertainment in golf that money can buy. Moreover, PGA Tour 10 also features a wide selection of new courses with a realistic weather effect. The star of the game is the long awaited MotionPlus swing controls. This offers a very realistic recreation of real golfing. If you are still deciding whether or not to buy the MotionPlus, here’s a tip: YES! Buy one already. It is really THAT good.
The gameplay is really one fantastic feature. The menus in the game are slick. The style is very good and the pointer controls are well done. However, the game is still not a major revolution. The fundamentals of the previous edition are still intact; EA has just added and then subtracted some features to improve the game. And there are several game type modes, but the biggest part of the single player game is on the “My Career” mode. It is specially detailed that you are able to create a golf player basically from scratch. You may also customize as much as you want in the game. And when your player is ready you can take him to several tours like the PGA tour, the FedEx Cup, and Tournament Challenge. This type of career mode, I would definitely recommend to golf fans because the tournament is filled with seasoned PGA real life players as your competitors.
The game not only has the career mode, but it also features more than ten mini-games. These games range from cart competition to target practice and then to ring scores. Well, this mode actually featured in the previous edition; which up to four players - and the fun just keeps getting better.
Then there’s the online mode. The features in the last edition are still there, but some new fantastic live tournaments have been added. In this edition, you may join a tournament on a daily or weekly basis. You can even play with the pros in the ranked tournaments. And when you add this to the real-time weather feature of the game - the weather forecast - you’ll encounter unpredictable environments which just make the game a bit more challenging.
The Graphics of the game is superb when it comes to fluidity and the course looks realistic enough. However, the textures in the game can do with some improvements. The sound on the other hand is just average. The sound on the menus is decent but is not a stand out. And the sound effects in the gameplay are not that good either.
Despite the minimal drawbacks, Tiger Woods PGA Tour 10 for Wii can still be considered one of the best. It’s filled with content and the game is made excellent with the addition of the MotionPlus, along with the great Disc Golf expansion and the online mode that add some other dimension to the game. Don’t be surprised if this game hits the top of the charts.
Super Gamer Dude
The Beatles Rock Band On the Wii is another project of Rock Band that follows suit to the new era of full band rhythm of games, but Beatles stand out from the rest of the competition as it is the only one with a real life band. The all Beatles play list has made a sense of strong continuity between the sons, while maintaining the musical diversity enough to keep things interesting and varied. Rock out as one of the Fab 4 in the Story Mode, and you’ll unlock a bevy of photographs and videos that translates the humanity of the larger than life members of The Beatles.
The Story Mode starts with a theatrical trailer that will give you a brief history and insight into the Beatles’ musical and artistic careers. As you progress in the game, the connection between you players and the band members is reinforced as you play in legendary venues. Cutscenes bring to life and bridge the chapters in the Story Mode while unlockable photos and video clips provide snippets from the Beatles’ career. Plating along the songs gives you a visual treat as well due to the artistic elements incorporated. Each song has a one of a kind video that accompanies it, and it reflects the song’s themes and its place in the career of the Beatles.
Of course, by playing this version of Rock Band, only Beatles content is entertained. There is no character creation, you cannot customize the looks of the band members and songs previously downloaded won’t work in this version. There are cooperative and competitive online modes, but as with all Rock Band games, they all shine singularly. The most significant new game play feature is the vocal harmonies.
Before you play the song, you choose which of the two vocal harmonies you are: either solo or harmonies. Harmony parts are displayed in the same area as the lead vocals. Visually, the differentiation did a great job, but it’s up to you to sing them. If you have trouble harmonizing, there is a practice mode available to sort things out. You can highlight the part you want to learn, and then you can drop the pitch out to make sure you got it.
This game is already great since the Beatles and their music legacy is great; but the real exquisiteness has been captured by the way it causes excitement I playing as a united band. The Beatles Rock Band is not just about playing their music; it transcends into a more personal level and knits your band mates closer.
Alan Wake is a well known writer, he and his wife take a holiday to Bright Falls. However when his wife goes missing Alan is taken on a story that will make him question not only reality but himself.
Story -- 8.5/10
One of Alan Wake's most powerful aspects is the story, full of twists and turns it will drive you to find out more. With small cut away levels that will allow you to delve into Alan Wake's life to understand more about how he thinks and what lead up to them going on holiday.
