User Review

3 Reviews


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Posted:
2011-02-26

doggiedog

Lowly Worm

8.0

With the game set up in Seacrest County, you’ll find awesome roads away from the city lights, and even traffic laws of different standards. EA has collaborated with Criterion here and resulted in a great driving experience like you’ve never seen it before.

This game focuses on driving the hottest cars you can choose from – Porsche, Bentley, Mercedes, Lamborghini, and more, in a place where you need to crash into each other to gain points. It is really more of a mad game with no story so that you can do almost anything just like a maniac. You can either be a policeman or an illegal racer, both of which you can drive and crash to the other cars. However, you can unlock cars, but you cannot collect them to put them over a garage. But well, who cares as long as you get to drive those hot and expensive cars? Scenes and landscapes are pretty dramatic yet everything seems real – even weather conditions, aircrafts, sunset and sundown.

You can also go in lots of different events in Hot Pursuit, which is one of the great features of the game. You can be a racer and choose events, either being chased by a cop or fighting against a co-racer. You can do the same being a cop, choose an event, and to go and try to stop these illegal races. You can also have different weapons depending on your character. As a racer, you can send of spikes and EMPs to enemy cops. You even have a jammer to shut down the weapons around you as well as turbo for ultrafast driving. As a cop, you can set up spikes, EMPs, helicopters, and roadblocks to trap racers.

EA and Criterion managed to keep the weaponry balanced, so that no side would get underpowered. It is just kind of a letdown that there are lots of events but nearly not as much range of weapon. Soon it will all get repetitive and tiring, though you can mix up every weapon for some time.

Criterion also adds in the new Autolog feature. Once you’re tired doing chases with the AI, you can fight off with all the other players globally online. Or you can play the game again just to win a rank over the other players on the leaderboard. What’s different on this one however is you have the option to choose to compare only from your circle of friends and get connected real-time. You can see how they’re doing currently and which cars they drive so far. This dares you to go again playing and beat them. Once you succeed, you can even trash-talk a friend with a customized message.

The Autolog also has a multiplayer mode for up to eight players. This is fun as well as there are also weapon strategies you can use together to battle. However, there’s no split-screen, but overall, this game is still amazing, breath-taking, spectacular and entertaining. Well worth a try and I would recommend it to other gamers.

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Posted:
2011-03-07

doggiedog

Lowly Worm

2.0

We have seen Splatterhouse develop from a game to a horror movie way back in 2007. It started out as making an impact on people who played it, but this version seems to have lost its attractions. Adding to this formula is the poor presentation, nonsense combat, and an overall mess in the game’s mechanics.

It is one of those hack’n’ slash games that have populated the market for some time. Here the character will be waking up in a pool of his own blood, seeing a mask beside him which will turn him to a killing machine – slashing and killing everyone on his way.

Splatterhouse this time tries to get new audience, and though it was able to do so somehow, it still didn’t make it out the way it had before. For some reasons it can almost be the most violent game I’ve seen graphically speaking and you may feel a little disconcerted at the end because of all the decapitations, all the severed and ripped body parts, and gross exploitation. This really is more of a traumatic experience rather than a satisfying one, and you will see lots of gruesome environments but you may even give up exploring them because there is not much of any interest to see.

They remade Splatterhouse thinking of some modern elements to add, but by making it overly gruesome, they have failed to fail make it a hit. I mean, they should have made more of changes to the mechanics, made them a little bit more challenging and upgraded them rather than upgrading the blood volume on the whole game. There are many, many things to be questioned about the mechanics, along with horribly angled frames and cheap camera. It really is annoying and you may feel rather feel sick while playing it.

Controls will also fail you. The puzzles are laggy, and you will have a hard time jumping. Everything is just badly done, and it seems a very desperate attempt at a game all round. The soundtrack does not even make up for the rest of it, and it will only appeal to the metal crowd.

It is clear to me that Namco didn’t put any thought into this game at all. I wonder what got into them to make the decision to show so many scenes inspired by gruesome movies like Saw and the likes. Whatever made them do this has caused them to make a mistake of epic proportions. It is a game I would probably not play again, but if I had to I would not play it after eating for fear of vomiting. There is nothing I liked about it – the story, the immense amount of gratuitous violence, the graphics, and especially the nonsense mechanics. And this is certainly not something I will recommend to anyone.

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Posted:
2014-04-29

doggiedog

Lowly Worm

2.0

We have seen Splatterhouse develop from a game to a horror movie way back in 2007. It started out as making an impact on people who played it, but this version seems to have lost its attractions. Adding to this formula is the poor presentation, nonsense combat, and an overall mess in the game’s mechanics.

It is one of those hack’n’ slash games that have populated the market for some time. Here the character will be waking up in a pool of his own blood, seeing a mask beside him which will turn him to a killing machine, slashing and killing everyone on his way.

Splatterhouse this time tries to get new audience, and though it was able to do so somehow, it still didn’t make it out the way it had before. For some reasons it can almost be the most violent game I’ve seen graphically speaking and you may feel a little disconcerted at the end because of all the decapitations, all the severed and ripped body parts, and gross exploitation. This really is more of a traumatic experience rather than a satisfying one, and you will see lots of gruesome environments but you may even give up exploring them because there is not much of any interest to see.

They remade Splatterhouse thinking of some modern elements to add, but by making it overly gruesome, they have failed to fail make it a hit. I mean, they should have made more of changes to the mechanics, made them a little bit more challenging and upgraded them rather than upgrading the blood volume on the whole game. There are many, many things to be questioned about the mechanics, along with horribly angled frames and cheap camera. It really is annoying and you may feel rather feel sick while playing it.

Controls will also fail you. The puzzles are laggy, and you will have a hard time jumping. Everything is just badly done, and it seems a very desperate attempt at a game all round. The soundtrack does not even make up for the rest of it, and it will only appeal to the metal crowd.

It is clear to me that Namco didn’t put any thought into this game at all. I wonder what got into them to make the decision to show so many scenes inspired by gruesome movies like Saw and the likes. Whatever made them do this has caused them to make a mistake of epic proportions. It is a game I would probably not play again, but if I had to I would not play it after eating for fear of vomiting. There is nothing I liked about it, the story, the immense amount of gratuitous violence, the graphics, and especially the nonsense mechanics. And this is certainly not something I will recommend to anyone.