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Dragon Age Origins Awakening is becoming a lot of RPG fans favorite game, available on the PC, as of lately. It is everything you could possibly ask for in a RPG; it is big, has a compelling story, and is highly addictive. BioWare simply put out a great expansion, that allows you to jump back into Ferelden and provides you with a ton of decisions you can make that will decide your outcome.
So back to the part where you can make a heap of decisions that will decide your fate. Like any decision you make it will affect how others view your character. Also, it will leave holes in your ultimate plans. You will have to plan and plan in order to get to the final showdown, which is truly epic.
You will notice that it is very similar to the original, which takes place close to Amaranthine and the Warden's new central spot, at Vigil's Keep. Just like the first one the "darkspawns" are still causing mayhem in the region. You must protect the people from darkspawns from Blight too. Also you must protect from Blight's rivals. There are kinds of quest that you will need to complete in order to progress further into the game.
You could beat the game within a week or so, but if you choose to go that route you will miss all kinds of side quest, that really help bring the story together. What is great about the game is you can transfer your original game information, or you do have the option to completely start over, which a lot of expansions do not allow you to do.
This game is incorporated with all kinds of new abilities, and allows you to venture into new uncharted waters that the first game didn't allow you to. There are vitality and clarity skills that allow you to get a little added mana or even health, which work out quite nicely.
Companion quest are what this game thrives with. Without giving it away you start with with a mage, rogue and warrior, so you will have strengths in all areas of play. The background for these characters is truly epic and they really help to bring this game together nicely.
However, with every strength there are a couple of different tidbits people didn't care for in the game. For instance, since the game is so decision based it is kind of strange that you can completely wipe everything out and start from scratch. Also, love it or hate it, there are other companions that don't make an appearance in the expansion. Some have complained about. They would simply like to see them in the expansion.
Overall, if you are a fan of the original you will love the expansion. Aside from being able to start over again, which some despise, you will have the opportunity to grow with new companions and be able to do all kinds of new quest. The story is epic and if you are a true RPG fan you will absolutely love this game.
The Sims is one of the most popular games of all time and has achieved so many awards over the past decade. Even non-traditional gamers find themselves wrapped up in this award winning game. In case you are new to the Sims you get to build a house and get to live your life however you see fit. There are all kinds of comical elements packed in the game. There are also important decisions that you need to make. So, Sims fans you will not be disappointed with the latest release of this game, The Sims 3.
The biggest change to The Sims 3 is you can now explore the neighborhood at anytime without having to wait for the world to load. In fact, a lot of people believed that the previous Sims games were too limited to just your house and your character. It truly does give you the feel that you are living your life in the computer realm world. However, I would also like to point out that you can just sit back and watch your characters, which will keep themselves amused and entertained on there own.
You really do get a real life experience with the Sims 3, or at least it feels like it. People still age and eventually die, but what really makes the Sims 3 great is that new characters will appear, so you get a real sense of change. The psychological system for the Sims 3 is really quite complex and different sims react different ways to other sims. Really, one of the coolest parts about this game is sitting back and watching how everyone interacts with each other.
What is really nice about this game is they have removed the fact that you don't have to watch them go to restroom multiple times per day. Instead they will only go once per day. This gives you a lot more time to interact with them. You can use your time to develop friendships, complete daily task, ect.
So with all the positive things about The Sims 3 there are a couple negative things that might be taken into consideration. For instance, when your sims rush off to work it would be nice if they just didn't disappear. It would be nice if you could complete some kind of task for their jobs to give this a real life experience. Another thing that people might not like is the fact that it takes a lot of trial and error to create an appealing house. But, then again that is part of the game.
There is an online feature that is quite nice in The Sims 3. You can interact with other Sims players. You can download and upload your own content, which really is a great addition to The Sims 3. For the hardcore Sims players you can even start a blog, edit movies, even record your games, and share them with other players. However, this is all extra features that you do not have to use to play the game, but it is a nice change of pace.
Overall, this is a great game and its performance is great. In previous versions of The Sims you might notice that it was laggish when you had a number of sims in a small area. It does function very smoothly even though you can roam the entire town. This is a massive improvement to an already great game. This is a highly addictive game that you can entertain yourself with for hours, and hours to come. One can only wonder what extras the expansion will be packed with!
