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Posted:
2010-12-08

gamerjay

Super Gamer Dude

Xbox 360

7.3

It has been fifty years since the events of Fable II and Albion is now in the industrial age experiencing widespread hunger, oppression and general misery. The game portrays the ugly side of industrialization, children working in factories, beggars loitering on street corners and a cold blooded tyrant in charge. The son of Fable II’s hero plays the despot sitting comfortably on his throne while sucking the metaphorical life blood out of his subjects. They’re calling on their hero, that’s you, and, being a sibling of the oppressive tyrant, you have some control over a faction of military forces adequate to oust the despotic King from power and restore some sort of normal life to the land and its people.

The whole plot of the game is that of a a typical fairy-tale. Based on the original gameplay design of Fable, you face many combats on your journey, defeat creatures lurking everywhere, collect different hidden goodies, and discover the world of early Britain. Its fairly easy but it’s enjoyable. Fable III does not exactly resemble the standard Fable franchise; but it’s close. In this game you need to gather hordes of followers to move into the next level or move closer to the throne, unlocking new gameplay components, improving your hero’s attributes, and finally overthrowing the King.

To aid your popularity and increase you power base you have to do things as diverse as giving alms to needy beggars and shaking hands and making deals with high placed leaders. The game’s goal is not just to get to the throne, but to hold on to it. The people who helped you along the way come to demand that your promised rewards to them be forthcoming. You cannot simply ignore them; you must try to accommodate their demands.

Although any player, newcomer or expert, can finish this game without getting knocked down, it gives a chance to show off the ruler inside you. There are lots of things that can be done in the game. You can build a family, commit murder, work on odd jobs and even customize your own look. Because of its streamlined gameplay, improved graphics, and fluent animation it’s a step up the ladder from previous games and provides players with a lot of enjoyment.

User Reviews (56)

- 56 reviews

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Posted:
2010-12-18

gamerjay

Super Gamer Dude

Sailing, in the true sense of using great big white sheets of material to gather the wind's power allowing you to move forward, without any engine powering you is extremely technical and hands on. Most of us have seen people winding ropes and ducking crossbeams, and on bigger boats, climbing up masts. SAIL SIMULATOR 2010, as it needs to, if it is to have any chance of achieving some degree of realism, models every sail and rope. then there is the rudder and, in some cases, the keel to keep control of. Racing especially, or cruising, you’re constantly pulling this and hoisting that to grab ever ounce of power from the wind.

Although there are no tutorials explaining how to set sails and make use of the boats other functions, something can be learned from watching the AI in action. Fortunately the PC can take over any control at any time, so you can ease yourself in a bit at a time.

The overall visuals are not wonderful but a fair job has been made of modelling the sea. There are four locations off different coasts but that is irrelevant as only the sea conditions are of any consequence.

The simulator boats are of six types, ranging from the bouncy little Laser to the big seven-man Open 70. A catamaran will be available as an ad on. For the full and unbeatable experience and the thrill of competition, you need to join the groups of would be sea goers that turn up regularly on the Stentec server. Scraping past buoys, juggling racing lines, and all the other race tactics necessary in stopping others competitors from grabbing your wind are all involved. This is when Sail Simulator 2010 is at its best. A simple online ranking system uses individual performances to build an international league table.

Great fun for those who will never have any other way of trying their hands at the sport.

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Posted:
2010-12-29

gamerjay

Super Gamer Dude

PC Games

9.5

Partially based on the Lemmings’ concept, World of Goo will bring players into a challenging game of wit and intellect. Awww man this game to takes me back! Players need to guide the globs of goo through the fatal terrain towards the pipes that engulfs them. This unusual task must be done to turn the cute blobs into nodules that will build a towering framework until it reaches the exit pipe. When the exit pipe is reached by the structure, the goo blocks will turn into their original forms and run away for freedom. I really really love this game!

Every level offers a different kind of challenge. Usually the player needs to save a number of goo balls to move to the next level, so the player needs to be very smart in using the goo balls. It really does get pretty hard at times. The main goal of the game is to reach the exit pipe and let the goo balls transfer to the other end, so that you can play the next round. If you fail to reach the required goo balls, you will need to repeat the level until you get it properly. The scores will be based on both the number of goo balls saved and the duration of time spent on that level.

