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16 Reviews

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Posted:
2010-12-14

Garfedout

Newbie

An amusing idea for a game where two teams compete, one to rescue a princess from a castle, the other team to stuff her full of food so that her size makes this rescue more difficult. The game is both fun and funny.

The multi-player mode can be played by eight people. Activities in each game match will include feeding their own prisoner, slaying enemies, and trying to steal the other team's royalty. Other actions involve capturing jails, bombing the enemy's throne, or donning a grim reaper mask and going on a killing spree. But the best part is trying to steal the fat princess from her own army.

You can also play this game solo. In playing the single player mode you are given a tutorial on the different strategies and moves that you will do when you get into the competition. There will be six separate classes in Fistful of Cake, each with its own strengths and weaknesses. The villager character has little health but no weapon. The best skill that he has is speed. This villager is also capable of knocking items from an opponent's hand. As the warrior, you must get up close and personal in battle, going toe-to-toe using your sword.

There are also support classes for the different teams that will be fighting against each other. Each class will have their own abilities and strengths. There will be a map that the teams will follow to get to the Fat Princess.

The graphics are done perfectly that anyone who plays the game will be entertained with what they are watching. The voice action and audio are also well done. The presentation and plot is undemanding and is suitable even for younger kids, who will love the game. The game play is simple and easy to follow.

In conclusion, Fat Princess: Fistful of Cake is pleasant break from all the realistic violence that you see in games nowadays. This novel theme is full of fun, excitement and entertainment. There is never a dull moment when playing this game whether in single player or multi player mode. I would highly recommend this game.

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Posted:
2010-12-14

Garfedout

Newbie

The first edition of the Star Ocean has not really been that successful, so many are thinking why they made a second edition. I did like the first one but it did have some flaws. Well, the Second Evolution has really come out for competition. It is a lot better than the first one and for sure, it will be a hit among gamers. It is somehow an updated version of the first edition, learning from what had happened in the first. All corrections were made to the Second Evolution making it a better game to play. The creator of this game knows exactly that the PSP can fully show what the game is all about. They took advantage of the wide screen of the PSP to show the quality of the game. Still, the game is not perfect but it is a lot better. You will notice this if you have played the previous installment.

In the game, you can either choose from Claude C. Kenny or Rena Lanford. These two were on a journey to find their way back home and discover the mystery of a meteorite that had just landed. You can also choose other characters to join your journey and act as a support class. If you had played the first edition before, the layout of the Second Edition is very similar.

There will still be the usual big towns, dungeons to explore, a world map, random battles and many others. Combats will always be around which act as the challenges that the two characters must face before getting to their goal. The game play is very simple but more exciting than the first edition. If you had played the first edition, you will definitely see the big difference between the two. There is much more enjoyment in the Second Evolution.

The graphics look very good and this is a major improvement from the first edition. The audio and voice acting also improved. The plot was just the same as the first edition but the game play has become better. There have been a lot of improvements for the Star Ocean editions. And having the second one is a breather.

The effort given to the Second Evolution is tremendously impressive. Changing the mistakes from the first one to make an updated version in the second one is difficult but the creator has made it very well. Now, Star Ocean: Second Evolution can really be something worth recommending. I would give it 7/10.

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Posted:
2010-12-15

Garfedout

Newbie

The latest addition to the series carries on in the long tradition of the previous trusted titles. It's a visually attractive, challenging, action filled game that doesn't lack variety. There are new elements to the game, such as combat, to keep things alive. The only things to watch out for are the sometimes-off-camera enemies and the not-so-smooth storyline, faults easily overshadowed by the solid and engaging gameplay.

This time around, Jak, Daxter, and Kiera set off on a quest to save the planet from eco destruction. Once into the story, you spend a fair bit of time trying to navigate tricky environments, this start off being easy but relentlessly becoming more difficult. The obstacles presented are many and varied: underground passageways, rapidly moving seesaw-like platforms, narrow bridges, a time limit, and hordes of enemies. During these levels, double jumps quickly become your best friend. There's also a good deal of puzzle solving, which is nicely integrated into the gameplay and increases in difficulty as the game progresses. The amusing chatter between the two characters also gives the story a lift.

There is a problem with combat as the game's semi-fixed camera is sometimes unsuccessful at keeping track of what's going on. This isn't a problem in other parts of the game, but during arena combat situations it becomes a real nuisance. You have to constantly reposition the camera by tapping the shoulder buttons if you want to stay one step ahead of your enemies. In some cases it makes the combat difficult.

