|Viewing Reviews 1-10 of 98|
Call of Duty has been a prominent first-person shooter throughout the years. The gripping action and heart-racing missions have proven to be addictive amongst players. Now with Modern Warfare 2, all the factors have been improved and will surely make fans and gamers begging for more in the end.
Modern Warfare 2 continues the legacy of the Call of Duty saga but this version is the least traditional among the other Call of Duty games. The main game package is divided into three pillars of gameplay. Fans who like single-player games will still have their main campaign, gamers who like to cooperate with other players either through a local or online connection will have the new Special Operations mode, and last is the multiplayer which got even better. Each mode is 100 % standalone that it does not have any connection with the other modes, so you actually get to have three different experiences in one game.
Gamers should definitely try the single-player campaign mode first, which is absolutely back and more intense than past campaign modes. Fans will truly appreciate the improvement in the mode as they are thrown into the bustling streets of Rio de Janeiro, the very cold mountains of Kazakhstan, the very dusty roads of Afghanistan and a whole lot more destinations. Modern Warfare also offers stunning visuals that are steps over Call of Duty 4 and World at War. There is an emphasis on intricate terrains in the environment, interesting weather effects, and a whole lot that adds improvement to the chaos and action of the entire game. A great audio also accompanies the stunning visuals with effects from returning weapons and a very captivating score by Hans Zimmer that will truly complement some game scenes. With the dazzling visuals and a captivating audio, you would feel like you are watching an action film when playing the game.
The campaign mode has its issues, though. For newbies, it’s quite short. But despite its shortness, Modern Warfare 2 is definitely more chaotic; brought by better visual effects, upgraded production values, and very tough scenario designs. Realism is even more exemplified in Modern Warfare 2 with better visuals, which is more pronounced when it comes to bloody scenes. There surely were effects in previous versions that showed blood with the screen getting red. But this time, blood splatter can truly be noticed as more real-looking on your screen throughout the game. Though others find this as a distraction, it’s still quite amazingly awesome.
Modern Warfare 2 is also the debut of the Special Operations or Spec Ops mode. This mode is actually an arcade-inspired challenge mode. The mode can be played with a single player for the most part, but is actually intended to be around two people’s team play. The Spec Ops mode is divided into 5 tiers that have missions where there are three possible stars to gain based on the level of difficulty in each of the 23 missions in the game. Fans and gamers will truly be surprised with this mode because of its entertainment value and is actually longer than the single player campaign mode.
The multiplayer in Modern Warfare 2 got even better, as well. Being the front bearer in the Call of Duty saga, Modern Warfare 2’s multiplayer visuals and effects indeed got a good boost. You are guaranteed to be in for an engaging experience with the multiplayer mode enhancements.
Overall, Modern Warfare 2 really proves to be one of the best first-person shooter games out in the market. But there’s a catch for those who prefer to play the single-player campaign mode. It is really short and it only forms part of the entire Modern Warfare experience. If you opt to immerse on all three modes, then you will definitely have one hell of an experience and action with Modern Warfare 2.
'Yoshi's New Island' for the 3DS is an action platformer which contains mild cartoon language, the game was developed by Arzest and published by Nintendo and released on March 14, 2014. for the 3DS handheld portable console.
Marketed as the sequel to Super Mario World, 'Yoshi's New Island' for the 3DS is a somewhat contentious game in certain circles. Some people believe that it is one of the best games that Nintendo has ever made with original graphics and fresh gameplay for the time, while others believe that those same qualities make the game awful and a stain on Nintendo's record. With Yoshi's New Island, Nintendo has managed to do something that I wouldn't have thought possible - they've made a game that doesn't make either camp happy.
Put simply, 'Yoshi's New Island' throws away that really made the original game so interesting for so many people - its uniqueness. Unlike other Yoshi-centric titles like Yoshi's Story, 'Yoshi's New Island' does absolutely nothing to distinguish itself as a new game. Other than the graphics, pretty much everything about Yoshi's New Island could be done on the Super Nintendo.
Even that new more modern graphical style that Nintendo has adopted takes away from the charm of the Yoshi's Island series, however. Instead of the beautiful and unique style that typified the Super Nintendo game, New Island uses a mostly generic Mario art style.
The gameplay, while it has not been modernized or changed in any significant way hasn't really changed at all. There is nothing interesting going on if you've played the first 'Yoshi's Island' - but perhaps that is New Island's biggest strength. People that have some sort of strong opinion on the original Super Nintendo game will more than likely not be huge fans of the new game - but people who have never touched a 'Yoshi's Island' game in the past could certainly find a lot of fun in the new one.
