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Kinect Sports is totally different from other games currently on the market. This game not only captures the upper body’s movements but the whole body which is necessary for the player who often needs to use complex moves. In some scenes, these movements are a slightly abstracted. For example, the player need not run 100M for the track and field events. However, the player needs to run in place and jump when needed. In bowling where the player doesn’t actually hold a real ball, the game makes almost accurate guesses of the player’s shot.
The game also has events that the player needs to move around the play area. Kinect Sports has this unique feature almost not present with most games. The game does not merely require the players to raise arms and expect things to be done. The game requires players to estimate their position and actual movements. They need to move and hit around all throughout. It’ll surely make players sweat. Within the first 45 minutes of playing, players will be having covered all the playing area. Indeed, this is a very active game. The game is so precise that slight changes with technique and style of kicks in soccer results in different outcomes. It is also evident with table tennis where the player can use different paddle techniques. Kinect Sports is also physically satisfying with all the movements and actions the player has to make. Aside from that it also offers an engaging progressive level of difficulty. The higher the level the better the CPU players are. In table tennis, for instance, the shots get more difficult to catch in the difficult levels and the rivals seem to be more experienced. All these make the fun department of the working.
Unlike other sports-based Kinect game, Kinect Sports’ controls are easily accessible. It’s good for a wide variety of players. Playing it in a multiplayer mode will even be better. The rich variety of sports within the game keeps players busy most of the time. Kinect Sports has six events Bowling, Boxing, Volleyball, Table Tennis, Soccer and Track and Field which is actually in a compilation of mini-games like discus throw, javelin throw, and long jump. Aside from these mini-games there are other mini-games under those major events.
Kinect Sports could have been awesome save for the annoying lags in the game especially with multiplayer mode. While some games work perfectly on a multiplayer mode, the others appear to have some glitches. One game that works perfectly for two players is volleyball. All said, the accessibility offered by Kinect Sports makes it a perfect game for all kinds of players. The whole game is also perfectly rendered in terms of graphic quality aside from the snappy audio background. Kinect Sports is a great game for all sports lovers.
Football Manager 2011 follows in the long traditon of one of the most successful series of recent years. As in pevious years it gives you a version of the football world so detailed that it is rumoured that real clubs use its database to scout for players. Whether the rumour is true or not is irrelevant to the game but is a pointer to its accuracy. This attention to detail and a sensible control interface gives you an entertaining game which soon becomes a harmless addiction. I began, in my first run, as manager of unlikely relegation candidates Liverpool FC , how real is that, and ended up playing for half the day.
If you expected the classy looking interface introduced last season you won't be disappointed. It remains as simple as it was then. My first impressions was that it was last year's game release and that was OK until came across some of the poorer aspects the earlier releases in the series which have not yet been sorted out. For instance the press conferences remain dull and repetitive, they involve answering effectively the same old questions with the same unsubtle answers. This is a shame because part of the charisma of a manager, love him or hate him, is his public image generated by such encounters with the media. The same with team pep talks, which involve selecting one of five cries of encouragement to shout at your players. It's a boring but traditional, and pretty pointless part of the pre-match stageing. The 3D match engine is still nearly as hopeless as it ever was, but some new player animations have been added and it looks marginally better than it did before. But it can be switched off.
Luckily there are a couple of improvements that help make up for the above failings. One of the most welcome is the change to the previously plodding method of negotiating contracts to make the process less of a chore. Getting big name players to put their cross on the paper can be difficult, not suprisingly, given the giant egos involved and the attendant press speculation, let alone the financial side of thing. In previous versions it was done by the manager offering a player terms, and a few days later his agent would get back to you either agreeing, refusing or requesting continuing negotiations. It is now a much quicker process, between just the manager and the player's agent. While on the subject of agents, this time around these, in real life, often deeply unpopular, even though usually unseen individuals, are not just nameless and faceless abstract beings but have distinctive and varying personalities. The hundreds of agents in the game, none of them real I am told, have lists of clients, as well as stats for their own willingness to tout players, their fees, and their negotiating methods and abilities.
This game follows in the long tradition, faults and all, of this deservedly well subscribed series, and, even though only a slight improvement on last years offering it is still wonderful entertainment and thankfully takes longer than ninety minutes, extra time and penalty shootouts put together. Its certainly a game of five halfs and well on target.
