|Viewing Reviews 1-10 of 13|
The world is dying from the pollution caused by the environment being abused by mankind. Humans have created and expeimental tower, Basel, which is now the only place where they can survive. But that too is suffering a similar fate. Areas closed down and the life sustaining machinery is now turning out monsters. A group known as the Cardinals, from the upper classes, who literally live above their servants, while the poorest of the poor scrape together an existence at the bottom of the tower, exploit the rest. Three so called Hunters, from the middle classes, who are money motivated are the main characters. Vashyron, who is the senior and the leader, Zephyr and Leanne.
The story lacks any substance through many of the game's chapters but when the story does pick up, it is told through dramatic flashbacks. While some may find the quirky characters endearing, many will be turned off by their immature attempts at humor.
I thought the idea of an idiotic Cardinal by named Master Pater quite amusing.
Making up for a weak story, the unique combat system is a real gem. There's no magic or special attacks to use Resonance of Fate. It's all about guns and grenades. The flow of combat is confusing to begin with, so check out the tutorial. Moving the three characters strategically around the battlefield is a necessity as is a careful play between attacks using machine guns and handguns, both of which do different types of damage. There are a few side quests to go on and a few fights at the Arena. I found the world map to be unique and much more fun than a simple place for random battles.
The tower is breaking down and that has caused many areas to become impassable without first applying an energy spell. These can be got through story events or through battles, which allows you to see the entire map right from the start and yet still have some areas blocked off.
Unfortunately, the world map is plain boring to look at and that carries through to the visuals and sound. The dress options for the characters are very detailed. The voice work is good in places and bad in others. Resonance of Fate won't go down as a classic RPG, but it will give those looking for something different a nice adventure.
As the game was inspired from the original story of the Lord of the Rings, Conquest gives more action to the main characters of the game. I am huge LOTR fan so this game was right up my shire. The game focuses on the obstacles, challenges and difficulties that the hero should face before getting to his ultimate goal, the destruction of the One Ring. Well, all games may have the same plot or story. But since this is inspired from the film Lord of the Rings, it is found to be more interesting and worth playing.
The story evolves around the main character and his missions. But, you can choose whether to play a Goodie, or in the new Evil Campaign a baddie; makes a change from one or the other like seen in most games. The game will give you different levels with different adventures. The hero or anti-hero will be going through obstacles, battles, fights and puzzles to finish.
Each level will have different difficulties and challenges: nothing new in that, but the fantastic Lord of the rings characters set it apart. You are kept busy with lots of things to do in this game. If you are after a game that has lots of action, this is not he only one but is as good as any of its type. Each challenge is relevant to your mission, as you go on further to different levels, the difficulty also increases. Lord of the Rings: Conquest is a game of action, strategy and good tactics with the enemy being equally as crafty as the players.
The presentation and production of the game is very good. The PS3 handles the graphics in a great way! It is just like watching the film plus the graphics are also well created. The audio and voice acting are great. The plot and story are well written and you will surely understand the game from start to finish. The game play is well coordinated with the plot making it an interesting game to play. Gamers will surely enjoy playing the game as the difficulties and challenges are very unique and more like copied from the film.
There is a local multiplayer double screen mode for up to 4 players or 2 players in co-op configuration, and you can do battle on line with up to 16 players in instant action mode and with varying amounts of players in configurations both in and off line. It is this varied multiplayer capability that makes the game what it is, like the films, a great deal of entertainment.
This game is pretty much the same with EA Sport games like NBA where the mechanics of the game are the same with the real-life game. Nothing has been taken away and nothing was added. Pro Evolution Soccer has a great gameplay and is more improved to give us surprises.
The game features a new camera default angle that is a bit different from its predecessors. You have a side view where you can see the games kick off’s, goal kicks as well the every pitch of a player. What’s even better is that you get to have a 360-degree passing ratio on this version which adds challenge to the gamer. However, maneuvering each pass, kick and other actions on this game will be fluid as you go through with the game. It just needs a little practice and some technique-learning.