Graphics -- 7/10
The graphics are fairly good and does feel realistic enough, but as most of it is set in the dark the lighting is the most powerful effect for this game. It is clear the designers knew this and concentrated on it, unfortunately it is sill nothing to be amazed by. Cleverly you will probably soon forget about the graphics as this game will make you so paranoid and edgy that not having the best graphics in the world actually helps the game.
Game-play -- 8.5/10 (Suite's the game)
One of the other powerful aspects is the game-play, while it doesn't have the best aiming system, the best movement controls or any real cover system. This all manages to fit the game perfectly, your character is a writer not a soldier of course he cant aim a gun very well and the same for the movement. Him getting short of breath after running makes it a whole lot scarier when being chased. As for the no cover system this forces you to keep moving into forward (into danger).
Extra's -- 9/10
Alan Wake offers many hidden extra's with parts of manuscripts to be found and TV show's to watch which will make you feel even more on edge though out the game than normal.Not forgetting some great download-able content. If that doesn't make you carry on playing the game after you have completed it, then try playing it in the dark on nightmare mode.
I hope this was helpful =)
World of Warcraft: Cataclysm is the third of four expansions for the wildly popular MMORPG (massively multiplayer online role-playing game), World of Warcraft. Cataclysm introduces entirely new areas as well as updating the game overall and revamping the original areas. As an expansion it received wide renown, generally getting ratings of 9/10 and up. The expansion was revealed accidentally in February of 2010 and officially unveiled in May of the same year; it was released on December 7, 2010.
Cataclysm expanded the leveling system from 80 up to 85 and introduced two new races, one for each main faction. The Alliance gets the Worgen while the Horde receives Goblins. The new races come with new abilities, skills and story lines; Cataclysm also gives more in-depth back stories to the original eight races.
The expansion adds a ton of new content, with IGN's review stating that you can "expect to play for well over a hundred hours before you've really touched upon everything Cataclysm has to offer." Ten new dungeons and five new raids have been added along with 3,500 new available quests, and other quests have been restructured and improved. Archaeology was also added as a new secondary skill.
It also brought a huge update to the game, with major redesign of the original two continents with new areas and a somewhat different appearance, as well as allowing for flying mounts which weren't in mind during the original WoW release. The UI (user interface) was also updated as were the graphics for the game.
The plot for Cataclysm revolves around the reawakening of a dragon that hasn't been seen for two in-game decades (an aspect of the dragon appeared during the real-time strategy game Warcraft II). The dragon, formerly known as Neltharion the Earth-Warder, makes a return as Deathwing the Destroyer. The game also makes use of the current political atmospheres of the Horde and Alliance factions, which saw a number of changes with the new expansion pack due to Blizzard's habit of having expansions reveal in-game history in the making.
Reception of the expansion was extremely good. 3.3 million copies were sold within 24 hours of release, putting it second all-time in one-day sales. Anecdotally, the game in the number one spot, Diablo III, was created by the same developer (Blizzard Entertainment). Metacritic, the aggregate ratings company, gave it a 90/100, which usually means universal acclaim. IGN gave it a 9/10 and is cited as saying that, "Cataclysm is far and away the most impressive expansion to an MMO ever made." GameSpot rated it 8.5/10.
Essentially, Cataclysm is a good expansion to a well-loved MMO. The millions of sales should tell you that if nothing else. If you're a fan of MMOs and RPG-type games, or already are playing World of Warcraft, this may well be worth your time and money. It prices for $10 on the Blizzard Store website.
Super Gamer Dude
Sonic & Sega All Stars Racing is a game that was released for the Wii in 2010. The game is similar in fashion to the more popular Mario Kart Wii. In Sonic & Sega All Stars Racing, players are allowed to choose from popular Sega characters including Sonic, Chu Chu Rocket, Ryo Hazuki from the Shenmue series, Alex Kidd, Amigo from the Samba de Amigo series, Jet Set Radio's Beat character, AiAi the monkey from Super Monkey Ball, Dr. Eggman, Tails, Knuckles, Amy, Shadow the Hedgehog and many others.
