Muramasa The Demon Blade is a really great game with regards to its background details. You will probably get stuck into this game. Flaws of the games are overpowered by the fantastic artistic design. Muramasa will capture your heart by its visual effects. The caves, waterfalls and even the battle bosses gets the same attention because they are also crafty done and their fighting patterns are absolutely random. The repetitive actions of dont match the artistic beauty of the game but its visuals will make Muramasa a memorable experience.
As a start, you will choose between Momohime, a possessed girl by a swordsman and Kisuke, a boy who dont know who he is. The game is a journey of searching the truth, killing gods, demons and everything that stands in the way. Whatever characters you choose, you will travel the same world and encounter the same battles. Along the adventure you are to collect different swords that will help you strangle enemies. The two stories have some clues that will help you solve unexplained madness at times if played the second time using the other character.
The game can be played with Classic Controller or a Wii Remote and Nunchuk, and the control schemes are all the same. Offensive and defensive moves are all controlled by just one button. Slashing and moving from side to side, giving uppercut or speedy downward strikes are only some of the combos to do in the game but it lacks depth. It has a really short battle scheme that you cant change your attack strategy very often. There are also hidden treasures that are not hidden at all for they are designated on your map.
Swords are collected every time you defeat a boss but can be forged in the adventure. You bring three kinds of swords in every battle because it weakened every time you block an attack from the opponent. The sword will shatter if not rested, and to regain its health bar it must be put back into its sheath and use another one to continue the battle. More than 100 swords are in the game to collect and each has a different power to discover. Bosses like centipedes and towering gods are just few of them that you need to discover the powers of your swords for them to be beaten.
The 2D experience of beautiful landscapes can even take your breath away that you dont care if there are enemies around or youre slicing them into pieces even if some of the landscapes are repeated.
No More Heroes 2 Desperate Struggle is back and this time Travis Touchdown is ready to return with ranked assassin battles. He humbly walked away last year after being at the #1 spot a couple years ago. After that Santa Destroy and the others that call it home have went through a great deal of changes. It is more than just getting into the number one spot again and this time Travis is out for blood.
It almost seems like the same game as No More Heros. You will not have any control over the camera and are going to have to roll with the punches, the core game plays actually like its' previous game did. Don't get me wrong because you are going to want to play this game until you beat it though, one of the few games with lots of style. Just when you think something shouldn't happen it does.
I love this game because of the fact that you can rip through the city with a badass bike and do crazy donuts at intersections, but more importantly everything is streamlined, as you can just go out of your apartment and find what you are searching for. There are some small load times, but not as many as there were in the previous release of this game.
The city seems to be EXACTLY the same game, same coconut mini-game and everything. You don't have to worry if you mess up in a mission anymore now you can use the menu to travel. Believe me if you hated the cash system before you are going to be crazy about it now. You can now enter ranked missions for free. The cut scenes are amazing and you would have to be out of your mind to skip over them.
This game does pack a lot of customization and personality. Like the previous release of No More Heros you are going to get all that and more. The mini-games are freakin awesome. They are old school and there is nothing better than old school games for me and my mate! This game just seems to have a lot of style and they really strive to be unique. I guess it was a big risk in the first game, but since it was so successful why not do it again!
This game features something much more than the movie has to offer. It features a game where you can actually do the movements yourself. In this game, you will be playing the role of a Navi, who are the blue skinned dwellers of the planet Pandora which has been invaded by humans with the intention of plundering their natural resources. Just like the movie, you will need to figure out a way to stop the humans before they devastate the planet, and at the same time do your best to survive.
In order for you to control your character you will need precise movements like those you want your character carry out. One of these movements involves swinging your Wii Remote every time you want your Navi to attack using his or her melee weapon. You can do both vertical and horizontal attacks, and any basic attacks with just raising, swinging and bashing with the Wii Remote. Most of the time through out the game you will be waving your Wii control repeatedly just like a madman conducting an orchestra. Its pretty much an exercise routine while having fun.
While your staff acts as the basic weapon for making melee attacks, you will also be able to use a bow for a long range attack. You will be able to adjust your camera for a closer view in order to get a better aim of your intended target, and this works pretty well. Once you focus on your distant target you need to wait for your cursor to turn red to indicate that the target is locked and you are guaranteed a kill.
