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Posted:
2010-09-15

martinraven

Super Gamer Dude

8.70

Working as a courier, Cole McGrath was instructed one day to take a package to the center of the Empire City and open it. Upon doing so, the package explodes and somehow destroys the city, killing thousands of innocent people. Cole wakes up to discover he had survived the explosion and gained super powers as well. He can, among others, shoot lighting from his hands and slide in power cables - basically powers related to electricity.

Cole has to decide fast whether to be good, or be one of the bad guys. Upon choosing, you’re either one or the other, there is no gray area. The powers you further develop as the game progresses are based on your initial decision to be good or bad. The game gets itself from the vilest rank – Infamous, while there is also a Hero rank if you have chosen the good side.

The story is interesting enough to keep you entertained, though you might find it tiring to be only playing one side. The dialogue will keep you captivated as it has been well – thought of, and the characters are rounded enough to be likeable.

The trend with games now is to immerse the player in the virtual world of the game; and with InFamous, the system makes sure that every decision Cole makes will directly have an effect on the game’s storyline, and the way people interact with you.

The moral choices you make decides how much fun you are gonna get from your gaming experience will be: if you are the good guy, a classic handcuff maneuver does the trick, but be the bad guy and everything just takes on a new turn. This said, I can say that being bad is really good – in games, that is.

Infamous’ graphics are so – so. They are stunning by their own right, but given the technology right now, the developers could have done something more to improve the visual glitches that pop every now and then in the game. The colors used and the Empire City’s texture and details are really visually captivating, and Cole was beautifully done as well. At least our hero doesn’t have glitches, and he moves very realistically.

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Posted:
2010-10-08

martinraven

Super Gamer Dude

7.10

If you ever had owned and loved a tamagotchi before, with its pixelized characters and cutey beeping sounds, chances are you are gonna enjoy the virtual pet game from Sony: the EyePet. The pet you will take care of in here is a quirky combination of a puppy, monkey, and kitten, but the result is a certified ball of cuteness and wide eyed curiosity. True enough, the game uses the innovative motion sensing capabilities of the PS3 Eye camera and the Playstation Move control to create an immersive experience. Though the game lacks individuality and a real sense of growth, I had enjoyed my time with it a lot.

First things first, one of the 1st things you will be taught is how to position correctly the Playstation Eye camera for your optimal gaming experience. When you have done so, you name your pet (mine is Brutos) and wait for its egg to hatch. Actually, you will be in charge of the hatching process by holding the Move controller upright and using it to heat up the egg. Once hatched, move the controller back and forth to rock it. There is no tutorial mode, so you will encounter a lot of trial and errors.

Playing with your pet is really enjoyable: you tickle it, push it around, chase him around your room like a simpleton running after nothing. – and all of these can be achieved with the use of the controller, or with your own hands! Reach out your hands and watch your pet jump. It is very exciting to interact with a virtual pet. You get all the fun minus the dirty things normal pets do.

There is no real reward for playing with your pet – neither does neglecting it. If you leave it for a very long time, the only change will be a fire buzzing in its head and it occasionally drags it food bowl, looking at it longingly. Do what you should do as a responsible virtual pet owner or not, your pet will still play with you when you want to. Some may find this a bore, but this is exactly the feature that I liked.

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Posted:
2013-05-23

martinraven

Super Gamer Dude

7.10

F1 2011 is a motorsports racing game that can be played on the 3DS gaming console. The game, produced by Codemasters, is based on the Formula One World Championship racing series. F1 2011 comes with official licenses for the 2011 Formula One World Championship, which means all of the tracks and drivers from the 2011 season are present in the game.


Quick Race -

This is the quickest mode in F1 2011, where a player selects a driver and the track on which they want to race. Qualifying and the practice sessions are skipped, so that it goes straight to race action.

Time Trial -

The time trial mode allows players to set their fastest lap times on any of the official 2011 Formula One tracks. Lap times are saved so that progress can be tracked, and lap times can also be submitted to online leader boards.
Cars are automatically set up to be as fast as possible during the time trial, with tire wear not being an issue.

Grand Prix -

This mode allows a user to get the full F1 Grand Prix experience. After the driver and race track have been selected, the race length and various other settings can be adjusted. In the Grand Prix experience, there are two practice sessions, the qualifying session, and the race. Car settings can be adjusted for optimum performance during the practice sessions and at the start of qualifying.

