Super Gamer Dude
Call of Duty has been a prominent first-person shooter throughout the years. The gripping action and heart-racing missions have proven to be addictive amongst players. Now with Modern Warfare 2, all the factors have been improved and will surely make fans and gamers begging for more in the end.
Modern Warfare 2 continues the legacy of the Call of Duty saga but this version is the least traditional among the other Call of Duty games. The main game package is divided into three pillars of gameplay. Fans who like single-player games will still have their main campaign, gamers who like to cooperate with other players either through a local or online connection will have the new Special Operations mode, and last is the multiplayer which got even better. Each mode is 100 % standalone that it does not have any connection with the other modes, so you actually get to have three different experiences in one game.
Gamers should definitely try the single-player campaign mode first, which is absolutely back and more intense than past campaign modes. Fans will truly appreciate the improvement in the mode as they are thrown into the bustling streets of Rio de Janeiro, the very cold mountains of Kazakhstan, the very dusty roads of Afghanistan and a whole lot more destinations. Modern Warfare also offers stunning visuals that are steps over Call of Duty 4 and World at War. There is an emphasis on intricate terrains in the environment, interesting weather effects, and a whole lot that adds improvement to the chaos and action of the entire game. A great audio also accompanies the stunning visuals with effects from returning weapons and a very captivating score by Hans Zimmer that will truly complement some game scenes. With the dazzling visuals and a captivating audio, you would feel like you are watching an action film when playing the game.
The campaign mode has its issues, though. For newbies, it’s quite short. But despite its shortness, Modern Warfare 2 is definitely more chaotic; brought by better visual effects, upgraded production values, and very tough scenario designs. Realism is even more exemplified in Modern Warfare 2 with better visuals, which is more pronounced when it comes to bloody scenes. There surely were effects in previous versions that showed blood with the screen getting red. But this time, blood splatter can truly be noticed as more real-looking on your screen throughout the game. Though others find this as a distraction, it’s still quite amazingly awesome.
Modern Warfare 2 is also the debut of the Special Operations or Spec Ops mode. This mode is actually an arcade-inspired challenge mode. The mode can be played with a single player for the most part, but is actually intended to be around two people’s team play. The Spec Ops mode is divided into 5 tiers that have missions where there are three possible stars to gain based on the level of difficulty in each of the 23 missions in the game. Fans and gamers will truly be surprised with this mode because of its entertainment value and is actually longer than the single player campaign mode.
The multiplayer in Modern Warfare 2 got even better, as well. Being the front bearer in the Call of Duty saga, Modern Warfare 2’s multiplayer visuals and effects indeed got a good boost. You are guaranteed to be in for an engaging experience with the multiplayer mode enhancements.
Overall, Modern Warfare 2 really proves to be one of the best first-person shooter games out in the market. But there’s a catch for those who prefer to play the single-player campaign mode. It is really short and it only forms part of the entire Modern Warfare experience. If you opt to immerse on all three modes, then you will definitely have one hell of an experience and action with Modern Warfare 2.
Super Gamer Dude
If you have been ignoring the SOCOM series for years, then you might get pulled to the game this time, with the newest franchise, SOCOM: US NAVY SEALs Fireteam Bravo 3. Developed by Slant Six Games and Published by Sony Computer Entertainment, this first-person shooter game is definitely something to look out for in the PSP handheld.
Your character in this game is Wraith, a SEAL squad leader who recently put together a squad made of four men under an ultra hush-hush mission. The story seems to involve a U.S. operative behind Soviet lines and everyone that the government is sending to check on in with the mole never comes back and report. So, the SEALs are moving on their own to get to the bottom of the mystery that has been happening. Fireteam Bravo 3 puts the focus on action with the responsibility resting on your shoulders, which you probably hardly noticed in past SOCOM games.
