|Viewing Reviews 1-10 of 98|
Call of Duty has been a prominent first-person shooter throughout the years. The gripping action and heart-racing missions have proven to be addictive amongst players. Now with Modern Warfare 2, all the factors have been improved and will surely make fans and gamers begging for more in the end.
Modern Warfare 2 continues the legacy of the Call of Duty saga but this version is the least traditional among the other Call of Duty games. The main game package is divided into three pillars of gameplay. Fans who like single-player games will still have their main campaign, gamers who like to cooperate with other players either through a local or online connection will have the new Special Operations mode, and last is the multiplayer which got even better. Each mode is 100 % standalone that it does not have any connection with the other modes, so you actually get to have three different experiences in one game.
Gamers should definitely try the single-player campaign mode first, which is absolutely back and more intense than past campaign modes. Fans will truly appreciate the improvement in the mode as they are thrown into the bustling streets of Rio de Janeiro, the very cold mountains of Kazakhstan, the very dusty roads of Afghanistan and a whole lot more destinations. Modern Warfare also offers stunning visuals that are steps over Call of Duty 4 and World at War. There is an emphasis on intricate terrains in the environment, interesting weather effects, and a whole lot that adds improvement to the chaos and action of the entire game. A great audio also accompanies the stunning visuals with effects from returning weapons and a very captivating score by Hans Zimmer that will truly complement some game scenes. With the dazzling visuals and a captivating audio, you would feel like you are watching an action film when playing the game.
The campaign mode has its issues, though. For newbies, it’s quite short. But despite its shortness, Modern Warfare 2 is definitely more chaotic; brought by better visual effects, upgraded production values, and very tough scenario designs. Realism is even more exemplified in Modern Warfare 2 with better visuals, which is more pronounced when it comes to bloody scenes. There surely were effects in previous versions that showed blood with the screen getting red. But this time, blood splatter can truly be noticed as more real-looking on your screen throughout the game. Though others find this as a distraction, it’s still quite amazingly awesome.
Modern Warfare 2 is also the debut of the Special Operations or Spec Ops mode. This mode is actually an arcade-inspired challenge mode. The mode can be played with a single player for the most part, but is actually intended to be around two people’s team play. The Spec Ops mode is divided into 5 tiers that have missions where there are three possible stars to gain based on the level of difficulty in each of the 23 missions in the game. Fans and gamers will truly be surprised with this mode because of its entertainment value and is actually longer than the single player campaign mode.
The multiplayer in Modern Warfare 2 got even better, as well. Being the front bearer in the Call of Duty saga, Modern Warfare 2’s multiplayer visuals and effects indeed got a good boost. You are guaranteed to be in for an engaging experience with the multiplayer mode enhancements.
Overall, Modern Warfare 2 really proves to be one of the best first-person shooter games out in the market. But there’s a catch for those who prefer to play the single-player campaign mode. It is really short and it only forms part of the entire Modern Warfare experience. If you opt to immerse on all three modes, then you will definitely have one hell of an experience and action with Modern Warfare 2.
Wii Sports is undoubtedly the best seller in today's video gaming, the Wii Fit bundle that comes with the innovative Balance Board closely follows and just slightly behind. Now here's good news. Wii Fit Plus now takes the place of the original Wii Fit, so aptly named, because of the many enhancements that come along with it, including additional mini games and several new exercises with the much needed extra layers of tips for calorie burning.
Nintendo simply recycled the core Wii Fit package for its latest version, which is not bad really; most of these features, the menus, interface system, virtual trainers. Balance games and strength training exercises, are well-executed and definitely worth trying out. And here's one delightful thing, you can even bring in you previous workout data from its predecessor so you can just continue from where you left off. What's more, if you haven't unlocked any of the advanced routines before because you weren't really committed, you don't need to sweat it out as they are now automatically opened for you in Plus. All other added features can also be accessed right away.
