User Reviews

12 Reviews


  Viewing Reviews 1-10 of 12
avatar name

Posted:
2013-06-06

tpaa

Newbie

6.3

Command and Conquer 3: Kane’s Wrath is fun, has tons of things to play and a lot of variety to enjoy. Unfortunately, the disjointed effect of the game is very unsatisfactory and the overall feeling of disappointment leaves a bad taste in the mouth for this could have been so much better. The right elements are there, but the lack of follow up from the part of the developers is a pity. This game could have been greater instead it came out mediocre.

Compared to its predecessor, Command and Conquer 3: Tiberium Wars, the improvements made on Kane’s Wrath did nothing to improve the game’s core. Yes, there are still the terrific fights, the planning and the explosions and yet it leaves one hanging free and unsatisfied. For one thing, the story line is ridiculously elementary. It jumps around without any reason why, and the shift of perspective is astoundingly strange.

Once the gamer gets into the battlefield, there is a lot of action. Lots of explosions, lots of gore, lots of destruction and lots more. But in the end, it is anti-climactic and it is really surprising how this can be so. I still can’t quite wrap my head around how incredibly lackluster the whole game turned out to be. Yes it was fun, but there is that big question mark.

There is the global conquest campaign where the gamer gets to have a chance to try out something different. Here, the real time battles are played out and optimized. The global map sets a good setting for fighting out who gets to carve out their territories successfully. The multiplayer mode is really the best feature of Kane’s Wrath and the gamer gets the opportunity to fight out to the best of their abilities or else get massacred in the process. There are super units which have been added in which can help out should there be an impasse. It's quite surprising to see a war machine that looks much like an insect and a humongous tank rampage across the battlefield killing and knocking down structures. That is great help and it can take the gamer out of a messy situation.

Graphically, they are sharp and the presentation is obviously good. But the storyline being chaotic and disjointed, makes the lasting appeal not so long. It’s great for six or eight hours of gameplay and there are a lot of multiplayer games to tide the player. However, the sound is effective enough but nothing to drool over, the gameplay is okay, but feels old school.

Basically, Kane’s Wrath is an old game set in new technology and although there are many of the older generation who may like the feel, the new generation definitely can cringe and get anxious. There is just not enough to interest the many, although it starts out well enough. For those who are looking for something exciting and innovative, this is not the right game to indulge in.

avatar name

Posted:
2013-04-19

tpaa

Newbie

7.5

The story of Uncharted Golden Abyss would not be out of place in a Boys Own magazine or, dare I say it, an Indiana Jones adventure. A jolly decent sort of fellow, ruggedly handsome who likes women but does not let them get in the way of adventures, and is fairly good at almost anything. He has a loyal friend, a bit of a sort with probably a murky past, useful in a scrape and, when it comes to the crunch, does the right thing. Throw in a damsel in distress and a load of treasure to be discovered and bunch of baddies who will stoop to all sorts of underhand tricks to get their hands on the loot. Well something like that anyway.

Nathan Drake (all round good egg), the principal player in the uncharted series and his buddy Jason Dante (dodgy friend) are on their travels through Central America, where all the best adventures take place, investigating the four hundred year old mystery of the massacre of a Spanish Expedition involving a secret Spanish sect and a legendary lost city and, possible, lost treasures. They meet up with Marisa Chase (damsel in distress) who does not see eye to eye with Dante, and whose grandfather is an archeologist who has, unfortunately, disappeared leaving no clues as to his whereabouts. But the aptly named General Guerra (all round bad egg) is out to stop them whatever the cost. And so the story rumbles along, quite slowly at first, but picking up speed and getting interesting when a great many unexpected twists and turn are thrown into the mix, and there are plenty of puzzles to solve, artifacts to collect and lots and lots of fighting, and more fighting, along the way. It comes to a climax when they come to the edge of the Golden Abyss.

