User Reviews

8 Reviews


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Posted:
2013-06-06

wooky3

Newbie

6.9

Similar to previous installments in the series, this game allows a player to choose from a ridiculous number of characters to play as. Each character possesses their own weapon, which changes slightly the combat statistics that are associated with them. Also like previous games, most of the action consists of you and your weapon in a non-stop flurry of action that combines hit after hit into combos that number easily into the double digits, and sometimes into the triple. Each swing of that weapon takes a push of the attack button, meaning that you’ll be running through the battlefield swinging through enemies for hours on end, if your hand can stand it that long.

Fortunately, you don’t just have the standard attack to kill enemies with. You also get a musou attack, which is essentially a special attack that lets you damage lots of enemies, instead of just one or two at once. You also get the opportunity to purchase upgrades for your weapons as you go through the game, as well as upgrade your special attacks. These special abilities help to match your fighting ability against the enemy generals and lieutenants, who seem to have improved their own abilities since the last version.

The new strategy aspect of this game does manage to alter the gameplay somewhat, changing the game itself from being just a button masher into a game that has button mashing, but is not only that. The Empire’ mode in this version allows you to try to be the ruler of one of China’s factions. You, as well as all the AI officers that are underneath you, get a card which is essentially your faction’s deck. You and the other rulers take turns drawing cards at the start of your turn, and then playing a card, until everybody has played all the cards that they can, or want to, play between battles.

These cards have a direct impact on the battle that will be occurring, with cards having such effects as producing new troops, increasing the attack power of your faction, gaining more resources after the battle is over, and more. Cards have a resource cost, which is depleted as you play them, which means that eventually no one can play anymore cards, and the actual battle begins. This whole system brings a new level of sophistication and enjoyment to the game, providing an opportunity for a player to be proud that they have accomplished something other than hurting their hand.

For the hardcore fans of the series, this version of Dynasty Warriors provides gameplay that is very alike to previous versions. It also brings a new level of potential enjoyment to the game, hopefully making fans of the game from all over, if they can handle the numerous enemies that need slashed.

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Posted:
2012-10-12

wooky3

Newbie

7.6

Four face buttons correspond to the basic swings which the player will utilize. Button A is intended for the safe swing, the X button provides you with a slice shot, B button delivers a topspin shot and the Y button is utilized for lob shots. These basic shots can be used most of the time with additional eight swings which will require a certain component of your meter for momentum. There are also risk shots which can be more powerful but they are rather risky. These are usually used during your first serve once you have the free pass to be able to hit the net.

If you happen to be a newbie, it will be difficult for you to directly hop into the exhibition or tournament modes of the game. The career mode can be a good start which will familiarize you with the nuances of the gameplay while playing. Before you actually master your ace serves, you need to create your personal tennis pro. In the character creation system of the game, you will have the chance to create your own player not only based on the gender, age and nationality. You can also take control over the features of the player’s face and also the physical built.

When you are done creating your player, you can let him don with some gear from tennis apparel corporations such as Adidas and Nike. Training is handled just like the original game and other Virtual Tennis games along with a series of minigames for skill building. Upon successful completion of the training, your player will have the techniques and skills which can enhance his performance. Since training requires money, you need to participate and win in tournaments.

Meanwhile, the game does not offer much technical grandstanding, yet, there competence with the presentation is consistent and will truly be seen in high dimension aspect. As you play and win in tournaments, you rank will increase and eventually, you will join in bigger tournaments and have invitations to special events. Top Spin 2 has other options if you do not want to dwell much on the career mode. Exhibition as well as the tournament modes will provide multiplayer action. The presence of Xbox Live support can include up to 4 players.

By and large, aside from Top Spin being a delightful and well-crafted game, it is offered at a price which is slightly reduced when compared to other games for Xbox 360 making it more appealing to gamers. Though there maybe flaws with the game, they could still be overshadowed with the refinement of the game.

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Posted:
2012-10-14

wooky3

Newbie

6.0

In the world of Ninety-Nine Nights, humanity is in a fight for its life against different races, whether lizard men or goblins. You’ll play as Inphyy, a girl who’s adventuring for vengeance to destroy the goblins who killed a member of her family. There’s also a bunch of other characters whose storylines you’ll play through in order to reach the end. The idea is a nice one, but because most of the different characters play through the same areas, there is a lot of repetition in clearning those areas again and again.

The game plays just like a formula hack-and-slash game. There are, as mentioned above, two different attack buttons. Switching between them will cause your character to engage in powerful combos that will become more powerful as you gain experience and level up over time. These more powerful combos take time to pull off, though, which will open your character up to being hit while they’re preparing to perform to the skill. This means that the most effective combos are usually the simple four-hit combos that you start the game with, and venturing beyond that only makes it more difficult to play and win.

The game also has weapons that you can pick up as you adventure through each area. These don’t do much more than change the combat animations that you’ll perform. You still do the same moves that you did before you picked up the weapon, but it will visually change how that move is done. It would be nice if there was a more clearly-stated reasoning behind picking up new weapons than just cosmetic. You can also go into battle with allies on your side, which brings a little bit more of an epic feel to the battles than a player would get if they just went into it alone.

