Super Gamer Dude
Kane & Lynch are back and its darker and deeper than ever. Kane, who you played in the first game, is mercenary who was convicted of killing tens of innocent people for which he denys. Lynch, who met Kane when he bust him out of death row, is a schizophrenic. Kane reluctantly teams back up with Lynch for another job, this time you play as Lynch. However they accidentally anger the Shanghai underworld and are left on their own.
Story -- 8.5/0
The story suits the game play well, the story finds them on their own. Against Shanghai underworld; full of twists, backstabs, death, betrayal and lots of blood, the story sticks true to its motive. The way that the characters are shown is perfect, we know they are not good guys but we still would hate to see them fall and die, however theres plenty of times when they do. This helps create unique characters and when we find a character dead this also shocks us back and lets us know that they are not afraid to kill off people, again drawing us deeper into the story.
Gameplay -- 9/10
The jump'y camera movements and style was inspired by the "Youtube look" as they call it. This helps give it a unique, gritty, dark amateur feel. However the cam holds its self still when you get into fights, this transition is so subtle that I, myself, have never noticed it. The layout is that of a basic third-person shooter with cover to use. A great example of how dark the game is, is a very odd one. The camera will normally blur out the image of someone you shoot in the face. While that sounds horrible and not very gruesome, when you run around and shoot some one point-blank in the face and it suddenly blurs it out, your attention is draw to it instantly and you will probably say "Awe man, I just shot that dude in the head!". However you may not say that as you are probably not a stereotypical 60's American teenager...anyway.
Graphics/Sound -- 8.5/10
The style compliments the characters and storyline well with the graphics matching a amateur video of two mad men you could find on the internet. The character detail is great, however the voice sync is not very well done. But the feel of the game is to always keep moving, hence the jump'y and rolling camera movements along with short cut-scenes to always keep you in the action. So you may notice bu just like me just sit there and think "Meh..." and carry on. The environments and weapons all feel realistic enough with time obviously spent on the more dominant areas, eg the cars, weapons, clothes and environmental reactions to fights.
Online -- 7.5
With a unique multi player and new type of online games it instantly sets its self as a unique game. It use's the lobby picking style, normally typical to computer online games, still allows people to join friends with alot of ease. Or make new friends through familiar lobby's. For a list of what online game style's there are you can find them on other sites, but a quick list is Fragile alliance, under cover cop and Cops and Robbers. For more info on what they are visit either, and/or any other game websites you know and trust. Just to leave you saying, there all brilliant online games.
Overall this game definitely tops the first Kane & Lynch and draws you into the world and thoughts of Lynch. To all new and old fans out there I say its a must buy, to new fans it doesn't matter which you buy first but I'm sure if you buy this you'll want the first so you can see some back story to what they say...so you might as well just buy that one first. Its cheaper and it will let you know if you like it.
Hope This was helpful! If so push the thank button and/or give this a thumbs up, if not please feel free give me a thumbs down =)
Super Gamer Dude
Starcraft II Wings of Liberty for the PC has been eagerly anticipated ever since the end of Starcraft: Brood War over a decade ago. Luckily, Blizzard does not disappoint with this new continuation of the Starcraft saga. As the story goes, Arcturus Mengsk has regained support after his disastrous defeat at the hands of Kerrign at the end of Starcraft: Brood War, but his vendetta is aimed primarily at Jim Raynor. Raynor, now an outlaw engaged in guerrilla warfare with Mengsk's empire, is shocked to discover his old friend has been released from prison: the cigar-smoking Tychus Findlay. From here the story twists and turns until coming to a satisfying conclusion, with just enough of a teaser for future expansions that could only be done so expertly by a company such as Blizzard.
The campaign itself is interesting for its since of persistence: upgrades can be purchased aboard the Hyperion that directly affect future missions. This also makes optional mission objectives much more important, as they are what directly fund these technological upgrades. The value of upgrades range in importance: from giving marines permanent increases in health to providing medics with the ability to heal multiple units at once. In addition, "xenos samples" can be gathered from Protoss and Zerg artifacts to research further advantages for Raynor's men.
