Metal Gear Solid 4 Guns of the Patriots is a marvelous mix of storytelling and game play. Graphically, the game offers mind blowing presentation. You will spend a good deal amount of time of the game watching the cinematics. These have been integrated so well in the game through seamless rendering of the cut-scenes in real time within the game itself. In short, they happen without any interruptions! Simply the experience of lush environments, richly detailed textures, and subtle animation, paired with awesome graphics looming over you offer a great visual treat.
Technically, the shooting mechanics are wicked tight. Stealth is no issue as the game renders it perfectly, and the almost endless customization of weaponry and gadgets to suit your needs and style. However, the single player has suffered a lot and some players might find the story part of the game too heavy for their taste. You can cut through the story scenes but you will not feel the intended compelling force that drove your character into the mission in the first place.
Snake is old, and topping his problems nowadays are his stiff joints. Liquid Ocelot has yet another devilish plan, and Snake must do all that he can to stop him. This is his final mission, and throughout the game you will encounter old friends and enemies that just can’t move on with the fact that they are irrelevant. Reunions will always be a part of finales though for this game the manner varies: ranging from bloody to teary to shocking. The game’s soundtrack can get too heavy and the voice dialogue is “fixed.”
Snake’s actions are the same: crawling, edging on walls, peeking from corners, and hanging from ledges. The controls have greatly improved, and as such you can crouch and take potshots with great ease. Gadgets are also important, and the most essential is the OctoCamo suit. This suit is basically camouflage, and it is activated when you are pressed against a cover.
I rented the game to see if it was any good. You might remember that in Dead Men the controls were down right horrible and the story was a joke. However, for the most part I can say that most of these issues have been fixed on Kane and Lynch 2 Dog Days.
Your pretty much are going to be shooting your heart out and moving forward. A ton of repetition, but is not all bad. Just seems a little 2005 or so and outdated to be honest. In the beginning you will find guns that literally do nothing to your enemies, they don't do a thing! You will spend your time running around looking for better guns, to which kinda seems lame. Also, one of the few games I have ever played where your enemies can take a massive amount of damage while you can only take a minimal amount, I mean just how realistic is this game.
Why not just make a game more authentic and add more people, rather than having fewer who can take more punishment than the Terminator did. This game it is actually pretty good, in fact I would say it is better than good, just knarked me that’s all and was annoying.
There is however a lot of killing to be done in the game though despite my previous rant about killing these sons of bitches, it just seems more better to have more and be more realistic, they are after all bullets! There is even an achievement where you can get a trophy for one thousand kills in one campaign. It’s a little mindless at times, but still intense enough to hold your attention for awhile.
F1 2010 PS3 Review. Formula One racing has captivated audiences from all over the world. Young, old, rich, poor, female, male: all of these categories surely have a bunch of F1 fans that tune it to the races irregardless of where they take place. And with the release of F1 2010 by Codemaster, everyone can now experience for themselves the thrill of F1 racing first hand. Any fan would enjoy this game as it contains time trials, single races, and a 7 – year career mode. Oh man that is just the tip of the iceberg, mate.
Every car, team, and track of the current season are all well represented in F1 2010, and they are almost near to perfection. Even the environment is well done. The ground interacts with the skies sun as clouds cast shadows on the areas below them, as well as the grandstands and other overhead objects. And when it’s raining, there is a marked change in the visibility, and when it starts to get sunny, the rain dries up and leaves tell – tale marks on your helmet. These kind of attention to details show off the F1 2010’s visuals at their best. The audio is great too, the car radio keeps you company as you race your butt off but is sublet enough to keep your concentration on where it should be: the road.
I feel like I am a true – blue F1 racer with the customizing options available. The difficulty mode for the game can be adjusted to suit my level as well as the cars and he decals to go with them. It is very interactive too! Once you damage your car, not only will you visually see the impact but your car’s performance will suffer too. It is very realistic, and I enjoyed every minute of play time. However, one might get intimidated by the whole scenario especially if you’re a first timer as there are no tutorials available.
