User Review

7 Reviews


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Posted:
2013-06-11

tudor

Super Gamer Dude

Xbox 360

3.0

The gameplay in this title is reminiscent of the old teenage favorite, Truth or Truth. This was a game where, unlike Truth or Dare that had potential fun in the dares, you ask your friends questions until you’re all bored. Sadly, Truth or Lies doesn’t bring any dares into the mix, but it does bring a lot of opportunities to lie.

The game is based on technology that is supposed to be able to tell when you are lying. While the idea of a game based on that is interesting, it is not implemented in a way that is fun for anyone to play. The game doesn’t even require you to calibrate itself to your voice, which gives players the feeling that the designers know it’s not going to work right. The unfortunate thing is that it’s true.

It doesn’t take long of playing Truth or Lies before a person realizes one of two things. Either, they are much better at lying and much less truthful than they thought, or the lie detection software doesn’t work right. That’s actually the case, as it doesn’t matter whether you’re lying or not, once you get a couple of questions in. The software is going to have no idea which is the case.

To play the game in Normal mode, one of two, you and as many as seven other people share a USB or wireless microphone. Once you’ve set up a profile and calibrated your voice, if you want to, you indicate the age of the players, and their relationship to each other, like Adults, Couples, and Families. Then, you take turns being asked questions that are probably supposed to make you squirm a little bit, but were in fact so tame that lying about them doesn’t really seem like a good use of your turn, since you score points off of being honest. The most honest answers score the most points.

The other mode is Hot Seat, where your friends and family take turns making up questions for you to answer. One person has to handle five questions, and then they’re done. This is the mode that really has the most potential to be fun, but with the lie-detection technology working only haphazardly, there wasn’t any point to it, either.

And that’s the essence of Truth or Lies: pointless. If you really want to play a lie-detection party game, wait for the next iteration, which might have technology that works.

avatar name

Posted:
2014-05-08

tudor

Super Gamer Dude

PlayStation 3

5.0

Sims, when it was first introduced, was totally different from the rest of the virtual games. This new type of game spawned off several versions by different developers but it was always Sims which remained the favourite. The new version, MySims SkyHeroes is a disappointing follow-up of numerous predecessors.

In this new version, the two key things which bring it down are the race and dogfight modes. These include interesting environments which is totally different from the usual homey and wholesome gameplay. This time there are missiles, lasers and mines, not fun or goofy like the predecessors.

The gameplay on its own is okay. The controls are easy and there are no awkward moves which can cause the player to do something stupid. If the Sim dies, immediately there is a chance for resurrection. There are the usual Sims features like the character customization and the plane customization. The new additions like the acceleration, speed and the armor which are not found in the previous games.

There is a single player mode which should not even be worth mentioning for it is simple blah and monotonous. There are too many dialogues, boring and insubstantial dialogues, between the racing and the dog fighting. Unfortunately, these are the very things which take up most of the gameplay.

Then the story itself has nothing to do with the gameplay itself. One mission requires the player to beat one of the baddies for a certain amount of money. However, the player soon finds that even if the bad guy places better than the player, as long as one of the three top slots are finished, the player wins.

This brings us back to the story line. For Sims, the story is very important; for games which involve dogfighting and racing, there is a need to have numerous characters as well as more than 10 players to make it really challenging, fortunately this is included in the game. Unfortunately, there is really nothing new about the multiplayer mode, but it must be admitted that it was sometimes fun to play. The problem is not really because the multiplayer mode did not work, it worked well. Unfortunately, no one was really playing online so be content to play alone, which is not recommended.

To make a long story short, yet again, the MySims game is not as exciting as the previous games and it does not help the visuals are sadly lacking. In fact, the Wii visuals are better, and that was bad. True enough this is a race and dogfighting game and is supposed to be challenging but is not. The story is sadly underdeveloped and the missions are more of a chore to complete rather than a joy to win. The multiplayer mode is also there, which is good, but unfortunately it is not enough to save the game.

avatar name

Posted:
2014-05-08

tudor

Super Gamer Dude

Nintendo Wii

5.0

Sims, when it was first introduced, was totally different from the rest of the virtual games. This new type of game spawned off several versions by different developers but it was always Sims which remained the favourite. The new version, MySims SkyHeroes is a disappointing follow-up of numerous predecessors.

In this new version, the two key things which bring it down are the race and dogfight modes. These include interesting environments which is totally different from the usual homey and wholesome gameplay. This time there are missiles, lasers and mines, not fun or goofy like the predecessors.

The gameplay on its own is okay. The controls are easy and there are no awkward moves which can cause the player to do something stupid. If the Sim dies, immediately there is a chance for resurrection. There are the usual Sims features like the character customization and the plane customization. The new additions like the acceleration, speed and the armor which are not found in the previous games.