Owing to how long it's been since the first Starcraft was released, and how much games have evolved since then, this new one offers a branching narrative. Raynor can choose which missions he wants to undertake and which he wants to ignore. Each of the optional missions ultimately culminates in a choice that will dictate not only where Raynor's story goes, but what units will join him in his cause. Without spoiling too much, Blizzard has interwoven decisions into the campaign that will leave many players scratching their heads as to what is the most appropriate decision.
Of course, Starcraft is known for its amazing multiplayer just as much as its known for its interesting campaign. Starcraft II: Wings of Liberty holds its own as a great real time strategy game (RTS). Blizzard has shown commitment to its support of Starcraft II with its endless release of patches to fix any exploitable mechanics in the game until the end result is a perfectly balanced RTS experience. Players can form parties with their friends to participate in matches of up to four on four.
If the normal matchmaking isn't of interest, players can also join their friends for custom games. Made by the players for the players, these custom games can range from simple tower defense games to highly complicated role playing games that save your progress from one custom match to the next. Blizzard takes its custom map-making community very seriously, working around the clock to make sure these Starcraft cartographers get the support they deserve. It is through them that Starcraft II: Wings of Liberty remains such an endlessly replayable game.
Ultimately, Starcraft II: Wings of Liberty PC version is a great choice for anyone interested in experiencing Blizzard's sci-fi masterpiece.
Super Gamer Dude
Resident Evil 6 had one of the most controversial development cycles of the series. Capcom expressed an interest in getting more casual fans to gravitate towards the series, and this acknowledgment caused an uproar among long standing fans of the series. Capcom's attempt to reach out to a wider audience does not go unnoticed, in Resident Evil 6, nor does it help make the game better. Only the strong points of the game, the ones that more often than not come from past entries into the series, pull Resident Evil 6 from out of the dregs on mediocrity and make it a game worth playing, just not one that is must play.
Instead of simply making one game that appeals to a certain niche, Capcom decided instead to combine four separate games and smash them into one game under the same engine. The result is the largest, most epic and most varied entry into the series, but it is also the most muddled. Rather than having one campaign Resident Evil 6 has four. Each campaign follows one or two different character from the Resident Evil series. The game's storylines intersect and overlap but each one can be played individually and has its own beginning, middle and end. The Tarantino-ish take on story telling is very effective and when they intersect it can be very satisfying. It is encouraging to see Capcom take this approach with Resident Evil, and it provides hope for where the series might go in the future.
The issues with Resident Evil 6 become apparent when the player realizes that some of the campaigns are simply not fun to play. Each campaign has its own feel and pace to it, Leon Kennedy's is a fantastic journey not unlike previous entries into the series, and is full of suspense and legitimate fear. On the other hand Jake Muller and Sherry Birkin's action-packed campaign seems like a generic pop and shoot game with a broken cover mechanic.
Extended fire fights and car chases are not the things fans remember when they think about the Resident Evil series, and Capcom's attempt to grab some gamers from Gears of War and Call of Duty by adding these elements did not work in Resident Evil 6's favor. Ada Wong's campaign is similar to Leon's, only with more stealth elements and it too is a great testament to the Resident Evil series. Chris Redfield's campaign meanwhile, falls somewhere in the middle of the two extremes.
Fortunately, regardless of the campaign, the graphics are top notch. With a greater emphasis on dark environments than in Resident Evil 5, the atmosphere is incredibly creepy, when it isn't being interrupted with gun fights and car chases. The controls are mostly solid, except for the cover mechanic, which is border-line broken, but most of the game can be played without it.
The good parts of Resident Evil 6 are some of the best in the series, and are a real testament to how good Capcom can do the survival horror genre.
Unfortunately the campaigns that put an over emphasis on action bring down the experience quite a bit. If those shortcomings can be overcome there is a great storyline and some terrific game play to be had here.
Super Gamer Dude
On June 9th, 2013 Animal Crossing: New Leaf was released for the Nintendo 3DS. New Leaf offers players something all Animal Crossing games do, hours upon hours of entertainment. This simulation-style game will keep the player enthralled for years to come. The mechanics of this franchise that fans have come to love will not disappoint in this new addition to the series. The changes and new features that have been made are sound improvements that make play smoother and more exciting.
The Return of Successful Mechanics
In most simulation games, relatively mundane activities are played out by characters over and over. The trick to making the game entertaining and eventually successful is to make each activity fun as opposed to tedious, and to offer incentives to the player for completing the tasks. Animal Crossing games have been well known for entertainment value in the past, and they do deliver again with New Leaf. As always, the player moves into a town and builds a life there by decorating their home, catching bugs, managing relationships with the NPC residents of the village, and many other similar tasks.
