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Posted:
2010-12-13

butchdown

Super Gamer Dude

7.2

They call it the beautiful game, and this package demonstrates to some degree why it has this well deserved description. This latest offering in the series presents you with delicate touches and accurately controlled passes taking the place of the more crude brute fiorce tackling, and kick and run passing found in many football games. The players handle better and are much more controllable allowing for more subtle close contact play, and allowing the whole game to flow with less interruption.

Heading action is now more powerful allowing goal scoring off the head from a longer range. Not always a good point as now goal line scrambles are less likely. The result of all these improvements is a much more open and not always predictable play action both inside and outside the penalty areas. Fouls in the form of non deliberate handbalsl are another, not always welcome, introduction which, though sometimes causing unwanted breaks in play, make it more realistic, quite often occuring when defenders get in the way of a hammered shot into a defensive wall from a free kick or a tightly packed defensive formation.

Having said all that its tactically not all that different from FIFA 10, but that's not such a bad thing. But with the world cup in South Africa not present this year to boost football interest, sales will probably be less, but this is not a reflection on the package itself.

A great game not only for football fanatics.

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Posted:
2010-12-28

butchdown

Super Gamer Dude

6.2

Tom Clancy’s Rainbow Six: Vegas 2 fell short to the expectations of the fans. But first, let’s take a look at the good points of the game. The game features an all-new eternal character system that permits the accumulation of experience points, as well as the new Advanced Combat Enhancement and Specialization (ACES) points that are carried throughout Vegas 2. Simply put, if you kill an enemy in the Assault Category and earn certain points in single player mode, those points are carried on to your next multiplayer or co-op game. In each ACES category, there are 20 levels that need to be unlocked; finishing each level has its own perks like innovative weapons or a huge windfall to your XP. Sounds good, right? Here’s the snag: none of the awards seem satisfying enough in its graphical display; even the kind of reward itself is quite unimpressive. The only redeeming value is you can pick them up where you left off as you go through various modes of the game.

The next interesting feature to this Vegas game is that you have the capability to run. The left shoulder button is now equipped with a sprinting action and the function becomes extremely useful in going between cover points or to escape a grenade explosion, for example. The function is kind of odd, though, especially for fans of Rainbow Six game who are not used to the idea of “running” and might not easily be able to adapt to this function’s presence. But once you get the hang of it, you’ll eventually realize its significance as I soon grasped how it makes sense and can be fairly helpful after all.

Vegas 2 is intended to be more strategic. Sadly, the 2 AI companions don’t seem to realize that, contrary to what the game leads you to believe. While I try to skillfully maneuver through cover pieces and survive fights the best way I could, the two airhead nimrods expose themselves and get gunned down. They might sometimes be of help in a battle but quite frankly, they’re real pains in the ass. Like most people who have played the first Vegas game, I know for a fact that the story has a lot left to be desired. Ubisoft has spun a remarkably attention-grabbing tale but left the players with one of the most terrible cliff-hangers in gaming history. Fortunately, Vegas 2 takes on the task of tying up those loose ends and even succeeded in fleshing out some of the characters by handing over a few incentives. You sure can’t compare Vegas 2 with a real Tom Clancy theatrical outcome, but it sure can keep you sufficiently riveted to play the game. One other thing; quite frankly, I don’t think the single player is the star in this game; I’d go for the multiplayer and co-op modes anytime.

In general, the presentation of the game is executed adequately well, and is much better than its predecessor. The graphics and sound components of the game, however, are a bit dismal as there are a number of graphics framework slowdowns in the game – at times, to a certain point that it categorically crawls; and the music overall is equally awful. Nothing much has changed with the gameplay either, although the running feature is unquestionably a plus. The game is outfitted with interesting maps and turns and would most likely leave players and fans craving to play more for quite some time.

To sum it up, Vegas 2 botched the chance to set itself apart from the first version. It can neither be called an expansion pack (as it is actually more than that); but nor does it feel as the full-fledged sequel that it was supposed to be. For those who are expecting a sequel that outshines the original in every way possible, just as I did; Vegas 2 is tremendously disappointing.

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Posted:
2014-11-06

butchdown

Super Gamer Dude

7.7

The "Bayonetta" franchise, developed by Platinum Games, seemed to come out of nowhere to take the gaming world by storm. The ultra violent, hyper sexualized, fantasy hack-n-slash seemed to hit all of the right notes for gamers young and old. The first "Bayonetta" game received rave reviews but it set itself up to be even more improved upon and so it seems that it was fate for "Bayonetta 2" to rise to the occasion in order to become one of the best games in the current generation. Let's look at what fans can expect out of the second installment of this critically acclaimed series.