Battlefield: Bad Company 2 first came to the PC in 2010 and is considered by most to be a strategy first-person shooter video game similar to the other battlefield titles. It was developed by the EA Digital Illusions and published by Electronic Arts.
If you are new to the "Bad Company" game series you might be pleasantly surprised with what this game packs. It has been noted that the single player gameplay has been greatly improved, aside from its' previous release. You are simply on a mission to keep a mythical weapon out of the hands of the Russians. You will travel all around the globe, from the crowded jungles to the ice and snow. You and your team of soldiers must work together in order to complete your missions. Your goal is simple and you are on a mission to save the world from complete mass destruction.
The missions are equipped with fully destructible environments. Which means if someone is blasting you with bullets from a tower or inside a building you can blow them to shreds by launching a grenade at them. Unlike typical games where you can shoot a wall for hours, and nothing ever happens to the wall; this is simply not the case with Bad Company 2.
However, you may have noticed in the first Bad Company that the humor was a little overdone, and the missions were a little too open, and it was a little hard to make your way around with the massive amount of fog plaguing your visibility. Bad Company 2 has corrected all those problems and it actually plays more like Call of Duty. Aside from the that, the backgrounds are truly amazing.
This game has been improved from its previous release. Your vehicles actually handle realistically (however you still don't see any hands on the steering wheel.) What really makes this game give that war feel is that you no longer get re-spawned health packs. You simply have to get to check points in order to heal yourself, which is much more realistic. This gives you a sense to obtain your goal, too.
One area that Bad Company 2 really soars at is its AI squad. Guess what they actually behave as real soldiers in battle. They will simply hold their own while you go out and flank the enemy line. This is really a strong point in Bad Company 2 and many have noticed that it is much more realistic, rather than having a squad of deadbeats that don't really help you out any.
If you are going to buy Bad Company 2 you will probably not buy it just for its single player game mode. In fact, you can easily beat it in a matter of weeks. True, there are a lot of weapons that will make it worth your while to go back a couple times, but the multi-player game play is truly amazing.
Your enemy could be posted up in a shack, tower, ect, but this doesn't mean they will stay there. A couple well placed explosives and you could find yourself doing battle in a completely new spot. This really adds a lot of tactical know-how and strategy to the equation. There is everything from a conquest, rush, attack, defend, and even death match. You can play as a light machine gunner, medic, or heavy weapon specialist. You do have to work well with others if you want to conquer the online multi-player mode.
However, if you are buying this game for just its' single player game play, you will be let down. Its best attribute is simply the multiplayer gameplay. There is a lot of action and heaps of explosions. Choosing your squad and type of play equals endless amounts of gameplay. This is a game for the strategical minded gamers.
Another NOD and GDI game, as one might expect with yet another Command & Conquer game. Well Command & Conquer 4: Tiberian Twilight is the latest release for a game that has been around for a decade and a half. You might find this game is different than previous versions. You will no longer have to set up a base, collect food with harvesters, or collect Tiberium. This game operates much more like the Dawn of War series and is very fast paced.
This is really a quite different game, other than what it was in the past. This doesn't mean that you won't like it, though. You no longer build up and rush or defend and defeat. The Offensive class will get upgrades quickly where as the Defense class will be able to build turrents and garrison all your units into a building (there are number of extra units for this class). However, the Support class is different and they can build flying units and can unleash different powers during game play battles.
This game does have a certain learning curve that you must go through, but you will find the "crawler" to be the bread and butter of your army. The crawler can do it all, build structures, put out units quickly, and also acts as your research center. The really great thing about the crawler is you can move it around in order to get out of harms way.
So to make this perfectly clear Command & Conquer 4 is a very fast paced game compared to previous releases. You will need to always be moving to capture and secure spawn zones. You will always be reward for killing your enemies, but you must expand in order to win.
What is really cool about this game is the way you can rebuild in a matter of minutes. Let's say your whole army gets destroyed. Well, you can rebuild it so quickly. Even if you crawler is destroyed another one will re-spawn in a matter of minutes. However, the downside to your units getting destroyed is you lose there extra skills; there is really a sense of war because of the amount of units you will go through in this game. Not to mention that your crawlers can now build while on the go. Once you are settled you can construct while stationary.
