User Review

12 Reviews


  Viewing Reviews 1-10 of 12
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Posted:
2012-10-12

bloater

Super Gamer Dude

4.0

As the player, you will find it difficult to understand the lack of character editor which will let you play randomly with cretins which are hilariously-clad and which the game prefers to create. Also, there is the lack of stage shows. AC/DC live usually have podiums, fireworks and cannons that are bloody, yet, with the game, all it has are AC/DC songs. Furthermore, there is also no online play and tour mode. So instead of going to various places, you seem to be in a slow ascending mood playing one song at a time either individually or with a group. However, these are just quite trivial. Apart from the game modes, all the 18 can accessed in quick play.

The tour mode as part of the set list produces a dilemma. Even if it was a pleasure in Donington, perhaps the developer of the game failed to look at some tiny matters such as difficulty curves during their planning. This means that spikes in random will appear at the outset of a tricky song. Nonetheless, if you are truly an avid gamer of AC/DC, you would not make it a big deal and instead consider the game a track pack in which longevity is similar to an album and the price is twice if it were accessible as a download.

Although AC/DC is definitely a Hard Rock Band, you cannot exactly have that complete Rock Band experience. Its material is basically about the riff’s dominance and when it is not present, music will become solo soaring high as a mixture of whirlwind and fire. Bass as well as the drums are plummeting and even the singer generating a dull and boring experience.

Furthermore, the live set by nature features one of the most conventional issues with Rock Band. You do not exactly have a clue of what is going to happen next when you choose a song. There are several songs which are greatly expanded with classic solos and tease the crowd. In actuality, this is the first real step before you move to your introduction. Despite some glorious moments within the game, after awhile monotony would usually set in.

Overall, though others may find this Rock Band lovable, the game itself is terrible. Instead of getting pleasure from playing, what you will actually obtain will be boredom. Though you may think that problems with the game can only be slight, these matters a lot.

avatar name

Posted:
2012-10-14

bloater

Super Gamer Dude

7.0

The story follows the main character Po, though you will also play as his sensei Master Shifu and all the Furious Five members. As the main bad guy, Tai Lung, returns to Peace Valley, the different gangs are all out and about trying to gain some advantage. It's up to your character to progress through the storyline to help stop them. Other than just fighting, this game offers the opportunity to look around for coins and figurines that provide some reward to the player. Despite that, the game can be finished in about four hours by a player who doesn't do any of the side quests or tasks that are available.

The game is played by moving around with the left analog controller, and attacking with the two different attack buttons. One of those buttons charges up a power attack which uses Chi. This chi can be replenished by picking up orbs dropped by defeated enemies. Po can also pick up dumplings to replenish his health, and gold bars to upgrade his skills and statistics between levels. As you get the moves down, it does become somewhat repetitive to so completely devastate your enemies, but that's somewhat mixed up by the way boss battles play out. They are based on button-press-sequences that will get more difficult and longer as you get to more advanced bosses. These battles don't end up with a penalty if you miss the sequence, allowing younger players the chance to keep at it until they get it right.

There is a multiplayer setup available, but it only allows offline play. In addition, only half the games are unlocked when you first start playing. You have to find items in the single-player game to unlock other mini-games for multiplayer. Once you get into them though, there is a lot of variety in the mini-games, and probably many hours of fun could be enjoyed with some friends there.

The audio for the game is very well done, and the voice actors, in addition to sounding very close to the actual actors from the movie, also deliver their lines with enthusiasm. The graphics, too, deliver an experience that will have players remembering fondly the similar scenes from the movie.

That's what you'll find throughout in Kung Fu Panda, and it helps to make this title a really enjoyable experience from start to finish. The only black mark on that experience is that it is too short, and could easily have gone on much longer. Hopefully, any sequel they make to the movie will be followed by a videogame sequel that will learn from these lessons.

avatar name

Posted:
2012-10-17

bloater

Super Gamer Dude

7.1

The story starts off with you as Tony Stark in a cave, figuring out the aspects of your future suit. This tutorial gives players a little back history on the storyline, as well as acting as a tutorial to teach you the skills you need to pilot your suit. Once you’ve escaped from your cave, the plot changes from that remembered in the movie, following some of the storylines of the comic books, instead.

One of the best things about the game would have to be taking your Mark III Iron Man suit out into the battlefields and just flying around. They are enormous spaces, and they look really good on the Xbox 360 when you’re cruising past at blisteringly fast speeds. The levels are designed well, generally, with lots of terrain for you to duck into, and ridges for you to fly down.

