|Viewing Reviews 1-10 of 46|
It has been fifty years since the events of Fable II and Albion is now in the industrial age experiencing widespread hunger, oppression and general misery. The game portrays the ugly side of industrialization, children working in factories, beggars loitering on street corners and a cold blooded tyrant in charge. The son of Fable II’s hero plays the despot sitting comfortably on his throne while sucking the metaphorical life blood out of his subjects. They’re calling on their hero, that’s you, and, being a sibling of the oppressive tyrant, you have some control over a faction of military forces adequate to oust the despotic King from power and restore some sort of normal life to the land and its people.
The whole plot of the game is that of a a typical fairy-tale. Based on the original gameplay design of Fable, you face many combats on your journey, defeat creatures lurking everywhere, collect different hidden goodies, and discover the world of early Britain. Its fairly easy but it’s enjoyable. Fable III does not exactly resemble the standard Fable franchise; but it’s close. In this game you need to gather hordes of followers to move into the next level or move closer to the throne, unlocking new gameplay components, improving your hero’s attributes, and finally overthrowing the King.
To aid your popularity and increase you power base you have to do things as diverse as giving alms to needy beggars and shaking hands and making deals with high placed leaders. The game’s goal is not just to get to the throne, but to hold on to it. The people who helped you along the way come to demand that your promised rewards to them be forthcoming. You cannot simply ignore them; you must try to accommodate their demands.
Although any player, newcomer or expert, can finish this game without getting knocked down, it gives a chance to show off the ruler inside you. There are lots of things that can be done in the game. You can build a family, commit murder, work on odd jobs and even customize your own look. Because of its streamlined gameplay, improved graphics, and fluent animation it’s a step up the ladder from previous games and provides players with a lot of enjoyment.
Sailing, in the true sense of using great big white sheets of material to gather the wind's power allowing you to move forward, without any engine powering you is extremely technical and hands on. Most of us have seen people winding ropes and ducking crossbeams, and on bigger boats, climbing up masts. SAIL SIMULATOR 2010, as it needs to, if it is to have any chance of achieving some degree of realism, models every sail and rope. then there is the rudder and, in some cases, the keel to keep control of. Racing especially, or cruising, you’re constantly pulling this and hoisting that to grab ever ounce of power from the wind.
Although there are no tutorials explaining how to set sails and make use of the boats other functions, something can be learned from watching the AI in action. Fortunately the PC can take over any control at any time, so you can ease yourself in a bit at a time.
The overall visuals are not wonderful but a fair job has been made of modelling the sea. There are four locations off different coasts but that is irrelevant as only the sea conditions are of any consequence.
The simulator boats are of six types, ranging from the bouncy little Laser to the big seven-man Open 70. A catamaran will be available as an ad on. For the full and unbeatable experience and the thrill of competition, you need to join the groups of would be sea goers that turn up regularly on the Stentec server. Scraping past buoys, juggling racing lines, and all the other race tactics necessary in stopping others competitors from grabbing your wind are all involved. This is when Sail Simulator 2010 is at its best. A simple online ranking system uses individual performances to build an international league table.
Great fun for those who will never have any other way of trying their hands at the sport.
Zoo Tycoon 2 PC Review
Say hello to the next addition to the Zoo Tycoon series. There are a lot of improvements this time round which make this game a lot better than the previous version of this game. You will be able to build a zoo and place your animals in a variety of exhibits. The goal is to keep them happy so that they will remain happy and entertain your paying customers at the zoo. Also, you will need to micromanage your zoo and pay your employees appropriately.
The end result of keeping everyone at the zoo happy is your customers will be more apt to buy from your gift shops and also your food. This will give you more money for more extra exhibits and even animal toys. The basic gameplay is almost a mirror image of the first game with much improved graphics, though.
This game has 3 different modes in which you can play as. The 1st mode is "campaign" mode which will allow you to complete over 15 missions. They get more and more challenging as the game progresses. However, "challenge" mode lets you build unique zoos where you will have to juggle your finances and will offer challenge you with a bunch of different obstacles. The last, but not least is "sandbox" mode where you don't have to worry about your finances and can just build until your heart is content.
What is different about this game is you can actually play it in 1st person view or as staff member. I believe you can even play as a guest to, but I am not 100% sure on that. You will also see little green (good), yellow (neutral) and red (mad) faces above your animals and customers. This will show you what you need to do in order to make your animals or customers happy. For instance, if you put a tiger in an ice filled environment he/she would obviously be upset.