Whats New, New Leaf?
In New Leaf, for the first time in the franchise the player is the acting Mayor of the town. This allows the player to decorate the inside and outside of their home as well as the rest of the town. This new feature is a large and welcome change to the previous games in which the player only had control of their own home. Starting at the beginning of the game the player makes important decisions about the layout of their village. The organization of the town and its buildings, and the decorations will be up to the player and their creativity throughout the game. The possibilities can seem endless from more traditional ideas up to a miniature Stonehenge. The more the game is played, the more options open up to the player. With the addition of the resell shop players can even personalize individual pieces of furniture, making their town completely unique from any other players.
Ah, the Possibilities!
Somehow, New Leaf seems to have maintained the adorable simplicity of its predecessors. This is exceptional news considering the plethora of new options to choose from. What does this mean for the player? There are new activities like swimming, new clothes and furniture, and even new holidays. With all the activities and ways to make each town unique it is truly impressive that the game has not become too busy or confusing.
Show it Off in Multiplayer.
The multiplayer from previous games is expanded upon greatly in New Leaf. When picking up this game, one expects to be able to visit the home of friends. As usual a visitor can be friendly and leave gifts, or be a butthead and mess up the landscaping. This can be done online or locally.
The new feature, called the Dream Suite, allows players to visit a dream world version of other players villages. In this way, a players town can be shown off to anyone without the fear of having their flowers stomped on. It is only a dream, so the town can be toured but not affected by the visitor. This is also a fun feature for the visitor because they can still run around interacting with the town, just without permanent consequences.
While that is all incredibly impressive, there is still more! New Leaf makes use of Street Pass by allowing the player to view the homes of every other player they pass in the real world. As long as someone has a copy of the game, their home is available to view in Street Pass.
Resort Island Multiplayer Minigames
For a more personal multiplayer, players can visit Resort Island. The resort is run by former Mayor, Tortimer, and hosts a multitude of games players can enjoy together online. It should be noted that it is not necessary to play with others online, as the island can be visited offline as a single player. This can be convenient in some ways.
The Final Word
Animal Crossing: New Leaf is so much more than just a game. It will offer up more entertainment value for the price than most games on the market, today. The new additions of content, activities, and multiplayer features will keep the game new and exciting for literally hundreds of hours. The online world of other players across the globe helps this game stay current and refreshing. From the huge changes to the tiny improvements in gameplay, the whole game has been revamped without losing its original simplicity and charm. Anyone who owns a 3DS can consider this game a sound investment.
Super Gamer Dude
Call of Duty: Advanced Warfare on the PlayStation 4 was published by Activision and Developed by Slegehammer Games, the video game is geared towards a first-person shooter.
War sucks, at least it does in real life. In Call of Duty: Advanced Warfare it is hard not to see it as one giant and entertaining playground. From the guys that basically reinvented what the shooter genre really is, Advanced Warfare is a continuation of their boundary pushing concepts. You've probably seen the commercials and watched the gameplay videos but those experiences will pale in comparison to getting your hands in a sweaty death grip with your controller. Released for the Xbox One and PS4 as well as the 360 and PS3, Call of Duty: Advanced Warfare is another blockbuster entry into one of our generations most storied franchises. Let's dive in and see what exactly makes this game so much fun.
Call of Duty: Advanced Warfare has a pretty clear mission from the outset: it seeks to continually blend cinematic and gaming experiences until the line is indistinguishable. We can see how this happens with the addition of Kevin Spacey and Troy Baker to the line up of voice and motion capture talents for the game. Kevin Spacey plays the role of Jonathan irons, the President of Atlas Corporation. He is deliciously evil, dangerously charismatic, and always interesting. In short he's the kind of villain that you enjoy hating because you never know what he'll do next. These characters are brought to life with the type of reality that has only become possible in recent years. You can count the pores on the faces of the characters you run across and you'll be amazed by how realistic every little detail of these characters is portrayed. That's a lot of detail, right? Now imagine that level of detail while the world is blowing up around you.