Career -

This is the most comprehensive mode in F1 2011. The career mode begins with a player entering his or her personal information, real of fictional. Once a team is selected, the F1 season can begin. The team will lay out the expectations for each qualifying session and race. Those drivers who perform well throughout the season will receive offers from teams of higher caliber in the off season. The objective of career mode is to get to drive one of the fastest cars on the grid (Ferrari, McLaren or Red Bull) and to win the F1 World Championship.

Championship -

Multiplayer

There are two multiplayer modes, the local mode and the online mode. Locally, games can be set up through LAN or WiFi connections, enabling players to race with their friends. The online mode consists of various race lobbies where players can join in and compete with others from around the world.


F1 2011 is one of the best racing games available on the 3DS. This is a game that can be enjoyed by F1 enthusiasts and first timers alike. By setting the difficulty level to your preference, you can enjoy the game the way you desire. If you are playing a F1 game for the first time, "easy" is the way to go. For those who want a serious challenge, the "hard" or "expert" difficulty levels will certainly provide that.

The one downside to this game is the car handling. Compared to other racing games on the 3DS, F1 2011 veers to the side of simulation. This can make for a challenging handling experience, especially if you have never played the game.

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Posted:
2013-05-23

martinraven

Super Gamer Dude

7.70

Some fans may have argued that the Resident Evil franchise started to steer away from it's roots beginning with Resident Evil 4 and the game developers also noticed this. Resident Evil Revelations for the 3DS takes the Resident Evil franchise back to it's roots. Players will have limited resources to draw from but will also face gaming moments that are chilling and will encounter monsters closeup. These techniques help to create a panicked, survival horror feeling that sticks with gamers and forces them to play the game strategically. Alongside the improvement to how the game is played, the developers also spent a lot of time detailing and texturing the monsters in the game, the characters and even down to the details of the environment itself.

Resident Evil Revelations for the 3DS takes players aboard the Queen Zenobia ship that is outside of the Arklay Mansion. Because of this, the ship's environment makes for very creepy game environments. Players are faced with dark hallways, rooms and will at times feel very uncomfortable. This eerie feeling will keep players ready and waiting for the moment they may need to fend off something. The game's sound also adds to the creepy nature of the environment. There are many moments when the game can be silent and then all of a sudden a breeze will howl through the corridors or a creature will let out a painful, scary moan off in the distance. Because of the sounds combined with the way the game plays, it will make for a truly scary experience that will freak people out and even leave some people on the edge's of their seats.

While the traditional zombies in the game have been replaced by another threat, the nature of the other threat is essentially the same as zombies. The Ooze as they are called were designed to become a biological super weapon; however after things went wrong the bodies are now lifeforms with the sole purpose of attacking and eating living beings. Besides these basic creatures, there are also other environmental elements in the gameplay that will leave people scared. The levels of the game are designed into chapters and some of the chapters end with a boss that the player must defeat. Once the chapter has been completed, the player may also choose a different character to continue with their own specific story.

This version of Resident Evil stays true to the standard controls from the previous games. This allows players to stop moving while they shoot or they may also strafe while shooting, dodge or aim their weapon. While the player can control their own actions, the same is not true for the CPU-controlled ally the player will eventually come into contact with. However, the A.I. of the ally does successfully help the player against enemies and won't unnecessarily use precious items or ammunition. Although the ally may help the player, they don't really cause that much damage to enemies so the player will more than likely have to finish the fight. This technique allows the player to get some help when needed but still allows them to feel scared knowing that the threat is still great to them.

There are a couple changes made to the co-operative mode of the game. For example, players can't play together in the main story but they may connect together online and use the Raid Mode feature. The Raid Mode allows two players to play together on certain stages of the game with stronger enemies and changes made to the regular level. Upon passing these stages, the players are given rewards points they can use to buy game weapons and items.

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Posted:
2013-05-23

martinraven

Super Gamer Dude

8.00

The Sims 3 is the latest installment of the Sims game series. The Sims is a casual game where life is simulated and players are able to create characters and decide the day to day choices of those characters. The Sims 3 expanded on this basic game design adding new objectives, goals and game modes. Now, there are even pets to create and play with.