A Brief Synopsis

While we are sure that Bayonetta will stand up to the test of time, it really doesn't set itself apart as a story driven piece of entertainment. Despite this fact the game opens in such a way so as to completely suck in fans of the original game. The game kicks off with Bayonetta and Jeanne fighting off some angels who tried to attack a city during a parade. Things go wrong and Bayonetta's friend ends up being sent to Hell. This sends Bayonetta to a sacred mountain that hides the literal Gates of Hell. Upon going in Bayonetta commits herself to saving her lost friend.

Tight Gameplay: Bayonetta 2 Revels in Blood

Perhaps there is no better time to judge the content of an action game than when you are in the middle of swinging your blade through the skull of your enemy. Were this the case then we can rest assured that "Bayonetta 2" is one of the most solid games of all time. The gameplay is slick, fast paced, and full of over the top violence. The same tight controls return for the sexual and older "Bayonetta" players will feel right at home once they start shedding the blood of the supernatural. One of the coolest new abilities that players will have at their disposal is the array of 'Torture Attacks'. If you thought beating your opponents bloody was fun wait until you have them locked in a conjured torture chamber. Pretty grisly but this game is definitely not one to pull punches.

Bayonetta 2 Moves at Full Speed

Perhaps one of the most inspiring and frustrating parts of this installment is the fact thta you are constantly moving, always on the run. "Bayonetta 2" features an array of gorgeous set pieces but they are never fully realized. The reason? We, as Bayonetta, are constantly being tugged to the next part of the level. There is no 'beaten path' to get off of here, only rails upon which to follow. Players of the game will need to quickly avail themselves to different strategies in order to cope with the pure speed of the game. Enemies come quick and character deaths come even quicker. But what can you expect from a franchise designed around mayhem?

Lots of Words, Still No Story

A brief glance at gameplay footage for "Bayonetta 2" will reveal that there isn't much of a story to follow. Sure there's some hubbub about angels and demons and mysterious forces battling one another, but players will soon grow deaf to the shlocky plot. All the story does is propel us ever deeper into more and more astounding set pieces. One moment we are fighting on top of a jet and then the next we are watching two titans of the after life punch the hell out of each other. Does it make sense? No. Is it fun? absolutely.

Refreshing Design and Incredible Graphics

"Bayonetta 2" is particularly strong in regards to the sheer graphical prowess of the game. Character models are typically sharp and expressive while the set pieces at times are breath taking. Our lead heroine, Bayonetta, looks sexy and dangerous all at the same time. The colors are used in the game to perfection and are often color coded to perfectly fit the mood of the show playing out before us.

"Bayonetta 2" is THE Action Game Of Our Generation

The 'hack n slash' genre is typically pretty disrespected by critics. Most critics find the genre 'too easy' to develop which causes an influx of subpar games. "Bayonetta 2" is far from subpar. The game may very well have set the standard for what to expect out of our action games of the future. "Bayonetta 2" is worth picking up by anyone with the desire to get lost in a beautiful, violent, and addicting game world.

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Posted:
2010-10-23

butchdown

Super Gamer Dude

8.7

In this game there is no storyline. The only thing that is close to the story is the voice over that you will hear when the game is starting, which will be telling you that you have been given the chance to prove yourself in a BMW M3 around Brands Hatch before you can win some cash and you can also choose your own ride. The next time you will hear the voice is when introducing new events.

What happens when you get behind the wheels of the car is what is important. Make sure to literally get behind the wheels otherwise if you area third person camera cockpit view is what makes the NFS Shift unique from the other racing games. The cockpit view is extremely good and it makes you feel like you are in the seat of a horsepower-bleeding supercar. It is actually my favorite. The view is dynamic and change with shifts and rolls when the gas brakes or gas are applied. If you want to rock the car back and forth all you do is seat at the starting line and revving the engine. By slamming the brakes you will be pushed forwards towards the dashboard. This move is delicate enough that you may not notice it.

The coolest scene is when you crash and your view is chucked around, the colors fade and out and you will get a blurred vision. You will however not get worked up by this but you will be grateful for the points you will gain which will total to quite a large amount of dollars. The exceptional cockpit view extends to the games sense of speed. At whatever speed rate you are driving, you will know this.NFS Shift will make you respect speed. This is a rare feeling in most of the racing games. In NFS Shift you have no fears of crashing and losing your life. You have a lot of control of your car all the time.

