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Nintendo has brought the Tekken franchise to the Wii U console for the first time in a remake of Tekken Tag Tournament 2 which was released in September of last year for the Xbox 360 and Playstation 3.
Tekken Tag Tournament 2 has a mode for those who are new to the Tekken Franchise and it is called the Fight Lab. In the Fight Lab players will learn the basics of the game before jumping straight into the action and trying to figure out the controls for themselves. The Fight Lab teaches players how to perform different fighting moves. Players will progress from level to level as they fight off opponents. In other words the Fight Lab is a tutorial mode which will be beneficial for those who are new to the Tekken series and are not familiar with the controls of the game.
For those that are familiar with Tekken, you will be happy to know that this game is still the same Tekken that you know and love. The fighting is still fast-paced and works well. The punches and kicks are authentic and every fighter in the game has their own unique fighting style.
Tekken Tag Tournament features 4 main modes which are Survival Mode, Versus Mode, Pair Play Mode, and Practice Mode. You have the option to play with a friend on the same console or you can play online.
Survival Mode is where you play against opponent after opponent until you are defeated. Practice mode is where you are able to practice your skills, as well as record and upload videos. Versus Mode is your standard tag match. Pair Play Mode consists of four players who are limited to one character each in a tag team match where they will be tagged in and out of the game.
Tekken Tag Tournament 2 gives players the option to customize every character in the game. You can change characters attire add accessories such as glasses and hats and much more. You can even go as far as to change a characters haircut if you please.
This game is called Tekken Tag Tournament 2 which means you are in for some tag team action. The addition of the Tag Assault system adds a more strategic element to the game. You can tag your teammate into the game while your opponent is in the air. You will be able to pull off tons of different combos while your opponent is in the air.
There is no big difference between the Wii U version of Tekken Tag Tournament 2 and the Xbox 360 and Playstation versions released in September of 2012. The only difference is the extra modes such as Tekken Ball, Tekken Supporter, and Mushroom Battle. This game also features costumes inspired by Nintendo. Players will also get to use Nintendo characters such as Mario and Peaches.
Tekken Ball is a variation of volleyball where you inflict damage to your opponent by hitting the ball on the ground. Mushroom Battle is a mode where you fight your opponent while good and bad mushrooms fly around you. If you grab a good mushroom your character gets bigger. If you grab a poisonous mushroom your character will shrink to a smaller size.
The Wii U edition of Tekken Tag Tournament 2 is the best one to date with its extra modes and features. Nintendo fans will be able to battle it out with Mario versus Jin. This is a solid fighting game that offers players character customization and an engaging experience. The Tekken franchise welcomes old and new fans with another great addition to the Tekken Tag collection.
The Your Shape Fitness Evolved 2013 is for the Wii U, but is it all it is cracked up to be? Read this review to find out how good this game really is.
Starting The Game
When the game is started it asks you to create a profile. You will need to manually enter your weight as well as your age and height, and you will also need to snap a photo of your face with the GamePad's camera. Once you have created your profile you will then be walked through the main modes of the game, which are activities, classes, programs and workouts. All of these only takes a few moments, and it is actually cool how the game has you do this upon starting it for the first time.
The Different Modes
Now lets review Your Shape Fitness Evolved 2013's different modes. Lets start with the workout mode, which allows you to do exercises that target certain sections of your body, and there are even exercises that kids and seniors can do. This mode will have you doing 49 sets that last anywhere between 5-15 minutes each. Depending on what type of mood you are in, you can choose how difficult of a workout you want to do.
Class mode on the other hand will teach you how to do things you would normally learn in a class, such as kickboxing, yoga, Pilates, zen and dance to name just a few.
The program mode is designed to help you reach specific fitness goals, such as losing weight, tone your upper body or increase your stamina too name a few.
The activities mode is alright too. This mode contains to zen flow exercises as well as dance routines. The downside is that there are only five songs, so there is not a whole lot of variety. However, it is safe to say that the activities mode will provide you with an excellent workout. If you choose zen flow, then you will have seven courses to get through.
All four modes are worth trying out, and asides from the activities mode, each mode has a good variety of exercises to do and routines that are not boring at all.
Is The Game Worth Buying
By now you probably want to know if the game is worth buying or if you should pass on it. Your Shape Fitness Evolved 2013 is definitely a good game that has more pros than cons. Will this game help you get into the shape that you want to be in? The chances are very good that this game can help you achieve all of your fitness goals, but there are a few fitness goals that you will probably not be able to reach playing Your Shape Fitness Evolved 2013. For example, if your goal is to gain as much muscle as possible, then the chances are that you will not be able to achieve that with this particular game.