F1 2010 has its shares of flaws too. A split screen multiplayer mode could have been a great addition for a great arcade feel to the game. also, you will not know that you are running low since there is no real gauge onscreen – just an indicator that sets off when you are down to 3 laps or less. These things are but minor stuff compared to the amazing innovations spearheaded by this game. F1 2010 is clearly a deserving Formula 1 simulation game worthy of your attention.
Set in the elegant town of Paris, you play the part of Sean Devlin a racer on a mission to avenge his friend’s death under the cruel hands of a Nazi official. As the intro rolls on, you would come to understand the role Sean has, and how he was before and after the minor incident. A drunkard and serial womanizer, Sean’s smart mouth lands him and his company in Nazi – ridden Paris wherein he gets into trouble and witnesses how his friend was murdered right before his very eyes. He wastes no time extracting revenge on the Nazis, and at the same time inspiring the local Parisians to stand up. Ever since Sean’s life took a dramatic turn, the city of Paris became black and white, with bold color accents signifying the Nazi rule.
Sean can destroy both German and local properties and people. Like Grand Theft Auto, he can punch and kick and beat out innocent bystanders or grab out drivers from their cars and speed away with the stolen vehicle. This inevitably distracts the player with the game’s mission, but nevertheless, it is immensely fun. These acts, along with missions unlock nice rewards and Perks. These perks are special skills that can be level up for a certain number of times; build them up from level 1 to level 3 and you will have an easier time on the mission proper. And as with the mission, stealth is the key to the game. Sean can lend in with the Nazi crowd using disguises and limiting violent behavior to fend off unwanted attention.
Regarding graphics, the game is so –so. It is the great use of colors that draws attention to the game, the red emblem of the Nazis and their blood draws a stark contrast to the general black and white game. It effectively sets the mood of the game along with the nice background music that has tunes ripped out straight from the 1940s. The game has minor glitches and hiccups, but these unintentional events lift the game’s tone whenever they occur so they are really not a problem. Overall, The Saboteur has a lot to offer its players, all it takes is some polishing to take it into the heights it is meant to fly upon.
This is a great game that works well on consoles. This game combines a pick-up and play mentality with the possibility of some serious in-depth approaches and some mind boggling games. Tekken should appeal to a wide variety of fighting game fans as much as it is not for everyone.
The Campaign scenario mode will look like a Primary mode in Tekken 6; it is a major distraction from the actual fighting at hand. If you play Tekken 6 all alone you will enjoy the Arcade, Time survival, Practice and Ghost Battles mode. You will find Ghost Battles with all the new AI foes very fascinating. At the end of your battle you can use the D-pad to choose your next enemy to battle with or you can end the Ghost Battle session. Once you become a victor there is a monetary reward. This makes the game more pleasant.
In Tekken 6, be assured to earn some money after every win. You will use this money to purchase extra items for every character on the program. Say you earn some money and buy a new jacket for your favorite fighter; you could also pay some money for Lillis’ haircut. If you are able to constantly earn money for unlocking costumes enables you to reward players who come back for more. The character customization makes the gameplay at Tekken more rewarding. There are four buttons to take care of on the pad, each button is assigned to each limb of the character. With the basic movement, two punches and some kicks anyone can pick up as a controller and start pounding away to perform some basic attacks.
You will be surprised at the system that is deep within the interface. When you begin to study counters, parries, juggles and many others, you will realize that Tekken is quite thrilling and engaging. The ability of Tekken 6 to block from a neutral position makes trick a player. In order to block in, you do not have to hold the back button on the D-pad, this means you do not have to continually move back wars if you are expecting an attack. You must be ready to be prepared to bend down when there is expected low attacks, this enhances the chances you have to defend your game.
There will be more emergence's and proper ways to combat your enemy and you must vary the moves to prevent your opponent from predicting your next move. You should be ready to counter with an equal side step. The great thing with this game is it’s a multiplayer, with plenty of action. The team battle is something to enjoy greatly. When you are facing a human opponent, the strategies of Tekken come to surface. You will be trying to read their attacks so that you know how to attack them as well.