There is some pretty varied and interesting scenery and locations on offer reflecting the true nature of Central America with its deserts, jungles, raging rivers and bottomless caverns. The PS Vita does an admirable job of portraying them given the relatively small dimensions of the screens. The audio is equally good, again given the limitations of the inbuilt sound system with its tiny speakers, but sounds better through earphones.

Control in most cases can be achieved either by the analog controls or the touch screen. The touch screen is also put to good use for rubbing dust from some of the inscriptions and artifacts by rubbing fingers across it. The inbuilt 'gyro' system of the Vita also finds a use for keeping Drake and friends upright when crossing raging rivers by balancing on rickety bridges and such like, and also as a sort of point and shoot method for zapping enemies. Arranging archeological fragments into a complete object can also be achieved by dragging pieces across the screen. Of course all these things are peculiar to the PS Vista for which this version of the game was developed.

When push comes to shove it turns out to be a pretty good game of its genre which behaves well on the PS Vita system, which also adds novelty value introduced by the clever use of the Vita touch screen control system. Whether or not this novel use will make up for the lack of the bigger screen graphics is something which only time, and sales figures, will reveal.

avatar name

Posted:
2014-06-20

Not a high scorer.

tpaa

Newbie

7.5

2014 World Cup Brazil has arrived but only in versions playable on PlayStation 3 and Xbox 360 and perhaps this is a missed opportunity to showcase a soccer game on the new PlayStation 4 and Xbox One platforms. Nevertheless they have made a pretty good job on their chosen platforms.

The game is reputed to contain nearly 5,700 players and all 203 of the national teams which took part in the qualifying rounds of the cup and this represents all but a few of the teams eligible to enter. All twelve Brazilian venues are also presented and in the Road to Rio Mode you get to play in them. There are also another nine stadiums scattered around the globe.

The presentation of FIFA World Cup Brazil is pretty much what we've kind of grown to expect from previous offerings of World Cup games. The stadiums look great, the twelve Brazilian stadiums are in there and a great deal of attention has been used to get everything from the stadiums to the logos looking authentic. But how do you know the stadium is really presented accurately if you have never seen the real thing? However, it's all really nicely laid out and there has been a good attempt at portraying a Brazilian carnival atmosphere with the help of well chosen soundtracks and commentary from real commentators. Some may say that that all the ceremonial and carnival stuff are not too important and that the game will soon lose its interest when the real World Cup is over. Who knows?

The action is not restricted to Brazil as you can play with teams all through the qualifying stages in many cities, some well known like Paris, Berlin and London and some less well known and looking more like shanty towns, but you don't have to come from the world's richest countries to become a major soccer force. In the early qualifying stages you can play in some of the less well known venues.

On the whole I think this is one of the best presented and improved FIFA titles in terms of a consistent design throughout the game, especially if you go back and compare it with just the standard FIFA series. There are some really cool new flashy menus to make navigation easy. The on field action also has many new improvements in dribbling and passing with many new animations including penalty kicks and goal celebrations. There seems to be more emphasis on close up action such as tackling and less on accurate passing to make the play a bit more action packed. While giving more animated action it does not accurately mirror the playing style of most teams.

Wherever you go in the final Road to Rio mode you consistently feel a Brazilian atmosphere. As a package it is probably one the best presented FIFA titles I have ever played. Talking about presentation, everything is up to date and spot on, right down to the finest detail, the quality that goes into these World Cup games cannot be criticized too much; although not prefect, when it comes down to basics the game scores pretty highly. For me, the game's high point is when you get stuck into the tournament playing with your friends, this is what really keeps it alive and kicking!

avatar name

Posted:
2014-01-15

tpaa

Newbie

7.3

Lego Batman is the latest in the Lego video game series from developer Traveller's Tales. It's the 5th entry in a series that has taken on other venerable Hollywood favorites like Star Wars and Indiana Jones. It offers almost nothing new as far as gameplay, which is both a positive and a negative. Fans of the series will be able to jump right in but it's a combat system that's also starting to feel a bit dated. All of the typical Lego humor and charm is still there but the game is still plagued by bad AI, and bad platforming elements. If this was the first release of a Lego themed video game, perhaps this review could be more forgiving, but when you have the same issues that popped up in your first game still causing problems in the 5th release, it just seems a bit lazy on the developer's part.

