This game has a really good story and humorous as well. Humorous because the voice of Jack Black, one of the world’s famous comedian is the main character of the story as Eddie Riggs plus Ozzy Osbourne, Tim Curry and Jennifer Hale. Not to mention the excellent soundtrack of the game from the Judas Priest to the Motor-head to the Black Sabbath.
The game has the main storyline to explore by collecting powers through killing enemies. There is also the side mission where you can use your Deuce and armies to help you in the battle. The Deuce is your companion to explore by searching for collectibles like serpents to unlockable music to landmarks. Motor Forges, home for the Guardian of Metal is one location to look for in the game. The Deuce is of great importance in the game but tiring at the same time because it is hard to control sometimes.
The single-player mode has an amazing adventure and boss battles. The multiplayer mode has a real time strategic aspect. You can play solo or play with your group to earn fans to upgrade your car. The game is quite short but this game is a fun experience to play. There are lots of funny dialogues.
Brutal Legend has a fantastic visual. The best location in the game in the Sea of Black Tears, a Gothic inspired where candelabras and cathedrals are located. It surprises its fans continuously from a guitar statue sticking out of the ground or gigantic amplifiers or seagulls with microphones. Double Fine’s job is really fantastic. It has kept to its subject matter.
The flaws of the mission are covered by the good effects, visuals, and voice acting. The secondary missions are weak. If only the shortcoming had been flattened or softened, it has been the best game of this kind of music that we could hope for. The strategic feature is something players could be grateful for and found everyone stuck into the game, overall I enjoyed it.
Call of Juarez Bound in Blood is a prequel to 2007Â’s Call of Juarez, but what this game has delivered is nothing sorts of a prequel. It is an intense, captivating, and graphically great 1st Â– person shooter game that has focused on the action part of the game. The shoot Â– outs will definitely make you relive the Old Western experience just like our good old ancestors did. The themes of honor, betrayal, greed, faith, and love are all tried Â– and Â– tested Western motifs that are evident in the game. Though nothing new is introduced, these themes provide a competitive narrative.
Ray and Thomas, the McCall Brothers, have transformed from honorable Confederate deserters to treasure hunters looking for a mythical treasure. Ray is the brute and greedy brother while Thomas is the gold Â– hearted but violent Â– as Â– well brother. The brothers have different abilities: Ray can dual Â– wield his pistols, throw explosives in the air, break down doors Â– essentially all things violent and destructive in nature while Thomas is an expert in a variety of weaponry. He is the master of the rifle, lethal with a bow, can lasso his way up to high places, and kill stealthily with knives.
For most of the part, you can choose as either Ray or Thomas when playing. Once you have chosen, he will be your character for the whole game Â– which means there are two ways to play the game. Makes up for the puny 7 hour game play.
By no means is that 7 hour boring! The game play is intensely flowing with intense shoot Â– outs, large set pieces, and one Â– on Â– one gun duels, with the gun duels as the boss matches. Duel controls are precise, and you'll never feel like they're preventing you from winning a quick draw. It is nerve-racking most of the time, and you'll probably die plenty of times before you get the timing of a draw right.
Call of Juarez Bound in Blood is a real piece of eye candy, and this great fact is complemented by the equally great audio that comes with it. The voice acting is almost perfect as well. The game has its share of downfalls due to the short game time but who would resist a great and different shooter experience, right?
Singularity is a shooter game aimed at blasting the heads off of hideous mutant monsters with the use of shotguns and through time manipulation gimmicks. The whole thing is an absolute chaos and something which old school shooter games fans will absolutely love. The game could have benefited more is the developers updated its visual style and fixed the hiccups present in the cup, but still, the game’s diverse mechanics is able to keep the action renewed and fresh almost 100% of the time.
You are Russian soldier Nate Renko, and you were dispatched by your commanders to the mysterious island of Katorga 12 and investigate the radiation from it. It’s kinda like a fictitious Chernobyl like place, but instead of radioactive animals, you are faced with X men gone wrong.
Nate eventually finds out that the Soviets had been working with a powerful substance called Element 99 (or E99) back in the 1950s but the experiments weren't entirely successful. The Russians played with time, with the result you end up transporting back and forth between 2010 and 1955 and you also gain use of the Time Manipulation Device. This device gives you time-manipulation powers. Anything you can think of that ages can be manipulated to age till they reach death, or turn back the clock until they are hapless innocents.
Featured in Singularity as well are awesome sound effects and an even more awesome amount of blood and gore to put to shame other games in the survival horror genre. The AI may be dumb, but the way the game is designed and the smart script put into it keeps you and me from noticing that one flaw.
