Need for Speed is one of the best and well-embraced racing games of all time. It gives you that adrenaline rush of how it is to be in front of a wheel, driving at a high speed while dodging other cars along the way. Coming from a very successful line, this PSP version falls quite short when compared to its console counterpart but still remains to be relatively better when compared with other portable racing games.
The PSP version still has that arcade feel to it, but minus the customization part this time. The only thing you could alter or change in your car is its color. Thus, all you have to do is just race, beat your competitors, and eventually try to win the race. Maybe they took into consideration the fact that most PSP players just focus on actually playing the game rather than making all those adjustments.
Without all those adjustments or upgrades available for your car, what is there to look forward to after each race then? Luckily, you get to drive different cars; a selection so wide, there are just enough cars to choose from to suit different types of players. But don’t get too keyed up just yet. You just can’t choose which car to drive from at the start. You still have to earn them by unlocking each one whenever you finish a race or when you beat other players in a game.
The game also loses the ability for the player to manually change gears. Instead, cars are set to automatic, taking away the thrill of how it is to actually change gears. Some may think it’s cool but many are of the opinion that it’s a total bust since you are just left with simply stepping on the gas and waiting until it actually climbs up speed. Since it automatically changes gear, it frequently fails to do so and you just notice that the car you’re driving is running low on revs.
The graphics aren’t that bad. There are some places indicating well-thought of locations; others are just downright dull and simply boring. In addition, when you make your way to the city, it doesn’t feel and look as though it is a city. For example, there aren’t much people you could see. And if you could spot a couple, they look kind of weird and just seem to just blend in the crowd instead of popping out.
Its audio however rivals those of its counterparts. Sound effects are placed just right and quite accurately at that. The screeching of the wheels, the changing of the gears, as well as the crashes, all of them sound pretty close to the real thing. The soundtrack of the game is also a good one. It offers you a wide variety of music unlike other racing games that only offer a couple at most, which can get pretty annoying with its repetitious playing.
The PSP version might not be the best among the Need for Speed games; but at least in this game you get to live the experience of driving the best cars in the world, in places you’ve never been to before.
People do often say that the greatest ideas are also the simplest. When Nintendo unveiled the four-player mode of the New Super Mario Bros. on Wii, people thought that Nintendo has already lost its creative juices. But now that the New Super Mario Bros. is already here, it’s hard to think that the new mode is a downgrade of the legendary game.
The original Super Mario game has a formula that is so easy to understand that its very simplicity became its charisma in the video gaming industry. You just run make left and right turns, and jump until you reach the new level. That’s it. There are no sophisticated moves or weapons. Just try one level, do the same moves over and over; and you’d probably get the whole trick. Amazingly, it appears to be the charm that has made the game quite famous to date.
This new Super Mario game on Wii reiterates the same Super Mario world vibe. It has playful ingenuity, lumpy environmental hazards, and power-ups that have been refined almost perfectly. This new Super Mario game might not be totally original but much of the game remains familiar to gamers who have played previous classic games by Nintendo. This new game is infused with Nintendo’s trademark of excellence in design, using the traditional Mario figures and giving it a new twist.
Mario has new abilities in this game that have very significant improvements from the DS game’s largely superficial inclusions. Here, the propeller outfit and penguin suit play a vital part in the game. These two can grant you abilities that will be to your advantage when used wisely. You can zip over troublesome areas, freeze enemies to become ice cubes and use them to defeat multiple enemies or have better maneuverability underwater.
Also one of the game’s favorite characters, Yoshi is back, too! It adds up to the game being skillfully designed; and has remained as family-friendly as ever. Nintendo might be pushing the multiplayer focus on Wii; but it is absolutely a bona fide Mario platform, whether played alone or in groups.