Speaking of added features, Plus does boast several worthy ones. For starters, three new yoga and three strengthening exercises have been added. Also noted is how Nintendo has emphasized putting on more balance games in Plus, a total of 15 well-planned extra modes that are really a lot of fun! The games are great but are too easy and as far as exercises go, you can't expect to sweat and shed some pounds if you just play them and avoid strength training and yoga.
The one remarkable enhancement that is likely to become a favorite of many is the calorie counter. Get this, every activity in the game has a metabolic equivalent of task, also called METs, number. Most of the mini games are assigned MET ratings of 2, which is about the same as the most leisurely walk you've ever embarked on, but the more rigorous exercises, such as push-ups, have higher rates. Here's how the calorie counter works, just multiply your weight by the MET ratings you get for each exercise you perform and you'll get the amount of calories you burned.
This can either be encouraging or discouraging; encouraging, because you can envision a scientific demonstration of your workouts, and discouraging because the outcome don't really register double or triple digit calorie numbers. Understandably, since the Wii Fit Plus workouts are relatively simple and easy, it will take you sometime to burn those calories.
Don't get disappointed now but Nintendo has decided to warn customers not to make the calorie counter as the be-all and end-all indicator of calorie burning; rather, that you are well advised to still rely on BMI or body mass index scale as your fundamental gauge of success or failure with regards to burning calories. In a sense, this can make you have second thoughts as to the accuracy of the results when you use Wii Fit Plus.
Another thing that you're going to miss with the Plus is the inclusion of any online functionality. It doesn't even have leader board features. Wii Fit Plus would have benefited from similar online functionality such as that offered by Nike Plus, which lets users track how far they've run and compare the results of their efforts with family and friends online. It is truly a major lapse on Nintendo's part not to include this feature, and offer instead a fast and easy local multiplayer mode where players take turns, which doesn't even come close to motivational.
One thing that you have to be thankful about is the measures taken to address one of the biggest issues of the original Wii Fit, which was the inability ot create a customized workout program for individual preference and needs. This time, you can conveniently go to My Wii Fit Plus Routine section and choose your own set of exercises that are designed and aimed at trimming down specific body areas. This you can do either by using the presets that Nintendo has or creating your own routines from scratch.
To sum it up, Wii Fit Plus is a fantastic way to burn some calories while simultaneously having fun. There are issues that could have made the Plus even stronger, had Nintendo given the appropriate attention to resolve it and did not ignore those few shortcomings. Still Plus is a lot less expensive that paying for a gym membership. With proper diet and by using it right, you can actually lose weight and tone your muscles, while having a fabulous time.
Sony Playstation continues to head on the right track in reforming their successful PS3 video games into PSP formats. From their popular Resistance series, here comes Resistance: Retribution, which continues the story of James Grayson, the British soldier on a fight against the Chimera force, aliens trying to invade the Earth.
In Resistance: Retribution, developer Bend decided to do some tweaking to the game for improvement and adjustment purposes especially to more restricted specifications PSP could offer. First off, instead of the first person point-of-view, they switched to a third-person over the shoulder perspective. It does not give you the same Resistance experience but is effective for the PSP version, which also becomes a solution on the tight controls it has been developing over the years.
Because it is smaller, the PSP handheld version has several limitations and adjustments have to be made. The left stick is used for movements; while aiming is done through the four face buttons found on the other side. This is actually a good thing because of the auto aiming and target lock-on features that you have to rely on. If your weapon is at the right direction, the game itself will guarantee that you hit the opponents. You can opt for free-aim by tapping the d-pad; but this is not recommended because it is so slow.
This game also has new enemies like the Boiler, a skinny creature with a swollen head that blasts when it is near you. The game does have exploding enemies but these Boilers are more irksome because you spend a lot of bullets to defeat them; unless you shoot them on their heads, then you save a lot of ammunition. The bad news is this is near impossible with the auto-aim on, so you just have to do it manually. Enemies that blow up charges at you anytime out of nowhere, is another source of exasperation, especially if you are caught off-guard. Good thing there is a polished cover system that automatically glues you into place when you are in close proximity to a wall, a doorjamb or a box, which saves you the trouble of a blind fire or the complicated motions of holding a direction, leaning over and firing.
