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A well produced game responding well to the controls and with a good playing screen interface. To play R.U.S.E you have to be precise and concentrated, you need to have a prior plan but even so you must still be prepared for anything that may come up which may require you to make quick decisions and may cause you to deviate temporarily from this plan. The game has three settings and plays differently on each. Beware, it is not easy to undo mistakes you have already made and chances are that you will have to restart when you make them. You will, however, have a helpful back-up that comes in useful at to some critical moments, but these are not available on higher difficulty missions, and beware, some secondary missions turn out to be death-traps. When the game begins you are treated to hints on how the game should be played in its later stages.
Part of the complicated story is set in a North African country at the end of the Second World War and features an American serviceman called Joe, a lower ranking officer who has his sights set upon becoming a General. Joe is guided by a charismatic British officer, but the unfortunate Joe gets tired very easily and seems more concerned about disputes within his own army than he does with the war itself.
At times you will be faced with a battlefield packed with German fighter planes, bomber aircraft and all the other usual hardware of desert warfare. Then all this disappears and you are taken back to Tunisia in 1942. The game jumps in time and you are also involved in espionage with a German agent called Prometheus, and in this world of spies and spooks nothing is what it seems to be. As the war progresses you will see Joe climb through the ranks, join new units, helping to organize the building of new bases and more besides.
The aptly named RUSE techniques will slowly start to open up. The RUSE units move slowly and when the game starts, the initial phases seem to proceed at a crawl. The battle’s speed wholly relies on your ability to foresee the next move of the enemy and counter their attacks by ambushing and strategically deploying the right units. RUSE has its own intelligence techniques that allow you to intercept and understand the enemy intelligence transmissions, which determine their own movements, and enable you to send agents behind the enemy lines to discover exactly which units are hidden there thus giving you advanced warning and increasing the speed and accuracy of your own planning.
When you get Joe to the rank of General you can create some extra equipments and munitions to make up for lost ones. The game maintains it’s relatively slow pace throughout but interest in the plot makes up for this and there are some faster moments of tension at certain points in the game such as when masses of the German Axis troops counter attack and creep slowly and inevitably towards your base as you rapidly try to organize defenses.
The visuals and graphics are of good quality and are well matched to the game. The game has both single and multiplayer games, and while not fault free, is perfectly good entertainment. Very good overall.
First of all, this game is set in space. So there will be no knights, soldiers or any character that shows you the idea of fighting and battles. The games main objective is to race against co-spacemen and to get over the obstacles in the race. These obstacles make the race even more exciting and challenging. Aside from space racing, you also get mini games to play with to stop you getting bored.
If you are a gamer that loves action, this game is for you. Why? It has lots of obstacles to get rid of and a lot of things to do in a level like picking up things and catching up on something. This means that a certain level is packed with actions to do and obstacles and challenges to finish. If you like being challenged a lot, and then you have to try Planet 51. There are levels that you will find faster than the others. In other words, you have to keep up with the levels of difficulties of each and every level of the game. Though the game is very simple, it is action packed because of what you will be going through for each level. This is inspired by the movie of the same title, so expect a few familiar scenes from the game. There are also other clips that came from the movie shown in the game.
The depth and plot of the game is very simple, however, the challenges add more excitement to it. The graphics are fine showing good resemblance of how it is to be in the moon. The audio is also good as you can hear realistic sounds from the game. The challenges shown in the game are not really difficult, but since there are too many to win over, you will somehow be challenged to finish them all quickly.
Planet 51 gives you a quite complete package in a game. You get exciting racing and lots of challenges that make it challenging. If you can finish the game without any difficulties, then you are a super gamer. It is fun and can be played even by kids. The scenes are refreshing as you do not see tanks or guns. If you want a game that is relaxing and just give you plain gaming fun, then you should try Planet 51.
When this game came up I thought it will have a long list of songs. But on the contrary it just had 30 songs playlist. 30 songs are not much specially for a karaoke game which is known by their song selections. In the game you will find some very famous songs from animation hits. But I was annoyed to see that my favorite films to just one song while others like Cinderella and Toy story series have got 3 and 4 respectively.
Most of people claim that they do not like animation movies as they grow old but believe it or not you all know these songs very well and when you play the game the words automatically flow out of your mind. You will also find some of the songs in this game very relaxing and very comforting.
