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Posted:
2010-12-13

butchdown

Super Gamer Dude

7.2

They call it the beautiful game, and this package demonstrates to some degree why it has this well deserved description. This latest offering in the series presents you with delicate touches and accurately controlled passes taking the place of the more crude brute fiorce tackling, and kick and run passing found in many football games. The players handle better and are much more controllable allowing for more subtle close contact play, and allowing the whole game to flow with less interruption.

Heading action is now more powerful allowing goal scoring off the head from a longer range. Not always a good point as now goal line scrambles are less likely. The result of all these improvements is a much more open and not always predictable play action both inside and outside the penalty areas. Fouls in the form of non deliberate handbalsl are another, not always welcome, introduction which, though sometimes causing unwanted breaks in play, make it more realistic, quite often occuring when defenders get in the way of a hammered shot into a defensive wall from a free kick or a tightly packed defensive formation.

Having said all that its tactically not all that different from FIFA 10, but that's not such a bad thing. But with the world cup in South Africa not present this year to boost football interest, sales will probably be less, but this is not a reflection on the package itself.

A great game not only for football fanatics.

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Posted:
2010-12-28

butchdown

Super Gamer Dude

6.2

Tom Clancy’s Rainbow Six: Vegas 2 fell short to the expectations of the fans. But first, let’s take a look at the good points of the game. The game features an all-new eternal character system that permits the accumulation of experience points, as well as the new Advanced Combat Enhancement and Specialization (ACES) points that are carried throughout Vegas 2. Simply put, if you kill an enemy in the Assault Category and earn certain points in single player mode, those points are carried on to your next multiplayer or co-op game. In each ACES category, there are 20 levels that need to be unlocked; finishing each level has its own perks like innovative weapons or a huge windfall to your XP. Sounds good, right? Here’s the snag: none of the awards seem satisfying enough in its graphical display; even the kind of reward itself is quite unimpressive. The only redeeming value is you can pick them up where you left off as you go through various modes of the game.

The next interesting feature to this Vegas game is that you have the capability to run. The left shoulder button is now equipped with a sprinting action and the function becomes extremely useful in going between cover points or to escape a grenade explosion, for example. The function is kind of odd, though, especially for fans of Rainbow Six game who are not used to the idea of “running” and might not easily be able to adapt to this function’s presence. But once you get the hang of it, you’ll eventually realize its significance as I soon grasped how it makes sense and can be fairly helpful after all.

Vegas 2 is intended to be more strategic. Sadly, the 2 AI companions don’t seem to realize that, contrary to what the game leads you to believe. While I try to skillfully maneuver through cover pieces and survive fights the best way I could, the two airhead nimrods expose themselves and get gunned down. They might sometimes be of help in a battle but quite frankly, they’re real pains in the ass. Like most people who have played the first Vegas game, I know for a fact that the story has a lot left to be desired. Ubisoft has spun a remarkably attention-grabbing tale but left the players with one of the most terrible cliff-hangers in gaming history. Fortunately, Vegas 2 takes on the task of tying up those loose ends and even succeeded in fleshing out some of the characters by handing over a few incentives. You sure can’t compare Vegas 2 with a real Tom Clancy theatrical outcome, but it sure can keep you sufficiently riveted to play the game. One other thing; quite frankly, I don’t think the single player is the star in this game; I’d go for the multiplayer and co-op modes anytime.

In general, the presentation of the game is executed adequately well, and is much better than its predecessor. The graphics and sound components of the game, however, are a bit dismal as there are a number of graphics framework slowdowns in the game – at times, to a certain point that it categorically crawls; and the music overall is equally awful. Nothing much has changed with the gameplay either, although the running feature is unquestionably a plus. The game is outfitted with interesting maps and turns and would most likely leave players and fans craving to play more for quite some time.

To sum it up, Vegas 2 botched the chance to set itself apart from the first version. It can neither be called an expansion pack (as it is actually more than that); but nor does it feel as the full-fledged sequel that it was supposed to be. For those who are expecting a sequel that outshines the original in every way possible, just as I did; Vegas 2 is tremendously disappointing.