Resistance Retribution may not be a purely original game with all those gameplays but they are the best on PSP pure shooting games with their polished controls and consistent action. They have great graphic designs that could compete with other PSP games and even exceed in some areas. The game is very detailed when it comes to enemy graphics and location. If you’re looking for snags, it is most likely be about the quality of the audio.
Besides being able to enjoy a single-player campaign, one of the unique features of this new PSP version is the availability of a multiplayer mode. This is all possible through a local wireless connection or play online with PSP’s Infrastructure mode. Eight players can tough it out with each other in teams or in everyone versus everyone games or the most popular of all, the Assimilation type.
If you loved the Syphon Filter games, this is definitely much better. Although they have a lot more in common, the adjustments in the new Retribution has made the game a lot easier and faster to play.
LEGO Batman is the fifth go of Traveller's Tales at the LEGO theme but still only minimal change has happened during this time. However, even if that is the situation, gamers and fans of the dark-caped crusader, are sure to find the game amusing. The main reason here is that the gameplay used is a proven success. It is enjoyable and easy to understand. Yet all the problems in the past concerning the LEGO games, such as nonsense puzzles and the AI problem are still present. At this stage you would have expected Traveller's Tales to nearly perfect the game, but that is not so.
LEGO Batman is a unique game because it did not take its story from any of the Batman movies or from the comics. The plot within the game is kind of original; thus, it gives the creators a wide horizon, since there is no pressure to follow up with a well known story. The Batman here is not even connected with the Batman we know. It is exactly like a Batman in the toy shelf where you can create anything you desire with it.
The main idea of the plot is basically a story of Batman chasing and capturing villains that escaped from the Arkham Asylum. When you play LEGO Batman, the main goal is basically to destroy enemies and smash objects. The story isn't all that important.
The charm of LEGO is still present in the game and as a whole, it is still very funny. You have the same stoic Batman here, Robin is still same old goofy self, and the villains have remained amazingly crazy. The characters are really good LEGO counterparts of the cartoon Batman. However, aside from the characters, the background is not something to get crazy about. It would have been better to see a more creative Gotham City.
To the game's credit, LEGO Batman has everything in the mix. There are a multitude of characters spread out in six acts. In the first half you can use Batman and Robin. There are also power suits you can use. Robin can use the magnetic suit that allows him to walk through metal walls. And Batman has the demolition suit so he can turn stuff into smithereens in an instant (this fits Batman, he always wants everybody's attention, right?).
When you reach act three to six, you may start using the villains. In this plot, you can have a taste of how the sinister villains set up their master plan. This, however, is before the ultimate meeting between them and the bat. Each villain has their own unique powers. Poison Ivy uses her kiss to poison another. The joker gives joybuzzers to anyone he touches. Mr. Freeze places anyone in the cold storage. The Riddler controls the minds of other villains to make them his minions. You know the rest. But the main Batman Nemesis here is Killer Moth. Oh yes, the all popular Killer Moth that everybody remembers (That was an attempt at sarcasm, by the way. No one really knows who Killer Moth is or was.)
And on top of the story, there are dozens of unlockable characters that can be used when replaying levels. Among these characters are Night Wing, Batgirl, Hush, Man-Bat and others; which can be unlocked with each LEGO bit collected in the game (Cool, huh!)
There are many good things going for this game. The huge downside is that the problem from the previous LEGO games was never addressed. The AI presents problems; the jumps are difficult to time and stuff like that. But if you are looking for a good laugh with a buddy while appreciating the comical Batman and friends the game has created, then by all means, go ahead and purchase the game!