Singularity has not raised the level of standards for any game for all of its feats, but it’s an incredibly enjoyable and fun one. Hindering it from total victory are the glitches and aged visuals. If those departments have been developed properly, this game would have been able to compete well with the modern releases of today. The game offers a lot of variety, made more exciting with the time manipulation device which virtually puts you into the upper hand of almost every fight you will have in the game.
When the 3DS released in spring 2011, Nintendo didn't really have a new title from one of its flagship titles to go with it. With everyone waiting around for a new Mario or Zelda adventure, the company had to come up with games that would show off the 3DS hardware and at least get people's imaginations going for what the system could be capable of.
Enter Steel Diver for the 3DS. This is the kind of game that happens when you take several tech demos and throw them together loosely into the same game. It's not that Steel Diver is a bad game, it's not. It's just it really does feel like Nintendo was hurting for games that could show off the 3DS and this is one of the ideas they came up with to feel the void. The story really doesn't add much to the game at all.
So let's talk about the gameplay. Steel Diver is a little but a puzzler, a little bit a turn based strategy game and a little bit of a a first person mini game. Like I said, multiple different tech demo concepts tied together.
The central part of the game is Mission Mode, which puts you in charge of one of three different submarines. There are seven missions to complete and each has its own objective. You make your sub go by using the stylus to move two levers, one for speed and one for depth. You can also tilt the ship using a wheel apparatus in two of the subs. You will move the sub through puzzles on the screen all while blasting away at enemies.
The game does offer some satisfying action and the few boss fights can be fun. The first person periscope mini game is a fun diversion for a few minutes at a time and there is a multiplayer strategy game packed in as well if you want to play with your friends.
Again, the game is not terrible. We just can't get over the fact of how disconnected it all feels. You're essentially buying three games that are just OK instead of one great game. To make matters worse, if this game was made to show off the 3DS system capabilities, then I'm not sure what Nintendo was thinking. The 3D has some cool moments like when enemy ships or torpedoes come at your face, but in all honesty you don't need the 3D turned on to play the game. It offers no real tactical advantage to the gameplay. You might say, "Oh wow, look at that" for a few minutes, and then you'll turn the effect off to save battery life and your gameplay won't be affected.
For a launch title, Steel Diver is sufficient. But with all of the other games that have released since then that actually use the 3DS capabilities for something more than just a demo, there's really no reason to go out hunting for a copy. Just leave it at the ocean's bottom.
The Legend of Zelda Ocarina of Time for the 3DS follows the character Link through the world of Hyrule. Link lives in the outskirts of the Hyrule Field in a small village referred to as the Kokiri Forest. It is here that Link is met by his very own fairy, Navi for the first time. Link's new fairy Navi warns Link that the Kokiri Forest's Guardian the Great Deku Tree has summoned him. Upon finding a sword and shield, Link goes to meet the Great Deku Tree who informs him of his destiny to find the princess Zelda and eradicate the evil that has shrouded the world of Hyrule.
Link's journey will take him across many different areas of the Hyrule world as well as a number of dungeons, ruins and temples. There Link will uncover the story behind Hyrule, it's inhabitants and the true power behind the Triforce. On the journey, the player will also come across many items, important gameplay weapons, artifacts and other information that pertains to the story.
The Legend of Zelda Ocarina of Time for the 3DS is exactly the same game as the original Ocarina of Time except the graphics, textures and animations of characters have been redefined and improved. There are also other gameplay features that are unique to the 3DS as well. For example, players may use the bottom portion of the screen on their 3DS to assign items to the quick access buttons in the player's HUD. The bottom screen may also be used to browse items in the player's inventory while still engaged in the main gameplay on the screen above.
The Legend of Zelda also has other features embedded such as the Master Quest with tweaked dungeon layouts and also a Boss Gauntlet Mode. The Boss Gauntlet Mode allows players to battle against previously defeated bosses in the game. One of the most notable additions to the 3DS version of Ocarina of Time are Sheikah Stones. These Sheikah Stones will give players hints throughout the level if the player gets stumped and needs some advice.
When it comes down to it, this version of the Legend of Zelda: Ocarina of Time is exactly the same as the original version with upgraded character models, cut scenes, remodeled character animations and improved textures in the environment such as the bricks in the castle wall, wall textures, ground textures and more. The addition of the quick access inventory option via the bottom screen of the 3DS is a user friendly way to quickly equip a weapon, object or other item the player needs immediate access to.
The updates included in this game version make it a game to collect and only expands on the Zelda universe. For anyone who has never experienced the Legend of Zelda: Ocarina of Time, it is never a better time to pick up the newly remodeled version for the 3DS. The 3DS version will allow first time players to experience Ocarina of Time as it was meant to originally be played along with added benefits from the new game version.