User Reviews

7 Reviews


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Posted:
2010-09-19

karljones

Super Gamer Dude

6.4

Ok, I know you probably have all played the first three Halo games, and maybe you have thought to yourself. I love Halo, how bad could Halo Wars be? Well the honest to god truth is pretty damn bad. There are a lot of holes in this game which will leave you scratching your head and asking why did I waste my hard earned money on this game.

Don't get me wrong there are some good parts to this game. For instance, the story is pretty good (but very short, about 5 hours when it is all said and done). Also, this game does have great cinematic voice work, and amazing environments to go along with it. However, there is just too much that this game lacks to hold your attention for very long.

Your adventure will start in a world called Harvest, this is where the UNSC battleships Spirit of Fire leader is investigating the "covenant" activity. To make a long story short a person that should not have access to a super weapon gets their paws on it. It does come with tutorials which do help you for the most part. But, there are some units that they simply just don't show you how to use? Not saying that it is rocket science to use different UNSC and Covenant forces, but a little expansion could of helped a bit.

The controls are quite easy to use, but there is only a limited amount of stuff you can do with them. I would like to be able to divide the units up into groups which you simply cannot do. True you can select all units and all types, but what the hell, would it kill them to allow you to assign them to group. Seriously, I am a developer and I know it couldn't be that hard to do!

You have to build a shit load of resources before you can even build a good sized army in this game. You can play as either UNSC and Covenant structures in two player modes, but what about the Flood race which you will be introduced to further in the game. However, you can't even play a campaign mode in with Covenant structures. What the hell, they just seemed to leave everything out of this game!

I really just feel that they rushed this game, true there is some good replay in this game, you can also find skulls, like in most Halo games to unlock special ways to customize the game. However, halfway through I just thought why am I doing this anyways. There is minimal amount of units and only a factions to choose from, all in all this game could should of been better, and perhaps they should sit up and take note to improve future releases, all in all I am disappointed.

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Posted:
2010-09-25

karljones

Super Gamer Dude

7.8

This game is ambitious as it tries to achieve a lot and be accessible to a wide audience. The great thing about it is that is has succeeded in almost every aspect. Whether you are a beginner or a expert, you will definitely find a difficulty level that suits you and a car that matches you handling skills. Customizing your ride is no problem as Forza Motorsport 3 fully supports this feature. This game certainly has its share of flaws, but they are minor. The game manages to stay ahead in the competition.

Regardless of what car you are driving, you are free to pick and choose the assist you want to use, and you get to change the settings of the game before every race. This feature is certainly most helpful as is aids in you in driving what suits your needs, and what the car can deliver. It makes things easier, but you might prefer the challenge of driving raw as there are equivalent points or earnings that you can use on the game to buy stuff for your car. Turning off the autobrake increases your winnings by 10 percent, and if you opt for "simulation" damage, fuel, and tire wear as opposed to "cosmetic" or "limited," you can add another 15 percent on top of that.

Forza Motorsport 3’s car models look great and shiny and race ready. The customizations you make however can be a letdown since nothing much has changed since the Forza 2 days. You still play along geometric shapes and generic looking icons. Basically, it takes a lot of work to finish something. It is time well spent though, especially now that there is an option to make designs on a flat surface before applying them on your car.

It cannot be denied that Forza Motorsport 3 is a truly unique game by its own right. It makes available the simulation style of racing to anyone who wants to give it a shot and still manages to look and sound great while doing it.

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Posted:
2010-09-26

karljones

Super Gamer Dude

7.0

With the release of this new version of the famous game Halo, tons of Halo fanatics can’t wait to start playing. This new version of Blood Gulch of Halo comprises a bigger terrain than the previous. I had this chance to check out the new world of Halo and yes indeed - it’s absolutely bigger than before. You could even say it’s larger than large; it’s colossal!

In Halo, a new born version of Blood Gulch has risen with its series of map terrain that makes the Forge World more exciting; this new iteration is called the “Hemorrhage”. Forge World consists of several maps/areas – 5 to be exact, dubbed as Canyon, Island, The Rock, Quarry and Coliseum; which is very suitable for Griffball, an extremely fast paced sport game type that's played on an open court between two teams of four players. Each team has a goal and each player carries a gravity hammer and an energy sword.

If you want a multiplayer mode in a gigantic battle, you may use all the five different areas of Forge World. You may also create your own terrain of Halo: Reach’s Huge Forge World according to your preference.

Bungie created and released the new Forge World inclusive of the new Forge Tools which you can use in Hemorrhage and likewise with two other levels: the Pinnacle and the Cage. The Forge Tools gives you ideas on how you can build your levels with relative ease.

Pinnacle is a perfect stage for team games such as Crazy King or Oddball. This is a reincarnation of an old-school map, the Ascension. With its newly-built terrain and sniping towers that Halo fanatics have been waiting for, Halo is sure to make you reach for the highest peak of thrill and excitement.