Although flying to and from battle in your suit is a very enjoyable experience, actually engaging in combat isn’t as enjoyable. Your suit has lots of cool weapons usable, but you’ll find after just a little play that the best way to engage in combat is through using only your repulsor beams and missiles. This is best done while just hovering in the air near your enemies, loosing missiles as soon as they recharge and pretty much constantly firing your repulsor. There are other tools that you have available to you, such as your unibeam, but this weapon takes time with you just sitting there, motionless, while the suit charges up to fire off the weapon. While that charging time can be decreased, leaving yourself defenseless isn’t usually the best idea.

Later on in the game, leaving yourself defenseless can cause almost immediate destruction, as well. That’s because when you reach a certain point in the game, the difficulty ramps way up. Even with all the upgrades and little bonuses that you receive as you play, it’s not enough to deal with the enemies who’s life increases, and who fire on you much more frequently, and accurately. The amount of enemy fire leveled at you in these later missions is somewhat ridiculous, and frequently results in having to hide from the enemy behind a hill while your suit energy recharges. That certainly doesn’t lead to you being able to make best use of the weapons you have at your disposal, and quickly becomes routinely annoying.

You do have a lot of special ways to kill enemies at your disposal, such as grabbing missiles out of the air and throwing them at another enemy, grabbing a helicopter and tearing it apart, or ripping apart a howitzer. Some of these become monotonous, and some of them are helpful, but all of them are impossible on the more difficult later levels. If Iron Man had taken the time to make their later levels more difficult in some other fashion than just ratcheting up the life on the enemies and the number of incoming missiles, it would have made the final missions, and the whole game, a lot more enjoyable to play through.

avatar name

Posted:
2013-06-09

bloater

Super Gamer Dude

7.2

The game starts you off playing as Billy Candle, a drifter who had been looking for the Lost Gold of Juarez. Not being able to find it, you head home to your mother’s house, only to find her and your stepfather dead when you show up. Shortly into the game, you get to play as Reverend Ray, Billy’s step-uncle and the preacher for the town. Playing as both characters will continue through the game, as Billy seeks to find the murderers of his mom and stepdad, and Ray hunts down Billy, thinking him the cause of his brothers’ death.

One of the nice things about having two characters is that they are so completely different. Ray is the more combative of the two, and has a couple of differences in how he’s played. For one thing, Ray gets access to a special mode known as concentration mode when he is using his two six-shooters. This is a form of slow-motion wherein he gets a couple of targeting boxes and can unload upon the numerous bandits and outlaws he’ll run into. He has access to other weapons, as well. One of those is the Bible, which he will break out and quote passages from, causing enemies nearby to stop for a second to listen to the verse. Then he shoots them in the head. The resemblance to a certain Pulp Fiction scene is unmistakable, and is one of the things in this game that will blow you away.

It’s too bad that the portions of the game that featured Billy aren’t as action packed. Lacking his step-uncle’s concentration feature, Billy spends most of his missions hiding from guards, and sneaking through campsites. While the gameplay is done well, it’s generally boring, and is the sort of thing that can immediately take away from a first-person shooter. Add in the numerous platforming activities that need to be performed as Billy, and the designers fully missed the mark with his portions of play.

The online play for Call of Juarez allows players to select from one of four classes, either a rifleman, a gunslinger, a sniper, or a miner. There are also a bunch of different modes that are generally found in other FPS’s online versions. In addition, you get the option to play on historically significant maps like the O.K. Corral, but there’s really nothing special about them other than their names. The multiplayer is pretty-well lag free, and gives players a good long time to keep playing the game, even after the single-player game is over.

While Call of Juarez isn’t going to win any awards for new gameplay, it’s also not something that should go right in the trash bin. If you’ve liked the offerings of other Western-style shooters these past couple years, you’ll probably like this one pretty well too.

avatar name

Posted:
2013-06-09

bloater

Super Gamer Dude

7.1

The story starts off with you as Tony Stark in a cave, figuring out the aspects of your future suit. This tutorial gives players a little back history on the storyline, as well as acting as a tutorial to teach you the skills you need to pilot your suit. Once you’ve escaped from your cave, the plot changes from that remembered in the movie, following some of the storylines of the comic books, instead.

One of the best things about the game would have to be taking your Mark III Iron Man suit out into the battlefields and just flying around. They are enormous spaces, and they look really good when you’re cruising past at blisteringly fast speeds. The levels are designed well, generally, with lots of terrain for you to duck into, and ridges for you to fly down.

