Super Gamer Dude
Brain teasers like puzzles are all-time favorites when it comes to pass-time activities. They just keep you active without getting physically tired. Usually, you buy books, or get papers to play these puzzles; but here’s good news for those who find puzzles irresistible - Nintendo DS offers you something new. With the use of their high-technology systems, Nintendo DS presents Puzzler World, the best game for people who love solving puzzles.
Puzzler World offers up to 1000 games over 500 hours of playtime. The puzzles include Codeword, Hangman, Equate, Word Search, Sudoku, Link-a-Pix, Crossword and Silhouette; also Spot the Difference, Jigsaw, Picture Quiz, Chain Letters and Missing Piece. The game allows for up to three user profiles and a stop and save option that lets you stop anytime between puzzles, save your progress and continue on the same puzzle the next time you decide to play.
Puzzler world has three gaming modes. Challenge mode offers up to over 500 unique puzzles that come with a smaller mini puzzle making a total of up to a thousand brain teasers. Finishing one puzzle lets you unlock another one and it goes on and on giving you one puzzle after another to play every chance you get. The Quick Play mode allows you to play random puzzles. These puzzles are easier than the ones you get in the Challenge mode. The third mode lets you use your own handwriting. Here you get to write in numbers and letters to let the game familiarize your own handwriting.
The graphics used in the game is quite simple and without extravagant borders; just the right touch for brain teasers. They do have vibrant colors and cool graphic effects.
Puzzles don’t really need sound effects so they’re not of much use here; all the same, you occasionally hear chimes and whistles as when you guess the right words, for example. Elevator-like tunes are also heard when you’re on the menu page or when doing timed games.
Puzzles in Puzzle World are all played using a stylus. You use it as a pen to write and slide over sections, and sometimes for tapping sections. For the writing part, letter recognition is kind of so-so. At the beginning, the game tends to misinterpret what you write; but it goes easier with a little practice and getting accustomed to the game style. Another drawback is the size of the puzzles, which are way too small and quite niggling. The same is true with the erasing mechanism, where you need to tap a button to switch from pen to eraser and back to pen; kind of tedious really and could have been made more straightforward.
Being a game with over a thousand puzzles, it definitely gives you hours of playing time with an average of at least three minutes per puzzle. This is much better than buying books with limited number of puzzles. The only hiccup is that the difficulty level on the Quick Play mode is random; so you can’t choose from easy to hard.
The hint coins are cool and very useful in solving puzzles. Most of the puzzles are relatively easy; but hint coins come in handy and quite valuable when you move on to the harder puzzles. As for the originality, the puzzles in this game are all old ones but they are still definitely fun to play with.
This game is truly addictive with all those puzzles and games available for you. After finishing one puzzle, nothing stops you from moving on to the next challenge. This is the perfect game where you can spend hours of playing – thinking, more like it – without even realizing it.
All in all this is a very wonderful game for those who love mind challenges; it’s a great game that’s literally mind boggling. Puzzler World is a great way to spend extra time wisely and sharpen your mind.
Super Gamer Dude
God of War is probably one of the best fantasy games Sony has ever produced. Ask any game player about the game and they will probably give you not just a brief description but a very detailed one at that. Some may even give you a couple of tips. Give any new detail or development about Kratos and it becomes an instant Internet sensation. No doubt this game has a lot of loyal fans and the legion just keeps getting bigger by the day.
The God of War Collection is a collection of the two previous God of War games available in Play Station 3. Both were equally good games and to have them played side by side is really cool. The stories have not been altered which I believe is really brilliant on the part of Sony since altering it would have ruined the whole game and most like leave a lot of people quite upset with such change. This is a very good example of predictive maintenance or what the old school would describe as, “if it ain’t broke, don’t fix it.” And since the stories work pretty well, Sony is quite smart in its decision to leave them be.
With no change whatsoever in terms of the game flow, there isn’t much to say about the gameplay but that it is similar to the previous ones. Even if it was released a couple of years back, the experience of playing would still have been as unparalleled as today. The game still remains to be at the top of the pack even after a long span of time and no matter how many times you’ve finished it, you still won’t get bored with doing it all over again. It’s like an addiction – the good kind, of course.