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Posted:
2014-11-06

butchdown

Super Gamer Dude

7.7

The "Bayonetta" franchise, developed by Platinum Games, seemed to come out of nowhere to take the gaming world by storm. The ultra violent, hyper sexualized, fantasy hack-n-slash seemed to hit all of the right notes for gamers young and old. The first "Bayonetta" game received rave reviews but it set itself up to be even more improved upon and so it seems that it was fate for "Bayonetta 2" to rise to the occasion in order to become one of the best games in the current generation. Let's look at what fans can expect out of the second installment of this critically acclaimed series.

A Brief Synopsis

While we are sure that Bayonetta will stand up to the test of time, it really doesn't set itself apart as a story driven piece of entertainment. Despite this fact the game opens in such a way so as to completely suck in fans of the original game. The game kicks off with Bayonetta and Jeanne fighting off some angels who tried to attack a city during a parade. Things go wrong and Bayonetta's friend ends up being sent to Hell. This sends Bayonetta to a sacred mountain that hides the literal Gates of Hell. Upon going in Bayonetta commits herself to saving her lost friend.

Tight Gameplay: Bayonetta 2 Revels in Blood

Perhaps there is no better time to judge the content of an action game than when you are in the middle of swinging your blade through the skull of your enemy. Were this the case then we can rest assured that "Bayonetta 2" is one of the most solid games of all time. The gameplay is slick, fast paced, and full of over the top violence. The same tight controls return for the sexual and older "Bayonetta" players will feel right at home once they start shedding the blood of the supernatural. One of the coolest new abilities that players will have at their disposal is the array of 'Torture Attacks'. If you thought beating your opponents bloody was fun wait until you have them locked in a conjured torture chamber. Pretty grisly but this game is definitely not one to pull punches.

Bayonetta 2 Moves at Full Speed

Perhaps one of the most inspiring and frustrating parts of this installment is the fact thta you are constantly moving, always on the run. "Bayonetta 2" features an array of gorgeous set pieces but they are never fully realized. The reason? We, as Bayonetta, are constantly being tugged to the next part of the level. There is no 'beaten path' to get off of here, only rails upon which to follow. Players of the game will need to quickly avail themselves to different strategies in order to cope with the pure speed of the game. Enemies come quick and character deaths come even quicker. But what can you expect from a franchise designed around mayhem?

Lots of Words, Still No Story

A brief glance at gameplay footage for "Bayonetta 2" will reveal that there isn't much of a story to follow. Sure there's some hubbub about angels and demons and mysterious forces battling one another, but players will soon grow deaf to the shlocky plot. All the story does is propel us ever deeper into more and more astounding set pieces. One moment we are fighting on top of a jet and then the next we are watching two titans of the after life punch the hell out of each other. Does it make sense? No. Is it fun? absolutely.

Refreshing Design and Incredible Graphics

"Bayonetta 2" is particularly strong in regards to the sheer graphical prowess of the game. Character models are typically sharp and expressive while the set pieces at times are breath taking. Our lead heroine, Bayonetta, looks sexy and dangerous all at the same time. The colors are used in the game to perfection and are often color coded to perfectly fit the mood of the show playing out before us.

"Bayonetta 2" is THE Action Game Of Our Generation

The 'hack n slash' genre is typically pretty disrespected by critics. Most critics find the genre 'too easy' to develop which causes an influx of subpar games. "Bayonetta 2" is far from subpar. The game may very well have set the standard for what to expect out of our action games of the future. "Bayonetta 2" is worth picking up by anyone with the desire to get lost in a beautiful, violent, and addicting game world.

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Posted:
2010-11-03

butchdown

Super Gamer Dude

7.6

Here you will be playing as OSA stud, B.J. Blazkowicz and you will be on more risky missions. There is parallel game to play along with called Veil which is the key to the Nazis ability to make weapons that are super and the weapons will help them be the world powers. Veils main function in the gameplay is to make the action in the game fresh and the numerous weapons are normally reserved for a number of rounds per session.