Speaking of the new multiplayer mode, it is also unquestionably fun. You can have a full group of friends play with you in either story-mode or multiplayer-specific extras, New Super Mario have become thoroughly compulsive with its chaos that is hilariously slapdash. What makes it an incredible game is its lack of enforced objectives. The game is not competitive and not even cooperative. The main goal is, to reach the end. This alone makes the New Super Mario Bros. a superb, relaxing, undemanding game to play.
The overall presentation is stunning, to put it modestly. Nintendo has polished it flawlessly this time. The graphics also look astounding. It may not be the best but the combination of 2D and 3D graphics works so faultlessly. The audio and sound effects also accompany and complement the game so well. With familiar ditties and new arrangements, players will no doubt have the most enjoyable fun time with the game. I bet you’re toying with the question, “And the gameplay?” Awesome! Though it remains true to its roots, it doesn’t detract from working perfectly and giving players pure, unadulterated fun.
Sure, Super Mario might come as quite too familiar. A new game with the same good ol’mechanics might not wow us to the extreme. The thing is, it’s a Nintendo classic, with new twists, enhanced appearance and much improved features - and that says a lot!
God of War is probably one of the best fantasy games Sony has ever produced. Ask any game player about the game and they will probably give you not just a brief description but a very detailed one at that. Some may even give you a couple of tips. Give any new detail or development about Kratos and it becomes an instant Internet sensation. No doubt this game has a lot of loyal fans and the legion just keeps getting bigger by the day.
The God of War Collection is a collection of the two previous God of War games available in Play Station 3. Both were equally good games and to have them played side by side is really cool. The stories have not been altered which I believe is really brilliant on the part of Sony since altering it would have ruined the whole game and most like leave a lot of people quite upset with such change. This is a very good example of predictive maintenance or what the old school would describe as, “if it ain’t broke, don’t fix it.” And since the stories work pretty well, Sony is quite smart in its decision to leave them be.
With no change whatsoever in terms of the game flow, there isn’t much to say about the gameplay but that it is similar to the previous ones. Even if it was released a couple of years back, the experience of playing would still have been as unparalleled as today. The game still remains to be at the top of the pack even after a long span of time and no matter how many times you’ve finished it, you still won’t get bored with doing it all over again. It’s like an addiction – the good kind, of course.
One good thing about releasing this game in PS3 is that you get to experience playing it in high definition. The players look better, the places look more natural, and the whole feel is just breathtaking. During battles, the characters are more responsive to controls and game lags are hardly experienced even when there are a lot of onscreen goings-on. If you’ve played the previous versions then you will most definitely love this improvement.
There are still some minor flaws already encountered in the past that stick with the new release. There are a couple of frames with some shaky camera movements and awkward camera positions. Also, there are collision problems that undeniably need some polishing. However, these are just minor setbacks which hardly make any difference to the overall quality of the game.
If you haven’t played any of the God of War games then this is the perfect opportunity to do so. If you had, then here’s a chance to relive the whole experience one more time. Whatever reason you may have for buying or playing this game, the satisfaction it brings about till the very end is absolutely worth your while. This is a must-have collection you shouldn’t ignore. Grab the opportunity now and start playing God of Wars.
Singing is a great way of expressing oneself and one’s emotions. You can do it anywhere, anytime you feel like it. But for those who love to sound like pros with the music and on the microphones, you can now do karaoke in your own living rooms with your very own Xbox 360 console. The karaoke game Lips was released last 2008 and was the predecessor of Lips: Number One Hits; which let you do what you probably love the most - sing. Now, the second installment is released for the same Xbox 360 console karaoke game; and is called Lips: Party Classics. This second song pack contains 40 famous, well-played songs that many people love and are already familiar with.
This game is just an add-on which means you don’t have to buy new accessories (like the microphones); although if you feel like buying new accessories, it may interest you to know that there is also a new innovation on Lips microphones. These innovative accessories now come as wireless gadgets with some simple motion-sensing features that allow you to do moves like tapping on a tambourine, and the game kind of automatically recognizes your moves; thus making appropriate sounds.
