Muramasa The Demon Blade is a really great game with regards to its background details. You will probably get stuck into this game. Flaws of the games are overpowered by the fantastic artistic design. Muramasa will capture your heart by its visual effects. The caves, waterfalls and even the battle bosses gets the same attention because they are also crafty done and their fighting patterns are absolutely random. The repetitive actions of dont match the artistic beauty of the game but its visuals will make Muramasa a memorable experience.
As a start, you will choose between Momohime, a possessed girl by a swordsman and Kisuke, a boy who dont know who he is. The game is a journey of searching the truth, killing gods, demons and everything that stands in the way. Whatever characters you choose, you will travel the same world and encounter the same battles. Along the adventure you are to collect different swords that will help you strangle enemies. The two stories have some clues that will help you solve unexplained madness at times if played the second time using the other character.
The game can be played with Classic Controller or a Wii Remote and Nunchuk, and the control schemes are all the same. Offensive and defensive moves are all controlled by just one button. Slashing and moving from side to side, giving uppercut or speedy downward strikes are only some of the combos to do in the game but it lacks depth. It has a really short battle scheme that you cant change your attack strategy very often. There are also hidden treasures that are not hidden at all for they are designated on your map.
Swords are collected every time you defeat a boss but can be forged in the adventure. You bring three kinds of swords in every battle because it weakened every time you block an attack from the opponent. The sword will shatter if not rested, and to regain its health bar it must be put back into its sheath and use another one to continue the battle. More than 100 swords are in the game to collect and each has a different power to discover. Bosses like centipedes and towering gods are just few of them that you need to discover the powers of your swords for them to be beaten.
The 2D experience of beautiful landscapes can even take your breath away that you dont care if there are enemies around or youre slicing them into pieces even if some of the landscapes are repeated.
This is a real diving game that will take you to a variety of water masses. You will go through Antarctic’s Wendell Ocean, the Tropical Antarctic’s Wendell Ocean and a variety of other water masses which are inhabited by different types of fish. In this game you will unlock a map of the animals’ habitat and some unlockable trivia as well. You should also make it easy to track down the individual fish and where necessary and welcome improvement. You will also meet Multi-sensor and the Pulsar gun.
Pulsar is a type of a gun that can heal the sick animals and tame the dangerous ones. For identification, the sick animals have a colored stripe around that shows how severe the injuries are. You should shoot at least five or six accurate shots on the on the sick animals to bring them back to good health. When there is an animal that should be tamed, a danger marker will appear on the screen and it will alert you of its presence, you should send it away by firing a few blasts.
With the games Eco-Friendly attitude, the healing works well but the combat encounters some problems. You will find that you cannot lock and fire because the speed is very slow. Thank goodness because the combat elements are few and far between. You will find this as unnecessary addition to the game. At the begging you will be required to spend a short time under the water but as you progress through the game, you will be required to go deeper and further. This should allow you to breathe and explore for longer period.
The Multi-sensor picks on any hidden secrets that your naked eyes cannot see. It sends out waves and can tell if it finds items made of wood, stone or metal and it will also be able to tell you their sizes. If they are too big you will have to upgrade your bag which necessitates the repeated visits so that you can grab everything. You will find this bit of the game addictive as you check all over to find something amazing. You will also be able to do the same on dry land using the Multi-sensor. In the Ninehall Island, here you will interact with lizards, birds and other such like animals. However walking along Ninehall may not be as fun as diving in the waters.
Graphically, there is plenty of repetition in the textures but you will like the scenes of large fish and mammals. The game uses Remote Controls. If you do not want to use the controls you can plug in a Classic Controller to go about exploring the Ocean. With Endless Ocean 2 you are bound to go to greater purposes and understanding of the Oceans as a whole, really enjoyable.
This game features something much more than the movie has to offer. It features a game where you can actually do the movements yourself. In this game, you will be playing the role of a Navi, who are the blue skinned dwellers of the planet Pandora which has been invaded by humans with the intention of plundering their natural resources. Just like the movie, you will need to figure out a way to stop the humans before they devastate the planet, and at the same time do your best to survive.
In order for you to control your character you will need precise movements like those you want your character carry out. One of these movements involves swinging your Wii Remote every time you want your Navi to attack using his or her melee weapon. You can do both vertical and horizontal attacks, and any basic attacks with just raising, swinging and bashing with the Wii Remote. Most of the time through out the game you will be waving your Wii control repeatedly just like a madman conducting an orchestra. Its pretty much an exercise routine while having fun.