However the game has a lot of load times, there is slow loading when connecting online. Due to the slow loading, selecting character will take quite some time. Also the Campaign Scenario mode has a scrolling brawler, the repetitive enemies and the odds faced during boss fight make the mode frustrating. Also when a boss dies in this campaign, you will have to restart the level of as there is no continuing. You will also note that the sound is in different languages! The characters speak in English, Chinese and Japanese; you wonder how they ever understand each other.
The story starts with Kane, an inmate under a death row. With the help of Lynch in the prison, they busted out of prison. But it turns out that Lynch was sent by the remaining The 7 members. They told Lynch to follow and observe Kane for any unusual behavior. The 7 claimed that Kane get something that belongs to them and they need it back or else they will kill Kane’s significant persons. But later on the game there is a twist where the characters became revengeful.
Revenge is actually a far cry to the behavior of the characters because they are all mean and destructive and it is difficult to care with such kind of character. No one cares who gets the revenge. The game can be played with only one player but can also be two players with a split screen but it will be hard to follow the scenes.
In shooting, there is difficulty in targeting specifically the enemy because the blast has a wide diameter spread. There is no life meter. When the player gets hit, he immediately fall but will not die. The teammates must give him an adrenaline shot but if not calculated he can die of overdose and if not given immediately he will also die. This applies to all members of the team. If the member is not attended immediately, he will die and the game will be over.
If you have a weak team which depends on you versus the sharp planning of the enemy, it will be a lousy match. The game in multiplayer is composed of robbing banks, jewelry shops and illegal drugs. Where the players share the money depending on the amount of work each contributes during the operation. Also, anyone can turn their back to the team or run away with the money. The game is also no suspense because the player can see the enemy’s name written above the head even if it is still in the next room but the player can hide under so that he can’t be seen.
The good part of the game is that the sound effects vary from different situation. There is also lots of voice over and the vocals fit every character. The dialogue consists mostly of cursing that becomes really exaggerated. The game has a lousy script and some mechanics of the game is just so ridiculous at times. It is not considered a smart buy.
The second release of this title I had high hopes for and to be honest I felt slightly disappointed and here's why.
I get the feeling that they are trying hard to be more successful than the last one, and then there is plain trying too much but failed. The developers for Bioshock 2 have done it all: better controls, detailed level designs, improved combat mechanics, and a multiplayer mode to captivate the target audience. The only problem is that despite of all these major improvements, everything quite feels the same. The atmosphere of the game is surely downright terrifying, but it just doesnt send down shivers down my spine like the old Bioshock.
Rapture, thats the world Bioshock is centered on, is an underwater world filled to the brim with things that go bump at the night as it has been ravaged by war and mutilated by a self destructive genetic mutation. Little has been done to change and add to the element of spookiness to the game despite the fact that it has taken 10 years to create the sequel.
In terms of game play, Bioshock surely has improved a lot. Combos are now more powerful as you use both the powerful plasmids and heavy weaponry to blast off the monsters around Rapture. This was not possible in the original game; it was either... or not both.
ADAM is collected throughout the game, and often through slaughtering Little Sister after you have dealt with Big Daddy. Whether you will kill Little Sister and have a ready source of ADAM or rescue her and put her gently into your arms is your call. But if you pick the latter, be ready for the consequences. You have been warned.
The inclusion of the multiplayer mode will satisfy fans of the game as it is a full featured multiplayer experience. Ranks, unlockable weapons as you level up, plasmids, and various boosts exist. There is wide array of maps too, that way you and your friends can fully explore Rapture in different areas.
The underwater world of Rapture is full of magnificent wonder that relies heavily on the graphics of the game. And as mentioned above it, indeed, has been too much. The developers failed to create a semi original material that could have made Bioshock 2 standout and get its place in fame that it deserves. I do prefer the first one over this one though.