|Viewing Reviews 1-10 of 98|
Call of Duty has been a prominent first-person shooter throughout the years. The gripping action and heart-racing missions have proven to be addictive amongst players. Now with Modern Warfare 2, all the factors have been improved and will surely make fans and gamers begging for more in the end.
Modern Warfare 2 continues the legacy of the Call of Duty saga but this version is the least traditional among the other Call of Duty games. The main game package is divided into three pillars of gameplay. Fans who like single-player games will still have their main campaign, gamers who like to cooperate with other players either through a local or online connection will have the new Special Operations mode, and last is the multiplayer which got even better. Each mode is 100 % standalone that it does not have any connection with the other modes, so you actually get to have three different experiences in one game.
Gamers should definitely try the single-player campaign mode first, which is absolutely back and more intense than past campaign modes. Fans will truly appreciate the improvement in the mode as they are thrown into the bustling streets of Rio de Janeiro, the very cold mountains of Kazakhstan, the very dusty roads of Afghanistan and a whole lot more destinations. Modern Warfare also offers stunning visuals that are steps over Call of Duty 4 and World at War. There is an emphasis on intricate terrains in the environment, interesting weather effects, and a whole lot that adds improvement to the chaos and action of the entire game. A great audio also accompanies the stunning visuals with effects from returning weapons and a very captivating score by Hans Zimmer that will truly complement some game scenes. With the dazzling visuals and a captivating audio, you would feel like you are watching an action film when playing the game.
The campaign mode has its issues, though. For newbies, it’s quite short. But despite its shortness, Modern Warfare 2 is definitely more chaotic; brought by better visual effects, upgraded production values, and very tough scenario designs. Realism is even more exemplified in Modern Warfare 2 with better visuals, which is more pronounced when it comes to bloody scenes. There surely were effects in previous versions that showed blood with the screen getting red. But this time, blood splatter can truly be noticed as more real-looking on your screen throughout the game. Though others find this as a distraction, it’s still quite amazingly awesome.
Modern Warfare 2 is also the debut of the Special Operations or Spec Ops mode. This mode is actually an arcade-inspired challenge mode. The mode can be played with a single player for the most part, but is actually intended to be around two people’s team play. The Spec Ops mode is divided into 5 tiers that have missions where there are three possible stars to gain based on the level of difficulty in each of the 23 missions in the game. Fans and gamers will truly be surprised with this mode because of its entertainment value and is actually longer than the single player campaign mode.
The multiplayer in Modern Warfare 2 got even better, as well. Being the front bearer in the Call of Duty saga, Modern Warfare 2’s multiplayer visuals and effects indeed got a good boost. You are guaranteed to be in for an engaging experience with the multiplayer mode enhancements.
Overall, Modern Warfare 2 really proves to be one of the best first-person shooter games out in the market. But there’s a catch for those who prefer to play the single-player campaign mode. It is really short and it only forms part of the entire Modern Warfare experience. If you opt to immerse on all three modes, then you will definitely have one hell of an experience and action with Modern Warfare 2.
'Yoshi's New Island' for the 3DS is an action platformer which contains mild cartoon language, the game was developed by Arzest and published by Nintendo and released on March 14, 2014. for the 3DS handheld portable console.
Marketed as the sequel to Super Mario World, 'Yoshi's New Island' for the 3DS is a somewhat contentious game in certain circles. Some people believe that it is one of the best games that Nintendo has ever made with original graphics and fresh gameplay for the time, while others believe that those same qualities make the game awful and a stain on Nintendo's record. With Yoshi's New Island, Nintendo has managed to do something that I wouldn't have thought possible - they've made a game that doesn't make either camp happy.
Put simply, 'Yoshi's New Island' throws away that really made the original game so interesting for so many people - its uniqueness. Unlike other Yoshi-centric titles like Yoshi's Story, 'Yoshi's New Island' does absolutely nothing to distinguish itself as a new game. Other than the graphics, pretty much everything about Yoshi's New Island could be done on the Super Nintendo.