Of course, that would make the assumption that they haven't really played a large amount of side scrolling platformers either. Like so many other Nintendo platformers, Yoshi's New Island starts off relatively easy. Most Nintendo platformers would then take a sharp turn upwards in difficulty after the first few levels - but not New Island. Instead, the game waits until the last few levels before it finally becomes as difficult as you would expect a Nintendo platformer to be. Indeed, many levels of the Super Nintendo game were notoriously difficult, and in losing that the game loses another part of its charm.
Without it's charm, what does 'Yoshi's New Island' actually have? Not a whole lot. Without the charm that made the original game so interesting, 'Yoshi's New Island' has become yet another bland platformer in a sea of similar titles on the 3DS - many of them from the same company. New Island is a valiant attempt at recapturing the flame of the original title, but it is clear that the people who developed this game did not quite understand what people really loved about the Super Nintendo game.
The original game was not so beloved because it had a fun egg throwing mechanic - that was probably the worst part, and has always been somewhat clunky. The original game was fantastic because it was doing something that Nintendo had always seemed reluctant to do - try new things. In a world where Nintendo is churning out the same games year after year in an attempt to boost sales of their hardware platforms, the degradation of such a unique franchise like Yoshi's Island stands out as even worse as it would have been otherwise. 'Yoshi's New Island' on the 3DS is by no means a bad game, and is probably worth picking up on a sale or a rental, but no one should pay full price.
Wii Sports is undoubtedly the best seller in today's video gaming, the Wii Fit bundle that comes with the innovative Balance Board closely follows and just slightly behind. Now here's good news. Wii Fit Plus now takes the place of the original Wii Fit, so aptly named, because of the many enhancements that come along with it, including additional mini games and several new exercises with the much needed extra layers of tips for calorie burning.
Nintendo simply recycled the core Wii Fit package for its latest version, which is not bad really; most of these features, the menus, interface system, virtual trainers. Balance games and strength training exercises, are well-executed and definitely worth trying out. And here's one delightful thing, you can even bring in you previous workout data from its predecessor so you can just continue from where you left off. What's more, if you haven't unlocked any of the advanced routines before because you weren't really committed, you don't need to sweat it out as they are now automatically opened for you in Plus. All other added features can also be accessed right away.
Speaking of added features, Plus does boast several worthy ones. For starters, three new yoga and three strengthening exercises have been added. Also noted is how Nintendo has emphasized putting on more balance games in Plus, a total of 15 well-planned extra modes that are really a lot of fun! The games are great but are too easy and as far as exercises go, you can't expect to sweat and shed some pounds if you just play them and avoid strength training and yoga.
The one remarkable enhancement that is likely to become a favorite of many is the calorie counter. Get this, every activity in the game has a metabolic equivalent of task, also called METs, number. Most of the mini games are assigned MET ratings of 2, which is about the same as the most leisurely walk you've ever embarked on, but the more rigorous exercises, such as push-ups, have higher rates. Here's how the calorie counter works, just multiply your weight by the MET ratings you get for each exercise you perform and you'll get the amount of calories you burned.
This can either be encouraging or discouraging; encouraging, because you can envision a scientific demonstration of your workouts, and discouraging because the outcome don't really register double or triple digit calorie numbers. Understandably, since the Wii Fit Plus workouts are relatively simple and easy, it will take you sometime to burn those calories.
Don't get disappointed now but Nintendo has decided to warn customers not to make the calorie counter as the be-all and end-all indicator of calorie burning; rather, that you are well advised to still rely on BMI or body mass index scale as your fundamental gauge of success or failure with regards to burning calories. In a sense, this can make you have second thoughts as to the accuracy of the results when you use Wii Fit Plus.
Another thing that you're going to miss with the Plus is the inclusion of any online functionality. It doesn't even have leader board features. Wii Fit Plus would have benefited from similar online functionality such as that offered by Nike Plus, which lets users track how far they've run and compare the results of their efforts with family and friends online. It is truly a major lapse on Nintendo's part not to include this feature, and offer instead a fast and easy local multiplayer mode where players take turns, which doesn't even come close to motivational.