One good thing about releasing this game in PS3 is that you get to experience playing it in high definition. The players look better, the places look more natural, and the whole feel is just breathtaking. During battles, the characters are more responsive to controls and game lags are hardly experienced even when there are a lot of onscreen goings-on. If you’ve played the previous versions then you will most definitely love this improvement.
There are still some minor flaws already encountered in the past that stick with the new release. There are a couple of frames with some shaky camera movements and awkward camera positions. Also, there are collision problems that undeniably need some polishing. However, these are just minor setbacks which hardly make any difference to the overall quality of the game.
If you haven’t played any of the God of War games then this is the perfect opportunity to do so. If you had, then here’s a chance to relive the whole experience one more time. Whatever reason you may have for buying or playing this game, the satisfaction it brings about till the very end is absolutely worth your while. This is a must-have collection you shouldn’t ignore. Grab the opportunity now and start playing God of Wars.
Super Gamer Dude
Singing is a great way of expressing oneself and one’s emotions. You can do it anywhere, anytime you feel like it. But for those who love to sound like pros with the music and on the microphones, you can now do karaoke in your own living rooms with your very own Xbox 360 console. The karaoke game Lips was released last 2008 and was the predecessor of Lips: Number One Hits; which let you do what you probably love the most - sing. Now, the second installment is released for the same Xbox 360 console karaoke game; and is called Lips: Party Classics. This second song pack contains 40 famous, well-played songs that many people love and are already familiar with.
This game is just an add-on which means you don’t have to buy new accessories (like the microphones); although if you feel like buying new accessories, it may interest you to know that there is also a new innovation on Lips microphones. These innovative accessories now come as wireless gadgets with some simple motion-sensing features that allow you to do moves like tapping on a tambourine, and the game kind of automatically recognizes your moves; thus making appropriate sounds.
This game has basically the same feature as its predecessor with the single player mode that has a ranking system for players; and the multiplayer mode that features a competition mode or a co-op mode with an add-on of three mini-games. This is a fun game for those who aren’t too competitive because there is no score that says you fail at singing, which could get you pretty much discouraged. The scores are essentially for hitting the notes right; if you can’t hit the high notes, then you get lower scores and vice versa. The motivation comes from endless number of awards you can get and the idea of elevating your rank when you sing the songs right.
Being attached to an Xbox Live allows you to correlate your standing with other singers in the Lips community. You can also buy new tracks to enhance your song list. The Party Classics edition also sport some upgrades like the ability to create your own playlist for convenience.
The modes have been altered, too. The jukebox mode is gone but there is a freestyle mode that lets you coordinate songs from external devices like the Apple iPod. This allows you to sing new songs without necessarily buying new tracks.
Alright, it’s not a perfect world, so even a seemingly perfect game comes with some snags. Since there are different installments and different CDs, jumping from one track to another can be inconvenient when songs are not in the same song pack. Players have to change CDs, which is really a waste of time. But it’s not really a big deal if you really love to belch it out.
For singers and aspiring singers; professionals or amateurs; young and old and just about everyone out there who could and would like to sing, practice and bond with family and friends, Lips: Party Classics is absolutely a great game to enjoy with your original Lips Karaoke Game. When it comes to singing, this game can definitely deliver.
Super Gamer Dude
Call of Duty World at War has some big shoes to fill since its predecessor was a huge success. The new addition to the whole Call of Duty franchise only wishes to be just as good as the previous ones. The previous game decided to go for a more fictional set-up, but you won’t get to see that in the new release. This game takes you back to World War 2 when different nations were at war and everything was in chaos. It’s quite a puzzle though that they decided to go back to the basics with this one but I guess a little trip down memory lane never hurt anyone.
The Call of Duty franchise is known for having great visuals and this installment is no exception. They might have taken a step back in the storyboard but they surely didn’t do the same thing in this field. From the setting to the blood effects, everything looks so real. You might even find yourself marveling at the whole scenery; rather than focusing on the game itself. The animations are remarkably good as well. When a building is blasted or when blood splatters, the effects are truly impressive. And even with so much onscreen goings-on, the game doesn’t lag behind. It still maintains the same quality so there’s no need to be anxious even when things get a little bit crowded.