Even that new more modern graphical style that Nintendo has adopted takes away from the charm of the Yoshi's Island series, however. Instead of the beautiful and unique style that typified the Super Nintendo game, New Island uses a mostly generic Mario art style.
The gameplay, while it has not been modernized or changed in any significant way hasn't really changed at all. There is nothing interesting going on if you've played the first 'Yoshi's Island' - but perhaps that is New Island's biggest strength. People that have some sort of strong opinion on the original Super Nintendo game will more than likely not be huge fans of the new game - but people who have never touched a 'Yoshi's Island' game in the past could certainly find a lot of fun in the new one.
Of course, that would make the assumption that they haven't really played a large amount of side scrolling platformers either. Like so many other Nintendo platformers, Yoshi's New Island starts off relatively easy. Most Nintendo platformers would then take a sharp turn upwards in difficulty after the first few levels - but not New Island. Instead, the game waits until the last few levels before it finally becomes as difficult as you would expect a Nintendo platformer to be. Indeed, many levels of the Super Nintendo game were notoriously difficult, and in losing that the game loses another part of its charm.
Without it's charm, what does 'Yoshi's New Island' actually have? Not a whole lot. Without the charm that made the original game so interesting, 'Yoshi's New Island' has become yet another bland platformer in a sea of similar titles on the 3DS - many of them from the same company. New Island is a valiant attempt at recapturing the flame of the original title, but it is clear that the people who developed this game did not quite understand what people really loved about the Super Nintendo game.
The original game was not so beloved because it had a fun egg throwing mechanic - that was probably the worst part, and has always been somewhat clunky. The original game was fantastic because it was doing something that Nintendo had always seemed reluctant to do - try new things. In a world where Nintendo is churning out the same games year after year in an attempt to boost sales of their hardware platforms, the degradation of such a unique franchise like Yoshi's Island stands out as even worse as it would have been otherwise. 'Yoshi's New Island' on the 3DS is by no means a bad game, and is probably worth picking up on a sale or a rental, but no one should pay full price.
Wii Sports is undoubtedly the best seller in today's video gaming, the Wii Fit bundle that comes with the innovative Balance Board closely follows and just slightly behind. Now here's good news. Wii Fit Plus now takes the place of the original Wii Fit, so aptly named, because of the many enhancements that come along with it, including additional mini games and several new exercises with the much needed extra layers of tips for calorie burning.
Nintendo simply recycled the core Wii Fit package for its latest version, which is not bad really; most of these features, the menus, interface system, virtual trainers. Balance games and strength training exercises, are well-executed and definitely worth trying out. And here's one delightful thing, you can even bring in you previous workout data from its predecessor so you can just continue from where you left off. What's more, if you haven't unlocked any of the advanced routines before because you weren't really committed, you don't need to sweat it out as they are now automatically opened for you in Plus. All other added features can also be accessed right away.
Speaking of added features, Plus does boast several worthy ones. For starters, three new yoga and three strengthening exercises have been added. Also noted is how Nintendo has emphasized putting on more balance games in Plus, a total of 15 well-planned extra modes that are really a lot of fun! The games are great but are too easy and as far as exercises go, you can't expect to sweat and shed some pounds if you just play them and avoid strength training and yoga.
The one remarkable enhancement that is likely to become a favorite of many is the calorie counter. Get this, every activity in the game has a metabolic equivalent of task, also called METs, number. Most of the mini games are assigned MET ratings of 2, which is about the same as the most leisurely walk you've ever embarked on, but the more rigorous exercises, such as push-ups, have higher rates. Here's how the calorie counter works, just multiply your weight by the MET ratings you get for each exercise you perform and you'll get the amount of calories you burned.
This can either be encouraging or discouraging; encouraging, because you can envision a scientific demonstration of your workouts, and discouraging because the outcome don't really register double or triple digit calorie numbers. Understandably, since the Wii Fit Plus workouts are relatively simple and easy, it will take you sometime to burn those calories.