One thing that you have to be thankful about is the measures taken to address one of the biggest issues of the original Wii Fit, which was the inability ot create a customized workout program for individual preference and needs. This time, you can conveniently go to My Wii Fit Plus Routine section and choose your own set of exercises that are designed and aimed at trimming down specific body areas. This you can do either by using the presets that Nintendo has or creating your own routines from scratch.
To sum it up, Wii Fit Plus is a fantastic way to burn some calories while simultaneously having fun. There are issues that could have made the Plus even stronger, had Nintendo given the appropriate attention to resolve it and did not ignore those few shortcomings. Still Plus is a lot less expensive that paying for a gym membership. With proper diet and by using it right, you can actually lose weight and tone your muscles, while having a fabulous time.
Sony Playstation continues to head on the right track in reforming their successful PS3 video games into PSP formats. From their popular Resistance series, here comes Resistance: Retribution, which continues the story of James Grayson, the British soldier on a fight against the Chimera force, aliens trying to invade the Earth.
In Resistance: Retribution, developer Bend decided to do some tweaking to the game for improvement and adjustment purposes especially to more restricted specifications PSP could offer. First off, instead of the first person point-of-view, they switched to a third-person over the shoulder perspective. It does not give you the same Resistance experience but is effective for the PSP version, which also becomes a solution on the tight controls it has been developing over the years.
Because it is smaller, the PSP handheld version has several limitations and adjustments have to be made. The left stick is used for movements; while aiming is done through the four face buttons found on the other side. This is actually a good thing because of the auto aiming and target lock-on features that you have to rely on. If your weapon is at the right direction, the game itself will guarantee that you hit the opponents. You can opt for free-aim by tapping the d-pad; but this is not recommended because it is so slow.
This game also has new enemies like the Boiler, a skinny creature with a swollen head that blasts when it is near you. The game does have exploding enemies but these Boilers are more irksome because you spend a lot of bullets to defeat them; unless you shoot them on their heads, then you save a lot of ammunition. The bad news is this is near impossible with the auto-aim on, so you just have to do it manually. Enemies that blow up charges at you anytime out of nowhere, is another source of exasperation, especially if you are caught off-guard. Good thing there is a polished cover system that automatically glues you into place when you are in close proximity to a wall, a doorjamb or a box, which saves you the trouble of a blind fire or the complicated motions of holding a direction, leaning over and firing.
Resistance Retribution may not be a purely original game with all those gameplays but they are the best on PSP pure shooting games with their polished controls and consistent action. They have great graphic designs that could compete with other PSP games and even exceed in some areas. The game is very detailed when it comes to enemy graphics and location. If you’re looking for snags, it is most likely be about the quality of the audio.
Besides being able to enjoy a single-player campaign, one of the unique features of this new PSP version is the availability of a multiplayer mode. This is all possible through a local wireless connection or play online with PSP’s Infrastructure mode. Eight players can tough it out with each other in teams or in everyone versus everyone games or the most popular of all, the Assimilation type.
If you loved the Syphon Filter games, this is definitely much better. Although they have a lot more in common, the adjustments in the new Retribution has made the game a lot easier and faster to play.
LEGO Batman is the fifth go of Traveller's Tales at the LEGO theme but still only minimal change has happened during this time. However, even if that is the situation, gamers and fans of the dark-caped crusader, are sure to find the game amusing. The main reason here is that the gameplay used is a proven success. It is enjoyable and easy to understand. Yet all the problems in the past concerning the LEGO games, such as nonsense puzzles and the AI problem are still present. At this stage you would have expected Traveller's Tales to nearly perfect the game, but that is not so.
LEGO Batman is a unique game because it did not take its story from any of the Batman movies or from the comics. The plot within the game is kind of original; thus, it gives the creators a wide horizon, since there is no pressure to follow up with a well known story. The Batman here is not even connected with the Batman we know. It is exactly like a Batman in the toy shelf where you can create anything you desire with it.
The main idea of the plot is basically a story of Batman chasing and capturing villains that escaped from the Arkham Asylum. When you play LEGO Batman, the main goal is basically to destroy enemies and smash objects. The story isn't all that important.
The charm of LEGO is still present in the game and as a whole, it is still very funny. You have the same stoic Batman here, Robin is still same old goofy self, and the villains have remained amazingly crazy. The characters are really good LEGO counterparts of the cartoon Batman. However, aside from the characters, the background is not something to get crazy about. It would have been better to see a more creative Gotham City.
