|Viewing Reviews 1-10 of 98|
Call of Duty has been a prominent first-person shooter throughout the years. The gripping action and heart-racing missions have proven to be addictive amongst players. Now with Modern Warfare 2, all the factors have been improved and will surely make fans and gamers begging for more in the end.
Modern Warfare 2 continues the legacy of the Call of Duty saga but this version is the least traditional among the other Call of Duty games. The main game package is divided into three pillars of gameplay. Fans who like single-player games will still have their main campaign, gamers who like to cooperate with other players either through a local or online connection will have the new Special Operations mode, and last is the multiplayer which got even better. Each mode is 100 % standalone that it does not have any connection with the other modes, so you actually get to have three different experiences in one game.
Gamers should definitely try the single-player campaign mode first, which is absolutely back and more intense than past campaign modes. Fans will truly appreciate the improvement in the mode as they are thrown into the bustling streets of Rio de Janeiro, the very cold mountains of Kazakhstan, the very dusty roads of Afghanistan and a whole lot more destinations. Modern Warfare also offers stunning visuals that are steps over Call of Duty 4 and World at War. There is an emphasis on intricate terrains in the environment, interesting weather effects, and a whole lot that adds improvement to the chaos and action of the entire game. A great audio also accompanies the stunning visuals with effects from returning weapons and a very captivating score by Hans Zimmer that will truly complement some game scenes. With the dazzling visuals and a captivating audio, you would feel like you are watching an action film when playing the game.
The campaign mode has its issues, though. For newbies, it’s quite short. But despite its shortness, Modern Warfare 2 is definitely more chaotic; brought by better visual effects, upgraded production values, and very tough scenario designs. Realism is even more exemplified in Modern Warfare 2 with better visuals, which is more pronounced when it comes to bloody scenes. There surely were effects in previous versions that showed blood with the screen getting red. But this time, blood splatter can truly be noticed as more real-looking on your screen throughout the game. Though others find this as a distraction, it’s still quite amazingly awesome.
Modern Warfare 2 is also the debut of the Special Operations or Spec Ops mode. This mode is actually an arcade-inspired challenge mode. The mode can be played with a single player for the most part, but is actually intended to be around two people’s team play. The Spec Ops mode is divided into 5 tiers that have missions where there are three possible stars to gain based on the level of difficulty in each of the 23 missions in the game. Fans and gamers will truly be surprised with this mode because of its entertainment value and is actually longer than the single player campaign mode.
The multiplayer in Modern Warfare 2 got even better, as well. Being the front bearer in the Call of Duty saga, Modern Warfare 2’s multiplayer visuals and effects indeed got a good boost. You are guaranteed to be in for an engaging experience with the multiplayer mode enhancements.
Overall, Modern Warfare 2 really proves to be one of the best first-person shooter games out in the market. But there’s a catch for those who prefer to play the single-player campaign mode. It is really short and it only forms part of the entire Modern Warfare experience. If you opt to immerse on all three modes, then you will definitely have one hell of an experience and action with Modern Warfare 2.
Wii Sports is undoubtedly the best seller in today's video gaming, the Wii Fit bundle that comes with the innovative Balance Board closely follows and just slightly behind. Now here's good news. Wii Fit Plus now takes the place of the original Wii Fit, so aptly named, because of the many enhancements that come along with it, including additional mini games and several new exercises with the much needed extra layers of tips for calorie burning.
Nintendo simply recycled the core Wii Fit package for its latest version, which is not bad really; most of these features, the menus, interface system, virtual trainers. Balance games and strength training exercises, are well-executed and definitely worth trying out. And here's one delightful thing, you can even bring in you previous workout data from its predecessor so you can just continue from where you left off. What's more, if you haven't unlocked any of the advanced routines before because you weren't really committed, you don't need to sweat it out as they are now automatically opened for you in Plus. All other added features can also be accessed right away.