Rabbids Land for the Wii U lets people play as the popular wild, buck-toothed Rabbids characters that are also known from the previous Rabbids games. This Rabbids game is a party game that people may team up to progress or battle each other to win. For example, one player may control a part of the action on the Wii U gamepad while the other player utilizes a Wii remote to simultaneously control the action on the television screen. There will be many instances throughout playing Rabbids Land where the players will be required to team up and figure out what to do next to progress to the next stage in the level.
Some examples of how the Wii U gamepad and Wii Remote are used together is that one player may steer a boat on the television screen with the Wii Remote while another player might make a blowing sound into the Wii U gamepad microphone which would move explosive penguins into their opponent. When players are battling against each other in a mini-game, it is only ever two opponents at any given time while the other one to two players must wait their turn.
Rabbids Land for the Wii U is similar in nature to other party games as well. Many times throughout the game, players will interact in mini-games. The mini-games consist of the players taking turns to roll dice and then moving the corresponding spaces on the game board. While moving spaces on the game board, players may also pick up trophies. However the trophies must be taken from defeated opponents or may also be won by the player themselves in mini-games. Once the player has accumulated up to 10 or 20 trophies, they may then return to the center of the game board to win the game.
The game board that is played on consists of traditional game board spaces like roll again, move forward X amount of spaces, move back X amount of spaces and so on and so forth. The player can also pickup powerups or be given the chance to spin the game wheel which results in board-shifting events. There are many different types of mini-games all of which have their own unique themes and gameplay modes. For example, one game has the players shaking the Wii Remote and the Nunchuk at the right moment so that flames launch out the back of their space vehicle. The second player who is attached to the first player's space vehicle bumper has to tilt the Wii U game pad to tilt out of the way of the flames. It's games like these that tie multiplayer together in fun, entertaining ways.
There's also another mode to the game called Treasure Hunt. The Treasure Hunt feature lets players engage in mini-games and collect tokens that they may later use to unlock gameplay videos. The final touches to the game involve more defined Rabbids characters with better graphics and the A.I. is also tweaked to challenge solo players better. If playing alone, up to three Rabbids characters can be controlled by the CPU to offer an exciting gameplay experience.
Super Gamer Dude
Some fans may have argued that the Resident Evil franchise started to steer away from it's roots beginning with Resident Evil 4 and the game developers also noticed this. Resident Evil Revelations takes the Resident Evil franchise back to it's roots. Players will have limited resources to draw from but will also face gaming moments that are chilling and will encounter monsters closeup. These techniques help to create a panicked, survival horror feeling that sticks with gamers and forces them to play the game strategically. Alongside the improvement to how the game is played, the developers also spent a lot of time detailing and texturing the monsters in the game, the characters and even down to the details of the environment itself.
Revelations takes players aboard the Queen Zenobia ship that is outside of the Arklay Mansion. Because of this, the ship's environment makes for very creepy game environments. Players are faced with dark hallways, rooms and will at times feel very uncomfortable. This eerie feeling will keep players ready and waiting for the moment they may need to fend off something. The game's sound also adds to the creepy nature of the environment. There are many moments when the game can be silent and then all of a sudden a breeze will howl through the corridors or a creature will let out a painful, scary moan off in the distance. Because of the sounds combined with the way the game plays, it will make for a truly scary experience that will freak people out and even leave some people on the edge's of their seats.
While the traditional zombies in the game have been replaced by another threat, the nature of the other threat is essentially the same as zombies. The Ooze as they are called were designed to become a biological super weapon; however after things went wrong the bodies are now lifeforms with the sole purpose of attacking and eating living beings. Besides these basic creatures, there are also other environmental elements in the gameplay that will leave people scared. The levels of the game are designed into chapters and some of the chapters end with a boss that the player must defeat. Once the chapter has been completed, the player may also choose a different character to continue with their own specific story.
This version of Resident Evil stays true to the standard controls from the previous games. This allows players to stop moving while they shoot or they may also strafe while shooting, dodge or aim their weapon. While the player can control their own actions, the same is not true for the CPU-controlled ally the player will eventually come into contact with. However, the A.I. of the ally does successfully help the player against enemies and won't unnecessarily use precious items or ammunition. Although the ally may help the player, they don't really cause that much damage to enemies so the player will more than likely have to finish the fight. This technique allows the player to get some help when needed but still allows them to feel scared knowing that the threat is still great to them.
There are a couple changes made to the co-operative mode of the game. For example, players can't play together in the main story but they may connect together online and use the Raid Mode feature. The Raid Mode allows two players to play together on certain stages of the game with stronger enemies and changes made to the regular level. Upon passing these stages, the players are given rewards points they can use to buy game weapons and items.