To the game's credit, LEGO Batman has everything in the mix. There are a multitude of characters spread out in six acts. In the first half you can use Batman and Robin. There are also power suits you can use. Robin can use the magnetic suit that allows him to walk through metal walls. And Batman has the demolition suit so he can turn stuff into smithereens in an instant (this fits Batman, he always wants everybody's attention, right?).
When you reach act three to six, you may start using the villains. In this plot, you can have a taste of how the sinister villains set up their master plan. This, however, is before the ultimate meeting between them and the bat. Each villain has their own unique powers. Poison Ivy uses her kiss to poison another. The joker gives joybuzzers to anyone he touches. Mr. Freeze places anyone in the cold storage. The Riddler controls the minds of other villains to make them his minions. You know the rest. But the main Batman Nemesis here is Killer Moth. Oh yes, the all popular Killer Moth that everybody remembers (That was an attempt at sarcasm, by the way. No one really knows who Killer Moth is or was.)
And on top of the story, there are dozens of unlockable characters that can be used when replaying levels. Among these characters are Night Wing, Batgirl, Hush, Man-Bat and others; which can be unlocked with each LEGO bit collected in the game (Cool, huh!)
There are many good things going for this game. The huge downside is that the problem from the previous LEGO games was never addressed. The AI presents problems; the jumps are difficult to time and stuff like that. But if you are looking for a good laugh with a buddy while appreciating the comical Batman and friends the game has created, then by all means, go ahead and purchase the game!
EA has taken over the Wii creation of the system and the golfing experience of the Game Tiger Woods PGA Tour 10. The feedback on the game is great and the experience of golfing is terrific. The way the gameplay is created has really answered the needs of gamers. The game just allows you to get immersed in it. It is the best entertainment in golf that money can buy. Moreover, PGA Tour 10 also features a wide selection of new courses with a realistic weather effect. The star of the game is the long awaited MotionPlus swing controls. This offers a very realistic recreation of real golfing. If you are still deciding whether or not to buy the MotionPlus, here’s a tip: YES! Buy one already. It is really THAT good.
The gameplay is really one fantastic feature. The menus in the game are slick. The style is very good and the pointer controls are well done. However, the game is still not a major revolution. The fundamentals of the previous edition are still intact; EA has just added and then subtracted some features to improve the game. And there are several game type modes, but the biggest part of the single player game is on the “My Career” mode. It is specially detailed that you are able to create a golf player basically from scratch. You may also customize as much as you want in the game. And when your player is ready you can take him to several tours like the PGA tour, the FedEx Cup, and Tournament Challenge. This type of career mode, I would definitely recommend to golf fans because the tournament is filled with seasoned PGA real life players as your competitors.
The game not only has the career mode, but it also features more than ten mini-games. These games range from cart competition to target practice and then to ring scores. Well, this mode actually featured in the previous edition; which up to four players - and the fun just keeps getting better.
Then there’s the online mode. The features in the last edition are still there, but some new fantastic live tournaments have been added. In this edition, you may join a tournament on a daily or weekly basis. You can even play with the pros in the ranked tournaments. And when you add this to the real-time weather feature of the game - the weather forecast - you’ll encounter unpredictable environments which just make the game a bit more challenging.
The Graphics of the game is superb when it comes to fluidity and the course looks realistic enough. However, the textures in the game can do with some improvements. The sound on the other hand is just average. The sound on the menus is decent but is not a stand out. And the sound effects in the gameplay are not that good either.
Despite the minimal drawbacks, Tiger Woods PGA Tour 10 for Wii can still be considered one of the best. It’s filled with content and the game is made excellent with the addition of the MotionPlus, along with the great Disc Golf expansion and the online mode that add some other dimension to the game. Don’t be surprised if this game hits the top of the charts.
Battlefield Company 2 is one video game you really can’t miss. With the increased intensity and visual dexterity of its forerunner, it is absolutely one of the most gripping multiplayer games out there; you can actually call it the star of the Battlefield show.
The story is typical enough with a bunch of rag-tag soldiers tracking down a mythical weapon of mass destruction in an effort to save the world. These dubious heroes take you across a variety of locales as they trudge through ice-covered mountains and jungles so dense they’re almost impenetrable. The nearly photorealistic and panoramic setting blends each minute effects and dynamic game objects in the foreground with the more inert backdrops. The result: awesome cyclorama with intense profundity that not all video game scenes can provide. Things start to gather momentum and get even more extremely electrifying when the action kicks off.
