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Kinect Sports is totally different from other games currently on the market. This game not only captures the upper body’s movements but the whole body which is necessary for the player who often needs to use complex moves. In some scenes, these movements are a slightly abstracted. For example, the player need not run 100M for the track and field events. However, the player needs to run in place and jump when needed. In bowling where the player doesn’t actually hold a real ball, the game makes almost accurate guesses of the player’s shot.
The game also has events that the player needs to move around the play area. Kinect Sports has this unique feature almost not present with most games. The game does not merely require the players to raise arms and expect things to be done. The game requires players to estimate their position and actual movements. They need to move and hit around all throughout. It’ll surely make players sweat. Within the first 45 minutes of playing, players will be having covered all the playing area. Indeed, this is a very active game. The game is so precise that slight changes with technique and style of kicks in soccer results in different outcomes. It is also evident with table tennis where the player can use different paddle techniques. Kinect Sports is also physically satisfying with all the movements and actions the player has to make. Aside from that it also offers an engaging progressive level of difficulty. The higher the level the better the CPU players are. In table tennis, for instance, the shots get more difficult to catch in the difficult levels and the rivals seem to be more experienced. All these make the fun department of the working.
Unlike other sports-based Kinect game, Kinect Sports’ controls are easily accessible. It’s good for a wide variety of players. Playing it in a multiplayer mode will even be better. The rich variety of sports within the game keeps players busy most of the time. Kinect Sports has six events Bowling, Boxing, Volleyball, Table Tennis, Soccer and Track and Field which is actually in a compilation of mini-games like discus throw, javelin throw, and long jump. Aside from these mini-games there are other mini-games under those major events.
Kinect Sports could have been awesome save for the annoying lags in the game especially with multiplayer mode. While some games work perfectly on a multiplayer mode, the others appear to have some glitches. One game that works perfectly for two players is volleyball. All said, the accessibility offered by Kinect Sports makes it a perfect game for all kinds of players. The whole game is also perfectly rendered in terms of graphic quality aside from the snappy audio background. Kinect Sports is a great game for all sports lovers.
There is nothing innovative about this game, as the campaign mode is very open ended and in a typical fashion, lacking of background color. However, the multiplayer mode is exciting and addictive enough to overcome the limitations of the solo mode.
There are 8 modes in the multiplayer grounds: the usual modes and then there are Deathmatch, Team Deathmatch, Conquest and Capture The Flag; with up to 64 players in warrior, archer, and knight classes slashing and punching each other in lag – free battles. Each of the characters can be customized with weaponry and armory that can be purchased with the games’ currency, dinar, and upgraded during battles with the money earned for killings. Set in typical medieval times, matches happen in castles, small Nordic towns, snowy hamlets and riversides. Each of these locations was dressed up to be attractive that is generally an improvement from the original game.
Most of the battles here are melee, skirmishing facing each other with every sword swing, axe hurling, pikes, and other medieval weapons by clicking the mouse in the direction you want to launch your attack. To swing overhand and down, oush forward as you click. To swing towards the right, push to the right. This control scheme allows you greatly customize and experiment on your moves as the game has great physics and detailed battlefields.
Due to the click based attacks, you will never feel you are in control of the game, but not because they are hard to master but rather they are an acquired taste. The game adds a sense of desperation and realism that is not found in most games. If you're used to the simple click attacks found in most other action games, you'll struggle at first. Early matches are frustrating as you might wind up shifting the camera all over the place as you move the mouse back and forth to make attacks. There is no rating system for players or servers, either, so you inevitably get tossed to the wolves and find yourself slaughtered by more skilled opponents in the beginning. I would highly recommend this game for the multiplayer mode and avoid playing the single player action.
This is a game which will run slowly even if you have dual core with 6 GB of RAM. Even with the lowest graphic configuration you will feel some delays in this game, which is not a very good thing to experience. Another problem in this game is that you get to start with captain’s rank rather than work your way up, would of lasted longer adding the simple option. You have not enough training given in this game and if you are a first timer then making successful torpedo attacks with our any training can be sometimes difficult.
It gives you a perfect view from over a thousand miles to watch a ship catching fire and then sinking in freezing water. Silent hunters have always been a great experience to lay because they are the only games which provide you with perfect view of watching 20,000 tons of ship sinking in the ocean with every successful torpedo attack. But with this view comes the terror that your enemy can spot you at any time. You crew whispering and every time you come up you have the threat of being spotted.