What I really like about this game is the improved graphics though. When you used to zoom in (Zoo Tycoon) it was almost a pixel mess. For instance, when you had to take a picture of your lion it was almost sad on how bad the graphics were. This time it looks much better and the issue with the game speed has even been fixed.
It is however a great game overall and a great game to play with the kids. My little one will had the most fun playing in the sandbox mode where they don't have to think to much about managing their finances. I have already spent numerous afternoons playing this and overall the game is top notch.
Kinect Sports features six main sport types: Football, Bowling, Track & Field, Boxing, Volleyball and Table Tennis.
Football is a good place to start to illustrate the difference the Kinect system makes to p[aying these games. Unlike other video football games you use your feet. If you are in an attacking role you kick the ball either to pass or shoot; if in a defensive role you move from side-to-side trying to block passes; if in goal you need to use your full body to block shots. Because it's a game with a physical side to it, it is energetic, and, not needing a controller adds immensely to the sense of belonging in the game.
In Track and Field you get he usual Javelin, Discus, Long Jump, Sprint and Hurdles. Jogging on the spot to run, performing the relevant arm movements to throw. It's almost unnerving to feel the reality of the thing.
Bowling, Table Tennis and Boxing are also included. In bowling, you just mimic the normal bowling actions, reaching left or right to pick up the ball, aiming, then swinging your arm forwards. You can even apply spin.
In Table tennis you use your left or right hand as a bat, with a full range of ball control actions possible, such as spin and smash shots. Control is not perfect but if you have never used the system before you will be absolutely amazed.
Boxing is not so hot as the movements you make do not translate into sensible effects of punches landing; you might as well just be standing still and thrashing your arms around.
Last on thre list, Volleyball, is again not as good as the Football etc. You do not really get the feel of it.
There are also eight mini-games to play making it an all round experience.
Target Football is just penalty shooting against the clock. Kinect does an excellent job of judging shot direction.
Paddle Panic, requires you to face a relentless stream of balls across the table tennis table for you to hit back. They get faster as you go along.
The above and the other six are all as stand alones and these eight would have formed a package on their own.
Al this action can also be caught on camera and uploaded but viewing them as a replay needs logging in to a website.
There are some small issues with time lags but they are really not major when the whole thing is taken in context. Unfortunately finding your way around the menu is not so easy and you do need a bit of space between you and the screen, at least six feet for single-player games and eight feet for two players.
I was new to the Kinect system and was completey knocked out by by it. Go get this one, but, remember, you do need some other hardware to use the system and this is not included with the game, so check this out before you buy.
This game not only does everything that's been done before but it does it better, from the gameplay point of view and technically. This particular package contains extras, mostly in the form of Top Gear videos and related stuff, with some add on accessories to enlarge the number of cars and suchlike. But the game is what matters.
Season Play is the central game mode presenting the player a number of seasons in which to compete. Each season has its racing calendar picked to suit your stable of cars. The main races take place at weekends leaving the weekdays free for planning and all the other business of a modern motor sport. On weekdays smaller events also take place where you pick an event from a small selection, more often than not consisting many stages set at different track locations, and these events play out over a few weeks, with the weekends reserved for World Championship events. Graded F-A, these need to be completed before the more challenging big money S and R series are unlockable, with the final R1 event requiring you to race in a 13 race marathon of an event. There is now a rewind facility so even if you come off the track on the last corner in the final race you can hit a button and go back in time.
Credits are earned for performances in single races and overall ending positions in events. These credits can be used to buy better cars or upgrading your present motor. Upgrading can be complex and often quite technical but you don't have to be an expert to get by. There are also all the usual features you would expect in a motor racing game.
For a game as deep as Forza 3, the number of options to match experience to your tastes and skill level remarkable. Skill levels can be mixed so a novice can even take on a champion.
The blurb boasts of over 100 tracks but from what I can see there are 22 track locations but each of these is furnished with various track layout alternatives. All the classic racing circuits such are covered and all the major car makers included. some of the tracks are a bit lacklustre, but the more creative ones are full of stunning scenery and beautiful sweeping corners.
There are also the usual in between bits to keep you interested, quick race and time trial modes, complete with leaderboards, viewable replays and downloadable ghost data so you can see where the best players are shaving vital milliseconds off of their lap times. There is even a video editing suite, allowing users' imaginations free reign to make their own footage and share it.
