Battlefield: Bad Company 2 first came to the PC in 2010 and is considered by most to be a strategy first-person shooter video game similar to the other battlefield titles. It was developed by the EA Digital Illusions and published by Electronic Arts.
If you are new to the "Bad Company" game series you might be pleasantly surprised with what this game packs. It has been noted that the single player gameplay has been greatly improved, aside from its' previous release. You are simply on a mission to keep a mythical weapon out of the hands of the Russians. You will travel all around the globe, from the crowded jungles to the ice and snow. You and your team of soldiers must work together in order to complete your missions. Your goal is simple and you are on a mission to save the world from complete mass destruction.
The missions are equipped with fully destructible environments. Which means if someone is blasting you with bullets from a tower or inside a building you can blow them to shreds by launching a grenade at them. Unlike typical games where you can shoot a wall for hours, and nothing ever happens to the wall; this is simply not the case with Bad Company 2.
However, you may have noticed in the first Bad Company that the humor was a little overdone, and the missions were a little too open, and it was a little hard to make your way around with the massive amount of fog plaguing your visibility. Bad Company 2 has corrected all those problems and it actually plays more like Call of Duty. Aside from the that, the backgrounds are truly amazing.
This game has been improved from its previous release. Your vehicles actually handle realistically (however you still don't see any hands on the steering wheel.) What really makes this game give that war feel is that you no longer get re-spawned health packs. You simply have to get to check points in order to heal yourself, which is much more realistic. This gives you a sense to obtain your goal, too.
One area that Bad Company 2 really soars at is its AI squad. Guess what they actually behave as real soldiers in battle. They will simply hold their own while you go out and flank the enemy line. This is really a strong point in Bad Company 2 and many have noticed that it is much more realistic, rather than having a squad of deadbeats that don't really help you out any.
If you are going to buy Bad Company 2 you will probably not buy it just for its single player game mode. In fact, you can easily beat it in a matter of weeks. True, there are a lot of weapons that will make it worth your while to go back a couple times, but the multi-player game play is truly amazing.
Your enemy could be posted up in a shack, tower, ect, but this doesn't mean they will stay there. A couple well placed explosives and you could find yourself doing battle in a completely new spot. This really adds a lot of tactical know-how and strategy to the equation. There is everything from a conquest, rush, attack, defend, and even death match. You can play as a light machine gunner, medic, or heavy weapon specialist. You do have to work well with others if you want to conquer the online multi-player mode.
However, if you are buying this game for just its' single player game play, you will be let down. Its best attribute is simply the multiplayer gameplay. There is a lot of action and heaps of explosions. Choosing your squad and type of play equals endless amounts of gameplay. This is a game for the strategical minded gamers.
The Sims is one of the most popular games of all time and has achieved so many awards over the past decade. Even non-traditional gamers find themselves wrapped up in this award winning game. In case you are new to the Sims you get to build a house and get to live your life however you see fit. There are all kinds of comical elements packed in the game. There are also important decisions that you need to make. So, Sims fans you will not be disappointed with the latest release of this game, The Sims 3.
The biggest change to The Sims 3 is you can now explore the neighborhood at anytime without having to wait for the world to load. In fact, a lot of people believed that the previous Sims games were too limited to just your house and your character. It truly does give you the feel that you are living your life in the computer realm world. However, I would also like to point out that you can just sit back and watch your characters, which will keep themselves amused and entertained on there own.
You really do get a real life experience with the Sims 3, or at least it feels like it. People still age and eventually die, but what really makes the Sims 3 great is that new characters will appear, so you get a real sense of change. The psychological system for the Sims 3 is really quite complex and different sims react different ways to other sims. Really, one of the coolest parts about this game is sitting back and watching how everyone interacts with each other.
What is really nice about this game is they have removed the fact that you don't have to watch them go to restroom multiple times per day. Instead they will only go once per day. This gives you a lot more time to interact with them. You can use your time to develop friendships, complete daily task, ect.
So with all the positive things about The Sims 3 there are a couple negative things that might be taken into consideration. For instance, when your sims rush off to work it would be nice if they just didn't disappear. It would be nice if you could complete some kind of task for their jobs to give this a real life experience. Another thing that people might not like is the fact that it takes a lot of trial and error to create an appealing house. But, then again that is part of the game.