The Call of Duty series has always been about trotting your character around the globe to kick butts, take names, and try and save the world. Advanced Warfare is no different. The chapter-by-chapter gameplay style works especially well as you traverse the planet as Mitchell, the protagonist for this story. You kick things off with an action packed tutorial-turn-full blown introduction mission in Seoul, South Korea. The gameplay tips come flying in almost as fast as the bullets and you are charged with quickly learning how to carry yourself on the field of battle. It's hectic, eye opening, educational and quite fun. The rest of the campaign will have you marching through a series of sort of familiar missions. You'll traverse battleships and fight your way through closed in cities all over the planet. You'll find yourself forced to take over bridges, defend them, and ultimately leave them behind. The gameplay has the traditional up and down flow of any Call of Duty game.
Advanced Warfare is set in the eponymous future but it never feels unbelievable. While much of the environment, in particular the cityscapes, feels kind of new and different it never takes away from the games tone: things are bad and about to get much worse. In fact there are elements in the campaign that starkly remind players of World War II. You'll see dark segments that include human experimentation, torture, and death. These are uncomfortable to watch but they give you the sort of juice you need to move forward and kick some baddie butt.
For fans that aren't enamored with the campaign and merely here to serve up some butt kicking online, never fear. Advanced Warfare brings the same sort of hectic, manic, and infuriatingly fun online multiplayer as the previous franchise installments. You'll find yourself weaving through all the different levels as you try to one up your opponent in the fast and furious game of modern warfare. You'll see new tactics employed by your opponents that make you furious and then curious. You'll have to spend hours online getting to a point where you can play competitively and defend your precious Kill/Death ratio.
Call of Duty: Advanced Warfare is an excellent game for fans of the franchise and those looking to take their first mission for Sledgehammer Games. Advanced Warfare is sleek, sexy, and filled to the brim with popcorn guzzling action. The performances by the sound team and motion capture artists make this one of the defining chapters in first person shooter history.
'Diablo III: Reaper of Souls Ultimate Evil Edition' for the PlayStation 4 is an action role-playing video game and is rated M for Mature, the game contains blood and gore and was published and developed by Blizzard Entertainment.
You ask a dozen different fans what Diablo means to them and you will no doubt get a dozen different responses. Some will shout out in joy about the way the series sculpted their gaming life to follow while others will mention sleepless nights spent at LAN parties. No matter what answer you get you will no doubt find yourself staring at the same core answer: Diablo is important and it means something. So when 'Diablo III' finally landed it came with an appropriate amount of fanfare. The initial offering was met with exuberance and then that exuberance turned to acceptance before everyone acknowledged that, well, the game was juts OK. Blizzard isn't okay with just O.K. So now we have the Reaper of Souls Ultimate Evil Edition hitting the marketplace and fans everywhere are once again going nuts.
For those people that played the 'Diablo III' release they noted that there were a lot of good things mixed in with a lot of not so good things. The action was all there but the reward system seemed out of whack. Let's not even discuss some of the difficulties fans had with getting online and playing with other people. So on that note we can definitely see where Reaper of Souls set its sights as it came to consoles and PC's everywhere. With two years of patching built into the release as well as a whole lot of fan feedback, this expanded edition of 'Diablo III' makes for a special treat.
An expansion without new content doesn't make any sense so let's take a look at what Reaper of Souls brings returning players to try out. Ultimate Edition first takes aim at the avatar of your control itself. You will see an increase in the maximum level cap along with an additional passive slot to play with. The skill system has been re-worked and streamlined and returning players can import their old avatar with ease. There is a new class as well to focus on: the Crusader. The Crusader is a special sort of Holy Fighter that capitalizes on medium to close range melee. All of these glossy new additions, tweaks, and re-works make the gaming experience so much more enjoyable and smooth. If this is your first foray into 'Diablo III' then make it your only one, do not look back.
Looking past the avatar itself we can see that there are a few new game modes to be played with. Kicking things off is the Adventure Mode. Adventure Mode offers players a completely unlocked game to play through. The storyline quests from your traditional Campaign Mode will be unlocked an in their place all of the waypoints will be accessible. In this mode it is time to kill things, a lot of things perhaps, on your way toward maxing out your avatar with the sweetest gear available. Followers of the 'Diablo III' storyline, no matter how cheesy it may be, will be excited to see that there is a fifth chapter of the storyline being added to take place in Westmarch.