Developed by Griptonite Games, Shinobi 3D is based off of the Shinobi series of video games originally published by Sega beginning in 1987. Created specifically for the Nintendo 3DS, Shinobi 3D is actually the twelfth title in this long-standing series. It is a welcome resurgence for loyal Shinobi fans that have been waiting for the next emergence in the sequence.
"Shinobi" is that Japanese word that refers to a ninja. Ninjas, in contrast to the samurai, performed a range of unorthodox warfare tasks including espionage, infiltration, sabotage, and assassination. These fighting methods contradict those of the noble samurai who strictly observed the rules of honor and combat.
In the Shinobi 3D video game, the ninja protagonist, Jiro Musashi must employ each of these methods using new attacks like melee, acrobatic, and ranged. But this ninja has a bonus advantage of magic as he fights his way through the game. The son of the original hero in the Shinobi series, Joe Musashi, Jiro survives vicious attacks to his Japanese village. The game jumps to the future via a mystical vortex where the real action begins as Jiro battles futuristic enemies.
Shinobi 3D features side scrolling game play just like in the previous game. This is a feature gaming fans loved and have been glad to experience once again. The game primarily utilizes buttons to control the Japanese action, however, a series of mini-games included use the touchscreen. Game play remains very similar to the original arcade style of the 1980s.
Shinobi Jiro Musashi is able to perform actions like sliding and double jumping as he thwarts the attacks of evildoers. In addition to his sleek ninja moves, Jiro makes use of ninja stars and a grappling chain to defeat his elusive opponents.
Shinobi 3D has received very high praise from long-time fans and newbies alike. Striking graphics and beautiful backgrounds as well as attractive animated scenes in between segments of the game were among some of the points highlighted and appreciated by gamers. As always the classic ninja action proves satisfactory for Shinobi fans.
Professional reviews awarded it a score of 69 on Metacritic while Destructoid and the official Nintendo Magazine of the UK lauded the game for its content and the challenge it presents to be appreciated by seasoned gamers. Gamespot also noted the level of difficulty in the game but also credited Shinobi 3D for its accessibility to the gamer at the same time. Gamespot stated that the ninja warrior video game was one to add to a gamers 3DS library, saying it is worthy of a spot on your shelf.
Shinobi 3D is not a video game for those seeking an easy victory. The difficult game play is best suited to those in search of the satisfaction of a challenge overcome. Classically stealth ninja moves and plenty of hack-and-slash thrills satisfy the craving for action as gamers make their way through an army of villains. Based on the experience of Shinobi fans thus far, you wont be disappointed in this latest sequel to the series.
Tank! Tank! Tank! for Wii U lets players drive around in tanks shooting at things. That's the basis of things; however, the player may also play with friends to also shoot and destroy things. In Tank! Tank! Tank!, players will battle it out in multiple different Japanese monster and Mech scenarios including famous gameplay experiences.
Typically, when the player begins the level they are given a certain amount of time to defeat all the enemies. While this time limit can vary, it it usually about three minutes. When the player defeats enemies, they are awarded with medals. Medals can be used for unlocking tanks, tank upgrades and levels within the game. While some medals can be earned on a mission, the player may have to upgrade their tank and play the level again to earn another hidden medal. Unlocking all of the medals are crucial in being given the option to upgrade and unlock everything else in the game. It's also important for the player to try to earn the best score that they can get within the level in hopes of a chance at earning medals.
The player will usually just move their tank, shoot at enemies and defend themselves against attacks by defensive maneuvering and strategic offensive shooting. The player's tank has a standard weapon but is upgraded with yellow and blue powerups. Yellow is a light powerup whereas the blue powerup is a strong upgrade. This gameplay repeats in fashion until the player earns all of the medals, unlocks all the tanks and upgrades all of the tanks. This game is a fun game that allows family and friends to have a good time battling their tanks against large Godzilla-like creatures.
The vertical aiming in the game is automatic so the player just needs to point their tank cannon in the direction of the target they would like to strike. Besides the powerups that the player can find, there is also a hidden powerful weapon. The weapon is called the colossus missile and it is a nuclear bomb that will destroy any opponents within the surrounding area.
Tank! Tank! Tank! has rich cartoon-like graphics that capture monsters in captivating details and colors. Besides the visuals, if the player would like to do so they may also take a picture of the gameplay. The Wii U game pad can be used to capture a picture of the on screen action so it can be looked at anytime.