This game has basically the same feature as its predecessor with the single player mode that has a ranking system for players; and the multiplayer mode that features a competition mode or a co-op mode with an add-on of three mini-games. This is a fun game for those who aren’t too competitive because there is no score that says you fail at singing, which could get you pretty much discouraged. The scores are essentially for hitting the notes right; if you can’t hit the high notes, then you get lower scores and vice versa. The motivation comes from endless number of awards you can get and the idea of elevating your rank when you sing the songs right.
Being attached to an Xbox Live allows you to correlate your standing with other singers in the Lips community. You can also buy new tracks to enhance your song list. The Party Classics edition also sport some upgrades like the ability to create your own playlist for convenience.
The modes have been altered, too. The jukebox mode is gone but there is a freestyle mode that lets you coordinate songs from external devices like the Apple iPod. This allows you to sing new songs without necessarily buying new tracks.
Alright, it’s not a perfect world, so even a seemingly perfect game comes with some snags. Since there are different installments and different CDs, jumping from one track to another can be inconvenient when songs are not in the same song pack. Players have to change CDs, which is really a waste of time. But it’s not really a big deal if you really love to belch it out.
For singers and aspiring singers; professionals or amateurs; young and old and just about everyone out there who could and would like to sing, practice and bond with family and friends, Lips: Party Classics is absolutely a great game to enjoy with your original Lips Karaoke Game. When it comes to singing, this game can definitely deliver.
Assassins Creed 2 is a sequel that’s a lot better than its predecessor in many ways. Put about 2 years of intensive development and you get a game that is this good. It is most likely one of the best follow-ups to date. What’s good about this game is that they tried to tweak almost all the flaws of the previous one; and surprisingly, they succeeded.
You could control the main character from the moment he was born. You can track how his character builds up making you understand the character better. The creative team should be given special credit for this. You don’t get to use weapons for about a couple of minutes or so but that isn’t a total bust. The story is so good that you don’t even notice you haven’t even battled yet.
As the story builds up, so does your skill and the number of weapons you can use. There are similar games out there that have the same flow but what sets this game apart from the rest is that each one is carefully crafted and nothing feels rushed.
Ezio, the main character, and all the things you can make him do, are the portions where the game truly shines. In addition, he can now do more things both in the offense and defense. Obviously, it takes some practice but once you get the hang of things, it takes you to a whole new level. You pick up a close encounter of how it is to be an assassin. From the preparation and strategy to the actual assassination itself, everything is placed in your hands. When you’ve fully discovered what Ezio can do, won’t be much of a problem to you.
The game is well known for its killing theme and this sequel has accomplished that, so you definitely won’t get disappointed. It offers players a wide variety of ways to kill an enemy. Whether you want it at close range, from a distance, or a good hand to hand combat; everything’s possible in this game. Some attacks are so gory; the game shouldn’t be played by young kids. It’s not just your usual sword fights and throwing of grenade sort of fights. You can stick a spear onto your opponent and drag him around; eventually killing him. This is just an example but things become quite brutal in most cases. Then again, you are playing as an assassin so that is what you should expect.
The graphics however isn’t quite at par with most of its competitors. The quality of the visuals is good but could have been better and adjustments could have been done with a thing or two. But what they lack in graphics, they try to compensate in sound quality. The soundtrack gives you a fairly good feel of the setting. The rustling of the leaves, the sound of hitting swords, or the sound of a knife getting buried in the opponent’s body; all vividly captured and delivered brilliantly, making it sound so real.
Sequels are a disappointment most of the time and often just ruin the whole franchise. Luckily, Assassins Creed 2 didn’t fall under that category and took a better route instead. If you didn’t like the first one maybe this would turn things around and make you fall in love with the game.
As the title says, this game is all about hunting monsters; there’s not much of a storyline, so don't expect one. Seriously, the storyline is non existent, but don't get me wrong the game is epic. You also get to play cooperative games. You will be experiencing quests, rewards, weapons, and crafts. You may get to think that this is an all adventure game but it has added extras like farming and animal culture. In other words, the game is somehow confusingly fun.
