This edition differs from the standard edition by having quite substantial, nearly three hours, footage of daring SAS actions and interviews with former SAS personnel, all this being well worth seeing more than once if you can drag yourself away from the game. There is also added material such as game walkthroughs and game history.
As for the game itself, it is a single player action game absolutely packed with thrills and a lot of really unexpected moments. The audio is of high quality and the visual presentation is terrific, however, the shortness of the campaign is unusual for an average first person shooter, though this is not a major problem. This Modern Warfare story looks better on the screen than the previous versions of Call of Duty. As to the above mentioned campaign shortness, anybody who is used to this kind of game can probably finish it in six hours or less, way too short for me, leaving the player wanting more from a game as good as this. It deserves better but it is still worth playing.
Having complained about the shortness of the campaigns, you can of course extend it a little if you decide to raise the overall difficulty of the game by giving yourself more difficult challenges against more dangerous adversaries, also making the game a little more entertaining than it already is. The story in this game is told from multiple perspectives. You can play as US Marine and British SAS operatives in a campaign that takes you from a rainy night at the sea, on a boat that is in the process of sinking, to a secret missile store, and it is up to you to save millions of people from the imminent nuclear-powered death. There are many difficult moments along the way in this artificial but realistic world that is filled with war. The action all through is straightforward and comes with a compass at the bottom of the screen that shows the direction to take to where your objective is situated. In spite of this you will find that moving from one point to another is not as easy as running in a straight line.
You will conduct huge assaults in the Middle East and you will be moving from house to house as you take out a never ending stream of enemy troops along the way. In this game up to eighteen players can get online and get into a match in 16 different scenarios. The actions are varied and in some levels you find yourself fighting in restricted spaces and cramped positions where grenades and shotguns are the order of the day. There are many modes which you can choose from, all of which, besides requiring the firing of high tech weapons and tossing of grenades, needs the use of brain power to undertake tactical moves to gain points. Under certain circumstances you are able to involve a UAV drone which has upgraded radar that makes the enemy positions show up on your screen map show for a limited time. Regardless of the mode you are in, there is always something to keep you on your toes and fully occupied.
If you like a first person shooter multiplayer, then Call of Duty 4: Modern Warfare is one for your wish list. With the added SAS footage it’s well worth the money.
This is a game for the very young or for you and your older friends after a few tinnies. As said above the game is really aimed at pre teen children, providing them with a variety of pets to choose from, some more attractive than others, and, having chosen their pet, they can then dress it up in many different clothes and accessories, some more appropriate than others. However the idea of selecting the pet they want to play with limits them to some degree because they must unlock the pets in order. When the game starts off each of the players are given three tickets for pets that they would like to adopt from the pet adoption centre. So they jump on the train to Pets Plaza where they watch the first three pets arrive. Then they will learn the names of the pets: Cuddliest Gray Tiger Cat, Cuddliest Bunny and Littlest Yorki or something equally unlikely.
When that is done they will go through a tutorial that guides them around Pets Plaza and teaches them how to buy in Meow Market, how to play in the Archade, earn Kibble coins, and how to dress up their chosen pets. They also learn how to get their pets to socialize with the environment and the people in it. As they go through the tutorial, they will see notifications and information about Meow Market popping out on the screen. The game has variety with over thirty different pets and you can toggle between four available locations at whatever time they wish. There are also well over one hundred different accessories and articles of pet clothing that they can use to customize their pets. Within the main game there are sixteen minigames that they can play with their chosen pet.
The controls used to play are the directional pad, the B button and the A button, making the game very easy for even very young kids to play. The game instructions use screen images to show them to do and what the purpose of the game is. They will keep getting messages on the screen as to what to do, and this can be rather annoying to adults but kids find, what seems like continual nagging, amusing. This game is made for those kids and adults, but mostly kids, who like dressing up or variations on the well worn customization theme.
All in all Littlest Pet Shop is a fascinating game for the very young ones but teenagers and above will not enjoy it except after a few beers with their friends when they can compete to make the most stupidly clothed and accessorized animal.
Decepticon or Autobot, good or evil; which do you want to be today?. Transformers: War for Cybertron gives you the choice. The action takes place in the course of a civil war between those two sides with the aim of controlling Cybertron and Meagatron is out to harness the power of Dark Energon to the advantage of the Decepticons.
The action is better than good, but the characters are better still, running around doing gamey things like picking up guns and ammunition, health and shield powerups and the like, and using them to blast the other side. The defining difference between this and the many similar games of its type, and its saving grace, is the ability to change form animate being to animated machine at will and at any time. The animations depicting the actual transformations are stunning and imaginatively well designed. The ones that take place when airborne are especially spectacular. It is a pity that the visual textures do not do justice to these transformations, or indeed to the rest of the game.