As you fight your way through dead, undead, and dying enemies you will no doubt come across loot and goodies. Reaper of Souls changes the way that we interact with these things as the loot system has been re-worked. Loot 2.0 has lowered the amount of overall drops in favor of giving more frequent useful drops that fit your class. If you are playing for a friend there is now an in game mail system for you to send loot to wherever you need it to go. The endless hack and slash gameplay is as smooth and polished as ever and it will play just like any other Diablo game released before it.
'Diablo III: Reaper of Souls Ultimate Evil Edition' for the PlayStation 4 is a must own addition to any Diablo fan's library. This is probably the best, most complete, Diablo entry that we have ever been lucky enough to have in our hands. Who knows when Blizzard will drop something as good as Reaper of Souls in the future? It just might not happen. There is an almost endless replay value to keep you coming back for more.
Super Gamer Dude
Sonic Colors Wii edition might well be SEGA's redemption yet as it proves once again the embodiment of SEGA excellence in this final offering for 2010. Although not quite flawless, Sonic Colors offers more than enough excitement rather than disappointments in this new adventure, with great looks, flashy abilities and breezy action, making this entry much more creditable compared to other offerings in an occasionally wobbly franchise. Saving the best for last, SEGA ultimately came up with a Sonic that's as vivaciously modern and fun as it can get.
Sonic Colors starts at a peculiar place created by Dr. Eggman Robotnik where the Wisp's planet is trapped and its power-granting alien creatures are held captive by the evil doctor. The astonishing beauty of Sonic Colors appears to be a fantastically wacky combination of Super Mario Galaxy, Captain Eo, and Tron, which incorporates all the Sonic indispensable essentials, from the casino to the grassy meadows of the Wisps' home planet. Among my personal preferences that many of my mates likewise find fabulous are the Starlight Carnival where you can witness the endearing blue hedgehog zip through space on an energy road and the Sweet Mountain scene from which you get a glimpse of Sonic racing trenches of popcorn flanking huge mounds of cake. Sonic Colors is undoubtedly the most excellent graphics on Wii in 2010, with its outstanding lighting and marvelous animation.
The gameplay itself is a pleasant surprise; already, the remarkably crafted smart and precise controls are astounding, but the presence of the wisps adds another dimension to the game where each wisp color corresponds to a certain power that Sonic can use. There are 8 colored wisps which give Sonic the extra quirks to some of its fascinating basic moves and abilities.
The addition of the new features in the gameplay is anything but lackluster and can absolutely test the capability of a diehard Sonic fan with unexpected twists and turns as you continue to explore the game that comes with amazing design and intricacies of the most intriguing puzzle concept ever. Sonic Colors definitely challenges your prowess through numerous paths, which you can only explore every time you secure a new Wisp that grants you a specific power.
The creators of the game made a near perfect work of blending the new and the old aspects of platforming that Sonic games are famous for. It provides a fresh and distinct flavor into the game as the players experience the evolution of the game in the last twenty years of its inception.
However, as colorful and wonderful as it gets, the game has its loopholes. There are certain parts of the game that are ridiculously too-easy and illogical they take the challenge out of the game. These areas are so downright dreary it even made me toss my Wii Remote and nunchuk from sheer disappointment. Worse, there's no other way to go around it but finish each stage of every world to make headway in the game. These parts with underhanded design seem like death-generators and are the main problems in Sonic Colors. The lack of warp pipes and alternate paths to create a fast traveling game necessitates following the long routes; a monotonous approach that plainly kills the fun in the game. Towards to the end of the game, checkpoints could not be located, making me waste a good three minutes stuck on the same level, throwing life after life and doing the same maneuver over and over.
Despite the few flaws that spoil an otherwise totally splendid gaming experience, Sonic Colors still ends up quite an awesome experience overall. This is one game that Sonic fans and Wii owners shouldn't miss grabbing. As an indicator of future offerings from SEGA, Sonic Colors undoubtedly delivers a taste of forthcoming treats.
The Sims 3 is a welcome addition to the franchise that has been around for so long. This is a much improved version that is compelling, fun, and liberating compared to the others.
Presentation is fantastic and just as expected. The player does not get the feeling that the developers let them down. There is still the same humour and the same challenges. Graphically there nothing technologically revolutionary here and there is not much difference between this version and the previous one. However, they still come out believable and are reminiscent of a surreal version of The Truman Show.