Although flying to and from battle in your suit is a very enjoyable experience, actually engaging in combat isn’t as enjoyable. Your suit has lots of cool weapons usable, but you’ll find after just a little play that the best way to engage in combat is through using only your repulsor beams and missiles. This is best done while just hovering in the air near your enemies, loosing missiles as soon as they recharge and pretty much constantly firing your repulsor. There are other tools that you have available to you, such as your unibeam, but this weapon takes time with you just sitting there, motionless, while the suit charges up to fire off the weapon. While that charging time can be decreased, leaving yourself defenseless isn’t usually the best idea.

Later on in the game, leaving yourself defenseless can cause almost immediate destruction, as well. That’s because when you reach a certain point in the game, the difficulty ramps way up. Even with all the upgrades and little bonuses that you receive as you play, it’s not enough to deal with the enemies who’s life increases, and who fire on you much more frequently, and accurately. The amount of enemy fire leveled at you in these later missions is somewhat ridiculous, and frequently results in having to hide from the enemy behind a hill while your suit energy recharges. That certainly doesn’t lead to you being able to make best use of the weapons you have at your disposal, and quickly becomes routinely annoying.

You do have a lot of special ways to kill enemies at your disposal, such as grabbing missiles out of the air and throwing them at another enemy, grabbing a helicopter and tearing it apart, or ripping apart a howitzer. Some of these become monotonous, and some of them are helpful, but all of them are impossible on the more difficult later levels. If Iron Man had taken the time to make their later levels more difficult in some other fashion than just ratcheting up the life on the enemies and the number of incoming missiles, it would have made the final missions, and the whole game, a lot more enjoyable to play through.

avatar name

Posted:
2013-06-09

bloater

Super Gamer Dude

7.1

The story starts off with you as Tony Stark in a cave, figuring out the aspects of your future suit. This tutorial gives players a little back history on the storyline, as well as acting as a tutorial to teach you the skills you need to pilot your suit. Once you’ve escaped from your cave, the plot changes from that remembered in the movie, following some of the storylines of the comic books, instead.

One of the best things about the game would have to be taking your Mark III Iron Man suit out into the battlefields and just flying around. They are enormous spaces, and they look really good when you’re cruising past at blisteringly fast speeds. The levels are designed well, generally, with lots of terrain for you to duck into, and ridges for you to fly down.

Although flying to and from battle in your suit is a very enjoyable experience, actually engaging in combat isn’t as enjoyable. Your suit has lots of cool weapons usable, but you’ll find after just a little play that the best way to engage in combat is through using only your repulsor beams and missiles. This is best done while just hovering in the air near your enemies, loosing missiles as soon as they recharge and pretty much constantly firing your repulsor. There are other tools that you have available to you, such as your unibeam, but this weapon takes time with you just sitting there, motionless, while the suit charges up to fire off the weapon. While that charging time can be decreased, leaving yourself defenseless isn’t usually the best idea.

Later on in the game, leaving yourself defenseless can cause almost immediate destruction, as well. That’s because when you reach a certain point in the game, the difficulty ramps way up. Even with all the upgrades and little bonuses that you receive as you play, it’s not enough to deal with the enemies who’s life increases, and who fire on you much more frequently, and accurately. The amount of enemy fire leveled at you in these later missions is somewhat ridiculous, and frequently results in having to hide from the enemy behind a hill while your suit energy recharges. That certainly doesn’t lead to you being able to make best use of the weapons you have at your disposal, and quickly becomes routinely annoying.

You do have a lot of special ways to kill enemies at your disposal, such as grabbing missiles out of the air and throwing them at another enemy, grabbing a helicopter and tearing it apart, or ripping apart a howitzer. Some of these become monotonous, and some of them are helpful, but all of them are impossible on the more difficult later levels. If Iron Man had taken the time to make their later levels more difficult in some other fashion than just ratcheting up the life on the enemies and the number of incoming missiles, it would have made the final missions, and the whole game, a lot more enjoyable to play through.

avatar name

Posted:
2013-06-11

bloater

Super Gamer Dude

4.0

As the player, you will find it difficult to understand the lack of character editor which will let you play randomly with cretins which are hilariously-clad and which the game prefers to create. Also, there is the lack of stage shows. AC/DC live usually have podiums, fireworks and cannons that are bloody, yet, with the game, all it has are AC/DC songs. Furthermore, there is also no online play and tour mode. So instead of going to various places, you seem to be in a slow ascending mood playing one song at a time either individually or with a group. However, these are just quite trivial. Apart from the game modes, all the 18 can accessed in quick play.

