Kinect Sports features six main sport types: Football, Bowling, Track & Field, Boxing, Volleyball and Table Tennis.
Football is a good place to start to illustrate the difference the Kinect system makes to p[aying these games. Unlike other video football games you use your feet. If you are in an attacking role you kick the ball either to pass or shoot; if in a defensive role you move from side-to-side trying to block passes; if in goal you need to use your full body to block shots. Because it's a game with a physical side to it, it is energetic, and, not needing a controller adds immensely to the sense of belonging in the game.
In Track and Field you get he usual Javelin, Discus, Long Jump, Sprint and Hurdles. Jogging on the spot to run, performing the relevant arm movements to throw. It's almost unnerving to feel the reality of the thing.
Bowling, Table Tennis and Boxing are also included. In bowling, you just mimic the normal bowling actions, reaching left or right to pick up the ball, aiming, then swinging your arm forwards. You can even apply spin.
In Table tennis you use your left or right hand as a bat, with a full range of ball control actions possible, such as spin and smash shots. Control is not perfect but if you have never used the system before you will be absolutely amazed.
Boxing is not so hot as the movements you make do not translate into sensible effects of punches landing; you might as well just be standing still and thrashing your arms around.
Last on thre list, Volleyball, is again not as good as the Football etc. You do not really get the feel of it.
There are also eight mini-games to play making it an all round experience.
Target Football is just penalty shooting against the clock. Kinect does an excellent job of judging shot direction.
Paddle Panic, requires you to face a relentless stream of balls across the table tennis table for you to hit back. They get faster as you go along.
The above and the other six are all as stand alones and these eight would have formed a package on their own.
Al this action can also be caught on camera and uploaded but viewing them as a replay needs logging in to a website.
There are some small issues with time lags but they are really not major when the whole thing is taken in context. Unfortunately finding your way around the menu is not so easy and you do need a bit of space between you and the screen, at least six feet for single-player games and eight feet for two players.
I was new to the Kinect system and was completey knocked out by by it. Go get this one, but, remember, you do need some other hardware to use the system and this is not included with the game, so check this out before you buy.
Sega Superstars Tennis is all about playing Tennis with a twist. The Tennis games feature 15 Sega classic game characters. The characters are all well known and recreated here to play tennis. You can play with or against any of them and travel through well known and well loved SEGA game landscapes, some of which you will not have seen rendered with the quality of graphics used here, and play in tournaments at all of them if you so wish. All the characters are different in their strengths and weaknesses and have varying degrees of skill allowing you to match, or for more fun, mismatch them. There are even characters from SEGA games making up the spectators and guest appearances by some famous ones.
The courts, on which you can play doubles or singles, are of fantastical designs and so are pretty unusual, but then, so are the players and their methods of play. The music fits in well with the mood of the game. But what are equally in this game are the mini games that it offers. Most of these mini games are incorporated in with the tennis. You can have puzzles, rockets, arrows and other distracting games to play, giving a break from the constant banging of balls.
It’s an interesting variation on the tennis theme and is well thought out and has a great deal of visual humor; watching such unlikely characters darting about a strange tennis court is a joy in itself.
Halo 3 starts where Halo 2 left off: a source of some complaint about this previous game was the lack of an ending: Halo 3 does have an ending and what an ending it is.
The layout of the game more or less copies that of the previous Halos but there are many new weapon additions. Lots of Brute weapons: the spiker, the mauler to name but two, all having devastating results on whatever you fire them at. A third person view opens up when these weapons are in use, quite an effecive trick. You also have access to a gravity hammer for removing large numbers of the enemy at one swipe.
Vehicle chases are more common in Halo 3. The familiar Halo vehicles are all here as well as some new ones such as the Brute Prowler. A new addition to the series is that of "equipment." These deployable special items, such as the moon bubble which have a variety of innovative effects.