After completing the a campaign on the side of the Decepticons and starting over as an Autobot for more missions, I didn't really find a great deal of difference between the two modes. The pattern of action is pretty similar; a few robots to fight, some mini-boss battles and ending in a superbattle between Omega Supreme and Trypticon, the autobot and Decepticon chiefs respectively.
Yet despite all that, what you do get is a very good game, possibly the best Transformer title so far. Apart from the graphic texturing the presentation is fine. A good yarn which could have a little more variety, being wholly set in Cybertron, but well worth some time and money.
When we talk about Dragon Ball, gamers can always relate to the name as this is the most popular animation during their time. It certainly has been during my time! The anime world has gone crazy and many gamers are just so into the characters of the games. This anime game and its characters first became famous due to the animated TV show and even movies. So, anybody who hears about Dragon Ball, the game, will certainly be interested to play it immediately. This review will give you a brief idea of what is inside this game. This review of this Dragon Ball edition will show you how this game becomes as exciting as gamers would expect it to be. However, does it live up the hype?
The Raging Blast is the newest addition in the long series of games under the Dragon Ball name. This game offers lots of action, humor and empowering fight scenes. Most movements and action are adapted from the series. There are different modes to play in this game. There is a training mode wherein Goku trains Gohan of the different techniques and attacks that they can use. In this mode, you get to practice different kinds of attacks like dash, charge, smash and some defense moves. So before you get into the real fight, you can first practice the attacks that you can do. This will also get you familiarize with the buttons and controls of the game.
There will be different sagas to play; the Saiyan sage, Frieza saga and Androids saga. There will be lots of fighting in these sagas that you must win over. I found a couple of them to be very hard to complete. I even asked myself why am I even trying, this is impossible! There will also be scenes or moments taken from the TV animation or movies. These will let you relive the memorable moments of the characters of the game. As you play the sagas, you will be able to unlock characters, gain special skills and powers and pick up items that you can use to improve your defense against enemies.
Aside from the story saga that you can play, there are a variety of fighting game modes to enjoy like Arcade, Survival, Time Attack and Tournament. This gives you the chance to compete with 16 other players. You can also do the online combat which gives you connections to other online players.
What I don't like about the game is the camera angles. It seems to be kind of pain in the ass. It will pan out and you will find yourself wondering what the hell just happen. The fights though are overly predictable, it just seems to be the same thing over and over again. You have have to build your keypower slowly and it did nothing to hold my attention for very long. There are 70 characters but there are no real differences between them, which is very disappointing. Also, playing with friends locally sucks, it is a split screen and hard to follow.
The graphics and visuals are very striking. It has really adapted the appearance of the TV series. Probably the best feature. I think this is what anime games are all about. The audio and voice acting are also well done (they are accurate). The smoothness of the presentation and progress of the game is noticeably good which you cannot find in other anime games.
In conclusion, I am disappointed with this game and wouldn't recommend it to anyone else. Not the greatest fighting game by any means!
With this game you get exactly what it says on the label. With Theme Hospital you can look forward to creating a hospital and construct scenes in it that you may come across in a real hospital, and attempt to overcome all the many difficulties and meet all the challenges that running a real hospital presents.
You have to juggle combinations of the welfare of your patients, the needs and safety of your hospital’s medical and ancillary employees, and the limited budget and medical facilities at your disposal. This is a game of strategy, quick thinking and calculation. It is, as the name suggests very similar to other theme games but with, in my opinion, a very much more interesting and entirely different scenario. In this game, some of the medical facilities included in your responsibilities are X-Ray machines, scanners, electro cardiograph devices and many more advanced bits of technology.
You are also responsible for such in hospital services as pharmacies, operating theatres, emergency rooms and all the other necessary hospital departments. You will also have to deal with the finances of the site, making sure your services will earn enough money to pay your employees, maintain facilities and, most importantly, look after your patients, hopefully, eventually discharging them after curing them. So strategy is very well tested in this game, and, if you are up to the basic task of running your hospital you can go for expansion with even greater challenges.
The success or failure of the hospital will all depend on you. The game keeps you on your toes, your mind working towards the successful running of a very complex exercise in management skills. It has good graphics, realistic voices and movement, also with a degree of humor. There is also a demo version that you can download to see if it is for you, so what have you got to lose.
If you enjoyed playing sim city and other theme games then you will also enjoy Theme Hospital. Playing this game will make you realize just how complex and exacting the life and death decisions needed in the running of a hospital really are. Fascinating, varied, and full of unforeseen incidents, it is well worth getting hold of. I can highly recommended it and at the current price its a snip.