Another improvement on this game is that each player on the game can now kick the ball in a much further distance. With this, you will have bigger chances of getting the ball closer to the goal. However, you should be careful about the goalkeepers because they have been installed with greater arrays of save techniques as well as instinct reactions.
When it comes to the defenders of this new version, they can now hold their positions unlike the recent versions where they just charge in and hustle with the attackers of the opposing team. All the players will be a bit more physical with tons of barging, bumping and muscling out. So, be sure that you get a good position on the game and use the best skills that you have.
The over-all graphical experience of this game is astounding as its improved sound effects. You can also map skills to the right analogue controller in the beginning of every match adding to the unique aspect of this game.
Saints Row is a criminals versus police, cops against robbers type of a game similar to the GTA games before. This game is a combination of driving, shooting, running and fighting, you know the idea. It has lots of songs so if the action is at a low point you can at least have something to listen to. It has a strong presentation and enough differences and improved features to set it apart from other games in the series, and with a little bit of humor thrown in. You can also customize the appearance of your character.
The game gives you clear instructions and directions so you do not have to go back and forth to certain places simply because you are lost, all you have to think of is how to do your stunts and tricks and get to your location. It offers good shooting and driving stints and as it is a combination of many skills, your hands and brain will be kept busy.
The main character in the story which is the one you are controlling takes on three sets of enemies making for more action and thrill than the other theft games. You take on a series of missions, finishing one before you get to your next. Each mission has tons of challenges and obstacles that you must go through, with many weapons available and plenty of explosions and actions going on. There are also a few side-missions to give you a breather from all the chasing and shooting.
Saints Row has very good graphics with the actions and movements of the characters being accurately portrayed. The characters, view and scenes are well presented and you can clearly see enough detail for a lifelike view. The audio is also very good. It’s a new take on an old but successful theme and worth the expense.
A lot of song games today feature rock songs only, just like the first edition of SingStar. This time, a game has featured not only the best of the best rock songs but also harmony rich songs that you have known from way back. This is a refreshing look on these types of games. Now, it is not only rock that you can play but also those pleasant to the ear songs. It features songs like Shakespeares Sister's Stay, Paul McCartney & the Frog Chorus' We all Stand Together and Queen's Don't Stop Me Now. There are still a lot of songs that are very pleasing to play as it does not only feature rock.
If you do not have an internet connection yet, your PS3 is the answer for you to be able to play this game. But if you are hooked to the net already, you can do online sharing and play with your friends together. This makes this game very flexible and fun to play. This game has a quick browser which will make search for songs easier. While looking for songs, background music is also being played to avoid a boring time. The features of the first version of SingStar are also present in the second volume so you will not have a difficult time getting around the game.
SingStar 2 will give you a totally fresh way of playing songs on your PS3. It is unique among other game songs that only have rock songs and nothing more. This game has good graphics making you see the details in every scene. And its best feature should be its audio, and it truly is. The sound is clear, crisp and sharp. The game play and depth is very simple. So if you are just after plain music fun, SingStar 2 is for you to try. This will let you enjoy music that sounds good pretty well especially if you had enough of rock songs.
In conclusion, SingStar 2 is plain simple but fun. It is not as complicated as other games. All it wants to give is the enjoyment of playing games and music. SingStar 2 was created to give everyone a breather from all the game songs that have the same list of songs. Giving you a different set and type of music, you surely enjoy playing this game over and over.
I’ve always been fascinated by animals since I was a kid, so it comes as no surprise that I find this game so appealing. For all pet lovers like me and for anyone wishing to own their first animal, this is the game for you. Now, I have had the chance to try quite a number of pet simulation games of various types, but nothing compares to the ultimate pet simulation experience that is the EyePet.