The game was launched on two platforms at the same time. The PS3 and Wii versions have a few differences but are almost same. Well despite of all its faults this game is purely an entertainment for all kids and those adults who are kids at heart. And it is far better than the previous singing games which were full of pop misc. so you can rate this game 6 out of ten.
Some of the tracks include :
101 Dalmatians Cruella De Ville
Aladdin A Whole New World
Beauty and the Beast Be Our Guest
Cars Our Town
Cinderella A Dream is a Wish Your Heart Makes
Cinderella So This is Love
Jungle Book The Bare Necessities
Jungle Book I Wan'na Be Like You
Lady and The Tramp He's A Tramp
Lion King Can You Feel the Love Tonight
Lion King Hakuna Matata
Lion King I Just Can't Wait to be King
Monsters, Inc If I Didn't Have You
Mary Poppins Supercalifragilisticexpialidocious
Peter Pan You Can Fly
Princess and The Frog Almost There
Princess and The Frog Dig a Little Deeper
Ratatouille Le Festin
Toy Story You've Got a Friend in Me
NHL 10 is a good sports simulation and a very nice sequel to NHL 09. It's better in the multiplayer’s and gives you a very perfect feeling of grinding along the ice as you whiz round. Players are made more proper and strong and give you a better fighting chance but the game GMS and Coaches are not very well developed. So the game will do satisfactory for those who have not played Ice hockey before, and for those who love ice hockey it will be a new blast.
Well making a best hockey game was a very big challenge for the EA I would imagine, the NHL 09 was a huge success and competing with that must of been a challenge within itself. But, the developers of NHL 10 have done some improvements in maintaining the standards and some how improving them too. You have some extra features in the game like be a GM which will offer you a little different approach to the game.
First-person fighting feature is the new innovative idea of the developers and using it you can set a camera so close to your opponent that when you hit him you can even count his teeth that are broken. This feature is really fun and it gives you a chance of beating up players as you play along which works for many young folks me included.
The multiplayer system is almost the same as it was last year with just one new feature and that is, to play with six players one to one in live action. Online gaming mode has been enhanced and it’s really has improved from the last year. Graphics are little better than the last year and they have got more clarity and focus in them this time round. The interface is lot more user friendly as well.
Well, the conclusion is that if you have NHL 09 then you do not need to buy this game, but if you have not played NHL before then you must try this one as it will give you an enjoyable experience, or better yet get NHL 11.
This version of F.E.A.R is more than a mere sequel of the original game. In this game the player takes on the main character, Michael Becket, who is a member of a new military squad assigned to take into their protection a corporate executive. The plot of the story goes the same as the original game but with some unique twists. It’s a fast-paced game where strange enemies just come along, attacking the player without warning. What makes the game more eerie are the supernatural sightings along the way – a weird picture of a swing below a tree, ghostly figures of the corners, and weird people lurking around.
The creators made a great job of putting in an interesting story calling upon the myths utilized in the earlier version. There are also added twists into the typical save-the-world gameplay and providing a fascinating ending. The story’s main failing is very slow moving first part. The character just exhausts a great deal of time working his way through a hospital, suggestive of the first game where the player spends a lot of time in the office levels. The second half is paced much faster making it much better. The player has to find his way through a city on fire and sees some fearful visions which include an enormous proof of Alma’s powers.
Apart from the alternating gunplays and chaos around the game, the interesting part of the game is its horror elements. The game has frightening elements which can really give players goose bumps, although for avid F.E.A.R gamers some effects would be familiar and not that terrifying. There are instances where Alma appears unpredictably on the screen, knocking players off guard.
Other effects also appear rather ordinary because of their similarity to some of the effects in lots of other horror games out there such as The S.T.A.L.K.E.R: Shadow of Chernobyl, for example, which has made an excellent atmosphere for a horror game. Unfortunately there are segments on F.E.A.R which do not deliver a feeling of horror and fear with its players.
The game has effectively made a multiplayer mode where the player can battle with others on its three basic modes the deathmatch, capture point mode and a 16-player Armored Front mode. All these modes are perfectly adequate and offer competitive fights, but compared with other games’ multiplayer modes it falls a little behind.
