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Kinect Sports is totally different from other games currently on the market. This game not only captures the upper body’s movements but the whole body which is necessary for the player who often needs to use complex moves. In some scenes, these movements are a slightly abstracted. For example, the player need not run 100M for the track and field events. However, the player needs to run in place and jump when needed. In bowling where the player doesn’t actually hold a real ball, the game makes almost accurate guesses of the player’s shot.
The game also has events that the player needs to move around the play area. Kinect Sports has this unique feature almost not present with most games. The game does not merely require the players to raise arms and expect things to be done. The game requires players to estimate their position and actual movements. They need to move and hit around all throughout. It’ll surely make players sweat. Within the first 45 minutes of playing, players will be having covered all the playing area. Indeed, this is a very active game. The game is so precise that slight changes with technique and style of kicks in soccer results in different outcomes. It is also evident with table tennis where the player can use different paddle techniques. Kinect Sports is also physically satisfying with all the movements and actions the player has to make. Aside from that it also offers an engaging progressive level of difficulty. The higher the level the better the CPU players are. In table tennis, for instance, the shots get more difficult to catch in the difficult levels and the rivals seem to be more experienced. All these make the fun department of the working.
Unlike other sports-based Kinect game, Kinect Sports’ controls are easily accessible. It’s good for a wide variety of players. Playing it in a multiplayer mode will even be better. The rich variety of sports within the game keeps players busy most of the time. Kinect Sports has six events Bowling, Boxing, Volleyball, Table Tennis, Soccer and Track and Field which is actually in a compilation of mini-games like discus throw, javelin throw, and long jump. Aside from these mini-games there are other mini-games under those major events.
Kinect Sports could have been awesome save for the annoying lags in the game especially with multiplayer mode. While some games work perfectly on a multiplayer mode, the others appear to have some glitches. One game that works perfectly for two players is volleyball. All said, the accessibility offered by Kinect Sports makes it a perfect game for all kinds of players. The whole game is also perfectly rendered in terms of graphic quality aside from the snappy audio background. Kinect Sports is a great game for all sports lovers.
Everybody knows Scooby Doo and every game that uses such a well known personality will probably be a hit, especially to the younger fans. You may wonder if the Scooby Doo character in the game is as lovable as the one you already know, only you can be the judge of that. Of course, as you would expect, Scooby Doo is the main character in the game but, as well as this lovable dog, you can take the part of all the other characters, such as Fred, Shaggy, Velma and Daphne.
The different characters all have different skills, abilities and powers, which you must learn to maximize at all stages of the game. The player should be able to meet objectives, find clues, and more importantly point to the correct suspect. As usual in this type of game, as you look for the correct suspect, you are faced with different challenges and games that you must win in order for you to advance to the next level. And of course each level has an increased level of difficulty. The graphics of the game are good, the leveling and set challenges are well done, and, at least for Scooby Doo fans, it is reasonably enjoyable as the game’s inspiration comes from the Scooby Doo stories with his many equally well loved companions.
It may not be as difficult as some other puzzle or challenge oriented games, but its simple fun even if perhaps aimed at the very young. Scooby Doo and the Spooky Swamp is a game for those who don’t need large doses of realistic violence in their games. It is gently paced, fun and relaxing but at the same time very challenging for the younger ones. You can also, perhaps more entertainingly, play this game with a friend.
The Arcanian scenery, portrayed in the usual pseudo-romantic Gothic style, is indeed beautiful and discovering new aspects of its strange other-wordly terrain and its imposing castles, is fun in itself. But inevitably there has to be a hero, and, as in previous Gothics, the hero is nameless. He has just proposed to his loved one, and to make for even more trajedy they are expecting a child. Then, of course, and where would we be without it, the inevitable disaster strikes to ruin what seemed to be an ideal family future. When disaster strikes it does so in a big way, his family are slaughtered by the troops of the mad, evil King. Seeking revenge, our nameless hero sets out on a trek to the mountains to visit a mystical mythical forge, such things as smith's forges always having been associated with godly powers, and he's out to get him some. There are of course great expanses of country to traverse with many challenges on the way. All this with the aim of seeking a bloody revenge on the perpetrator of the aforesaid attrocities.
Here begins the adventure involving those travels all through the land of Arcania, dealing with the sometimes hostile peasantry, visiting dark dungeons and slaying hordes of contentious jabbering goblins. Its undulating terrain hides dungeons used as hiding places by hideous Orcs and creepy Spiders. The land is populated with peasants who live in wooden hutted towns, and pester our hero all the time while continuously making the most annoying vocal noises. So annoying that your best bet is to go into town, do your business, and get out again as quickly as possible. While here we have Goblins to fight, crop destroying beetles to crush and mead to fetch by way of appeasing the poverty stricken peasants. The game also takes you away from the towns to regions of wilderness where more enemies lurk all around and their destruction calls upon you to muster all your strength.
