This game is features something much more than the actual movie has to offer. It features a game where you can actually do the movements yourself. On this game, you will playing the role of a Na’vi – the blue skinned dweller of the planet Pandora which is invaded by humans for resources. Just like the movie, you will need to figure out a way to stop the humans in totally devastating the planet and at the same time do your best to survive.
In order for you to control your character, you will need precise movements like those you want your character to do. One of which is to swing your Wii Remote every time you want your Na’vi to attack using his or her melee weapon. You can do both vertical and horizontal attacks and any basic attacks with just raising, swinging and bashing with the Wii Remote. Most of the time throughout the game, you will be waving your Wii control repeatedly just like conducting in an orchestra. It’s pretty much an exercising while having fun actually.
With your staff as a basic weapon for making melee attacks, you will also be able to use a bow for a long range attack. You will be able to adjust your camera to a closer view in order to get a better aim of your every target – which works pretty awesome. Once you focus on your distant target, you will need to wait for your cursor to turn red to indicate that the target is locked and guaranteed kill.
Although this game is all about combat and defeating bad guys along your way, you can also avoid an enemy when you want to. Your Na’vi character has the ability to blend in with his or her environment and turn invisible as you pass through guards or hard to defeat enemies. This means, when you detect an enemy that is carrying a weapon that can pretty much kill you then you can switch to stealth mode – just hide and go, or device a way on how to defeat the enemy without going at him face to face. This game is pretty much a tactical game/adventure title.
In iCarly’s Wii game, there is party-game feature that the player needs to be completed successfully to help Carly, Sam and Freddie in putting together the pieces of segments for their online show. It is composed of different mini-games that the player will compete in every level. In each show or “webisode”, there is a time limit to finish the mini-games using a Wii remote. Games are composed of item balancing over the head, controlling of trampolines and finding of lost critters and alien spaceships.
iCarly games are cool and fun but then sooner or later you will get bored in playing it because the games are almost the same and just differ on graphics and styles. Observed it, in one of the mini-game there you need to balance the crockery over your head and in the up coming games it is replaced with slices of lettuce and tomato to build a sandwich.
Games like this give me a headaches, you are deeply thinking what to do because there are no hints and instructions to pass the challenge. In iCarly game, there are lots of control steps using Wii remote to point on the screen for pop ups. But then, ineffective moves are common errors during the game.
In the iCarly game, characters and graphics are totally animated. The graphics are low quality and kind of blurred. You may be thinking that it was an old game before. At first look, you may be in doubt and mistaken if it is a real iCarly game version because of not that good paper-doll version of the show characters and it is much better if the developer used the original segment recorded videos in the game.
Even there are times that the game suddenly ends before you able to pass it; the gamers are still rank on top once they used Wii remote. So, the iCarly game is said to be easy. There are moments, it is quite hard but it will not come a time that you will fail on it. Poor performance during the mini-games is not necessary mean that you lose; it will take effect on the “web-cred”.
While on the game, you can collect different decorative stuffs and fashionable accessories like hats and glimmering shoes. Those items are just collectibles and will not help in the game. There are sections in iCarly game for gadgets, fashion and unlockable items. Bad thing in the game is that you cannot dress up the characters, so all stuffs you may get during game are just for storage.
The background sounds in the game seems to be unnatural and obviously recorded. But then, there are lots of iCarly fanatics enjoyed the show and even the game. ICarly mini-games are played not only by single player but also multiplayer. So, you can enjoy playing it with friends and family. Less difficulty is experienced during the game because you have somebody to think with as you go across to game challenges. And with many similar games like iCarly out in the market, there is still little number of peoples who prefer iCarly as their choice.
I give this 4.0 out of ten, even that i feel is overated slightly, a poor game at best.
The plotline starts somewhere in 1960s, in the fearful days of the Cold War and Vietnam war, so expect to meet Russian, Vietnamese and Cuban adversaries and the contrasting character of their leaders such as Fidel Castro of Cuba and President Kennedy of America. The game’s hero, Alex Mason, is a soldier who can’t remember anything from the past, and the storyline is a twisting narrative of his search for clues to help him bring back his lost memory. This game sticks to a definite organized storyline with a wonderful finale.
Black Ops presents new features and surprising twists. The battle is enjoyable; character-wise, no complaints, it is well designed with good detail and the plotline is remarkable, not of the easily predictable sort you get with many other games of this genre. Wii players can expect a fantastic first-person shooter since the Wii remote and the classic controller are both well suited and efficient options. Depending on your preferences, the classic controller can provide fluidity with its dual analog sticks while with Wii remote, jumps are easily done.