While your staff acts as the basic weapon for making melee attacks, you will also be able to use a bow for a long range attack. You will be able to adjust your camera for a closer view in order to get a better aim of your intended target, and this works pretty well. Once you focus on your distant target you need to wait for your cursor to turn red to indicate that the target is locked and you are guaranteed a kill.
Although this game is all about combat and defeating the invading bad guys along your way, you can also avoid an enemy when you want to. Your Navi character has the ability to blend in with his or her environment and turn invisible as you pass through guards or hard to defeat enemies. This means when you detect an enemy who is carrying a weapon you can switch to stealth mode and just sneak past them.
While just a variation on a much labored natives versus invaders fighting theme it is entertaining but not for too long. If you are a new gamer you may find it an amusing introduction but, if an experienced gamer, forget it.
In iCarly’s Wii game, there is party-game feature that the player needs to be completed successfully to help Carly, Sam and Freddie in putting together the pieces of segments for their online show. It is composed of different mini-games that the player will compete in every level. In each show or “webisode”, there is a time limit to finish the mini-games using a Wii remote. Games are composed of item balancing over the head, controlling of trampolines and finding of lost critters and alien spaceships.
iCarly games are cool and fun but then sooner or later you will get bored in playing it because the games are almost the same and just differ on graphics and styles. Observed it, in one of the mini-game there you need to balance the crockery over your head and in the up coming games it is replaced with slices of lettuce and tomato to build a sandwich.
Games like this give me a headaches, you are deeply thinking what to do because there are no hints and instructions to pass the challenge. In iCarly game, there are lots of control steps using Wii remote to point on the screen for pop ups. But then, ineffective moves are common errors during the game.
In the iCarly game, characters and graphics are totally animated. The graphics are low quality and kind of blurred. You may be thinking that it was an old game before. At first look, you may be in doubt and mistaken if it is a real iCarly game version because of not that good paper-doll version of the show characters and it is much better if the developer used the original segment recorded videos in the game.
Even there are times that the game suddenly ends before you able to pass it; the gamers are still rank on top once they used Wii remote. So, the iCarly game is said to be easy. There are moments, it is quite hard but it will not come a time that you will fail on it. Poor performance during the mini-games is not necessary mean that you lose; it will take effect on the “web-cred”.
While on the game, you can collect different decorative stuffs and fashionable accessories like hats and glimmering shoes. Those items are just collectibles and will not help in the game. There are sections in iCarly game for gadgets, fashion and unlockable items. Bad thing in the game is that you cannot dress up the characters, so all stuffs you may get during game are just for storage.
The background sounds in the game seems to be unnatural and obviously recorded. But then, there are lots of iCarly fanatics enjoyed the show and even the game. ICarly mini-games are played not only by single player but also multiplayer. So, you can enjoy playing it with friends and family. Less difficulty is experienced during the game because you have somebody to think with as you go across to game challenges. And with many similar games like iCarly out in the market, there is still little number of peoples who prefer iCarly as their choice.
I give this 4.0 out of ten, even that i feel is overated slightly, a poor game at best.
Buzz: Brain Bender’s brain bending puzzles will not make your mind bend but will flex it a little. The game contains simple right up to super tough puzzles many of which you will not have seen before and some old chestnuts dressed up in another guise. Graphics and presentation are, in my opinion, secondary considerations but in this case are up to the job. The puzzles are obviously well researched and, as far as I could see, error free. Each puzzle can be played with different levels of difficulty. So as a starter, you can go with the easy level and challenge yourself to go up to the difficult level as you finish each puzzle. The puzzles are categorized into four headings, namely, observation, memory, analysis, and mathematical. For me the memory ones are the best. Your score for each puzzle also depends on the time you take to solve it. There are 16 puzzles that you have to attempt with 15 challenge levels.
Ultimately, the Buzz: Brain Bender is entertaining, challenging and enjoyable, making it something that will make you want to play over and over again. The game itself will make you enjoy up to the last puzzle that you will encounter. This is a fresh change to be played on Wii. It is a good thing to play something that will work on your mind and strategy rather than playing with fights and battles all day.
My friend bought this game a couple of months ago and he’s hardly put it down since. If I had a copy I’d be the same. You could say that it’s a game for a wet Wednesday, true, but it’s also a game for a dry Wednesday, or any other day. There is a lot to keep you busy. I would recommend it to everyone!
You are given a choice as to whether you want to play as The Doctor or his assistant, Amy Pond, as you assist a spaceship, the Lucy Gray, in returning to earth. Along the way you will get to meet the Doctor’s old enemies the Cybermen and the Dalek’s.
