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Coming into the game you will see a very well researched story line. Things will go crazy around you from the very moment you enter in the triangle. The game starts from a submarine crash scene and then you will yourself in a very mystical island and then you will play your game there but this is not the only twist in the game. The story will take many twists as the time goes by.
Game allows you two types of things at the same time, which are hidden objects game play and also you can move freely around the park. You will be given a certain area in every scene and few objects that will help you to find the hidden objects. You can solve some puzzles very easily and find the desired objects but often you will find a scene in which objects are very well hidden and you need to find their pears.
There is no time limit in the game and if you get stuck somewhere you will have two options available. One to skip that puzzle and move to the next one or you can have a hint and try to solve the puzzle and locate the object. There is also an option of talking to other characters, in this way you can learn what is the other player’s strategy and then by knowing the game better you can play it in a better way.
Overall Hidden Expedition Devil's Triangle is a well crafted and well developed game. This game will give you a perfect experience of puzzle game playing and hidden object finding can be a challenge sometimes. The only thing that people can say that this is not very well built, the game is a little shorter from it previous versions. People will feel that there should be some more of it when they finish it. So this is the only area where the developer should pay attention.
You've read the hype, well its all that and more providing one of the best storylines and campaign modes of this genre. Its a bit differently constructed from the previous COD series, and, although you still jump between characters the action is mainly focused on the gamer taking the part of a Black Operations commando named, a little uninspiringly, Alex Mason.
The game begins following straight on from the scene displayed on the main menu with Alex sitting in and strapped to an electrical chair type machine for administering electric shock torture. The game relies heavily on suspense and so giving away too much in the review would certainly remove some of this important aspect. But it is not giving away too much to say that a great deal of the story is that of the gamer, in the form of Alex Mason, trawling through his memories trying to recall exactly what got him into the torture chair in the first place.
There are also the usual slow motion actions but they are sensibly spaced and do not detract from the main action. The graphics are an improvement on previous games in the series with particulary impressive explosions. These are hard to describe effectively but are big and colorful to say the least. All other aspects of the visuals are also improved, the vegetation is particulary noticeable in this respect. Animations have also been subjected to better treatment.
Ranking up is still a large part of the game but now everything comes with a price tag, payable by earning points from kills and mission completions. Other points can be earned by gambling on the outcome of certain contests. Many accessories, from aiming reticules to camoflage designs and face painting, are customizable.
Black Ops is undoubtably the best game of its type with perhaps only the exception COD Modern Warfare 1, and from what I've said you can be in no doubt that I recommend it extremely highly, it is a showstopper of a game.
In the year 2171 as Dylan Ramsey, a young engineer who’s handy when in a wanzer, you’re in a thirdperson shooter where you mostly drive your giant war machine, clunking and bumping around at a fair old pace while firing at other robots. There’s also a part of the game where you’ll find battling enemy mechs on foot. This man against machine combat is well-paced, and taking out an enemy wanzer with only a rocket launcher is a satisfying feeling, but these sections of the action seem like afterthoughts to fill in a bit of time.
Back in your wanzer you’re given ample opportunies between missions to glam up a bit. A bit of paint here and a few upgrades of skills, weapons and armor. You can gear up with things like more weapons and then still more weapons. All needed in the frequent and difficult boss battles. Even though most battles involve taking on higher performance wanzers, you never feel completely outclassed because you’re the underdog, and will do what underdogs do, devise a strategy.
The levels are often a bit tedious but, fortunately, short and there’s enough variety in the types of environments you travel through, from bunkers and bridges to streets and jungles, to make things interesting.
Evolved is a bit repetitious, but to be fair there is a lot more intrigue and politics involved in the story than reviwed here, and at least the repetitive bits are repeating something enjoyable.
One of the biggest and most popular genres when it comes to games on the Nintendo 3DS is puzzle solving. Of course, puzzle solving isn't enough to sustain a full length game on its own, even a portable game on the 3DS platform. That's why in James Noir's Hollywood Crimes, players are faced with puzzles, but also with the additional intriguing aspect that at least half the puzzles that players are asked to solve are linked to unsolved murders.