EA has taken over the Wii creation of the system and the golfing experience of the Game Tiger Woods PGA Tour 10. The feedback on the game is great and the experience of golfing is terrific. The way the gameplay is created has really answered the needs of gamers. The game just allows you to get immersed in it. It is the best entertainment in golf that money can buy. Moreover, PGA Tour 10 also features a wide selection of new courses with a realistic weather effect. The star of the game is the long awaited MotionPlus swing controls. This offers a very realistic recreation of real golfing. If you are still deciding whether or not to buy the MotionPlus, here’s a tip: YES! Buy one already. It is really THAT good.
The gameplay is really one fantastic feature. The menus in the game are slick. The style is very good and the pointer controls are well done. However, the game is still not a major revolution. The fundamentals of the previous edition are still intact; EA has just added and then subtracted some features to improve the game. And there are several game type modes, but the biggest part of the single player game is on the “My Career” mode. It is specially detailed that you are able to create a golf player basically from scratch. You may also customize as much as you want in the game. And when your player is ready you can take him to several tours like the PGA tour, the FedEx Cup, and Tournament Challenge. This type of career mode, I would definitely recommend to golf fans because the tournament is filled with seasoned PGA real life players as your competitors.
The game not only has the career mode, but it also features more than ten mini-games. These games range from cart competition to target practice and then to ring scores. Well, this mode actually featured in the previous edition; which up to four players - and the fun just keeps getting better.
Then there’s the online mode. The features in the last edition are still there, but some new fantastic live tournaments have been added. In this edition, you may join a tournament on a daily or weekly basis. You can even play with the pros in the ranked tournaments. And when you add this to the real-time weather feature of the game - the weather forecast - you’ll encounter unpredictable environments which just make the game a bit more challenging.
The Graphics of the game is superb when it comes to fluidity and the course looks realistic enough. However, the textures in the game can do with some improvements. The sound on the other hand is just average. The sound on the menus is decent but is not a stand out. And the sound effects in the gameplay are not that good either.
Despite the minimal drawbacks, Tiger Woods PGA Tour 10 for Wii can still be considered one of the best. It’s filled with content and the game is made excellent with the addition of the MotionPlus, along with the great Disc Golf expansion and the online mode that add some other dimension to the game. Don’t be surprised if this game hits the top of the charts.
What does Yoshi's New Island actually have? Not a whole lot.
Super Gamer Dude
Marketed as the sequel to Super Mario World, Yoshi's Island for the Super Nintendo is a somewhat contentious game in certain circles. Some people believe that it is one of the best games that Nintendo has ever made with original graphics and fresh gameplay for the time, while others believe that those same qualities make the game awful and a stain on Nintendo's record. With Yoshi's New Island, Nintendo has managed to do something that I wouldn't have thought possible - they've made a game that doesn't make either camp happy.
Put simply, Yoshi's New Island throws away that really made the original game so interesting for so many people - its uniqueness. Unlike other Yoshi-centric titles like Yoshi's Story, Yoshi's New Island does absolutely nothing to distinguish itself as a new game. Other than the graphics, pretty much everything about Yoshi's New Island could be done on the Super Nintendo.
Even that new more modern graphical style that Nintendo has adopted takes away from the charm of the Yoshi's Island series, however. Instead of hte beautiful and unique style that typified the Super Nintendo game, New Island uses a mostly generic Mario artstyle.
The gameplay, while it has not been modernized or changed in any significant way hasn't really changed at all. There is nothing interesting going on if you've played the first Yoshi's Island - but perhaps that is New Island's biggest strength. People that have some sort of strong opinion on the original Super Nintendo game will more than likely not be huge fans of the new game - but people who have never touched a Yoshi's Island game in the past could certainly find a lot of fun in the new one.
Of course, that would make the assumption that they haven't really played a large amount of side scrolling platformers either. Like so many other Nintendo platformers, Yoshi's New Island starts off relatively easy. Most Nintendo platformers would then take a sharp turn upwards in difficulty after the first few levels - but not New Island. Instead, the game waits until the last few levels before it finally becomes as difficult as you would expect a Nintendo platformer to be. Indeed, many levels of the Super Nintendo game were notoriously difficult, and in losing that the game loses another part of its charm.