The Sims 3 for the 3DS allows you to create a character. In the character creation mode, Create a Sim, players can choose all of the different attributes to their sim. For example, they can change their body type, hair color and hair style. Players can even change their outfits. Along with the physical appearance of the sim, players can also decide certain traits and desires for their character. This feature is expanded upon in the actual gameplay.

In The Sims 3: Pets edition, players can also create and play with new pets. There are many new different animals to chose from. In previous Sims Pets games, selections were limited to normal domestic animals, like cats and dogs. In this version of the game, the selection has broadened. Now, players can choose from cats, dogs, horses, birds, snakes, lizards and turtles. In the character creation mode, players can choose different attributes to the animal. This includes, body type, coat color and texture, breed, facial features, and tail length and size. The player can even mix breeds to have the physical appearance of two breeds of the same animal. The player also chooses traits for the animal, and similarly to human sims, these are important for actual gameplay.

Playing the game is similar to other versions of The Sims 3. Players are able to choose the actions of each of their characters. They can toggle to the different sims to control each one. This includes pets. Now, every character has wants and needs that need to be fulfilled and the player is rewarded for completing wants. Some common wants include eating a specific food, interacting with another character, gaining new skills and visiting new places.

Another element to the game is gaining new skills. All sims can gain new skills in different areas. For human sims, they can learn logic skills, computer skills, cooking skills, and creative skills. Unlike earlier versions of The Sims, some skills are related to specific objects. For example, a sim can gain skill in playing the guitar or playing the piano. Animal sims are also able to gain skills. For dogs and cats, there are collecting skills and hunting skills. Horses can also gain racing skills.

The Sims 3: Pets for the 3DS is a fun game for families. While there are some adult themed interactions, everything is tastefully handled and censored. However, The Sims 3: Pets, and other Sims 3 titles, are better suited for young teens and adults. With the ability to create characters, decorate rooms, and make new pets for their sims, this game is perfect for animal lovers.

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Posted:
2013-05-23

martinraven

Super Gamer Dude

7.90

Crossover games are a genre where it is easy to phone in an experience based solely on seeing our favorite characters from separate franchises on screen at the same time. Kart racing games are another genre that also has a preception of being for the casual gamer, and therefore expected to not offer a fully fleshed out experience. Plus, with a title as clunky as Sonic and All Stars Racing, it is all too easy for the committed gamer to pass this title up for something else without so many shallow credentials.

The good news, however, for Sega fans and kart racing extraordinaires alike, is that this kart-racing sega crossover tribute is not a gilded experience at all but one with plenty going on under the hood. From the multi-tiered maps to the customizable racers, and a decent campaign mode, Sonic and AllStars Racing is the full package and a great family game to pick up for new Wii U owners.

A little replay value beyond trying to beat your latest track time goes a long way, and the game delivers replay value in a campaign mode that will have the player collecting stars to advance through a tree of challenges. Also included is an XP based leveling system that can be used to level up your favorite racer's attributes as well as purchase new vehicle mods. Every vehicle has the ability to transform into new forms to traverse land, air, and sea by moving through special rings on each track. This is an enticing twist to say the least, as the constantly shifting racing styles increase the possibilities to cut down your time on each track exponentially.

Fans of arcade style kart racers will definitely appreciate the attention developers Sumo Digital gave to adding a bit a balance to an infamously unbalanced game genre. Kart racers may have certainly been the origin of the term "rubber banding" in video game culture, which refers to the phenomenon of games ratcheting up the difficulty suddenly when a player is doing too well. Sonic and All Stars Racing doesn't abandon this arcade staple, but they tone it down to the point where it might not cause too many hurled controllers. Online multiplayer offers up to 10 players in a race and Wii U owners will also get the bonus of five player couch multiplayer with one person playing the game on the controller's screen. There are also Wii U exclusive mini-games like Super Monkey Ball. Those familiar with the tilt mechanic of this game will understand why it is perfect for the gyro controls of the Wii U. All the mini-games are excellent displays of the console and its beefy controller's unique abilities.

Sonic and All Stars Racing is a quality game in a market where all the love is devoted to extremely violent and serious experiences. Wreck-it Ralph makes a delightful cameo as a playable racer in this game, for no reason other than to add to an already fun experience. Surprises like these outline a game that's about fun from top to bottom. The rare example of one that doesn't take it target audience for granted.