Murder Most Foul!
Players begin the game by filling out the paperwork for an application for them to appear in a television show in the 1960s. On the show contestants compete in alternate weeks to beat each others scores. However, before this particular player, that is you, can get on the show you are contacted by an old friend who is now working for the FBI. The bureau needs your puzzle solving skills to make sense of the cryptic clues that a killer is leaving strewn around the crime scenes in Hollywood, which are teasing the authorities with hints as to the killer's whereabouts. And as if that wasn't enough, it turns out that everyone who has been a victim of this killer has also been a puzzle solver on the television show in which you will soon appear. So it's a race against the clock to find the killer, before other players from the competition, or you, become the next victims.
Solve That Puzzle!
With the unique capacities that the Nintendo 3DS presents for puzzle solving games, from the 3D elements to the touch screen, James Noir's Hollywood Crimes easily stands on its own two feet. The puzzles are unique and challenging without feeling impossible, but they are also set against a clever backdrop that draws on classic Hollywood themes. With the feeling of classic film noir like Jack Nicholson's Chinatown, Hollywood Murders can get players seeing the world from a cynical point of view before the television show even gets rolling.
However, when it comes to the puzzles, players aren't just directed linearly to solve one puzzle after the other. While the murder scenes are already present and cannot be changed, players do have quite a choice of which puzzles to solve when they are actually on the game show. With three levels of difficulty players can choose to solve either easy, medium or hard problems. The harder the puzzle the more points the player earns on the show and the more prestige they will get when the results are announced in the newspapers in following days.
Is It Worth The Cost?
Unlike some games, which just get re-released and essentially unchanged on the Nintendo 3DS, Hollywood Crimes is a puzzle solver that was designed especially for this platform. As such, players aren't just dealing with a simple game that's had more bells and whistles added, this is an original and is exactly how it was meant to be seen and played. For gamers that will accept no substitutes, and who want to try their hand at catching a killer in classic Hollywood mystery style before the killer catches them, then James Noir's Hollywood Crimes fits the bill in almost every respect.
XCOM Enemy Unknown is one of the best strategy games to hit the market in quite some time. Labeled as a "re-imagining" rather than a strict remake of the DOS-based classic, this new iteration of the series follows the same basic core principle: gather a squad of up to six soldiers and do battle with various aliens hidden across the globe.
While the tutorial mission is a little heavy-handed in teaching players the basics, including some frustrating movement triggers, the game's real value comes once its sandbox is fully opened. Players are given a vast number of options to research and build in their coming war with the alien menace, allowing players to pick and choose precisely what type of weaponry they'll bring to the field. As fun as ground combat is, there is also a mini-game to deal with intercepting UFOs in the sky that contains a surprising amount of depth.
Once a player has finalized any important decisions to make, they're taken to the command room with a holographic image of the entire globe. From here, they can "fast forward" to the next point that something of interest happens, whether it be a new UFO scanned, an alien terrorist attack on an important city, or a top secret mission from the council of nations that only the commander of XCOM can complete. With the exception of a few story based missions, everything is randomized and anything can be ignored by the player, for good or bad.
As players progress through the game, their soldiers not only gain skills and experience, but "stories" as well. Since their visual appearance can be customized, along with their name, and the number of kills they've accrued since joining XCOM is recorded, it's hard not to become attached to soldiers you've commanded since the beginning. As a result, when these loyal soldiers meet their death at the end of an alien plasma rifle, it's hard to resist the temptation to reload a previous save and prevent the mistake. Conversely, towards the end of the game soldiers will be put against such staggering odds that death will become practically inevitable, even on the normal difficulty. XCOM Enemy Unknown is one of the few games that is able to get players to think about strategy not just from a practical gameplay point, but from an emotional level as well.