Without it's charm, what does Yoshi's New Island actually have? Not a whole lot. Without the charm that made the original game so interesting, Yoshi's New Island has become yet another bland platformer in a sea of similar titles on the 3DS - many of them from the same company. New Island is a valiant attempt at recapturing the flame of the original title, but it is clear that the people who developed this game did not quite understand what people really loved about the Super Nintendo game.
The original game was not so beloved because it had a fun egg throwing mechanic - that was probably the worst part, and has always been somewhat clunky. The original game was fantastic because it was doing something that Nintendo had always seemed reluctant to do - try new things. In a world where Nintendo is churning out the same games year after year in an attempt to boost sales of their hardware platforms, the degradation of such a unique franchise like Yoshi's Island stands out as even worse as it would have been otherwise. Yoshi's New Island is by no means a bad game, and is probably worth picking up on a sale or a rental, but no one should pay full price.
The long wait is finally over for fans of Gran Turismo who have been looking forward to the PlayStation portable version of this game. The numbers in the PSP Gran Turismo are quite interesting with 800 cars, 80 tracks, and 60 track variations, which also include forward and reverse track formation, all running at 60 fps. Sounds impressive for a PSP title, don’t you think?
For the huge fans of Gran Turismo, it’s an excruciating pain to see that this version of Gran Turismo on PSP is a huge disappointment. Unbelievable? Yeah, you would think that of course; with those numbers up there, how can it be disappointing? That’s a valid question. Unfortunately, those numbers are the only things you get with this Gran Turismo version. The game lacks proper career mode. You don’t even have any reason or ability to get a car and slowly upgrade it so you can be in bigger contests. The game is just plain racing and even that has nothing to offer at all, in terms of motivating you to race.
Before actually delving into the disappointing parts of this Gran Turismo, let’s take a look at the good stuff first. On a good note, this game feels a lot more like Gran Turismo 4 which is a very good thing; but feels a little subdued if you have already played GT5 Prologue or Need for Speed Shift. Nevertheless, the game still offers the Gran Turismo driving experience at its best. It remains realistic and smooth while also being gratifying and demanding simultaneously.
The analog controls coming from the consoles – the acceleration and brakes, in particular – have been efficiently transferred over to the PSP. The AI hasn’t improved much, though. It just sticks to its racing lines and continues its business almost as if you were not there. It must also be noted that you can only race up to three different cars. This is pretty disappointing for the game mechanics.
The Gran Turismo on PSP has two single-player modes, the Driver Challenges and the plainly titled Single Player. The Single Player mode is just a quick race mode from which you can choose either a standard race, time trial, or drift challenge. Any one of these can be played on any of the game’s tracks. Take note that all these are just one-off event. When you win, you won’t really get much more than cash. But you can increase your driver rank from a D to an S ranking on each different track. This is a fancy way to say that you are able to race better against an AI on that certain course and you can also earn more loot while you’re at it.
The Driver Challenge is the other part of the single-player experience of the game. It actually offers goals to achieve. Of course, there’s a catch. It’s just an extended set of license tests that you don’t even have any reason for beating them, other than to … well, just simply do it. The mode has a total of 102 events and fans and gamers might think that there is a big prize at the end. But the sad thing is, there really is nothing to get. Well, if you count unlocking a custom soundtrack option and watching the end credits film – that would be it. You get nada from finishing those events.
A lot of Gran Turismo fans might find it hard to believe that this PSP version has come to be such a colossal disappointment. While it still has the driving mechanics you expect from such a famous racing video game, it’s sad to note that a number of presentation issues, such as the total lack of a career mode have rendered mediocre what could and should have been an outstanding game. Let’s just hope they come up with next PSP Gran Turismo that’s a lot better than this one.