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Posted:
2013-05-23

martinraven

Super Gamer Dude

7.40

Rabbids Land for the Wii U lets people play as the popular wild, buck-toothed Rabbids characters that are also known from the previous Rabbids games. This Rabbids game is a party game that people may team up to progress or battle each other to win. For example, one player may control a part of the action on the Wii U gamepad while the other player utilizes a Wii remote to simultaneously control the action on the television screen. There will be many instances throughout playing Rabbids Land where the players will be required to team up and figure out what to do next to progress to the next stage in the level.

Some examples of how the Wii U gamepad and Wii Remote are used together is that one player may steer a boat on the television screen with the Wii Remote while another player might make a blowing sound into the Wii U gamepad microphone which would move explosive penguins into their opponent. When players are battling against each other in a mini-game, it is only ever two opponents at any given time while the other one to two players must wait their turn.

Rabbids Land for the Wii U is similar in nature to other party games as well. Many times throughout the game, players will interact in mini-games. The mini-games consist of the players taking turns to roll dice and then moving the corresponding spaces on the game board. While moving spaces on the game board, players may also pick up trophies. However the trophies must be taken from defeated opponents or may also be won by the player themselves in mini-games. Once the player has accumulated up to 10 or 20 trophies, they may then return to the center of the game board to win the game.

The game board that is played on consists of traditional game board spaces like roll again, move forward X amount of spaces, move back X amount of spaces and so on and so forth. The player can also pickup powerups or be given the chance to spin the game wheel which results in board-shifting events. There are many different types of mini-games all of which have their own unique themes and gameplay modes. For example, one game has the players shaking the Wii Remote and the Nunchuk at the right moment so that flames launch out the back of their space vehicle. The second player who is attached to the first player's space vehicle bumper has to tilt the Wii U game pad to tilt out of the way of the flames. It's games like these that tie multiplayer together in fun, entertaining ways.

There's also another mode to the game called Treasure Hunt. The Treasure Hunt feature lets players engage in mini-games and collect tokens that they may later use to unlock gameplay videos. The final touches to the game involve more defined Rabbids characters with better graphics and the A.I. is also tweaked to challenge solo players better. If playing alone, up to three Rabbids characters can be controlled by the CPU to offer an exciting gameplay experience.

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Posted:
2013-06-05

martinraven

Super Gamer Dude

6.50

Rock Band and Guitar Hero doesn't actually teach you anything. Many people, particularly musicians, take the stance that the time you spent getting good at a rhythm game could have been better spent learning how to play a real instrument.

Well now we have the best of both worlds with a game that teaches you how to play the guitar. Rocksmith comes with a USB adapter that will work with any regular guitar, and provides an environment full of amps and effects that function to let you enjoy yourself while you slowly learn how to play your guitar over time.

For people that have never touched a guitar before, the game starts about as basic as you can get. The first thing that Rocksmith will teach you the first time you boot it up is the proper way to hold your guitar, and then moves into how to pluck and tune the strings. For people who have decided to upgrade from a more traditional rhythm game, the developers of Rocksmith have included the highway of notes that scroll by the screen at a rapid pace, although this time they are actual notes.

Most people usually give up on learning Guitar because they are just playing boring songs they don't really recognize. Rocksmith has intelligently managed to completely dodge this problem by very quickly moving from basic lessons on how to make noises come out of the guitar into very basic riffs from popular songs. This keeps new students engaged while at the same time trying to give more seasoned guitar veterans a reason to buy the game.

Sadly, it is with this audience that Rocksmith completely falls flat. The game takes forever to ramp up to the higher level lessons and more difficult songs, and there are no options for people who already know the basics of guitar playing to skip any of the basics, which will often lead to them becoming frustrated. Because of this, the only people who should really be considering Rocksmith are those people who want to learn guitar but have never started doing so.

Beyond the basic learning modes, Rocksmith also features a number of videos that show the concepts that are being taught in-game in a very simple manner that make it far more personal and easy to understand. It also features something that it calls the "Guitarcade", which has mini games that often end up feeling like someone took the basic idea behind Typing of the Dead and shoved it into a guitar game.

Rocksmith certainly is not for everyone. It requires a desire to learn that not all people have, and its certainly not enough of a "game" to play for fun, but for the price it makes a fantastic training tool for people that are new to playing guitar, and it's a lot cheaper than a real person.

