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  Viewing Reviews 1-10 of 11
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Posted:
2013-12-14

notty

Super Gamer Dude

8.0

The Wonderful 101 is a new release for the Wii U, released by Platinum Games. The title is as obfuscating as possible, you receive no hint as to what you are about to play. And that is for the better. The Wonderful 101 is an almost isometric game that is stepped in Anime kitsch: anime women, mech suits, vibrant colors, and so on. The Wonderful 101 is a tremendous leap forward in the third party library that is starting to filter in to the Nintendo back catalog. But what exactly is this game and why is it so great?

The first thing gamers will notice about The Wonderful 101 is that there is no lead dog in your adventure. The story single player mode is entrenched in the zany action of a Pikmin game and the fighting sequences that can bring an action game above those around the genre. You can control, at any given time, upwards of 100 different characters. They are as diverse as they are colorful with each character possessing their own moves, combinations, and personalities. The fighting sequences occur in a sort of 3D isometric and have some great innovations, including the "UNITE" move that requires you to draw a symbol across your screen in order to activate a combination attack technique.

The Wonderful 101 will bring back the best of memories in relation to early NES and SNES titles. The vibrant colors of the drawings and the smooth animations used in the beat-em-up will call to mind the simple games we played as a child. Only this game is not simple. it is a frenetic and frenzied romp through a world steeped in anime references, nods to other video games, and even references to other Nintendo franchises.

The story is almost stereotypically Japanese. Zany, nonsensical, and full of odd humor and quirky cut scenes. Most of this story fluff can be set aside. The gist of the story is that you, the 101st of the Wonderful, are super heroes defending Earth from alien invaders. Any information past that is sort of just beside the point.

The game plays smooth, overall, and the animation is wonderful. The gameplay is original and unique and tends to offer things other games in the WII U library are just not offering. If there are downsides it would have to be that some of the controls can be clunky: drawing a straight line is hard enough now try drawing all sorts of different shapes on your pad while fighting off aliens. There are some issues as well with the camera and thus your ability to control characters. The isometric view, making small the giant settings you will be playing in, has a habit of causing the camera to be unusable. There will be moments during your gameplay where you lose track of your miniature super heroes and this can cause a few frustrating deaths.

Overall The Wonderful 101 offers something new and exciting. That makes it worth a purchase.

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Posted:
2014-06-16

Excellent.

notty

Super Gamer Dude

7.3

Borderlands 2 is the sequel to the acclaimed Borderlands by 2k and Gearbox. In this latest offering you start as a new vault hunter, stranded in snow barren wasteland after Handsome Jack (The leader of Hyperion) tried to murder you on the way to Pandora. You are then escorted to safety by Claptrap, your favorite robot back from the first Borderlands.

If you played Borderlands 1, the scenery in 2 will make you feel right at home, the barren wastelands only inhabited by the insane nomads of Pandora, and the cold steel of hyperion robots. The environment is beautiful in its own way though, and very polished. From epic desert environments to Deep ice caverns, Borderlands 2 is definitely not an eyesore.

The actual gameplay is very smooth, just like the first Borderlands, moving is smooth, aiming and shooting very consistent and easy. Picking up items though, is still a bit clunky and difficult.

The skill trees are back, basically a replica of the original Borderlands. They have some all new original classes, that are influenced by the original classes. The new classes are, Salvador the Gunzerker, Zer0 the Assassin, Maya the Siren, Axton the Commando, Gaige the Mechromancer.

Salvador the Gunzerker is a dual wielding raging bull. He is inspired by Brick of the original game. He has the ability to wield any 2 weapons at the same time, with increased damage, bullet, and health regeneration. He has the ability to dish out some incredibly insane damage with 2 launchers.

Zer0 The assassin is the sniper/melee class of Borderlands 2. He has a very cool stealth ability, which increases the first damage you do when you exit it. He can pull off some crazy critical hits out of stealth. He is inspired by Mordecai of Borderlands 1. Zero is the best hunter for the killing of any single enemy quickly.