Overall this game does not do well due to all the problems within the game, it needs a serious overhaul, you could say it needs a ship shine. For instant the intelligence system is completely ridiculous and is shoddy at best, the audio stutters at random points whilst playing. There really needs for games to be released both on internet connection and offline to combat these problems.
With the gaming pace of today’s games there is no excuse for shoddy and unfinished games, these problems and solutions should be fixed before the gamer lays eyes on them. It seems to be a common problem with developers to submit games to the pubic whilst probably knowing full well the game is not up to scratch.
I certainly would avoid it, save the hassle of going the motions of a poorly developed game.
Another title in the simulation game genre, Trainz 2009 offers railroad addicts and enthusiasts the chance to design their own idea of what a track should look like. It features three modes. The Driver mode will put players in the driver’s seat of a true-to-life train – pulled by a steam, diesel or electric powered engine. If the player wants to discover the train’s engines, cars and cabooses, the Railyard mode would be perfect. On the other hand, if the player is more into map planning or editing, he must play the Surveyor mode.
The attraction of the Surveyor mode is that it allows players to build their own train track and add the attributes of the environment, the terrain, the route of the tracks, and many other components, to make the simulation look real. There’s a lot to discover in this mode. The player can choose from thousands of elements, from texture brushes, cars, buildings or trees, even a community. The ability to change the season also makes for a perfectly realistic train experience. Not only that, the player can also change the train itself. With various engines, textures, cars and accessories available, you can make your train unique. If the player thinks he’s creative, he can even import his personalized elements from any 3D modeling program such as 3D Studio Max.
Although the graphic quality is not as good as you could wish for, the richness of the elements within the game makes up for this. The engines are modeled exceptionally well, however, this high standard is not matched by the environment’s texture and rendering. It also has a bland background, with few details along the rail track. Sometimes there are cars or people passing-by but they are not very convincing. The game can boast of its high definition contents and enhanced models which give a stimulating visual experience. It also has a realistic audio background – the whistle and the usual train noises all brilliantly synchronized with the visuals.
There are still lots of surprises within the game. Occasional lightning storms might make the player think that something has gone wrong with the PC, but actually it is part of the game. It is realistically harmonized with the screen toggle and happens unpredictably.
Finally, Trainz Simulator 2009 is a unique game; set apart from the others already out in the market. Simply, the game is an engaging experience worth trying. The Trainz avid fanatics will definitely love this installment and for those who have never come across Tainz before it is certainly worth a try.
So you think cricket is boring, well think again, this game shows it in its modern format designed for greater media viewing potential. International Cricket Captain 2010 is a team management simulator for the game of cricket. It is an improvement on the already high standards of earlier versions being more detailed, accurate and complex.
Cricket, historically was an English invention and has a reputation for being slow moving; this used to be true, but this new version reflects recent improvements to the format of the real game and you will find it both faster and more exciting as you play in the most realistic English domestic season yet as well as taking your favourite national side to be top of the test championship. You can also try your hand in the most competitive domestic circuit in the world in the brand new Australian domestic competition.
Much improved controls and player interaction sharpen up the simulation giving you more freedom in your battle to take your side to the top. Many aspects of the captain's role are present, from developing your young players to signing already established overseas players. The fast paced world of 20-over cricket will probably be most appealing with its faster action and limited over format with a new match engine to accommodate this. Batting and fielding, whether using defensive or attacking tactics, are under your complete control, as they need to be; cricket is one of the most tactical sports around.
Reflecting the recent rule changes of the real game, You can now play two overseas stars in the expansive 20 over tournament as well as a reserve player if your main overseas player is unavailable for selection. Playing the new Australian domestic game is a challenge in itself, as you would expect in an Australian context it does not hang about. The quality of the cricket is exceptional and the management side of things brings out the organizer in you.
Team and squad selection is helped by a large, accurate statistics database, including such information as career strike rates for batsmen, averages for batsmen and bowlers, and these data tables can be sorted by a range of new filters.
The game contains many other features and game formats making it very versatile, and while primarily of interest to cricket fans who have a grasp of the complex tactical nature of the game in all its guises, it is still a great game for novices and will do much to dispell the image of cricket as a boring old English, Sunday afternoon plod.
Run out and buy it, you'll be bowled over and knocked for six, never again stumped for entertainment.
Be warned, in Dance Central it’s your body that does the business and a very busy business it is: dancing about with the game tracking your various body parts as you try out choreographed routines.
Thirty two songs feature on the disc, most of which I've never heard before, not being a dancing person and also firmly stuck in an earlier era. But that's my problem, you will probably be more familiar with them.