Speaking of added features, Plus does boast several worthy ones. For starters, three new yoga and three strengthening exercises have been added. Also noted is how Nintendo has emphasized putting on more balance games in Plus, a total of 15 well-planned extra modes that are really a lot of fun! The games are great but are too easy and as far as exercises go, you can't expect to sweat and shed some pounds if you just play them and avoid strength training and yoga.
The one remarkable enhancement that is likely to become a favorite of many is the calorie counter. Get this, every activity in the game has a metabolic equivalent of task, also called METs, number. Most of the mini games are assigned MET ratings of 2, which is about the same as the most leisurely walk you've ever embarked on, but the more rigorous exercises, such as push-ups, have higher rates. Here's how the calorie counter works, just multiply your weight by the MET ratings you get for each exercise you perform and you'll get the amount of calories you burned.
This can either be encouraging or discouraging; encouraging, because you can envision a scientific demonstration of your workouts, and discouraging because the outcome don't really register double or triple digit calorie numbers. Understandably, since the Wii Fit Plus workouts are relatively simple and easy, it will take you sometime to burn those calories.
Don't get disappointed now but Nintendo has decided to warn customers not to make the calorie counter as the be-all and end-all indicator of calorie burning; rather, that you are well advised to still rely on BMI or body mass index scale as your fundamental gauge of success or failure with regards to burning calories. In a sense, this can make you have second thoughts as to the accuracy of the results when you use Wii Fit Plus.
Another thing that you're going to miss with the Plus is the inclusion of any online functionality. It doesn't even have leader board features. Wii Fit Plus would have benefited from similar online functionality such as that offered by Nike Plus, which lets users track how far they've run and compare the results of their efforts with family and friends online. It is truly a major lapse on Nintendo's part not to include this feature, and offer instead a fast and easy local multiplayer mode where players take turns, which doesn't even come close to motivational.
One thing that you have to be thankful about is the measures taken to address one of the biggest issues of the original Wii Fit, which was the inability ot create a customized workout program for individual preference and needs. This time, you can conveniently go to My Wii Fit Plus Routine section and choose your own set of exercises that are designed and aimed at trimming down specific body areas. This you can do either by using the presets that Nintendo has or creating your own routines from scratch.
To sum it up, Wii Fit Plus is a fantastic way to burn some calories while simultaneously having fun. There are issues that could have made the Plus even stronger, had Nintendo given the appropriate attention to resolve it and did not ignore those few shortcomings. Still Plus is a lot less expensive that paying for a gym membership. With proper diet and by using it right, you can actually lose weight and tone your muscles, while having a fabulous time.
Sony Playstation continues to head on the right track in reforming their successful PS3 video games into PSP formats. From their popular Resistance series, here comes Resistance: Retribution, which continues the story of James Grayson, the British soldier on a fight against the Chimera force, aliens trying to invade the Earth.
In Resistance: Retribution, developer Bend decided to do some tweaking to the game for improvement and adjustment purposes especially to more restricted specifications PSP could offer. First off, instead of the first person point-of-view, they switched to a third-person over the shoulder perspective. It does not give you the same Resistance experience but is effective for the PSP version, which also becomes a solution on the tight controls it has been developing over the years.
Because it is smaller, the PSP handheld version has several limitations and adjustments have to be made. The left stick is used for movements; while aiming is done through the four face buttons found on the other side. This is actually a good thing because of the auto aiming and target lock-on features that you have to rely on. If your weapon is at the right direction, the game itself will guarantee that you hit the opponents. You can opt for free-aim by tapping the d-pad; but this is not recommended because it is so slow.