The continuing story theme has the Covenant on its way to Earth, attempting to activate floating space weapons known as Halos, which could destroy civilization. The Master Chief and the other Earth forces of the UNSC are hard on their heels with some new allies, the Arbiter. Enough details, but I promise that you are in for a feast of fighting and exciting effects. There are also more options as to the number of players taking part and the on line abilities. In addition to the four-player co-op action, you can also play competitive solo and team-based multiplayer matches with up to 16 players on 11 different maps. As in Halo 2, you can customize these game types, and there's more to customize and it's been made much more interesting than in Hero 3.
The file sharing options can be used to send screenshots and saved films, these being replays of action from any of the modes in the game. The game automatically stores the last 25 or so sessions, and you can choose to save them more permanently from there. You can edit them down to the more savable bits.
The game is technically impressive: it maintains a smooth frame rate throughout, and looks very sharp overall with lots of impressive lighting and other subtle effects, the visual is even better. The voice overs are clear and the comments realistic and believable with a lot of dialogue between comrades on both sides.
A good follow on in the series, sometimes as good, sometimes better, but all through of a pretty good game.
Your main objective is to progress through levels by keeping the snaking, meandering balls away from a golden head. These balls spit out of the mouth of a frog which is rotating on the spot. You have to knock or guide them into gutters causing them to roll down its temples by clearing the colored balls rolling down the gutters. You will be controlling the frog. When three or more similar colored balls match up this causes the chain of balls to collapse, hopefully setting of a chain reaction and so eliminating even more balls. Of course you have seen the same thing before using cubes or blocks but this game has some novelty value. There are several levels that give different kinds of twists and turns on the basic theme, and, of course, different levels of difficulty. The stages and levels all have different designs with sometimes more than one gutter to complicate things.
There are helpers within the game like an aiming tool, a tool that can shoot combos, and a tool that will blast a few number of balls. One of the things I really like is this is a no brainer game. Not saying you don't have to have a brain to play it but after awhile you can just get really into it, kind of like Tetris; not a bad thing to say as Tetris is a classic.
A variation on a tried and tested match up three format but with some good new ideas and a perfect way of passing some time enjoyably. Well worth what you will pay for it as when you put it away you will, at a later date, find yourself taking it out again for some more attempts.
While this addition to the many chess titles on the market is not new, it came out in 2007, chess itself is very much older and much more complex that a non player can even imaginine. This, of course is a criticism that can be levelled at all courses aimed at newcomers no matter what format these courses come in; book, video or video game. Fortunately if you want straight instruction with no gimics it does not really matter which platform you play it on.
There is a very basic, but necessary tutorial to familiarize you with pieces and their positions and moves. It is useful at the early learning stages to be able to retake a move if you realize that it is not a wise one. Also you can remove any clock time limits on moves as it is unheard of for a newcomer to compete against the clock.
After some basic games you can take on computer generated opponents of varying degrees of difficulty, the higher degrees are also suitable for non-newcomers. The game of chess is in itself one of much fulfilment and great challenge. You need much concentration and patience while thinking out your moves although the computers responses are fairly fast. Any playing scenario,be it on a normal board or a computing device is welcome if it encourages the playing of this, the king of games and the game of kings.
For the most part, although not much different from other titles with non gimmicky graphics, this is a pretty well put together package, and as with any form of chess game, will provide the basics for a lifetime of improvement at the game.
First of all, if you are a Marvel super hero fan you will find that this game packs everything you could possibly desire in a game. If you are not a fan, then hard luck.
If there is a game that anyone keen on Marvel would want to play, it would be a game where the players know who the characters are. This is already a plus factor for this game; fans of the comic already know its characters and their powers. Marvel Super Hero Squad is packed with super heroes known to many, which you get to pick as members of your squad. And of course, like any other super hero story, this game focuses on the idea of hero versus villain. Each super hero will fight a villain also well known to people from the comic series. You will, as ever, get that well loved brawling in this game with attacks like, jump, punch, fire, grab and kick. And the main goal is to finish off the villains.