There is an online feature that is quite nice in The Sims 3. You can interact with other Sims players. You can download and upload your own content, which really is a great addition to The Sims 3. For the hardcore Sims players you can even start a blog, edit movies, even record your games, and share them with other players. However, this is all extra features that you do not have to use to play the game, but it is a nice change of pace.
Overall, this is a great game and its performance is great. In previous versions of The Sims you might notice that it was laggish when you had a number of sims in a small area. It does function very smoothly even though you can roam the entire town. This is a massive improvement to an already great game. This is a highly addictive game that you can entertain yourself with for hours, and hours to come. One can only wonder what extras the expansion will be packed with!
Ubisoft Montreal has now come up with a new game that marks the comeback of Sam Fisher. But Sam is not in a good mood now. Sam is feisty; and you can sense anger in every line he speaks. And with every move he makes, be it brutal takedowns or interrogation moves, you can truly feel the rage running through his veins. The fury and aggressiveness are not only present in the story, but on the entire gameplay changes as well. Ubisoft Montreal took a big risk deviating from trial-and-error style that the game has been famous for. Splinter Cell: Conviction is as awesome as its title, which is the best title for a game ever.
The story of the game happens a few years after the end of Splinter Cell: Double Agent. If you have played the previous game but haven’t finished it, there’s nothing to worry about. You’ll soon catch up quickly. Here are few of the events you might have missed: Sam’s daughter was killed; he killed his best friend Lambert; and he decided to split from Third Echelon, the agency of the government he considered to be his home for years. He later acquired new evidence leading to his daughter’s killer, so a grief-stricken and semi-retired Sam gets back into action; and thus, Splinter Cell: Conviction begins. Sam gets hold of information that the people behind the death of her daughter are planning a major terrorist attack on Washington D.C. His mission now is not just to find his daughter’s killer or killers; but he’s out to save the people of Washington D.C.
The pacing of Conviction is the main difference of this game from its predecessors. Throughout the game, you will really feel driven and pushed forward. Ubisoft has made a few neat tricks to achieve the unrelenting fast pace. The game unfolds in such a dynamic pulsating way that you can’t wait to find out what’s going to happen next; and there’s a chance that you may even stay up all night playing the single-player campaign mode.
The game has no in-game loading screens but if you die, that’s an exception. As soon as the game starts, you won’t have time to mull and wonder about what’s in store for you. As the levels are being loaded, slickly presented cut scenes appear simultaneously. There is a new fancy new projection technology that integrates text into the scene you’re in, to lead you to your goal; just as there are movies about back stories playing in the walls as you play. These things help players feel fluidity throughout the game. However, the real reason why players feel so fluid throughout this game is because of the change in stealth.
In Conviction, stealth is fortified with the word speed. In the game, Sam moves lightning fast. Sam has been given “panther” attributes by Third Echelon and the codename just fits him perfectly. In the past versions of Splinter Cell, the trick was to avoid the enemies. But this time, Sam becomes a hunter of the enemies. Instead of avoiding them, he finds and kills them. This is his underlying mission throughout the game.
Conviction is indeed a fitting title and it has all the makings of a true Splinter Cell game. Incredible speed is the pivotal feature of the gameplay and Sam here transforms to a whole new different person – an extremely awe-inspiring killer. It’s an astonishingly superb, action-packed game so vastly different from its predecessors, you hardly recognize it as a sequel. Despite some problems in the design presentation, the elements still work together to make Conviction, a remarkable addition to the Splinter Cell game family.
The long wait is finally over for fans of Gran Turismo who have been looking forward to the PlayStation portable version of this game. The numbers in the PSP Gran Turismo are quite interesting with 800 cars, 80 tracks, and 60 track variations, which also include forward and reverse track formation, all running at 60 fps. Sounds impressive for a PSP title, don’t you think?