Don't get disappointed now but Nintendo has decided to warn customers not to make the calorie counter as the be-all and end-all indicator of calorie burning; rather, that you are well advised to still rely on BMI or body mass index scale as your fundamental gauge of success or failure with regards to burning calories. In a sense, this can make you have second thoughts as to the accuracy of the results when you use Wii Fit Plus.
Another thing that you're going to miss with the Plus is the inclusion of any online functionality. It doesn't even have leader board features. Wii Fit Plus would have benefited from similar online functionality such as that offered by Nike Plus, which lets users track how far they've run and compare the results of their efforts with family and friends online. It is truly a major lapse on Nintendo's part not to include this feature, and offer instead a fast and easy local multiplayer mode where players take turns, which doesn't even come close to motivational.
One thing that you have to be thankful about is the measures taken to address one of the biggest issues of the original Wii Fit, which was the inability ot create a customized workout program for individual preference and needs. This time, you can conveniently go to My Wii Fit Plus Routine section and choose your own set of exercises that are designed and aimed at trimming down specific body areas. This you can do either by using the presets that Nintendo has or creating your own routines from scratch.
To sum it up, Wii Fit Plus is a fantastic way to burn some calories while simultaneously having fun. There are issues that could have made the Plus even stronger, had Nintendo given the appropriate attention to resolve it and did not ignore those few shortcomings. Still Plus is a lot less expensive that paying for a gym membership. With proper diet and by using it right, you can actually lose weight and tone your muscles, while having a fabulous time.
Sony Playstation continues to head on the right track in reforming their successful PS3 video games into PSP formats. From their popular Resistance series, here comes Resistance: Retribution, which continues the story of James Grayson, the British soldier on a fight against the Chimera force, aliens trying to invade the Earth.
In Resistance: Retribution, developer Bend decided to do some tweaking to the game for improvement and adjustment purposes especially to more restricted specifications PSP could offer. First off, instead of the first person point-of-view, they switched to a third-person over the shoulder perspective. It does not give you the same Resistance experience but is effective for the PSP version, which also becomes a solution on the tight controls it has been developing over the years.
Because it is smaller, the PSP handheld version has several limitations and adjustments have to be made. The left stick is used for movements; while aiming is done through the four face buttons found on the other side. This is actually a good thing because of the auto aiming and target lock-on features that you have to rely on. If your weapon is at the right direction, the game itself will guarantee that you hit the opponents. You can opt for free-aim by tapping the d-pad; but this is not recommended because it is so slow.
This game also has new enemies like the Boiler, a skinny creature with a swollen head that blasts when it is near you. The game does have exploding enemies but these Boilers are more irksome because you spend a lot of bullets to defeat them; unless you shoot them on their heads, then you save a lot of ammunition. The bad news is this is near impossible with the auto-aim on, so you just have to do it manually. Enemies that blow up charges at you anytime out of nowhere, is another source of exasperation, especially if you are caught off-guard. Good thing there is a polished cover system that automatically glues you into place when you are in close proximity to a wall, a doorjamb or a box, which saves you the trouble of a blind fire or the complicated motions of holding a direction, leaning over and firing.
Resistance Retribution may not be a purely original game with all those gameplays but they are the best on PSP pure shooting games with their polished controls and consistent action. They have great graphic designs that could compete with other PSP games and even exceed in some areas. The game is very detailed when it comes to enemy graphics and location. If you’re looking for snags, it is most likely be about the quality of the audio.
Besides being able to enjoy a single-player campaign, one of the unique features of this new PSP version is the availability of a multiplayer mode. This is all possible through a local wireless connection or play online with PSP’s Infrastructure mode. Eight players can tough it out with each other in teams or in everyone versus everyone games or the most popular of all, the Assimilation type.
If you loved the Syphon Filter games, this is definitely much better. Although they have a lot more in common, the adjustments in the new Retribution has made the game a lot easier and faster to play.