So if you are interested in getting the game for the name you might be a little shocked that it doesn't follow the same format. You will probably not be just getting the game for its single player campaigns. The single player campaigns are really short and you only get to play 7 missions for GDI and NOD. In fact, most get it because of its co-op and online features. It is fast and there is certainly a lot of fun in this game, if you are looking to play with your buddies then this game is for you.
Prior to the victory on Typhon you might think things have cooled down a bit. But if you know anything about Warhammer 40,000 you would know that would not be the case. There is a new chapter to this mayhem and it brings you into battle with the Chaos Marines. So in Dawn of War II: Chaos Rising the fun has really just begun; the single player campaign is truly epic.
There are over a dozen new and exciting missions. They are actually pretty lengthy, so you won't be able to shoot right through them. It will take a great bit of time to reach level 30, and you will stumble across some very surprising and fun twist along the way. In the previous releases, you might have noticed that the characters were very interesting, well this second edition of this game packs a hell of a punch, and the characters are quite interesting.
A lot of people just believe the Warhammer 40,000 series is just on battles, but it goes so much more in depth than that. There are a heap of details and stories in every area of this game. However, people might feel this game is very short, you will not find yourself board with this game at all. During your campaigns you will actually have a variety of choices you can use in order to reach your goals.
The missions are really quite different in appearance. There are missions where you are on the ice planet or maybe in a dark space station. Whatever the mission is you will find yourself fighting a final boss which makes all your work come together in the end. Specifically towards the end of the game you might find yourself a little frustrated with the bosses because it seems to be much more of a numbers game rather than a strategy game. What I mean by that is you will not really have to focus on your strategy to defeat the boss rather than place a great deal of focus on your hit points and how the bosses points are effecting you.
This game is not easy and you won't find yourself blasting right through the game. However, the saving system does seem to be a issue with some gamers. You will have to completely quit the game in order to save it. But, the next time you go back to that mission you will retain all the XP and extras you picked up along the way.
This game is really great because it uses a corruption system. Depending on the choices you make in the game you will see how corruption effects your ability to do different task. However, if you build your characters/armies correctly you can shape the game any way that you see fit.
This game is great fun and you won't find yourself getting board with it at all. It does have a lot of new maps and units. The story is really pretty good and does have a lot of surprising twist along the way. It is a very hard game to beat, but that's what makes beating this game so enjoyable.
Napoleon Total War, it makes sense that Napoleon has his own game in the ever so popular "Total War" series since Caesar and Alexander have their own games. Creative Assembly matches their previous success with yet another brilliant game. Hold on to your seat, because I am about to get in depth with Napoleon: Total War.
This single campaign tells the story of Napoleon Bonaparte which focuses around the high point in which Napoleon ruled. You will get to experience first hand what Napoleon faced in his quest for complete domination. The story is rich, and consist of three campaigns. You will get to battle everyone from the Italians to the Russians. Even though the three campaigns don't last that long this game packs a lot of authenticity.
One campaign that catches our eye is the Coalition's Grand Campaign. This lets you pick from 4 powers, other than the french. This offers a bunch of different outcomes that you can play over and over again. Each power has their own special ability and you must master them if you want to win. Countries will turn on each other and you will have to become an ally in order to capture an objective, though.
The AI in Total War is a little passive. The focus really isn't on your general or heros but rather your constant need to keep fueling your large armies to simply shatter your opponent to shreds. You will need to keep pressing forward and capturing new territories. The tactical battles are where this game shines.
It pretty much operates like previous versions of this game so you will need to research technology, improve your settlements, and manage your diplomacy. However, the best thing about this game is the new options and the multiplayer game play.
As far as getting as close to being in a battle without actually having to physically fight this game simply allows you to do everything in the battle. While waiting for other players to finish their turns you can make policy changes and issue build orders. So the tactical battles are great, and no other game does it better than any other game we have played.
One drawback about this game is that it is non linear. Meaning that if you are starting at point 1 and the goal is to get to 5 you will have to complete 2,3, and 4 to get there. The choices that you make really do not make a difference, because failures do not affect others at all.