While the campaign is a lot of fun and has enough randomization to provide endless replay-ability, XCOM Enemy Unknown also supports online competitive multiplayer. In this mode, players agree to a "point value" and then spend these points on various troops. Aside from making ultra-prepared marines, this mode also allows players to recruit and control most of the aliens seen in the campaign mode.
With support for both campaign and online multiplayer, as well as a wide breadth of replay-ability in the campaign itself, XCOM Enemy Unknown is a smart choice for any game enthusiast on a budget.
Blood Bowl The Legendary Edition developed by Cyanide is a popular video game turned into a PC game that can be played both online and offline. This is a sequel to the first version of the Blood Bowl. Now, both games can be purchased separately in order for you to play with it on your PC. And for those who have registered with the first edition of Blood Bowl, you will be getting a 30% discount when you decide to purchase the Legendary Edition.
So, if you have already finished the first version of Blood Bowl, you can continue the game and adventure in this new edition. Blood Bowl The Legendary Edition can be played by two teams composed of 16 players. Every level or story mode is made up of different challenges where the abilities of each player depend on the race chosen. Your main weapon in this game is strategy. It is just like the American football or commonly known as Rugby but with more action and challenges given to the players.
Each team will get 16 turns. A turn will end if all moves have been done. Beginners can first play on the offline game to get to know some tricks, techniques and secrets that they may use in the online games where better players play. There are different character models that you can choose from. Different stadiums are also featured in this highly exciting Rugby computer game.
If you are after a game that shows a lot of challenges and focuses more on gaming rules, Blood Bowl: the Legendary Edition is for you. You can also try the first edition to see what is in store for you in the new edition. This PC game is very different from other games that only show adventure and leveling. This game is focused on sports, rules and added challenges to win the game. While waiting for it to download and install, you can first read the instructions on how to play the game to enjoy playing it better.
An explosion in the delapidated Croft Manor that seems to have been caused by Lara herself, blows most of her possessions away. Her once faithful sidekick, Zip even has a couple of shots at her. The story then goes back a week and we find Lara in the Mediterranean looking for clues as to the location of King Arthur's fabled burial place, Avalon, and its there where Lara’s nemesis, Amanda, claims Lara’s mother may be trapped. Along the way Lara will find an unsolved mystery left by her father that will lead her on a quest for Thor’s Hammer,in the process visiting Thailand, Southern Mexico, a stronghold in the Arctic Sea, and even the unknown depths of Croft Manor.
The story follows familiar Lara Croft lines, but adventures aside, it’s the puzzles that stand out, imaginative and thought provoking. Underworld features fantastic battles against fantastic beasts and grotesque monsters, but the fights against humans are not so deftly handled; but there’s far less human combat in this game than in others in the series.
The visual content is a delight and with the remarkable soundtrack the game takes on a very well rounded feel. After half a days playtime I reached the astonishing finish; it would have been well worth a journey of twice that time. As with even the best games there are a couple of trivial technical problems but these are of a minor nature and do not spoil the overall excellence of the game itself.
Jimmy Hopkins, a fifteen year-old misfit is the hero of the piece. Mother is honeymooning with hubby number eight and you are in the bottom grade an "underperforming", rough and extremely unpleasant school. You begin in a relatively large map with a combination of missions and side quests, trying at all times to do a balancing act between rival school factions, trying not to antagonize any of them.
Despite being nicknamed Bully, your mission is to stop the bullying within the school. This you attempt to do by thumping everyone up until they agree with you; a bit like bullying.
The gameplay itself is so much fun. Mostly doing everyday things that teenagers do, including figting. Others, like mooching around the lunatic asylum are not so everyday things. Jimmy also has to take lessons twice a day, or as is more likely, avoid getting caught while skiving off classes. There are some good ideas along this theme; art classes improve his kissing abilities, and gains extra health. English improves his ability to bull his way out of trouble. Chemistry classes teach him to make his own explosive fireworks and so on. But most lessons have no such practical uses, consisting of either boring quick-time event challenges or second rate puzzles.