One thing I can say about EyePet, unlike my previous experiences with other pet simulation games where they feel one-dimensional and detached from the gamer, EyePet provides a more realistic feel to it making me feel more connected to my pet like it’s right in front of me.
Setting up the EyePet to obtain optimal gaming results poses a bit of a challenge at first. Getting the height and the angle of the “Eye” to just the right position is the key. It has to be placed slightly lower than the knee to achieve the best results or else the pet would look like it’s “floating” or flying in mid-air. You also need to make sure there’s enough large empty floor space for you to move around – and no clutters; the last thing you want is to slip or trip. Once you’ve done all these, then you can be sure that all your efforts won’t go to waste.
The game begins with you obtaining an egg from the EyePet Institute, where a professor provides you with all the necessary things you need to get started in the game, but be warned that he could appear several times during the course of the game and can really get quite annoying at times. But once you get the hang of the game, he shows up less frequently.
Now for the pet…After tapping the egg a few times on different sides, the top part cracks and you’ll get your first glimpse of your pet. Even at first glance, you can go gaga at how this tiny little thing looks. This is where the real fun starts – with all the basics of taking care of and playing with your pet. Like any real-world pets, the EyePet needs constant care such as feeding, bathing, etc. to keep it healthy and satisfied. By scanning through its various organs, you are able to monitor your pet’s overall condition. You have to report to the institute and if you get good marks you and your pet may be rewarded with toys and clothes.
Completing the Pet Program challenges also provides an opportunity to unlock additional stuff (more toys and even more clothes). A total of 60 challenges are divided into 4 sets, which you have to accomplish in 15 days. The challenges can be anything and may include such tricks for your pet – from simply catching food in the air or leaping through a loop to more action-driven ones like getting in a car and driving through a string of gates. They all feature three levels of scoring, much like tournaments with matching prizes of bronze for good presentation, silver when it executes better, and gold for truly outstanding performance. You have to aim for gold, of course, as need it to unlock all the remaining prizes for the provided challenge.
There are several ways to interact with your EyePet with the MOVE controller working perfectly in all the activities. You can make gestures with your hands and feet to interact with your pet, but there’s a bit of a snag here. It works fine most of the time but I notice that the pet seems sluggish and unresponsive at times, almost like a real-world pet ignoring a master’s commands when it is busy with something else. Needless to say, when the MOVE controller does work, it is fun to see the magic happen, like when the pet’s head follows a spinning office chair – that’s right, the head also rotates around in circle. Soothing the pet to sleep is another neat trick; it even starts singing sometimes when being stroked. When it’s able to sleep long enough, it starts dreaming about the entire day’s experience with you.
To add more zest to the game, you can customize your pet with different costumes using the clothes and hats you’ve unlocked, and even have fun changing its hair in various colors, length, patterns, and shapes to get the perfect look.
The one downside to this game is longevity. It’s kind of doubtful to sustain one’s interest in the game, especially after unlocking all the prizes and all the challenges are gradually completed. Although there’s enough challenge to the game that can slow down your progress, it can get monotonous; still those challenges can make the game last a bit longer.
This is definitely a game created for kids and families and definitely for all sorts of pet lovers. The EyePet has a lot of interesting tricks to keep the game fresh and maintain the element of surprise. So if you’re looking for the most realistic, the most interactive, and the most satisfying pet simulation game, then the EyePet is absolutely your game.
Most of the younger generation today knows Harry Potter; the boy who has survived the attack of he-who-must-not-be-named, Voldemort. From books to movies, Harry Potter has put us under his spell and has led us to believe, at some point, that magic does occur. However, will the spell-binding trance still work with the Harry Potter and the Deathly Hallows game?
Much to my disappointment, the game has failed to emphasize what the story is. No more school adventures or any moments that one fancies about the story; Harry Potter and the Deathly Hallows has just turned Harry’s world into a dull experience.