All in all, if you are a returning gamer to Total War you will love it. You actually learn a lot of history when playing this game, and the multiplayer addition is very exciting. The single player campaign is a bit small, but there is never a dull moment. You might find yourself saying "just one more game", and then find that 12 hours have passed.
While it is true that this year’s Football Manager isn’t expecting any star signing (and shining) there’s been adequate augmentation to keep it running.
The setting off of the three-dimensional match engine last year was probably Football Manager’s most significant and apparent innovation. Unfortunately, the engine was still a bit rough around the edges; and overall, there wasn’t many enhancements done to the rest of the game that would have persuaded fans of the series to purchase the then new version. This year is different, however, There’s a marked improvement in that new engine; now sitting at the core of a game that’s a lot stronger than before, gratefully because of other across-the-board enhancements as well.
The game’s hub still remains the same, though and you still start by gaining control of your chosen team at the pre-season outset and going about the managing of you squad through the forthcoming seasons. Of course, you also get the option of watching your team play a training match, which would give you the chance of both handling your players and learning the nuances and match day controls, especially if you’re new to the game. The “assistant manager”, which is actually a bunch of helpful pop-ups, can guide you in handling player interactions; and if you’re feeling a little out of your element, it can even set the formation for you.
There really isn’t anything in the pipeline as big as the new engine, but there are enough enhancements and fine-tuning done in most areas of Football Manager 2010. The most noticeable upgrading is the game’s overview screen, which is a far cry from previous home screens that customarily focused on the mailbox. The new screen bring in together news feeds, league tablets, upcoming fixtures transfer information, in-game mail and even the summary of your current team status. The old mailbox still exists, though but more like a hub for most of your game interaction with players, fans, press and the management. Not much has changed on this angle.
Also much improved are the help and assistant-management systems, being more approachable to new players and much more involved with those who are more familiar with the series and have played before. Supplementary help takes the shape of superior transfer and system for scouting, not so much in the manner of scouting but more on the presentation of individual player reports; which make all information a lot clearer, allowing you to make informed choices over signings.
The 3D match engine which debuted last year is now sporting new coat and paint; which are actually among the more significant changes, giving the game a better appearance and appeal. And although some think that the match engine still looks positively hideous, at least it doesn’t endure any of last year’s snags, minor as they were. Apart from the physical enhancements, augmentations were also done during the game matches, giving you the option to change tactics using the touchline fly and shout specific instructions in the same way that you can also tell players to switch positions through accessible options from the match-day TV.
Unlike before, you can now do these two iterations without the need to keep going back to the main tactic menu. The main menu options are still very much there, of course, and you still need them when you want to make huge substitutions or some extensive tactical modifications; but the touchline interaction add-on absolutely works better, too.
It’s a shame that they haven’t come up with an in-game MP3 player to get your own tunes. Poring over statistics or waiting for screens to load would have been more enjoyable with customizable music. Another thing that can do with some fine tuning is the way crowd effects are carried out – just a little more variation and “synching” the cheers at goals and gasps when you rattle the woodwork; after all, you don’t really need those during an intra-team training game, now do you?
If you’ve been dreaming of managing your own fancy team or been imagining managing a new franchise in the Major League, Football Manager is the closest you can get to it. While the additions this year can hardly be called revolutionary, they have made the game more accessible to newcomers and have added more depth for the veteran players. It is simply a great game for anyone with the slightest interest in football wherever they may be in the world.
Super Gamer Dude
Battlefield Company 2 is one video game you really can’t miss. With the increased intensity and visual dexterity of its forerunner, it is absolutely one of the most gripping multiplayer games out there; you can actually call it the star of the Battlefield show.
The story is typical enough with a bunch of rag-tag soldiers tracking down a mythical weapon of mass destruction in an effort to save the world. These dubious heroes take you across a variety of locales as they trudge through ice-covered mountains and jungles so dense they’re almost impenetrable. The nearly photorealistic and panoramic setting blends each minute effects and dynamic game objects in the foreground with the more inert backdrops. The result: awesome cyclorama with intense profundity that not all video game scenes can provide. Things start to gather momentum and get even more extremely electrifying when the action kicks off.