Although this game is all about combat and defeating the invading bad guys along your way, you can also avoid an enemy when you want to. Your Navi character has the ability to blend in with his or her environment and turn invisible as you pass through guards or hard to defeat enemies. This means when you detect an enemy who is carrying a weapon you can switch to stealth mode and just sneak past them.
While just a variation on a much labored natives versus invaders fighting theme it is entertaining but not for too long. If you are a new gamer you may find it an amusing introduction but, if an experienced gamer, forget it.
In iCarly’s Wii game, there is party-game feature that the player needs to be completed successfully to help Carly, Sam and Freddie in putting together the pieces of segments for their online show. It is composed of different mini-games that the player will compete in every level. In each show or “webisode”, there is a time limit to finish the mini-games using a Wii remote. Games are composed of item balancing over the head, controlling of trampolines and finding of lost critters and alien spaceships.
iCarly games are cool and fun but then sooner or later you will get bored in playing it because the games are almost the same and just differ on graphics and styles. Observed it, in one of the mini-game there you need to balance the crockery over your head and in the up coming games it is replaced with slices of lettuce and tomato to build a sandwich.
Games like this give me a headaches, you are deeply thinking what to do because there are no hints and instructions to pass the challenge. In iCarly game, there are lots of control steps using Wii remote to point on the screen for pop ups. But then, ineffective moves are common errors during the game.
In the iCarly game, characters and graphics are totally animated. The graphics are low quality and kind of blurred. You may be thinking that it was an old game before. At first look, you may be in doubt and mistaken if it is a real iCarly game version because of not that good paper-doll version of the show characters and it is much better if the developer used the original segment recorded videos in the game.
Even there are times that the game suddenly ends before you able to pass it; the gamers are still rank on top once they used Wii remote. So, the iCarly game is said to be easy. There are moments, it is quite hard but it will not come a time that you will fail on it. Poor performance during the mini-games is not necessary mean that you lose; it will take effect on the “web-cred”.
While on the game, you can collect different decorative stuffs and fashionable accessories like hats and glimmering shoes. Those items are just collectibles and will not help in the game. There are sections in iCarly game for gadgets, fashion and unlockable items. Bad thing in the game is that you cannot dress up the characters, so all stuffs you may get during game are just for storage.
The background sounds in the game seems to be unnatural and obviously recorded. But then, there are lots of iCarly fanatics enjoyed the show and even the game. ICarly mini-games are played not only by single player but also multiplayer. So, you can enjoy playing it with friends and family. Less difficulty is experienced during the game because you have somebody to think with as you go across to game challenges. And with many similar games like iCarly out in the market, there is still little number of peoples who prefer iCarly as their choice.
I give this 4.0 out of ten, even that i feel is overated slightly, a poor game at best.
Big Beach Sports offers tons of games to be played on the sands. Really a lot more fun than the basic Wii Sports, so you can expect a lot of sun, sand and sea. All your favorite beach games are included here; volleyball, boules, American football, soccer, disc golf, and cricket. Of course you don’t need to be a beach bum or even enjoy sport to play this in your home. I am not a great lover of any of the games but a quick go at each proved reasonably enjoyable. As with any compilation, some games are more fun than others, but these are all pretty well done, being playable either in single or multi player mode.
But among the six games, the American football is the most exciting as you are tossing the ball like a Frisbee. You can start off simply by playing non demanding single games and, eventually, when more practiced, you can join tournaments. Your career will be monitored and you can level up your games for more challenges. With tournaments, you will experience longevity which will make you want to play more. As you take on different levels in the tournament, you get different levels of difficulties and eventually get trophies if you play well and come out as the winner. I got a ton of them!
Big Beach Sports lets you create your own character, whose appearance you can alter. The graphics and audio are fine but not the best I have ever come across. It is also affordable compared to other games, giving you six games for the price of one. And, like a lot of simpler sports games its more fun after a few beers. Its not a game you want to play continuously but fills a gap.