The multiplayer portion of the game also features four modes people can choose from. There is free-for-all where players try to stay alive and earn the most points within the time limit; Team Versus Mode and the Monster Battle Mode. The Monster Battle Mode allows players to team up against the monsters played by the CPU. Lastly, there is the My Kong Mode. This option might be overlooked by some people and is a worthy gameplay mode for trying. When selecting this mode, the player becomes a gigantic robot gorilla with the goal of defeating all of the other players.
Tetris is one of the most recognizable Nintendo games on the market, and it has been ever since its release on the original Gameboy. Often imitated but never duplicated, this block building game has achieved a near cult status throughout the world. However, you've never really played Tetris until you've played it in 3D.
The Nintendo DS is one of the big handheld game systems that has taken the baton from the old fashioned Gameboy. Still portable, but with a slightly bulkier design, the latest version allows players to enjoy Tetris in 3D. While it is a bit of a gimmick, it does add an extra something to the Tetris experience. A touch of depth as players build blocks and try to make sure that every row is as complete as it can get.
Additional Modes and Features
Tetris is Tetris, there's no two ways about it. Players stack blocks and try to make complete rows, which then vanish. The pieces come faster and faster until, eventually, the screen fills up and the game is over. However, Tetris 3DS does offer players some new ways to play the game, even if it doesn't change the rules of Tetris all by itself.
For instance, Tetris 3DS offers twenty different gameplay modes, which is nothing to sneeze at. For players who are only used to one, or three at the most, it can take a lot of time just to explore all of these different options. In addition to all these different gameplay modes, Tetris 3DS also includes features that would have been impossible before the dawn of wireless technology and the connectivity it offers. Thanks to wireless technology though players can now go head to head without having to hook their DS controllers together. As many as 8 players at a time can play the same round of Tetris, with only the best pack rat left standing at the end of the game! It's a kind of competition that Tetris has never allowed for in any other, previously released version.
So What Are You Buying?
Tetris 3DS is a unique twist on a classic game. It offers players the ability to game in 3D, it has challenge modes, allows your games to be seen around the world and it can rank you in any Tetris community you join. However, for players that aren't interested in all the extra gameplay modes and challenges, it is at its core still just Tetris.
Players have to carefully consider this when they're thinking about shelling out cash for a new game. On the one hand, if players really want to get involved in the challenges of Tetris, and they like the idea of competing with other players real time in their local areas, then Tetris 3DS is a great game for those players to invest in. However, for people who just want to play Tetris and who don't have interest in the other features, it might be a bit expensive for simple tastes.
F1 2011 is a motorsports racing game that can be played on the 3DS gaming console. The game, produced by Codemasters, is based on the Formula One World Championship racing series. F1 2011 comes with official licenses for the 2011 Formula One World Championship, which means all of the tracks and drivers from the 2011 season are present in the game.
Quick Race -
This is the quickest mode in F1 2011, where a player selects a driver and the track on which they want to race. Qualifying and the practice sessions are skipped, so that it goes straight to race action.
Time Trial -
The time trial mode allows players to set their fastest lap times on any of the official 2011 Formula One tracks. Lap times are saved so that progress can be tracked, and lap times can also be submitted to online leader boards.
Cars are automatically set up to be as fast as possible during the time trial, with tire wear not being an issue.
Grand Prix -
This mode allows a user to get the full F1 Grand Prix experience. After the driver and race track have been selected, the race length and various other settings can be adjusted. In the Grand Prix experience, there are two practice sessions, the qualifying session, and the race. Car settings can be adjusted for optimum performance during the practice sessions and at the start of qualifying.
This is the most comprehensive mode in F1 2011. The career mode begins with a player entering his or her personal information, real of fictional. Once a team is selected, the F1 season can begin. The team will lay out the expectations for each qualifying session and race. Those drivers who perform well throughout the season will receive offers from teams of higher caliber in the off season. The objective of career mode is to get to drive one of the fastest cars on the grid (Ferrari, McLaren or Red Bull) and to win the F1 World Championship.
There are two multiplayer modes, the local mode and the online mode. Locally, games can be set up through LAN or WiFi connections, enabling players to race with their friends. The online mode consists of various race lobbies where players can join in and compete with others from around the world.
F1 2011 is one of the best racing games available on the 3DS. This is a game that can be enjoyed by F1 enthusiasts and first timers alike. By setting the difficulty level to your preference, you can enjoy the game the way you desire. If you are playing a F1 game for the first time, "easy" is the way to go. For those who want a serious challenge, the "hard" or "expert" difficulty levels will certainly provide that.
