|Viewing Reviews 1-10 of 24|
No More Heroes 2 Desperate Struggle is back and this time Travis Touchdown is ready to return with ranked assassin battles. He humbly walked away last year after being at the #1 spot a couple years ago. After that Santa Destroy and the others that call it home have went through a great deal of changes. It is more than just getting into the number one spot again and this time Travis is out for blood.
It almost seems like the same game as No More Heros. You will not have any control over the camera and are going to have to roll with the punches, the core game plays actually like its' previous game did. Don't get me wrong because you are going to want to play this game until you beat it though, one of the few games with lots of style. Just when you think something shouldn't happen it does.
I love this game because of the fact that you can rip through the city with a badass bike and do crazy donuts at intersections, but more importantly everything is streamlined, as you can just go out of your apartment and find what you are searching for. There are some small load times, but not as many as there were in the previous release of this game.
The city seems to be EXACTLY the same game, same coconut mini-game and everything. You don't have to worry if you mess up in a mission anymore now you can use the menu to travel. Believe me if you hated the cash system before you are going to be crazy about it now. You can now enter ranked missions for free. The cut scenes are amazing and you would have to be out of your mind to skip over them.
This game does pack a lot of customization and personality. Like the previous release of No More Heros you are going to get all that and more. The mini-games are freakin awesome. They are old school and there is nothing better than old school games for me and my mate! This game just seems to have a lot of style and they really strive to be unique. I guess it was a big risk in the first game, but since it was so successful why not do it again!
Transformer Revenge of the Fallen is a game for the young children and adults who love the transformers. The characters are movie accurate models. The short campaign switches between the Autobot and Decepticon like the movie did. It has humorous dialogues that add a slight excitement to the game. The player can only play a single Transformer on each level.
It has a very short campaign and you will hurt your wrists with the waggling of the controls. Your power can be added by killing enemies and using the same power to refill your health bar and give double impact attack to the enemies which is the only way you see your Transformer officially transform. You can transform into vehicle form only on limited levels of the game other than that you have to be a humanoid to attack your enemies.
The game is very repetitive in a way that you always do the same thing every time you attack the enemies. There’s no challenge because you can always use your powers earned by killing your enemies to regain your health bar and give blasting attacks to your opponents.
In the later part of the game where you will encounter big foes, using the nunchuk and remote to punch and dodge needs a lot of waggling in the remote where you will really feel pain and bored at the same time. This game is an entertaining game for the Transformer fanatics but will feel bored before even finishing the game. You will always take a pause to rest your wrists not knowing that the game is already finished.
The Transformer Revenge of the Fallen also includes unlock-able episodes in the Transformers cartoon. Transformers are pretty cool indeed but the game shows the coolest thing a Transformer can do, to punch and lumber around other Transformers. This game can destroy your Wii because of the very reason that you need to waggle your controls a lot to overcome the actions in the game. To the Transformer fanatics, you will definitely enjoy the game….for a while.
Muramasa The Demon Blade is a really great game with regards to its background details. You will probably get stuck into this game. Flaws of the games are overpowered by the fantastic artistic design. Muramasa will capture your heart by its visual effects. The caves, waterfalls and even the battle bosses gets the same attention because they are also crafty done and their fighting patterns are absolutely random. The repetitive actions of donÂ’t match the artistic beauty of the game but its visuals will make Muramasa a memorable experience.
As a start, you will choose between Momohime, a possessed girl by a swordsman and Kisuke, a boy who donÂ’t know who he is. The game is a journey of searching the truth, killing gods, demons and everything that stands in the way. Whatever characters you choose, you will travel the same world and encounter the same battles. Along the adventure you are to collect different swords that will help you strangle enemies. The two stories have some clues that will help you solve unexplained madness at times if played the second time using the other character.
The game can be played with Classic Controller or a Wii Remote and Nunchuk, and the control schemes are all the same. Offensive and defensive moves are all controlled by just one button. Slashing and moving from side to side, giving uppercut or speedy downward strikes are only some of the combos to do in the game but it lacks depth. It has a really short battle scheme that you canÂ’t change your attack strategy very often. There are also hidden treasures that are not hidden at all for they are designated on your map.
Swords are collected every time you defeat a boss but can be forged in the adventure. You bring three kinds of swords in every battle because it weakened every time you block an attack from the opponent. The sword will shatter if not rested, and to regain its health bar it must be put back into its sheath and use another one to continue the battle. More than 100 swords are in the game to collect and each has a different power to discover. Bosses like centipedes and towering gods are just few of them that you need to discover the powers of your swords for them to be beaten.
The 2D experience of beautiful landscapes can even take your breath away that you donÂ’t care if there are enemies around or youÂ’re slicing them into pieces even if some of the landscapes are repeated.