Now for the language, well, let’s just say that Simlish is still the standard and the music is much better. Good news is the music is nowhere near annoying. The music has been revamped giving it more energy and sounds more exciting that fits the new game to a T. the background music, much improved again, is also a welcome relief. Whoever chose the soundtrack had good taste.
The performance of the game is smoother even on a high end PC. There are no hiccups even when the graphics get to an overwhelming level. The gameplay offers a wider scope compared to the other versions, however, as mentioned, there is not much innovative differences between the versions. But this does not affect the gameplay at all. The appeal to the fans continues to be positive and this is the surprising part. There is more content in The Sims 3 than the other versions. This only improves on the review which is positive in every aspect.
The online game is also much improved on The Sims 3 compared to the others. But it is important to take a visit to the official Web site and access The Exchange where the gamer can download the contents like The Store which is the place to buy the furniture and make some transactions. The player can also create their own Sims blog through this site, although they make no impact on the game itself.
Now it could be quite disconcerting at times when the player gets to see their Sims acting more lifelike compared to the other versions. The Sims seems more natural looking. It can be amazing to take the Sims off to the beach, watch the day go by and simply laze around. The buildings look well designed too; there are details there which still completely surprise me. There are some bookshops where the player can zoom in read the books placed on display in their windows.
The older versions did not allow the player to go to other homes and interact with the other Sims. The Sims 3 does. Now some may say that the characters are not as cool as the previous ones, I disagree. The old Sims had features which were very sharp and angled, too much of a Sim. However, this newer version is for me, much improved. The features of the Sims are much softer and the curves rounder. This is so much more appealing than the sharp angles.
The Angry Birds Trilogy is a must have for anyone who owns or plans on purchasing a Nintendo 3DS. The reason being is that the Nintendo 3DS features a three dimensional stereoscopic view. This technologically advanced view is the one you see when you put on those 3D glasses that remind you of sun glasses. However, with the Nintendo 3DS you do not have to use any awkward glasses to get the three dimensional affect you want. You also have the luxury of playing Angry Birds Trilogy by the means of a touch screen.
Angry Birds Trilogy contains the first three games of the popular game series; Angry Birds, Angry Birds Seasons and Angry Birds Rio. These titles were released on several gaming consoles, and computer systems, but are best known for being played on everyone's smart phones. Each game gets a little more advanced in characters and obstacles and they built further upon this gaming franchise and user feedback.
Angry Birds is a simple and strategic game where you use a slingshot to throw an Angry Bird to the side where the Bad Piggies reside. This game is slide scrolling and obstacles are set up to keep you from getting the Bad Piggies. Your goal is to simply throw a bird and destroy a pig.
The graphics are two dimensional cartoons with clever coloring to add a simple roundness to the objects as well as animals. Each bird you use has a different skill you will use to destroy all the Bad Piggies. The further you get in the game, the more complex the obstacles get and the more strategically you need to think.
Angry Birds Seasons and Angry Birds Rio were created as a way to give the users more game play. The public just kept asking for more, and that is what they got. The seasons change and so do the elements. Some birds are good at destroying ice that may be in the way, some will not be. Some birds may be good at destroying any logs in your way. It is your strategic thinking that will make you succeed in this game.
The Nintendo 3DS will let you take the addictiveness of shooting a bird on a sign scrolling game to a new level. Most smart phones, if not all, have a touch screen. This makes it easy to stretch the sling shot back and release the bird into orbit. The Nintendo 3DS can give you that same feeling. The effectiveness of giving these adorable little two dimensional birds with slight shading a 3D environment is even more fulfilling. You will be amazed how much a simple two dimensional game can be enhanced by adding depth to the background and bring the obstacles along with characters forward.
The three games in the hottest game ever are now available for one of the leading companies' leading hand held system; the Nintendo 3DS. This triage of popularity will have this package selling off the shelves like hot cakes at breakfast.
'Far Cry 4' on the PlayStation 4 is the next installment from Ubisoft Montreal in the storied 'Far Cry' series. This entry promises an open world full of action, improved graphics, and an almost cinematic element to its gameplay. The game came out with a ton of buzz but the question isn't about hype, it is about payoff. Does the team at Ubisoft continue to push the envelope or have they finally found themselves jumping the shark? Let's jump into the island world of 'Far Cry' and see just how well this title will pay off for its dedicated and passionate fanbase.