The last Battlefield game has come a long way; and taking a few cues from the Call of Duty franchise, it has made some great changes and improvements to the sequel. The most noticeable change is the more cinematically updated and simplified approach to the action. The level design, for one, feels a lot more straightforward, holding the players’ attention from start to finish with plenty more fun than its predecessor.
The great mechanics shouldn’t come as a surprise. The guns and vehicles are definitely more realistic with terrific reactions and fantastic sound, making you feel like you really are the king of the battlefield; and the instant re-spawn and medical kits of before have been replaced with checkpoints and regenerative health bars that make the “feel” of war confrontations more authentic.
Bad Company 2 is intrinsically team-based and the very layout of the game is basically designed to encourage team work among players – right up to earning extra points for working with your teammates. But what’s most strikingly impressive is the flexibility of this multiplayer game.
The modes and maps included in this package, along with the class system allow you more options in choosing exactly the approach and kind of game you want to play. For instance, there’s a vast difference between the extended team Rush games (played out across expansive maps with vehicles featured more heavily) and the tighter Squad Deathmatch games (more like the standard frenzied and close-quarters shooter). Of course, you can always hop into a Conquest game, if you’d rather go for something in-between and try your hand at classic Battlefield fights. No matter what mood you’re in, Bad Company 2 has something in store for you.
The game is not perfect, that’s for sure and if you want to start nitpicking, there’s plenty of occasions to call out. Minute details like the environment streaming into view just a tad late; on the Xbox 360 version, the excruciatingly slow loading can get a player locked out for about 5 seconds from throwing grenades or picking up a new weapon. This issue can be resolved if you install the game into a hard drive. The real troubles are mainly on the presentation and pacing.
This brings up another feature that the developers must have been going for but sadly missed. Despite the streamlining, Bad Company 2 still failed to capture the “epic” feeling of the game, partly because of the cut-scenes direction; but most likely because of the high-intensity, non-stop approach of the game play. There are heaps and loads of variety and all of them are great fun, sure; but overall, they don’t quite come together as a top-level thrilling experience. The frenetic pace renders it over in short order and it often feels like an anti-climax.
There’s a collectible weapon system that can present some incentive to go back for a second or third run, but it’s not really the type of game that could keep you coming back for more.
Well, if the game isn’t enough grounds for coming back, perhaps you’d find the class upgrades system interesting enough to get hooked. You can unlock new weapons and gadgets and other little perks to give you the upper hand in the fight. It’s basically a system that rewards players for completing small challenges or for winning games or simply, for just playing well and earning a lot of skills.
All in all, Bad Company 2 is an explosive, action-packed game, although it probably can never turn into a campaign for the ages. As an online shooter, Bad Company 2 is really tremendously engaging and flexible, with several features that its competitors can only wish for. This is absolutely your game if you’re searching for a more strategic and team-based, fast-paced change.
If a guy bumps into you and asks a random question of which fighting game is really worth buying, the answer should be Super Street Fighter IV on XBOX 360. True to its roots and in the usual Capcom fashion, the company has made improvements to Street Fighter IV, a pioneering video game that has already carved its niche as one of the most popular, ever since one can remember. A great number of fantastic features and amazing characters have been added or enhanced to make it truly super. The game is now equipped with a bigger online suite and several other enhancements that definitely make Super Street Fighter IV an outstanding version, enough to say that this is one of the top fighting games around.
Street Fighter IV already has familiar gameplay mechanics, so the question of picking this game over other games boils down to the new content featured in the game. You will notice that there arent major changes to the basic fighting system of the game. The Super Combo Gauge that gives you EX moves and supers still remains. There is also the Revenge Gauge that lets you kill enemies with Ultras, which in this version has now two per character. These enhanced features found in the new expansion will truly make you want to go back and try out the original 25-character cast of Street Fighter IV, because the new Abel now possesses a delayable grapple Ultra; and Guille can set out a gigantic Sonic Hurricane.
The charm of the game rests on the games masterful mix of accessibility with complexity. Anybody could just pick up a controller and key in the charge moves and quarter/half/full circle motions to have special moves. The Focus Attack system which was brought in during Street Fighter IV is still present, and this can be attained while pressing down two buttons. Due to the fact that this game is more of an expansion rather than a really new release, there are only few surprises, but the game can still claim to be the best fighting gameplay around in the video gaming world.