The basic game mechanics is all about shooting crystals and orbs, each with colors which designate their function. Shooting green crystals will unlock doors, while yellow stones set off disruption, red for the action button, purple turns on machines, orange for unlocking rewards and bonuses, and blue prompts finished minigames. You can keep six crystals and they it can be collected from “brothers”, a type of crystal dispenser. For you to gather these crystals, avoid its cone of vision, by doing standing still and firing at the crystal holding the ‘A’ button, while in aiming mode, and targeting it with your pointer, pressing B in shooting the crystal.
Regular enemies have their cones of vision similar to the brothers. When they spot you, move away from their vision, so as not to be fired at. Other enemies can be difficult, some need to be destroyed, and some should be lured into traps. When finishing a level, you also need to pass two minigames; the first one is the manipulation of an electrified ball in a circuit board puzzle. This puzzle contains complex doors and laser grids which is also tricky. The second one is, through the use of laser beams, destroying closing asteroids, relentlessly approaching on collision course.
The overall presentation is average, not your high-quality graphics but still very passable. While the gameplay offers fun, it lacks complexity as the mission, the enemies and minigames aren’t too challenging for a serious gamer who wants some hard play mode in a game. Throughout the game, the storyline, based on a story by the original Doctor Who author, although varied, is clearly defined so you always know what is going on. Doctor Who fans will have no problem relating to this game, but then, nor should anybody else.
Needless to say, the game has been developed with a very low budget and the creator (Midway) made such a terrible game that playing it leaves a feeling of distaste and dissatisfaction. As though impervious to the fact that nobody is pleased with game, Midway came up with yet another disaster. Game Party 3 is a horrendous rehashed version of the first two; it makes me want to scream with frustration.
There are no differences among the three instalments; the lineup of the games are still pretty much the same with the inclusion of Skee ball, Horseshoes, Lawn Darts, Hoop Shot, Shuffleboard, Darts, Puck Bowling, Beanbags and the same old boring trivia questions. Probably as a token, new games are also added to the series and now include Bumper Pool, Billiards, Racquet Ball, Smack-a-Troll (you can probably guess what this game suggests) and Croquet. To top it all, a Mini-Golf game is also incorporated with complete disregard about the Physics aspect – like the game was added as an afterthought. It simply indicates how poorly crafted the games are and clearly shows that the programmer didn’t even bother to put some effort (nor time) to add up to the challenge.
The games still carry the same issues; including the blatantly erroneous first generation controller, which is a complete failure as the remote is completely off-mark to visual cues and motion sensing. Of course, it makes it difficult for the player to correct any motion. And if I may be permitted to be a fault-finder just to drive the point; the hideous appearance further aggravates all the short-comings.
In fairness, I must say there’s one little change that lends a bit of cool surprise. Midway recreated the Root Beer Tapper into a parlor game. To their credit, this was done more realistically and it’s quite heartening that someone, at least at one point or another, thought about some real-world relevance to the miserable game design. Unfortunately, it’s still the lousy to play with Wii remote and couldn’t save the whole fiasco.
This is just a lousy game from top to bottom. So, there is no single good reason to try Game Party 3. Well, maybe the low, low price (commensurate to its very low quality) might be irresistible to some. I have been fooled once with the previous instalment but there’s no way I’d even consider going through that vexing experience again.
Shake those maracas and get into the grove with Samba de Amigo on Wii. There is no need to get that expensive game equipment that costs you about $8. With its built–in maraca functionality, dance enthusiasts can now enjoy every rhythm and jive with Samba de Amigo.
Having six target areas in a hexagon, you have to literally shake your “maracas” along different beats. Once the note appears and is centered on a target area, you have to shake your “maracas” to play it. Also, there are times when you have to show your flexibility by rolling the controllers furiously to match poses on the screen and…hold that pose right there for a few seconds! A total dance floor showdown – every shake you make turns out to be the perfect dance move.
Once you play Samba de Amigo right, the fun is endless. Having enough room space is a must for you to enjoy your dance routines. Hit the right notes and you surely enjoy every minute of the game. A pulsing rainbow, which is a bit distracting at times, comes out of the screen as your shaking goes well through the rhythm – another attraction in Samba de Amigo.
Song choices ranges from mambo, tango, marimba, and other famous songs like Rihanna’s Pon de Replay and Ricky Martin’s songs. Downloadable songs via Nintendo Wi-Fi connection are also possible for a more personalized touch.
But once you finish the easy and normal levels, the game starts to be a pain in the ass. The hard and super-hard difficulties are literally that – DIFFICULT! There are problems regarding consistency and precision. High, middle, and low levels are registered in your Wii. Problems cause notes to appear in rapid succession and you find that most your shakes are not hitting any notes or they are hitting the wrong ones. The fluidity of your dance moves comes to halt as you transform into a robotic danseur you struggling to make your movements as precise as possible. The fuzziness of the Wii is sure to bring you down. Good things unlocking new songs to play other levels in Career mode are made possible – a great way for you to calm your nerves after having troubles getting through the super-hard difficulties. You don’t have to really play hard in unlocking these songs – they’re almost like giveaways.