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Posted:
2013-06-06

martinraven

Super Gamer Dude

6.50

One of the biggest complaints that has always been levied against games like Rock Band and Guitar Hero is that it is just a toy that doesn't actually teach you anything. Many people, particularly musicians, take the stance that the time you spent getting good at a rhythm game could have been spent learning how to play a real instrument.

Well now we have the best of both worlds with a game that teaches you how to play the guitar. Rocksmith for the PC comes with a USB adapter that will work with any regular guitar, and provides an environment full of amps and effects that function to let you enjoy yourself while you slowly learn how to play your guitar over time.

For people that have never touched a guitar before, the game starts about as basic as you can get. The first thing that Rocksmith will teach you the first time you boot it up is the proper way to hold your guitar, and then moves into how to pluck and tune the strings. For people who have decided to upgrade from a more traditional rhythm game, the developers of Rocksmith have included the highway of notes that scroll by the screen at a rapid pace, although this time they are actual notes.

Most people usually give up on learning Guitar because they are just playing boring songs they don't really recognize. Rocksmith has intelligently managed to completely dodge this problem by very quickly moving from basic lessons on how to make noises come out of the guitar into very basic riffs from popular songs. This keeps new students engaged while at the same time trying to give more seasoned guitar veterans a reason to buy the game.

Sadly, it is with this audience that Rocksmith completely falls flat. The game takes forever to ramp up to the higher level lessons and more difficult songs, and there are no options for people who already know the basics of guitar playing to skip any of the basics, which will often lead to them becoming frustrated. Because of this, the only people who should really be considering Rocksmith are those people who want to learn guitar but have never started doing so.

Beyond the basic learning modes, Rocksmith also features a number of videos that show the concepts that are being taught in-game in a very simple manner that make it far more personal and easy to understand. It also features something that it calls the "Guitarcade", which has mini games that often end up feeling like someone took the basic idea behind Typing of the Dead and shoved it into a guitar game.

Rocksmith certainly is not for everyone. It requires a desire to learn that not all people have, and its certainly not enough of a "game" to play for fun, but for the price it makes a fantastic training tool for people that are new to playing guitar, and it's a lot cheaper than a real person.

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Posted:
2013-08-29

martinraven

Super Gamer Dude

Damage Inc Pacific Squadron WWII is a fun an interactive flight-combat simulation game where you pilot a plane through various combat missions in the Pacific during World War Two. You can pick from over thirty historically accurate aircraft as you fly and fight your way through the epic battles of World war Two from Pearl Harbor to Iwo Jima. This is a single or multi player game that you can play online which means you can engage with dogfights or fly in coop missions with other members of your battalion.

It comes with over 12 hours of combat missions, so you won't get bored. The more missions you complete, the more points you will get. You can use these point to get different planes and better armor. It's designed so you really feel like you are sitting in the cockpit experiencing combat.

There are many different game modes to keep you engaged. Some of the more interesting ones are:

Dogfight - Solo missions, perform numerous feats to stay in the air.

Team Dogfight - You work as a team and try and stay alive.

Survivor - You get a number of lives and once they're gone, you're gone.

Team Survivor - Same as survivor except you're part of a team.

Scratch One Flattop which is based on Admiral Robert E. Dixon's famous cry as he had bombed one Japanese carrier after another. You'll be carrying out his battle cry as you go after your own Japanese destroyers.

Pros:

Historically accurate battles, landscapes and aircraft.

Three types of combat-air to air, air to ship and air to ground.

Choose Arcade mode when just learning and switch over to sim when you're ready to pilot yourself.

Cons:

Graphics are not sophisticated and while historically accurate the landscapes up close look decidedly low budget.

The flight stick it comes with is not great at controlling action.

Sound can be repetitious.

In terms of the cons, you'll probably be more engaged with combat than perusing the landscape so the graphics are probably not as important as you think they are. And although, it sometimes comes bundled with the compatible with a Flight Stick Controller, you can play Damage Inc Pacific Squadron WWII with the ordinary handheld controller. That said, if you're serious about this game, a controller is a must have.

In terms of the sound, you'll probably too engaged with not getting hit than to comment on the sound-you can always turn it down.

Despite the cons, this is one of the few flight combat games that can be played with up to eight people on line. It also gives you a sense of how much the Pacific theater of war was fought in the air and how important the air force was to victory. It's rated T for Teen and is perfectly suitable for ages 13 and up. It's a great way to have some engaging and interactive family fun while also teaching some history.


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