The package consists of the basic game plus all the usual extras such as a book of over 150 pages containing stills from the action and a look behind the scenes and much more. But unless you are a devotee, you can do without all this.
World of Warcraft builds on the success of similar themed games by cherry picking the best ideas from here, there, and everywhere, putting their own slant on them, and incorporating them into one package, more often than not improving upon them. So, World of Warcraft has everything you could want in a game. All the usual game components are present, you fight different creatures, go on various missions, get the thrill of gaining experience to learn more skills, not to mention getting to play on line with a large number of other players.
Although a complex game it is carefully thought out and very “user-friendly” allowing the players to get the feel of things relatively quickly. There aren’t any tutorials that show you how the game should be played, you have to figure this out for yourself and use whatever knowledge you get, from playing again and again, to your advantage. The 3D graphics allow you to play without too much interruption. Games are loaded really fast, taking away the whole attendant boring waits that can sometimes be present.
Apart from it being played in multiplayer, World of Warcraft makes a huge number of quests available and this is more than enough to keep a player busy. However, you can’t set out on just about any quest you want, this is a facility you have to earn. This does have an upside though; it prepares you for what is to come in later quests rather than just throwing you into them unequipped with some of the essential know-how required to achieve a winning result.
It is an enjoyable, absorbing game, solid in every department. But beware, before deciding to play this game, allow yourself plenty of free time, or take a day off, its hard to stop once you get into it.
Farming Simulator 2011 is set in a free-roaming open world farming environment. There are simple missions to begin with that allow you to grasp the basics of the game. There is also a new feature allowing you to farm online with other players. But by far the best features that has been added into Farming Simulator 2011 are the cows, and, as a farmer they are very useful to you. How did you ever manage without them? You buy cows, feed them on grass and otherwise worthless farming cereal leftovers and they produce manure that can be used as a crop fertilizer, and their milk is collected from your tanks everyday by the dairy. Junk in, useful stuff out.
Unfortunately in terms of livestock cows are it, but they are a good start to a new type of farming introduced to the series, and hopefully more varieties of livestock in the near future. As an aside, the cows are well modelled as cow modelling goes. The cows are a new feature to the series and so is the online play. You can either join existing games, or create your own, with a maximum of 10 players. The idea actually works really well and allows you to run a farm with your friends in a realistic enough world. There is also the facility to use voice or text chat.
The large and varied amount of machinery available in the game can be frightening to the newcomer, and the tutorials, or missions as they are called in Farming Simulator 2011, do not cover every piece of machinery. It's not really necessary, but if you don't know your tractor from your muck spreader you may create a sink..
You still rely on the sowing and harvesting the usual cereal crops for your main income and the career mode functions in the same manner as before, so whether you wish to simply grow crops with basic equipment or make as much money as possible in order to upgrade your machinery is up to you. Or maybe you just want to be a cow farmer. Whatever you decide there is nothing stopping you going ever onwards.
The best improvement on Farming Simulator 2011 is your locale. This new location in which you reside not only has more places of interest, but everything feels much more realistic, unlike the rather soulless island of Farming Simulator Gold. The village and coastline is buzzing, with boats and cars darting around. You even get to meet people in the village itself. Better still, the much loved bottle hunt is back, allowing you to scavenge around the island for bottles to recycle; the more bottles you recycle, the better your reputation and the more money you get back from selling things.
Your most valuable item in Farming Simulator is not your Tractor, but your PDA, not only will your PDA inform you of the week’s weather, but it will keep you up-to-date with the prices of crops, the amount of resources you have in storage and your location on the world map.
There are only around 5 keys you need to use throughout the game making the experience user-friendly. Farming Simulator 2011 also supports the Xbox 360 controllers if you prefer not to use your keyboard. However like most simulators your friend is the cruise control, which you will find yourself using on many occasions to ensure that you are not trying to plough your fields so fast that it is having no effect. The handy 'hire worker' also returns to ensure that if you've got some spare money you needn't worry about the dirty work involved in tending your land.
What I found most unusual is that, for a simulation game, the graphics are actually better than they need to be. Some people who have played the game say that the only trouble with getting into the flow is learning about all the different varieties of machinery. To me this is a great part of the game's attraction. Many a mistake can be made through buying a very useful attachment for your tractor but not knowing how to attach it, there is nothing to explain it.