There's also a competitive eight-player online multiplayer mode. You can choose between circuit, oval, drag, road racing and drift, as well as Cat and Mouse and, Tag and Elimination. There are a ton of fine tuning options so you can set races up exactly as you want, with whatever restrictions you prefer, on car class, upgrades or racing assists.
Technically it all runs fine even at 60 frames per second. There's a little aliasing, which gives the game a bit of a rough edge, but so what. Load times could be better but that's not the end of the world. The audio throughout is excellent, with on-track sound effects putting you right into the action, while the in-menu voice over work does its job well. The included soundtrack fits well with the game's mood but you caan add your own music if it's not your cup of tea.
Halo 3 starts where Halo 2 left off: a source of some complaint about this previous game was the lack of an ending: Halo 3 does have an ending and what an ending it is.
The layout of the game more or less copies that of the previous Halos but there are many new weapon additions. Lots of Brute weapons: the spiker, the mauler to name but two, all having devastating results on whatever you fire them at. A third person view opens up when these weapons are in use, quite an effecive trick. You also have access to a gravity hammer for removing large numbers of the enemy at one swipe.
Vehicle chases are more common in Halo 3. The familiar Halo vehicles are all here as well as some new ones such as the Brute Prowler. A new addition to the series is that of "equipment." These deployable special items, such as the moon bubble which have a variety of innovative effects.
The continuing story theme has the Covenant on its way to Earth, attempting to activate floating space weapons known as Halos, which could destroy civilization. The Master Chief and the other Earth forces of the UNSC are hard on their heels with some new allies, the Arbiter. Enough details, but I promise that you are in for a feast of fighting and exciting effects. There are also more options as to the number of players taking part and the on line abilities. In addition to the four-player co-op action, you can also play competitive solo and team-based multiplayer matches with up to 16 players on 11 different maps. As in Halo 2, you can customize these game types, and there's more to customize and it's been made much more interesting than in Hero 3.
The file sharing options can be used to send screenshots and saved films, these being replays of action from any of the modes in the game. The game automatically stores the last 25 or so sessions, and you can choose to save them more permanently from there. You can edit them down to the more savable bits.
The game is technically impressive: it maintains a smooth frame rate throughout, and looks very sharp overall with lots of impressive lighting and other subtle effects, the visual is even better. The voice overs are clear and the comments realistic and believable with a lot of dialogue between comrades on both sides.
A good follow on in the series, sometimes as good, sometimes better, but all through of a pretty good game.
Your main objective is to progress through levels by keeping the snaking, meandering balls away from a golden head. These balls spit out of the mouth of a frog which is rotating on the spot. You have to knock or guide them into gutters causing them to roll down its temples by clearing the colored balls rolling down the gutters. You will be controlling the frog. When three or more similar colored balls match up this causes the chain of balls to collapse, hopefully setting of a chain reaction and so eliminating even more balls. Of course you have seen the same thing before using cubes or blocks but this game has some novelty value. There are several levels that give different kinds of twists and turns on the basic theme, and, of course, different levels of difficulty. The stages and levels all have different designs with sometimes more than one gutter to complicate things.
There are helpers within the game like an aiming tool, a tool that can shoot combos, and a tool that will blast a few number of balls. One of the things I really like is this is a no brainer game. Not saying you don't have to have a brain to play it but after awhile you can just get really into it, kind of like Tetris; not a bad thing to say as Tetris is a classic.
A variation on a tried and tested match up three format but with some good new ideas and a perfect way of passing some time enjoyably. Well worth what you will pay for it as when you put it away you will, at a later date, find yourself taking it out again for some more attempts.
First of all, if you are a Marvel super hero fan you will find that this game packs everything you could possibly desire in a game. If you are not a fan, then hard luck.
If there is a game that anyone keen on Marvel would want to play, it would be a game where the players know who the characters are. This is already a plus factor for this game; fans of the comic already know its characters and their powers. Marvel Super Hero Squad is packed with super heroes known to many, which you get to pick as members of your squad. And of course, like any other super hero story, this game focuses on the idea of hero versus villain. Each super hero will fight a villain also well known to people from the comic series. You will, as ever, get that well loved brawling in this game with attacks like, jump, punch, fire, grab and kick. And the main goal is to finish off the villains.