The tour mode as part of the set list produces a dilemma. Even if it was a pleasure in Donington, perhaps the developer of the game failed to look at some tiny matters such as difficulty curves during their planning. This means that spikes in random will appear at the outset of a tricky song. Nonetheless, if you are truly an avid gamer of AC/DC, you would not make it a big deal and instead consider the game a track pack in which longevity is similar to an album and the price is twice if it were accessible as a download.

Although AC/DC is definitely a Hard Rock Band, you cannot exactly have that complete Rock Band experience. Its material is basically about the riff’s dominance and when it is not present, music will become solo soaring high as a mixture of whirlwind and fire. Bass as well as the drums are plummeting and even the singer generating a dull and boring experience.

Furthermore, the live set by nature features one of the most conventional issues with Rock Band. You do not exactly have a clue of what is going to happen next when you choose a song. There are several songs which are greatly expanded with classic solos and tease the crowd. In actuality, this is the first real step before you move to your introduction. Despite some glorious moments within the game, after awhile monotony would usually set in.

Overall, though others may find this Rock Band lovable, the game itself is terrible. Instead of getting pleasure from playing, what you will actually obtain will be boredom. Though you may think that problems with the game can only be slight, these matters a lot.

avatar name

Posted:
2014-02-17

bloater

Super Gamer Dude

7.0

You do know what time it is when you see a macho man with swords all angry and shouting. Yes it's time for more slicing and dicing in a unique fashion. Although I got to be honest with you, Beowulf is not all unique in itself as the game borrows many elements from games of the same genre with promises to deliver something different. But can it accomplish just that?

The game play is nice as you can expect, the graphics all play nice and the fact that you can command your army of thanes to help you out makes all the difference with games of the same genre.However, the game is pretty short for the buck as it is 6 hours long from the start to the end. But there are a lot of things that you would want to know that can keep you playing way more than 6 hours.

For instance, some puzzles require you to start fires from your berserk mode which you have to earn up before you can do so. The fact that you need to earn your berserk mode is lengthy enough but loosing the connection makes it even longer and more frustrating.

The game features many paths that branching and interconnecting. Really nice of you want to discover some areas. However, most paths end up in a pinch and would only require you to go back from where you started with little or nothing to compensate your effort.

Another thing that sets this game apart from the rest and I'm not sure if you will like it is the fact that there is a carnal vs. heroic scale that fills up as you battle along. The carnal is all about you going berserker mode and the more you utilize it the more the carnal bar fills up. On the other hand, the heroic scale fills up when you kill enemies with normal attacks and this also strengthens your army. However, there is no better or best path to take as you do not have the control to engage in just one option as you will in time go berserk and sometimes just plain attacking.

I'm not sure if the next feature is suppose to be comical in nature or is just a breather or it is just a spoof that the producers wanted to insert. But the fact that a big guy like Beowulf commands his army to move a big boulder by means of singing and dancing is really funny. I'm really sorry if you are a fan of the guy, but really, you kill big monsters and kill an army and instead you break a boulder to pieces you sing and dance to move it? Well if tough guys do it so be it.

But in general the game is still a fun experience and if you are a fan of the genre then you can make sure that this game will deliver, well at least for you. Too bad that by the time that you are loving the game everything stops and ends as the Beowulf has a short playing time. I just wish it was longer! I rate it 7/10.

User Reviews

EyePet (PSP) - 12 reviews

avatar name

Posted:
2014-07-09

Make a fuss.

bloater

Super Gamer Dude

6.5

Setting up the EyePet to obtain optimal gaming results poses a bit of a challenge at first. Getting the height and the angle of the camera to just the right position is the key. It has to be placed slightly lower than the knee to achieve the best results or else the pet would look like it’s floating or flying in mid-air. You also need to make sure there’s enough large empty floor space for you to move around and no clutter; the last thing you want is to slip or trip and fall on your newly acquired pet. Once you’ve done all these, then you can be sure that all your efforts won’t go to waste.

The game begins with you obtaining an egg from the EyePet Institute, where a professor provides you with all the necessary things you need to get started in the game, but be warned that he could appear several times during the course of the game and can really get quite annoying at times. But once you get the hang of the game, he shows up less frequently.

Now for the pet. After tapping the egg a few times on different sides, the top part cracks and you’ll get your first glimpse of your pet. Even at first glance, you can go gaga at how this tiny little thing looks. This is where the real fun starts with all the basics of taking care of and playing with your pet. Like any real-world pets, the EyePet needs constant care such as feeding, bathing, etc. to keep it healthy and satisfied. By scanning through its various organs, you are able to monitor your pet’s overall condition. You have to report to the institute and if you get good marks you and your pet may be rewarded with toys and clothes.