There are three main modes; the single-player Perform It, the multi-player Dance Battle, and the training section Break it Down. There is little structure to the game, but then it's not that sort of game. All the songs start off unlocked in Easy mode, but there are still varied venues to be visited and costumes to be chosen throughout the game.
The presentation from start to finish is excellent; it is well drawn and fluently animated and with a certain style of graphics that may remind you of another popular and sucessful music series. The avatars available aren’t customisable, but the characters are amusingly dressed and full of cliches.
In the course of every song a series of cue cards scrolls up the side of the screen with diagrams showing the next expected move; get the move right and the symbol under the dancer fills to exploding point and then explodes in a flash of blue light; but get it wrong and the offending bits of you that have failed to mimic exactly the on screen action are highlighted in red on the dancer’s body; impressive.
The cue cards aren’t always that clear though, and so practice is needed before attempting some of the dances. And without warning the game may suddenly break away from these cards and set off an improvised session in which the player can do all sorts of personalized moves that are captured on camera and animated on screen.It’s tacky, cheesy but great fun if you don't take your dancing too seriously.
The multiplayer-only Dance Battles follows the same pattern as the single-player mode but with players taking it in turn to perform half a song and two improvisations. It really is a shame that there is no option giving two players the chance of dancing at the same time.
The Break It Down mode is more of a training session designed to get the player flexed up and to practice some of the set piece moves.
If you take dancing seriously or just want a party game there is plenty for you here. While both the single-player and multi-player modes lack structure and are thin on options, the game overall plays well and at the very least gives a good workout. Don't forget you need the Kinect accessory to play this; it is not included in the package.
Bumble the talking flying lemur is the players virtual buddy, who will guide him through Lemuria the animals island. Bumble brings the player to the Bonding Circle where he picks a cat to take care of. The player will have a limited choice from the Big Cat family. He can choose between a lion, tiger, cheetah panther, and leopard. After a short time of bonding with the cat, the player is set for the real game. He needs to give his pet a name. The game has an open ended plot which may begin as a narrative on the pirates treasure and the mysteries of the island. Kinectimals structure is pretty interesting although Bumble can be annoying at times. After the story, the game is free for the player to roam. The player can wash, play catch, throw Frisbees, and drive RC cars and others. As with other Kinect games the player uses his body to control the actions of the game.
The player can toss balls to be fetched by his pet or teach the cat with tricks. Every toy ha a mini-game experience with its own objectives. For example, if the player wants Frisbee a short challenge must be finished first, in Frisbee the player will have to hit some targets or throw a disc at a marked distance. Whats interesting with the game is that everything the player does with the pet has a corresponding experience points and money. It is important to collect money as this are useful in buying additional toys and furniture for the players virtual; home. On the other hand experience points are needed to unlock game contents. The Discovery Bar available in each are tracks the players experience progress. Mini-games get opened when the bar is full. These mini-games will be the new areas to be explored and played.
The games structure works perfectly for progression. It would be easy to unlock mini-games and playing it even for a short session will unlock lots of areas. The cat also brings up toys to play with; the player picks whichever he likes. Although there are some issues with regards to the controls of the game, it hasnt reduced the games ability to provide fun. There are lots of fun things to do within the game like driving an RC car. Since this is an open game, the player need not finish all challenges to get to the next toy. They can simply ignore a toy and choose another. This makes the game more entertaining. The player wont waste their time on levels they feel not playing. The games friendly and open gameplay makes it a perfect pick for youngsters and for families.
First let me tell you what this game is not. You are not going to walk around and just shoot demons and zombies. You are not going to get an award winning storyline with excellent voice overs. Actually, in the beginning you might not even find this game to be great. However, before getting through about a quarter of the game the action picks up and Necrovision is actually a pretty good first person shooter.
This is not like any other FPS you have ever played and it's setting takes place in WWI. Don't try to make sense of the storyline or plot because it is twisted with horrible dialog. There are all kinds of dead soldiers’ bodies laying lifeless on the battleground. Your character Simon Bukner, starts getting into the action as undead corpses and ghosts try to zap you, and zombies try to attack you.
So as mentioned above, the first couple hours of gameplay are kind of let down as you spend most of your time in the WWI setting going from battlefield to battlefield (which is plagued by smoke). Basically you are going to be blasting enemies, but you will notice a lot of glitches, such as body parts going through the walls, or getting stuck on piles of corpses. Along with running around looking for a way to complete the mission (which can be a task in its self). One mission which is very hard is trying to find two sticks of dynamite while a ogre is trying to rip you a new asshole.