Newcomers will find the game very easy as they do not require a lot of knowledge or experience. You will however need to practice so that you will perfect your skills. You will like the engine samples, nice crashing effects which are mixed correctly. You may however not like the drift events. The physics simulation may feel different and thumping the gas will cause your car to spin out, even at the very starting point. The vehicles are set to be awfully slippery and it is your job to keep them on track to avoid rolling over.

In the career mode you will get rewards for anything you will do. Your finishing place in the race will earn you stars. When the starts build up over your career they will unlock the successive tiers in the game. You will also win profile points; make sure you stick to the racing line to get the points. You will feel like you are going through a to-do list because you have every step laid down for you.

In short the NFS Shift is a great racing game, you will; do it over and over again. The great music and the sleek visuals will obviously keep you looking forward to the next great events.

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Posted:
2010-10-29

butchdown

Super Gamer Dude

8.8

The new Fallout shows a little bit of reality. The game carefully depicts the real and authentic Las Vegas - full of unfaithfulness and desperation in the background; and the people has this insatiable thirst for the limelight every which way they turn. This is not what you would expect in a nuclear savage place, yet the people still finds the opportunity to express their emotions of cruelty and selfishness. The New Vegas offers the four biggest casinos in the world which have survived the onslaught of war and human rage and now definitely giving a little ray of hope to the people in the most awkward way – yes, you guessed right: through gambling.

The casinos offer different stuffs, from comic bars, casino games - including sex casino. There are plenty of games to play such as the Lucky 38 and The Tops. Just be careful not to consistently win every time or they will throw you out for possible cheating. This is not the main point here, however. The fun part is you could start looking for different missions inside the casino that you need to acquire and from there you experience the change of the new Fallout - eventually.

The changes are truly awesome. It is like you are instantly brought to the next level. The past scuffle and combat of the series such as picking an object then you swing were pretty basic, and you can only hope that you get lucky enough to hit your target. This time, the melee attacks have already been upgraded and get special attack skills in the process. You can select the “FORE” option in the combat system to add some juice into your attacks. The move can knock the enemies down and you get the urge to be even more creative, making your moves with attacks to the kidney and other parts of the body, which can be very fatal.

There are also new weapons that come with this special attack; one of the spear. It is a perfectly made long ranged weapon that you can toss down towards your enemies. You must have enough strength to throw the weapon as this has the power to eventually destroy your enemies. Another additional weapon is the incendiary grenade that deceptively looks like the ordinary grenade, but it actually has a specially enhanced feature of setting your enemies on fire. The grenade can also be used to totally knock down and annihilate your enemies. You do need to practice killing your enemies with these new pair of deadly combos. The action-packed game never was this hot, before the introduction of the new melee combat.

The creators of the game, Obsidian have made it a point to use third person view to bring in more wild and crazy events in the game, which apparently could only materialize using the third person view. It is a tactical advantage for them as they do not want to expose their flaws, which include poor animations down the legs of the characters. Overall a bloody good game.

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Posted:
2013-12-05

butchdown

Super Gamer Dude

8.5

The new Fallout shows a little bit of reality. The game carefully depicts the real and authentic Las Vegas - full of unfaithfulness and desperation in the background; and the people has this insatiable thirst for the limelight every which way they turn. This is not what you would expect in a nuclear savage place, yet the people still finds the opportunity to express their emotions of cruelty and selfishness. The New Vegas offers the four biggest casinos in the world which have survived the onslaught of war and human rage and now definitely giving a little ray of hope to the people in the most awkward way, yes, you guessed right: through gambling.

The casinos offer different stuffs, from comic bars, casino games - including sex casino. There are plenty of games to play such as the Lucky 38 and The Tops. Just be careful not to consistently win every time or they will throw you out for possible cheating. This is not the main point here, however. The fun part is you could start looking for different missions inside the casino that you need to acquire and from there you experience the change of the new Fallout - eventually.

The changes are truly awesome. It is like you are instantly brought to the next level. The past scuffle and combat of the series such as picking an object then you swing were pretty basic, and you can only hope that you get lucky enough to hit your target. This time, the melee attacks have already been upgraded and get special attack skills in the process. You can select the FORE option in the combat system to add some juice into your attacks. The move can knock the enemies down and you get the urge to be even more creative, making your moves with attacks to the kidney and other parts of the body, which can be very fatal.