This game also has new enemies like the Boiler, a skinny creature with a swollen head that blasts when it is near you. The game does have exploding enemies but these Boilers are more irksome because you spend a lot of bullets to defeat them; unless you shoot them on their heads, then you save a lot of ammunition. The bad news is this is near impossible with the auto-aim on, so you just have to do it manually. Enemies that blow up charges at you anytime out of nowhere, is another source of exasperation, especially if you are caught off-guard. Good thing there is a polished cover system that automatically glues you into place when you are in close proximity to a wall, a doorjamb or a box, which saves you the trouble of a blind fire or the complicated motions of holding a direction, leaning over and firing.
Resistance Retribution may not be a purely original game with all those gameplays but they are the best on PSP pure shooting games with their polished controls and consistent action. They have great graphic designs that could compete with other PSP games and even exceed in some areas. The game is very detailed when it comes to enemy graphics and location. If you’re looking for snags, it is most likely be about the quality of the audio.
Besides being able to enjoy a single-player campaign, one of the unique features of this new PSP version is the availability of a multiplayer mode. This is all possible through a local wireless connection or play online with PSP’s Infrastructure mode. Eight players can tough it out with each other in teams or in everyone versus everyone games or the most popular of all, the Assimilation type.
If you loved the Syphon Filter games, this is definitely much better. Although they have a lot more in common, the adjustments in the new Retribution has made the game a lot easier and faster to play.
LEGO Batman is the fifth go of Traveller's Tales at the LEGO theme but still only minimal change has happened during this time. However, even if that is the situation, gamers and fans of the dark-caped crusader, are sure to find the game amusing. The main reason here is that the gameplay used is a proven success. It is enjoyable and easy to understand. Yet all the problems in the past concerning the LEGO games, such as nonsense puzzles and the AI problem are still present. At this stage you would have expected Traveller's Tales to nearly perfect the game, but that is not so.
LEGO Batman is a unique game because it did not take its story from any of the Batman movies or from the comics. The plot within the game is kind of original; thus, it gives the creators a wide horizon, since there is no pressure to follow up with a well known story. The Batman here is not even connected with the Batman we know. It is exactly like a Batman in the toy shelf where you can create anything you desire with it.
The main idea of the plot is basically a story of Batman chasing and capturing villains that escaped from the Arkham Asylum. When you play LEGO Batman, the main goal is basically to destroy enemies and smash objects. The story isn't all that important.
The charm of LEGO is still present in the game and as a whole, it is still very funny. You have the same stoic Batman here, Robin is still same old goofy self, and the villains have remained amazingly crazy. The characters are really good LEGO counterparts of the cartoon Batman. However, aside from the characters, the background is not something to get crazy about. It would have been better to see a more creative Gotham City.
To the game's credit, LEGO Batman has everything in the mix. There are a multitude of characters spread out in six acts. In the first half you can use Batman and Robin. There are also power suits you can use. Robin can use the magnetic suit that allows him to walk through metal walls. And Batman has the demolition suit so he can turn stuff into smithereens in an instant (this fits Batman, he always wants everybody's attention, right?).
When you reach act three to six, you may start using the villains. In this plot, you can have a taste of how the sinister villains set up their master plan. This, however, is before the ultimate meeting between them and the bat. Each villain has their own unique powers. Poison Ivy uses her kiss to poison another. The joker gives joybuzzers to anyone he touches. Mr. Freeze places anyone in the cold storage. The Riddler controls the minds of other villains to make them his minions. You know the rest. But the main Batman Nemesis here is Killer Moth. Oh yes, the all popular Killer Moth that everybody remembers (That was an attempt at sarcasm, by the way. No one really knows who Killer Moth is or was.)
And on top of the story, there are dozens of unlockable characters that can be used when replaying levels. Among these characters are Night Wing, Batgirl, Hush, Man-Bat and others; which can be unlocked with each LEGO bit collected in the game (Cool, huh!)
There are many good things going for this game. The huge downside is that the problem from the previous LEGO games was never addressed. The AI presents problems; the jumps are difficult to time and stuff like that. But if you are looking for a good laugh with a buddy while appreciating the comical Batman and friends the game has created, then by all means, go ahead and purchase the game!