Unlike most games, World of Goo uses the real idea of structural mechanics in order to win the game. In other words, for the goo balls to transfer properly, the Goo towers need to be balanced so they it will stand, or else it will fall if the other side of the base is not properly supported. There are specially marked goo like the balloon goo that help balance the elevation and length of the tower. These special items are very useful in maintaining the proper stance of your tower.

It may sound very easy, but in truth it’s very difficult. Exit pipes are normally a long passage so you need to carefully study the structure you’re making or it will just end up being wobbly which will definitely affect the transfer of goo balls to the next level. The whole game is like stacking up Jenga blocks except that this time it’s on the virtual world. So the real challenge in the game is to study the physics of goo balls and its correct placement in the structure you’re planning to build. The game is made up of 48 missions so you have a long way of thinking and studying the perfect way to make the game easier.

To add more, there are very challenging levels where your usual way of making structures will not work. For example, the froggy swamps have poorly balanced bridges so you need to be extra careful with building the tower. This is where the special goo balls are very helpful so you need to carefully study what each can do to make your tower stand properly. The game has lots of challenging levels and you will definitely get hooked.

The graphic design, though, appears very generic. It may also appear too dark that distinguishing black goo balls are a bit hard. If it had been made more colorful it would have added to the whole appeal of the game. Finally, World of Goo is like playing our all time favorite games in a new way and a lot more challenging environment.

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Posted:
2011-01-25

gamerjay

Super Gamer Dude

PC Games

6.8

The question that definitely crops up and needs to be answered every time there’s a new game is, “Is the game fun?” Game developers don’t make games just for the sake of art; partly perhaps, but that’s not the crux of the matter. The game has to be fun to make the fans and players interested and eager to play the game. Of course there are a lot of factors and considerations before any game are deemed fun or not. One thing for sure; if the game can glue the fans and players to their seats playing the game for hours on end, there must be some fun there.

Developed by Giants Software, renowned specialists in the farming and forklift simulation games, Demolition Company is definitely not geared to reach for the moon. The graphics are just simply-detailed geometric shapes coupled with decent-quality textures. The controls of the game are straightforward and unfussy; even the game mechanics are easy to understand. As a demolitions contractor, your main goal is to demolish structures and shrink them into as much tiny pieces as possible. Though you might be limited to the tools you use, there may be times when you need to accomplish some other missions to clean-up and completely finish the demolition. Pretty simple game, don’t you think? And it’s not even that expensive of a game at under $30.

The fun part of the game comes from its very straightforward nature – breaking things; that’s it. There isn’t any music, flashy items, or sci-fi gadgets that can distract you from doing the main point of the game. You just have some vehicles and some tools you definitely need to smash things. Most importantly, the knocking down of stuff part is very efficiently done in the game. The simple graphics contribute to the game’s smooth performance, and the ease of the game’s learning curve actually contributes a lot. Some of the requirements needed to knock off a structure may prove to be quite monotonous, but that doesn’t always happen. All throughout the game, you almost always find yourself in front of an unsuspecting building, getting ready to knock it down to pieces.

Demolition Company has potentials for a big-budgeted game here. Imagine all the complex missions, sturdier and taller buildings, with more comprehensive physics engine, and enhanced development tools; now that would definitely make it a magnificent AA-game title. I’d like to build a fully-engineered, with high-end architecture type of building, complete structured from steel I-beams covered in plausibly-modeled concrete…and then be asked blow it to smithereens. One would also want to have the freedom on what walls will be knocked down, or how many explosives should be used to knock down the building quite perfectly. It would also be great if there was something that will guide one who’s playing the game on what tool or material to use in knocking down the structure. I should be able to identify the exact spots to hit the walls, the timing and types of explosives I need to take down the building without harming anyone, right on target.

Wow! Isn’t that fantastic? But that’s my imagination. Like I said earlier, Demolition Company isn’t trying any of those. It is simply a $20-swim game focused on using wrecking balls, the good old jackhammers and multiple-colored packs of explosive charges to smash down simple model buildings. The game is cheap, out-and-out simple fun, and a concealed treasure that may appeal to anyone looking for some kicks out of crushing colossal things into infinitesimal pieces.

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Posted:
2011-01-26

gamerjay

Super Gamer Dude

PC Games

8.0

Farm Frenzy 3 comes back to hit the PC and it brings with it a whole lot of excitement. I loved the first 2 games too. The game uses numbers to indicate each level, no more funny names like "Powder Street 1." As usual, the game is linear although there are times when you can skip at least two levels. For example, finishing Level 10 will give you the option to play Level 63 or Level 11, though levels such as this are very rare. Linear games may sound boring for some but this is specifically intended to prepare players for the ever increasing difficulty of every level.