LEGO Batman is the fifth go of Traveller's Tales at the LEGO theme but still only minimal change has happened during this time. However, even if that is the situation, gamers and fans of the dark-caped crusader, are sure to find the game amusing. The main reason here is that the gameplay used is a proven success. It is enjoyable and easy to understand. Yet all the problems in the past concerning the LEGO games, such as nonsense puzzles and the AI problem are still present. At this stage you would have expected Traveller's Tales to nearly perfect the game, but that is not so.
LEGO Batman is a unique game because it did not take its story from any of the Batman movies or from the comics. The plot within the game is kind of original; thus, it gives the creators a wide horizon, since there is no pressure to follow up with a well known story. The Batman here is not even connected with the Batman we know. It is exactly like a Batman in the toy shelf where you can create anything you desire with it.
The main idea of the plot is basically a story of Batman chasing and capturing villains that escaped from the Arkham Asylum. When you play LEGO Batman, the main goal is basically to destroy enemies and smash objects. The story isn't all that important.
The charm of LEGO is still present in the game and as a whole, it is still very funny. You have the same stoic Batman here, Robin is still same old goofy self, and the villains have remained amazingly crazy. The characters are really good LEGO counterparts of the cartoon Batman. However, aside from the characters, the background is not something to get crazy about. It would have been better to see a more creative Gotham City.
To the game's credit, LEGO Batman has everything in the mix. There are a multitude of characters spread out in six acts. In the first half you can use Batman and Robin. There are also power suits you can use. Robin can use the magnetic suit that allows him to walk through metal walls. And Batman has the demolition suit so he can turn stuff into smithereens in an instant (this fits Batman, he always wants everybody's attention, right?).
When you reach act three to six, you may start using the villains. In this plot, you can have a taste of how the sinister villains set up their master plan. This, however, is before the ultimate meeting between them and the bat. Each villain has their own unique powers. Poison Ivy uses her kiss to poison another. The joker gives joybuzzers to anyone he touches. Mr. Freeze places anyone in the cold storage. The Riddler controls the minds of other villains to make them his minions. You know the rest. But the main Batman Nemesis here is Killer Moth. Oh yes, the all popular Killer Moth that everybody remembers (That was an attempt at sarcasm, by the way. No one really knows who Killer Moth is or was.)
And on top of the story, there are dozens of unlockable characters that can be used when replaying levels. Among these characters are Night Wing, Batgirl, Hush, Man-Bat and others; which can be unlocked with each LEGO bit collected in the game (Cool, huh!)
There are many good things going for this game. The huge downside is that the problem from the previous LEGO games was never addressed. The AI presents problems; the jumps are difficult to time and stuff like that. But if you are looking for a good laugh with a buddy while appreciating the comical Batman and friends the game has created, then by all means, go ahead and purchase the game!
EA has taken over the Wii creation of the system and the golfing experience of the Game Tiger Woods PGA Tour 10. The feedback on the game is great and the experience of golfing is terrific. The way the gameplay is created has really answered the needs of gamers. The game just allows you to get immersed in it. It is the best entertainment in golf that money can buy. Moreover, PGA Tour 10 also features a wide selection of new courses with a realistic weather effect. The star of the game is the long awaited MotionPlus swing controls. This offers a very realistic recreation of real golfing. If you are still deciding whether or not to buy the MotionPlus, here’s a tip: YES! Buy one already. It is really THAT good.
The gameplay is really one fantastic feature. The menus in the game are slick. The style is very good and the pointer controls are well done. However, the game is still not a major revolution. The fundamentals of the previous edition are still intact; EA has just added and then subtracted some features to improve the game. And there are several game type modes, but the biggest part of the single player game is on the “My Career” mode. It is specially detailed that you are able to create a golf player basically from scratch. You may also customize as much as you want in the game. And when your player is ready you can take him to several tours like the PGA tour, the FedEx Cup, and Tournament Challenge. This type of career mode, I would definitely recommend to golf fans because the tournament is filled with seasoned PGA real life players as your competitors.
The game not only has the career mode, but it also features more than ten mini-games. These games range from cart competition to target practice and then to ring scores. Well, this mode actually featured in the previous edition; which up to four players - and the fun just keeps getting better.