The AI in particular is worth another mention. The game has almost no challenge to it at all. Like other games in the Lego franchise, it is strictly a button mashing affair. This franchise may have been aimed at children when it first launched but you would think the developer would have reconsidered dumbing it down so much now that the series has caught on with people of all age groups.

With that said, for fans of the series there's a lot to like. The typical humorous Lego cutscenes are still there, reenacting famous scenes from the Batman movies with Lego's trademark humor. The characters are all spot on representations of their real life counterparts in the movies. The villains are all over the top crazy and Robin is a bit on the goofy side. The city's the characters run through though could have used a little bit more work. Most of the graphics of Gotham City seem a little on the drab side.

Sound is another win for this game. Most of the effects are taken from previous games in the Lego franchise and most of the background tracks are from the 1989 Michael Keaton film version. It could be said though that it is disappointing that some music or effects from the more recent Batman movies like The Dark Knight did not make it into this game.

A twist at about the halfway point of the game will actually let you play as the villains. You'll get to see the game's story from Poison Ivy, Joker and Mr. Freeze's point of view, which is a nice change of pace. There are numerous other unlockable characters including Batgirl and Nightwing which are a nod to the comics. The nostalgia for the Batman comics and movies is indeed high in this one and for most fans just looking to have a little fun, that's good enough. But for more serious game players, the constant button mashing, platforming issues and lack of any kind of real challenge leave this game sitting a couple notches below the Wii's premium five-star games.

User Reviews

Fuel (PC) - 12 reviews

avatar name

Posted:
2012-10-10

tpaa

Newbie

7.1

Fuel is one very ambitious game that somehow manages to fall short despite trying to do a lot but doesn’t really manage to deliver in the areas that should count. With that said, there is really a lot to like in this post apocalyptic driving game.

There are a number of races that are really very cool and there are also some truly mind boggling courses and dozens of vehicles to choose from for you to drive. Another thing that adds to the fun is that the atmosphere and the environment are very well made so you are sure to enjoy them.

Now those are just the little things that count and yes, the little things do count for something when it comes to the game but yet, you have to make sure that you focus on the bigger picture since that is really what will make the game. When it comes to the bigger picture, the designers of the game sadly, did not manage to nail things down and that is why this game fails to live up to its promise. Mind you, it is just the basic things that they missed and yet, it deters from the fin that could be had from this driving game.

For some reason, the racing just isn’t as thrilling as it should be and the AI seems flawed in the most fundamental sense. The huge world that it comes in doesn’t really give you a lot to do. While playing the game, you may get the feeling that there is always some great that is just struggling to come out and yet never truly emerges. The reason for that is while it does have its strengths, its shortcomings overshadow all its great points.

The greatest asset of this game, and also its greatest liability, is the sprawling open world that it comes in. It just happens that every event and challenge will be carved out from the gigantic and yet truly beautiful landscapes. There are hundreds of races, which you can partake in online and you will notice that none of them will be identical to each other. There will often be little changes to the races that help to vary the experience. There are some courses, like the sometime circuit race which have been cleverly designed to be fun to compete in. Some of the standouts will feature a bridge that is littered with lots of trash and ramps; this also cuts a rather winding path through an abandoned farm. There are some broader and longer courses that are also very well designed and can even prove to be exciting on some occasions.