For the huge fans of Gran Turismo, it’s an excruciating pain to see that this version of Gran Turismo on PSP is a huge disappointment. Unbelievable? Yeah, you would think that of course; with those numbers up there, how can it be disappointing? That’s a valid question. Unfortunately, those numbers are the only things you get with this Gran Turismo version. The game lacks proper career mode. You don’t even have any reason or ability to get a car and slowly upgrade it so you can be in bigger contests. The game is just plain racing and even that has nothing to offer at all, in terms of motivating you to race.
Before actually delving into the disappointing parts of this Gran Turismo, let’s take a look at the good stuff first. On a good note, this game feels a lot more like Gran Turismo 4 which is a very good thing; but feels a little subdued if you have already played GT5 Prologue or Need for Speed Shift. Nevertheless, the game still offers the Gran Turismo driving experience at its best. It remains realistic and smooth while also being gratifying and demanding simultaneously.
The analog controls coming from the consoles – the acceleration and brakes, in particular – have been efficiently transferred over to the PSP. The AI hasn’t improved much, though. It just sticks to its racing lines and continues its business almost as if you were not there. It must also be noted that you can only race up to three different cars. This is pretty disappointing for the game mechanics.
The Gran Turismo on PSP has two single-player modes, the Driver Challenges and the plainly titled Single Player. The Single Player mode is just a quick race mode from which you can choose either a standard race, time trial, or drift challenge. Any one of these can be played on any of the game’s tracks. Take note that all these are just one-off event. When you win, you won’t really get much more than cash. But you can increase your driver rank from a D to an S ranking on each different track. This is a fancy way to say that you are able to race better against an AI on that certain course and you can also earn more loot while you’re at it.
The Driver Challenge is the other part of the single-player experience of the game. It actually offers goals to achieve. Of course, there’s a catch. It’s just an extended set of license tests that you don’t even have any reason for beating them, other than to … well, just simply do it. The mode has a total of 102 events and fans and gamers might think that there is a big prize at the end. But the sad thing is, there really is nothing to get. Well, if you count unlocking a custom soundtrack option and watching the end credits film – that would be it. You get nada from finishing those events.
A lot of Gran Turismo fans might find it hard to believe that this PSP version has come to be such a colossal disappointment. While it still has the driving mechanics you expect from such a famous racing video game, it’s sad to note that a number of presentation issues, such as the total lack of a career mode have rendered mediocre what could and should have been an outstanding game. Let’s just hope they come up with next PSP Gran Turismo that’s a lot better than this one.
Aliens vs. Predator has always been a fan favorite. The idea of it coming back is already enough to make headlines. The older ones who were really part of the whole AvP era couldnt wait for its release. The younger generation is just as excited but not for the same reasons as the older ones. The mere thought of aliens, predators, and humans clashing is already adequate reason to make them sit at the edge of their seats.
The whole idea of a great game coming into existence is buried deep in the game. You can play three different campaigns each offering a different point of view. Players are given the opportunity to take the role of the aliens, the predators, or the marines. Put these three in one game and you expect to have a great game, right? Unfortunately, each game comes out mediocre and even if you put all of three together, it still doesnt make up for all the good stuff that it lacks. Whats really sad is that you have high hopes for this game because the PC game was good and this version just disappoints you further in almost every aspect of the game.
To make it worse, the controls are hard to manage. You could have played each different campaign in different strategies but because of control constraints, you cant really do much.
Although fans of the movie get to relive the thrill all throughout the game; it falls short of the expected way you want it to play out. The visuals are not as good as those in other consoles, for one. Luckily, what it lacks in great visuals, it makes up for in sound. The music is so spot-on that its like you are actually watching the movie all over again. The minutest sound is replicated to really sound like the real-thing counterpart. The beeping of the tracking device, for example, is probably the best reproduction to date. The voice acting is equally of high quality. You hear dialogues that are taken from the movie itself and acted out even better than the ones in the movie.
The whole feel of the game is a little old school though. From the character development, to the machines and onto the battle fights, weve seen them all before. The aliens and the predators dont move and fight as good as the ones in the movie. Things even look a bit clumsy at some points. Its a good thing the concept is great since it saves the game from downright disaster.