The moment you get comfortable with the fundamentals of the game and you can already cast in special moves, you can then switch your attention to putting them together to achieve combos and dig into EX focus channels. Every characters moves can be attained with similar inputs; it will then let you focus on how to properly use them in a fight, with less frustration and without sacrificing depth. Preparedness is also an important thing; you need to be familiar with every characters techniques so you dont have to struggle when using a particular character. Super Street Fighter IV surely needs some familiarization because the game offers 10 new characters in addition to the original 25 of Street Fighter IV. Now, thats a lot of characters to choose from.
Although this version doesnt have the same ground-breaking effect on the genre as its predecessor; Super Street Fighter IV still remains to be highly recommended for fans of fighting games out there. It is absolutely a fabulous game packed with a lot of additional features, with a selection of 35 awesome characters to choose from. The online suite of the game is even more developed than its predecessor. The gameplay has very cool and fast mechanics that are easy to dig into; but also challenging enough that you have to indeed delve deeper into discovering new ways to explore successive combos and develop your skills. Whether youve already been a long-time fan of the franchise or you have just started getting crazy over it, Super Street Fighter IV is totally a magnificent choice.
Singularity (PC DVD) Review: Turning Back the Hands of Time.
The game Singularity gives a resounding approach to PC users as it is a polished first person game approach game that provides surprises in every twist and turn of the game. It presents a sophisticated game that can entertain you with the well-developed and well-executed superficial events. The game play revolves particularly in shooting monsters; it is the kind of game that ups the ante through its variety.
The story line behind this game started at the end of the cold war, specifically 20 years ago. It portrays a time when the Soviet Union discovers a source of element 99 that can warp monsters through time travel. The game provides a 5 minute introduction as you begin living the nightmare as the main character, Renko.
The game draws itself from other games such as BioShock. It is a game that features a lot of monsters to kill with plenty of weapons to choose from. You can continually upgrade yourself (Renko) as the game progresses. It also features puzzle solving that can give clues as to what transpired in the past. The creator managed to create a high octane atmosphere in the game.
The center point of this game is when Renko gets hold of the weapon called TMD also known as Time Manipulation Device. It has limitless power that can change time in its exact moment from the time of destruction back to creation – like it was never destroyed.
Now you’re already playing with your imaginations on what things to change, however, it can only manipulate certain things. You are best advised to use the TMD to solve puzzles for your clues. Be warned that the game does not really get easy when you already have the TMD. There are still things that could be solved and answered through ordinary moves. You have to be on your toes to take advantage of the situation and environment. You do not really need a TMD for these type of moves; you need your common sense!
The game has solid sound effects and the gory presentation is so disgustingly good, it’s very impressive. You also get the impression that the enemies in the game are sometimes dumb that you instantly notice their flaws. Although the challenge builds up as you continue your journey, and it gets harder as you go on. The game also presents an online multiplayer.
There are two modes to choose from such as the Extermination and Death Match, monsters VS soldiers. It’s a lot different in the multiplayer as you have the chance to continually upgrade your character with enhancements to have a faster speed or range as a monster. On the side of the soldiers, the presence of TMD also creates a different advantage such as healing. The multiplayer is a lot simpler with its strongly created maps; which is actually a relatively new feature. The essence of the multiplayer aspect is that you have the option to play as the monster or the soldier.
This game is not a bad choice, it has its own ups and downs but it is definitely worth your time to play the game. Use your imagination and take it from there.
Black Ops II on the Xbox 360 is split between two interconnecting storylines, the first set of dates include 1986-1989 and tend to be split around the Cold War era and the latter being set it the distant future, the year 2025. The game features various characters from the previous Black Ops game. It is the usual scenario, you take on various foreigners in various covert missions in an attempt to restore some sort of order from chaos and mayhem caused by enemy action.
It seems quite obvious that this game has had a lot of money spent on it, the visual graphics in this game are simply astounding, and the overall attention to detail is on par with the first Call of Duty Black Ops, the sound quality is also of superior quality.
During the gameplay you get to use a multitude of weapons, machinery and aircraft as you fight to survive as the whole world around you seems to be crumbling around you and your allies as the war rages on. You also have to take into account that how you interact with certain characters during the game will determine how the game ends as will how you complete certain missions. You also have other options where you can now set your preferred weapon of choice before the mission starts if required.
Given the nature and sheer number of vehicles, aerial combat machines such as helicopters and jet fighters, robots, and many other weapons, the designers really have not only provided a wide selection but they have also managed to get the controls reacting how you would like and expect them to react, making for a much more fluent game.
Overall this is a very good game indeed, and compares well with some of the other top rated games for the Xbox 360 or any other platform for that matter.
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