The guys involved are on Black Ops mission so there is no HQ present, whispering instructions to their ear; no fancy intelligence using 3D; and no rescue boat around the corner. Before embarking on a mission, Wraith and company dwell upon an old map and some black and white photos, discussing their plan of attack. As things go wrong in the inside – a squad mate being held-hostage, for instance – the SEALs then react of their own volition and and move to attack almost impulsively. Another important factor that’s really quite challenging is you can choose how you and your squad may solve each situation.
Indeed, SOCOM absolutely excels in putting you (the player) in Wraith’s shoes. You can give orders to your squad, like tell them to hold their position and then run ahead to kill the patrolling guards stealthily; or you can also send your squad ahead of you and order them to fire at will to clear the path. You can also order them to kick open doors; to contact or toss flash bangs and kill just about everyone that get in your way. With this, you get the feeling that you really have your own team backing you up, as well as counting on you to lead. You get that amazing feeling of being looked up to with the guys taking orders from you and the fabulous sense of satisfaction of knowing that you are able to make your squad function like a very well-oiled machine, when you finally shut the system down.
Overall, the presentation of the game is superbly done. Every mission is presented with the right level of action and the game is also filled with exquisite cutscenes. The graphics also are very good in the sense that the environments and all the action really look good and realistic throughout the game, though one could do with more details on the in-game SEALs. The audio of the game is also nicely done with the great voiceovers and music. However, there are portions where sound drops out in some scenes, especially at the beginning. The gameplay unquestionably earns a thumbs-up; though you might wish that it was a bit harder, and the rocket/helicopter scene could have been totally dumped. You totally feel like a true SEAL when you play this game.
With all its fantastic features, this one is absolutely dream game to play.
Peace Walker is definitely one good game to play, especially if you’re the type to dig more action. This game surely has the right stuff that keeps you playing on and on for quite a while.
Super Gamer Dude
Red Dead Redemption is an impressive videogame that will take you to the Wild West. Developed by Rockstar, the name behind one of the most popular videogames GTA, Red Dead Redemption offers a quality that has been associated to the trademark of this game developer. From dialogue to presentation, the game approaches every gamer with enthusiasm and excitement.
The storyline of Red Dead Redemption puts you in the character of John Marston, a former outlaw who has travelled to a bizarre location to hunt down a man. The game begins with a train journey which provides a little introduction to the game, but once John Marston gets off the train, you’ll look forward to the adventure that awaits you in the vast Wild West. You’ll journey through broad cactus-filled plains and mountains of countryside that spans through the border between the U.S. and Mexico.
Along your journey, you will get to meet a wonderful supporting cast. The characters present first-rate dialogue which makes you feel as if you’re part of the game. Other characters appear throughout the scene which offers a variety of storyline missions and events. Red Dead Redemption's environment of animals and plants is also one of the highlights in the game as it brings the whole setting into life.
The main story of the game is not that long, but because of dozens of missions, activities and events in the game, there is so much to do and you could spend hours in just doing one thing. These procedural events are the unsystematic events that happen in the game. You will have the chance to have duels, play poker, hunt down outlaws that terrorize towns, herding cattle, sharpshooting challenges and much more. These events allow you to have a lively feeling towards the game world. It keeps the flow of the game diverse and makes the game interesting. If you want a game that will serve as pastime for months, this is the game for you.
Red Dead Redemption gives you the freedom to stroll into the wilds and explore. This is where the game stands out. It offers an enhanced balance to the game in terms of main and secondary missions. It also offers an enjoyable understanding in developing your character. Though there is a legal system in Red Dead Redemption that will restrain the most ill-famed actions in check, you still have the choice whether you do moral or immoral things during any situation. A morality meter, together with a separate fame bar marks your actions and the citizens you meet in the game will begin to respond to your reputation.
Red Dead Redemption is a striking game with its fantastic concentration to detail. Its attention to color is also excellent. The geology of the land is one of the most impressive, making the hills and highlands come to life. The area you can travel around is very vast, dotted with ruins and towns. The game also features outstanding soundtrack that brings you more into the game.