The game centers on Harry, Ron, and Hermione struggling to find Voldemort’s Horcruxes who is unsuccessfully represented here and so far-fetched from what the JK Rowling has written in his book. For starters, the game failed to give a thorough explanation on why these characters are battling. Character models have awkward movements, strange appearances at times and an out-of-sync speech, which is extremely hilarious and disappointing. Annoyingly repetitive, Ron seems to fancy yelling “We can’t do this!” in every encountered battle.
There is no question regarding the gameplay; it is truly fun – for the most part, anyway. The over-the-shoulder perspective, targeting system and cover mechanics make the third person view come in handy. Combats are free-flowing, which I guess has its merits but it’s also the reason I get a little frustrated when the camera becomes uncooperative. Moving in and out within the small spaces in the game is another reason why the camera becomes literally one of your enemies.
Harry fights using spells. Spells, like Expecto Patronum, are increased and unlocked as Harry levels up. Gathered spells are placed in a spell wheel, which you can view using the right bumper or in the radial menu. The problem with using spells in the game occurs when you use it to defeat Death Eaters, Inferi, and Snatchers. You sometimes get confused where your spells and enemies’ spells are going.
Targeting system works perfectly well in the game – very responsive and precise. Compared to previous Harry Potter games, the Deathly Hallows leans more on the combating feature. No puzzles, though there are four mini games you have to get through during the game but which do not have any relation to the real story. Tiresome and pointless, these mini games are just a waste of time. Also in the challenge mode, 20 task-based games can be played in easy, medium, and hard levels.
There are constant bugs in the game like invisible walls and the Al, Death Eater. If you are keen enough, you may notice that the Death Eater and Snatchers have three different models and somehow no difference with the main characters. Basically, you are fighting off clones all throughout the game. This isn’t Star Wars yet.
To compare Harry’s character in the book and Harry in this game, the resulting video game character do not fully fit the bill. Though the game has a few glitches, there are two things that really impressed me. The first is Harry’s invisibility cloak. Pressing the triangle button, Harry can go under his cloak to retrieve some items without being visible; thus, kept safe from any battle. Hearing soft panting under the cloak is simply amazing! This has at least lent some astonishing and catchy scenes to the Deathly Hallow story.
To summarize things up, Harry Potter can be entertaining but it’s not the game you can look forward to playing. The gameplay has not given much importance to the real story. Over all, Harry Potter and the Deathly Hallows is a game good for a one-time play.
If you compare what PoP has to offer with what Sony’s God of War features, the first difference you’d notice is the visuals; PoP’s are much sharper with a better frame rate, and has 3D features that perform excellently. These are some of the attributes that PoP was counting on with the recent “re-mastering”.
Prince of Persia: Sands of Time is the first in the trilogy with low resolution interface elements, which is further made more disappointing, with its pixilated title screen logo – can you beat that?! What make Sands of Time memorable are the game’s two leads: the narrative conceit and luxurious world. These two are the most notable features Prince of Persia has for its gamers. Plus, the fact that the protagonist of the story gets divested off his clothes, all ripped as a progress reward. With the Prince’s graceful and fluid actions, leaping and running through the game is exceptionally brilliant. PoP still retains the no-death approach where players can try again once they fail in certain courses or levels – kind of a clever way to lend an illusory challenge to the game, don’t you think?
Next in the series is the Warrior Within that has quite a few issues that need to be pointed out. To start with, it is a much harder game compared to Sands of Time. Still filled with acrobatic movements, the series is more focused on the combat action; leaving the level design compromised. Although many think it is a bit odd compared to the other two; some feel more “entertained” by the Warrior Within.
The last component is Two Thrones, which presents an enjoyable blend in the gameplay with chariot races, time-based alterations to the Dark Prince, encompassing combats and some tremendous puzzle-platforming designs. Two Thrones remarkably makes a perfect close for the Trilogy.
Musical scoring and voice have been perfectly combined. So that in totality, the Prince of Persia Trilogy unquestionably has a good market potential with its classic tone and strong design; however, a lot of expectations are not met. Still, with a minimum of 30 hours of single player entertainment, having the Trilogy may well be what you exactly need to definitely satisfy your hunger for battle.