EA has taken over the Wii creation of the system and the golfing experience of the Game Tiger Woods PGA Tour 10. The feedback on the game is great and the experience of golfing is terrific. The way the gameplay is created has really answered the needs of gamers. The game just allows you to get immersed in it. It is the best entertainment in golf that money can buy. Moreover, PGA Tour 10 also features a wide selection of new courses with a realistic weather effect. The star of the game is the long awaited MotionPlus swing controls. This offers a very realistic recreation of real golfing. If you are still deciding whether or not to buy the MotionPlus, here’s a tip: YES! Buy one already. It is really THAT good.
The gameplay is really one fantastic feature. The menus in the game are slick. The style is very good and the pointer controls are well done. However, the game is still not a major revolution. The fundamentals of the previous edition are still intact; EA has just added and then subtracted some features to improve the game. And there are several game type modes, but the biggest part of the single player game is on the “My Career” mode. It is specially detailed that you are able to create a golf player basically from scratch. You may also customize as much as you want in the game. And when your player is ready you can take him to several tours like the PGA tour, the FedEx Cup, and Tournament Challenge. This type of career mode, I would definitely recommend to golf fans because the tournament is filled with seasoned PGA real life players as your competitors.
The game not only has the career mode, but it also features more than ten mini-games. These games range from cart competition to target practice and then to ring scores. Well, this mode actually featured in the previous edition; which up to four players - and the fun just keeps getting better.
Then there’s the online mode. The features in the last edition are still there, but some new fantastic live tournaments have been added. In this edition, you may join a tournament on a daily or weekly basis. You can even play with the pros in the ranked tournaments. And when you add this to the real-time weather feature of the game - the weather forecast - you’ll encounter unpredictable environments which just make the game a bit more challenging.
The Graphics of the game is superb when it comes to fluidity and the course looks realistic enough. However, the textures in the game can do with some improvements. The sound on the other hand is just average. The sound on the menus is decent but is not a stand out. And the sound effects in the gameplay are not that good either.
Despite the minimal drawbacks, Tiger Woods PGA Tour 10 for Wii can still be considered one of the best. It’s filled with content and the game is made excellent with the addition of the MotionPlus, along with the great Disc Golf expansion and the online mode that add some other dimension to the game. Don’t be surprised if this game hits the top of the charts.
What does Yoshi's New Island actually have? Not a whole lot.
Super Gamer Dude
Marketed as the sequel to Super Mario World, Yoshi's Island for the Super Nintendo is a somewhat contentious game in certain circles. Some people believe that it is one of the best games that Nintendo has ever made with original graphics and fresh gameplay for the time, while others believe that those same qualities make the game awful and a stain on Nintendo's record. With Yoshi's New Island, Nintendo has managed to do something that I wouldn't have thought possible - they've made a game that doesn't make either camp happy.
Put simply, Yoshi's New Island throws away that really made the original game so interesting for so many people - its uniqueness. Unlike other Yoshi-centric titles like Yoshi's Story, Yoshi's New Island does absolutely nothing to distinguish itself as a new game. Other than the graphics, pretty much everything about Yoshi's New Island could be done on the Super Nintendo.
Even that new more modern graphical style that Nintendo has adopted takes away from the charm of the Yoshi's Island series, however. Instead of hte beautiful and unique style that typified the Super Nintendo game, New Island uses a mostly generic Mario artstyle.
The gameplay, while it has not been modernized or changed in any significant way hasn't really changed at all. There is nothing interesting going on if you've played the first Yoshi's Island - but perhaps that is New Island's biggest strength. People that have some sort of strong opinion on the original Super Nintendo game will more than likely not be huge fans of the new game - but people who have never touched a Yoshi's Island game in the past could certainly find a lot of fun in the new one.