There are plenty of things to be done in this game that will prove to be a joy at times, but just do not expect anything spectacular from it, because as mentioned, there are some things that just hold it back from being the great game that it can be. Don’t make a mistake and think that it is completely boring; it is not.

avatar name

Posted:
2012-10-20

tpaa

Newbie

9.5

When you are thinking about games that are on top of the wishlist of avid gamers, you have to remember to include Battlefield Vietnam on that list. As a matter of fact, it is safe to say that Battlefield Vietnam may even be on top of that wishlist.

This game comes in the wake of its predecessor Battlfield 1942 and while that in itself was a groundbreaking game, Battlefield Vietnam is no slouch either. Sure it may look a lot like Battlefield 1942 but as a matter of fact, it has a few tricks up its sleeve that will delight fans and newbies alike. It may be patterned after the older game but it also amps up the action and the gaming experience to new heights that was not delivered by the older game. It seems like the developers took some of the lessons they learned from Battlefield 1942 and decided to boost the action and graphics for battlefield Vietnam to within an inch of its like and as every gamer knows, that just boils down to pure awesomeness.

For those who are new to Battlefield Vietnam, a little introduction may be what you need to show you what all the hype is all about. Firstly, Battlefield Vietnam is one of those multi-player games that involve shooting; you can play against bots generated by the computer or you can play against other people. How many people can you play against you may ask? A whopping 63 people is the answer and if you do not think that equals to a whopping good time then you should go and play the game right now.

Choose which side you want to play for; the US and its allies or North Vietnam and the Vietcong. You will then be dropped in the middle of a battlefield where you can slug it out with your opponents. If that isn’t enough to get your blood pumping, maybe the soundtrack might help.

Music does a lot to help the mood of a game and in this instance; Battlefield Vietnam really does have a killer soundtrack that goes a long way into building the gaming experience. While playing the game, you might just get the impression that you are actually inside a big budget blockbuster movie. The soundtrack is indeed that good.

That is not to say however that a good soundtrack is all that this game has going for it. It also incorporates some of the most memorable and bloody war scenes in the real Vietnam way into the game making things a lot more interesting for the players. The maps have undergone an upgrade and so have the graphics. While some gamers may feel that the game is somewhat predictable, it comes out with some gems that truly make it a winner. The battlefields are more lush and the graphics are so much more realistic that you will have a hard time believing that you aren’t actually fighting the exact same battle in Vietnam.

User Reviews

Braid (PC) - 12 reviews

avatar name

Posted:
2012-10-20

tpaa

Newbie

8.0

Do you think that playing Braid on your PC is a waste of time? Then you better think again or you will be missing out on a truly wonderful game that people love from all over the world. You see, Braid started out as a game for Xbox Live arcade and they recently made one that can be played on the PC as well. Just trust that it works as well when you are using a keyboard as when you are using a console.

Braid is a very fun game to play as it is reminiscent of one of the more beloved games of all time that involves plumbers and a princess. Need another clue? It’s Super Mario Bros. silly! Braid has adventure and princesses and magical worlds too but unlike Mario Bros. Braid’s worlds are so artistically done that they will grab you by the throat and will refuse to let go until you are done with the game. So yes, while on paper it does indeed look like a brother to Super Mario Bros. you will find that it is a different thing entirely once you start playing it.

For one thing, the puzzles are somewhat difficult and may not sit well for gamers who prefer fast-paced games but for those who prefer to take their time and like to congratulate themselves for a job well done, this is most definitely the perfect game for you. The magic with Braid is that the background is beautiful and there is also a very calming background music, so while it feels like you are being hypnotized, your brain is actually in overdrive trying to solve a puzzle at hand.

Another great thing about Braid is that the story is also very well executed; it tells the story of a guy named Tim who lost his princess due to some mistakes that he committed and now he has to travel to different a world to collect pieces or art that he can then assemble to help tell his tale. This story is all about regret which is honestly a very welcome change from other storylines that are so common with these games. It’s a very poignant tale that he tells and to be a part of it is certainly something that will draw you into the game even more.