For the multiplayer, the modes of the game are soundly crafted and more amusing especially when playing with your buddies. The multiplayer offers a wide array of missions for players to take on. The mode can reach up to 8 players, but 16 players can fill a lobby at once.
Red Dead Redemption is one of the most enjoyable and most dazzling games ever. There are occasional bugs but these are not enough to stop you from having fun. Red Dead Redemption’s single player and multiplayer modes are superb. There’s no doubt it will entertain you.
Sam Fisher returns in Splinter Cell Convition; as all great fans of splinter cell will know Sam Fisher is now on the run. He has gone in search for his daughters killer for revenge. If your new to the game series and you didn't know the background story...unfortunately they don't really tell you in the game. Other than the obvious remarks to him trying to find out who killed his daughter your going to be pretty lost, which was kinda a big error to start with. Especially when they talk about people you never meet and then you find out they died and your left sat there like "well why mention him if hes not in the game?" and the game (if it could talk) would say "well you should know". Which is awful stance for the game to take.
Story -- 6.5/10
Tom Clancy is a well known writer who would never write the same kinda crap over and over again, oh wait! The game starts off well and different from the last Splinter Cells, you are on your own and on the run from your old organisation which sounds fun and refreshing until you hear some terrorist are about to take over America. Classic Clancy stuff, which is the problem. He's done this many many times and its got to the point where the next splinter cell either has to be unbelievably brilliant or the last one for Sam Fisher at least.
Game Play -- 6/10
Nothing new other than the pretty awesome tag and kill system. In which you...tag and kill, it gives some pretty fun kills to watch but I always think anything you just watch in a game that isn't story relevant shouldn't be their. However the beauty of jumping down on to some guy and shooting 4 other guys in the head in about 2 seconds makes up for the fact you really do nothing. The control layout is different as per normal to Clancy games showing that he is "a head" of the gaming world. Takes a while to pick up but not to difficult.
Graphics -- 6.5/10
Over all, pretty good. That's about it really...
The other thing is that it gave a good cinematic feel which is a good and strong way of keeping the story going, however the story isn't that strong to start with so after a while the cinematic interrogations become a pain.
Online -- 4.5/10
While you are probably already getting the feeling that I hate this game and i am picking at all the bad points, I promise you this. The online is AWFUL, certain games are not meant to enter the online world and is clear that Splinter Cell Conviction is one of them; in the past Splinter Cells it was ok but with practically no players online and many bugs it falls short of what it could have been.
So overall I would say this game is not the worlds best, especially for the great Tom Clancy its a bit of a disappointment. For all of those great fans out there I would say buy it despite all of the above, its interesting to see the direction of the NEW Sam Fisher in a darker mood and it reveal's some secrets that you may remember. Most importantly to all new customers who are thinking about trying Splinter Cell for the first time here is what I say: BUY SPLINTER CELL: DOUBLE AGENT its much better and you don't need to know anything other than the basics (Sam Fisher is one awesome super agent). The story is way better, along with the characters and the choices that will impact on if each side believes your a traitor makes it even more difficult to make some moral decisions.
(Just like to add; some other reviews may say the opposite but I aimed this for people who are new to Splinter Cell)
Hope I was helpful =)
Super Gamer Dude
They call it the beautiful game, and this package demonstrates to some degree why it has this well deserved description. This latest offering in the series presents you with delicate touches and accurately controlled passes taking the place of the more crude brute fiorce tackling, and kick and run passing found in many football games. The players handle better and are much more controllable allowing for more subtle close contact play, and allowing the whole game to flow with less interruption.