The last Battlefield game has come a long way; and taking a few cues from the Call of Duty franchise, it has made some great changes and improvements to the sequel. The most noticeable change is the more cinematically updated and simplified approach to the action. The level design, for one, feels a lot more straightforward, holding the players’ attention from start to finish with plenty more fun than its predecessor.
The great mechanics shouldn’t come as a surprise. The guns and vehicles are definitely more realistic with terrific reactions and fantastic sound, making you feel like you really are the king of the battlefield; and the instant re-spawn and medical kits of before have been replaced with checkpoints and regenerative health bars that make the “feel” of war confrontations more authentic.
Bad Company 2 is intrinsically team-based and the very layout of the game is basically designed to encourage team work among players – right up to earning extra points for working with your teammates. But what’s most strikingly impressive is the flexibility of this multiplayer game.
The modes and maps included in this package, along with the class system allow you more options in choosing exactly the approach and kind of game you want to play. For instance, there’s a vast difference between the extended team Rush games (played out across expansive maps with vehicles featured more heavily) and the tighter Squad Deathmatch games (more like the standard frenzied and close-quarters shooter). Of course, you can always hop into a Conquest game, if you’d rather go for something in-between and try your hand at classic Battlefield fights. No matter what mood you’re in, Bad Company 2 has something in store for you.
The game is not perfect, that’s for sure and if you want to start nitpicking, there’s plenty of occasions to call out. Minute details like the environment streaming into view just a tad late; on the Xbox 360 version, the excruciatingly slow loading can get a player locked out for about 5 seconds from throwing grenades or picking up a new weapon. This issue can be resolved if you install the game into a hard drive. The real troubles are mainly on the presentation and pacing.
This brings up another feature that the developers must have been going for but sadly missed. Despite the streamlining, Bad Company 2 still failed to capture the “epic” feeling of the game, partly because of the cut-scenes direction; but most likely because of the high-intensity, non-stop approach of the game play. There are heaps and loads of variety and all of them are great fun, sure; but overall, they don’t quite come together as a top-level thrilling experience. The frenetic pace renders it over in short order and it often feels like an anti-climax.
There’s a collectible weapon system that can present some incentive to go back for a second or third run, but it’s not really the type of game that could keep you coming back for more.
Well, if the game isn’t enough grounds for coming back, perhaps you’d find the class upgrades system interesting enough to get hooked. You can unlock new weapons and gadgets and other little perks to give you the upper hand in the fight. It’s basically a system that rewards players for completing small challenges or for winning games or simply, for just playing well and earning a lot of skills.
All in all, Bad Company 2 is an explosive, action-packed game, although it probably can never turn into a campaign for the ages. As an online shooter, Bad Company 2 is really tremendously engaging and flexible, with several features that its competitors can only wish for. This is absolutely your game if you’re searching for a more strategic and team-based, fast-paced change.
Super Gamer Dude
Fans of the famous Assassin’s Creed will surely be ecstatic about the new set of adventures and missions in the latest sequel to the game Assassin’s Creed 2. Packed with action and excitement, fans and gamers alike will surely have an exhilarating ride over a lot of places and people.
Staged in Renaissance Italy, gamers who are world history buffs will have fun with the setting of this game. The game’s main protagonist, Ezio Auditore di Firenze, is the ancestor of the modern day Desmond Miles. He is out to avenge the death of his family in the semblance of an assassin who is shadowy, to put it delicately. The game like its predecessor allows you to explore the same old locations of multiple cities. But you get to enjoy new parkour skills and develop a new ability to swim in the game.
There has been a complete overhaul of the combat systems with more interesting weapons, so at least there’s variation in the tasks you do. You might even enjoy the idea of Leonardo da Vinci is being your very own Q style gadget master. A lot of aspects in this sequel have truly improved from where its predecessor left off.
What other things are in store for you in this sequel? Well, you know for a fact that your character is set in the 15th century with interesting skills, weapons, and a world that is great to explore. The all-new combat system allows you to steal the weapons of your enemies. World history aficionados will also get to meet famous people in history, such as Leonardo da Vinci, Machiavelli and Lorenzo de Medici whom you can actually work for/with in the game. You also get to travel a bit in interesting places like Venice, Florence, and Tuscany, which are all part of the setting throughout the game.