Outside the Griffball arena, you can also view the newly created map that floats, which is strangely called the Cage. It’s suitable for big battles in both melees and long-ranged characters. This is one of the intense maps that Bungie ever created for the world of Halo. Cage is the best example of the great improvements of Forge. Tools and options have been added to make this game a breathtaking experience; you could easily get hooked on. This game utilizes some physics and geometry application which makes the game a little bit confusing; but with the help of the Forge tools things get quite easy in the whole game process. Moving objects with its corresponding coordinates even allows you to place specific orientations effortlessly.

In the multiplayer game, two vehicles are introduced. One is the Falcon which is a must-use vehicle in the new world of Hemorrhage. You can’t shoot any kind of artillery but other passengers can shoot turrets that can lead your enemy to its final destination – yes, Death, what else? The Banshee definitely doesn’t stand a chance against the Falcon in a one-on-one bout.

The other vehicle is the Covenant. It acts like a ghost crossed with a Wraith Tank; a two-seater that moves so nimbly it can also simultaneously fire enormous plasma balls. It’s a very powerful vehicle that’s absolutely worth using as it can really cause massive destruction; however, it doesn’t provide that much protection to the river.

So, with all of Bungie’s creative effort, the Forge has become kind of extravagant. The new Halo: Reach is now within your grasp, but the frustrating part is you can’t play with other players that are not listed in your Friends list. It is only limited to some hoppers. However, Bungie is planning to upgrade and take Halo to its next level. Meanwhile, if you intend to play the crazy map remember that you need online friends to get the real feel of matchmaking.

Halo: Reach’s Forge World again takes another step to the next level in gaming experience. Despite the presence of some flaws that need to be corrected, they’re not really that much of a nuisance to the Halo fanatics. So… get the game and rock on.

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Posted:
2010-09-26

karljones

Super Gamer Dude

8.5

With the release of this new version of the famous game Halo, tons of Halo fanatics can’t wait to start playing. This new version of Blood Gulch of Halo comprises a bigger terrain than the previous. I had this chance to check out the new world of Halo and yes indeed - it’s absolutely bigger than before. You could even say it’s larger than large; it’s colossal!

In Halo, a new born version of Blood Gulch has risen with its series of map terrain that makes the Forge World more exciting; this new iteration is called the “Hemorrhage”. Forge World consists of several maps/areas – 5 to be exact, dubbed as Canyon, Island, The Rock, Quarry and Coliseum; which is very suitable for Griffball, an extremely fast paced sport game type that's played on an open court between two teams of four players. Each team has a goal and each player carries a gravity hammer and an energy sword.

If you want a multiplayer mode in a gigantic battle, you may use all the five different areas of Forge World. You may also create your own terrain of Halo: Reach’s Huge Forge World according to your preference.

Bungie created and released the new Forge World inclusive of the new Forge Tools which you can use in Hemorrhage and likewise with two other levels: the Pinnacle and the Cage. The Forge Tools gives you ideas on how you can build your levels with relative ease.

Pinnacle is a perfect stage for team games such as Crazy King or Oddball. This is a reincarnation of an old-school map, the Ascension. With its newly-built terrain and sniping towers that Halo fanatics have been waiting for, Halo is sure to make you reach for the highest peak of thrill and excitement.

Outside the Griffball arena, you can also view the newly created map that floats, which is strangely called the Cage. It’s suitable for big battles in both melees and long-ranged characters. This is one of the intense maps that Bungie ever created for the world of Halo. Cage is the best example of the great improvements of Forge. Tools and options have been added to make this game a breathtaking experience; you could easily get hooked on. This game utilizes some physics and geometry application which makes the game a little bit confusing; but with the help of the Forge tools things get quite easy in the whole game process. Moving objects with its corresponding coordinates even allows you to place specific orientations effortlessly.

In the multiplayer game, two vehicles are introduced. One is the Falcon which is a must-use vehicle in the new world of Hemorrhage. You can’t shoot any kind of artillery but other passengers can shoot turrets that can lead your enemy to its final destination – yes, Death, what else? The Banshee definitely doesn’t stand a chance against the Falcon in a one-on-one bout.

The other vehicle is the Covenant. It acts like a ghost crossed with a Wraith Tank; a two-seater that moves so nimbly it can also simultaneously fire enormous plasma balls. It’s a very powerful vehicle that’s absolutely worth using as it can really cause massive destruction; however, it doesn’t provide that much protection to the river.

So, with all of Bungie’s creative effort, the Forge has become kind of extravagant. The new Halo: Reach is now within your grasp, but the frustrating part is you can’t play with other players that are not listed in your Friends list. It is only limited to some hoppers. However, Bungie is planning to upgrade and take Halo to its next level. Meanwhile, if you intend to play the crazy map remember that you need online friends to get the real feel of matchmaking.

Halo Reach’s Forge World again takes another step to the next level in gaming experience. Despite the presence of some flaws that need to be corrected, they’re not really that much of a nuisance to the Halo fanatics. So… get the game and rock on.

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Posted:
2010-10-05

karljones

Super Gamer Dude

8.3

Burnout Revenge on the Xbox 360 is a great buy. The fast paced action is really great though sometimes because you travel very fast you will bang head first off the walls. This is a superb racer and very addictive game, you can play for hours and not even feeling bored with this game.