Survival horror video games are fun to play, with all the anxiety, thrill and excitement, and the characters' vulnerability. The rush you get while fighting off those horrifying enemies, everything about the game just draws you into it. Metro 2033 is another survival horror video game that incorporates all these characteristics to create the same intriguing journey. Yes, it is successful in creating a journey with a very intriguing story and atmosphere, but it has failed in technicalities that can frustrate gamers.
This new survival horror game has plenty going for it despite the glitches. Its strongest asset is the atmosphere and its setting. They have made a breathtaking world that is fascinating in an odd and eerie sense. They designed a game that forces a player to crawl through broken-down sewers; or ride creepy trains plodding through cold wastelands.
Metro 2033 has a number of interesting ideas that comes with its standard FPS form. Guns in the game are easy with its traditional run and gun system and sometimes a little bit of sidestepping is needed. The character Artyom can only carry and use one gun from each type of firearms available and an assortment of knives and bombs. Aside from these, he also has a special gas mask to protect him from the poisonous air.
The developers have put in some great gizmos like the universal charger that boosts his headlamp and night vision goggles. Pneumatic weapons, which players are equipped with, are quite enticing. The game also allows the players to access Artyom's journal during his travels to see the objectives. This also has a built-in compass for directions.
Metro 2033 has it worst in the gameplay because of its intermittent dysfunction, sometimes it works fine; other times it fails. There are cases when you really get frustrated about the stealth areas where enemies do not follow the same set of rules. If you hit an enemy but not accurate enough to kill them, every enemy in the vicinity gets wind that you're nearby; and what's worse, they know exactly where you are.
This game also has a number of glitches, such as when gamers are bogged down by fences and walls; times when you do battle against indestructible enemies. Also, there's the filter-replacement for Artyom's gas mask, which is one of the weirdest things in the game because you can see the animation of swapping but the filter change never really happens.
Another baffling thing about Metro 2033 concerns the newbie. Although the game is equipped with tutorials that are supposed to teach you all the basics, there are areas that are not really taught well, like proper trading in the market, for instance. Beginners can easily get lost.
In conclusion, you can say that Metro 2033 could have been a blast with the success of its "horror-ific" atmosphere and the elements all working together to let you feel the tension you should when playing a survival horror movie. But this success is severely restrained by its technical problems in stealth and gameplay.
Dissidia Final Fantasy is a fighting game of all the RPG characters that Square Enix has created. Well, I must say that I had no doubts about an RPG game made by Enix, but I certainly had second thoughts about their capability when they made this fighting game. Luckily, that doubt was quickly dispelled when I started to play the game. The game is really one of the most well-thought of game that I have ever played -- easily one of my favorites. And more so, if you are a fan of the Final Fantasy series; you’ll regret it if you do not play the game.
The game has both the heroes and villains of up to Final Fantasy 10, along with some characters that you can unlock. Now, you have the chance to brawl with these forces of light and dark against each other. The plot of the story features the war in Dissidia between Cosmos, the goddess of Harmony; and Chaos, the god of discord. And their move is to summon all the warriors of light and darkness. Hence, the battle between the heroes of light and the villains of darkness begins.
Dissidia is basically a ‘one-on-one’ action game. The game is not the stereotype fighting game, and it does not need heavy directional inputs on the game either. It is more akin to the game Kingdom Hearts where you go inside a gigantic arena and send attacks to your opponents with only a simple button to press. It’s kind of a combination between an RPG battle and a fighting game.
Now, you may say that the gameplay is pretty shallow, but when you come to play it; it really requires a good amount of skills to play the game well. Timing is crucial in making attacks or counterattacks. The dodging system of the game also requires a player to assess the distance well. Hence, the game is a fighting game, with the added ability to roam around the arena at will.
You need to get along with the battle system at first. Practice will make you better, the Bravery points in the game is a critical aspect that a player must focus on. The game is a balance between Bravery and HP attacks. You start by accumulating Bravery points and then when you have enough, you make an HP attack that damages the enemy at the amount equal to your Bravery point.