The storyline is more of a reality of the World War II though some of the story is a bit artificial. The game is quite different from the movie and if you have watched the movie you will be left wondering which of the two is true. The game is set up in German language which is rather natural. The soundtrack is original and well matched to the gravity. Wolfenstein is one of those games that will imply the cinematic pushes as you approach its end. So back to the storyline, B.J gains some exclusive abilities during his latest OSA utilizes. The abilities are enough for a kingdom and the normal WWII shooter and it feels like you are playing two different games and you will need to play the two concurrently.

You will use the D-pad to control the hyper action filled mode these will help to fight enemies, when solving puzzles and even when you are finding the countless pick-ups that are scattered in the two universes. When you switch between the normal and the superhero versions it feels quite unpredictable and this distracts the user attention as he is not attached to the story elements of Wolfenstein.

The paranormal actions and the abilities of the Veil-powered weapons that are used in many ways. You will find B.J bending the natural laws. The events in this game are what make it interesting. The use of weapons in Wolfestein is insignificant in comparison to other modern games. There is also the Wolfestein’s shooting dynamic whereby there is no cheating. This is a spot-on. From your detecting the heat action of the weapon to its speed. There are many hurt foes who will be hopping around on one leg.

There will be Nazis walking with broken limbs, some will have their limbs completely blown off and they will be lying there still alive writhing in pain. If the visuals in Wolfenstein had been slightly upped the game would look much more appealing. If B.J had acted as a bystander instead of playing an active role in the Veil potions. If you area player who is more into unstoppable style in games then Wolfenstein is the type of the game for you and you should give it a shot.

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Posted:
2010-11-12

butchdown

Super Gamer Dude

8.1

Great Medieval Battle is a war game located in England or France. In here, you can choose what campaigns you want to engage in. Where in the usual scenarios are attack, fight, defense and escort.I was mainly interesting in this for the battles, wars, strategy games and rule-set games. They are thrilled with animated fight setting, guns and bloody effects. But then, it is common to encounter difficulties in playing this game type which so much going on.

The theme Of Medieval Great Battle is war game in a country setting, the common problem in the game is that even you are somehow familiar to it there are instance that you can’t continue because the game can get confusing at times. You can strategize at first and finely do it then it turns to be hard and you get ranked low.

In manipulating ranks for defense in attacked routes, you tend to used square formation. But you know it takes time of one by one positioning of warriors. It tends to block the others and causes conflicts on assigned task. You may able to form shapes such as mustache or a top-hat but the worst is you made a scattered yet weak positioning. It is disappointing that the game’s set up in leveling your units and in the process is widely confusing at times.

In a PC, it is faster and easier to manage units because this is more upgraded and advance program. On 360, changing of units before, within or after, all archers and infantry is strong. There is great rule setting, so, there is a real fun and excitement even too much effort exerted in the game. The final ending is the satisfying enjoyment it gives the gamer.

All and all, I found this game to be worth the money by a long shot! Its pretty fun and their is a ton of replay value jam packed into this game. I rate it 8 out 10.

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Posted:
2010-12-04

butchdown

Super Gamer Dude

8.1

Dead Rising is a pretty awesome game, but it can be a bit tricky at times. Its main character is freelance photographer Frank West and he finds himself stuck in a shopping centre full of zombies and he's only got 72 hours to escape. How he manages that feat is entirely up to you, also depending on you are dozens of other survivors.

There are three basic game modes. 72 hour mode is where you start off with 3 days to explore the mall or undertake the missions in the game. Overtime mode is a sort of a 1 day epilogue to that. You don’t have 72 real hours to play the game - it actually works out something like 4 hours of play time, but there’s still plenty to do. And finally, there’s infinity mode where you have to survive by gathering food - which doesn’t actually respawn as it does in 72 hour modes, and fighting off other survivors.