The one downside to this game is the car handling. Compared to other racing games on the 3DS, F1 2011 veers to the side of simulation. This can make for a challenging handling experience, especially if you have never played the game.
Super Street Fighter IV 3D Edition is, by and large, an excellent handheld port of the popular fighting game. It successfully transitions the core mechanics of the console version to the 3DS, and doesn't skimp on the details. While it should come as no surprise that certain aspects of the fighter had to be toned down to fit onto the tiny 3DS cartridge, the port provides hours of entertainment for fans of fighting games with nary a blemish in sight. Additionally, the 3DS version is host to an array of exclusive features, from collecting figurines via the handheld's built-in StreetPass feature, to touch-screen controls ideal for getting newcomers to the series acquainted with the basics.
Visually, the game retains as much of the console iteration's graphical quality as realistically possible. While certain visual elements have been sacrificed in the switch to the handheld, the port remains remarkably true to the console's unique visual stylization. Previously animated backgrounds have been made static, and overall visual finesse doesn't match up to the original. This should hardly come as a shock, but what's truly impressive is the amount of graphical quality that remains intact.
This is one title that does a great job in showcasing the technical prowess of the 3DS. Visual quality aside, the 3D effect itself is quite impressive indeed, if a little unnecessary. The added depth does little to improve upon the already satisfying experience, though scrolling through menus and viewing your figurines in 3D does add an additional layer of immersion. There's also an option view the battlefield 'dynamically', which simply changes the camera angle during fights to a perspective that further shows off the title's 3D capabilities. The perspective does add further emphasis to the effect, especially with the 3D slider ramped all the way up, but it's not ideal for gameplay.
The controls themselves prove to be more of a mixed bag. This is a game best suited for traditional gamepads, and while the available options squeeze the most they can out of the comparatively limited handheld configuration, it's just not as tightly knit. Of particular note are the cramped shoulder buttons of the 3DS - they just aren't built for the exacting precision fighting fans crave when pulling off combos and the like. That being said, for all intents and purposes, the controls suffice in delivering as close of an experience to the console version as possible. The option to utilize the touch screen to pull off combos is a welcome addition for newcomers to the series and those not as adept at fighting games, but avid fans of the genre may scoff at the simplicity of this method.
All in all, Super Street Fighter IV 3D Edition delivers the goods in what manages to be a faithful recreation of the popular console fighter. It's a full-fledged Street Fighter experience optimized for Nintendo's 3D handheld. Given the relative scarcity of well-executed handheld fighting titles, it's a treat to play. It's well worth the price of admission.
If there is only one constant in the video game industry, it is certainly Call of Duty. The series, which originated on the PC in 2003, took off in 2007 with the release of the original Modern Warfare. Since then, Activision has taken great advantage of its new cash-cow, releasing a new title every year, and making sure that no newly released console goes without a version of the franchise.
And so of course Activision had a version of Black Ops II ready for the release of the Wii U. The game's single player campaign is a direct sequel to the original Black Ops, and alternatively takes place in the near-future world of 2025 and the late 1980s. The 1980s directly feature the characters from the first Black Ops,, while the near-future setting features Mason's son David. To be completely honest, the story is relatively bland and full of military tropes, but there is one incredibly impressive thing about it.
Instead of just presenting a linear "Run from A to B" experience, the developers over at Treyarch have implemented player choices, and even more impressively, they have actually made these choices matter. It's hard to give examples without spoiling the game, but there will often be choices that are not presented as such to the player which is particularly impressive even when compared to games with much better stories.
Since this is a Treyarch Call of Duty, the Zombies mode also makes a return, with a new "TranZit" mode that places you and co-op buddies on a bus that makes its way down the road as you fight off more and more zombies along the way. It certainly ads an interesting twist to Zombies, but it sort of remains the same thing it always was.
The multiplayer ends up working just about the same as it always has as well, with a few major changes. Most importantly, class creation is now handled with what Treyarch has coined the "Pick 10 System", which allows you to pick exactly 10 items. Everything is included, from the core weapon and its attachments to every single perk you take. As a result of this system you can also eliminate entire categories of weapons, even eliminate your main weapon entirely, opting for a knife instead, in order to make room for more perks and grenades. While it might not sound like much, this system allows for far more experimentation than the old system did, and therefore more variation in the other players you encounter.
To be completely honest, I was shocked by how good Black Ops II ended up being. I expected a fully competent game, but Treyarch surprised me by putting far more effort into both the single player and multiplayer than they needed to, and its fantastic to see someone actually trying to make this franchise better instead of just endlessly iterating on the same basic ideas over and over again like Infinity Ward seems to love doing with the games they release.
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