This is a real diving game that will take you to a variety of water masses. You will go through Antarctic’s Wendell Ocean, the Tropical Antarctic’s Wendell Ocean and a variety of other water masses which are inhabited by different types of fish. In this game you will unlock a map of the animals’ habitat and some unlockable trivia as well. You should also make it easy to track down the individual fish and where necessary and welcome improvement. You will also meet Multi-sensor and the Pulsar gun.
Pulsar is a type of a gun that can heal the sick animals and tame the dangerous ones. For identification, the sick animals have a colored stripe around that shows how severe the injuries are. You should shoot at least five or six accurate shots on the on the sick animals to bring them back to good health. When there is an animal that should be tamed, a danger marker will appear on the screen and it will alert you of its presence, you should send it away by firing a few blasts.
With the games Eco-Friendly attitude, the healing works well but the combat encounters some problems. You will find that you cannot lock and fire because the speed is very slow. Thank goodness because the combat elements are few and far between. You will find this as unnecessary addition to the game. At the begging you will be required to spend a short time under the water but as you progress through the game, you will be required to go deeper and further. This should allow you to breathe and explore for longer period.
The Multi-sensor picks on any hidden secrets that your naked eyes cannot see. It sends out waves and can tell if it finds items made of wood, stone or metal and it will also be able to tell you their sizes. If they are too big you will have to upgrade your bag which necessitates the repeated visits so that you can grab everything. You will find this bit of the game addictive as you check all over to find something amazing. You will also be able to do the same on dry land using the Multi-sensor. In the Ninehall Island, here you will interact with lizards, birds and other such like animals. However walking along Ninehall may not be as fun as diving in the waters.
Graphically, there is plenty of repetition in the textures but you will like the scenes of large fish and mammals. The game uses Remote Controls. If you do not want to use the controls you can plug in a Classic Controller to go about exploring the Ocean. With Endless Ocean 2 you are bound to go to greater purposes and understanding of the Oceans as a whole, really enjoyable.
This game features something much more than the movie has to offer. It features a game where you can actually do the movements yourself. In this game, you will be playing the role of a NaÂ’vi, who are the blue skinned dwellers of the planet Pandora which has been invaded by humans with the intention of plundering their natural resources. Just like the movie, you will need to figure out a way to stop the humans before they devastate the planet, and at the same time do your best to survive.
In order for you to control your character you will need precise movements like those you want your character carry out. One of these movements involves swinging your Wii Remote every time you want your NaÂ’vi to attack using his or her melee weapon. You can do both vertical and horizontal attacks, and any basic attacks with just raising, swinging and bashing with the Wii Remote. Most of the time through out the game you will be waving your Wii control repeatedly just like a madman conducting an orchestra. ItÂ’s pretty much an exercise routine while having fun.
While your staff acts as the basic weapon for making melee attacks, you will also be able to use a bow for a long range attack. You will be able to adjust your camera for a closer view in order to get a better aim of your intended target, and this works pretty well. Once you focus on your distant target you need to wait for your cursor to turn red to indicate that the target is locked and you are guaranteed a kill.
Although this game is all about combat and defeating the invading bad guys along your way, you can also avoid an enemy when you want to. Your NaÂ’vi character has the ability to blend in with his or her environment and turn invisible as you pass through guards or hard to defeat enemies. This means when you detect an enemy who is carrying a weapon you can switch to stealth mode and just sneak past them.
While just a variation on a much labored natives versus invaders fighting theme it is entertaining but not for too long. If you are a new gamer you may find it an amusing introduction but, if an experienced gamer, forget it.
In iCarly’s Wii game, there is party-game feature that the player needs to be completed successfully to help Carly, Sam and Freddie in putting together the pieces of segments for their online show. It is composed of different mini-games that the player will compete in every level. In each show or “webisode”, there is a time limit to finish the mini-games using a Wii remote. Games are composed of item balancing over the head, controlling of trampolines and finding of lost critters and alien spaceships.
iCarly games are cool and fun but then sooner or later you will get bored in playing it because the games are almost the same and just differ on graphics and styles. Observed it, in one of the mini-game there you need to balance the crockery over your head and in the up coming games it is replaced with slices of lettuce and tomato to build a sandwich.
Games like this give me a headaches, you are deeply thinking what to do because there are no hints and instructions to pass the challenge. In iCarly game, there are lots of control steps using Wii remote to point on the screen for pop ups. But then, ineffective moves are common errors during the game.
In the iCarly game, characters and graphics are totally animated. The graphics are low quality and kind of blurred. You may be thinking that it was an old game before. At first look, you may be in doubt and mistaken if it is a real iCarly game version because of not that good paper-doll version of the show characters and it is much better if the developer used the original segment recorded videos in the game.