The battle scenes in World of War are as close as you can get to the real thing. You get fighter planes flying overhead, missiles coming at you from all directions, and the presence of different war machines and equipments just add up to the authentic feel and keep you on your toes. What’s even more amazing is that you can relive this again and again.
The sound quality of the games fits well with the great visuals. But then again, the whole franchise is also known for this so this doesn’t come as a surprise at all. The game offers you an opportunity to hear in close range the sound of different war machines as well as the sound of destruction. Back your game up with really great speakers and it will surely sound like the ones you hear in the movies. There might not be anything new in the audio section of the game; but you can bet it still can blow you away when you hear those convincingly realistic sounds. The sound of explosives, the firing of different machineries gives you the sense of thrill and excitement whenever you hear them.
The gameplay is practically similar to the previous Call of Duty games with the whole WW2 theme. What’s different with this one is it focuses more on the latter part of the war. Another difference is that you get to pick on whose side you’re on and whom you want to play with. Go for the U.S. campaign and you get Sgt. Roebuck. On the other hand, fight for Russia and you get Sgt. Reznov.
We all know how it ends up – one team triumphs over the other, of course. Even then, you still get sucked playing the game because of the whole idea of great battle fights and the great experience that goes with it.
Super Gamer Dude
Assassins Creed 2 is a sequel that’s a lot better than its predecessor in many ways. Put about 2 years of intensive development and you get a game that is this good. It is most likely one of the best follow-ups to date. What’s good about this game is that they tried to tweak almost all the flaws of the previous one; and surprisingly, they succeeded.
You could control the main character from the moment he was born. You can track how his character builds up making you understand the character better. The creative team should be given special credit for this. You don’t get to use weapons for about a couple of minutes or so but that isn’t a total bust. The story is so good that you don’t even notice you haven’t even battled yet.
As the story builds up, so does your skill and the number of weapons you can use. There are similar games out there that have the same flow but what sets this game apart from the rest is that each one is carefully crafted and nothing feels rushed.
Ezio, the main character, and all the things you can make him do, are the portions where the game truly shines. In addition, he can now do more things both in the offense and defense. Obviously, it takes some practice but once you get the hang of things, it takes you to a whole new level. You pick up a close encounter of how it is to be an assassin. From the preparation and strategy to the actual assassination itself, everything is placed in your hands. When you’ve fully discovered what Ezio can do, won’t be much of a problem to you.
The game is well known for its killing theme and this sequel has accomplished that, so you definitely won’t get disappointed. It offers players a wide variety of ways to kill an enemy. Whether you want it at close range, from a distance, or a good hand to hand combat; everything’s possible in this game. Some attacks are so gory; the game shouldn’t be played by young kids. It’s not just your usual sword fights and throwing of grenade sort of fights. You can stick a spear onto your opponent and drag him around; eventually killing him. This is just an example but things become quite brutal in most cases. Then again, you are playing as an assassin so that is what you should expect.
The graphics however isn’t quite at par with most of its competitors. The quality of the visuals is good but could have been better and adjustments could have been done with a thing or two. But what they lack in graphics, they try to compensate in sound quality. The soundtrack gives you a fairly good feel of the setting. The rustling of the leaves, the sound of hitting swords, or the sound of a knife getting buried in the opponent’s body; all vividly captured and delivered brilliantly, making it sound so real.
Sequels are a disappointment most of the time and often just ruin the whole franchise. Luckily, Assassins Creed 2 didn’t fall under that category and took a better route instead. If you didn’t like the first one maybe this would turn things around and make you fall in love with the game.
Sony Playstation developers have given us the MotorStorm series that has been quite explosive in its success. Now, they continue their blasting experience right on your own PlayStation Portable with their newest offering, the Motorstorm: Article Edge. This next installation presents a race among snow machines through an arctic circle with its icy snow tracks. Although most of the games that were reformatted for the portable version have suffered from diminished quality, this game has fortunately captured the true essence of a fast-paced off-road racing game. Compared to the powerful PS3 version, all it lost is the HD resolution and other graphical features that a PSP cannot handle.