In terms of visual quality, the game again has an adequate graphic quality. As mentioned earlier there are lots of visual effects going on in the game which in themselves give interest. Compared with the PS3 and Xbox version, the PC version proves to be more refined and appealing than the current PS3.
The whole game is backed by a good audio. The music and sound effects flawlessly blend in with the theme of the game. Playing the game with high definition speakers make for a fearful atmosphere. Despite the criticisms above, in general F.E.A.R 2 Project Origin is an impressive follow-up to F.E.A.R.
Several game modes are packed into this game. There’s the solo mode, where you hold the mic’ and do your musical stint; practice mode, which lets you tweak your performance until you can perfectly hit the tune, and the multiplayer mode for pass the mic’ duets and sing-offs, competing with other players as you attempt to perfect the song’s tune and lyrics. While singing, the band’s music video is also playing so you may feel like singing along them.
The game is based on the typical score system, the more you gain points, then the more likely; you’ll be on top of the leader board. One cool feature is the voice control system, which allows you to pick songs by just using your microphone. This SingStar release is a step up from the previous releases. It is sleeker, more polished, and in other ways very much improved. The presentation of the game is great. The old music videos are still visually crisp and vibrant, and, if you find the game entertaining you’ll also like the guys in music video.
The sound seems clean and clear, which is to be expected from past experience of previous SingStar releases. From the menu system to the vivid colors mixed in with black background, it speaks simplicity, allowing anyone new to the game to make a start without any problems. The games are fun; very wholesome and family friendly. The Playstation karaoke consists of 24 songs, taken from Take That albums old and new, something for everyone. Chart-topping songs included are Babe, Back for God, A Million Love Songs, Could It Be Magic?, and Everything Changes.
The new songs from their comeback includes There's Patience, I'd Wait for Life, Reach Out and Greatest Day, plus Said it All, Rule the World and Shine. For additional songs, all you have to do is download them from the huge library of music online, overall this is a ok game, more so if you are a Take That fan.
The game’s longest mode is the Story Mode set in South America in the distant future. The main mission of the game is taking down rebels and destroying robots and hordes of armed enemies to reach the end of each combat area. When you move further in the story, the level of difficulty will, as usual, increase. There are also, in addition, two more play modes namely, Arcade Mode and Sentr Mode.
The Arcade Mode has a cooperative feature, whether online or not, you could play this mode together with a friend. Each level still has its destructive side, with superb arsenals for use in boss fights. Unlike Arcade Mode, the Sentry Mode has different approach. It is basically a challenging play mode, preventing prisoners from escaping the jail.
The main game, Razing Storm, is satisfactory and comes with a number of new technical aspects. The environment and combat fights are still remarkable. The navigation is smooth and sleek. The sound effects are still good and the voice assigned to the protagonist is well-done and convincing. Because it contains three games, it has a lot to offer in terms of entertainment.
Each game also has a different game approach to the story, the weapons, the setting, and the type of enemies to be defeated. The story mode is fairly good though the cooperative play is much more entertaining as its better to play with a partner than playing alone. The controls for this game are slightly difficult but, with practice, you can get used to it; the game plays better with the use of Playstation Move which makes for a smooth shooting experience.
The Shoot takes players through five more or less classic movie types; a western, a sci-fi film, a zombie shooter, a mobster movie, and an underwater adventure. Each level has four stages and is filled with a wide variety of targets for you to fill with bullets. As is normal for the genre, players are rewarded for their accuracy, combos, and the number of baddies they can see off.
The Shoot is a relatively family-friendly affair, no risky stuff. The targets you shoot at are literally that, wooden cut out targets which cannot die and along with the sets themselves can be rebuilt and used for another shoot. There are two ways to lose a take -- taking too much damage from enemies or making the director angry. While the former is pretty self-explanatory, the latter could use a little explanation. As you progress through each level you will hear the voice of the film's director, who shouts words of encouragement or otherwise depending on your performance. The voice is accompanied by a graphical representation in the upper right-hand corner of the screen, which features a fat director with a circular gauge. With combos and precision, the director will be appeased and the gauge will fill, but missed combo opportunities and fewer kills will cause the director's satisfaction level to drop. If it reaches zero, you lose a take; after five lost takes, you have to start again.