There is a single player mode which should not even be worth mentioning for it is simple blah and monotonous. There are too many dialogues, boring and insubstantial dialogues, between the racing and the dog fighting. Unfortunately, these are the very things which take up most of the gameplay.

Then the story itself has nothing to do with the gameplay itself. One mission requires the player to beat one of the baddies for a certain amount of money. However, the player soon finds that even if the bad guy places better than the player, as long as one of the three top slots are finished, the player wins.

This brings us back to the story line. For Sims, the story is very important; for games which involve dogfighting and racing, there is a need to have numerous characters as well as more than 10 players to make it really challenging, fortunately this is included in the game. Unfortunately, there is really nothing new about the multiplayer mode, but it must be admitted that it was sometimes fun to play. The problem is not really because the multiplayer mode did not work, it worked well. Unfortunately, no one was really playing online so be content to play alone, which is not recommended.

To make a long story short, yet again, the MySims game is not as exciting as the previous games and it does not help the visuals are sadly lacking. In fact, the Wii visuals are better, and that was bad. True enough this is a race and dogfighting game and is supposed to be challenging but is not. The story is sadly underdeveloped and the missions are more of a chore to complete rather than a joy to win. The multiplayer mode is also there, which is good, but unfortunately it is not enough to save the game.

avatar name

Posted:
2014-05-08

tudor

Super Gamer Dude

Nintendo DS

5.0

Sims, when it was first introduced, was totally different from the rest of the virtual games. This new type of game spawned off several versions by different developers but it was always Sims which remained the favourite. The new version, MySims SkyHeroes is a disappointing follow-up of numerous predecessors.

In this new version, the two key things which bring it down are the race and dogfight modes. These include interesting environments which is totally different from the usual homey and wholesome gameplay. This time there are missiles, lasers and mines, not fun or goofy like the predecessors.

The gameplay on its own is okay. The controls are easy and there are no awkward moves which can cause the player to do something stupid. If the Sim dies, immediately there is a chance for resurrection. There are the usual Sims features like the character customization and the plane customization. The new additions like the acceleration, speed and the armor which are not found in the previous games.

There is a single player mode which should not even be worth mentioning for it is simple blah and monotonous. There are too many dialogues, boring and insubstantial dialogues, between the racing and the dog fighting. Unfortunately, these are the very things which take up most of the gameplay.

Then the story itself has nothing to do with the gameplay itself. One mission requires the player to beat one of the baddies for a certain amount of money. However, the player soon finds that even if the bad guy places better than the player, as long as one of the three top slots are finished, the player wins.

This brings us back to the story line. For Sims, the story is very important; for games which involve dogfighting and racing, there is a need to have numerous characters as well as more than 10 players to make it really challenging, fortunately this is included in the game. Unfortunately, there is really nothing new about the multiplayer mode, but it must be admitted that it was sometimes fun to play. The problem is not really because the multiplayer mode did not work, it worked well. Unfortunately, no one was really playing online so be content to play alone, which is not recommended.

To make a long story short, yet again, the MySims game is not as exciting as the previous games and it does not help the visuals are sadly lacking. In fact, the Wii visuals are better, and that was bad. True enough this is a race and dogfighting game and is supposed to be challenging but is not. The story is sadly underdeveloped and the missions are more of a chore to complete rather than a joy to win. The multiplayer mode is also there, which is good, but unfortunately it is not enough to save the game.

avatar name

Posted:
2012-10-13

tudor

Super Gamer Dude

PlayStation 3

3.1

The gameplay in this title is reminiscent of the old teenage favorite, Truth or Truth. This was a game where, unlike Truth or Dare that had potential fun in the dares, you ask your friends questions until you’re all bored. Sadly, Truth or Lies doesn’t bring any dares into the mix, but it does bring a lot of opportunities to lie.

The game is based on technology that is supposed to be able to tell when you are lying. While the idea of a game based on that is interesting, it is not implemented in a way that is fun for anyone to play. The game doesn’t even require you to calibrate itself to your voice, which gives players the feeling that the designers know it’s not going to work right. The unfortunate thing is that it’s true.

It doesn’t take long of playing Truth or Lies before a person realizes one of two things. Either, they are much better at lying and much less truthful than they thought, or the lie detection software doesn’t work right. That’s actually the case, as it doesn’t matter whether you’re lying or not, once you get a couple of questions in. The software is going to have no idea which is the case.

To play the game in Normal mode, one of two, you and as many as seven other people share a USB or wireless microphone. Once you’ve set up a profile and calibrated your voice, if you want to, you indicate the age of the players, and their relationship to each other, like Adults, Couples, and Families. Then, you take turns being asked questions that are probably supposed to make you squirm a little bit, but were in fact so tame that lying about them doesn’t really seem like a good use of your turn, since you score points off of being honest. The most honest answers score the most points.