The recent version has added an expansion pack to the adventure of Assassin’s Creed 2. You will experience a lot of thrill in this new expansion but it’s kind of short-lived and you get the anti-climactic feeling of the thrill just ending abruptly. Unfortunately, there is no way you could play back the missions, so once you finish the DLC, that’s it. No reliving those missions you have done. For the very affordable price of $4, what can we say? This expansion to the exciting Assassin’s Creed 2 is just as thrilling.
The voice of the characters and the story is still as great as the Assassin’s Creed 2 but there are still some scenes that are lazily presented and borders on the unrealistic. For example, people in the background still act normal, selling their products and improving their wares despite the fact that the city is actually in war. Even with these downsides, Battle of Forli still delivers packs of fun and excitement to their players to a certain extent.
Battle of Forli is still built on the same components as that of the Assassin’s Creed 2 and that means, almost everything is still the same. The expansion might be a little underwhelming, overall; but notwithstanding the drawbacks, it continues to provide a gaming experience that will surely get your blood pumping.
Super Gamer Dude
If you’re one of those addicted to gaming and you have been waiting for new and incredible games to play in your chosen console, then the wait is finally over. The latest installment of the Final Fantasy is available in the Xbox 360 game console. You can now enjoy new adventures made in a very creative and polished game interface.
Final Fantasy has been considered to be one of the best role playing games in the gaming industry. It has been known to have very interesting characters, elaborate stories, and multifaceted battle systems. Now with the new installment, a more straightforward approach is used in the entire game overarching some well-loved series traditions. But fans of the game series will never be disappointed because the battle system and the narrative remain as strong as those in the past versions of the game.
Fans and gamers will get to experience the exciting adventure of Final Fantasy XIII featuring 6 different characters, with Lightning taking the lead role. Reminiscent of Final Fantasy VI, you hold control over the 6 different characters in different times and get to frequently jump between different characters. In terms of story structure, fans and gamers will enjoy the multi-story approach as well as the cool use of flashbacks throughout the game story.
Themes stay very relevant to the game play of Final Fantasy XIII. And one of the highlights is the establishment of a dynamic link between the two worlds of Final Fantasy XIII – Pulse and Cocoon. Interestingly, Final Fantasy incorporates mythology, such as some of the major religions in the world; into the entire game play, with the inclusion of gods called fal’Cie to protect humanity. The relationship of the humans and their fal’Cie counterparts is also shown creatively in the entire game.
Final Fantasy XIII also delivers a very interesting and solid battle system. The game starts with a simple menu-driven system; then it gradually develops into a more complex and challenging system. The classic ATB or Active Time Battle Principle is also utilized in the entire game. Players are able to do numerous tricks in a single action with the multi-slot ATB gauge. Because the game has an attack queue system, players are able to build up combos and conduct other important tasks when the situation gets difficult.
Each character of Final Fantasy XIII is crucial; and survival in this game depends on the performance and interaction among the characters, unlike in the past versions where a job system has been set up. This installment also has six roles and by the end of the game all the characters would have had access to each role, which will ultimately be the deciding factor on how well you play the game. These roles are what keep the game totally heart-pounding and leave you gasping for breath. The battles are kept crisp, robust and exciting by all the role-playing, which is most essential in RPG.
One interesting thing about this version is the swanky grouping of the roles called Paradigms where players can shift roles at any part of the game as may be deemed most suitable to deal with any given situation. This role switching – or what you may call Paradigm shift – heightens the tension and the thrilling sensation; which is why this game is such fun to play. There’s none of the mundane, dull moves to this game.
Final Fantasy XIII is not without its share of issues. The linearity of the game is still very apparent Players will also get to notice of the linearity; although it’s not really enough of a problem to distract you from the fun part. Also very noticeable is the obvious absence of the mini games, which Final Fantasy has been well known for and has even become a trademark. Also bothersome is the lack of New Game + option, which is now very common in RPGs. It could get frustrating when players couldn’t go back and re-experience the thrill of the earlier portions of the game without having to start from scratch.
With all those great game features, the little problems become negligible really. You can still enjoy a great JRPG that sports a challenging, fast-paced and absolutely satisfying battle system. Despite the few drawbacks, the game is still truly worth buying.
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