If you played Farming Simulator 2009 then you’ll be completely in your element with 2011 and if you haven't you'll still get to love it. Like all good simulation games it offers pretty much unlimited scope.
Surprise, surprise, the basic formula for Quiz TV is exactly the same as previous Buzz games, there's not much you can change, after all a quiz is a quiz. The show is hosted by Buzz, voice supplied by Jason Donovan, and includes around 5,000 questions. The buzzers have received an upgrade and the game comes with four of the new wireless controllers which work incredibly well. The wireless remotes require two AA batteries each, but you can use the original PlayStation 2 buzzers with the new game if you prefer. As a bonus, the new wireless buzzers also work with all of the old games.
There are three main modes: a solo mode against the clock, a local multiplayer mode you can play with up to seven friends, and an online mode where you play against players on line. Unfortunately only one person per console can play the game online at any given time. The questions are divided into five categories: The Music Channel, The Movies and TV Channel, The Knowledge Channel, The Sports Channel, and The Lifestyle Channel. You can choose a particular category, or choose Channel Hopper to get an assortment of questions from all of the channels. Quiz TV also includes MyBuzz, a channel based on user-generated questions.
If you go over to you can create quizzes using your PlayStation Network ID. You're able to set the privacy options on your quizzes so that everyone may play them, or limit them so that only you or your PS3 friends can see them.
Quiz TV supports downloadable content, and a number of question packs are already available on the PlayStation Network.
Buzz is exactly what you would expect from a game show format, bright, clean, and lighthearted. While not the best, the visuals are adequate and better than the PlayStation 2 versions. Technically, Quiz TV holds a steady frame rate even with eight contestants on the screen at one time.
The contestants themselves are well drawn and incorporate some of the same stereotypes from previous Buzz games. Some of the choices include a cheerleader, a mime, a rocker, an Elvis impersonator, a superhero, and even a Japanese schoolgirl. The sound effects, background music, and dialogue are all accurate, being corny, cheesy, and repetitive at times, just like the real thing. The lines
delivered by the host are more polished this time around, and he comes across almost as smooth, smarmy, and schmaltzy as any real-life daytime TV host.
Trivia freaks may still find Buzz! Quiz TV a doddle, but it serves up an interesting array of questions for a especially for a boozy party crowd. At its core it's just a quiz show. Will non quiz lovers love it, that's the sixty four thousand dollar question.
So you think cricket is boring, well think again, this game shows it in its modern format designed for greater media viewing potential. International Cricket Captain 2010 is a team management simulator for the game of cricket. It is an improvement on the already high standards of earlier versions being more detailed, accurate and complex.
Cricket, historically was an English invention and has a reputation for being slow moving; this used to be true, but this new version reflects recent improvements to the format of the real game and you will find it both faster and more exciting as you play in the most realistic English domestic season yet as well as taking your favourite national side to be top of the test championship. You can also try your hand in the most competitive domestic circuit in the world in the brand new Australian domestic competition.
Much improved controls and player interaction sharpen up the simulation giving you more freedom in your battle to take your side to the top. Many aspects of the captain's role are present, from developing your young players to signing already established overseas players. The fast paced world of 20-over cricket will probably be most appealing with its faster action and limited over format with a new match engine to accommodate this. Batting and fielding, whether using defensive or attacking tactics, are under your complete control, as they need to be; cricket is one of the most tactical sports around.
Reflecting the recent rule changes of the real game, You can now play two overseas stars in the expansive 20 over tournament as well as a reserve player if your main overseas player is unavailable for selection. Playing the new Australian domestic game is a challenge in itself, as you would expect in an Australian context it does not hang about. The quality of the cricket is exceptional and the management side of things brings out the organizer in you.
Team and squad selection is helped by a large, accurate statistics database, including such information as career strike rates for batsmen, averages for batsmen and bowlers, and these data tables can be sorted by a range of new filters.
The game contains many other features and game formats making it very versatile, and while primarily of interest to cricket fans who have a grasp of the complex tactical nature of the game in all its guises, it is still a great game for novices and will do much to dispell the image of cricket as a boring old English, Sunday afternoon plod.