The game’s mechanics are obviously based on bringing absolutely enormous numbers of enemies onto the battlefield. That’s too bad, because the game actually suffers from a level of slowdown when there is a really lot of enemies onscreen at once. Considering without lots of enemies around there’s not much purpose to what you’re doing, it could be done better, but it does get the job done. There’s also the annoying fact that at distances the engine blurs enemies, which doesn’t make them look any better, but does help to make you feel like you’re going cross-eyed.

While Ninety-Nine Nights does fit the formula for a hack-and-slash game pretty well, there are aspects of it that don’t work out very well. As it happens, those are the elements that would go best towards the game itself being more enjoyable to play.

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Posted:
2012-10-20

wooky3

Newbie

6.9

Similar to previous installments in the series, this game allows a player to choose from a ridiculous number of characters to play as. Each character possesses their own weapon, which changes slightly the combat statistics that are associated with them. Also like previous games, most of the action consists of you and your weapon in a non-stop flurry of action that combines hit after hit into combos that number easily into the double digits, and sometimes into the triple. Each swing of that weapon takes a push of the attack button, meaning that you’ll be running through the battlefield swinging through enemies for hours on end, if your hand can stand it that long.

Fortunately, you don’t just have the standard attack to kill enemies with. You also get a musou attack, which is essentially a special attack that lets you damage lots of enemies, instead of just one or two at once. You also get the opportunity to purchase upgrades for your weapons as you go through the game, as well as upgrade your special attacks. These special abilities help to match your fighting ability against the enemy generals and lieutenants, who seem to have improved their own abilities since the last version.

The new strategy aspect of this game does manage to alter the gameplay somewhat, changing the game itself from being just a button masher into a game that has button mashing, but is not only that. The ˜Empire’ mode in this version allows you to try to be the ruler of one of China’s factions. You, as well as all the AI officers that are underneath you, get a card which is essentially your faction’s deck. You and the other rulers take turns drawing cards at the start of your turn, and then playing a card, until everybody has played all the cards that they can, or want to, play between battles.

These cards have a direct impact on the battle that will be occurring, with cards having such effects as producing new troops, increasing the attack power of your faction, gaining more resources after the battle is over, and more. Cards have a resource cost, which is depleted as you play them, which means that eventually no one can play anymore cards, and the actual battle begins. This whole system brings a new level of sophistication and enjoyment to the game, providing an opportunity for a player to be proud that they have accomplished something other than hurting their hand.

For the hardcore fans of the series, this version of Dynasty Warriors provides gameplay that is very alike to previous versions. It also brings a new level of potential enjoyment to the game, hopefully making fans of the game from all over, if they can handle the numerous enemies that need slashed.

avatar name

Posted:
2013-12-25

wooky3

Newbie

6.0

The most lauded portion of this new game is the new Teamvision artificial intelligence. It is supposed to bring multiple play modes to the intelligence of your competition, as well as improving the teamwork of your opponents. They do seem to perform better this year when you change up your play style than they did before, but some of that has to do with the fact that defenders are so powerful in this game. Other than that, the gameplay is similar to earlier versions in that it is easy to maneuver your character and move the ball around. One of the changes that takes away from the experience this year is the implementation of goalkeepers fumbling the ball on a regular basis, when they are specifically trained to do the exact opposite of that.

One of the things that gamers were so upset about last year was the weakness of the online portion of the game. Unfortunately, that is another arena that this game has not moved forward in. The games are still laggy, there are only two playable modes online, and there isn’t anything in the way of perks or features for players, despite this franchise having a history in making simulation games in this sport and others.

If the creators of the game weren’t going to improve the gameplay or the online setup for this year’s release, do you really think that they are going to improve the graphical display? If you thought yes, you were wrong. There is a distinct lack of licensed teams available, though replacement teams allow players to play that team, if they really want to. The menu system doesn’t add to the game either, and in fact makes it even more difficult to play. Other than those issues, there just isn’t a lot of detail to the arenas in the game, although the player models look pretty good.

This game is the result of evolution of a series that has reached a certain level, and then didn’t seem to be able to find anywhere to go from there, so they went back. Hopefully, the next iteration will see them trying to fix the problems that this game does have, even if the designers don’t want to see them. The gamers see them, and with our passing the word around to other gamers in the know, soon everyone will know just what Pro Evolution Soccer 2008 is bringing to the table, or rather, what it isn’t.

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Posted:
2013-12-25

wooky3

Newbie

6.5

The game uses both the Wii Remote and the Nunchuk controllers, although there is an alternative control-mode known as the 'family play' option. This allows players to only use the Wii Remote, and allows the AI to take over the task of moving your players around. That leaves players free to pass with the A button, perform through passes with the B button, run with the Z button, and shoot and tackle by swiping the Wii Remote at the screen. This system is nice in that it allows players entirely new to soccer to pick up a control and play, but most players are going to want to use the Nunchuk attached to the Remote. This controls players’ movements on the field, and allows for the most precise play.