The story plot of the game is good, voice acting is great and graphics are passable. The interface and presentation are very good. The motion, presentation and transition are also well done. Missions are of different levels of difficulty which makes it challenging and exciting as well. The characters are also well presented and portrayed.
All in all, the game Marvel Super Hero Squad has lived up to the reputation of their comic stories. Of course, you cannot expect more from its plot to be much more than it is because of the material it is based on, it’s very much the same old themes but with familiar characters. OK for some but otherwise a non starter.
FIFA 10 on DS has been a long-running dream for game creators. It’s almost like an experiment of putting a complex game in a simple system. Exient has responded quite competently to this challenge and succeeded in coming up with the same high quality at par with other EA Sports games on consoles.
FIFA 10 on DS uses the same approach as that of other FIFA 10 games played on a bigger system, retaining as much visual integrity and fidelity as the DS hardware limitations allow. One smart choice is keeping the stylus away from the main gameplay and making use of shoulder buttons, face buttons, and d-pad for all the moves, instead. Admittedly, the number of moves is rather limited compared to other systems, but there’s still a lot you can do, including doing a chip shot and lobbing a through-ball, among other things. What I miss most, however, is not having enough intricate dribbles that I can execute, given the constraint on the DS control scheme.
There are as many modes as can be expected from a DS iteration, which I think is pretty amazing. Quick Play, Be A Pro, Manager Mode, and Season Mode are all present; plus the multiplayer add-on that’s full of enhanced features, which allow DS players to play the game either through single-card or multi-card connection – or even over Wi-Fi connection, for that matter. The creators also included the option for players to create their own customized team which has mostly been the highlight of FIFA 10 in other systems or consoles.
Be A Pro which is the newest mode of FIFA 10 on DS is unfortunately the weakest, too. The camera angles present such a limited perspective that makes it too difficult to figure out what’s going on. I would have preferred pulled-back camera angles that give a wider view of the playing field rather than focused on player details.
Players of FIFA 10 on DS likewise get a treat with the mini game shootout, which is the only aspect of the gameplay that uses the stylus extensively; putting on further dimension of fun and enjoyment into the game. The unfussy penalty kick also provides latitude to hit the ball in the direction of the goal. This feature also makes blocking a shot easy by just moving your hands to a certain point on the goal and the goalie moves accordingly.
FIFA 10 on DS is a dream-come-true for DS players. Being able to play a more sophisticated game in a simple system is truly remarkable. The game does suffer from minor graphics glitches as would have been expected in a game with this magnitude on a restricted platform; and the AI could do with some ramp up as it doesn’t seem to have any sense of urgency. The game could have been much better with a well-designed Be A Pro mode. Still, this game as a whole is well-worth its retail price. So if you’re a soccer fan, better grab your copy at the soonest possible time. Watch out…this game is going to sell.
I can’t get enough of games in this genre; well they are great in themselves with the added bonus that you do not even need a high end PC to accommodate most of them. Just one average PC and you are good to go. But I bet Dark Tales: Edgar Allan Poe Murders in the Rue Morgue has something more up its sleeve to attract more gamers.
Well for an application on the PC the graphics are not bad in themselves, they are a bit glitchy sometimes, yet they do the job. And finding items is not that hard since the pictures of the things that you are looking for are not blurry and are not hard to identify.
Looking for the items themselves is easy, as most of the items that you will need are sparkling. Furthermore, in the easy mode of the game, the hint time recharges a lot faster. And you can expect it to recharge a bit longer when the difficulty increases. The sparkling of the items also disappears as the difficulty gets higher.
However, the game with its simplicity still has some faults as nothing is really perfect.
For instance, there nothing much going on here to attract gamers. The murder thing and that you need to investigate are already themes from previous games like this and we were hoping for a different theme. “There goes another murder game.”
The graphics are great but some glitches are still noted. There is no audio to complement the total character of the game, which is not hard to do. It may seem that we are asking for too much. But the price really suggests that the game has a sort of quality attached to it. Which sadly it does not possess that.
Ordering the whole package just gives you a 20 to 30 minute extension of the whole game. Almost useless if you ask me, and why would you spend more money on the whole package if you are not even enjoying the basic package. So what is the use of buying?
And besides, for a game that is in this price range, you can expect people to think they will be getting a much better game; but it fails to deliver. There are many games out there that do not charge that much yet they are giving great cash deals for better gameplay. Overall the game is OK for what it is, yet it does need to undergo many changes to make the players see that they are getting money’s work.
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