Maya the Siren, is indeed a siren, like Lilith from Borderlands 1. Maya has a new ability in Borderlands 2, Phaselock. Phaselock suspends enemies midair, temporarily preventing them from moving or attacking. She is a great team player as she has crowd control and healing in her skill trees.

Axton the Commando is inspired by Roland, the original soldier from Borderlands 1. Just like Roland, this Commando can drop a Sabre Turret during a fight. You can build your Commando to have 2 crazy turrets at once, To be an insanely hard hunter to kill, or to increase your skills and damage when your turret is deployed. The commando is a very versatile and defensive hunter.

Gaige the Mechromancer is a brand new and completely original vault hunter. She is a gadget-savvy mix between human and machine. Her playstyle is formed around movement, elemental damage, and pet support. Gaige's action skill is Death Trap, a Huge machine of bad ass death. It can act as a tank or a huge damage dealer.

Borderlands also comes with a whole bunch of very well made DLC, so many that this review cannot do justice to them all.

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Posted:
2014-06-16

Excellent

notty

Super Gamer Dude

7.3

Borderlands 2 is the sequel to the acclaimed Borderlands by 2k and Gearbox. In this latest offering you start as a new vault hunter, stranded in snow barren wasteland after Handsome Jack (The leader of Hyperion) tried to murder you on the way to Pandora. You are then escorted to safety by Claptrap, your favorite robot back from the first Borderlands.

If you played Borderlands 1, the scenery in 2 will make you feel right at home, the barren wastelands only inhabited by the insane nomads of Pandora, and the cold steel of hyperion robots. The environment is beautiful in its own way though, and very polished. From epic desert environments to Deep ice caverns, Borderlands 2 is definitely not an eyesore.

The actual gameplay is very smooth, just like the first Borderlands, moving is smooth, aiming and shooting very consistent and easy. Picking up items though, is still a bit clunky and difficult.

The skill trees are back, basically a replica of the original Borderlands. They have some all new original classes, that are influenced by the original classes. The new classes are, Salvador the Gunzerker, Zer0 the Assassin, Maya the Siren, Axton the Commando, Gaige the Mechromancer.

Salvador the Gunzerker is a dual wielding raging bull. He is inspired by Brick of the original game. He has the ability to wield any 2 weapons at the same time, with increased damage, bullet, and health regeneration. He has the ability to dish out some incredibly insane damage with 2 launchers.

Zer0 The assassin is the sniper/melee class of Borderlands 2. He has a very cool stealth ability, which increases the first damage you do when you exit it. He can pull off some crazy critical hits out of stealth. He is inspired by Mordecai of Borderlands 1. Zero is the best hunter for the killing of any single enemy quickly.

Maya the Siren, is indeed a siren, like Lilith from Borderlands 1. Maya has a new ability in Borderlands 2, Phaselock. Phaselock suspends enemies midair, temporarily preventing them from moving or attacking. She is a great team player as she has crowd control and healing in her skill trees.

Axton the Commando is inspired by Roland, the original soldier from Borderlands 1. Just like Roland, this Commando can drop a Sabre Turret during a fight. You can build your Commando to have 2 crazy turrets at once, To be an insanely hard hunter to kill, or to increase your skills and damage when your turret is deployed. The commando is a very versatile and defensive hunter.

Gaige the Mechromancer is a brand new and completely original vault hunter. She is a gadget-savvy mix between human and machine. Her playstyle is formed around movement, elemental damage, and pet support. Gaige's action skill is Death Trap, a Huge machine of bad ass death. It can act as a tank or a huge damage dealer.

Borderlands also comes with a whole bunch of very well made DLC, so many that this review cannot do justice to them all.

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Posted:
2013-05-22

notty

Super Gamer Dude

7.0

The story involves you as Lieutenant Taiga, a member of the Global Defense Force who then joins the New York Combat Revue. This is a military unit that uses mechs, but is disguised as a theatrical group. The unit is made up of a bunch of young girls, whom you’ll want to impress and make friends with in order to make sure that your unit is up to snuff.