Buzz: Brain Bender’s brain bending puzzles will not make your mind bend but will flex it a little. The game contains simple right up to super tough puzzles many of which you will not have seen before and some old chestnuts dressed up in another guise. Graphics and presentation are, in my opinion, secondary considerations but in this case are up to the job. The puzzles are obviously well researched and, as far as I could see, error free. Each puzzle can be played with different levels of difficulty. So as a starter, you can go with the easy level and challenge yourself to go up to the difficult level as you finish each puzzle. The puzzles are categorized into four headings, namely, observation, memory, analysis, and mathematical. For me the memory ones are the best. Your score for each puzzle also depends on the time you take to solve it. There are 16 puzzles that you have to attempt with 15 challenge levels.
Ultimately, the Buzz: Brain Bender is entertaining, challenging and enjoyable, making it something that will make you want to play over and over again. The game itself will make you enjoy up to the last puzzle that you will encounter. This is a fresh change to be played on Wii. It is a good thing to play something that will work on your mind and strategy rather than playing with fights and battles all day.
My friend bought this game a couple of months ago and he’s hardly put it down since. If I had a copy I’d be the same. You could say that it’s a game for a wet Wednesday, true, but it’s also a game for a dry Wednesday, or any other day. There is a lot to keep you busy. I would recommend it to everyone!
You are given a choice as to whether you want to play as The Doctor or his assistant, Amy Pond, as you assist a spaceship, the Lucy Gray, in returning to earth. Along the way you will get to meet the Doctor’s old enemies the Cybermen and the Dalek’s.
The basic game mechanics is all about shooting crystals and orbs, each with colors which designate their function. Shooting green crystals will unlock doors, while yellow stones set off disruption, red for the action button, purple turns on machines, orange for unlocking rewards and bonuses, and blue prompts finished minigames. You can keep six crystals and they it can be collected from “brothers”, a type of crystal dispenser. For you to gather these crystals, avoid its cone of vision, by doing standing still and firing at the crystal holding the ‘A’ button, while in aiming mode, and targeting it with your pointer, pressing B in shooting the crystal.
Regular enemies have their cones of vision similar to the brothers. When they spot you, move away from their vision, so as not to be fired at. Other enemies can be difficult, some need to be destroyed, and some should be lured into traps. When finishing a level, you also need to pass two minigames; the first one is the manipulation of an electrified ball in a circuit board puzzle. This puzzle contains complex doors and laser grids which is also tricky. The second one is, through the use of laser beams, destroying closing asteroids, relentlessly approaching on collision course.
The overall presentation is average, not your high-quality graphics but still very passable. While the gameplay offers fun, it lacks complexity as the mission, the enemies and minigames aren’t too challenging for a serious gamer who wants some hard play mode in a game. Throughout the game, the storyline, based on a story by the original Doctor Who author, although varied, is clearly defined so you always know what is going on. Doctor Who fans will have no problem relating to this game, but then, nor should anybody else.
Needless to say, the game has been developed with a very low budget and the creator (Midway) made such a terrible game that playing it leaves a feeling of distaste and dissatisfaction. As though impervious to the fact that nobody is pleased with game, Midway came up with yet another disaster. Game Party 3 is a horrendous rehashed version of the first two; it makes me want to scream with frustration.
There are no differences among the three instalments; the lineup of the games are still pretty much the same with the inclusion of Skee ball, Horseshoes, Lawn Darts, Hoop Shot, Shuffleboard, Darts, Puck Bowling, Beanbags and the same old boring trivia questions. Probably as a token, new games are also added to the series and now include Bumper Pool, Billiards, Racquet Ball, Smack-a-Troll (you can probably guess what this game suggests) and Croquet. To top it all, a Mini-Golf game is also incorporated with complete disregard about the Physics aspect – like the game was added as an afterthought. It simply indicates how poorly crafted the games are and clearly shows that the programmer didn’t even bother to put some effort (nor time) to add up to the challenge.
The games still carry the same issues; including the blatantly erroneous first generation controller, which is a complete failure as the remote is completely off-mark to visual cues and motion sensing. Of course, it makes it difficult for the player to correct any motion. And if I may be permitted to be a fault-finder just to drive the point; the hideous appearance further aggravates all the short-comings.
In fairness, I must say there’s one little change that lends a bit of cool surprise. Midway recreated the Root Beer Tapper into a parlor game. To their credit, this was done more realistically and it’s quite heartening that someone, at least at one point or another, thought about some real-world relevance to the miserable game design. Unfortunately, it’s still the lousy to play with Wii remote and couldn’t save the whole fiasco.