Of course, that would make the assumption that they haven't really played a large amount of side scrolling platformers either. Like so many other Nintendo platformers, Yoshi's New Island starts off relatively easy. Most Nintendo platformers would then take a sharp turn upwards in difficulty after the first few levels - but not New Island. Instead, the game waits until the last few levels before it finally becomes as difficult as you would expect a Nintendo platformer to be. Indeed, many levels of the Super Nintendo game were notoriously difficult, and in losing that the game loses another part of its charm.
Without it's charm, what does Yoshi's New Island actually have? Not a whole lot. Without the charm that made the original game so interesting, Yoshi's New Island has become yet another bland platformer in a sea of similar titles on the 3DS - many of them from the same company. New Island is a valiant attempt at recapturing the flame of the original title, but it is clear that the people who developed this game did not quite understand what people really loved about the Super Nintendo game.
The original game was not so beloved because it had a fun egg throwing mechanic - that was probably the worst part, and has always been somewhat clunky. The original game was fantastic because it was doing something that Nintendo had always seemed reluctant to do - try new things. In a world where Nintendo is churning out the same games year after year in an attempt to boost sales of their hardware platforms, the degradation of such a unique franchise like Yoshi's Island stands out as even worse as it would have been otherwise. Yoshi's New Island is by no means a bad game, and is probably worth picking up on a sale or a rental, but no one should pay full price.
If you own a Nintendo Wii Game Console, various party games are actually available for purchase for your Wii. People are thinking that the games available for Wii are quality titles that will satisfy hardcore gamers with interesting gameplay mechanics and multiplayer settings. Well, this is quite true in several games, but Wii owners have also frequently unraveled a lot of Wii party games that are poorly created, hurriedly done, and even insipid that land in to the shelves of video gaming stores.
One such game titled Carnival Games from game developer Cat Daddy games has a certain degree of charm and freshness, but quickly falls into the deep and gloomy place of mediocrity. Although the game is clear on what it tries to be for the gamers and has even partly attained this purpose; there’s nothing there that’s done exceedingly well. Thus, it remains to be in the middle.
When last previewed in July 2007, the latest effort of Cat Daddy Games that paved the way for Carnival Games was slowly becoming into a – well, something. The title was made up of games that were simple and not entirely complex; but there were also other factors that made up for the downsides of the game. You can now see that not much change can be seen in the game as it still remains relatively shallow, even with the presence of a rich multiplayer environment.
A piece of advice, don’t play this game alone! The game isn’t really meant to be played alone. Though there is a profusion of unlockables, players playing solo will definitely grow tired of the lack of variety in the game. But when you play with friends around, redemption can almost be attained.
At the onset of the game, players can choose and have the chance to design their own characters. Players have the capability of customizing shoes, hats, clothes, and other stuff. A lot of items become available as you progress through the game unlocking them along the way in the games, but the items do not really pay up to be great enough incentives. Small, medium, or large prizes are given to players depending on how much success a player has achieved in the games. Tickets are also awarded to players, which can be used to redeem prizes or can be used at the fortune teller or love meter. After choosing and tweaking your character, you are then led to a street of different games that have similarities with each other.
The overall presentation is a so-so per se with the fact that it actually has a feel of a carnival; though there are instances where you feel you might get scammed. The graphics are not that good in this game. The textures and animations leave many elements to be desired, but the art direction proves to be something good in its own right. Still, the developers of the game can do more with the graphics, if they put their mind to it. The sounds in the game aren’t so terrible; saved by the decent voice acting and sound effects that are quite passable. The gameplay is definitely not as good compared to other games. But Carnival has some gems that make the game a little bit fun to play with.
Although the game ca never be among the best in Wii games, it still has this delightful charm that players might want to try.
Red Dead Redemption takes you back to a time when guns and cowboys ruled the land. Set in the Wild West, this game allows you to relive the time when the world was full of bandits, thieves, as well as the presence of different issues like racism and immigration.