As far as weapons go this is where this game is at its best. You can have all kinds of guns such as pistols, machine guns, grenade launchers and rifles. But, what is even better is dual-wielded weapons which you can use in a million different ways. Knock them down with your sword and then blow their head off with your shotgun. Along with that you can string together a number of totally badass combos. Hell you can even kick the dead when they are on the ground.
As mentioned above, about 1/4 of the game through you get the shadow hand which is a glove with all kinds of powerful attacks. Some of these attacks are even magical, as well as melee attacks. This makes the game a so much more fun and honestly until you get it Necovision it kind of sucks.
Necrovision is a very hard game and you will find that you need to constantly shoot enemies in the head in order to not get overwhelmed by them. At one time you even fight a huge metal scorpion and fly around on a dragon breathing flames down on your enemies.
The bad news is that this game takes forever to load and has below par character designs. Some of the demons do look good, but others I just don't feel they put much effort into. If you can get over the horrible storyline, voiceovers, and first couple chapters this game is actually fun and I would rate it around 7.5 out of 10.
Bumble the talking flying lemur is the player's virtual buddy, who will guide him through Lemuria the animals' island. Bumble brings the player to the Bonding Circle where he picks a cat to take care of. The player will have a limited choice from the Big Cat family. He can choose between a lion, tiger, cheetah panther, and leopard. After a short time of bonding with the cat, the player is set for the real game. He needs to give his pet a name. The game has an open ended plot which may begin as a narrative on the pirate's treasure and the mysteries of the island. Kinectimal's structure is pretty interesting although Bumble can be annoying at times. After the story, the game is free for the player to roam. The player can wash, play catch, throw Frisbees, and drive RC cars and others. As with other Kinect games the player uses his body to control the actions of the game.
The player can toss balls to be fetched by his pet or teach the cat with tricks. Every toy ha a mini-game experience with its own objectives. For example, if the player wants Frisbee a short challenge must be finished first, in Frisbee the player will have to hit some targets or throw a disc at a marked distance. What's interesting with the game is that everything the player does with the pet has a corresponding experience points and money. It is important to collect money as this are useful in buying additional toys and furniture for the player's virtual; home. On the other hand experience points are needed to unlock game contents. The Discovery Bar available in each are tracks the players experience progress. Mini-games get opened when the bar is full. These mini-games will be the new areas to be explored and played.
The game's structure works perfectly for progression. It would be easy to unlock mini-games and playing it even for a short session will unlock lots of areas. The cat also brings up toys to play with; the player picks whichever he likes. Although there are some issues with regards to the controls of the game, it hasn't reduced the game's ability to provide fun. There are lots of fun things to do within the game like driving an RC car. Since this is an open game, the player need not finish all challenges to get to the next toy. They can simply ignore a toy and choose another. This makes the game more entertaining. The player won't waste their time on levels they feel not playing. The game's friendly and open gameplay makes it a perfect pick for youngsters and for families.
Question. Where do you start to describe a game as complex as this one with its many subplots and follow on plots from previous titles? Answer. You don't; time is too short to do so in anything but vague outline. The rise and fall of the city of Rome is the main story followed by Brotherhood. The game begins with the politically powerful and scheming Borgias, related to the pope of the time, having designs on expanding their influence in Rome and spreading it to other cities. Your job is to defend against this, but at first you fail in doing so, setting the scene for the game proper.
Then follows a set of varied scenarios ranging from multi combats to assassinations and sword-to-sword dueling. Enemies in this game are now more aggressive than in the previous titles, requiring you to be more prepared to launch preemptive strikes. The game is not very different to any of the earlier titles and retains its focus on Ezio, the hero of the series, for the most part. The puzzles play a much smaller part and consequently there are fewer of them. It also adopts one of the most interesting multiplayer concepts around. Each six-player, 10-minute session has you in dual roles as an assassin and an assassin's target. Successful assassinations earn points; how many points depends on your method. It's a game of hide and seek, implemented to perfection.
There are a couple of bugs but these are not deal breakers, and regardless of any shortcomings, Brotherhood's success comes from taking what made Assassin's Creed 2 work and making it a less disjointed story and more cinematic in its look and feel. The makers' real aim seems to have been perfecting what is already good. There is not too much new here, but there are great improvements to what was there before. This is a superior game over its predecessors and very well worth investing in.
Overall The Brotherhood is one of the best in the series pertaining the current 5 releases which has span all consoles, the cinematic graphics and overall presentations makes this game one of the best ever made, a stunning stylish killing spree, how can you not like?
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