Sonic & Sega All Stars Racing has many features and modes that are available in either single player or multiplayer. While similar in design to Mario Kart, Sonic & Sega All Stars Racing is able to present a totally unique gameplay experience featuring the most famous Sega characters. The vehicles in the game vary and are dependent on who the player is choosing. Although players will also come across hidden vehicles at times from completing events or other challenges.
The controls for driving the vehicles are user friendly allowing the person to race through the levels without losing control over their kart or other race vehicle. There are many items in the game race courses that the player may collect and use. These items may be used by the racer to stun or throw other opponents off course similar in fashion to Mario Kart. Sonic & Sega All Stars Racing places items such as boxing gloves or rockets to be launched at an opponent. Other items might include Sonic's Sneakers which enable the racer a temporary boost on the course.
Like any racing game, playing Sonic & Sega All Stars Racing in multiplayer mode is where the most excitement is to be had. There are many game modes that the players can choose from to race or battle it out in different types of arenas. When playing multiplayer, the screen is split so that each player may see their on screen actions clearly. The Battle Mode is on the more popular multiplayer modes and lets players battle it out by using the items on the race course.
When the player is driving, they'll not only be able to perform basic driving techniques but they can perform power slides which will give them a boost of power around a corner. Power slides can be useful when the racer is trying to get past another racer on the course or whipping around a tight corner. When on the course, the racer can look for hidden shortcut tracks that will put them ahead and save time off their finishing track time.
While items on the race course offer a racer an edge on their opponent, each character also has their own unique special move they can perform. An example is Sonic has the option of charging up and boosting through the course whereas the other characters have their own unique moves relative to their character theme. The graphics, texture details, vehicle animations and level-specific tracks all tie into making this game a Sega racing game that is a fun game to play whenever.
Super Gamer Dude
The Lord of the Rings, Aragorn's Quest was developed by Headstrong Games and released by Warner Brothers Interactive Entertainment on September 14, 2010. Reviews of the game were mostly mixed, earning an aggregate score of 58/100 on Metacritic. The game features Zelda-style gameplay, although players have complained of too many item fetch quests and some repetitiveness. Graphics are decent, but not spectacular;but for the Wii it does very well, especially when having many characters on-screen at one time, something the Wii has historically been bad at handling.
The game is based on the books and movies, with Sam, whose voice is done by the original actor in the films, Sean Astin, telling his children the stories of the Fellowship of the Ring.
Controls on the Wii are responsive and accurate, making the action parts of the game, of which there are plenty, feel absolutely excellent. This takes some of the edge off the pain in the early half of the game, which feels like it goes overboard with fetch quests, go to one area of the map, pick up a certain item, bring it back.
As the game goes on and your abilities expand, it starts to feel more and more like a Zelda title with a Lord of the Rings skin. This isn't necessarily a bad thing, as Zelda is an excellent franchise after all, and Lord of the Rings could have been an excellent setting.
The reason the game isn't better, or better reviewed, for that matter, is that it doesn't draw you in like a Zelda game. Many of the quests seem pointless and don't seem to further the plot, and the game occasionally feels graphically lost and it wavers between cartoons and realism.
By the standards of the Wii, the graphics are great. Even in late game, with many enemies and allies fighting it out on-screen, there is virtually no loss of frames or tearing, a problem that other Wii titles have struggled with.
Gameplay is centered around melee combat. After a while, it starts to feel somewhat monotonous, as it doesn't diverge from that much except for occasional missions wherein you must keep allies alive or complete similar objectives.
Cooperative play in Lord of the Rings, Aragorn's Quest isn't only possible, it's encouraged. A second player can start playing anytime, joining in as Gandalf, and because there are certain tasks that can only be accomplished by Gandalf the wizard, it appears that the game was designed specifically with cooperative play in mind. Note that the things he can do aren't necessary for game completion, you can play perfectly well by yourself.
Reviewers of the game were mostly neutral, earning Aragorn's Quest mostly mixed reviews. IGN gave the game a notably higher score than average, 7/10, citing only the repetitiveness and poor port to the PS3 as downsides. On the other hand, GameZone stated that both the combat and some quests were mostly pointless, and that Tolkien deserved better. Overall, this is a decent game but will mainly appeal to the many fans of the series.