The farming part is very good, it gives you a lot of work to do which will keep you busy and prevent you from getting bored. You can also be playing cooperative with friends which is very enjoyable to do. But when you get to the part where you need to hunt down the monsters, this is where the action is. You will be doing fighting, combats and battles. But before you get in the hunting part, training will first be conducted. The things that you will be doing in the training are exactly what you will do in hunting part. So there really is sense of putting in the training part. Maybe this is just a way to lengthen the game. You will be going through quest and win over challenges like in every game. There are three quests that you need to get over; gathering, hunting and slaying. For the gathering quest, you will be getting herbs, mushrooms, or hides that can be collected from the flora and fauna of a given environment. In the hunting quest, you will be after a beast. And in the slaying quest, you will be killing several enemies. These will all have different challenges that you need to win over.
The graphics of the game is good. The audio and voice acting are also good. The presentation and plot are somehow misleading as you might get lost in the game if you really do not follow from scene to scene. The game play is a bit different but the difficulty and challenges are common. However, the farming and cooperative scenes are good and impressive.
All in all, Monster Hunter Freedom is fun and at the same time confusing, you really cannot identify the connection from hunting down to farming. But still, this is a good game to play especially with friends. The cooperative play is the best part of the game. If you love farming, you can just stay in the part where you will be dealing with the farm. It is still unique and gives us a fresher way to play games on your PSP. I have to repeat that you really NEED to play it with friends though; it is really at its best when enjoyed with your mates!
Sony Playstation developers have given us the MotorStorm series that has been quite explosive in its success. Now, they continue their blasting experience right on your own PlayStation Portable with their newest offering, the Motorstorm: Article Edge. This next installation presents a race among snow machines through an arctic circle with its icy snow tracks. Although most of the games that were reformatted for the portable version have suffered from diminished quality, this game has fortunately captured the true essence of a fast-paced off-road racing game. Compared to the powerful PS3 version, all it lost is the HD resolution and other graphical features that a PSP cannot handle.
This installment is definitely the MotorStorm you have come to love with all its different amazing course designs, a number of paths for the countless vehicles that will charge those tracks and the completely diverse controlling characteristics for the same automobiles.
Arctic Edge is just like its predecessors where almost everything is there; from being unloaded in the center an arctic circle for a titular racing festival, down to the magnificent designs of a towering mountain where you dash up and down and around. You’ll be jumping off and driving through snow and riding it off with a snowmobile and a snowplow. You will be faced with a variety of courses made to feel exceptionally distinct from one another; and few of them are actually new. There are a lot of shortcuts, alternative routes and altogether different terrains, jumps and turns.
Arctic Edge shouts about flexibility. Every one of the 12 tracks have diverse routes, each appropriate for a certain type of vehicle. Your favorite automobiles come back in this installment like the buggy; ATV and the big rigs; together with new designs like the snowpluggers, snowcats and the snow machines, which are best for drifting.
The best thing about MotorStorm is besides these new cars and track designs, everything feels like the console version and nothing was cut just to fit it in the handheld console; their attention to detail is just remarkably amazing.
The game operates well without being bogged down even though you are racing it off with over six racers. It is smooth and you can really feel the speed in those zippier rides. As to the texture, it is one of PSP’s best and the sun flares are really stunning no matter how constantly you see them when rounding a curve. Another great detail about the game is the addition of a Photo Mode that lets you get shots to the XMB
The game also sports astonishing audio effects like the turbo sounds and engine noises which are beefy along with the horns. The game also employs environmental sounds that differ with each change of terrain.
In conclusion, MotorStorm: Artcic Edge continues the legend of all its predecessors when it comes to racing. Everything is just grandiosely breathtaking from the designs, to the graphics and even to the smallest audio detail. Having been reformatted from a PS3 version down to a smaller handheld did nothing to damage the game’s excitement. MotorStorm: Artcic Edge definitely has an edge worth having for both fans and newbies.