Then there’s the online mode. The features in the last edition are still there, but some new fantastic live tournaments have been added. In this edition, you may join a tournament on a daily or weekly basis. You can even play with the pros in the ranked tournaments. And when you add this to the real-time weather feature of the game - the weather forecast - you’ll encounter unpredictable environments which just make the game a bit more challenging.
The Graphics of the game is superb when it comes to fluidity and the course looks realistic enough. However, the textures in the game can do with some improvements. The sound on the other hand is just average. The sound on the menus is decent but is not a stand out. And the sound effects in the gameplay are not that good either.
Despite the minimal drawbacks, Tiger Woods PGA Tour 10 for Wii can still be considered one of the best. It’s filled with content and the game is made excellent with the addition of the MotionPlus, along with the great Disc Golf expansion and the online mode that add some other dimension to the game. Don’t be surprised if this game hits the top of the charts.
If you’re one of those addicted to gaming and you have been waiting for new and incredible games to play in your chosen console, then the wait is finally over. The latest installment of the Final Fantasy is available in the Xbox 360 game console. You can now enjoy new adventures made in a very creative and polished game interface.
Final Fantasy has been considered to be one of the best role playing games in the gaming industry. It has been known to have very interesting characters, elaborate stories, and multifaceted battle systems. Now with the new installment, a more straightforward approach is used in the entire game overarching some well-loved series traditions. But fans of the game series will never be disappointed because the battle system and the narrative remain as strong as those in the past versions of the game.
Fans and gamers will get to experience the exciting adventure of Final Fantasy XIII featuring 6 different characters, with Lightning taking the lead role. Reminiscent of Final Fantasy VI, you hold control over the 6 different characters in different times and get to frequently jump between different characters. In terms of story structure, fans and gamers will enjoy the multi-story approach as well as the cool use of flashbacks throughout the game story.
Themes stay very relevant to the game play of Final Fantasy XIII. And one of the highlights is the establishment of a dynamic link between the two worlds of Final Fantasy XIII – Pulse and Cocoon. Interestingly, Final Fantasy incorporates mythology, such as some of the major religions in the world; into the entire game play, with the inclusion of gods called fal’Cie to protect humanity. The relationship of the humans and their fal’Cie counterparts is also shown creatively in the entire game.
Final Fantasy XIII also delivers a very interesting and solid battle system. The game starts with a simple menu-driven system; then it gradually develops into a more complex and challenging system. The classic ATB or Active Time Battle Principle is also utilized in the entire game. Players are able to do numerous tricks in a single action with the multi-slot ATB gauge. Because the game has an attack queue system, players are able to build up combos and conduct other important tasks when the situation gets difficult.
Each character of Final Fantasy XIII is crucial; and survival in this game depends on the performance and interaction among the characters, unlike in the past versions where a job system has been set up. This installment also has six roles and by the end of the game all the characters would have had access to each role, which will ultimately be the deciding factor on how well you play the game. These roles are what keep the game totally heart-pounding and leave you gasping for breath. The battles are kept crisp, robust and exciting by all the role-playing, which is most essential in RPG.
One interesting thing about this version is the swanky grouping of the roles called Paradigms where players can shift roles at any part of the game as may be deemed most suitable to deal with any given situation. This role switching – or what you may call Paradigm shift – heightens the tension and the thrilling sensation; which is why this game is such fun to play. There’s none of the mundane, dull moves to this game.
Final Fantasy XIII is not without its share of issues. The linearity of the game is still very apparent Players will also get to notice of the linearity; although it’s not really enough of a problem to distract you from the fun part. Also very noticeable is the obvious absence of the mini games, which Final Fantasy has been well known for and has even become a trademark. Also bothersome is the lack of New Game + option, which is now very common in RPGs. It could get frustrating when players couldn’t go back and re-experience the thrill of the earlier portions of the game without having to start from scratch.