Heading action is now more powerful allowing goal scoring off the head from a longer range. Not always a good point as now goal line scrambles are less likely. The result of all these improvements is a much more open and not always predictable play action both inside and outside the penalty areas. Fouls in the form of non deliberate handbalsl are another, not always welcome, introduction which, though sometimes causing unwanted breaks in play, make it more realistic, quite often occuring when defenders get in the way of a hammered shot into a defensive wall from a free kick or a tightly packed defensive formation.
Having said all that its tactically not all that different from FIFA 10, but that's not such a bad thing. But with the world cup in South Africa not present this year to boost football interest, sales will probably be less, but this is not a reflection on the package itself.
A great game not only for football fanatics.
Total War: Shogun 2 is the latest installment in what has been a very successful strategy/war game series by The Creative Assembly. Set in feudal Japan during Sengoku Jidai, the game has you take control of one of eight factions (more are available through downloadable content) to fight for the Shogunate, the rule of Japan.
The game has received excellent reviews by most publications since it was released in March of 2011, scoring a 90 on the aggregate critic organization Metacritic. The two standalone expansions, "Rise of the Samurai" and "Fall of the Samurai" respectively, also received good reviews.
Shogun 2 concentrates on combining two popular strategy gameplay types TBS (turn-based strategy) and RTS (real time strategy). The game revolves around the campaign map, where you make economic, diplomatic and military decisions to guide your clan to victory. "Agents" are featured; ninjas can be deployed to assassinate enemy generals or agents and to sabotage enemy buildings and armies, missionaries or monks can inspire a populace or army and also convert enemies and metsuke can be recruited to administrate a province or apprehend enemy agents. Armies and navies have "movement points" that determine how far they can move in a turn, making logistical strategy important.
The campaign map is made up of Japan and is divided into provinces. Each province contains several buildings. The capital's castle, building slots in the capital, farms and roads are available for upgrade in all provinces. Some provinces also have a port or other resource such as a monastery, ninja village or gold mine.
Battles are conducted in real time, requiring good tactics to emerge victorious. There are three types of fighting: land battles, siege battles and naval battles. Land battles are conducted by up to four armies per side (allies or reinforcement armies of your own) and are limited to 20 units per faction on the field at a time. The terrain varies widely from dense forests to open fields. The terrain also mirrors the campaign map; if you see a river by your army avatar on the campaign map, you'll see a river on the battlefield.
Siege battles happen when an army attacks a garrisoned city, whether it's garrisoned by an army or units that are automatically garrisoned based on buildings in the city. If you were attacked, you're manning the walls. You're on the attacking side if you initiated the battle. On the defensive side, all you have to do to win is defeat the attackers or last for a predetermined amount of time (ff the length of battles is limited and time runs out, the defender in a battle automatically wins). The attacker must capture the central point or defeat the occupying army.
Warships are used to protect shipping routes, trade nodes and ports, or to attack those of your opponents'. In combat you can board the enemy ships or shoot at them (arrows unless you have developed the right technology for guns, which requires trading with Europe) in order to win.
A single Shogun 2 campaign can take a lot of hours to complete, so this isn't a game for someone that is only casually interested. If you like an excellent strategical experience complemented by a good physics engine and beautiful graphics, this game ticks all the boxes.
World of Warcraft: Cataclysm is the third of four expansions for the wildly popular MMORPG (massively multiplayer online role-playing game), World of Warcraft. Cataclysm introduces entirely new areas as well as updating the game overall and revamping the original areas. As an expansion it received wide renown, generally getting ratings of 9/10 and up. The expansion was revealed accidentally in February of 2010 and officially unveiled in May of the same year; it was released on December 7, 2010.
Cataclysm expanded the leveling system from 80 up to 85 and introduced two new races, one for each main faction. The Alliance gets the Worgen while the Horde receives Goblins. The new races come with new abilities, skills and story lines; Cataclysm also gives more in-depth back stories to the original eight races.
The expansion adds a ton of new content, with IGN's review stating that you can "expect to play for well over a hundred hours before you've really touched upon everything Cataclysm has to offer." Ten new dungeons and five new raids have been added along with 3,500 new available quests, and other quests have been restructured and improved. Archaeology was also added as a new secondary skill.