When you make a hit animated movie into a game, you had better be sure that you can satisfy the fans’ expectations. With Disney and Pixar’s animated film Wall-E, the game version on PSP fares quite astoundingly well. The wide-ranging gameplay and array of puzzles patterned after Wall-E’s movie adventure definitely makes the PSP version a much more engaging game.
In general, the game follows the story on which the movie Wall-E revolves. It keeps to the story of Earth’s continuous decay because of the amount of trash and other waste by-products that humans have constantly dumped over many years. The only ones left to fulfill the task of cleaning up the huge mess are the Waste Allocation Load Lifter Earth-Class Robots or simply Wall-E’s. Because the mess left behind by humans is so massive and extensive, only one Wall-E has survived – and he’s still on with clean-up so that one day humans can return and live on Planet Earth again. Just like in the movie, you get touched by the part that tells how Wall-E fell in love with Eve and you get hooked before you know it. You just can’t resist following how their story progressed throughout their journeys.
As a whole, players essentially control Wall-E in the game. You can move Wall-E to different locations trying your luck solving puzzles, while also killing some enemies you encounter along the way. A lot of obstacles are definitely in your way but you’re fortunate that Wall-E can metamorphose into a box and just charge through boxes and other objects to help you clear the barriers. This Wall-E ability is very useful along with the capability to speed boost which is especially convenient during jumps. This is also helpful during half-pipe situations when you have to reach certain gaps or when you need to be in new areas to get some energy charges. But you should be very patient as the analog nub isn’t as easy as using an analog stick.
Aside from these moves you need to familiarize yourself with, you also have to be alert because even though Wall-E can easily move from one stage to the next with the use of a global map the little droid sometimes needs help; like getting onboard the Axiom spaceship. One more interesting fact about Wall-E here is his first person point of view which you get to use in targeting certain objects as well as when scanning the surroundings. The scanning action really works great because each stage has hidden artifacts of the human race. Every time you find an artifact you get a movie clip of Wall-E’s experience concerning the object. However, most of your time is spent on solving puzzles, which are mostly environmental, to get you moving from one level to the next.
When you really love a film from beginning to end, you just want to bring the experience home and relive it over and over. Wall-E is absolutely one of the spot-on game adaptations that cater to this yearning. With a presentation quite similar to the film, fans would really enjoy playing this game. The graphics and audio come out fine despite some insipid environments and shabby textures given that it’s a portable console and not quite as good as the Play Station. Mini cut scenes could have been outstanding; too bad they’re really short. In fact, it’s probably the greatest drawback in this game that creative segments are done much too short, it feels a bit anticlimactic. Most of the race-throughs are under two minutes, and already count as one stage. This aspect is somewhat disappointing,
Overall, though, it’s really a fun game, which can get you enticed and hooked solving puzzles and getting through mini-games.
Are you one of those thousands that can’t seem to get enough of race car games, be it in the arcade or in the PC? If so, then you have the right game here. Need for Speed Undercover is part of a long line series of Need for Speed games created by EA Games.
The game is set up as a menu-based race scenario capable of being set in the open world with different events you can play to advance your career. You can choose from a variety of events, which you need to accomplish in order to get ahead in the game like basic CIRCUIT, SPRINT races, LAP KNOCKOUTS, DELIVERY, even have cops chase you during a race and quickly disappear as soon as the race is over. The track designs are based on real-life roads and streets, enhanced with a little touch of walls, and sudden turns to give more thrill. They may seem uninspired in its creation but it sure is REAL. If you want to pimp your ride, car upgrades, which are earned over time depending on your progress, are available at your disposal.