Advanced moves exist too, but with the simplistic control scheme, pulling off such tricks as a long pass or a crossing pass have to be executed with complicated button combos. This makes pulling them off a little more difficult and less natural, but at least they are included for gamers to learn instead of merely being missing from the game.

There are a few different ways that you can play the game. The first is the various tournaments and leagues that, thanks to the license, are true-to-life. There is also a Challenge version, which has players trying to overcome some historical challenge that true soccer players faced. There are three side-games too, one of which is a Foosball game played with the Wii Remote. There are two others that will allow you to practice your skills between games. There is also an online component that will let you face teams from around the world. This mode suffers from a lot of lag, though, rendering it pretty useless.

The graphics that are used in the game aren’t as cutting-edge as those on other systems, but that’s to be expected with a Wii title. The character models are pretty well done though, and show a lot of fluidity in their movements. Players can zoom in too, to get even more detail on their characters if they like. The lack of frame slowdown is important in a fast-paced game like this.

Just like many soccer games in the past that shared the series name, FIFA Soccer 08 is an extremely playable game of soccer. The numerous accurately portrayed players, teams, leagues, and tournaments mean that any fan of the game will have no problem immersing themselves up to their head. This is a game that doesn’t take the new control systems overboard, and therefore allows them to make it even more fun than it originally was without the controls.

avatar name

Posted:
2013-12-25

wooky3

Newbie

6.0

In the world of Ninety-Nine Nights, humanity is in a fight for its life against different races, such as lizard men or goblins. You’ll play as Inphyy, a girl whose mission of vengeance is to destroy the goblins who killed a member of her family. There’s also a bunch of other characters whose storylines you’ll play through and, although this idea seems is a good one, because most of the different characters that play, do so through the same areas, and so there is a lot of repetition in clearing those same areas again and again.

The game plays just like a formula hack-and-slash game. There are two different attack buttons. Switching between them will cause your character to engage in powerful combos that will become more powerful as you gain experience and level up over time. These more powerful combos take time to pull off though, which will open your character up to being hit while they’re preparing to perfect a particular skill. This means that the most effective combos are usually the simple four-hit combos that you start the game with, and venturing beyond that only makes it more difficult to play and win.

The game also has weapons that you can pick up as you adventure through each area. These don’t do much more than change the combat animations that you’ll perform. You still do the same moves that you did before you picked up the weapon, but it will visually change how that move is done. It would be nice if there was a more functional reason behind picking up new weapons rather than being just cosmetic. You can also go into battle with allies on your side, which brings a little bit more of an epic feel to the battles than a player would get if they just went into it alone.

The game’s mechanics are obviously based on bringing absolutely enormous numbers of enemies onto the battlefield. That’s too bad, because the game actually suffers from a level of slowdown when there are too many enemies onscreen at once for the system to handle. There’s also the annoying fact that at distances the game engine blurs enemies, which doesn’t make them look any better, but does help to make you feel like you’re going cross-eyed.

While Ninety-Nine Nights does fit the formula for a hack-and-slash game pretty well, there are aspects of it that don’t work out. Unfortunately those aspects are the ones that would go best towards making the game itself more enjoyable to play.

avatar name

Posted:
2013-12-25

wooky3

Newbie

7.0

Much like the movie, the story revolves around the friendships Wall-E makes, and the place that he is at. He’s dropped off on a dirty planet, all by himself, and has to clean it up. The first levels that are in the game reflect that loneliness, since you won’t see another creature on the planet for quite a bit. After a little while though, Wall-E runs into Eve, a flying robot that will take him on his further adventure.

The character of Wall-E and Eve are done very well. The cutscenes, especially, provide lots of opportunities for you to see the humanity in these robots. These scenes weren’t taken from the movie, which is a nice change from games that are so reliant on their big-screen hosts that they actually pull images from the movie to help tell the story.

The gameplay in this title is somewhat interesting, despite becoming less so the farther in you go. In the early levels, Wall-E can jump and make little trash cubes which he flings at enemies. Despite there being a bunch of different types of garbage he can make into attack cubes, there isn’t a lot of difficult puzzle-solving to be found. The keys to locked doors are generally located right next to the door, making it much easier on younger generations, but causing older players to wonder just what the purpose of that locked door was.

There are also portions where you get to play as Eve. These are extremely fun, since the controls are very responsive. She can fly around at will, either in great big open-air spaces, or racing through tunnels. The capability to fly around the environments is a boon to the game because it is so well done, but there were certainly opportunities to do even more with it.

The last portion of the game has you flying a spaceship and shooting hordes of robots that are in your way. After spending so much of the game engaged in platforming skills, the changeover to direct shooting is something of a shock. It actually decreases the fun from the game, despite the fact that it changes the gameplay some, because the game is so based on friendship and enjoyable things that shooting enormous numbers of robots into oblivion doesn’t actually feel right here.

Despite the small issues with Wall-E, the ten hours that it takes to play through the game are actually pretty enjoyable. If you’re a younger fan of the movie, then this game might have exactly what you’re looking for.