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The concept for this game is something that you may find straight out of a science fiction movie that is set in Mars or something like that really. You have a guy named Parker working on the red planet for some tyrannical corporation that works their guys to the bone; and suddenly, the workers just cant take their suffering anymore and have decide to take matters in their own hands.
Parker finds himself in the midst of a battle against the cruel employers and their legion of heavily armed protectors. Throughout the game, you will be playing as Parker who is rather good looking and is a first person shooter who has a wide variety of weapons at his own disposal. This is a very enjoyable first person shooter game that will give anyone playing it a rocking good time, though that good time may not last very long as you may get about ten hours of play time from it. If you cannot get enough of it however, it does have some replay value that you may enjoy as well.
This game was quite clearly inspired by some earlier shooter game versions especially the game Half Life which was made by the same design studio. The formula for the game isnt very different from the one they used on half life but it does seem like they refined it a tad bit. Just like with any decent shooter games out there, you will find that Red faction is a very responsive game when you use the keyboard and the mouse to play it. Being Parker, you will find that you are all in all very well protected against any attacks made by the enemy thanks to the red mining suit that you have been given. This red suit is so awesome that you can even use it to breathe underwater for an indefinite amount of time. Parker is a very fast runner and has very nice high jumps; plus, he can also tout a huge arsenal of weapons. By huge we are talking maybe about a dozen.
These weapons that he carries are pretty standard for this type of game and you can find that every other shooter game has the same type of weapons for their hero. But in red faction the weapons are very well done and you will certainly enjoy using them in defeating the tyrannical employers to be found in Mars. You will be fighting with guards who are very harsh, and by the way, they come in all sorts of shapes and sizes so you will have plenty of variety when it comes to the guards. Be warned though that the tougher guards have very good aim and they can also dodge any shots that you throw their way. They are also very good at running away especially during those times that they no longer have any ammunition to use against you. It might not be groundbreaking but it sure is a lot of fun to play.
Far Cry 2 was a brilliant and entertaining game but suffered from many problems with player's complaining about flaws such as vehicles moving too slowly, hit-detection issues, and sluggish controls etc. But that was four years ago and Ubisoft have now released FarCry 3 which suffers from far fewer problems. Vehicles speeds are much faster and the vehicles seldom suffer break down. Hit detection is greatly improved and the controls are now more responsive and fluid.
Way off the beaten track, far far from civilization is an island group, the Rook Islands, visited by a group of curious tourists expecting to find an uninhabited paradise isle. The group is captured and caught up in a bloody struggle between crazed warlords and tribes of natives indigenous to the islands. You escape and form an alliance with the natives and lead them in a bid to defeat the warlords and rescue your fellow travelers.
The multiplayer gameplay is no more than average at its very best. It has shades of the Call Of Duty multiplayer game mode about it, but is not as good. It has been said that Ubisoft's made a mistake in using P2P servers rather than dedicated ones.
In Co-Op mode there are six scenarios to play through and as many as four players can take part. When you first start out you must make do with only a few loadouts but as you play progress through the game and the levels you receive more weapons which you are then able to customize. This game mode is pretty linear which leads to a lack of any interesting choices.
The graphics is are the department in which FarCry 3 excels. The visuals are quite stunning and the lighting effects are amazing. The island scenery is gorgeous and convincing. The sound is good, guns and weapons sound very realistic and the incidental soundtrack is very enjoyable. A few of the tracks are a bit samish but most are OK.
There are a few drawbacks and some the design quirks can be very frustrating. The HUD lacks configuration and vehicles have been removed from multiplayer mode. Freezing seems to be a problem while using the map editor, so make sure to save when you can or you could lose it all. Ubisoft's change from dedicated servers to P2P servers has made multiplayer a very frustrating experience. There are patches which go some way to fixing a few of the bugs.
If you have the Insane Edition you get a funny looking Vaas bobble head, a survival guide, a survival pouch, and some pretty good DLC.
Overall, Far Cry 3 is a very entertaining open-world game that has been described as Skyrim with guns. A huge map editor means lots of multiplayer fun.
The FarCry series is an interesting one and probably one of the most unique game series' known to the modern gaming world. The series has fantastic storylines that involve the main character going insane due to some disease or drug. The player must uncover what's going on while trying not to lose his mind.
FarCry 3 begins with the main character, Jason Brody, hanging out with his friends on Rook island. They drink, they party, they skydive, etc., and have a fantastic time of it. Jason doesn't wake up next to his semi-hammered/hung over friends, though. He wakes up in chains with no way out, no idea how he got there, and no clue where his friends are. Being captured by pirates isn't something this California kid in his twenties is used to dealing with on a daily basis, so he has a lot of growing up to do and fast.
While FarCry 3 is considered to be more or less a shooter rather than an RPG, it really has more in common with an RPG. The game is set on an island that the player can roam around however he pleases for as long as he pleases. There are main story quests and side quests to attempt if the player is in need of some extra experience or money. The side quests aren't too important and aren't as extensive as some of the side quests in The Elder Scrolls V: Skyrim for instance, but some extra experience never hurt anyone.