The other mode is Hot Seat, where your friends and family take turns making up questions for you to answer. One person has to handle five questions, and then they’re done. This is the mode that really has the most potential to be fun, but with the lie-detection technology working only haphazardly, there wasn’t any point to it, either.

And that’s the essence of Truth or Lies: pointless. If you really want to play a lie-detection party game, wait for the next iteration, which might have technology that works.

avatar name

Posted:
2012-10-14

tudor

Super Gamer Dude

PlayStation 3

8.0

One thing about this version, similar to other Virtua Fighter games, is that it is not exactly the easiest game to get into if you’ve never played before. There is a significant learning curve, and learning the stories related to the game will take even longer. If you’re a big fan of the series and have followed it faithfully over the years, then it will likely make a lot of sense to you, and you’ll be able to jump right in an enjoy it.

The gameplay in Virtua Fighter 5 is divided into many different styles. The first is the arcade mode, which puts you up against a boss character and keeps track of your score as you fight them. There’s versus for playing locally, and a dojo section that lets you practice the complicated moves. There is a mode called "TV" which lets you select any two fighters and have the AI battle it out on screen. Last, there is the quest mode. This allows you to travel to arcades and fight AI players. These players are supposed to resemble real-life players, since the characters have records of wins and losses, upgraded clothes, and have rankings. Generally, though, the illusion is pretty thin, and it’s obvious that they are computers the entire time you play them.

Since playing against the computer is fun, but isn’t at all like playing against people, it would have been nice for there to be an online mode, but there is none included at all. The only options for playing against another person are the aforementioned versus mode. Even that still requires someone else that knows the Virtua Fighter line to fight against, because of the high learning curve.

The game is played with three buttons, guard, kick, and punch. These buttons have to be pushed at the same times, sometimes, leading to situations where you find your hand twisting around to push the buttons right, but overall it’s a solid fighting game. All the old moves from previous versions are here, plus a whole bunch of new moves.

One thing that is noticeable about this game is the graphics. They look very detailed and also well-animated. Occasionally, characters will look a little weird when they try to talk, but it doesn’t detract from the game that much. You can also change the look of characters as you play, since you get gold for fighting that can be spent on costume upgrades. There are a number of different upgrades, and they significantly change the appearance of your fighter as you progress.

The Virtua Fighter series has a long tradition as being a solid, enjoyable 3D fighting game. Fortunately, Virtua Fighter 5 continues that tradition with their particular brand of timing-oriented, enjoyable gameplay, new moves, and beautiful landscapes to fight in.

avatar name

Posted:
2012-10-17

tudor

Super Gamer Dude

PlayStation 3

6.6

The most highly praised part of this game would have to be the Teamvision AI system. This, supposedly, allows your opponent's character to change its tactic on the fly on the field, and have the whole rest of the team pick up the new tactic as well. This is supposed to keep players on their toes, but what it really does is barely change the game at all. While it's nice that AI advancement continues, this system is not really a big enough change to warrant all the attention placed on it.

That's something gamers will notice a bunch, is that there's not a lot of big changes from the previous version. There are a couple of minor changes that give it the feel of the previous version in the series, but other than that the changes are purely cosmetic, or trivial. such as the ball being a little heavier. There is more to the appearance of fighting for position out on the field, but it's more of a cosmetic change than anything.

One thing that is not cosmetic is the online system. It's not cosmetic, it's not pretty, and it doesn't even work well. Online matches are laggy, the balls fly around in the air, and disconnects happen often. The multiplayer aspect is essentially unplayable, which is too bad, considering soccer is a team sport and the sheer number of games today that absolutely can make use of an online connection to improve their gameplay elements.

Another part that isn't very nice to look at is the slowdown that comes up whenever the action gets near to either team's goal. This slowdown happens whether single-player or multiplayer, and will certainly make fans wonder at the capabilities offered by the PS3.

The game offers a couple of modes, with the Master League mode being the main goal. This version has a few management options offered, though they are relatively lightweight in comparison with other sports management games out there. Players who are used to the series will also be used to major teams being called by other names, and that is no different here, with most of the major teams being represented.

While Pro Evolution Soccer 2008 isn't specifically broken, there are a lot of aspects of it that are not done in a way that will keep gamers happy. A multiplayer mode that is very lacking in functionality, a single-player mode that causes extreme lag and slowdown on a regular basis will both make it difficult to play, and graphics that are not top-of-the-line and don't even showcase the talents of the PS3, all will make players wonder what Konami is going to do to fix it the next time around.