There are also new weapons that come with this special attack; one of the spear. It is a perfectly made long ranged weapon that you can toss down towards your enemies. You must have enough strength to throw the weapon as this has the power to eventually destroy your enemies. Another additional weapon is the incendiary grenade that deceptively looks like the ordinary grenade, but it actually has a specially enhanced feature of setting your enemies on fire. The grenade can also be used to totally knock down and annihilate your enemies. You do need to practice killing your enemies with these new pair of deadly combos. The action-packed game never was this hot, before the introduction of the new melee combat.

The creators of the game, Obsidian have made it a point to use third person view to bring in more wild and crazy events in the game, which apparently could only materialize using the third person view. It is a tactical advantage for them as they do not want to expose their flaws, which include poor animations down the legs of the characters. Overall a bloody good game.

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Posted:
2014-04-07

butchdown

Super Gamer Dude

7.7

A fast-paced and stylish shooting game that is quite predictable and laggy.

Bulletstorm is a first-person shooter game that is actually fun and action packed. It has cool weapons and neat mechanics, as well as a very rewarding system of gameplay. It might not be the best of them all, but it's definitely entertaining. The environments are attractive and it goes along with the whole theme of the gameplay, to shoot with style. There are also lots of variations in the weaponry, different combinations of boots, ammos, bullets, and explosives.

The story revolves around Grayson Hunt trying to get revenge against General Sarrano of the Confederation of Planets. You fight side by side with Ishi in planet Stygia, who will help you as he is skilled with robotic and AI controls. He is one of the strong points of the game, as he happens to be unpredictable and high-tempered, a lot like you, typical of a strong shooter in a story. However, while it's kind of fast paced, the story gets shallow at some points and don't get well explained. There are also absurd scenes which mix up sexual and bizarre encounters, but it tends to get hypersexual at some point and will soon get annoying in the long run. The dialogue emphasizes this inappropriate and excessive profanity, and while this may entertain you for some time, you will soon stop laughing. The annoyance goes away when you get onto the touching moments of having to deal with your own conscience. But this isn't long to get you hooked enough.

Bulletstorm's strongest point is its style. Along with the variety of weapons and enemies, there is also a variety of challenges and skills to do that are called skillshots, such as kicking enemies to electric fields, using airlocks to send mercenaries on space, drop crates to explode on them, and let flesh-eating plants feast on them. Along with the skills come points that show how much you've earned with the action. Each skill has its own name that adds up to the story, and you always get to discover new ones as you go along.

The graphical environment and animation are also excellent and enjoyable for you to fully enjoy the action. There are many inviting elements in the environment, such as the Venus flytraps, ivies, giant monsters, and little replica cities, underneath a wonderful blue sky, much like a paradise planet. Timing is also satisfying, and movements are quick and not delayed. This is especially important when you're swarmed with enemies and you have to act fast to be able to attack them while defending yourself.

Aside from these things, the other features of Bulletstorm are more of typical of a first person shooter, such as linear path of action and this whole tendency to get blocked by your own companion in times of action. These things will disappoint you at some point, but not as much as when you get to fight so easily with a boss. The epilogue gets predictable and repetitive in the end, just as much as you knew it will be.

I just adore much of the sceneries on the game and in actuality, without the lagginess, the excessive profane and sexual dialogues, and the much predictable cutscenes and story plot, I have to say Bulletstorm is a fun and creative game that gives more of a juvenile feel, while keeping serious challenges. Add up the online leaderboards which creates a more rewarding and engrossing effect on the gamers themselves.

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Posted:
2014-11-02

butchdown

Super Gamer Dude

7.0

Video games are often tasked with the job to perfectly replicate some portion of reality in a fun and exciting way. Sports games, in particular, have to be on the nose with their technical voracity and that is why it is so common to see 'realistic' racing games fail. They just don't cut it the way that they need to. This is not a problem that 'F1 2014' will have to deal with. 'F1 2014' is a racing simulator developed by Codemasters and based off of the latest season of Formula One racing. The game does a ton of things well and will more than find a home in consoles of racing fans everywhere, it will become a staple.