This is just a lousy game from top to bottom. So, there is no single good reason to try Game Party 3. Well, maybe the low, low price (commensurate to its very low quality) might be irresistible to some. I have been fooled once with the previous instalment but there’s no way I’d even consider going through that vexing experience again.
Shake those maracas and get into the grove with Samba de Amigo on Wii. There is no need to get that expensive game equipment that costs you about $8. With its built–in maraca functionality, dance enthusiasts can now enjoy every rhythm and jive with Samba de Amigo.
Having six target areas in a hexagon, you have to literally shake your “maracas” along different beats. Once the note appears and is centered on a target area, you have to shake your “maracas” to play it. Also, there are times when you have to show your flexibility by rolling the controllers furiously to match poses on the screen and…hold that pose right there for a few seconds! A total dance floor showdown – every shake you make turns out to be the perfect dance move.
Once you play Samba de Amigo right, the fun is endless. Having enough room space is a must for you to enjoy your dance routines. Hit the right notes and you surely enjoy every minute of the game. A pulsing rainbow, which is a bit distracting at times, comes out of the screen as your shaking goes well through the rhythm – another attraction in Samba de Amigo.
Song choices ranges from mambo, tango, marimba, and other famous songs like Rihanna’s Pon de Replay and Ricky Martin’s songs. Downloadable songs via Nintendo Wi-Fi connection are also possible for a more personalized touch.
But once you finish the easy and normal levels, the game starts to be a pain in the ass. The hard and super-hard difficulties are literally that – DIFFICULT! There are problems regarding consistency and precision. High, middle, and low levels are registered in your Wii. Problems cause notes to appear in rapid succession and you find that most your shakes are not hitting any notes or they are hitting the wrong ones. The fluidity of your dance moves comes to halt as you transform into a robotic danseur you struggling to make your movements as precise as possible. The fuzziness of the Wii is sure to bring you down. Good things unlocking new songs to play other levels in Career mode are made possible – a great way for you to calm your nerves after having troubles getting through the super-hard difficulties. You don’t have to really play hard in unlocking these songs – they’re almost like giveaways.
If you are someone who enjoys dancing and being stupid at it, Samba de Amigo suits you right. You do not need to be a pro on this game. Precision problems may hit you at times, but who cares! As long as you are having fun with the rhythm, then go for it. Samba de Amigo is the best and most inexpensive rhythm game you can buy.
Create a New World has still maintained the core features of Anno’s city building, resource management, explorations and high seas swash buckling. The objective of the game hasn’t changed at all: search for an island, set up your town, and gradually develop your town’s economic status, population and infrastructures. To do this right, you have to carefully study what your people need – food, clothing, materials and many more things – then find resources that can sustain these needs. By successfully providing these “needs”, you are then able to move into the next level and unlock other resources that are essential for the succeeding levels.
Compared to Anno’s huge trail of island, Create New World takes advantage of the smaller islands drifting in the ocean. Due to the limitations, you have to put on more effort to get a balance between the needs of your estates vis-à-vis your production and expansion. Your townspeople need to be in designated areas to reach maximum efficiency.
With simple dragging movements to move your vessels, navigating through sea explorations is pretty much a breeze. Though there are demands and distractions like picky settlers, trade routes, maps, and goal-oriented achievements to unlock, the fast and immediate actions are rewarding.
Astonishingly, Create a New World has two modes for you to enjoy. The Story Mode which gives the users a ten-hour tutorial about everything that you have to know regarding the game is a bit of a bore – no challenge there, that’s for sure. The free-form Continuous Play where all upgrades are possible and where you’re now on your own to develop your populace is something to look forward to.
Anno is proud of its interface, which is clear, has concise menus, and has a control system that is easy to navigate. Clicking and dragging are easy – a perfect accessible package one shouldn’t miss. Though there are minor problems, these are not so discouraging and disappointing when you become engrossed in the game. Anno is visually appealing despite some of its glitches. Music is equally great as it perfectly blends with actions on the game.
Anno: Create a New World the Wii platform offers a new face to the term fun, as you work through its familiar (yet with a slight twist) strategy and techniques. Though some remain speculative about the switch, especially the Anno players that are addicted to the PC version, Anno is still one hell of a game that’s a try. Be delighted and charmed; check out its bright and beautifully designed interface on Wii.