The story plot of the game is good, voice acting is great and graphics are passable. The interface and presentation are very good. The motion, presentation and transition are also well done. Missions are of different levels of difficulty which makes it challenging and exciting as well. The characters are also well presented and portrayed.
All in all, the game Marvel Super Hero Squad has lived up to the reputation of their comic stories. Of course, you cannot expect more from its plot to be much more than it is because of the material it is based on, it’s very much the same old themes but with familiar characters. OK for some but otherwise a non starter.
Honestly, I wonder how people ever got to buy this game; and no, I am not being overly judgmental. I am basing my opinion on the way I see it, and on its own merits it is not totally bad; for instance I love how it installs so fast. And as for the plot, I love building and constructing things, and rockets fascinate me. So what is it that makes it such a failure?
Sim games must never get boring, you should always feel the urgency of the time passing, and it must entertain you to succeed. Maybe that’s what Crane Simulator 2009 fails to do – entertain you. Yes, what you will do is entertaining in itself, but hey, I think spending lots of time completing a single task which is very simple is too much to ask. Everything is just so slow, and the tasks are just so repetitive. You will probably yawn while waiting for to finish up the floors or walls. And ironically, you will be given another break after you complete the task. Too many dull moments, I guess?
Okay, maybe there’s some way we can speed things up. No there isn’t. Everything you do must be checked on its precision, even picking up a single item. And even if you get more points for each task, it’s still pretty frustrating not being able to finish it sooner than you would want. When you give up on your patience and fail to do a task precisely, you have to fix it all over again. And guess what, there’s this foreman I want to call Mr. Perfectionist who will show a displeased expression on his face when you do not fix the task correctly.
Alright, the game wants you to learn to finish things in an orderly manner, but I guess no matter how orderly you might be, if you get bored everything just gets messed up. The graphics will not even entertain you, the menus are pretty stylish, but unfortunately the font size is pretty tiny. Yes, a waste of time again to get close to the screen to read everything. And unlike most simulation games, it lacks music. I believe this is an essential part of a sim game, as this gets a player in the mood of the game he/she is playing, and without it, of course, the game can be less fun.
Crane Simulator 2009 is simply far from reality. Constructions are never made at this pace, if they were even the smallest buildings and infrastructures would take years to build. Also if this was the case, I guess I would never apply to be a workman in this very boring profession. It is a game which measures more of your patience than your skill.
I was looking for some action - some lively entertainment that would keep me hooked while playing the game. It is not the worst, but definitely not on my list of the games I will go back to when I get bored of others.
I cant get enough of games in this genre; well they are great in themselves with the added bonus that you do not even need a high end PC to accommodate most of them. Just one average PC and you are good to go. But I bet Dark Tales: Edgar Allan Poe Murders in the Rue Morgue has something more up its sleeve to attract more gamers.
Well for an application on the PC the graphics are not bad in themselves, they are a bit glitchy sometimes, yet they do the job. And finding items is not that hard since the pictures of the things that you are looking for are not blurry and are not hard to identify.
Looking for the items themselves is easy, as most of the items that you will need are sparkling. Furthermore, in the easy mode of the game, the hint time recharges a lot faster. And you can expect it to recharge a bit longer when the difficulty increases. The sparkling of the items also disappears as the difficulty gets higher.
However, the game with its simplicity still has some faults as nothing is really perfect.
For instance, there nothing much going on here to attract gamers. The murder thing and that you need to investigate are already themes from previous games like this and we were hoping for a different theme. There goes another murder game.
The graphics are great but some glitches are still noted. There is no audio to complement the total character of the game, which is not hard to do. It may seem that we are asking for too much. But the price really suggests that the game has a sort of quality attached to it. Which sadly it does not possess that.
Ordering the whole package just gives you a 20 to 30 minute extension of the whole game. Almost useless if you ask me, and why would you spend more money on the whole package if you are not even enjoying the basic package. So what is the use of buying?