In conclusion, Braid really does a superb job of delivering the good and developing a great story. That alone makes it a great game especially in times when games most often feel like one is the same as the other. Not only does it have a great story, it also works your brain with it slightly more difficult puzzles. The fact that the background art is beautiful is just a bonus; a kick ass background music is also just icing on the cake.

So go on and give this game a try; if you like puzzles you will certainly get more than your fair share of puzzles in this game and you may even get hooked into playing it over and over again.

avatar name

Posted:
2012-10-24

tpaa

Newbie

5.0

Command and Conquer 3: Kane’s Wrath is fun, has tons of things to play and a lot of variety to enjoy. Unfortunately, the disjointed effect of the game is very unsatisfactory and the overall feeling of disappointment leaves a bad taste in the mouth for this could have been so much better. The right elements are there, but the lack of follow up from the part of the developers is a pity. This game could have been greater instead it came out mediocre.

Compared to its predecessor, Command and Conquer 3: Tiberium Wars, the improvements made on Kane’s Wrath did nothing to improve the game’s core. Yes, there are still the terrific fights, the planning and the explosions and yet it leaves one hanging free and unsatisfied. For one thing, the story line is ridiculously elementary. It jumps around without any reason why, and the shift of perspective is astoundingly strange.

Once the gamer gets into the battlefield, there is a lot of action. Lots of explosions, lots of gore, lots of destruction and lots more. But in the end, it is anti-climactic and it is really surprising how this can be so. I still can’t quite wrap my head around how incredibly lackluster the whole game turned out to be. Yes it was fun, but there is that big question mark.

There is the global conquest campaign where the gamer gets to have a chance to try out something different. Here, the real time battles are played out and optimized. The global map sets a good setting for fighting out who gets to carve out their territories successfully. The multiplayer mode is really the best feature of Kane’s Wrath and the gamer gets the opportunity to fight out to the best of their abilities or else get massacred in the process. There are super units which have been added in which can help out should there be an impasse. It's quite surprising to see a war machine that looks much like an insect and a humongous tank rampage across the battlefield killing and knocking down structures. That is great help and it can take the gamer out of a messy situation.

Graphically, they are sharp and the presentation is obviously good. But the storyline being chaotic and disjointed, makes the lasting appeal not so long. It’s great for six or eight hours of gameplay and there are a lot of multiplayer games to tide the player. However, the sound is effective enough but nothing to drool over, the gameplay is okay, but feels old school.

Basically, Kane’s Wrath is an old game set in new technology and although there are many of the older generation who may like the feel, the new generation definitely can cringe and get anxious. There is just not enough to interest the many, although it starts out well enough. For those who are looking for something exciting and innovative, this is not the right game to indulge in.

avatar name

Posted:
2013-04-19

tpaa

Newbie

8.5

Although Need for Speed Most Wanted is yet another installment of the long running Need for Speed series this is its first outing on the PS Vita system and the designers have done their utmost to make such a transition worthwhile.

The first question that players are almost certain to ask concerns the graphics. Rest assured that although the graphics are not as good as those on the console versions they are still quite effective and players will not be disappointed. The system puts up quite a spectacular visual show when the game is first powered up showing just what the Vita is capable of. There are some minor problems such as pixelation in the oncoming car headlight beams and a similar problem in some of the poorly lit areas, but this sort of problem is also encountered in other games and does nothing to detract from the overall quality.

Another problem with the relatively small Vita displays, though not really a graphics quality problem, is that too much needs to be crammed into a small space limited by resolution. The maps for navigating the large game world are a little too small to read easily while trying to drive at the same time. That is a shame because there is so much to see in the games arena that lots of time can be spent just looking around and becoming familiar with the different areas and the racing possibilities and the map is useful here. Another aspect of the lack of screen resolution is that some fine detail that would be visible on a larger screen is lacking here, bur overall there is more than enough detail on the vehicles to make them interesting.