Sadly the game doesnt live up well to the expectations, compared to the movie series; and even the previous game. It actually makes you rethink about playing this version and maybe just opt for the older one. The controls are at least easier and the game is a bit more polished in the earlier version. You have high hopes for this game and you dont want to give up on it; but it just seems the creators are not trying hard enough.
Aliens vs. Predator has the making of a truly great game. All the possible ingredients are there; but the poor design and the general lack of quality within the game stops it from being a classic. Sure, its by no means the worst game; its not even a bad one in the strictest sense. But when you start comparing it with other first person shooter games on the market, the difference becomes blatantly obvious.
There might not be any real substitute to the actual football game but what 2010 FIFA World Cup offers is the closest thing out there. The developers do their best to make them as authentic as the real thing with the help of great technology. You might not actually be part of the World Cup in the real world; but you get to play it in the game world.
This game allows you to actually experience all the different thrills, if you were right there watching the World Cup being played. The game captures almost each aspect of the real-time setting and puts it in the game. When players start coming out from their respective corners, you see confetti here and there and even some fireworks from the back. The whole stadium is also filled with a lot of advertisements, and dancers getting everyone fired up, with the audience just as lively as the ones we see on TV when the World Cup is on. It gets you smiling even before the actual game kicks off.
But with all of these things going on, often times exaggerated, you get the feeling that the game in itself is over the top. Luckily, you don't see anybody in the audience getting suffocated with all the confetti, no stadium is burned because of excessive fireworks, and no dancers become exhausted since you can control these too. Apart from the typical control you have over players, being able to lay it on thick is a great addition.
The graphics has also improved really well. There's plenty added from the previous installment. You get a better lighting system; the pitches look more real this time and the players move a bit more fluid. The players appear more life-like, especially those who are really famous. They really captured the realness to the game this time. That's not to say they didn't in the previous ones; it's to point out how much things are even better. It's interesting to find out what they have in store for the gamers in upcoming releases.
The gameplay is likewise enhanced, making players a lot more responsive to the controls. They also move faster and the opponents are a lot smarter. They don't rush things and you get the feeling they are really studying your moves and try to beat you in almost every way possible. Stamina and performance are now vital in playing the game. So learn not to tire your character or he'll get exhausted and you'll eventually lose.
The game's appeal to the audience even has that addictive factor that keeps you hooked on playing the game. It is neither because of the different game modes available nor the improved graphics; it is a lot more special than that. It captures the whole experience of the World Cup so well and the improvements are so exquisitely done that even if you already have FIFA 10 you'd still be raring to go and buy this game.
The Sims designer Will Wright is also the maker of SimCity, a complex game that has also captured the hearts of many gamers from its first release 15 years ago, with its challenging goal of planning a city and turning it into a successful metropolis with you as the mayor. Now, the series reaches its fourth installment which is not that different from the previous SimCity games. But that doesn’t mean there aren’t any changes, it does have new features and a major overhaul was done with its visuals but these aren’t enough to make you conclude that the game has maximized its capability of becoming the best. Still, its complexity and challenging goals can give you hours of playing time and experiences where you can actually learn from.
The most noticeable change in this new installment can be spotted the moment you begin to play where you immediately see the SimNation; which is dissected into a number of smaller areas where you can build a whole city in an area of your choice. To a certain extent, each city in the surrounding area can collaborate with another city, especially when trading resources. All you have to do is to click on a square, name it and commission yourself as its mayor.
Getting started is just like any of the other SimCity games; beginning with building your power plant and on to creating the commercial zone. But in SimCity 4, everything is made easy by its automated commands when making streets. This is fantastic since it does make everything easier on the other hand, it can also leave your city with little wasted spaces if you are not acquainted with the use of such automated commands. This feature can probably be appreciated more if it had been made optional for those who are more adept at manual operations than using the automated version.
This version has a more polished interface that gives you all the information and the building options that will help you become the best mayor for your city. The game also gives you a wider level of control over you city. Instead of just lowering or increasing your tax rate, you can now choose to differentiate the tax rates between the three zone types in your city. You can also adjust budgets not only locally but globally, too.