It also brought a huge update to the game, with major redesign of the original two continents with new areas and a somewhat different appearance, as well as allowing for flying mounts which weren't in mind during the original WoW release. The UI (user interface) was also updated as were the graphics for the game.
The plot for Cataclysm revolves around the reawakening of a dragon that hasn't been seen for two in-game decades (an aspect of the dragon appeared during the real-time strategy game Warcraft II). The dragon, formerly known as Neltharion the Earth-Warder, makes a return as Deathwing the Destroyer. The game also makes use of the current political atmospheres of the Horde and Alliance factions, which saw a number of changes with the new expansion pack due to Blizzard's habit of having expansions reveal in-game history in the making.
Reception of the expansion was extremely good. 3.3 million copies were sold within 24 hours of release, putting it second all-time in one-day sales. Anecdotally, the game in the number one spot, Diablo III, was created by the same developer (Blizzard Entertainment). Metacritic, the aggregate ratings company, gave it a 90/100, which usually means universal acclaim. IGN gave it a 9/10 and is cited as saying that, "Cataclysm is far and away the most impressive expansion to an MMO ever made." GameSpot rated it 8.5/10.
Essentially, Cataclysm is a good expansion to a well-loved MMO. The millions of sales should tell you that if nothing else. If you're a fan of MMOs and RPG-type games, or already are playing World of Warcraft, this may well be worth your time and money. It prices for $10 on the Blizzard Store website.
Command and Conquer 3: Kanes Wrath is fun, has tons of things to play and a lot of variety to enjoy. Unfortunately, the disjointed effect of the game is very unsatisfactory and the overall feeling of disappointment leaves a bad taste in the mouth for this could have been so much better. The right elements are there, but the lack of follow up from the part of the developers is a pity. This game could have been greater instead it came out mediocre.
Compared to its predecessor, Command and Conquer 3: Tiberium Wars, the improvements made on Kanes Wrath did nothing to improve the games core. Yes, there are still the terrific fights, the planning and the explosions and yet it leaves one hanging free and unsatisfied. For one thing, the story line is ridiculously elementary. It jumps around without any reason why, and the shift of perspective is astoundingly strange.
Once the gamer gets into the battlefield, there is a lot of action. Lots of explosions, lots of gore, lots of destruction and lots more. But in the end, it is anti-climactic and it is really surprising how this can be so. I still cant quite wrap my head around how incredibly lackluster the whole game turned out to be. Yes it was fun, but there is that big question mark.
There is the global conquest campaign where the gamer gets to have a chance to try out something different. Here, the real time battles are played out and optimized. The global map sets a good setting for fighting out who gets to carve out their territories successfully. The multiplayer mode is really the best feature of Kanes Wrath and the gamer gets the opportunity to fight out to the best of their abilities or else get massacred in the process. There are super units which have been added in which can help out should there be an impasse. It's quite surprising to see a war machine that looks much like an insect and a humongous tank rampage across the battlefield killing and knocking down structures. That is great help and it can take the gamer out of a messy situation.
Graphically, they are sharp and the presentation is obviously good. But the storyline being chaotic and disjointed, makes the lasting appeal not so long. Its great for six or eight hours of gameplay and there are a lot of multiplayer games to tide the player. However, the sound is effective enough but nothing to drool over, the gameplay is okay, but feels old school.
Basically, Kanes Wrath is an old game set in new technology and although there are many of the older generation who may like the feel, the new generation definitely can cringe and get anxious. There is just not enough to interest the many, although it starts out well enough. For those who are looking for something exciting and innovative, this is not the right game to indulge in.