The player needs to accomplish four goals in each level. Once completed, a star will be awarded. Bonuses are also given if the player finishes within the best time given. The given time vary depending on each level, some levels are disappointing because even just a second behind the time will cause you not to be awarded with the bonus. These stars are very useful in upgrading the farm. Farm upgrades can range from improving existing farm houses to creating new buildings. Added to the level bonus, the player can also get trophies if he successfully achieves certain goals.

Farm Frenzy 3 uses the usual gameplay of its previous franchise. The player needs to use the allotted money at the beginning of the level to achieve the goal. He can use it to buy new animals such as penguins to achieve the goal faster. The player can also sell products in case he needs money or runs out of space. The idea is to complete all the objectives in the best time possible.

Unlike the previous installments, the graphics appear in 3D style with shadows and depth thus far more realistic. This, however, causes flaws to the engine. In some PCs animations will appear sluggishly slow especially, something apparent with older PCs (or my fathers lol). This is usually uncommon with current PCs which suit the requirements of the game engine. In a good console the game will look pretty much an advanced version of Farm Frenzy.

This casual game is perfect for those who love goal-based gameplay. Of course, this installment is very welcome for the numerous fanatics of Farm Frenzy. Each level will take around ten to ninety minutes to be completed. And in this time the game will take players into a new kind of gaming experience. Usually the game costs around $9.95, a price that rightly fits the fun it holds. Although some may find the linear gameplay boring and usual, there are a lot to find in this novel game. I would give this game an 8/10.

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Posted:
2017-04-29

gamerjay

Super Gamer Dude

PC Games

6.0

Shivering Isles is a full-grown expansion of The Elder Scrolls IV: Oblivion. This game offers more by bringing new realms to explore including an extended major quest. The game features more characters, items, armor and enemies where gamers can interact among themselves. Other than the new theme, there are no major modifications when it comes to your gaming experience. Shivering Isles isn't really the most sought-after expansion, but it provides exceptional significance based upon the game’s substance alone, which makes this superb game more exciting.

As you install Shivering Isles, you instantly get access to the game using any character and despite any advancement throughout the game. The new adventures start with a mystifying portal that appears on a nearby island in Nibben Bay. Naturally, gamers like us proceed forward into the portal. There, you get to meet a character named Haskill who informs you that you’ve cross the threshold towards the Shivering Isles, the empire of the Daedric Prince of Madness, Sheogorath. The world is split into two - the cheerfully strange world of Mania and the more solemn, vague lands of Dementia. The ruler of the two worlds is Sheogorath. You must perform his deceptive demands and ascend in rank in the Court of Madness. The decisions you make as you fulfill his demands have significant and permanent effects on the game world and storyline.

Most parts of the game are filled with extensive chain of quests. As you accomplish them, you increase your rank and ultimately obtain the title of Madgod of the Shivering Isles. Majority of the quests involves going through complex dungeons and collecting artifacts and battling enemies. Some of these quests are really interesting and tricky. Later in the game, you also become part of an outwardly never-ending sequence of one-dimensional quests that could be very boring. You can engage in various side quests by engaging in conversation the populace in the two principal towns of the story. This is a great diversion after spending too much time in dungeons.

The landscape of the game is fairly different from those you'll find in Tamriel or Oblivion, and it's all very attractive. There are numerous great views that you’ll surely admire. But behind these amazing scenes, a series of enemies are waiting for you, including giant insects, amphibian beasts, and a battalion of knights called The Order.

To battle all these enemies, the game features a new set of weapons, armors, and spells. By collecting recipes and materials through quests, you can even assemble your very own armor and weaponry. When you bring these materials to the proper blacksmiths, you can forge some very powerful pieces of weapons. You need not replace your current stuff with the new equipment; but you can certainly get a higher price for these forged items from the town merchants. Additionally, there are also new magic spells, which includes a useful magic charm that allows you to summon Chancellor Haskill for guidance.

Shivering Isles runs quite well, even though the frame rate trouble from Oblivion is carried through into the expansion. The expansion also has some issues about stability. There are multiple game crashes but this doesn’t detract from the gaming experience. It usually takes about 20 hours to finish the foremost quest line, however there are more to do after that. Shivering Isles offers a more imaginative world of fantasy gaming with the new features, characters and quests.