The concept revolves around a light but action-packed adventure game. The main characters – Puss in Boots, Donkey, Fiona and Shrek – as well as the storyline of the game are the same as those in the movie. You have to undergo different levels and challenges in a series of linear gameplay as you embark on renegotiating Shrek’s contract brought by an error in judgment when he inadvertently signed off his life to Rumplestiltskin. You can now determine that the whole movie concept has been incorporated in this video game.
The dialogues in the video game have been carefully developed although there are some awkward moments when conversations unexpectedly pop right in the midst of a gameplay. The game has also been dotted with CG movies, which blend quite well and actually make for an excellent overall presentation.
A built-in quick tutorial at the start of the journey in the game, to make sure that you get familiar with the controls first; using both the Nunchuk and the Wii Remote. The integration of the different levels with various puzzles is ingenious and amazingly fits in. The progression is not so intricate and very easy to understand and follow.
The different challenges and levels are so designed to extract all your wits before you can even achieve a single goal. There are puzzles along the way that provide another stroke of challenge to the video game. The game developers absolutely succeeded in its aim to cater to younger gamers. This is immediately noticeable even at the early stages of the game with easy-to-follow instructions. You may think there’s not enough challenge here for more mature players (I, for one, met my untimely demise twice, and purely out of sheer carelessness); that may be so but I must say I totally enjoyed the game from the get-go, despite the so-so challenge.
The main problem and loophole of the video game is the failure of the creators to extensively combine the aspect of the game towards the controller. The addition of Wii-waggle detracts more than contributes to engage the senses of the players. The sound sequences are so tame and dull that they fail to enhance the sensation of fun and pleasure.
That is not to say the game itself is a failure. It has bounced back quite well in the cooperative mode where family and/or friends can play the game (up to three players) together. Interactions are much better here, especially that the camera is remains focused on all characters, which leaves the players no other choice but to work together.
The game quality is rather a mixture, production-wise. In general, textures of character models and the surrounding environment come across as fine-quality; although several ungainly facets are scattered around. Also, the framerate deteriorates when the view pans up close, making everything appear like blocks.
The soundtrack certainly makes up for the deficiency in looks, with amazingly jovial beat and suitable themes that change along with the scenes. I’m not too keen on trying to figure out which actors’ voices are used; suffice it to say that the performances are all first-rate. I especially find Donkey’s nursery rhymes interpretation very appealing.
Shrek Forever After isn’t just plain hype – think of it as a “side dish” to the movie, which fans and gamers alike would definitely find savory enough. The multiplayer components certainly have something to keep younger gamers going long after it is over. There’s a sense of the anticlimactic here, though; the escapade seems to end all too soon. Since there are no extra modes, unlockables or some other gameplay features, you’re back to the camp after six hours with…nothing; except perhaps for the option to start the venture all over.
The question that definitely crops up and needs to be answered every time there’s a new game is, “Is the game fun?” Game developers don’t make games just for the sake of art; partly perhaps, but that’s not the crux of the matter. The game has to be fun to make the fans and players interested and eager to play the game. Of course there are a lot of factors and considerations before any game are deemed fun or not. One thing for sure; if the game can glue the fans and players to their seats playing the game for hours on end, there must be some fun there.
Developed by Giants Software, renowned specialists in the farming and forklift simulation games, Demolition Company is definitely not geared to reach for the moon. The graphics are just simply-detailed geometric shapes coupled with decent-quality textures. The controls of the game are straightforward and unfussy; even the game mechanics are easy to understand. As a demolitions contractor, your main goal is to demolish structures and shrink them into as much tiny pieces as possible. Though you might be limited to the tools you use, there may be times when you need to accomplish some other missions to clean-up and completely finish the demolition. Pretty simple game, don’t you think? And it’s not even that expensive of a game at under $30.
The fun part of the game comes from its very straightforward nature – breaking things; that’s it. There isn’t any music, flashy items, or sci-fi gadgets that can distract you from doing the main point of the game. You just have some vehicles and some tools you definitely need to smash things. Most importantly, the knocking down of stuff part is very efficiently done in the game. The simple graphics contribute to the game’s smooth performance, and the ease of the game’s learning curve actually contributes a lot. Some of the requirements needed to knock off a structure may prove to be quite monotonous, but that doesn’t always happen. All throughout the game, you almost always find yourself in front of an unsuspecting building, getting ready to knock it down to pieces.