And besides, for a game that is in this price range, you can expect people to think they will be getting a much better game; but it fails to deliver. There are many games out there that do not charge that much yet they are giving great cash deals for better gameplay. Overall the game is OK for what it is, yet it does need to undergo many changes to make the players see that they are getting moneys worth.
This is just one of the animation films of Dreamworks that became very successful in the box office. No wonder it was quickly adapted into a game for Xbox 360 and other game consoles. The tie-in of the movie with the game is just awesome as you still can remember freshly all the scenes of the film with this game.
If you have ever enjoyed that one particular animated movie and would love to play it in your game gadget, well, fans of the Megamind do not need to think about that since the game has finally been released. It is always nice to control your favorite animation character and help him with his missions. This is what you will feel when you play this game. The appeal that the movie had for its audience it will also have for gamers.It is highly entertaining and fun.
The story starts as a crime wave hits the city. Your aim is to stop the villains. In this game, you get to control the main character, Megamind, and let him jump, throw switches, kill things and solve all the puzzles being thrown at you. The target gamers of the game are mostly children so expect a little simplicity and the lower levels of difficulty. So for each level, you will be given tons of obstacles and puzzles to play. As you win each stage, you also get closer to the villains who committed the crimes.
The controls of the game have been made simple so that kids, the main target audience, can easily pick them up. The animation was also made more colorful and child friendly. The graphics are well executed as well as the audio; the voice acting is superb just like in the film. That extra touch of humor has helped to make the game more enjoyable and prevented it from becoming boring. The presentation made things better and the production team did a good job in presenting the game for a varied audience age group. This game will certainly have the kids enjoying every scene.
All in all, Dreamworks Megamind Ultimate Showdown is one of the best games ever released at present. It is totally entertaining, hilarious fun, and exciting. It is made for children but even adults will get addicted to this game. If you loved the film, you will also love the game. It sure did a good job in adapting parts from the film. Playing the game almost feels like watching the movie all over again. I would recommend this game to anyone that liked the film.
LittleBigPlanet 2 continues on the first games success by introducing a new campaign and story, building on the developmental tools and online world, and really pushing innovation. Does it properly build on the first one? Can it continue PlayStation platformer dominance?
The game has a surprisingly fun campaign mode and just like the first one it is playable solo or with others. This game also has multiple challenges that make it necessary to have more than one player and really pushes for the campaign to be played with others. The campaign also heavily utilizes a new tool introduced in LittlebigPlanet 2, which is the grappling gun. There is seldom a moment in which you are not using this tool and a few other new ones as well. This may seem at first a bit overwhelming, however it begins to become like second nature and really helps you do things in this game that were simply not possible previously. The Campaign however does seem a tad bit shorter than the first. Though levels seem grander at times, the overall feel of the game feels shorter once you get the hang of how to use your new tools and may be the reason why the game seems quicker at times. Though the campaign feels solid and more story defined, I do wish it was a tad bit longer because it is truly an enjoyable experience.
LittleBigPlanet 2's level creating mode doesn't change too much from the first game. Still fun and simple enough for anybody to build, though with the new tools there can be times it takes more trial and error than previous to get stuff running correctly. The worlds seem to be easy to make vaster than ever before, which is extraordinary considering the first one was nearly limitless as well. It is quite enjoyable to create levels, and genuinely I don't think there is a way to make it any better. They have really perfected user developmental tools for a video game, and I can say with confidence that any game attempting similar from here on out will use LittleBigPlanet's mode as the example and foundation for creating theirs.
The online community is just as grand as before, and with Media Molecule cleaning up any little hiccup there may have been before, there really is nothing to complain about. Levels are easy to rate, more vast and creative than ever before, and yet again capture you for hours. There really is no end to playing this game, it truly feels limitless. The cooperative features seem smoother as well, and really adds to the challenging aspects.
Yet again Media Molecule has delivered a gem! Though I wish the campaign would have been longer, it was still substantial, and the online keeps you occupied even when the campaign is complete. I can't stress enough how much fun it can be for any type of gamer at any age. In my opinion, it is truly becoming a franchise of legendary proportions!