The downside to this hugely popular game, which has been the issue of veteran gamers, is the driving physics. Hitting the foot brake leaves you unable to go around; thus, rendered useless when entering a turn. The handbrakes can probably serve you much better on higher-end vehicles, but for earlier models, it generally results in you sliding sideways. Cruising around a tight turn also is a difficult challenge even for more experienced players.
Another funny thing about the game is its Artificial Intelligence (AI). If you seek assistance it causes the computer to catch up with you – even overtake you using the same type of powered vehicle but without the nitrous. It can also take turns better than the actual player, cutting down on lap times. And even funnier, the cars simply crash into incoming cars that get in its way even if that car can be spotted a mile away. The AI doesn’t even try to get out of the way, which probably is the most unrealistic part of the game; since real-world drivers – if not drunk or not fallen asleep – definitely move out of the way of incoming cars to avoid accidents and further traffic on their part.
Even with this entire shenanigan goings on, Need for Speed Undercover is something worthwhile to play if you’re itching to get your hands behind the wheel. And if you’re not afraid to crash your car into someone else’s or have the cops chase you down the road, go right ahead drive fast and furious. Don’t worry, it’s just a GAME.
The game version of the famous movie Rocky Balboa reminds us of the big-hearted Rocky in the film. But it seems the game offers nothing more than frustration because of complex controls and a very bad fighting system. The Rocky Balboa game on PSP lets you play as the young Rocky in the early years of his fighting career, rather than the aging Rocky of the more recent films. There are a number of interesting materials in the game, but with an inadequately designed fighting system, you totally feel like you’re just wasting your time playing the game.
If you want to relive some unforgettable fighting scenes in the many Rocky Balboa films, then you can have that experience here. The historical fights mode of the game closely resembles the career mode where you get to fight 20 different fights patterned from the six Rocky movies. However, most of these fights seem disjointed, like they were culled out randomly from the bouts in the movie version. The lack of context is quite obvious since a short film clip generally introduces each fight, which should have been used to establish continuity and connection. Surprisingly, that hasn’t been the case. But the fights are absolutely reminiscent of the legend’s fights, and as reminiscing goes, this one regales the fans of the famous movie franchise with the presence of familiar famous faces like Apollo Creed Ivan Drago, and Clubber Lang, to name three. Along with the historical fights mode of the game, there is also an exhibition match and play where you get to be one of the two dozen characters in the game. It’s a bit awkward in that the characters are repetitive – it’s like dealing with different versions of the same character.
Sure, there are a lot of fights in this game but the very poorly done fighting system just annoys you. The unnecessary complexity of the controls is a major problem for one; the fact that they are also unresponsive aggravates the issue. The four PSP face buttons are quite functional when throwing some punches, jabs, and hooks but if you want to throw in some uppercuts or some other special punches, you need to move the analog stick in a certain direction and then hit with a combination of buttons. Sure sounds easy but believe me; I’ve tried all tricks to make the combo work in a single attempt, but guess what…it doesn’t act out the upper cut. Most of the time, It takes 3 to 4 punches you can connect and hit your opponent. I’m telling all my mates feel the same frustration but nobody can seem to do it the way it should be.
Well, as the famous films have been known to convey, there obviously is more to boxing than just simply punching but you don’t even have anything to compare – all the boxing fundamentals are lost here. For the most part you have to move the analog stick around to lower or raise your guard. There is no block button, can you believe that!? You’re supposed to just let the stick stay on neutral for the most basic block. That, too, has a problem because it usually ends up being unresponsive. Sometimes I wonder if I’m successfully blocking – or still playing, come to think of it. I have to reasons to suspect sometimes that the game has frozen!
The game looks pretty good, though. The characters are depicted in finely detailed kind of way, especially those famous characters from the films. The audio commentaries that accompany each fight are also a plus in this game; but there isn’t any voice acting from the characters, unfortunately. Rocky Balboa fans would no doubt be still charmed by the game; but if you’re the type of boxing fan that wants to experience some pure boxing action on a handheld console, I have to warn you…you’d be very disappointed with this game.