No matter how good or poor the graphics, within reason, it is the game which matters. The mechanics of the game itself is pretty much what you would expect from Need for Speed. The cars handle well and give a good feeling of realism but some might find the controls a little touchy. There are all the expected no holds barred competitions where you can write off other cars, or anything else that gets in your way, while breaking every traffic law, except parking in a restricted area, on your way to achieving the epithet of most wanted.

The menus are sensibly thought out and items on the menus can be accessed via the touch screen facility. The basic ideas of the game are just variations on a racing theme with competitors to beat and the law to stay one step ahead of, and it would be a disaster if a racing game presented poor racing action. The developers have been in the game long enough to have got the racing fundamentals pretty much sewn up.

The multiplayer mode provides the most competitive excitement in a racing game, as nothing compares with a competitor with a brain instead of an AI. There is only provision for 4 players compared with 8 on the consoles but that is enough to put an edge on the races. Between races the players can roam around at will but when the next race starts there is then another sort of race by default to get to the start point quickly. There are the usual trophies to be had and upgrades to be earned but this stuff is the staple of any competitive game. There is of course an autolog which keeps track of your racing achievements and broadcasts them inviting suitable matches.

The list of available cars is impressive and includes Lamborghini Aventador LP 700-4, Ford Mustang Boss 302, and Subaru Cosworth Impreza STI CS400, Porsche 911 Carrera S, BMW M3 Coupe and many more. Some top rated cars for a top rated game.

avatar name

Posted:
2014-06-20

Not a high scorer.

tpaa

Newbie

7.5

2014 World Cup Brazil has arrived but only in versions playable on PlayStation 3 and Xbox 360 and perhaps this is a missed opportunity to showcase a soccer game on the new PlayStation 4 and Xbox One platforms. Nevertheless they have made a pretty good job on their chosen platforms.

The game is reputed to contain nearly 5,700 players and all 203 of the national teams which took part in the qualifying rounds of the cup and this represents all but a few of the teams eligible to enter. All twelve Brazilian venues are also presented and in the Road to Rio Mode you get to play in them. There are also another nine stadiums scattered around the globe.

The presentation of FIFA World Cup Brazil is pretty much what we've kind of grown to expect from previous offerings of World Cup games. The stadiums look great, the twelve Brazilian stadiums are in there and a great deal of attention has been used to get everything from the stadiums to the logos looking authentic. But how do you know the stadium is really presented accurately if you have never seen the real thing? However, it's all really nicely laid out and there has been a good attempt at portraying a Brazilian carnival atmosphere with the help of well chosen soundtracks and commentary from real commentators. Some may say that that all the ceremonial and carnival stuff are not too important and that the game will soon lose its interest when the real World Cup is over. Who knows?

The action is not restricted to Brazil as you can play with teams all through the qualifying stages in many cities, some well known like Paris, Berlin and London and some less well known and looking more like shanty towns, but you don't have to come from the world's richest countries to become a major soccer force. In the early qualifying stages you can play in some of the less well known venues.

On the whole I think this is one of the best presented and improved FIFA titles in terms of a consistent design throughout the game, especially if you go back and compare it with just the standard FIFA series. There are some really cool new flashy menus to make navigation easy. The on field action also has many new improvements in dribbling and passing with many new animations including penalty kicks and goal celebrations. There seems to be more emphasis on close up action such as tackling and less on accurate passing to make the play a bit more action packed. While giving more animated action it does not accurately mirror the playing style of most teams.

Wherever you go in the final Road to Rio mode you consistently feel a Brazilian atmosphere. As a package it is probably one the best presented FIFA titles I have ever played. Talking about presentation, everything is up to date and spot on, right down to the finest detail, the quality that goes into these World Cup games cannot be criticized too much; although not prefect, when it comes down to basics the game scores pretty highly. For me, the game's high point is when you get stuck into the tournament playing with your friends, this is what really keeps it alive and kicking!


  Viewing Reviews 1-10 of 12