With all those great game features, the little problems become negligible really. You can still enjoy a great JRPG that sports a challenging, fast-paced and absolutely satisfying battle system. Despite the few drawbacks, the game is still truly worth buying.
Video games have stayed in the market for years but most of them become successful because of continuous upgrades and innovation. But, for over ten years of being in the gaming world, Virtua Tennis has hardly changed and their latest version Virtua Tennis 2009 is no different. Like other VTs, the series still comes with its three basic shots - the top spin, slice and the lob.
Virtua Tennis 2009 is not without improvement though. A tiny advancement is made on the players' movement where they don't dive for shots directed on the baseline; and you do need to practice a lot to be able to do powerful returns. But aside from that, the rest is basically the same, which is truly disappointing.
There are times when the AI doesn't work. Even though Sumo digital has done away with the diving that has damaged the playing in the past, players in this new game still have to charge for the balls, sometimes going down on one knee just to hit back. This is fine except that sometimes during matches, the AI would blast off, running right after serving; taking away the challenge of the game. It feels like when you move to a direction before the opponent serves, they take that same direction after returning the shot. All of this could be a form of guessing and anticipating where you're going to hit, based on the direction of your last hit. In any case, everything just doesn't seem to add up.
Animation is also an issue, especially when you are about to hit a ball. Sometimes players make sudden jerks when doing their moves. Interestingly enough, this only happens when games are played on a Melbourne court or online. The new sequel does not shout creativity when it comes to innovation. It could have been more exciting if they tried to develop new controls instead of doing nothing at all to expand the gameplay.
Most of the plays are done in World Tour mode where you get to create a player. Here the feature interface is a far cry from satisfactory as players often end up scaring gamers instead of creating tennis stars. This mode has not even changed a bit just like the gameplay. You still travel throughout the world in handpicked destinations. Everything from the home, to training in the academy to doing things with your partner or playing their mini-games; everything has stagnated into boring sameness.
The audio is even more of a let-down. They have this tennis music going in the background during each game that pervades like annoying little mosquitoes and their striking ball sound effects is pitiable to put it mildly. You bet gamers would rather opt for total silence while playing.
The one significant change that can probably save the day from a total rain check is the added feature of bringing your customized player online to improve career ranking by competing in multiplayer games. I'm sure you won't be surprised to know that even that has a hitch, too. There is an awful lag in every match you play, which can really drive you to the edge of annoyance.
Virtua Tennis 2009 is just like any VT available on the market. Nothing is new that would excite gamers about this new installment. There is no innovation that would pique up your interests. Although some would undoubtedly love its consistency, those who are looking for something new will most likely feel even more frustrated than before.
Getting in shape is quite a big task nowadays. But the bigger concern is how to get motivated to get in shape. I bet you have been to the gym and spent so much money investing on memberships and the like yet still you have not gained much in terms of your goal to stay fit. This is an opportunity for you to grab the EA Sports Wii and avail of the Personal Trainer game. This may sound a little exaggerated as normal athletes will not normally engage in this stuff but for an average guy like you, it can have a big impact on your plan get in shape; here’s a real good motivation if you need one. This is the time to get you going with your stay-in-shape campaign with the help of the Wii Personal Trainer that has so much to offer.
The counterpart of Personal Trainer, the Wii Fit, has been a disappointment. You’ve probably tried it too and I bet you did not enjoy it (and you haven’t really lost weight with that program either). Yes, you would have been better off if you just joined yoga sessions. But now the long wait is finally over for you; you now have the option to try the Personal Trainer. This game lets you set your own personal goals which are recorded. You can get to work out in a particular time, burn calories in a set and work out a number of times in the same set. This game can give you a sense of purpose, and there really isn’t that many games like this one.
The Personal Trainer offers players to try the 30 day challenge. You can choose the program that suits you; there’s a variety of workouts offered by the Personal Trainer so that overworking can be prevented. The Personal Trainer likewise offers a combination of cardio and strength exercises; although the focal point is aerobic exercises. The activity focuses on the speed and flexibility of the player.