While half of the game is spent solving platforming puzzles and engaging in ground combat, the other half is spent in free-roaming air combat, which makes for a balanced and interesting mix of gameplay. You start out controlling Jak's ship, but he will eventually get his hands on four others, which you have the option of flying during the many side missions. These levels involve roaming the skies, dogfighting, and occasionally taking on a big gunship by destroying its propellers and then its turrets. The flight controls are smooth, and you have plenty of opportunities to practice before you begin taking on enemy fighters. Thankfully, while you're in the air
you're have the advantage of an automatic lock-on function which makes it much easier to take down enemy planes. Many aspects and abilities, such as your plane and powers can be customized.

You get the chance to play a few levels as Dark Daxter, which happens when Daxter occasionally falls into pools of dark eco, but this part of the game is not so good, but despite these disappointing Dark Daxter levels and the sometimes troublesome camera, The Lost Frontier lives up to the Jak and Daxter name with some solid and varied gameplay, challenging platforming, and a great mix of ground and air combat. All the best elements invigorate the series while not causing it to stray too far from the familiar crazy adventures.

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Posted:
2010-09-18

Garfedout

Newbie

8.80

First time I have played GTA game on PSP and I have to say I am amazed with this game graphics, Iv played it on other consoles but was surprised overall. It starts out as you are character "Huang Lee". He is a rich and spoiled kid that is living it up on his father’s money. Unfortunately, his father is murdered and you must travel to Liberty City to pass on a heirloom. His father’s death has sparked quite a struggle in Liberty City.

As in most GTA games, it isn't that simple, as soon as he gets off his plane he is robbed and they steal his sword, which was his reason for coming to Liberty City in the first place. He has a lot of revenge on his mind and this will allow you to do a lot of missions in order to make up some ground.

The game does not follow the traditional third person style that it does on PS3 and Xbox 360. You have to think back in the old days on the computer when you played GTA on PC. It is from a top down angle, think PS1. It is loads of fun and brings back tons of memories, a blast from the past.

This game packs some serious lengthy mission, as it comes with 70 plus in total. You can do anything from smuggling marijuana, to robbing banks, and even sabotaging a racecar. Along with the main missions there are variety of vigilante missions..

So basically in Chinatown Wars you are going to be dealing drugs, it has never been so fun either, they will show up on your maps as blue dots (drug dealers). You will find that there are a ton of dealers lurking the streets, you can stop and talk to them, survey their stock, ect. It is really a huge drug trade in which you are going to buy low and sell high and complete missions to get more money.

Without going through the whole story line you can even play missions you have already completed and unlock different HQ's around the city. I found this to be a lot of fun, I took a lot of time replaying missions and trying to beat my high score or best time.

Now what is really fun is playing the online play. You simply sign up for an account on RockStar's Social Club and do all kinds of new levels with others online. This will keep track of your stats, you can save up your money and even unlock bullet proof cars, as well.

You will certainly get loads and loads of entertainment out of this game and quite cheap to buy.

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Posted:
2010-09-22

Garfedout

Newbie

5.90

Obscure The Aftermath picks up where the first Obscure game ended. The survivors of the first series are now in college, and they have to deal with a new black flower growing around their campus as their colleagues are using the flower as a form of drug to get high. At a frat party, students took the powdered flower, and transformed into monsters that are hungry for some meat.

There are 6 characters available, choose one to control, and the rest will be in AI mode. As the game moves along, there will be times that the storyline will choose the character for you, or it may pair you up with another persona. Controls are easy, but kinda slow for my taste. The R button is for fighting, the L button for switching up your weapons and using items. Though a bit sluggish, the inventory screen and combat controls are in perfect unison with the aspect ratio of the PSP, so that you will never feel that you’re on a one on one with the device.

One of the major problems of this game is the AI. They are dumb. These “AI” don’t deserve the “I”. They run after the biggest monster, and fail miserably. They often times get in your way during battles that they will be the ones damaged by your ammo. The camera can be called dumb as it picks really bad angles for the view, but you can control it if you want to (of course you would) with the directional buttons.

If you wish, you can change up your characters frequently to cope with their dumbness. But that’s just too much of a hassle right? So go for the easy way – invite a friend to play with you! The co – op mode works via ad hoc connection, and players can drop in any time.