F1 2014 - Graphics To Drool Over

'F1 2014' was released on last generation technology, the Xbox 360 and PS3, yet it still has the sort of graphic quality that pushes the envelope. The cars we get to use are lifelike recreations that are loyal down to the smallest of details. We can see how gamers with large televisions could easily get lost in the way the game presents itself. The colors of the different cars and stadiums pop and add to the overall impressive feel of the video game

Getting Start as a Formula One Racer

When players boot up 'F1 2014' for the first time they will be greeted by a little program called the 'Driver Evaluation Test'. Here new users will take to the roads of Monza in order to find out exactly what their gameplay settings should be set too. Of course you can skip this test and instead choose your own difficulty settings, thus disregarding the need to take the test to begin with. This mini game to start the game really helps new users get going before they really start driving in important races. Another way that F1 tries to help its new users is through the invention of their new 'Very Easy' AI setting. This setting had not been in last seasons release. Unlimited Flashbacks, which help you undo mess ups on the track, have also been added. This is a great way to retry a troublesome prat of your race without getting sent all the way back to the beginning.

Tight Controls for a Tight Race

F1's newest line up of cars are much different than their last iteration. Gone are the super stylish, sleek and easy to control cars. Instead users will be using cars that just aren't as agile as they are used to. Instead there is more power under the hood and a little more 'oomph' behind every twist and turn on the race. The rest of the controls are unchanged so fans should be able to leap right into the race and make some good things happen.

Inconsistent AI Makes For Frustration

When we spend our time watching F1 racing on television we get used to the idea of talented competitors doing everything they can to pull out a win on the asphalt. So why can't we experience that same thrill in a racing game like F1? The truth is pretty simple: the AI cars are nowhere near well made enough to replicate quality racing. The AI cars, regardless of difficulty, do not try to defend themselves during the race. They constantly defer and will try to move out of the way if they can feel your car pressing from the back. This lack of defensive driving serves to take us out of the game, even if it is just for a little bit.

Same Old Quality Gameplay Modes

The heart and soul of any racing game has to be it's Career Mode and the same goes for 'F1 2014'. In 'F1' you can set yourself up in 7 or 12 race seasons. These seasons follow a fixed schedule and cannot be changed. The one change that is notable is that you can find yourself on any team when you first start off. You aren't pushed onto a lower team just so you have to work your way up, not anymore. Scenario Mode places you in the shoes of other famous drivers before you while Classic Racing Mode has been completely removed.

'F1 2014' is an enjoyable racing game for last gen gamers. While it won't hold up long term in the graphical department, especially when compared to the Xbox One, it still looks and feels like a well polished AAA game.

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Posted:
2014-11-02

butchdown

Super Gamer Dude

7.0

Video games are often tasked with the job to perfectly replicate some portion of reality in a fun and exciting way. Sports games, in particular, have to be on the nose with their technical voracity and that is why it is so common to see 'realistic' racing games fail. They just don't cut it the way that they need to. This is not a problem that 'F1 2014' will have to deal with. 'F1 2014' is a racing simulator developed by Codemasters and based off of the latest season of Formula One racing. The game does a ton of things well and will more than find a home in consoles of racing fans everywhere, it will become a staple.

F1 2014 - Graphics To Drool Over

'F1 2014' was released on last generation technology, the Xbox 360 and PS3, yet it still has the sort of graphic quality that pushes the envelope. The cars we get to use are lifelike recreations that are loyal down to the smallest of details. We can see how gamers with large televisions could easily get lost in the way the game presents itself. The colors of the different cars and stadiums pop and add to the overall impressive feel of the video game

Getting Start as a Formula One Racer

When players boot up 'F1 2014' for the first time they will be greeted by a little program called the 'Driver Evaluation Test'. Here new users will take to the roads of Monza in order to find out exactly what their gameplay settings should be set too. Of course you can skip this test and instead choose your own difficulty settings, thus disregarding the need to take the test to begin with. This mini game to start the game really helps new users get going before they really start driving in important races. Another way that F1 tries to help its new users is through the invention of their new 'Very Easy' AI setting. This setting had not been in last seasons release. Unlimited Flashbacks, which help you undo mess ups on the track, have also been added. This is a great way to retry a troublesome prat of your race without getting sent all the way back to the beginning.

Tight Controls for a Tight Race

F1's newest line up of cars are much different than their last iteration. Gone are the super stylish, sleek and easy to control cars. Instead users will be using cars that just aren't as agile as they are used to. Instead there is more power under the hood and a little more 'oomph' behind every twist and turn on the race. The rest of the controls are unchanged so fans should be able to leap right into the race and make some good things happen.