A new points system is also featured which is called, CoD Points. Aside from gaining experience points and level up, it has added and improved features like Create-A-Class, custom class slots, new game modes, perks, bonuses and a wide array of weapons to purchase. All of these can be purchased through this CoD points system. When you move on to the next level, you earn 1,000 CoD points which allows you to purchase lots of stuff to improve your character and your game. A small but thoughtful feature gives you the ability to personally customize your weapons by writing a clan name or emblem on them.
The game features several play modes. First is the Wager Match Mode which is designed to bring out the significance of the CoD points. This mode goes with another two games; one is the Chamber which stresses accuracy and patience and the other is the Gun Game which is a tour of 20 Black Op’s and each kill corresponds to a new gun. The second mode is the Standard Mode that divides up into three teams with names such as Domination, Headquarters and Deathmatch, and is useful for leveling up. When you eventually reach Level 50 you’ll be able to play the Prestige mode with still more new features and challenges.
The multiplayer mode is interesting; there are no lags even when performed with as many as 12 players. Nazi Mode also makes its return. The presentation of the visuals is truly fantastic, even with the amount of fast action going on in the game. The content is brimming with so many new and exciting features that make it not just a another sequel with slight variations but a whole new world of a game. Forget all the hype you've already seen, this game is all that and more. Do yourself a big favor, buy it.
This Ubisoft production is aimed at couch potatoes, people of a fuller figure, and those who are just plain unfit, who wish to change their condition,and is well suited to the Wii format. As fitness programs go its pretty good at giving realistic structured regimes, although it is worth noting that this program does not offer the same level of interfacing with the system as the WiiFit does. The program does not use Wii Balance Board or the Wii remote , it is really just a fitness video.
Your coach is known as Maya, and before the workout program begins Maya will ask you a series of questions which include your name, birth date etc. some of which are aimed at assessing your present state of fitness and health and to establish which type of exercise program best suits your needs. The questions are also intended to help Maya with suggestions about which goals you should be working towards. You will then be instructed to check your pulse rate and there follows a two minute session of the exercises chosen for you, following which you again check your pulse rate. After this warm up, if all is well, you are ready to get on to your first proper workout.
In My Fitness Coach:Get in Shape, there are six workout types: cardio, care body, upper body, lower body, yoga and flexibility. A selection of execises from these is chosen for you on the basis of your progress towards the fitness goal that was set for you, and your current well being. You can set a timetable to achieve your goals based on how committed you think you are. The workout types are mostly made up of the same exercises, but with some specific exercises designed for your particular fitness program. In the early stages of the workout the exercises are basically aerobic and dancelike routines, like the Grapevine-Step, Hustle Up amongst others as you progress, however, as expected, the workout moves from this initial gentle phase into more stretch oriented training.
With progress and as you become fitter, Maya will present you with exercises of a higher activity level to perform. The program is well designed with some rest periods in between the exercises. If you can commit your time and effort then you cannot help but become fitter with My Fitness Coach, but using it on a daily basis is really a must. There is one workout that is a little different from the rest and that is the yoga program. Maya does not recommend yoga in the early stages of the game as there are strenuous stretching exercises which for newcomers are quite demanding, and there are also some advanced yoga postures involved. However, there are some easy moves like the Monkey, Sunflower and Cobra which are relatively simple to perform.
Yoga for example can be difficult in the beginning so it is best that you are taken through at least some of the other workout exercises first. The program does have tutorials for all the workouts though you will not find them very well presented, and you can get by without them. The program's visual background environment is not marvelous to say the least, but after all it’s only a fitness program, and occasionally there is some annoying screen tearing, but it is tolerable. The program’s audio is well matched with the visuals, although the music is more like that which you would expect to hear in an elevator. This workout package does, like most of them, do its job if you commit some time and effort to it.
If you are looking for a fitness package away from the gym then this, although not perfect, will fit the bill.
Playing this game on Wii brings out its full potential. The game has great campaigns, is full of thrills, and also has an online multiplayer that adds loads to the fun action rating. The game also has more online Modes than in some of the earlier ones in the series. There are some down sides to the game too; I found the campaigns, although well presented, far too short for my liking.
Occasional problems with the controls, though not serious, cause occasional hiccups. The graphics in the game convey a certain level of diversity and drama whereas they lack the sharpness you would hope for and expect. The game's controls are straightforward and customizable, with the occasional glitch as mentioned above. This is probably the best online shooter experience Wii has to offer as of now. The campaigns in this game require mobility as they are mostly set in isolated and far flung locations. Flexibility and superior firepower on your part are the keys to winning the conflicts you enter into. Here you will undertake a wide variety of actions allowing you to play more than one combatant.