With the various exercises that the game offers, the player can instantly combine kicks and running in a single set. The good thing about this virtual fitness activity is that you actually do the exercises in real. You get to work every muscle, depending on the chosen program. You can select from exercise sets such as squatting, bicep curls, skating, throwing baseball, playing tennis, playing basketball and hitting the heavy bag in boxing. These compound exercises make the workout feel refreshing and more interesting; thus, prevent you from getting bored.
After taking the 30 day-challenge you can see a remarkable improvement, as long as you follow your chosen workout religiously. It is a game that provides a fabulous array of different workouts to choose from, all in one Personal Trainer.
With the increasing awareness of the importance to stay in good shape and keep fit, the competition for this kind of game has gotten stiffer. The Personal Trainer has already raised the bar and this is definitely going to be the best videogame workout ever created on the planet. So you better grab your own Personal Trainer now.
Some franchises age like a fast food cheeseburger, others like a fine wine. The NBA 2K series has been going on now for over a decade and each installment seems to build off of the precedence set by the one before it. NBA 2K15, which dropped last October for all of the current and next gen consoles, is a splendid serving of wonderful hardwood action. The crew at 2K sports seemed intent on making their game live up to the highest standards possible and it shows. NBA 2K15 is the LeBron James of basketball video games right now and for a ton of different reasons. Let's dive in and see if you can handle all the squeaks, swats, and dunks of professional basketball.
NBA 2K15 Is Style Meets Substance!
If there is any sport that is more renown for its slick presentation, stylish gameplay, and almost transcendent solo accomplishments then it has to be the NBA. The game of basketball can be changed by one single player and it is often done in a style that turns the feats into legend. Much like LeBron James or Michael Jordan carrying their squads to greatness, NBA 2K15 makes winning games look and sound good. The first thing that players will notice is that the whole presentation of the game has been taken to the next level. Upon the first tip off of your 2K15 career you will notice how legitimate and real to life each player looks. From tattoos to hair cuts to undershorts you can identify your favorite ballers. The stadiums look sharp and the on court action looks as real as ever. Of course when your eyes start to gravitate toward the crowd you'll notice that the presentation falters a bit. But you shouldn't be looking up there anyway. The new commentary tracks are on point and they actually last a fair bit of time before you turn them off and utilize the 'NBA Beats' music option instead. You'll enjoy tracks from Pharell and Depeche Mode along with the usual array of enjoyable hip hop.
What About The Gameplay?
Man, what's a basketball game if you can't enjoy crossing someone over or getting to the hoop? The NBA 2K series has long been one of the most consistent and 'in the flow' basketball games on the market. 2K15 pushes things to the next level. Depending on what player you use your skill set will transfer accordingly. With guys like Kevin Durant you can time your jumper to seamlessly rip net from just about any section of the court. Try that same technique with Dwight Howard and you'll get some not so similar results. Your guys on the court respond with a touch of the control and the different dribbles, dunks, and crossovers are easy enough to access. With that said you won't be able to just bully your opposition at a moments notice. The AI isn't technically more difficult in this installment but they DO play smarter. You won't see opposing PGs drive to the rim only to kick it back out to get a 20 footer from their center. You'll also get punished for throwing crazy passes and trying to Superman their entire team. In short: you need to keep your head in the game to succeed, which is what basketball should always be about.
Many Game Modes To Play!
One of the biggest faults most fans have with the 2K series is their lack of deep game modes. There has always been the GM, single season, and MyPlayer mode but that's been just about it. For 2K15 we are getting the 'MyTeam' mode addition right alongside of all of our favorites from last year. In MyTeam you collect players and try to put together the ultimate dream team for competition. You can collect them through gameplay or buy and sell players at the Auction House. One way or another you can build up one of the better squads online. MyGM mode has also been appropriately improved. You have as much control as possible and probably more than you want to pay attention to.
In short NBA 2K15 is the basketball game that fans have been waiting for. It isn't a complete reinvention of the genre and it won't shake you to the core BUT it does offer the most complete NBA experience to ever be released.
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