The fourth installment in the series also gives you the option to make your own volcano even in the heart of the city, which means you can also make calamities and natural disasters just happen out of the blue through the disaster menu. Be warned that you are not allowed to paralyze random disasters. You can even make yourself the worst mayor in this game like getting your city into serious debts and all! But that is definitely not the purpose of playing this game. The new MySim mode is also not necessary. Sure, your new imports can provide you with important information but why give your attention to that one person when you have thousand more that actually need you right now.
Sometimes, the game strikes some performance issues. The worst that can happen is that your game might not boot up because it is incompatible with some video cards. You can also experience crashes and some hitches on the graphics. Starting up can also be a bit slow and irksome and sometime the cameras become unresponsive when you want to monitor around your city.
These are just minor problems to a game that is still impressive overall, with its variety and attention to details. Among the four, this is the only one capable of giving you a night view of your city although seasons are not yet available. SimCity 4 is still the same complex and challenging game you love and with all its add-ons, you will categorically find it hard to stop.
Last year the release of FIFA 09 was a major hit. Today, FIFA 10 is rocking the world by its excellence. The realease of the newly improved FIFA 10 is now astounding football gamers worldwide with their newly added features that is taking it to a new level.
FIFA 10 now features the full 360 degree dribbling that is a far cry from the other versions that are limited to only sixteen directions. This new feature allows for dribbles in a lot of directions that make the game more realistic than ever.
Another brilliant inclusion in this new video game is the Virtual Pro, taking personalization to a higher level. Previous versions set you up on a career as a football player. Virtual Pro transcends it by giving the created player your own face through uploaded photos which will become your look-alike in a virtual way. Virtual Pro offers you the opportunity to make a player based on your preference when it comes to the style of playing you want to have. Your look-alike football player will be accessible in the group of the team you like the most in all options. This will allow your player to develop their statistics by just participating in an exhibition game. Many opportunities for achievements and developments can be made through Virtual Pro where some of it would most likely take a lot of time and effort to achieve but is still worth trying because it can actually increase a footballers abilities. You can start from practicing at the arena or on to playing matches online.
Another attachment, although not that fully developed, is the possibility of modeling your own set pieces. You can make and design your own free kicks and corner routines and try it by using the Arena. You can decide on how you want your line of defense to work and apply advancements on your crosses and goalkeepers who should probably watch out because they can be awarded with red cards.
These are the new inclusions that FIFA 10 offers but other than that, the rest still remains the same while some have been improved like the leagues which have been made better in physics, controls and in multiplayer options both on and offline. Teammates and opponents are now playing better together, and there is more focus on the ball, which is important in a game, all made possible by improvements on artificial intelligence. Graphics and special effects like cheering audiences and weather effects like rain and snow is also more developed. Another thing to be noted is the extension of the manager mode with a remake on its experience point system and improvements on staff, inteface and the chance to change kit numbers.
At first, it will be hard to adjust to these new features because of the drastic changes that lead to their great developments but everything is so worth it because FIFA 10 has brought up football gaming into a higher level of experience which everybody will truly enjoy.
Call of Duty has been a prominent first-person shooter throughout the years. The gripping action and heart-racing missions have proven to be addictive amongst players. Now with Modern Warfare 2, all the factors have been improved and will surely make fans and gamers begging for more in the end.
Modern Warfare 2 continues the legacy of the Call of Duty saga but this version is the least traditional among the other Call of Duty games. The main game package is divided into three pillars of gameplay. Fans who like single-player games will still have their main campaign, gamers who like to cooperate with other players either through a local or online connection will have the new Special Operations mode, and last is the multiplayer which got even better. Each mode is 100 % standalone that it does not have any connection with the other modes, so you actually get to have three different experiences in one game.
Gamers should definitely try the single-player campaign mode first, which is absolutely back and more intense than past campaign modes. Fans will truly appreciate the improvement in the mode as they are thrown into the bustling streets of Rio de Janeiro, the very cold mountains of Kazakhstan, the very dusty roads of Afghanistan and a whole lot more destinations. Modern Warfare also offers stunning visuals that are steps over Call of Duty 4 and World at War. There is an emphasis on intricate terrains in the environment, interesting weather effects, and a whole lot that adds improvement to the chaos and action of the entire game. A great audio also accompanies the stunning visuals with effects from returning weapons and a very captivating score by Hans Zimmer that will truly complement some game scenes. With the dazzling visuals and a captivating audio, you would feel like you are watching an action film when playing the game.