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Posted:
2017-04-29

gamerjay

Super Gamer Dude

PlayStation 3

6.0

Shivering Isles is a full-grown expansion of The Elder Scrolls IV: Oblivion. This game offers more by bringing new realms to explore including an extended major quest. The game features more characters, items, armor and enemies where gamers can interact among themselves. Other than the new theme, there are no major modifications when it comes to your gaming experience. Shivering Isles isn't really the most sought-after expansion, but it provides exceptional significance based upon the game’s substance alone, which makes this superb game more exciting.

As you install Shivering Isles, you instantly get access to the game using any character and despite any advancement throughout the game. The new adventures start with a mystifying portal that appears on a nearby island in Nibben Bay. Naturally, gamers like us proceed forward into the portal. There, you get to meet a character named Haskill who informs you that you’ve cross the threshold towards the Shivering Isles, the empire of the Daedric Prince of Madness, Sheogorath. The world is split into two - the cheerfully strange world of Mania and the more solemn, vague lands of Dementia. The ruler of the two worlds is Sheogorath. You must perform his deceptive demands and ascend in rank in the Court of Madness. The decisions you make as you fulfill his demands have significant and permanent effects on the game world and storyline.

Most parts of the game are filled with extensive chain of quests. As you accomplish them, you increase your rank and ultimately obtain the title of Madgod of the Shivering Isles. Majority of the quests involves going through complex dungeons and collecting artifacts and battling enemies. Some of these quests are really interesting and tricky. Later in the game, you also become part of an outwardly never-ending sequence of one-dimensional quests that could be very boring. You can engage in various side quests by engaging in conversation the populace in the two principal towns of the story. This is a great diversion after spending too much time in dungeons.

The landscape of the game is fairly different from those you'll find in Tamriel or Oblivion, and it's all very attractive. There are numerous great views that you’ll surely admire. But behind these amazing scenes, a series of enemies are waiting for you, including giant insects, amphibian beasts, and a battalion of knights called The Order.

To battle all these enemies, the game features a new set of weapons, armors, and spells. By collecting recipes and materials through quests, you can even assemble your very own armor and weaponry. When you bring these materials to the proper blacksmiths, you can forge some very powerful pieces of weapons. You need not replace your current stuff with the new equipment; but you can certainly get a higher price for these forged items from the town merchants. Additionally, there are also new magic spells, which includes a useful magic charm that allows you to summon Chancellor Haskill for guidance.

Shivering Isles runs quite well, even though the frame rate trouble from Oblivion is carried through into the expansion. The expansion also has some issues about stability. There are multiple game crashes but this doesn’t detract from the gaming experience. It usually takes about 20 hours to finish the foremost quest line, however there are more to do after that. Shivering Isles offers a more imaginative world of fantasy gaming with the new features, characters and quests.

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Posted:
2018-06-14

gamerjay

Super Gamer Dude

PS Vita

8.5

From the title itself, The Sly Collection, it’s quite obvious that all Sly games are put together to bring you to the HD era. The cartoon graphics that the Sly series have been known for looks much better on HD and fortunately doesn’t look crappy and cheap when played on the more advanced gadgets either. You could say that a lot of effort has been invested by Sanzaru Games in developing the makeover; suffice it to say that the original developer Sucker Punch must be quite happy with how the game has become such a delight.

The Sly series is an excellent blend of a platformer, stealth and action game rolled into one. The star of the game is a raccoon named Sly who is a member of the Cooper family the newest in a long string of thieves. He’s just as pleasant as the other characters in the game that include Bentley, the very intellectual turtle with glasses that are a dead giveaway; and Murray, a hazy, large pink hippo who’s quite adept at using his hands. The voice acting definitely contributes to the endearing qualities of the characters as well as to the sense of humor illustrated in the game.

The original game in the series, Sly Raccoon is quite the most distinct among the three games, though it features most of the basic elements that are present in all three; the difference is actually more on structure. As a whole, it’s basically a standard platformer, where you need to jump through various obstacles and dodge laser beams, evade searchlights and the likes. You also get to use Sly’s cane to get into hooks and let you wing across large gaps. In addition to its wonderful designs, the game levels are really responsive and provide the whole game with a personality of its own. It’s absolutely one of the best that the genre has to offer in the gaming world.