The silenced weapons available and clever tactics are the orders of the day if you want to come out alive. Missions here require you to eliminate your adversaries either by direct combat or by quietly sneaking past them unnoticed. There are also full blown firefights through the streets of Middle Eastern where the demobilized tank and the bomb-demolished buildings are your only cover. In the missions the enemies constantly put pressure on you and dispatching them rapidly is the only way to avoid being overrun by superior numbers. In most levels of the game the terrain allows you to take a number of different approaches to any destination and allows you to have some freedom as to your onward progress. Unfortunately the campaign is over pretty soon, but there are replay options.
In the online mission the game is as it was in the previous Call of Duty’s mission. You will earn experience when you kill your enemies, accomplish objectives and when you complete a challenge. This allows you to unlock new weapons and to level up new perks and equipments. There are a lot of improvements in this game compared to previous one; some of these are the many online game types available. The modes also add some variety to the online scene.
One of the great drawbacks of the game is the occasional aiming problem. Your targeting reticule will snap on the enemy, then, the reticule in most cases jumps backwards instead of going towards the enemy and shooting. Call of Duty: Modern Warfare is well scripted and is intensely exciting, hours of fun for fans of warfare games.
Buzz: Brain Bender’s brain bending puzzles will not make your mind bend but will flex it a little. The game contains simple right up to super tough puzzles many of which you will not have seen before and some old chestnuts dressed up in another guise. Graphics and presentation are, in my opinion, secondary considerations but in this case are up to the job. The puzzles are obviously well researched and, as far as I could see, error free. Each puzzle can be played with different levels of difficulty. So as a starter, you can go with the easy level and challenge yourself to go up to the difficult level as you finish each puzzle. The puzzles are categorized into four headings, namely, observation, memory, analysis, and mathematical. For me the memory ones are the best. Your score for each puzzle also depends on the time you take to solve it. There are 16 puzzles that you have to attempt with 15 challenge levels.
Ultimately, the Buzz: Brain Bender is entertaining, challenging and enjoyable, making it something that will make you want to play over and over again. The game itself will make you enjoy up to the last puzzle that you will encounter. This is a fresh change to be played on Wii. It is a good thing to play something that will work on your mind and strategy rather than playing with fights and battles all day.
My friend bought this game a couple of months ago and he’s hardly put it down since. If I had a copy I’d be the same. You could say that it’s a game for a wet Wednesday, true, but it’s also a game for a dry Wednesday, or any other day. There is a lot to keep you busy. I would recommend it to everyone!
This is a continuation of the Metroid series published by Tecmos in conjunction with Nintendo. The game is made to use exclusively Wii remote and is a third person scrolling camera with a feeling of the old Metroid experience. There is a Dynamic 3D camera, and a good focus on the camera style of storytelling. The controls in this game are straightforward that makes the game more playable, this is however a hardcore gamers experience.
When the game begins, we find the main character from previous titles, Samus the Hunter, battling with Mother Brain, carying on where Super Metroid left off with the baby Metroid having sacrificed itself to save the hunter and help her conquer the monster. The game is produced on an epic scale. Unlike in the other games in the series Samus, who has been quiet in all the previous games, now has a voice. Her character here is more human like with her here having a personality and emotions and you connect with her from the first moment she speaks.
The game turns around a mysterious situatiuon aboard Bottle Ship which is a decommissioned space station. Samus sets about doing her investigations and she is met by soldiers of the Galatic Federation, whose leader is familiar to her from her past. Basically the game dwells too much on Samus past and her relationship with the space station commanding officer Adam. Throughout the story you are exposed to her emotions, not my favorite aspect of the game. The game which lasts for about ten hours and more than half of that time is spent watching cut scenes.
In the game there are times you will have to jump into the first person mode, to target enemies. The way of jumping from first person to third person is by forward and backward movements when you use the Wii pointer function.
There are incentives which will keep you going, there are hidden items and extra pick-ups and the skill required to get them makes the game satisfying and gratifying. The game has an engaging story that Nintendo has so perfectly put together. Better than many
You are given a choice as to whether you want to play as The Doctor or his assistant, Amy Pond, as you assist a spaceship, the Lucy Gray, in returning to earth. Along the way you will get to meet the Doctor’s old enemies the Cybermen and the Dalek’s.