Run out and buy it, you'll be bowled over and knocked for six, never again stumped for entertainment.
This is a hex based strategy game that tends to be a little overdone in a totally madhouse manner. Taking control of the princess on an adventure to save her kingdom is greatly challenging owing to the breakneck pace at which she undertakes her task. Experience and gold are always rolling in, along with skill runes for advancement along three separate trees. On top of this, new levels and abilities for your dragon are dumped on you at an extraordinary fast rate, along with a pile of loot to equip and discard.
There is a sense of humor about this game which complements the relentless tension filled fights. Then there is color filled world of King’s Bounty that is well worth the effort to explore. Armored Princess is has enjoyment potential all the way through; it never loses its initial appeal. There is not much new stuffca added; the new campaign is between 25 and 35 hours’ worth, but that's more or less it.
Lizardmen are new characters presenting you with new faces to fight, as well as the new super-bosses, great big ungainly creatures that require special tactics. The armor-bearers have replaced the wives and children of King's Bounty but are not nearly as amusing. But its still great entertainment all the way to the end and well worth investing the time it takes to finish it.
Several months from now, when the gameplay in Majin and the Forsaken Kingdom eventually skips my mind, I’m pretty sure one thing will still stand out – the horrific voice-over used to depict the adorable monster. Brought alive by speech, very much like that of Barney’s (the purple dinosaur), the hybrid creature that is part monkey, part bear, and part troll called Majin appears to be a sorry excuse of a hero. The awkward and ungainly character is actually part of his captivating charisma. Though he seems to tripping and falling every few minutes, it’s irrefutable that he is the protector of a human kingdom.
The story starts when Majin failed to perform his job and duties as a protector, about a hundred years ago; darkness ruled and plagued the countryside, resulting in the death of almost everything. In the contemporary world, your (the player’s) character is a nameless, young male thief that has the ability to talk to animals. You would encounter many beasts in the game, but ultimately meet and rescue Majin from a castle, which paves the way for you and the placid giant to become a dynamic, fearsome duo as you tackle the four Dark Generals hoping to stop the chaos and problems in the human world.
Despite the emaciated condition in which the young thief found Majin, the gentle beast becomes a huge help and essentially under the power of the player. Short of catching a ride on Majin’s back, the player can control everything Majin can do, such as issuing commands to attack, eat to replenish health and wait or crouch. Majin is no different from an obedient dog as he waits for your instructions, especially in killing the enemies you come across. Beware though; Majin may help you in many ways, but he will likewise cause you some trouble in a funny kind of way because of his clumsiness at times.
Having been deprived of his abilities, Majin needs to recharge his powers; thus, the two of you need to find and track down large berries for your goofy monster to regain his strength and stamina as well as his elemental powers of wind, lightning, fire and purification. You’ll bump into and exchange blows with more than a few unusual kinds of darkness-infected organisms while navigating the long journey. Slaying as many enemies as you can enables the release of gems necessary to level up the player and strengthen the ties between the two heroes. From a young boy to a strong warrior, you would meet various types and degrees of difficulties and inevitably weaken you at some point. To withstand this part, you have to accomplish quite a number of level-ups – and fast.
The games revolve around the basic setting of slash and hack with just one button to press so it is very easy to play this game. Hence, there isn’t a tedious moment to be found in the game. The concept of the game is to attack you in a frenzied manner while enemies constantly change. Brace yourself as life points can be a potential problem. This is where Majin becomes very helpful, in that he also possesses the ability to heal you in this game.
The battle part is only one aspect of the total package of the game. The game also involves puzzles that you need to solve. The puzzles typically occur in the game when you and Majin are engaged in Boss Battle because defeating the Dark Generals involves a more puzzle-based approach, rather than merely utilizing sheer force. The puzzles are fairly easy and solving them is the key to killing the bosses in the game.
A lot of disappointment in this game may be blamed to the lack of fast traveling system. Traveling can be very time-consuming and relatively boring in some aspects; regularly going back and forth through the same places. I wish the creators have been farsighted enough to think of fast-track travel system, being fully aware of the extent of the player’s journey to cover all the places designated on the map.
I’ve also observed that fighting becomes noticeably less challenging once I found and rescued Majin as things get so much easier onwards. One of my mates even complained that he hasn’t even explored the full potential of Majin’s powers. Still, it’s basically a puzzle platform and along with the add-on adventure it’s really quite easy to get hooked for hours.