Sly 2: Band of Thieves, is kind of a complete variation in some aspects. There’s quite an emphasis on stealth as opposed to the bouncing feature present in the first Sly. There are other tasks that you need to complete as well; which include stealing keys from the guards’ pockets and hand-gliding through the air. The second Sly has more variety than that of Sly 1. If you consider the gameplay, Sly’s friends are quite prominent in Sly 2 and this largely contributes to making the game a lot more fun.

Unfortunately, Sly 3: Honor Among Thieves, doesn’t have that much distinction from Sly 2, which isn’t surprising at all. However, the variety and inventiveness come in the form of the missions and some new characters hold the game together and manage to make the sequel still interesting to some degree. There are also challenges that may present some break in the monotony, though totally optional; but if you want to enjoy the game fully, you might as well try them.

All three games of The Sly Collection combined into one title makes up for an awesome experience. Great personality abounds in the games and can provide gamers a terrific time playing them. Developer Sanzaru Games absolutely made a hugely successful move in handling the classic game.

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Posted:
2013-06-11

gamerjay

Super Gamer Dude

PlayStation 3

6.7

This is just one of the animation films of Dreamworks that became very successful in the box office. No wonder it was quickly adapted into a game for Xbox 360 and other game consoles. The tie-in of the movie with the game is just awesome as you still can remember freshly all the scenes of the film with this game.

If you have ever enjoyed that one particular animated movie and would love to play it in your game gadget, well, fans of the Megamind do not need to think about that since the game has finally been released. It is always nice to control your favorite animation character and help him with his missions. This is what you will feel when you play this game. The appeal that the movie had for its audience it will also have for gamers. It is highly entertaining and fun.

The story starts as a crime wave hits the city. Your aim is to stop the villains. In this game, you get to control the main character, Megamind, and let him jump, throw switches, kill things and solve all the puzzles being thrown at you. The target gamers of the game are mostly children so expect a little simplicity and the lower levels of difficulty. So for each level, you will be given tons of obstacles and puzzles to play. As you win each stage, you also get closer to the villains who committed the crimes.

The controls of the game have been made simple so that kids, the main target audience, can easily pick them up. The animation was also made more colourful and child friendly. The graphics are well executed as well as the audio; the voice acting is superb just like in the film. That extra touch of humor has helped to make the game more enjoyable and prevented it from becoming boring. The presentation made things better and the production team did a good job in presenting the game for a varied audience age group. This game will certainly have the kids enjoying every scene.

All in all, Dreamworks Megamind: Ultimate Showdown is one of the best games ever released at present. It is totally entertaining, hilarious fun, and exciting. It is made for children but even adults will get addicted to this game. If you loved the film, you will also love the game. It sure did a good job in adapting parts from the film. Playing the game almost feels like watching the movie all over again. I would recommend this game to anyone that liked the film.

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Posted:
2010-10-08

gamerjay

Super Gamer Dude

PC Games

7.0

F.E.A.R. 2 Project Origin takes you to the paranormal world of Alma, a prodigy of a young girl subjected to suffering. Unlike the first game which reached to the insides of our souls, Project Origin merely touches the surface, a series of visions loosely bound. Fans of shooter games however, will rejoice at the fact that the bullet blasting is great to the core and has enough charisma to keep you playing the single player campaign mode.

Project Origin picks up where the original left off. You take the role of Michael Becket of the Delta Force, and together with your comrades, you scour the ruined city for Genevieve Aristide, the president of Armacham Technology Corporation. The game has little new to offer to fans who have played the original F.E.A.R., and Alma is reduced to an entity that is something like the boogeyman. The fright scenes that have drawn our attention on the last game, it has become predictable.

Its developers may have an inkling of this, and so they have built on the games’ atmosphere. It is eerie, creepy, and filled with tension. Your flashlight flickers and mysterious fogs envelopes you, or when the music changes to signal the incoming monstrosity out to get your skin and bones. The sounds of the game have done a great job, I just wish that that the visuals have followed suit. There are areas in which the mixture of light and dark are excellent, giving the game a moody shadow. In some areas, however, there is a noticeable lack of lighting and shadows, and it just doesn’t feel right, or scary. The occasional clipping and glitches as well reduce the quality of the game.

You will battle out the same monsters that you have encountered from the original F.E.A.R. game, though as they attack you, you can activate reflex time to slow down your super fast enemies and engage in real – time gun battle. Grenade explosions create visual distortions, an airstream is created when a bullet is fired, and others sounds are muffled. The weapons you will use are nothing new, but they have variety enough to make shooting a pleasure. This game is alright, but certainly nothing special by any means though.


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