You’re not the only person alive in the mall - there are several others, who the janitor will tell you about. Rescuing them is usually fairly easy, actually getting them back to the security room where they can hide is trickier. Some can be armed, so give them a spare weapon if you have one. And the ones who can’t be armed can be lead by the hand or carried. Don’t lead a load of survivors around at once - they’re much harder to manage. Have two with you and you should hopefully be able to keep them safe. But why rescue them at all? Because you get major PP points. PP points come from rescuing survivors, killing zombies and taking good photographs and will give you additional skills such as being able to walk like a zombie, smash zombies heads into the ground and so forth.

There are a whole range of skills to be earned, plus your life bar which will slowly increase as you level up. I’ll leave you to discover the various skills, but there are two that are worth mentioning. One, zombie ride, lets you stand on zombies heads and leap off them, very useful if you’re in a crowd and is given to you early in the game. The second, zombie throw, allows you to pick up a zombie and hurl it at other zombies, killing the zombie you threw and stunning the others. This is an essential skill to use if you’re low on weapons.

Another way to rack up points is to take photographs. The general guideline is to take a photograph of anything and everything you see. If you want to keep a photograph, go to the photo viewer from the main menu and hit ‘y’ on the photograph. Otherwise all photographs eventually get overwritten. If someone gets reunited with their partner, take a photo. If they get killed, take a photo of their death. If you stick hats on zombies, take photographs of that. Oh, and take a photograph of every psychopath you meet.

There are two main types of missions in the game. Both involve rescuing a survivor or defeating a psychopath. Scoops are given to you over the radio by Otis and don’t have to be completed but are helpful in levelling up your skills. The other types are cases, which have to be completed in order to progress the plot - miss one of these or fail one and you can continue the game, but you won’t get the proper ending.

The mall is fairly spread out, consisting of several plazas, with a Leisure Park in the middle. All of the areas are filled with zombies - the Food Court probably the least so - and the Leisure Park is home to three convicts with a jeep so there’s plenty of danger. But here are a few things worth noting about these locations. The North Plaza contains not only the supermarket and hardware store, but also the gun store. So you’ll be visiting it often. The catch is, the corridors are so narrow that you’re easy pickings for zombies. Your best bet is to try and nip inside some of the empty stores for a breather, then head out again. The Entrance Plaza is where you’ll encounter the Sniper Family if you go for that scoop. Trouble is, there’s virtually no food to be had here, so be sure to stock up from other stores if you’re low on damage. The Maintenance Tunnels run under the whole of the mall and can be used to access any part of the mall, as long as you get the key which is hidden in the small ‘dead end’ room in the middle of the tunnel map, along with an uzi. Before you get the key they can only be entered from the car park area in the leisure park. They’re chock full with zombies, however, so you will need to use the car or one of the trucks you find inside there if you want to get through. Driving around in the car is a good way to rack up PP points.

There are a whole range of weapons and items, virtually anything can be picked up and used to fight zombies. The catch is that all weapons will eventually degrade and disappear. I recommend getting yourself over to Cletus’s Gun Shop in North Plaza and picking up a few weapons.

The game has a lot of good themes and new ideas putting it above the average, but not he best in its genre.

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Posted:
2010-12-05

butchdown

Super Gamer Dude

7.8

This is a most unlikely story, hopefully an impossible future scenario where, as a result of disaster after disaster, America is an impoverished nation and North Korea is a world power. The Korean forces have attacked and occupied a large part of the US, via Hawaii and San Francisco, halting at the Mississippi.

The game begins with an American ex combat pilot being dragged from his house and thrown onto a bus, with other detainees, on a journey to an interrogation centre in Korean military occupied territory, you take his part. As you can imagine there is a feast of atrocities perpetrated on American civilians witnessed from the bus on the way there. These are the sort of inhuman treatments you are used to seeing footage of in third world countries, but even worse and far more graphically bloody.