Many games these days are focused solely around the development of the story line. FarCry 3, however, is not only based around the story but around the character, Jason. Jason changes a lot as the story goes forward. He goes from being an incredibly terrified young man to, with a little help from the tribes who inhabit the isalnd where the action takes place, a hardened assassin who gets high on drugs, which make for hallucinations in game. Jason, whose sole want and need was to rescue his friends and leave the island immediately, becomes distant from the very same friends, probably due to the home-made drugs he has been getting high on.
Another thing that makes the game very similar to an RPG is the need to craft. While crafting may not be as important in standard RPGs, it is incredibly vital in this game. Being on an island, all of the things the player could need can be, in fact have to be, created from whatever grows or happens to be lying around in the various locations ranging from mountains to swamp, sandy beaches to jungle. There are things from animal skins, to native plants that can be used as a source of healing for medicine or even drugs.
FarCry 3 is one of those rare, genre-bending games that engages the player and takes him into a world unlike the one he normally lives in.
Not so hot.
Super Gamer Dude
There's a very good reason why nobody is talking about the recent release of Heavy Fire: Shattered Spear. The game, released on January 29, 2013, simply isn't that good. By all accounts, the gameplay is maddening and ridiculous, the animations are stiff and give a last-generation feel, and the user interface is counter-intuitive and frustrating.
The Official Xbox Magazine was one of the first reviewers to get to the game, and their review seems to reflect the many player reviews of the game to be found all around the internet. Xbox Magazine complains that this 'budget' game (available for only $20) is wasted money which would be far better spent on DLC (downloadable content) for a different game, or perhaps an older shooter that you missed out on. They score it a measly 2.5/10, showing that they were distinctly unimpressed.
Heavy Fire: Shattered Spear is a lightgun 'rail' shooter, meaning you can't actually move your character as you play, except to aim in different directions. Instead, you are taken along a set path from one fighting area to the next. Occasionally areas will offer different 'screens,' which are essentially just different directions to face. The trend of late for such games has been to use a gun-type controller, but this game doesn't support anything but the original Xbox 360 controller. The entire game can be completed in less than 90 minutes of playing time, although doing so does unlock another difficulty level if you'd like to replay the same game with more frustration.
The frustration arises through the simple fact that you're always being shot. Even when ducking into cover, you are sometimes being hit from three different directions, occasionally by enemies that you can't actually shoot back at without switching to a different 'screen.' The visuals for the game are an extreme disappointment and look as if they came from the last-generation of console video games; this game would have been more appropriate visually for the original Xbox. The animations make poor use of physics and are awkward. The textures in the game are sadly unrealistic.
Despite being an arcade-type on-the-rails shooter, Heavy Fire: Shattered Spear doesn't give an arcade-y feel to the gameplay. Even for the low price, Shattered Spear simply doesn't have a whole lot of fun to offer. The user interface reverses the traditional type of control you have over your character, using the left analog stick to manipulate your targeting reticule and the right analog stick used to duck into occasional available cover. There is also no option to switch or change the default control setup.
Although there has historically been several very fun lightgun arcade-type shooters available, this simply isn't one of them. Despite the cheap price, the 90 minutes of awkward gameplay, poor graphics and counter-intuitive controls probably isn't worth the money you'd spend on the budget game. Heavy Fire: Shattered Spear disappoints on nearly every level, and it is obvious that it was created for impulse buys. Save your money.
Better than 2k12.
Super Gamer Dude
NBA 2K13 is the latest game that has come out from 2K Sports for the National Basketball Association and the sport of basketball. The game is based around the teams that compete in the NBA, both in the Western and Eastern Conferences. There is a full license for every single player from every team, from the stars down to the lesser known roster players. This is what attracts so many people to this game, given how popular the NBA is all around the world. Everyone knows about the likes of LeBron James, Kobe Bryant, Dwayne Wade, Carmelo Anthony and Dwight Howard. Now you get a chance to play as them in the respective teams.
Career Mode - This is the mode where you set up your own player. You can select everything about the player, down to his height or the color and shape of his eyebrows. This customization is great and can be a lot of fun. Then, you select the position the player will play and you pick his initial abilities. You select a team and then eventually work your way towards being a regular for them. As games go on and you pass all the challenges, you will increase your ability and your various skills.
Association Mode - Consider this the manager or coach mode, where you control almost every aspect of a NBA Franchise. You can pick any franchise, may it be the Los Angeles Lakers or the Boston Celtics, or one of the lesser known franchises. It can be a challenge to win the title with a smaller franchise, or to uphold the best standards of the greatest teams. In association mode, there are things that you can do to adjust the roster. Trades can be made and players can be signed from free agencies or drafts. This will allow you to customize a team to the way that you play, as opposed to how they are initially.
Exhibition Mode - This is the simplest mode and it just involves a simple one off game. The half length and everything else can be adjusted.
Challenge Pro Mode - This mode involves choosing one current player from any team and then playing just as that player. There are certain challenges and teammate ratings for each game that show how you are doing. This is a very fun mode and it perfect if you want to see the game from a particular player's point of view.
The NBA 2K13 game has come to very good reviews. NBA fans and even casual fans are very happy with the way the game is played. The structure of the game is perfect, there is a great background soundtrack and the gameplay is incredible. It really does feel as if you are playing a basketball court. All of the arenas are fantastic and the presentation of each game is also great. There is a half time aspect and a "player of the game" at the end of each game. This is the game if you are a basketball fan.
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