Even there are times that the game suddenly ends before you able to pass it; the gamers are still rank on top once they used Wii remote. So, the iCarly game is said to be easy. There are moments, it is quite hard but it will not come a time that you will fail on it. Poor performance during the mini-games is not necessary mean that you lose; it will take effect on the “web-cred”.
While on the game, you can collect different decorative stuffs and fashionable accessories like hats and glimmering shoes. Those items are just collectibles and will not help in the game. There are sections in iCarly game for gadgets, fashion and unlockable items. Bad thing in the game is that you cannot dress up the characters, so all stuffs you may get during game are just for storage.
The background sounds in the game seems to be unnatural and obviously recorded. But then, there are lots of iCarly fanatics enjoyed the show and even the game. ICarly mini-games are played not only by single player but also multiplayer. So, you can enjoy playing it with friends and family. Less difficulty is experienced during the game because you have somebody to think with as you go across to game challenges. And with many similar games like iCarly out in the market, there is still little number of peoples who prefer iCarly as their choice.
I give this 4.0 out of ten, even that i feel is overated slightly, a poor game at best.
The plotline starts somewhere in 1960s, in the fearful days of the Cold War and Vietnam war, so expect to meet Russian, Vietnamese and Cuban adversaries and the contrasting character of their leaders such as Fidel Castro of Cuba and President Kennedy of America. The game’s hero, Alex Mason, is a soldier who can’t remember anything from the past, and the storyline is a twisting narrative of his search for clues to help him bring back his lost memory. This game sticks to a definite organized storyline with a wonderful finale.
Black Ops presents new features and surprising twists. The battle is enjoyable; character-wise, no complaints, it is well designed with good detail and the plotline is remarkable, not of the easily predictable sort you get with many other games of this genre. Wii players can expect a fantastic first-person shooter since the Wii remote and the classic controller are both well suited and efficient options. Depending on your preferences, the classic controller can provide fluidity with its dual analog sticks while with Wii remote, jumps are easily done.
A new points system is also featured which is called, CoD Points. Aside from gaining experience points and level up, it has added and improved features like Create-A-Class, custom class slots, new game modes, perks, bonuses and a wide array of weapons to purchase. All of these can be purchased through this CoD points system. When you move on to the next level, you earn 1,000 CoD points which allows you to purchase lots of stuff to improve your character and your game. A small but thoughtful feature gives you the ability to personally customize your weapons by writing a clan name or emblem on them.
The game features several play modes. First is the Wager Match Mode which is designed to bring out the significance of the CoD points. This mode goes with another two games; one is the Chamber which stresses accuracy and patience and the other is the Gun Game which is a tour of 20 Black Op’s and each kill corresponds to a new gun. The second mode is the Standard Mode that divides up into three teams with names such as Domination, Headquarters and Deathmatch, and is useful for leveling up. When you eventually reach Level 50 you’ll be able to play the Prestige mode with still more new features and challenges.
The multiplayer mode is interesting; there are no lags even when performed with as many as 12 players. Nazi Mode also makes its return. The presentation of the visuals is truly fantastic, even with the amount of fast action going on in the game. The content is brimming with so many new and exciting features that make it not just a another sequel with slight variations but a whole new world of a game. Forget all the hype you've already seen, this game is all that and more. Do yourself a big favor, buy it.
This Ubisoft production is aimed at couch potatoes, people of a fuller figure, and those who are just plain unfit, who wish to change their condition,and is well suited to the Wii format. As fitness programs go its pretty good at giving realistic structured regimes, although it is worth noting that this program does not offer the same level of interfacing with the system as the WiiFit does. The program does not use Wii Balance Board or the Wii remote , it is really just a fitness video.
Your coach is known as Maya, and before the workout program begins Maya will ask you a series of questions which include your name, birth date etc. some of which are aimed at assessing your present state of fitness and health and to establish which type of exercise program best suits your needs. The questions are also intended to help Maya with suggestions about which goals you should be working towards. You will then be instructed to check your pulse rate and there follows a two minute session of the exercises chosen for you, following which you again check your pulse rate. After this warm up, if all is well, you are ready to get on to your first proper workout.
In My Fitness Coach:Get in Shape, there are six workout types: cardio, care body, upper body, lower body, yoga and flexibility. A selection of execises from these is chosen for you on the basis of your progress towards the fitness goal that was set for you, and your current well being. You can set a timetable to achieve your goals based on how committed you think you are. The workout types are mostly made up of the same exercises, but with some specific exercises designed for your particular fitness program. In the early stages of the workout the exercises are basically aerobic and dancelike routines, like the Grapevine-Step, Hustle Up amongst others as you progress, however, as expected, the workout moves from this initial gentle phase into more stretch oriented training.