So what's it all about?
A good game will put you into the world of a disenfranchised hero. It is easy to root for the 'good guys', like Captain America, but it is harder for us to root for someone that doesn't fit the prototypical understanding of 'heroic'. In 'Far Cry 4' we get to follow a young man by the name of Ajaye Ghale. He is a Kyrati-American from Nepal who comes home to Kyrat in order to spread the ashes of his dead mother. Kyrat is a hyper fictionalized version of the Himalayas and it is there that most of the action takes place. On a simple trip to set his mother to rest, Ajay instead finds his home country in the midst of a deadly and disastrous civil war. The Royal Army of Kyrat takes on the helm of antagonist as they are led by an almost pirate like, insane, leader named Pagan Min. Min is set diametrically opposed to the 'rebel group' called the Golden Path. Ajay is thrown right in the middle of this war and forced to start making tough decisions almost immediately. What you do will help set the tone for how the game will unfold with every action having a huge consequence.
How does it improve upon Far Cry 3?
Director Mark Thompson loudly espoused his disappointment in how the narrative of the 'Far Cry' series clashed, initially, with the open world nature of the game. He felt that the open world aspect took away from the 'time critical' moments in the narrative and so there was always a clashing feeling. This has been corrected with the story of 'Far Cry 4'. While time is of the essence, you are never in a rush to accomplish your goals. The Civil War will continue whether you are actively fighting Min or not. And so it doesn't hurt you to take time out to explore and enjoy the scenery.
Outside of the narrative upgrade, which features a story based a ten year long insurgency in Nepal, the game itself plays a bit different geographically. While the map itself is roughly the size of 'Rook Island', it is much more mountainous and dense. There is no easy terrain to push through so you will always be trying to climb up or down, causing everything to add up on the clock. This isn't to say that the different lands are annoying. No, we found that the mountainous regions of Kyrat were an enjoyable upgrade over the tropical world of Rook Island. Fundamentally, though, they have a similar feel to one another. Lush green woods, big mountains, and bad guys with guns around every corner.
So how does it play on the PlayStation 4?
When you find yourself in the fictional world of Kyrat, you will almost immediately see that you are on your own in a world that wants to kill you. From the wildlife (Eagles?!) to the natives, everyone is out for your blood. That's the nature of life in a terrifying and violent sandbox game and it is something you'll have to live, or die, with. Fundamentally the controls of the game are similar and as easily used. You will still find your way shooting, stabbing, climbing, and grappling across the province of Kyrat. You'll do battle with enemies big and small while running into animals that are a little bit out of your league. The first time that you get killed by a giant tiger you'll laugh. The next seven times you get killed by an eagle you might instead want to throw your controller. Such is life, though.
How does it all look?
Almost every installment in the 'Far Cry' series has improved upon the one prior to it. There is no criticizing how 'Far Cry 4' looks. Upon booting up the game, and falling into the level, you will immediately find that you have something to see in every direction, for as far as your eyes can track. The deliciously sharp 1080p brings the world to life in front of you and the 30FPS mark holds up, even with the most exorbitant lighting and full screens worth of models and textures.
As you traverse the wild terrain of Kyrat you will see lush forests, climbing mountains, and prolonged expanses of desert. You'll run into beautiful giant elephants and a whole ecosystem's worth of animals. The view from your flying suit is simply admirable. It is one of the most enjoyable and most beautifully realized sandbox games in the entire genre. Many games of this style tend to repeat textures or recycle area styles. This isn't the case. With how detailed the production team got, you'd be convinced that this was a real life recreation.
It's your world, play in it.
One of the most admirable aspects to this entry into the 'Far Cry' series is that it offers you a true sandbox experience .There is no one way to accomplish much of anything. You have options and alternatives for every scenario. If you need help taking out an outpost then you can bait the place with raw meat to lure in the wild life. If you don't want to attack the base in broad daylight then go ahead and wait until the cover of night. Don't feel like being strategic? Hop on an elephant and roar your way through the outpost.
'Far Cry 4' is a complete gaming experience and it is one that PlayStation 4 gamers will want to partake in. From the beautiful graphics all the way to the compelling plot, there is something to keep you absorbed.