For its presentation, Obscure The Aftermath has been well made. Details are so inlaid you won’t believe your eyes; and as the game gets dirtier and nastier, the effects live up to the current hype and become bolder, turning up the disturbing factor of the game up a notch. The soundtrack is not shabby either as they were provided by the Boston Spring Quartet and the Paris’ Children’s Opera Choir. Can you now imagine the tunes of the game? With all that said I really wouldn't recommend this game to anyone.

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Posted:
2010-11-12

Garfedout

Newbie

The game features the player as a part of the four members of the cartoon family. The story begins when young Bart stumbles upon a game guidebook that has apparently came from heaven. What is the guidebook all about? Well, it’s the guide on how to utilize the family’s powers against evil beings. A bit funny but it’s definitely interesting. Part of the enemies that will be encountering will be some of the EA creators themselves and many more.

Some of your favorite episodes are featured quite effectively. Scenes from the Land of Chocolate, episode where Lisa was trying to stop lumberjacks from cutting trees, The Super Happy Fun Homer, and many more scenes and episodes were properly added.
With this game, not only will you have to experience the episodes back to life, but also have fun using the EA properties. Part of the characters that you will be encountering on this game will be Matt Groening- the series creator who plays a hilarious role, God Himself who appeared in some scenes and drops bombs along the way. The humor on this game is its strongest point and the gameplay is very much amazing as well.


The Simpsons Game is a platformer game where you can choose from the four characters that will be predetermined by the game. You should be careful on who to choose though as some levels are impassable by the other characters. Bosses at the end of each levels are also installed on the game like Sideshow Bob, Jeff”the Comic Book Guy” Albertson and other familiar villains from the series. 


Your abilities will include a standard melee punch and an attack that is based on your power meter. As you defeat enemies and find items, you will recover health and power boosters; so, no need to budget your power usage. This game is both faithful to the series and provides a guaranteed laugh.

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Posted:
2010-11-23

Garfedout

Newbie

This is a handheld tactical shooting game with great graphics and excellently produced audio. The game is tightly focused with satisfying shooting action and I can genuinely say I found the game quite challenging: you certainly need to concentrate and keep your wits about you. However the game has its limits. The single player is too short for such a thrilling game and it does not have online play. The story is also painfully short. In this game it’s all about the shooting. There is a lot of it and it is intense, with lots and lots of nasty enemies, which do not die easily, to contend with. If a co-op play and a multiplayer component were thrown in, this would make a much improved package and game. Perhaps that will come later.

This game takes place in a futuristic culture where the humans have colonized all the stars. In The Killzone universe there is a militant subclass which sets itself apart from the mainstream society to form its own government. All this is happening on another planet called Helgan and, as time goes by, this breakaway group of people change from humans into some other, rather unpleasant creatures known as Helghast and it is those newly evolved creatures with whom you do battle, your duty being to prevent an invasion of another planet. Your part is that of a human soldier who is called Templar and who takes on a mission to bring down and destroy these enemies.

In Killzone Liberation it takes a very short time to set up the objective for every mission in the game. For the most part of the game, however, the focus is not based on the storytelling but rather on the mission of Liberation itself. You begin each level with a specific type of gun. When you start you are using a not very useful weapon but as you progress through the game you will unlock more powerful starting guns and also a basic mission objective or two. As you go on, Helghast fighters come in all forms, from groupings of grunt soldiers to rocket-launcher-wielding baddies, and killing them can be very challenging at times. Shooting is handled very well in Liberation as you will find out.

The single player campaign is quite short and devoid of a storyline, and the multiplayer suffers from lack of infrastructure. The tough enemies create some intense battles of the sort you will find in many PSP battles, so nothing new there. The difficulty of the game might put off players especially if they are not used to playing such shooter games. The fact that the game is also quite brief is also a point against it, but, all in all I found the game an enjoyable one, enjoyable enough to recommend that you try it.

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Posted:
2010-12-06

Garfedout

Newbie

This is a step up from last season's edition. For one thing the interface looks better than ever, with a tuned up manager's homepage, which, with a lot of small cosmetic changes and an improved 3D match engine. Also an option of linking in your Twitter and YouTube accounts, this latest addition has a new look but some of the features have hardly changed. But, if it ain't broke don't fix it.