Now captive, in your own country, deep behind enemy lines, the resistance forces decide you must be rescued. A pair of resistance fighters are sent in and accompany you through suburban America, leading you to a safe house. The fights you take part in are a team effort with your partners actually killing things and calling out targets for you to fire at.

There is a lot going on with assorted actions on several levels, varying in dimension from a siege in a ordinary town house to a fight against overwhelming odds out in the open, with continuous action but with firefights not too long to become boring. Each setting has an atmospheric feel about it, carefully thought out to fit the overall idea of a foreign occupation. Propaganda broadcasts and posters are ever present, the roads are almost empty of the endemic population and all around is the wreckage of hardware demolished by the advanced Korean weaponry. The Mississippi has been rendered radioactive to from a barrier between the occupied and free areas of the country.

This sets the tone of the game and it remains to see what the finished product is like, but it promises to be quite an experience.

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Posted:
2013-08-25

butchdown

Super Gamer Dude

This is a most unlikely story, hopefully an impossible future scenario where, as a result of disaster after disaster, America is an impoverished nation and North Korea is a world power. The Korean forces have attacked and occupied a large part of the US, via Hawaii and San Francisco, halting at the Mississippi.

The game begins with an American ex combat pilot being dragged from his house and thrown onto a bus, with other detainees, on a journey to an interrogation centre in Korean military occupied territory, you take his part. As you can imagine there is a feast of atrocities perpetrated on American civilians witnessed from the bus on the way there. These are the sort of inhuman treatments you are used to seeing footage of in third world countries, but even worse and far more graphically bloody.

Now captive, in your own country, deep behind enemy lines, the resistance forces decide you must be rescued. A pair of resistance fighters are sent in and accompany you through suburban America, leading you to a safe house. The fights you take part in are a team effort with your partners actually killing things and calling out targets for you to fire at.

There is a lot going on with assorted actions on several levels, varying in dimension from a siege in a ordinary town house to a fight against overwhelming odds out in the open, with continuous action but with firefights not too long to become boring. Each setting has an atmospheric feel about it, carefully thought out to fit the overall idea of a foreign occupation. Propaganda broadcasts and posters are ever present, the roads are almost empty of the endemic population and all around is the wreckage of hardware demolished by the advanced Korean weaponry. The Mississippi has been rendered radioactive to from a barrier between the occupied and free areas of the country.

This sets the tone of the game and it remains to see what the finished product is like, but it promises to be quite an experience.

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Posted:
2013-12-05

butchdown

Super Gamer Dude

8.5

The new Fallout shows a little bit of reality. The game carefully depicts the real and authentic Las Vegas - full of unfaithfulness and desperation in the background; and the people has this insatiable thirst for the limelight every which way they turn. This is not what you would expect in a nuclear savage place, yet the people still finds the opportunity to express their emotions of cruelty and selfishness. The New Vegas offers the four biggest casinos in the world which have survived the onslaught of war and human rage and now definitely giving a little ray of hope to the people in the most awkward way, yes, you guessed right: through gambling.

The casinos offer different stuffs, from comic bars, casino games - including sex casino. There are plenty of games to play such as the Lucky 38 and The Tops. Just be careful not to consistently win every time or they will throw you out for possible cheating. This is not the main point here, however. The fun part is you could start looking for different missions inside the casino that you need to acquire and from there you experience the change of the new Fallout - eventually.

The changes are truly awesome. It is like you are instantly brought to the next level. The past scuffle and combat of the series such as picking an object then you swing were pretty basic, and you can only hope that you get lucky enough to hit your target. This time, the melee attacks have already been upgraded and get special attack skills in the process. You can select the FORE option in the combat system to add some juice into your attacks. The move can knock the enemies down and you get the urge to be even more creative, making your moves with attacks to the kidney and other parts of the body, which can be very fatal.