The levels are fairly straightforward but varied enough to maintain interset. The environments also have a lot of destructive facets and there are plenty of hidden items that trigger explosions and other events that either clear an area of enemies or enable a score multiplier. Attempting to gain high scores in the singleplayer mode can be fun, but the two-player multiplayer mode spices things up a bit with a little friendly competition.
The Shoot's Career mode is the best way to gain up Trophies, as many bronze and silver trophies can be obtained through level progression or by shooting a certainj numbert of enemies or items. A handful of Trophies are also awarded in the game's two other modes, Score Attack and Challenges, which are shorter challenge-based modes.
In this game interesting use is made of the Move controller pushing its capabilities to the limit as a light gun, and the Move's built-in inertial sensors are used to bring tilt and motion gesture controls into the play. For instance, if an enemy throws a stick of dynamite in your direction, you have to lean left or right to avoid it. Similarly, players must perform a full 360 turn, swing the controller around their heads, or point it up or down to initiate certain power-ups like bullet-time, a shockwave blast, or rapid fire.
So yes, the Move works fairly well, though the game did seem to have trouble detecting certain movements if you are seated, and, lke all other Move games, performance is affected by how carefully you calibrate the controller and will determine how accurate the aiming reticule is on the screen, and if you take a temporary halt for more than a couple of minutes, recalibration may be required. Otherwise, however, there seemed to be very little lag between the controller and screen.
Despite its many good points, there are some problems. The load time is very long and the graphics are a little rough round the edges, and frame rate drops are common when certain events are triggered. The soundtrack works well enough, but eventually becomes tiresome. It is also short with only three modes and five levels with four stages each. Completing a level can be done in 30 minutes or less, and unless you're playing competitively with another player, there is little reason to revisit a level.
But again, the biggest problem with The Shoot is its lack of depth, and the gameplay mechanics cannot disguise the fact that the game is shallow. However, the good points outweigh the bad points and the game is certainly playable and just long enough to play without becoming tiresome.
This is the latest edition of the Lord of the Rings games. It is a combination of the different sequels of the Lord of the Rings. And just like the other editions, expect the same known characters. This game is a lot different from other Lord of the Rings games as it uses 16 online players to play the game. These players will compete in different battles and try to outsmart villains. The player can choose their specific roles among titles like scout, warrior, archer or mage. You can also choose if you want to be on the hero side or villain. Transformations into different characters can also be done in this. The Conquest game of the Lord of the Rings gives more freedom for the player to choose their own game and style. Or if you want, you can also play in single mode.
In the single player mode, you will be given eight campaigns to play. These will have challenges and battles to win. Of course, the player should be able to finish the levels to finish the quest. You can expect a lot of combats, battles and weapons seen in this game. So, if you are into a game that shows a lot of action, you should see this game. However, these campaigns for single player are somehow short. So if you want longer time of play and more challenges, you have to join the online competition. With the Lord of the Rings: Conquest, you need to have strategy and are able to cope up with a lot of action. The game-play of this game is not that imaginative, however, it is still successful in giving players the excitement and thrill that they want from a game. The depth of the game is pretty good as it offers different levels of difficulties to the players which will make them think and strategize more. The graphics and audio are okay.
If you are a fanatic of the Lord of the Rings whether the game itself or the movie, you will surely appreciate this game and would love to play it over and over again. Overall, the game is fun, exciting and strategic. If you are a player who loves to think on certain strategies to win a game successfully, then you can try the Conquest edition of the Lord of the Rings.
Lair was originally released in 2008, and now a PS3 version has come out hoping to win the interests of gamers using that platform. In Lair, you get to play as Rohn who is a dragon rider. As expected, he and his dragon are fighting against the evil villain named Mokai. In this game, you are given some background to the story, making things a little easier fot the newcomer. This game also gives the gamers reminders of their mission not allowing them to forget their aim in the game. Flying the dragon is not the only thing that you will do in Lair. While flying, difficult in itself, you will also be capturing or fighting the villains, mult-tasking. You may be taking on your enemies in the air, on land or at sea.
The graphics and audio are both above average and the voice over up to the same standard. The plot matches the presentation and the game play is made just right. In conclusion, Lair is a simple game to play but with all of its effects, it becomes an awesome game.
I actually really do like it a lot! It gives gamers that great production display that is pleasing to the eyes and makes playing an enjoyable experience. I can't really think of anything that detracts from the game or any major changes that I think need to be made.
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