This installment is definitely the MotorStorm you have come to love with all its different amazing course designs, a number of paths for the countless vehicles that will charge those tracks and the completely diverse controlling characteristics for the same automobiles.
Arctic Edge is just like its predecessors where almost everything is there; from being unloaded in the center an arctic circle for a titular racing festival, down to the magnificent designs of a towering mountain where you dash up and down and around. You’ll be jumping off and driving through snow and riding it off with a snowmobile and a snowplow. You will be faced with a variety of courses made to feel exceptionally distinct from one another; and few of them are actually new. There are a lot of shortcuts, alternative routes and altogether different terrains, jumps and turns.
Arctic Edge shouts about flexibility. Every one of the 12 tracks have diverse routes, each appropriate for a certain type of vehicle. Your favorite automobiles come back in this installment like the buggy; ATV and the big rigs; together with new designs like the snowpluggers, snowcats and the snow machines, which are best for drifting.
The best thing about MotorStorm is besides these new cars and track designs, everything feels like the console version and nothing was cut just to fit it in the handheld console; their attention to detail is just remarkably amazing.
The game operates well without being bogged down even though you are racing it off with over six racers. It is smooth and you can really feel the speed in those zippier rides. As to the texture, it is one of PSP’s best and the sun flares are really stunning no matter how constantly you see them when rounding a curve. Another great detail about the game is the addition of a Photo Mode that lets you get shots to the XMB
The game also sports astonishing audio effects like the turbo sounds and engine noises which are beefy along with the horns. The game also employs environmental sounds that differ with each change of terrain.
In conclusion, MotorStorm: Artcic Edge continues the legend of all its predecessors when it comes to racing. Everything is just grandiosely breathtaking from the designs, to the graphics and even to the smallest audio detail. Having been reformatted from a PS3 version down to a smaller handheld did nothing to damage the game’s excitement. MotorStorm: Artcic Edge definitely has an edge worth having for both fans and newbies.
Super Gamer Dude
To start off, let me specify my personal computer specs: Pentium 3.0 GHz processor, 2GB RAM and an ATI Raedeon X 850 with 256MB RAM. You might be wondering why; but this is very crucial to the observations below.
Flight Simulator X comes in 2 DVDs and is huge in terms of system requirements! It takes a solid 30 minutes to install it and once finished, there’s a few minutes of waiting before the menu finally show on screen. Apparently, Microsoft has programmed a code to optimize the Flight Simulator X’s settings in your computer. And after the screen has appeared there is a menu that looks like Flight Simulator 9, along with a sweeping music score straight from an Indiana Jones movie.
The Deluxe Edition includes 24 planes you can choose from. When you have chosen and your selection has loaded, you then see a cockpit. The game default places you in a virtual cockpit; however, you may still choose the 2D instrument view. The controls are rather simple, save for the frame rate. At this point, you may set your settings at medium-low. There is a chase plane view by pressing the S key – this view allows you to see outside the plane and the surroundings.
Next, you get a clearance from the Air Traffic Control to taxi into an active runway. The frame rate at this stage still isn’t good. I discovered that minimizing the graphic settings can improve this issue a little, but it’s still worse compared to FS9. And on this note, let me emphasize that FS9 runs on the highest settings in the PC I just described earlier, with no problem whatsoever when it comes to frame rates. This is why I still have my FS9 multiple third party add-on packs installed, to enhance several features such as weather, the cockpit, and other AI planes.
Much to my disappointment – and most likely yours, too when you get your hands on it – the so-called “new” graphics is not at all new but just the same as in FS9. There was nothing substantial that added or improved on the planes. Some changes are mostly on the effects, such as the cloud features and the water effects.
It occurred to me, though that this is probably because I have the settings in minimum; but that’s the only viable option. I have noted that if I set it at Ultra-high, the game turns into a slide show presentation. The minimum setting is the only way I can play the game on the PC that I have.