The campaign mode has its issues, though. For newbies, it’s quite short. But despite its shortness, Modern Warfare 2 is definitely more chaotic; brought by better visual effects, upgraded production values, and very tough scenario designs. Realism is even more exemplified in Modern Warfare 2 with better visuals, which is more pronounced when it comes to bloody scenes. There surely were effects in previous versions that showed blood with the screen getting red. But this time, blood splatter can truly be noticed as more real-looking on your screen throughout the game. Though others find this as a distraction, it’s still quite amazingly awesome.
Modern Warfare 2 is also the debut of the Special Operations or Spec Ops mode. This mode is actually an arcade-inspired challenge mode. The mode can be played with a single player for the most part, but is actually intended to be around two people’s team play. The Spec Ops mode is divided into 5 tiers that have missions where there are three possible stars to gain based on the level of difficulty in each of the 23 missions in the game. Fans and gamers will truly be surprised with this mode because of its entertainment value and is actually longer than the single player campaign mode.
The multiplayer in Modern Warfare 2 got even better, as well. Being the front bearer in the Call of Duty saga, Modern Warfare 2’s multiplayer visuals and effects indeed got a good boost. You are guaranteed to be in for an engaging experience with the multiplayer mode enhancements.
Overall, Modern Warfare 2 really proves to be one of the best first-person shooter games out in the market. But there’s a catch for those who prefer to play the single-player campaign mode. It is really short and it only forms part of the entire Modern Warfare experience. If you opt to immerse on all three modes, then you will definitely have one hell of an experience and action with Modern Warfare 2.
Dante’s Inferno is practically an offshoot of the God of war series. With an added improvement in the system; some plus on the power-ups and items; some combat strategy changes; and visual difference, the new game is now a deviation from the original. This has become the reasons why Dante’s Inferno has become one of the most fluid games among the action genre in gaming.
The developers of the game, A2M have tried to transpose and make the game in the PSP. The story was basically the same. Dante is on a journey to save a loved one’s soul from the inferno; and he does this be destroying things, which is basically the same as before. And when you look at the game Dante’s Inferno closely, A2M has destroyed the essence of the game with the little resources and capabilities of the PSP.
The combat, at the first looks the same as the console version, but once you play it, you can feel the difference. The dodge move is now harder to control. The character is now less versatile in combat. The combo of a hero may easily be broken due to the difficulty mentioned above. Hence, frustration may arise.
And that’s not all; there are wrongly-created edits in the game. There are now perceived as imbalances in the skills of the hero. An example is the grab-and-judge skill that becomes too powerful in the game. As a result, other strategies and skill turn out to be impractical to use. Some skilled player however, can ignore this issue since they have what it takes to make use of other combat strategies and combos. But, there is still a downside to this; the hits of the combos you use are not registered perfectly, so you can still end up using the imbalance skill due to irritation.
Moreover, the holy dash skill that was effective against a mob has become virtually useless since it now requires you to aim manually using the analog while pressing down a directional pad (Did I say impractical?) Combine this with the reduced movement speed of Dante; the game is really frustrating.
That’s not saying the game is all negative. The developers were able to maintain some of the epic scopes from the console game. It is admirable for them to still have the maintained host of levels and encounters. The scale of the game is good, and the graphics is pretty impressive, even considering that this is a PSP game. The use of colors have compensated for the lack of detail in the background. And the game as a whole performs as it should.
In this version, most of the “punish or absolve” feature have been deleted. However, what is retained works well. Save when you are in the scripted kills in the game.
On the presentation of the game, it was really shabby and compromised. The soundtrack in the game does not perform well. There are skips and cuts in the game. And to make things even worse, there are load screens at every stage and for every move you make in the game.
The transposition from the console game to the PSP isn’t such a smart move for A2M. The game was virtually a disaster. Gamers, if you are looking for fun, this is not the game for you.