As far as games designed solely for the purpose of flexing a new console's muscles go, Nintendo Land by and large accomplishes exactly what it sets out to do. Just as Wii Sports demonstrated the capabilities inherent within Nintendo's immensely popular Wii console (capabilities later enhanced by the Wii Motion Plus), Nintendo Land can be seen as a sort of "starter package" for the Wii U. Designed primarily to familiarize players with the possibilities of the Wii U's innovative, tablet-esque gamepad interface, Nintendo Land nicely showcases the strengths of the system. The fact that it's pre-packaged with the premium edition of the system helps, too.
One thing needs to be made abundantly clear, if it wasn't obvious already - by no means is Nintendo Land a full-fledged "game". What you have here is a collection of very entertaining mini-games bundled together with a few added features. While major Nintendo franchises are indeed incorporated into the package (it is set in a Nintendo-based theme park, after all), don't expect a product on par with any fully fleshed-out title in one of Nintendo's major IPs. Instead, what Nintendo Land provides is a fun, light package suited more for bouts of casual gaming with friends or family.
And just as Wii Sports was best experienced with others, the same can be said of Nintendo Land. The best of these mini-games are clearly designed with multiplayer in mind. Six of the twelve available attractions are aimed towards a single player, and while they all have something to offer, more or less, the game shines brightest when played with people. Playing alone just doesn't feel as satisfying, although you're still likely to have a fun time tinkering around in Nintendo's whimsical theme park. Just not as much fun as you would be having playing the game with others.
Most importantly, Nintendo Land, for many, will provide the first glimpse of the potential of Nintendo's brand new system. It manages to do a nice job of whetting the gamer's appetite in this regard, for the most part. The technological wizardry of the impressive new gamepad is quite compelling, yet the package as a whole varies in quality. Some of the attractions, such as Mario Chase, are simple joys to play, while others (namely Octopus Dance) aren't implemented nearly as well.
The graphics are an interesting blend, coupling Nintendo's trademark of bright, cheery visuals with high definition (a domain Nintendo's just now venturing into), providing a rather unique style. At times, it can be too much. The colors are explosive and bright, and while they're nice to look at for a time, the lighting and sheer vibrancy can come across as too sugary. It's not a bad-looking title by any means, but it's not likely to really impress the multitude of gamers already condition to high definition gaming. The gamepad is excellently implemented in most of the attractions, and if you go into Nintendo Land expecting to have fun, you won't be disappointed.
Nintendogs + Cats: Toy Poodle and New Friends is used to play on the 3DS with many new options and better graphics than before. This new Nintendogs extension now includes friendly felines. There are new personalities, looks, features, and actions to bring the animals to life. Each cat and dog comes in a wide variety of color and breed options. Being able to have various choices is imperative when selecting the right pet for the player of the game. Also, the game has become more personable in being able to use a voice to clearly command the pet in different challenges and new tricks.
Moving on, the number of dogs and breeds and cats and colors are never ending. This specific game allows the option of having either a Toy Poodle, a French Bulldog, and a Golden Retriever. To have more choices, there are other extensions of the game. Being able to select the type of dog or cat that the player wants or knowing what personality they have before hand is key when selecting a pet. The way that the cat or dog reacts when viewing it in the kennel will be key to how it will be playing and acting back at the house. Also, the accessories featured in the game allows for the pet to be geared specifically towards the owner, making the game seem more personable.
Playing on the 3DS brings this game to life with many new features. There is a built in camera that faces the player of the game so that the dog or cat can recognize there owner and depending on the player's reactions to certain situations, the pets can react. The device also allows for a clear voice transfer that can be used to call for the dog or cat, train them, or command theme during competitions and challenges. The pet will recognize the command or their name and happily do what they are told; unless they are the naughty ones!
Having amazing cats and dogs roaming the house is fun and becomes even more enjoyable when they can be shared with others. The new StreetPass and SpotPass featured in the game allows for presents and dogs and cats to be shared with other friends who have the game and a 3DS. Also, with SpotPass, the player can go online and download content such as new accessories or new Mii characters to use on the 3DS.
In the end, Nintendogs + Cats: Toy Poodle and New Friends is a great way to have pets at the flip of a 3DS screen. From features such as new challenges, new accessories, more breeds and different colors the game has become more realistic and individual to the player of the game. The device allows for clear voice commands and a camera for the dog or cat to recognize their owner and react to the player's face, accordingly. The bouncy and happy cat or dog sitting in the kennel comes to life in the simulated game of Nintendogs + Cats: Toy Poodle and New Friends.
Grand Theft Auto Liberty City Stories Platinum Edition PSP Review.
I have played a number of Grand Theft Auto games before and for the most part was never really that impressed with them. I have always preferred to play the console version over the handheld version since it all began. Don't get me wrong GTA has always been known to have a great storyline I was for the most part happy with this game. I am not stating that it doesn't have its number of problems, but in this review I shall briefly go through this game.
You simply play as Tony Cipriani who works for Salvator Leone. So now that you have returned the Leone family is going to take on a lot, from every angle. They are a crime family, and guess what you are their right hand man so you will be doing your fare share of crimes and such. YES! It does have a number of previous characters, but you really don't need to know who they are to make the game work for you. There weren't any what I felt noticeable characters, which we have grown to love over the years, such as Steve Scott the porno director, or that crazy hippy from San Andres.
If you just stick to the script and play the missions you will find that you will get about 15 solid hours of gameplay in the game. But, like most gamers you want to check out what else the game has to offer. In fact, the main game will only show a completion of forty percent of the game. There are all new pizza delivery, taxi services, ambulance, and of course my favorite vigilante missions. Along, with that there are one hundred packages to find throughout the city. I also noticed a wide variety of cars and bikes for you to take and run from the police.