The controls are simple, but because of the game is fast paced you will find a hard time controlling your car, overall it is not much of an issue and you do get used to it when you have played this game quite a bit. The graphics are great and look amazing but because of the speed you are traveling at often you overlook the true graphics in the game play.

Racing fans who crave for crashing cars and destructive explosion of steels would absolutely find this game satisfying. An addition to the Xbox 360 feature is the recording of replays that can be shared online. You can also show off your best moves in Crash Mode to other players online. This feature also allows you to save the games of your rivals. So you can take revenge against your rivals and win the game. This is one of the best features of the Xbox ever. It’s the most exciting one indeed.

I like customizing my cars that’s why I am a little bit frustrated with Burnout Revenge because I can’t change other details of my cars except for the change of paint. How was that? You can’t put an extra touch of your cars when in fact it is the most exciting thing to do when you have cars for real. Customizing!

Sorry car lovers. There’s a saying that goes, “you can’t have everything in this world”. You can’t have everything indeed but the tracks are really amazing. The places where the different challenges took place look great. So car lovers just stay calm and divert your chances of customizing your cars to the great tracks that are waiting for you to discover and the great fireworks of explosion to experience.

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Posted:
2011-07-20

karljones

Super Gamer Dude

8.1

With the total punch control mechanic in place, the best parts of the game have not changed. The way in which the controls work is position your boxer using the left analog stick and you throw punches using the right stick. You can also fling jabs by way of tapping the analog stick in a forward direction whether to the right or the left and will depend on the fist you want to utilize.

What is considered new to the game are the impact punches which have a lot of variations on the haymaker. What has been introduced in the previous game is the haymaker power punch which is known to be the fundamental swing for the fences punch. The flash knockout punch is an exaggerated punch like the haymaker and will immediately drain the opponent’s health for an instant knockdown. The stun punch launches an opposite 1st person minigame wherein you will yourself in the eyes of your rival as you fill him with punches. These impact punches are difficult to pull off since the windup is sluggish and the punches are easily dealt with.

Flinging punches is a good strategy and at times, it could win a match but you need to defend yourself in certain occasions. You can obstruct and evade punches with the use of the right trigger found in Xbox 360 and R1 button in PlayStation 2. You can also utilize the analog stick on the right side to ascertain which portion of the body requires guarding. But of course, there is more to boxing than just flinging and taking up punches. You need to be anxious about maintenance as well. The fighter’s health is important and is usually managed with similar trainings and minigames just like in the previous game.

Whereas Fight Night Round 3 has the same gameplay as its predecessor, the player has some control on the way of fighting courtesy of the new fighting styles in which you are capable of assigning to the fighter. Also, the game has similar features with the previous just like the career and online multiplayer modes with an addition of the new mode of ESPN classic. This will give you the chance to revive some of the biggest sessions in boxing history. The boxing fights will begin with ease and if you have played with the previous games, you will be able to encounter fights with no knock downs. The career mode of the game has also introduced the idea of rivalry.

When Round 3 is placed in Xbox 360, it is amazingly lifelike with genuine and specific fighter models. But there are also enormous eyesores due to exaggerated promotions of the 3 versions of the game. Despite the lack of surprises to be expected, Round 3 is still a great game of boxing.

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Posted:
2011-07-21

karljones

Super Gamer Dude

6.5

The story of the game focuses on the two major characters. Sam Everett is an aspiring new magician when she reached London. Seeking refuge for the night after her bike broke down, she happened to spend the night at the old house in Dread Hill owned by once famous neuroscientist Dr. Styles, who can’t let go of his dead wife. Sam became the doctor’s assistant. She found herself recruiting students from Oxford to be the subject of the doctor’s experimentation while trying to penetrate the secret organizations of magicians which was her original plan in coming to London.

Sam solves riddles for the Daedalus club to achieve her ambition to be a magician. But the experiments of Dr. Styles influenced the world of the magicians. The story goes on as the wife of Dr Style the center of the experimentation. The story takes 12 hours to finish. As the story goes deep, one can’t help but to click and click up to the climax and end. But it can only take 5 hours to the real fanatic including the bonuses.

The player can manipulate Sam’s recipe for magic and Dr. Styles’ puzzles which mostly consist of the recollection of his wife’s memory. There is a trial window especially for Sam’s magic recipe. There are easy puzzles which can be solved by clicking all the options but mostly it is deeply tangled and hard to resolve. Solving the puzzles feels like digging a very, very deep hole.

The control of the movement in the characters of the game can be tricky at times. Some control command does not jive to the action in the action which makes it awkward and irritating when crowded part of the game comes to pass. Though it displays some of the labels, commands and completion percentage it does not provide hints immediately on where the player goes next which can greatly slow down the progress of the game.

The design lacks originality but the richness of England is clearly stated in the design. The colorful colleges and the real life version of the Dread Hill house made a beautiful 3D backdrop for the character models. The sound effects consist of piano and guitars but it tend to be repetitive as the game progresses. Overall, the Gray Matter has some improvements to do especially with the puzzles and some character costumes but it is still interesting to follow the different characters and the slow pacing of the plot with the backdrop.