Judging by the issues this game tackles, you would think that the game would try to preach good politics and try to cloud your mind with different organizational reforms and stuff. But the developers have made the main character relatively neutral thus taking into account both sides. The main character can be both a “righter” of wrong in one scene and a typical bad guy on the next. The constant shift from one Persona to another allows you not only full capacity to control what happens in the game but it also allows you to see the effects of both actions.
It might be set in the Wild West but it also has a touch of the 20th century era. His then partners are still stuck in the era where illegal acts are considered legal while he is now living a life in a civilized world. It’s definitely fun to see how a once famous outlaw is now trying to do a somewhat good deed by tracking down his previous partners in crime. It’s like watching two worlds collide in front of you with you just glued to your seat until the epic battle is over.
Enough of the whole past meets the present; let us now talk about the rest of the things that goes on in the game. The environment is quite stunning in a sense that it actually captures the actual setting of the place. In addition, the game doesn’t just place different images and structures in the area. In the game itself, you get that sort of feeling that if you see something you surely can do something with it or you can enter it.
What really sets this game apart from the rest of its competition is its excitement factor. The game promises that at the end of each road or encounter, there’s always something that would tickle your mind. An unpredictable encounter that would make you want to delve more into it. And it’s even made more interesting with the fact that the happenings in the game are actually circumstantial. Thus, chances are, you don’t get to see them again when you cross the same path twice. Also, not everything is compulsory. These things are done simply to add excitement to the player with different rewards as well as dangers, whichever suits you.
Sometimes games are so overhyped that when you actually play the game you easily get frustrated because you expected so much from it and the game fails to deliver. This game, however, isn’t one to disappoint; although the hype could have been toned down just a bit. Nonetheless, it was overhyped for the reason that it was actually good and worth playing.
The latest installment of the “Total War” game franchise is the Gold Edition, which includes Medieval II Total War and Medieval II Total War Kingdoms. The game is set in Europe in the periods 1080 and 1530, respectively; where the country was in faction. In this installment, you get the chance to turn ordinary factions into grandiose ones!
Those who have played the Rome Total War need not worry as they can expect a familiar gameplay. But for those that are new to the franchise, there is a comprehensive tutorial and you can get tips and hints as you play the game. Based on experience, the game itself is easily understood and learned better when actually played.
The single player has two modes, namely Battle Mode and Campaign Mode. In Battle mode, you can select either historic battle; or you can make your own scene and events. You have to select the factions and a map to play on; then you can start the game. The Battle mode permits you to use any faction of your preference. Each faction has unique fighting styles and units, of course. The Campaign mode, on the other hand, allows you to play with only limited factions and is a bit more complex. Here, you also have two options - the short campaign and the long campaign. In the short campaign, you have to obliterate 1 or 2 factions, and then conquer settlements and towns. But in the long campaign, you have more freedom. You have to take over some settlements, either Jerusalem or Constantinople. In the end, it is up to the player to master a faction of his preference. You should at least try every one of them before choosing which to perfect.
In the beginning, I wanted to fight the battles myself, however it bored me when I got used to it. The repetitive part of watching the armies march, then the choice of either running away or running after the enemies has lost its novelty. Hence the “Resolve Battle” option is of great use here. It allows players to spend more time strategizing on other aspects of the game. However, doing battles manually must not be totally abandoned as you may be able to turn tides and win seemingly hopeless battles when you do it manually. I recommend that you fight manually when there is a decisive battle, or when you want to win a seemingly one-sided battle.
The campaign holds some captivating aspects other than the fighting. There is much freedom in the game; and you can still win without relying on battles.
Also part of the game, are 17 playable factions in the Imperial Campaign. You can only choose one. The map emphasizes Europe, Russia, Poland, Milan, Portugal, Moors and the Africa. However, places like Helsinki, South of Morocco, Lisbon, and Baghdad are also included. There are add-ons in the game and you can obtain more maps and campaigns all over the globe including the Crusades.