Dungeon Keeper 2 still contains the almost creepy but looks silly visual design of the original Dungeon Keeper but the refinements are superb, and probably the best you’ll see so far. Although the generic dark ambience of labyrinths may sometimes become boring and too despondent, Dungeon Keeper 2 has pulled off this notion and has excellently depicted a claustrophobic view of the underworld, thanks to properly drawn lighting and shadow effects that makes the sense of the labyrinths almost real.
The components inside the dungeons are meticulously detailed, such that the paper-strewn libraries and the glistening gold loots are very much distinguishable. Also noteworthy are the creepy graveyards and intricate gallows that scatter along the dungeon. What’s more, players can get up-close by zooming through these components.
It is highly evident that Bullfrog has given the graphics much attention. It really does look pretty damn good. It has improved from the previous franchise and is now looking far greater. While the visual quality is shown to be improved, audio has also been upgraded and was made even more fantastic than the earlier Dungeon Keeper. Vampires sound too devious while they pass while each room has a unique eerie sounds. Ambient noises which blend effortlessly with the graphics can be heard along the way. The perfect blend of great graphics and superb audio make this franchise of Dungeon really impressive.
The gameplay may seem to be its downfall. It appears that, as all aspects where given much attention, the gameplay has remained almost a recopy of the original game. The player simply needs to drop on the enemies as they pass against each other, hoping that he ends up stronger. Even then, the fight scenes still seem hectic and full. It happens in an instant that you will just have to wait for the dust to settle and hope something remains of you.
The game offers players a variety of modes. In one mode, you can endlessly create dungeons without worrying of enemy attacks but you can also set the enemies to attack you for added challenge. The game has a lot of secrets which you can brave to unlock, actually this will power up your creatures. There is a campaign mode which is quite long filled with variety of missions. In between missions, there are funny movie fillers which you will find very catchy. A skirmish mode can also be accessed if players want to try other enemies on a higher level (this is the best!).
In all, Dungeon Keeper 2 is something unique in itself. Its easy interface offers players a witty and fun filled experience. Although it has not introduced a whole new list of creepy creatures or added new features, the graphic and audio quality turns it into another of the top class game ever. The developers have made a great job in upgrading the technical side of the game making it a real must have. This game gets a 7/10 from me.
Bumble the talking flying lemur is the player's virtual buddy, who will guide him through Lemuria the animals' island. Bumble brings the player to the Bonding Circle where he picks a cat to take care of. The player will have a limited choice from the Big Cat family. He can choose between a lion, tiger, cheetah panther, and leopard. After a short time of bonding with the cat, the player is set for the real game. He needs to give his pet a name. The game has an open ended plot which may begin as a narrative on the pirate's treasure and the mysteries of the island. Kinectimal's structure is pretty interesting although Bumble can be annoying at times. After the story, the game is free for the player to roam. The player can wash, play catch, throw Frisbees, and drive RC cars and others. As with other Kinect games the player uses his body to control the actions of the game.
The player can toss balls to be fetched by his pet or teach the cat with tricks. Every toy ha a mini-game experience with its own objectives. For example, if the player wants Frisbee a short challenge must be finished first, in Frisbee the player will have to hit some targets or throw a disc at a marked distance. What's interesting with the game is that everything the player does with the pet has a corresponding experience points and money. It is important to collect money as this are useful in buying additional toys and furniture for the player's virtual; home. On the other hand experience points are needed to unlock game contents. The Discovery Bar available in each are tracks the players experience progress. Mini-games get opened when the bar is full. These mini-games will be the new areas to be explored and played.
The game's structure works perfectly for progression. It would be easy to unlock mini-games and playing it even for a short session will unlock lots of areas. The cat also brings up toys to play with; the player picks whichever he likes. Although there are some issues with regards to the controls of the game, it hasn't reduced the game's ability to provide fun. There are lots of fun things to do within the game like driving an RC car. Since this is an open game, the player need not finish all challenges to get to the next toy. They can simply ignore a toy and choose another. This makes the game more entertaining. The player won't waste their time on levels they feel not playing. The game's friendly and open gameplay makes it a perfect pick for youngsters and for families.
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