The basic game mechanics is all about shooting crystals and orbs, each with colors which designate their function. Shooting green crystals will unlock doors, while yellow stones set off disruption, red for the action button, purple turns on machines, orange for unlocking rewards and bonuses, and blue prompts finished minigames. You can keep six crystals and they it can be collected from “brothers”, a type of crystal dispenser. For you to gather these crystals, avoid its cone of vision, by doing standing still and firing at the crystal holding the ‘A’ button, while in aiming mode, and targeting it with your pointer, pressing B in shooting the crystal.
Regular enemies have their cones of vision similar to the brothers. When they spot you, move away from their vision, so as not to be fired at. Other enemies can be difficult, some need to be destroyed, and some should be lured into traps. When finishing a level, you also need to pass two minigames; the first one is the manipulation of an electrified ball in a circuit board puzzle. This puzzle contains complex doors and laser grids which is also tricky. The second one is, through the use of laser beams, destroying closing asteroids, relentlessly approaching on collision course.
The overall presentation is average, not your high-quality graphics but still very passable. While the gameplay offers fun, it lacks complexity as the mission, the enemies and minigames aren’t too challenging for a serious gamer who wants some hard play mode in a game. Throughout the game, the storyline, based on a story by the original Doctor Who author, although varied, is clearly defined so you always know what is going on. Doctor Who fans will have no problem relating to this game, but then, nor should anybody else.
Near the top of the league of Wii games, Red Steel 2 is set in a sort of hybrid, pseudo-futuristic western world with oriental type buildings and Japanese characters together with warring Samurai groups. No reason or explanation, that's just the way it is.
You are known as The Swordsman, and with your city, Caldera, in trouble and your clan absent, guess who has to save the city and seek revenge. Strangely your sword is used than your six shooters in what is a strange mixture of eastern and western cultures. It is here where the MotionPlus control comes in and it needs a little explanation. While exploring the charts you use the Wii's Nunchuk to move back and forth and to strafe, and the remote to move your view, aim and shoot. Slashing up/down, left/right brings on the expected attack, as will thrusting forwards. You can block with a press of the A button, but strong attacks need you to block with the remote tilted in the right position. Its a tiring business. There are even more complicated moves that can only be mastered with much practice.
All visuals are well designed, detailed and easy on the eye; the scenery especially.
As the game goes on more and more side-quests appear with more bonus missions to complete. But the later stages and the higher dificulty settings, for some players, may present a problem in the shape of too many strong enemies tending to throw the auto-targetting off target. there are extra strengths and combat skills to counter
this but you may well be pushed beyond your limits.Of course you can always adjust the difficulty settings.
This is a very busy action filled game which lives up to expectations. Don't forget you need the Wii MotionPlus to play, although there are other versions of the game.
Needless to say, the game has been developed with a very low budget and the creator (Midway) made such a terrible game that playing it leaves a feeling of distaste and dissatisfaction. As though impervious to the fact that nobody is pleased with game, Midway came up with yet another disaster. Game Party 3 is a horrendous rehashed version of the first two; it makes me want to scream with frustration.
There are no differences among the three instalments; the lineup of the games are still pretty much the same with the inclusion of Skee ball, Horseshoes, Lawn Darts, Hoop Shot, Shuffleboard, Darts, Puck Bowling, Beanbags and the same old boring trivia questions. Probably as a token, new games are also added to the series and now include Bumper Pool, Billiards, Racquet Ball, Smack-a-Troll (you can probably guess what this game suggests) and Croquet. To top it all, a Mini-Golf game is also incorporated with complete disregard about the Physics aspect – like the game was added as an afterthought. It simply indicates how poorly crafted the games are and clearly shows that the programmer didn’t even bother to put some effort (nor time) to add up to the challenge.
The games still carry the same issues; including the blatantly erroneous first generation controller, which is a complete failure as the remote is completely off-mark to visual cues and motion sensing. Of course, it makes it difficult for the player to correct any motion. And if I may be permitted to be a fault-finder just to drive the point; the hideous appearance further aggravates all the short-comings.
In fairness, I must say there’s one little change that lends a bit of cool surprise. Midway recreated the Root Beer Tapper into a parlor game. To their credit, this was done more realistically and it’s quite heartening that someone, at least at one point or another, thought about some real-world relevance to the miserable game design. Unfortunately, it’s still the lousy to play with Wii remote and couldn’t save the whole fiasco.
This is just a lousy game from top to bottom. So, there is no single good reason to try Game Party 3. Well, maybe the low, low price (commensurate to its very low quality) might be irresistible to some. I have been fooled once with the previous instalment but there’s no way I’d even consider going through that vexing experience again.