Inconsistent AI Makes For Frustration

When we spend our time watching F1 racing on television we get used to the idea of talented competitors doing everything they can to pull out a win on the asphalt. So why can't we experience that same thrill in a racing game like F1? The truth is pretty simple: the AI cars are nowhere near well made enough to replicate quality racing. The AI cars, regardless of difficulty, do not try to defend themselves during the race. They constantly defer and will try to move out of the way if they can feel your car pressing from the back. This lack of defensive driving serves to take us out of the game, even if it is just for a little bit.

Same Old Quality Gameplay Modes

The heart and soul of any racing game has to be it's Career Mode and the same goes for 'F1 2014'. In 'F1' you can set yourself up in 7 or 12 race seasons. These seasons follow a fixed schedule and cannot be changed. The one change that is notable is that you can find yourself on any team when you first start off. You aren't pushed onto a lower team just so you have to work your way up, not anymore. Scenario Mode places you in the shoes of other famous drivers before you while Classic Racing Mode has been completely removed.

'F1 2014' is an enjoyable racing game for last gen gamers. While it won't hold up long term in the graphical department, especially when compared to the Xbox One, it still looks and feels like a well polished AAA game.

avatar name

Posted:
2014-11-05

butchdown

Super Gamer Dude

7.1

First things first, if you're such a fan of J.R.R. Tolkien's defining masterpieces of fantasy fiction that you call them the "legendarium," Middle-Earth: Shadow of Mordor, with its bro dude plot of a ranger who fights for revenge after a botched sacrifice attempt lets Celebrimbor possess his body as a wraith, is likely to make you give an evil eye to the game that can rival Sauron's. However, if all you know of Middle-Earth is general approval of the movies, and you're the type of gamer who can remember the days of the 90s when you could rent nondescript action games like Chakan or Journey to Silius to win them in a weekend, never looking back, then Shadow of Mordor might be a brief ride of fun before you feast yourself on the other main attractions coming out.

It certainly plays the role of an action game with slight RPG elements well enough, liberally poaching from popular games of recent years. You've got your Assassin's Creed-like movement and stealth (courtesy of aforementioned Celebrimbor). You've got some combat ideas literally stolen from Rocksteady's Batman games. You've got your fast travel here, your level up skills there, and combo-based fighting everywhere. At least there's not much "bring me my helmet, I forgot it at the brothel" type of side quests common to this type of game.

Instead, a great bulk of the game's play revolves around playing political mind games with Orcs and Uruk (who are like super orcs). Imagine that Mordor, the deadly, vile land of Sauron is like the United States, with Orc Democrats and Uruk Republicans fighting for control and honor whether you fight them or not. They upend districts or take the reins of the Orc Senate or House one by one. This means that there is a constant shifting of power behind the scenes. The Big Bad who remains at a fixed portion of the game to become a boss battle is little seen here.

Against this backdrop, you can affect the balance of power by using stealth to gather information, and set up ambushes, which will then have the effect of putting somebody else into power, and so on. It's the one shining original element of the game that is genuinely compelling to follow and play with. One time, just to play around, I intentionally lost and redid a section of the game, only to find a different set of Orc chiefs to feast upon, even with different dialogue!

Unfortunately, the combat tends to undo much of the satisfaction for this clever system, at least if you're the kind of dedicated gamer who mastered games like Bayonetta or Dark Souls. At times, it is enough to simply pound away on one button. All the automated combos and evasion techniques come into play so easily that your enemies can't touch you. This gets worse as the game continues, and Talion becomes stronger than any force in Middle-Earth. If there was more of a challenge to influencing the power dynamics, the game would be a great deal stronger. Still, for players who tend to die a lot in a Mario game, this one might provide a strong enough play experience.

While they draw heavily from the movies and it is littered with references to the source material (oddly enough, for how it walks all over them), there is also little to distinguish it from dozens of other grim hack and slash fantasy games. The aesthetics of the game are lovely and intricate, but The Lord of the Rings ended up influencing the creators of Dungeons & Dragons, whose own creation served as inspiration for countless video games. It takes a lot more than just sprinkling bits of Tolkien here and there to make the experience stand out. Very few of the many iconic parts of Tolkien's fantasy are at play here. Indeed, some of the downloadable for-pay extra missions are likely to enrage fans who take the appendices seriously.

In the end, if renting were as popular as it once was, it would be worth a good weekend and not much else. Shadow of Mordor just can't escape the shadow of its betters, which include the source material.


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