But I decided not to give up on FS X – yet; and still give it a chance. I went off to try missions. There are more than 50 missions in the game which includes rescue missions and cargo runs. Twenty of the 50 are beginner missions, 14 intermediate, 10 advanced and 7 for experts. The missions sound fun. And there are unique challenges that make the most seasoned pilot sweat. I have to warn you, when doing the missions, the frame rate still interferes.
So here’s the verdict for FS X. If you have a PC that is only at par with what I have described earlier, this is not a recommended game for you. The frame rate is going to be a real problem; and expect the graphics to be dull. I would recommend that you try FS 9: A Century of Flight, instead. For those who have high end PCs, however, install the game and play to your hearts’ content. The game’s strength lies on its mission and on the graphics when in ultra high settings.
Super Gamer Dude
Rayman Raving Rabbids TV Party is the new Wii edition of the Rayman series. A few years back, Rayman was a hit. The limbless body jumping from side to side was cool, but as time went on, the character became dull and boring. However, the new evil Rabbids are its saving grace. They are worthy to be added to the Rayman series. They are well designed and are suitable for the comedic part of the game. The game developers had incorporated a fresh gameplay and tons of new mini games which are crazy, to say the least and at the maximum – really, really crazy. Total fun insured. The game uses the Wii Balance Board for a different result.
There is no escaping the fact that the novelty of each mini game wears thin and TV Party is expected to eventually have the same fate; but somehow it has managed to safe that at the moment. The sequel strictly embraces the proven formula of the past; yet TV Party is still a cut above, when compared to other games on Wii that are swarmed with mini games. The humor in the game is unique, and this time the emphasis is placed on the multiplayer mode. There are mini games that are compatible with four player-split screen contests - really fabulous fun games, don’t you think? And what’s more, it features an eight-player turn-based option.
The plot of the game goes something like this: Rayman is trapped and is coerced to watch a critter television. The shows here are actually the 50 mini games that make up the jokes and spoofs. The creators of the game have also chosen to present most of the cinematics in 2D style. Although the skits and the cinematics were fun, it leaves a feeling of something missing and would have been a lot better if it were shown in a different way. The gameplay is on 3D and it does not fit well with the cinematics on 2D. There was a noticeable amount of load screens between menus and mini-games with the occasional frame rate problems in the game.
But if you are looking for plain fun and a good deal of laughs, the game certainly has the capacity to give that to you. As you progress to the programs on TV, you encounter new challenges as you find yourself playing in skits and spoofs of movies and TV programs. The programs include reality shows and more.
I still feel that TV Party is better than Rabbids 2 in terms of mini-games; to be fair. The controls on Wii work well in games such as the spoof where a rabbid rides a bull down the mountain; or in another, where you play Godzilla. The Balance Board is basically used and although it’s debatable if it’s really engrossing enough, it sure is a novelty. In addition, this game extensively makes use of the Wii remote in nunchuk in. Fortunately, TV Party is back on track with spoofs rather than just shooting as many rabbids as possible. There heaps of more of fun in these games rather than just plain old shooting.
To sum it all up, Rabbids TV Party does not revolutionize the mini-game genre on Wii. It only adds a more fun situation in the game. And generally, the feel is just the same as the prequel. And just to reiterate, the issues on the 2D cinematics and the too many load screens are a definite nuisance. However, if you get past these issues, the game is undoubtedly fun. Thus if you liked the earlier Rabbids in the past, you’re going to love them this time.
If you have been ignoring the SOCOM series for years, then you might get pulled to the game this time, with the newest franchise, SOCOM: US NAVY SEALs Fireteam Bravo 3. Developed by Slant Six Games and Published by Sony Computer Entertainment, this first-person shooter game is definitely something to look out for in the PSP handheld.
Your character in this game is Wraith, a SEAL squad leader who recently put together a squad made of four men under an ultra hush-hush mission. The story seems to involve a U.S. operative behind Soviet lines and everyone that the government is sending to check on in with the mole never comes back and report. So, the SEALs are moving on their own to get to the bottom of the mystery that has been happening. Fireteam Bravo 3 puts the focus on action with the responsibility resting on your shoulders, which you probably hardly noticed in past SOCOM games.