With progress and as you become fitter, Maya will present you with exercises of a higher activity level to perform. The program is well designed with some rest periods in between the exercises. If you can commit your time and effort then you cannot help but become fitter with My Fitness Coach, but using it on a daily basis is really a must. There is one workout that is a little different from the rest and that is the yoga program. Maya does not recommend yoga in the early stages of the game as there are strenuous stretching exercises which for newcomers are quite demanding, and there are also some advanced yoga postures involved. However, there are some easy moves like the Monkey, Sunflower and Cobra which are relatively simple to perform.
Yoga for example can be difficult in the beginning so it is best that you are taken through at least some of the other workout exercises first. The program does have tutorials for all the workouts though you will not find them very well presented, and you can get by without them. The program's visual background environment is not marvelous to say the least, but after all it’s only a fitness program, and occasionally there is some annoying screen tearing, but it is tolerable. The program’s audio is well matched with the visuals, although the music is more like that which you would expect to hear in an elevator. This workout package does, like most of them, do its job if you commit some time and effort to it.
If you are looking for a fitness package away from the gym then this, although not perfect, will fit the bill.
Playing this game on Wii brings out its full potential. The game has great campaigns, is full of thrills, and also has an online multiplayer that adds loads to the fun action rating. The game also has more online Modes than in some of the earlier ones in the series. There are some down sides to the game too; I found the campaigns, although well presented, far too short for my liking.
Occasional problems with the controls, though not serious, cause occasional hiccups. The graphics in the game convey a certain level of diversity and drama whereas they lack the sharpness you would hope for and expect. The game's controls are straightforward and customizable, with the occasional glitch as mentioned above. This is probably the best online shooter experience Wii has to offer as of now. The campaigns in this game require mobility as they are mostly set in isolated and far flung locations. Flexibility and superior firepower on your part are the keys to winning the conflicts you enter into. Here you will undertake a wide variety of actions allowing you to play more than one combatant.
The silenced weapons available and clever tactics are the orders of the day if you want to come out alive. Missions here require you to eliminate your adversaries either by direct combat or by quietly sneaking past them unnoticed. There are also full blown firefights through the streets of Middle Eastern where the demobilized tank and the bomb-demolished buildings are your only cover. In the missions the enemies constantly put pressure on you and dispatching them rapidly is the only way to avoid being overrun by superior numbers. In most levels of the game the terrain allows you to take a number of different approaches to any destination and allows you to have some freedom as to your onward progress. Unfortunately the campaign is over pretty soon, but there are replay options.
In the online mission the game is as it was in the previous Call of Duty’s mission. You will earn experience when you kill your enemies, accomplish objectives and when you complete a challenge. This allows you to unlock new weapons and to level up new perks and equipments. There are a lot of improvements in this game compared to previous one; some of these are the many online game types available. The modes also add some variety to the online scene.
One of the great drawbacks of the game is the occasional aiming problem. Your targeting reticule will snap on the enemy, then, the reticule in most cases jumps backwards instead of going towards the enemy and shooting. Call of Duty: Modern Warfare is well scripted and is intensely exciting, hours of fun for fans of warfare games.
The game delivers in a big way and unlike all the other Call of Duty: World at War titles the action in the game moves from place to place in sleek cinematic videos. This is a first person shooter brings with it all the characteristics that the other World at War games, such as the green/brown /gray color set, but as you come to the end there is pure cinematic flair and on screen action that is lacking in many of the other FPS.
The character Miller is on the US side at a time when there were attacks on the Japanese in the Pacific, following Pearl Harbour and America's entry into the war. Emphasis is put on this hard fought Pacific theatre of war but it also has action in Europe. In the Pacific oriented part of the game the action is at its most vicious and so in that part of the game you will be invading islands leading up to Japan and fighting very different jungle battles, not the usual type of warfare.
Unlike moving from building to building as is the case in Call of Duty 3 and 2, the combat in this game is about pushing through thick forests and impenetrable jungles fighting against enemies better trained for the terrain and almost suicidal in their will to win. When you locate them you will have to force them out of their caves and bunkers with the use of grenades and flamethrowers. This unusual sort of action adds to the appeal of the game. The European campaigns are equally action filled but lack the brutal and somehow claustrophobic edge of the Pacific campaign. The style and locations of the game is supposed to be based loosely on real actions and real places, and the pre-level cinemas actually show real footage of World War II combat. Missions in all scenarios are many and varied.
The controls on Wii of the World War are perfect for the game, which overall is a little slow moving for my liking, but don't let that put you off. The game is simply brutal with intense cinematic actions. No game delivers everything but this one delivers more than most with its almost worldwide actions.
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