Making friends is actually a big part of the game. Instead of some character advancement system based on experience and levels, you engage in conversation with these girls between missions, and how well you converse with them determines the strength of your party in further missions. It’s a unique system, and one that works well if you can keep a civil tongue in your mouth.

The battle system is turn-based and slow-paced, but there are a few features that make combat unique. One is that you can directly boost your friendship meters, which is an indication of your team’s combat strength. That directly affects the stats of your team. You can also perform joint attacks which are attacks that you or one of your teammates pulls off with the help of a partner. There are also special attacks, but they pull energy from a bar that also powers your healing magic. You also can move during your turn, allowing a level of tactical ability as you fight.

Unfortunately, even though the combat objectives change as you progress through the game from mission to mission, the actual combat mechanics do not. Enemies do the same few moves, so once you’ve learned them then you essentially know how to fight for the whole game. Differentiation would have probably required a level of customization be available to your character, which might not have been such a bad thing. Driving a mech around is pretty cool, but upgrading it would have been even cooler.

Outside of managing your team of girls with the smoothest lines you can click of and combating with a mech, there isn'ta whole lot to do in this game. There are a couple of mini-games, but they’re mostly just answering questions or following instructions. There are no side quests or areas that you can really explore, except for a few where you can go and shoot some photos.

Once you’ve beat the game, there are options to go back and replay it, which will unlock different ending potentials. There are a few different ending available, but accessing them means playing the first six chapters with a new girl, so it might not be worth your time to play through a second time.

Overall, Sakura Wars So Long My Love is a tactically-based RPG that brings a couple new elements to the field, while still being involving and enjoyable itself. If you like that style of game, this will probably provide you with many hours of enjoyment.

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Posted:
2013-05-22

notty

Super Gamer Dude

7.5

Goldeneye Reloaded PS3 is the long awaited and often dreamed about sequel to Goldeneye for N64. I remember being able to play that game for hours. It's graphics were top of the line (at that time). It's controls were perfect. It's multi-player mode could keep any group of people staring at the screen for hours on end. When I heard another Goldeneye was coming out I thought there was going to be thousands of people lining out through the doors to get a copy. Despite Goldeneye 64 being considered one of the best games ever made, this game didn't muster up the following that you'd expect. That led me into thinking that it would be a bit of a let down. Well, I was proven mostly wrong. It may not have the same magic as the original but it's still one of the better shooter games available.

For me, this game could have been a complete clone of the original with updated graphics and I would have still bought it but they actually took the time to create a completely new storyline to follow along with. It was a story mode worth finishing. While the story seemed to move a little too fast for my personal tastes, it was definitely gripping. The game play was comparable to the original. The controls were almost as natural as the original. I did find not having a Z trigger a bit frustrating as I tried to connect with the old version I loved but those that haven't played the original shouldn't have any
problems with that.

The graphics were good but not mind-blowing. The original Goldeneye could keep me mesmerized based on the advances it was using in its graphics. Goldeneye Reloaded PS3 isn't breaking any ground in the graphics department. The graphics are not a detriment but they don't give it any bonus points either. The sound on the other hand was pretty impressive. The music kept me compelled and the voice acting was great. The sound was definitely a step up on the original.

But... no Goldeneye review would be complete without its multi-player mode being thoroughly tested. And in this case... I mean thoroughly. Hours were spent playing its multiplayer for all the right reasons. It holds onto the classic feel while still incorporating a number of new and exciting elements. Unfortunately, it does absolutely nothing new for the genre as a whole. Honestly, compared to some other modern shooting games it's not that impressive but it definitely lives up to the fun the original Goldeneye provided.

On N64 Goldeneye was an innovation. Goldeneye Reloaded PS3 is not an innovation. It's just a really good game. For anyone that loved the original, this is a great chance to get a little bonus addition in your memories. Looking into how the shooting genre has developed since the original, this game isn't the best out there but it can keep you entertained and excited for hours on end like the original. Goldeneye Reloaded PS3 had big shoes to fill and it did the job in every department but innovation.