But this is not the only aspect of the battle, there is also the EX mode that every character has. For every attack you make, adds up to the EX gauge. Once the gauge is full, the character can go to his or her EX mode. This greatly increases the attack power and abilities. When you combine the HP Attack and follow it up by pressing the box button, the character does a unique and amazing EX Burst attack — which is 90% finishing blow.
The characters include heroes in the proportion of Squall, Terra, Cloud and Tidus. Then they are clashed with villains as devious as Sephirot, Ultimecia, Jecht and Kefka. The characters have certain classes that they belong to. They may be close ranged or long ranged characters.
The game can still use some improvements in its graphics. An improvement in the details in the game can boost the game as well. Also, there’s a good amount of enhancement needed in how the characters in the game are introduced. People who have no knowledge of the franchise may have a hard time keeping up with the role of the characters.
But overall, the game is one of the best. Gamers should not miss this one. The combination of unique features and legendary characters in the game is quite an experience.
Tiger Woods PGA tour 11 has several new additions in Xbox 360 platform that avid golf fanatics may find quite fascinating. The primary and the 'cream of the crop' addition to the game is the True-Aim. Every golf fanatic wants to have an almost real game experience without having to go through the complication of the Tour-Pro set up. It's a much more focused set up and helps you aim your shot as it zooms in an over-the shoulder camera. It has a more realistic feel of putting a ball with a golf club in your hands. No more of that confusing camera views where it tracks where the ball goes. You can gauge how well you did from the audience's reaction and the commentator's input. Now isn't that more realistic and interesting?
Another great add-on to this gameplay is the Focus. Just like True-Aim, Focus is also effective at leveling up the difficulty but not to the extent that it gets frustrating. You can see the Focus indicator at the bottom left of the screen. The more you use the Tiger Woods's classic arcade style powers the more your Focus level gets depleted. Without the Focus, you are left on your own to play the game the best you could. You Tiger Wood shots are gone and it's all up to you, you and you to win or lose the game.
This actually shows you the importance of the Focus feature; but also that you may be relying heavily on the attributes that Focus gives. Thus, sometimes it seems you just stay in the game as long as Focus is there. Be that as the case may be, you should therefore utilize this feature wisely; or you get kicked from the game.
The famous Ryder Cup is another big addition to the game, or it could have been a good addition. The idea of having a USA team against the Euro team should have been great and more exciting. Unfortunately it fails to meet expectations. Still, Ryder Cup is a bit fun. But it's kind of annoying when you have to wait for those other teammates including the opposite team to have their shots. Though that part is time-wasting, it also creates some pressure on how you can deliver your next shot. The great thing is you can make it more interesting by creating your own customized golfer. In customizing a golfer, there's a bunch of exciting things off for grabs. But you need to get familiar with the deep creation mechanic or photo GameFace.
There are still plenty of skill challenges to compete against some of the world's best golfers, and the PGA Tour Season is still firmly intact. The only real change has to do with experience points. Instead of earning cash, you now get experience for your actions on the course. That experience can be added up to attributes just like before, but this time you can reallocate points if needed. If you find your player to be totally incapacitated by lack of power a few months into his career, you have the chance to redirect all your stats and make him a better golfer.
If you think it's more interesting to play the game with your friends, you may enjoy playing Tiger Woods 11 online. There are online team plays which comprise of up to 23 players. Same application is used as in the previous game. GamerNet challenges round out the game's online abilities so nicely, but my take is it would be better to add something that could make the games tougher and more thrilling.
Though Tiger Woods 11 is way better than what the previous installments have to offer, there are still flaws in the game, such as insignificant bugs and oddities that keep popping up. Among these are the hitches you encounter during a shift from your longest to shortest club for about a second and a half and some camera failures during the game that interrupts the flow of your game. Still, the game is something to dwell on.
With the cool add-ons of the Tiger Woods PGA Tour 11, you are assured of a better gameplay and a more enjoyable putting of gold balls online. Golf fanatics will absolutely find this game worth playing.
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