The guys involved are on Black Ops mission so there is no HQ present, whispering instructions to their ear; no fancy intelligence using 3D; and no rescue boat around the corner. Before embarking on a mission, Wraith and company dwell upon an old map and some black and white photos, discussing their plan of attack. As things go wrong in the inside - a squad mate being held-hostage, for instance, the SEALs then react of their own volition and and move to attack almost impulsively. Another important factor that’s really quite challenging is you can choose how you and your squad may solve each situation.
Indeed, SOCOM absolutely excels in putting you (the player) in Wraith’s shoes. You can give orders to your squad, like tell them to hold their position and then run ahead to kill the patrolling guards stealthily; or you can also send your squad ahead of you and order them to fire at will to clear the path. You can also order them to kick open doors; to contact or toss flash bangs and kill just about everyone that get in your way. With this, you get the feeling that you really have your own team backing you up, as well as counting on you to lead. You get that amazing feeling of being looked up to with the guys taking orders from you and the fabulous sense of satisfaction of knowing that you are able to make your squad function like a very well-oiled machine, when you finally shut the system down.
Overall, the presentation of the game is superbly done. Every mission is presented with the right level of action and the game is also filled with exquisite cutscenes. The graphics also are very good in the sense that the environments and all the action really look good and realistic throughout the game, though one could do with more details on the in-game SEALs. The audio of the game is also nicely done with the great voiceovers and music. However, there are portions where sound drops out in some scenes, especially at the beginning. The gameplay unquestionably earns a thumbs-up; though you might wish that it was a bit harder, and the rocket/helicopter scene could have been totally dumped. You totally feel like a true SEAL when you play this game.
With all its fantastic features, Fireteam Bravo 3 is definitely one good game to play, especially if you’re the type to dig more action. This game surely has the right stuff that keeps you playing on and on for quite a while.
In the video gaming world, it seems that LEGO games have been coming out endlessly, quipped with the fact that after a really good half-dozen major console releases and a variety of portable variants, the formula still stays the same. The latest release which is LEGO Indiana Jones 2: The Adventure Continues has been available to major consoles but the PSP and Nintendo DS versions of the game are a bit different and offer an unfortunately worse and disappointing experience than on other platforms.
The general formula of the game is not new to us. You start a chapter of the story, then you break everything around you into pieces, then you answer some simple puzzles that oftentimes include moving objects around, then you collect a lot of LEGO pieces and go out to gather and buy new characters, cheats, and all the interesting stuff that are really cool. True to the game’s roots, the central gameplay of running around and breaking everything on the way makes you still entertained to a certain degree, but you might say to yourself that all these are not new to you.
What makes the portable version of LEGO Indy 2 different from its major console counterparts is that the story mainly revolves around the fourth film, The Kingdom of the Crystal Skull. There are also flashbacks to the first three movies; though these parts are divided to one-off challenges, which constitute four from each four films that remind you of the classic scenes. They are not direct tributes, though. You may be on a scene where you collect rocks on a rocking boat, which is supposed to be a reversal to the opening of the movie, The Last Crusade per se. Rewards like golden hats are awarded to in these challenges, which is the game’s version of the usual golden treasure chests that are vital in unlocking more content.
The disappointing thing with LEGO Indy 2 on PSP and DS is simply the fact that it is boring and the controls seem to be very lopsided. The level design seems to be incredibly boxy, which makes milieu unexciting to travel through. Most of the areas are small, which means that there is only very few exploring to do. Though there are certain scenes where you may want to go back to and try again when you get specific characters that have certain functions, such as digging, climbing or cutting ropes, for example; it seems too much of a linear experience and you get the feeling that the everything is inching for you to even go to the next level.
The controls prove to be worse. The jumping isn’t that responsive as it should be and there seems to be a slight pause from when you press the button to the actual jump that the character does. This means that some platform sections are quite annoying. Another example is when you grab a rope and you use it to swing yourself. The action requires you to be really spot-on. All these really contribute to uneven controls of the game.
LEGO Indiana Jones 2: The Adventure Continues is equipped with interesting and fun factors but none of the entire experience is really that exciting. The main story is really rather boring and the controls are also very sloppy. It may be good to try this game but there are other far more interesting and exciting games on PSP and DS handheld consoles.