The skills of combat and magic that are available are rather thin on the ground but adequaie, the audio-vocals are annoyingly awful but, for the many many hours it took to succeed in the main quest, the constantly changing, ever interesting and beautiful scenery, where every turn of a corner presented something new, more than made up for its faults. This game is a good old fashioned, wandering adventure, not deep or demanding, but easy to play and, when playing, time justs shoots by. Its like going on holiday.
Football Manager 2011 follows in the long traditon of one of the most successful series of recent years. As in pevious years it gives you a version of the football world so detailed that it is rumoured that real clubs use its database to scout for players. Whether the rumour is true or not is irrelevant to the game but is a pointer to its accuracy. This attention to detail and a sensible control interface gives you an entertaining game which soon becomes a harmless addiction. I began, in my first run, as manager of unlikely relegation candidates Liverpool FC , how real is that, and ended up playing for half the day.
If you expected the classy looking interface introduced last season you won't be disappointed. It remains as simple as it was then. My first impressions was that it was last year's game release and that was OK until came across some of the poorer aspects the earlier releases in the series which have not yet been sorted out. For instance the press conferences remain dull and repetitive, they involve answering effectively the same old questions with the same unsubtle answers. This is a shame because part of the charisma of a manager, love him or hate him, is his public image generated by such encounters with the media. The same with team pep talks, which involve selecting one of five cries of encouragement to shout at your players. It's a boring but traditional, and pretty pointless part of the pre-match stageing. The 3D match engine is still nearly as hopeless as it ever was, but some new player animations have been added and it looks marginally better than it did before. But it can be switched off.
Luckily there are a couple of improvements that help make up for the above failings. One of the most welcome is the change to the previously plodding method of negotiating contracts to make the process less of a chore. Getting big name players to put their cross on the paper can be difficult, not suprisingly, given the giant egos involved and the attendant press speculation, let alone the financial side of thing. In previous versions it was done by the manager offering a player terms, and a few days later his agent would get back to you either agreeing, refusing or requesting continuing negotiations. It is now a much quicker process, between just the manager and the player's agent. While on the subject of agents, this time around these, in real life, often deeply unpopular, even though usually unseen individuals, are not just nameless and faceless abstract beings but have distinctive and varying personalities. The hundreds of agents in the game, none of them real I am told, have lists of clients, as well as stats for their own willingness to tout players, their fees, and their negotiating methods and abilities.
This game follows in the long tradition, faults and all, of this deservedly well subscribed series, and, even though only a slight improvement on last years offering it is still wonderful entertainment and thankfully takes longer than ninety minutes, extra time and penalty shootouts put together. Its certainly a game of five halfs and well on target.
The package consists of the basic game plus all the usual extras such as a book of over 150 pages containing stills from the action and a look behind the scenes and much more. But unless you are a devotee, you can do without all this.
World of Warcraft builds on the success of similar themed games by cherry picking the best ideas from here, there, and everywhere, putting their own slant on them, and incorporating them into one package, more often than not improving upon them. So, World of Warcraft has everything you could want in a game. All the usual game components are present, you fight different creatures, go on various missions, get the thrill of gaining experience to learn more skills, not to mention getting to play on line with a large number of other players.
Although a complex game it is carefully thought out and very “user-friendly” allowing the players to get the feel of things relatively quickly. There aren’t any tutorials that show you how the game should be played, you have to figure this out for yourself and use whatever knowledge you get, from playing again and again, to your advantage. The 3D graphics allow you to play without too much interruption. Games are loaded really fast, taking away the whole attendant boring waits that can sometimes be present.
Apart from it being played in multiplayer, World of Warcraft makes a huge number of quests available and this is more than enough to keep a player busy. However, you can’t set out on just about any quest you want, this is a facility you have to earn. This does have an upside though; it prepares you for what is to come in later quests rather than just throwing you into them unequipped with some of the essential know-how required to achieve a winning result.
It is an enjoyable, absorbing game, solid in every department. But beware, before deciding to play this game, allow yourself plenty of free time, or take a day off, its hard to stop once you get into it.
Farming Simulator 2011 is set in a free-roaming open world farming environment. There are simple missions to begin with that allow you to grasp the basics of the game. There is also a new feature allowing you to farm online with other players. But by far the best features that has been added into Farming Simulator 2011 are the cows, and, as a farmer they are very useful to you. How did you ever manage without them? You buy cows, feed them on grass and otherwise worthless farming cereal leftovers and they produce manure that can be used as a crop fertilizer, and their milk is collected from your tanks everyday by the dairy. Junk in, useful stuff out.