Contract negotiations are treated differently, speeding up the process which before was pretty boring. Agents are present in the game for the first time, and handling these much maligned personalities to keep your star striker's wage demands in check brings player-power more realistically the game. The training aspect has been improved, and there is a new set-piece generator, updating an area of the game that had remained unchanged for many years. Tactical analysis is also now deeper than ever for those prepared to spend the time working on it. The package also offers a massive and authoritative player database, reputed to be extremely accurate.


What with scouting, training, player interactions, pitch alterations, board requests, coach meetings, team talks, and so on, not forgetting a level of detail given to tactics, it now takes a lot of time and a lot more effort to oversee all the varied aspects of the game to survive. What used to take game weeks now takes whole seasons. The depth is certainly impressive but it's all a bit too much for me personally. Your efforts are rewarded in the sense that you get out what you put in. While FM2011 does help newcomers by automating some of the more basic tasks, I wonder if using such a facility affects your team's performance.

Although, to state th obvious, this is a football based game, the clue is in the itle, it is also a basic grounding in general management skills and so it may appeal to non-football afficionados. But for fans of the series it is a bit of a disappointment and may not live up to expectations.

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Posted:
2010-12-06

Garfedout

Newbie

There have been some changes in gameplay which prove to be, in general, on the positive side. Such improvements are always wished for but do not always happen as a series progresses over a period of time, especially on this platform. This game delivers compared with the previous handheld versions. The passing system has been fine tuned to the point where precision through balls can be played to a team mate with a high success rate, but long balls are still difficult. With passes no longer automatically falling at the feet of your team mates on the console version, you would expect the same useful and more challenging feature would be carried on to the PSP version. But no. The auto-passing feature is making a return, thus making it a little too easy to pass the ball to any of your team mates.

Newcomers get a smoother ride than before, and will find little difficulty in quickly getting accustomed to the gameplay and will soon be up to hammering opposition. Then we have the fatigue system where a player’s stamina is eventually restricted giving another realistic touch by ensuring that each player will progressively slow down due to exhaustion as the match progresses, so substitutes are a necessity.

Another example of the handheld PSP game mechanisms being inferior to that of the console version is the drag and drop substitution method which made the selection of players easy. Having said that, the method used on the handheld, PSP version is perfectly usable.

The visuals are not wonderful but meet the needs of the game. Menus and information are presented clearly, players look like their real-life counterparts and are showcased particularly well during goal scoring celebrations. It doesn’t match the graphics that the console version boasts but PES 2011 on the PSP is still a good-looking game with an acceptable level of detail on the game’s animations.

The audio in the portable version of the game is clear and suits the general atmosphere. Crowds actually chant at the right time and in general the sound effects are handled very well. The commentaries are of high quality even allowing for the occasional hiccup.

Pro Evolution Soccer 2011 for the PSP is far a from perfect transfer from the console version of PES 2011, but I wouldn't knock it for that as the overall gameplay is above average. If you already own the console version of the game and don’t really need the portability then you’re probably better off without the handheld version. However, if you do travel regularly and get bored eassily, and don't read books, then soccer on the go with PES 2011 is the answer.

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Posted:
2010-12-15

Garfedout

Newbie

The game is obviously of most interest to the American gamers, America being the home of this sport, which is now becoming popular in more countries worldwide. I have never played the game or watched one live but I had a vague idea of what went on. The main rules soon became a lot clearer to me with the help of this game. But this game package is more than just a basic tutorial for newcomers to the game. There are different modes that you can play and all modes are exciting and fun.

The easiest mode and so the the most suitable for beginners is the rookie mode, but all modes have the usual and, familiar to some, American football moves such as dives, circles, kicks and lots of brawling, just like the real thing. The controls are easy to get the hang of and to remember so you will not have a difficult time playing the game. You can use the tactics of your choice and the players of your choice and to make things easier there is a new system which tailors the difficulty of the game to your experience. So even if you are not a player of the game, you will gently be led into the sport and soon get to know the basic rules and tactics.

There are more complex technical aspects to the game and added competition to win trophies, but you really need to give it a go in the rookie mode to get into all that. There are also picture editing and presentation modes and a broadcast presentation using well known commentators of the sport.

As for the game presentation; the graphics are well up to the job and the audio is equally good, certainly good enough to hear a clear commentary and all the usual crowd noises that come with a real football game. In conclusion, Madden NFL 09 is a high content, fun game to play, especially for those who are American football fans. I enjoyed the learning experience very much and can without hesitation recommend this game to sports lovers and those not so sporty.


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