Demolition Company has potentials for a big-budgeted game here. Imagine all the complex missions, sturdier and taller buildings, with more comprehensive physics engine, and enhanced development tools; now that would definitely make it a magnificent AA-game title. I’d like to build a fully-engineered, with high-end architecture type of building, complete structured from steel I-beams covered in plausibly-modeled concrete…and then be asked blow it to smithereens. One would also want to have the freedom on what walls will be knocked down, or how many explosives should be used to knock down the building quite perfectly. It would also be great if there was something that will guide one who’s playing the game on what tool or material to use in knocking down the structure. I should be able to identify the exact spots to hit the walls, the timing and types of explosives I need to take down the building without harming anyone, right on target.
Wow! Isn’t that fantastic? But that’s my imagination. Like I said earlier, Demolition Company isn’t trying any of those. It is simply a $20-swim game focused on using wrecking balls, the good old jackhammers and multiple-colored packs of explosive charges to smash down simple model buildings. The game is cheap, out-and-out simple fun, and a concealed treasure that may appeal to anyone looking for some kicks out of crushing colossal things into infinitesimal pieces.
Farm Frenzy comes back to hit the PC and it brings with it a whole lot of excitement. I loved the first 2 games too! The game uses numbers to indicate each level, no more funny names like “Powder Street 1.” As usual, the game is linear although there are times when you can skip at least two levels. For example, finishing Level 10 will give you the option to play Level 63 or Level 11, though levels such as this are very rare. Linear games may sound boring for some but this is specifically intended to prepare players for the ever increasing difficulty of every level.
The player needs to accomplish four goals in each level. Once completed, a star will be awarded. Bonuses are also given if the player finishes within the best time given. The given time vary depending on each level, some levels are disappointing because even just a second behind the time will cause you not to be awarded with the bonus. These stars are very useful in upgrading the farm. Farm upgrades can range from improving existing farm houses to creating new buildings. Added to the level bonus, the player can also get trophies if he successfully achieves certain goals.
Farm Frenzy 3 uses the usual gameplay of its previous franchise. The player needs to use the allotted money at the beginning of the level to achieve the goal. He can use it to buy new animals such as penguins to achieve the goal faster. The player can also sell products in case he needs money or runs out of space. The idea is to complete all the objectives in the best time possible.
Unlike the previous installments, the graphics appear in 3D style with shadows and depth thus far more realistic. This, however, causes flaws to the engine. In some PCs animations will appear sluggishly slow especially, something apparent with older PCs (or my fathers…lol). This is usually uncommon with current PCs which suit the requirements of the game engine. In a good console the game will look pretty much an advanced version of Farm Frenzy.
This casual game is perfect for those who love goal-based gameplay. Of course, this installment is very welcome for the numerous fanatics of Farm Frenzy. Each level will take around ten to ninety minutes to be completed. And in this time the game will take players into a new kind of gaming experience. Usually the game costs around $9.95, a price that rightly fits the fun it holds. Although some may find the linear gameplay boring and usual, there are a lot to find in this novel game. I would give this game an 8/10.
Sega Superstars Tennis is all about playing Tennis with a twist. The Tennis games feature 15 Sega classic game characters. The characters are all well known and recreated here to play tennis. You can play with or against any of them and travel through well known and well loved SEGA game landscapes, some of which you will not have seen rendered with the quality of graphics used here, and play in tournaments at all of them if you so wish. All the characters are different in their strengths and weaknesses and have varying degrees of skill allowing you to match, or for more fun, mismatch them. There are even characters from SEGA games making up the spectators and guest appearances by some famous ones.
The courts, on which you can play doubles or singles, are of fantastical designs and so are pretty unusual, but then, so are the players and their methods of play. The music fits in well with the mood of the game. But what are equally in this game are the mini games that it offers. Most of these mini games are incorporated in with the tennis. You can have puzzles, rockets, arrows and other distracting games to play, giving a break from the constant banging of balls.
Its an interesting variation on the tennis theme and is well thought out and has a great deal of visual humor; watching such unlikely characters darting about a strange tennis court is a joy in itself.
If your wish list includes a game that only lasts two hours then you are in luck. If your wish list includes a game that only lasts two hours and is pretty awful then you've hit the jackpot. Even two hours is too long.
Taken from an autobiographical book and very much exaggerated, your character is Richard Demo Dick Marcinko, a former Navy Seal, a real person. The voice is supplied by Mickey Rourke, a good choice for many reasons, but he doesn't seem very interested in the proceedings.
The weapons handle terribly, the enemy AI is worse and most of the levels worse still. Stealth kills offer the only slight bit of enjoyment in the game. Most of the game is spent just running from enemy to enemy, taking advantage of the handy invulnerability that his invincibility shield provides.
To use the words of a professional reviewer, the really smart thing is to quit early, uninstall it and play something else instead. Enough said.