Unfortunately in terms of livestock cows are it, but they are a good start to a new type of farming introduced to the series, and hopefully more varieties of livestock in the near future. As an aside, the cows are well modelled as cow modelling goes. The cows are a new feature to the series and so is the online play. You can either join existing games, or create your own, with a maximum of 10 players. The idea actually works really well and allows you to run a farm with your friends in a realistic enough world. There is also the facility to use voice or text chat.
The large and varied amount of machinery available in the game can be frightening to the newcomer, and the tutorials, or missions as they are called in Farming Simulator 2011, do not cover every piece of machinery. It's not really necessary, but if you don't know your tractor from your muck spreader you may create a sink..
You still rely on the sowing and harvesting the usual cereal crops for your main income and the career mode functions in the same manner as before, so whether you wish to simply grow crops with basic equipment or make as much money as possible in order to upgrade your machinery is up to you. Or maybe you just want to be a cow farmer. Whatever you decide there is nothing stopping you going ever onwards.
The best improvement on Farming Simulator 2011 is your locale. This new location in which you reside not only has more places of interest, but everything feels much more realistic, unlike the rather soulless island of Farming Simulator Gold. The village and coastline is buzzing, with boats and cars darting around. You even get to meet people in the village itself. Better still, the much loved bottle hunt is back, allowing you to scavenge around the island for bottles to recycle; the more bottles you recycle, the better your reputation and the more money you get back from selling things.
Your most valuable item in Farming Simulator is not your Tractor, but your PDA, not only will your PDA inform you of the week’s weather, but it will keep you up-to-date with the prices of crops, the amount of resources you have in storage and your location on the world map.
There are only around 5 keys you need to use throughout the game making the experience user-friendly. Farming Simulator 2011 also supports the Xbox 360 controllers if you prefer not to use your keyboard. However like most simulators your friend is the cruise control, which you will find yourself using on many occasions to ensure that you are not trying to plough your fields so fast that it is having no effect. The handy 'hire worker' also returns to ensure that if you've got some spare money you needn't worry about the dirty work involved in tending your land.
What I found most unusual is that, for a simulation game, the graphics are actually better than they need to be. Some people who have played the game say that the only trouble with getting into the flow is learning about all the different varieties of machinery. To me this is a great part of the game's attraction. Many a mistake can be made through buying a very useful attachment for your tractor but not knowing how to attach it, there is nothing to explain it.
If you played Farming Simulator 2009 then you’ll be completely in your element with 2011 and if you haven't you'll still get to love it. Like all good simulation games it offers pretty much unlimited scope.
A very difficult game to describe in detail although the rules are quite simple. It's the complexity built into the basic core idea of the game that is it's strength. It all follows from the idea of picking up little black goo-balls and placing them near one another to form twisty formations with bendy cross struts. Sounds simple but ther'e much more to it than that. The game is described as being based on structural engineering principles, but non engineers don't need to panic.
Each level allows you a set limited number of goos, (don't confuse your goos with your goes), a required number you have to save, and a pipe exit to build toward. Completing a level means using goos to build a structure toward that pipe, while having enough
unused goos left over to feed into the pipe. Got that? No, then you really need to have a hands on go to understand it properly.
Across four consistently witty and imaginative chapters and an epilogue, World of Goo introduces new obstacles and new types of goo. Your enemy is gravity which was designed by Isaac Newton and modified by Albert Einstein to make sure that structures that could not support their own weight would fall down. But you also have to build around, under, and over sharp spinning blades, or spiked walls, or flaming filled pits, but Isaac's and Albert's theories did not take these possibilities into account. And, surprise surprise, as new goos are introduced, levels become increasingly complex.
Fortunately each of these additions is explained by the funny tips left on each level by the helpful but invisible Sign Painter. For example you learn to use balloon goos to raise a string of black goos higher at one end, creating a slope and causing a giant goo to roll forward and break apart into smaller goos that can then be sucked through the pipe. There, I said it was easy didn't I.
When you have completed all the levels, you can either return to go (not goo) and have another go at saving more goos. Or you can move on to the World of Goo Corporation mode in which the idea is to build a tower as high as you possibly can competing against an online scoreboard.
For a reviewer there is however a downside, and that is that there is no downside. This has the makings of a classic. A great present for anyone who has a little time to spare.
First of all, Call of Duty: Black Ops has tons of action to look forward to. This game has used a different story line for the DS version, so you are getting a totally new story line, plot and game play with this. You should get across 16 stages with lots of action in it. Each level is carefully created to making for a strong and well paced game. With this, you will get lots of vehicle sections, fight scenes, shooting scenes and related to the story. The shooting scenes are very accurate and you will almost feel like you are really shooting over something. This just simply means that the controls are effective.
There will be two modes that you can play; the Arcade and Challenge modes. Both are fun to play. If you are playing in the multi-player mode, you can play with up to six players whether online or local. Kill count will determine the winner of the game. You can also play co-operatively in Zombies. This is equally exciting as you fight against the zombies. The Zombies can also be played offline. You will have to finish four maps to finish the zombie game.