The down side of this game is that it occupies a lot of memory. A single add-on eats as much as 1.17GB; while the game itself is 11.7GB. If you install 4 add-ons, the entire game is going to take up 16.38GB. The practical move - install only the add-ons that you really like!
This is one of the best games made by the Ubisoft Montreal. Sam Fisher, the main character, is back with a vengeance. From the title itself, expect a lot of evil madness from Sam. And players can actually feel it in the game as well.
Take note: the single player campaign is splendid. The story of this game takes off from where Splinter Cell: Double Agent ended. No worries if you haven’t finished or even played the previous game because the mechanics of the game are really easy to understand. The story revolves around the murder of Sam’s daughter and his thirst for revenge. In an astonishing turn of events and a bizarre coincidence the people guilty of murdering his daughter are also planning a terrorist attack on Washington D.C. Sam is on his way to bring hell to these people.
So let’s move on to how Ubisoft Montreal has made this game interesting. Before I do that, however, I should warn you upfront, the PC version of this game is not as good as the Xbox 360 version.
Ubisoft Montreal did something to make this game too interesting and exciting that I can even spend the rest of the day playing the game. One factor that adds up to the game’s excitement is the stealth and speed. Sam moves so stealthily swift he is tagged as the “panther”. In Conviction, Sam is always on the hunt, not running away from his enemies, unlike in the past Splinter Cell games. He seems to be always on the kill mode acting like the ultimate predator without fear of his approaching enemies that can go to any number - up to a dozen at one point.
If you’re in the shadow, the lighting turns to black and white, and if you’re outside, the colors come back. This feature adds up to easy maneuver in the course of the attack. In addition, the cover system makes it easy for Sam to stoop to prevent his enemies from seeing him. So far, this is one of the best cover systems I had used. Unfortunately, if you are marked by the enemy — the best recourse is to retreat. Enemies might be fooled for a while, attacking on the mark that you had left, but not for long. You better do something (like offensive attack) to gain advantage before they get to you first.
There are a number of ways you can attack the enemies. You can use stealth to attack quietly (hand techniques) and avoid getting the attention of the other enemies, or by using your weapons; your preference. A new feature, the mark and execute system, lets you mark a specific enemy. This guarantees a kill. The drawback to this: it’s too unrealistic. Once you mark the enemy and press execute you can hit the enemy even if it manages to hide behind a wall. It’s much too easy and quite impossible in real life. Also, this “bonus skill” should not be used all the time. Once used, you must earn it back by having another takedown. It should be used wisely.
On the whole, the new gameplay techniques can easily be practiced. After completing the single-player campaign, which is easy to thump despite its relative difficulty, there is also a co-op campaign. There’s a major setback here that you should be aware of, which concerns your Internet connection. If your connection is slow, or gets interrupted for even a single second, you get bounced off the game. That also applies to your co-op partner. It doesn’t matter if only one of you have internet problems, both of you get eliminated from the game.
Which creates a problem worth taking note of and that is the inability to check the Internet connection of the other players. This can be very frustrating as you can never to determine when the problems might occur, maybe in the middle of the exciting game? That’s real tough! This flaw is a disappointment because co-op is definitely better than single-player. In the co-op mode, you and your partner play Agent Archer and Agent Ketrel. The mission: find some missing WMD’s. The challenge: not one of you should be killed because if one partner dies, you both lose in the game. This campaign lets you work in tandem, so you have to do everything in your power to cover each other’s back. You can attack the same enemy together to make sure that enemy doesn’t have a fighting chance of surviving.
To wrap it up, the game is quite remarkable, giving you the sense of becoming the ultimate killer of evil people. However, the one big disappointment is the poor online interface in the co-op campaign, which results to delays or pauses. Consequently, I would suggest that this game be played on Xbox live, rather than on PC. The latter is great if you are playing the single-player campaign; then you’re in for an action-packed game.
|Viewing Reviews 1-10 of 98|