If you are someone who enjoys dancing and being stupid at it, Samba de Amigo suits you right. You do not need to be a pro on this game. Precision problems may hit you at times, but who cares! As long as you are having fun with the rhythm, then go for it. Samba de Amigo is the best and most inexpensive rhythm game you can buy.
Create a New World has still maintained the core features of Anno’s city building, resource management, explorations and high seas swash buckling. The objective of the game hasn’t changed at all: search for an island, set up your town, and gradually develop your town’s economic status, population and infrastructures. To do this right, you have to carefully study what your people need – food, clothing, materials and many more things – then find resources that can sustain these needs. By successfully providing these “needs”, you are then able to move into the next level and unlock other resources that are essential for the succeeding levels.
Compared to Anno’s huge trail of island, Create New World takes advantage of the smaller islands drifting in the ocean. Due to the limitations, you have to put on more effort to get a balance between the needs of your estates vis-à-vis your production and expansion. Your townspeople need to be in designated areas to reach maximum efficiency.
With simple dragging movements to move your vessels, navigating through sea explorations is pretty much a breeze. Though there are demands and distractions like picky settlers, trade routes, maps, and goal-oriented achievements to unlock, the fast and immediate actions are rewarding.
Astonishingly, Create a New World has two modes for you to enjoy. The Story Mode which gives the users a ten-hour tutorial about everything that you have to know regarding the game is a bit of a bore – no challenge there, that’s for sure. The free-form Continuous Play where all upgrades are possible and where you’re now on your own to develop your populace is something to look forward to.
Anno is proud of its interface, which is clear, has concise menus, and has a control system that is easy to navigate. Clicking and dragging are easy – a perfect accessible package one shouldn’t miss. Though there are minor problems, these are not so discouraging and disappointing when you become engrossed in the game. Anno is visually appealing despite some of its glitches. Music is equally great as it perfectly blends with actions on the game.
Anno: Create a New World the Wii platform offers a new face to the term fun, as you work through its familiar (yet with a slight twist) strategy and techniques. Though some remain speculative about the switch, especially the Anno players that are addicted to the PC version, Anno is still one hell of a game that’s a try. Be delighted and charmed; check out its bright and beautifully designed interface on Wii.
Your Shape is another workout thingy on Wii, it comes with a camera too which will free the hand of the remote control. This means more movements through the many aerobic workouts that can make you sweat without getting interrupted by a remote. Unfortunately, that’s about as great as it gets.
All of the exercise programs which are on Wii or some other thing usually have a target audience in mind. Now, there are exercise programs and then there are exercise programs. There is one where the workouts don’t make one feel insecure. There is nothing worse than watching a fitness model or celebrity do their thing for you to follow. The truth is, those people are one in millions, unfortunately, and if you don’t belong to that small percentage you can get insecure, fast and easy.
Now about the many aerobic workouts – they are so boring! Sorry, but yawn, I can’t even keep awake trying to write this thing. I mean, it is supposed to be a workout program right? It is supposed to get your blood flowing, your heart pumping, you excited making you do the moves so you can go out to the world and say, “Look at me, I am working out, I am healthy!” unfortunately, yawn again; it’s just not possible with this program.
Okay, let’s take a look at that webcam. It frees you from the remote right, and that makes things more attractive, right? Wrong! It limits your movements. Get out of the range and that’s it. So you get stuck with the really traditional aerobics of Jane Fonda days, and frankly that was more challenging than this.
Now, you can include some equipment to the workout like the balance balls, free weights and the steps, take them out and it just dies. You have to have the camera scan your body to get it represented on the screen. Thrilling as that may sound, if your pear shaped and flabby body is evident on the screen and you get to watch it exercise with that fitness model on the split screen your self-esteem plummets to the world of despair. I mean really, does anybody really want to see their flabby bodies on screen? Knowing it is flabby is punishment enough that is the whole reason behind working out. But to actually see it in front of you, it is so pathetic.Your ego literally gets stripped bare and on screen! Sure, going through the workouts should get that body firming up, if you can get off the couch?
The camera idea was great; it is actually worth the money paying for the program. But other than that, this program needs a lot of fine tuning and probably more brainstorming to get it to capture that targeted market. I hope the next version is better, and I am actually looking forward to it. Hope it will not disappoint. Don't buy this game though.