Killzone 2 is a shooter game that offers a great campaign mode due to the massive choices of arsenal and well – spirited online play. The game is not following standards but rather setting them. The visual package is astonishing right down to the well – crafted multiplayer maps. Killzone 2 is more enjoyable o play online than on the single player career mode. Playstation 3 console owners will not have to look no further if they want a great shooter that will keep them busy for the rest of the year. The fierce action will have you playing for hours.
There is a great variety in the weapons you can use to blast off your opponent’s head in Killzone 2. The M82 has an effective finder for sniper – like moves to impress your friends while the LS13 shotgun, though super effective only on close contact, can fully have your enemies head obliterated into a million red pieces right in front of you. Want to try to barbecue your enemy? Try the bolt gun. This baby skewers them onto surfaces then delivers a jolt enough for them to explode just moments later. If you want a full light show, better equip yourself with the lighting gun as it bathes enemies with jolts of electricity that is sure to fry out the wires from humanoid and robot foes.
If you want to go in style shooting down the enemies or just simple, brainless battery of shells, the mission design will keep you moving from one objective to next. They are not too short to be insignificant, but not too long either. Mission objectives can be accessed through rotating the controller.
The story involved with Killzone 2 is there, but it is not really significant as you can start and finish the game skipping the cutscenes.
How about playing with 31 other players for the ultimate shootout fest? Killzone 2 delivers this feature seamlessly. There are richly detailed 8 maps that you can choose from, whether it’s for online of offline solo play with AI’s.
Killzone 2 is a really superb entry to the first person shooter game genre. Everything that its competition has been doing wrong for so long it has managed to pull out without any real effort. Whether playing it alone or with a squadron of other fire – hungry individuals, Killzone 2 is definitely in for the kill.
When our uninspiringly named main character John Marston comes home from his travels he finds a member of his family has been "turned". And of couse the ensuing sequence of happenings force Marston to make the decision to return to the Wild West frontier, first calling in at Blackwater and its surroundings looking for a cure to undo the "turning". At this point Undead Nightmare presents some new faces along with a lot of the old ones familiar from previous games in the series.
The story has very much of a B movie feel to it, but why they are considered second rate is beyond me as this genre produced some of the best horror movies around. It is often made obvious as to what is about to happen but can do nothing about it except watch in horror or more likely, in amusement as there are moments of pantomime humor amongst the depressing, brooding darkness of the scenarios.
As in most games, so it is with this game there are also a variety of sub challenges to be taken on and overcome, such as treasure hunts, and weapon fights. Locating survivors and helping them to clean up settlements is very much the order of the day and keeps you busy as there are lot of such locations. There is of couse no shortage of Zombies roaming around, particularly in towns and cemeteries and you soon learn that Deadeye is your most useful accessory in Undead Nightmare. Not only does Deadeye buy you extra time, but it also lets you line up quick and efficient headshots; a must, as blowing out Zombie brains appears to be the only way of taking the Zombies out.
Marston remains essentially a gunslinger, but also has acquired other skills, such as smahing with the butt of a rifle and he also has a flaming torch, useful for group Zombie burnings. There is also a problem with ammunition to contend with; there is not enough of it and so other killing methods must be used to ration it. Cleared areas can be scoured and the dead can be robbed for their ammunition or anything else of use. But often ammunition stores are are found by chance.
There are many hours of storyline to complete with an entirely new soundtrack and a new voice-over and many memorable moments. There is also the multiplayer Undead Overrun horde mode, great fun but needs 2-4 players to help you defeat wave after wave of zombies. And then there's even more in the shape of the bonus King of the Hill-style 'Land Grab', a non-horror themed multiplayer mode for Red Dead's Free-Roam, adding even more to do in an already full package.
|Viewing Reviews 1-10 of 13|