Completing the Pet Program challenges also provides an opportunity to unlock additional stuff (more toys and even more clothes). A total of 60 challenges are divided into 4 sets, which you have to accomplish in 15 days. The challenges can be anything and may include such tricks for your pet from simply catching food in the air or leaping through a loop to more action-driven ones like getting in a car and driving through a string of gates. They all feature three levels of scoring, much like tournaments with matching prizes of bronze for good presentation, silver when it executes better, and gold for truly outstanding performance. You have to aim for gold, of course, as need it to unlock all the remaining prizes for the provided challenge.

There are several ways to interact with your EyePet with the MOVE controller working perfectly in all the activities. You can make gestures with your hands and feet to interact with your pet, but there’s a bit of a snag here. It works fine most of the time but I notice that the pet seems sluggish and unresponsive at times, almost like a real-world pet ignoring a master’s commands when it is busy with something else. Needless to say, when the MOVE controller does work, it is fun to see the magic happen, like when the pet’s head follows a spinning office chair that’s right, the head also rotates around in circle. Soothing the pet to sleep is another neat trick; it even starts singing sometimes when being stroked. When it’s able to sleep long enough, it starts dreaming about the entire day’s experience with you.

To add more zest to the game, you can customize your pet with different costumes using the clothes and hats you’ve unlocked, and even have fun changing its hair in various colors, length, patterns, and shapes to get the perfect look.

The one downside to this game is longevity. It’s kind of doubtful to sustain one’s interest in the game, especially after unlocking all the prizes and all the challenges are gradually completed. Although there’s enough challenge to the game that can slow down your progress, it can get monotonous; still those challenges can make the game last a bit longer.

This is definitely a game created for kids and families and definitely for all sorts of pet lovers. The EyePet has a lot of interesting tricks to keep the game fresh and maintain the element of surprise. So if you’re looking for the most realistic, the most interactive, and the most satisfying pet simulation game, then the EyePet is absolutely your game.

avatar name

Posted:
2014-07-09

New mechanic.

bloater

Super Gamer Dude

7.5

If you were a major fan of Tekken: Dark Resurrection on the PlayStation Portable you are more than likely to find Tekken 6 to your taste. Though the game has a certain familiar feel to it in as much that most of the characters featured in Dark Resurrection make a comeback here, Tekken 6 like its predecessor, still maintains the OOMPH! and punch that the series always has from the start.

The game offers a brand new mechanic for returning players and newcomers alike to master but still retains its accessibility and is not too difficult. If you think Dark Resurrection's roster of playable characters was positively crazy, Tekken 6 gets even crazier. With the addition of 6 new playable characters to the roster, Tekken 6 has a total of 41 characters to choose from making it the most comprehensive roster in the entire history of the series to date. Some minor changes have been made to old characters' moves and combos, even new moves have made their way to some character's list, but only to a small extent, so no need to worry about your favorite character being completely alien to you.

Even with brand new fighting mechanics to boot, newcomers and veterans alike don't have a problem using the controls with the four buttons assigned to all four limbs and the control stick to aid in combos. Learning the moves is a piece of cake and you will see some flashy moves in combat sooner than you think. The game becomes more deeply spectacular when you learn how to string together combos and moves to impact more damaging combos, leaving your opponent helpless. Important moves like wall juggles, throw counters and roll evasions add to the depth that the game already has. As an added bonus to the 10-hit combos that veteran players have grown accustomed to, the game introduces the Bound system, which allows you to extend combo damage by slamming an airborne opponent to the ground and leaving him/her defenseless against more attacks. Rage is another cool thing added to the game; when a player's health hits 10 percent, the rage system activates, which is a power-up that gives you rage-fueled strikes. It can either give you a miraculous win if you can pull it off in a split-second or it can be completely useless to you.

On a negative note, Tekken 6 has omitted the one relaxing part of the game, Bowling, where you can earn money just by having your favorite character play a game of Bowling. But not to worry, everything else is there, from the classic Arcade mode to Challenges like Gold Rush. Another sad thing about Tekken 6 is the removal of the game sharing feature that Dark Resurrection offered. The game is played with wireless ad hoc connection, which means that your friend must have a copy of the game in order for you to play in a battle together. But I rarely consider this as a misfortune, given that Tekken 6 has a big roster of characters to choose from, you can still do a bunch of things and never get tired of playing it whether you're a newcomer itching to get his fists bloody or a returning player exploring his undying love of the game.


  Viewing Reviews 1-10 of 12