The action is so intense that you feel the thrill on every scene. The graphics are well created to give wonderful presentation on your DS screen. The audio and voice acting are also well done. The production has made the game characters and game play show clearly what the game is all about. It seems like everything in this game is made perfect that you would not notice any flaws in it. It is very well executed and produced. It is fun, exciting and enjoyable. This is a perfect game to recommend.
This is a hex based strategy game that tends to be a little overdone in a totally madhouse manner. Taking control of the princess on an adventure to save her kingdom is greatly challenging owing to the breakneck pace at which she undertakes her task. Experience and gold are always rolling in, along with skill runes for advancement along three separate trees. On top of this, new levels and abilities for your dragon are dumped on you at an extraordinary fast rate, along with a pile of loot to equip and discard.
There is a sense of humor about this game which complements the relentless tension filled fights. Then there is color filled world of King’s Bounty that is well worth the effort to explore. Armored Princess is has enjoyment potential all the way through; it never loses its initial appeal. There is not much new stuffca added; the new campaign is between 25 and 35 hours’ worth, but that's more or less it.
Lizardmen are new characters presenting you with new faces to fight, as well as the new super-bosses, great big ungainly creatures that require special tactics. The armor-bearers have replaced the wives and children of King's Bounty but are not nearly as amusing. But its still great entertainment all the way to the end and well worth investing the time it takes to finish it.
Several months from now, when the gameplay in Majin and the Forsaken Kingdom eventually skips my mind, I’m pretty sure one thing will still stand out – the horrific voice-over used to depict the adorable monster. Brought alive by speech, very much like that of Barney’s (the purple dinosaur), the hybrid creature that is part monkey, part bear, and part troll called Majin appears to be a sorry excuse of a hero. The awkward and ungainly character is actually part of his captivating charisma. Though he seems to tripping and falling every few minutes, it’s irrefutable that he is the protector of a human kingdom.
The story starts when Majin failed to perform his job and duties as a protector, about a hundred years ago; darkness ruled and plagued the countryside, resulting in the death of almost everything. In the contemporary world, your (the player’s) character is a nameless, young male thief that has the ability to talk to animals. You would encounter many beasts in the game, but ultimately meet and rescue Majin from a castle, which paves the way for you and the placid giant to become a dynamic, fearsome duo as you tackle the four Dark Generals hoping to stop the chaos and problems in the human world.
Despite the emaciated condition in which the young thief found Majin, the gentle beast becomes a huge help and essentially under the power of the player. Short of catching a ride on Majin’s back, the player can control everything Majin can do, such as issuing commands to attack, eat to replenish health and wait or crouch. Majin is no different from an obedient dog as he waits for your instructions, especially in killing the enemies you come across. Beware though; Majin may help you in many ways, but he will likewise cause you some trouble in a funny kind of way because of his clumsiness at times.
Having been deprived of his abilities, Majin needs to recharge his powers; thus, the two of you need to find and track down large berries for your goofy monster to regain his strength and stamina as well as his elemental powers of wind, lightning, fire and purification. You’ll bump into and exchange blows with more than a few unusual kinds of darkness-infected organisms while navigating the long journey. Slaying as many enemies as you can enables the release of gems necessary to level up the player and strengthen the ties between the two heroes. From a young boy to a strong warrior, you would meet various types and degrees of difficulties and inevitably weaken you at some point. To withstand this part, you have to accomplish quite a number of level-ups – and fast.
The games revolve around the basic setting of slash and hack with just one button to press so it is very easy to play this game. Hence, there isn’t a tedious moment to be found in the game. The concept of the game is to attack you in a frenzied manner while enemies constantly change. Brace yourself as life points can be a potential problem. This is where Majin becomes very helpful, in that he also possesses the ability to heal you in this game.
The battle part is only one aspect of the total package of the game. The game also involves puzzles that you need to solve. The puzzles typically occur in the game when you and Majin are engaged in Boss Battle because defeating the Dark Generals involves a more puzzle-based approach, rather than merely utilizing sheer force. The puzzles are fairly easy and solving them is the key to killing the bosses in the game.
A lot of disappointment in this game may be blamed to the lack of fast traveling system. Traveling can be very time-consuming and relatively boring in some aspects; regularly going back and forth through the same places. I wish the creators have been farsighted enough to think of fast-track travel system, being fully aware of the extent of the player’s journey to cover all the places designated on the map.
I’ve also observed that fighting becomes noticeably less challenging once I found and rescued Majin as things get so much easier onwards. One of my mates even complained that he hasn’t even explored the full potential of Majin’s powers. Still, it’s basically a puzzle platform and along with the add-on adventure it’s really quite easy to get hooked for hours.
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