There are also new weapons that come with this special attack; one of the spear. It is a perfectly made long ranged weapon that you can toss down towards your enemies. You must have enough strength to throw the weapon as this has the power to eventually destroy your enemies. Another additional weapon is the incendiary grenade that deceptively looks like the ordinary grenade, but it actually has a specially enhanced feature of setting your enemies on fire. The grenade can also be used to totally knock down and annihilate your enemies. You do need to practice killing your enemies with these new pair of deadly combos. The action-packed game never was this hot, before the introduction of the new melee combat.

The creators of the game, Obsidian have made it a point to use third person view to bring in more wild and crazy events in the game, which apparently could only materialize using the third person view. It is a tactical advantage for them as they do not want to expose their flaws, which include poor animations down the legs of the characters. Overall a bloody good game.

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Posted:
2014-11-02

butchdown

Super Gamer Dude

7.1

First things first, if you're such a fan of J.R.R. Tolkien's defining masterpieces of fantasy fiction that you call them the "legendarium," Middle-Earth: Shadow of Mordor, with its bro dude plot of a ranger who fights for revenge after a botched sacrifice attempt lets Celebrimbor possess his body as a wraith, is likely to make you give an evil eye to the game that can rival Sauron's. However, if all you know of Middle-Earth is general approval of the movies, and you're the type of gamer who can remember the days of the 90s when you could rent nondescript action games like Chakan or Journey to Silius to win them in a weekend, never looking back, then Shadow of Mordor might be a brief ride of fun before you feast yourself on the other main attractions coming out.

It certainly plays the role of an action game with slight RPG elements well enough, liberally poaching from popular games of recent years. You've got your Assassin's Creed-like movement and stealth (courtesy of aforementioned Celebrimbor). You've got some combat ideas literally stolen from Rocksteady's Batman games. You've got your fast travel here, your level up skills there, and combo-based fighting everywhere. At least there's not much "bring me my helmet, I forgot it at the brothel" type of side quests common to this type of game.

Instead, a great bulk of the game's play revolves around playing political mind games with Orcs and Uruk (who are like super orcs). Imagine that Mordor, the deadly, vile land of Sauron is like the United States, with Orc Democrats and Uruk Republicans fighting for control and honor whether you fight them or not. They upend districts or take the reins of the Orc Senate or House one by one. This means that there is a constant shifting of power behind the scenes. The Big Bad who remains at a fixed portion of the game to become a boss battle is little seen here.

Against this backdrop, you can affect the balance of power by using stealth to gather information, and set up ambushes, which will then have the effect of putting somebody else into power, and so on. It's the one shining original element of the game that is genuinely compelling to follow and play with. One time, just to play around, I intentionally lost and redid a section of the game, only to find a different set of Orc chiefs to feast upon, even with different dialogue!

Unfortunately, the combat tends to undo much of the satisfaction for this clever system, at least if you're the kind of dedicated gamer who mastered games like Bayonetta or Dark Souls. At times, it is enough to simply pound away on one button. All the automated combos and evasion techniques come into play so easily that your enemies can't touch you. This gets worse as the game continues, and Talion becomes stronger than any force in Middle-Earth. If there was more of a challenge to influencing the power dynamics, the game would be a great deal stronger. Still, for players who tend to die a lot in a Mario game, this one might provide a strong enough play experience.

While they draw heavily from the movies and it is littered with references to the source material (oddly enough, for how it walks all over them), there is also little to distinguish it from dozens of other grim hack and slash fantasy games. The aesthetics of the game are lovely and intricate, but The Lord of the Rings ended up influencing the creators of Dungeons & Dragons, whose own creation served as inspiration for countless video games. It takes a lot more than just sprinkling bits of Tolkien here and there to make the experience stand out. Very few of the many iconic parts of Tolkien's fantasy are at play here. Indeed, some of the downloadable for-pay extra missions are likely to enrage fans who take the appendices seriously.

In the end, if renting were as popular as it once was, it would be worth a good weekend and not much else. Shadow of Mordor just can't escape the shadow of its betters, which include the source material.


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