The PC controls are particularly poor, being sometimes contradictory, and pop ups carry misleading or incorrect information relating to the current action. There are other small problems, and though obviously frustrating, because the acting is marvellous and it’s a pleasure to play, overall I do recommend it.
Disney Princess My Fairytale Adventure for the Nintendo 3DS, is an enjoyable escape for any young fairy tale or Disney aficionado but especially so for young girls who are probably the target audience. The game places the player in the role of the young apprentice to a Fairy Godmother who accidentally unleashes a crew of mischievous imps into the worlds of "Princesses" Rapunzel, Cinderella, Ariel, Tiana, and Belle. The player must journey through each world and complete two adventures in each in order to solve all the problems caused by the imps and also to help each Princess in their stories.
The apprentice uses her magic wand and twirl magic to complete each task, and the controls for doing so are relatively simple. Shaking the controller back and forth and up and down are the actions required to use magic, but these actions do not need to be very precise. Very little fine motor control is needed for the game, as jumping and other simple acrobatic moves are made easy. This makes the game more appropriate for younger players who can easily get frustrated by difficult controls.
The real magic of this game lies in the interaction of the worlds of our the Disney Princesses. Although an older player will not be challenged, entertained or even interested in the very easy tasks and games, there's something magical about getting to wander around in, and interact with familiar Disney worlds of from childhood days. The creators of the game have done a good job including a wide variety of characters and details from each of the princess stories that viewers enjoy and connect with. For instance, the first chapter of the Cinderella world is a great synopsis of the story of getting Cinderella to the ball, and allows the young player to feel as though they are a part of the process. The inclusion of lots of interaction with the mice characters shows that the creators understood the young demographic that would most appreciate this game.
Although immersion into the worlds of the Disney princesses is the best aspect of this game, the overarching story line of the Fairy Godmother's apprentice is endearing and ties the game together well. Along with exploring the portals to other worlds, the player also has the option to tend to a magical garden, decorate their apprentice's room, and change her appearance and outfit. The jewels needed to purchase items are scattered liberally and respawn often, so they are easy to amass quickly. These creative areas of the game don't offer a lot of variety for an older player, but are sure to delight a younger player with hours of fun and rearranging.
Disney Princess My Fairytale Adventure for the 3DS is a great game for a young elementary-aged girl. Girls of middle school age or above may find it skewed too young or not challenging enough to be truly enjoyable. This game could also be enjoyed by a preschool-aged child, but would require substantial help from an adult to manipulate the controls. Although the plot is simple and the adventures are easy, it is a treat for the eyes and a fun journey through the worlds of five of the most beloved Disney princesses.
Angry Bird Trilogy originally came out on the app phones and later made it way on the Xbox 360, most people online will be well aware on this game and how popular it became online as million upon millions of players decided to play it on the iPhone.
The aim of each level is to fire or rather catapult the angry bird in a location resulting in gaining points based on your accuracy of the sling, more accuracy results in a higher score unlocking potential achievements.
This is the trilogy set and is no different to that of one that was released on the iPhone, there are over 600 levels to wade through but fans who have played the originals already may not find enough satisfaction having already seen what needs to be done and the general scenery overall.
I would have expected given the cost of this game to further introduce more new levels, or better still a complete set of new levels given the amount of users who have already played the trilogy in extensive length. Or perhaps include the trilogy and offer more new levels on top, they decided against this and to be honest if you have already played the app games then this can be brushed aside.
I found some enjoyment here but nothing that astonishing, it was meant as an app game to pass the time away, rather than being slung on a console, to me it seemed that the only reason why it came to the console was because of the success of the app, rather than giving Angry Bird addicts something further and different.
Overall the price is what lets this game down, you cannot charge small peanuts for the app version then go and change 20 times that price to place it on the Xbox 360, not without adding more incentive and more different levels other than the original Angry Birds Trilogy which people have played extensively.
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