For the most part the missions are one track. For instance, you will just steal a car and drive it to a certain point. You can't completely destroy the car either, or you will fail the mission. I also, found a number of missions where you have to take out fellow gang members, as well. Not saying that they are bad by any means, but it doesn't seem like they mix it up enough. You might find yourself falling into the same routine.
It almost looks and feels like you are playing Vice City on PS2 and there are tons of guns to choose from. For instance, when you start out you will face enemies with pistols and knives. As you progress through the game you will found that you will be fighting harder and harder characters with shotgun, and machine guns. There are ton of weapons to choose from but you can only carry one of each kind of weapon at once. You can change your outfits to, or should I say your entire outfit at once; like in SA.
The game does seem to be a bit easier than it was in previous versions. For instance, when you are being chased by cops they are not nearly as aggressive as they have been in the past. I like a challenge! In fact, they almost seem to have their territories where you can kind of predict who is going to be pursuing you. Maybe, it has something to do with the system it is on. Also, you will notice sometimes when you jump out of a car into another one that it will pause for a second or order to load the cars track.
The multiplayer mode is pretty fun. You can play a wide number of ways with friends online. It is kind of fun to play when you get tired of roaming the city and stealing cars and killing gang members. There are a couple ways to play online; death match, capture the flag, and king of the hill.
The music is a little on the crappy side. There are number of boy bands from the 90's. It doesn't really have the same feel as it did with Vice City (80's Music) or SA (rap music.). Maybe you like boy bands though. It does have a way to play your own music, but to be honest with you I haven't figured out how to do it yet. The voice overs are very nice and it does have a great storyline, no doubt.
I think this game is great though. It does have its flaws but you will get a lot of gameplay out of it. Not as good as some of the other previous releases that are on the console game, but beggars can't be choosy. It is a little bit easier than previous games, but I actually feel as if I am playing Vice City on the PS2 again, with a new storylines of course. I would recommend this game to any GTA fans!
Dishonored is a game like no other I have yet to come across, the game itself is a cross between fantasy and mysticism, bordering on the latter in which you take on the role of a famous assassin and during your stay at Dunwall you will encounter many enemies where you have the choice to fight, or stay in the shadows unseen.
Whichever you decide, certain missions will turn out differently depending on the choices made by you,the Assassin. The gameplay reminds me very much of Doom, in the way you walk around and interact, getting a front on view, where at certain points you can be carrying more than one weapon in each hand as you move around Dunwall.
I also like the way in which you can sneak up on enemies and slice their heads clean off and watch them roll, I find this quite comical. Other combat and close up encounters include knife stabbing of the head and neck as well as many other methods of killing.
The scenery and attention to detail in Dishonored is quite astounding, this probably is the reason for so many awards, and this game has been voted as game of the year by a number of top gaming sites, I can see why.
If I had to sum the game up I would say it is a cross between Skyrim and Doom, think Skyrim graphics with a style similar to Doom, without a doubt Dishonored will remain sustainable as the gameplay and overall experience is simply something that I feel cannot be matched.
There are many objects throughout the game which also can be edited to suit your style of gameplay, I thought this was very well done and quite imaginative, combining various household objects to form useful weapons as well as various other weaponry available, including some magic related weapons which are bestowed upon you.
Finally the graphics and sound are also faultless, it is obvious that a lot of time was spent designing the storyline which I have decided to leave out of this review. Overall the attention to detail for sound, and general experience in Dishonored makes it well worth a look.
What's that? ESPN is lending it's licensing to a Wii U game where you can play a version of all of the major sports right on your Wii U console? Wow! That sounds amazing, doesn't it? Yeah, we were excited about the concept too. Until we actually played the game. ESPN Sports Connection is a fumble, a foul and an error of a video game. It lacks any real depth and even the game that is there can be difficult and awkward to play with the less than stellar controls. This is hilarious because the game requires Wii Motion Plus but then doesn't do anything to take advantage of the technology. This game was designed with casual gamers in mind but this game might be a little too awful even for Grandma to stomach.
So let's talk about what is there that is at least passable. There's tennis, soccer, and kart racing. These mini games function well enough in that you can play them a couple times without getting frustrated. They do not however, ever come close to being fun. Soccer takes very little skill, when you race the kart, all you have to do is aim the Wii controller at the television, there's not much acceleration, you're just steering the kart in a circle. The tennis isn't half bad, but then you realize that the control is almost identical to the tennis is Wii Sports, a game that released six years ago. No, we'll take that back. It's not identical, the Wii Sports version is better.
The graphics don't do anything special here either. It really looks like it could be a game made for the original Wii, not the Wii U. The developer has done really nothing to take advantage of the extra power in the new system. The framerate is quite frankly bad while playing solo and the game is borderline unplayable if a second player tries to join in. This kind of slow down in a next generation title just leaves you shaking your head. The presentation is also shoddy, frequent menus pop up and interrupt what little gameplay there actually is. In one case, the game actually requires you to switch from the normal Wii remote to the GamePad, right in the middle of the game mode.
There is also no real reason to keep playing the game after you've sampled all of the different sports. There's really nothing here you'll want to work to unlock, no means of character progression. Even the basic Wii Sports did a better job of letting you rank up and play tougher AI as you progressed through a couple of the games.
There is nothing in ESPN Sports Connection for Wii U that you haven't already experienced in another title like Wii Sports or Wii Sports Resort. Nintendo's first party title from the last generation do a better job of entertaining casual gamers than anything that is on offer in this shallow rip off for the Wii U.