Super Gamer Dude
If you own a Nintendo Wii Game Console, various party games are actually available for purchase for your Wii. People are thinking that the games available for Wii are quality titles that will satisfy hardcore gamers with interesting gameplay mechanics and multiplayer settings. Well, this is quite true in several games, but Wii owners have also frequently unraveled a lot of Wii party games that are poorly created, hurriedly done, and even insipid that land in to the shelves of video gaming stores.
One such game titled Carnival Games from game developer Cat Daddy games has a certain degree of charm and freshness, but quickly falls into the deep and gloomy place of mediocrity. Although the game is clear on what it tries to be for the gamers and has even partly attained this purpose; there’s nothing there that’s done exceedingly well. Thus, it remains to be in the middle.
When last previewed in July 2007, the latest effort of Cat Daddy Games that paved the way for Carnival Games was slowly becoming into a – well, something. The title was made up of games that were simple and not entirely complex; but there were also other factors that made up for the downsides of the game. You can now see that not much change can be seen in the game as it still remains relatively shallow, even with the presence of a rich multiplayer environment.
A piece of advice, don’t play this game alone! The game isn’t really meant to be played alone. Though there is a profusion of unlockables, players playing solo will definitely grow tired of the lack of variety in the game. But when you play with friends around, redemption can almost be attained.
At the onset of the game, players can choose and have the chance to design their own characters. Players have the capability of customizing shoes, hats, clothes, and other stuff. A lot of items become available as you progress through the game unlocking them along the way in the games, but the items do not really pay up to be great enough incentives. Small, medium, or large prizes are given to players depending on how much success a player has achieved in the games. Tickets are also awarded to players, which can be used to redeem prizes or can be used at the fortune teller or love meter. After choosing and tweaking your character, you are then led to a street of different games that have similarities with each other.
The overall presentation is a so-so per se with the fact that it actually has a feel of a carnival; though there are instances where you feel you might get scammed. The graphics are not that good in this game. The textures and animations leave many elements to be desired, but the art direction proves to be something good in its own right. Still, the developers of the game can do more with the graphics, if they put their mind to it. The sounds in the game aren’t so terrible; saved by the decent voice acting and sound effects that are quite passable. The gameplay is definitely not as good compared to other games. But Carnival has some gems that make the game a little bit fun to play with.
Although the game ca never be among the best in Wii games, it still has this delightful charm that players might want to try.
The world is dying from the pollution caused by the environment being abused by mankind. Humans have created and expeimental tower, Basel, which is now the only place where they can survive. But that too is suffering a similar fate. Areas closed down and the life sustaining machinery is now turning out monsters. A group known as the Cardinals, from the upper classes, who literally live above their servants, while the poorest of the poor scrape together an existence at the bottom of the tower, exploit the rest. Three so called Hunters, from the middle classes, who are money motivated are the main characters. Vashyron, who is the senior and the leader, Zephyr and Leanne.
The story lacks any substance through many of the game's chapters but when the story does pick up, it is told through dramatic flashbacks. While some may find the quirky characters endearing, many will be turned off by their immature attempts at humor.
I thought the idea of an idiotic Cardinal by named Master Pater quite amusing.
Making up for a weak story, the unique combat system is a real gem. There's no magic or special attacks to use Resonance of Fate. It's all about guns and grenades. The flow of combat is confusing to begin with, so check out the tutorial. Moving the three characters strategically around the battlefield is a necessity as is a careful play between attacks using machine guns and handguns, both of which do different types of damage. There are a few side quests to go on and a few fights at the Arena. I found the world map to be unique and much more fun than a simple place for random battles.
The tower is breaking down and that has caused many areas to become impassable without first applying an energy spell. These can be got through story events or through battles, which allows you to see the entire map right from the start and yet still have some areas blocked off.
Unfortunately, the world map is plain boring to look at and that carries through to the visuals and sound. The dress options for the characters are very detailed. The voice work is good in places and bad in others. Resonance of Fate won't go down as a classic RPG, but it will give those looking for something different a nice adventure.