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Posted:
2013-05-22

notty

Super Gamer Dude

7.8

Goldeneye Reloaded is the long awaited and often dreamed about sequel to Goldeneye for N64. I remember being able to play that game for hours. It's graphics were top of the line (at that time). It's controls were perfect. It's multi-player mode could keep any group of people staring at the screen for hours on end. When I heard another Goldeneye was coming out I thought there was going to be thousands of people lining out through the doors to get a copy. Despite Goldeneye 64 being considered one of the best games ever made, this game didn't muster up the following that you'd expect. That led me into thinking that it would be a bit of a let down. Well, I was proven mostly wrong. It may not have the same magic as the original but it's still one of the better shooter games available.

For me, this game could have been a complete clone of the original with updated graphics and I would have still bought it but they actually took the time to create a completely new storyline to follow along with. It was a story mode worth finishing. While the story seemed to move a little too fast for my personal tastes, it was definitely gripping. The game play was comparable to the original. The controls were almost as natural as the original. I did find not having a Z trigger a bit frustrating as I tried to connect with the old version I loved but those that haven't played the original shouldn't have any
problems with that.

The graphics were good but not mind-blowing. The original Goldeneye could keep me mesmerized based on the advances it was using in its graphics. Goldeneye Reloaded isn't breaking any ground in the graphics department. The graphics are not a detriment but they don't give it any bonus points either. The sound on the other hand was pretty impressive. The music kept me compelled and the voice acting was great. The sound was definitely a step up on the original.

But... no Goldeneye review would be complete without its multi-player mode being thoroughly tested. And in this case... I mean thoroughly. Hours were spent playing its multiplayer for all the right reasons. It holds onto the classic feel while still incorporating a number of new and exciting elements. Unfortunately, it does absolutely nothing new for the genre as a whole. Honestly, compared to some other modern shooting games it's not that impressive but it definitely lives up to the fun the original Goldeneye provided.

On N64 Goldeneye was an innovation. Goldeneye Reloaded is not an innovation. It's just a really good game. For anyone that loved the original, this is a great chance to get a little bonus addition in your memories. Looking into how the shooting genre has developed since the original, this game isn't the best out there but it can keep you entertained and excited for hours on end like the original. Goldeneye Reloaded had big shoes to fill and it did the job in every department but innovation.

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Posted:
2014-01-28

notty

Super Gamer Dude

7.3

Borderlands 2 is the sequel to the acclaimed Borderlands by 2k and Gearbox. In this latest offering you start as a new vault hunter, stranded in snow barren wasteland after Handsome Jack (The leader of Hyperion) tried to murder you on the way to pandora. You are then escorted to safety by Claptrap, your favorite robot back from the first Borderlands.

If you played Borderlands 1, the scenery in 2 will make you feel right at home, the barren wastelands only inhabited by the insane nomads of Pandora, and the cold steel of hyperion robots. The environment is beautiful in its own way though, and very polished. From Epic desert environments to Deep ice cavers, Borderlands 2 is definitely not an eye-sore.

The actual gameplay is very smooth, just like the first Borderlands, moving is smooth, aiming and shooting very consistent and easy. Picking up items though, is still a bit clunky and difficult.

The skill trees are back, basically a replica of the original Borderlands. They have some all new original classes, that are influenced by the original classes. The new classes are, Salvador the Gunzerker, Zer0 the Assassin, Maya the Siren, Axton the Commando, Gaige the Mechromancer.

Salvador the Gunzerker is a dual wielding raging bull. He is inspired by Brick of the original game. He has the ability to wield any 2 weapons at the same time, with increased damage, bullet, and health regeneration. He has the ability to dish out some incredibly insane damage with 2 launchers.

Zer0 The assassin is the sniper/melee class of Borderlands 2. He has a very cool stealth ability, which increases the first damage you do when you exit it. He can pull of some crazy crits out of stealth. He is inspired by Mordecai of Borderlands 1. Zero is the best hunter for the killing of any single enemy quickly.

Maya the Siren, is indeed a siren, like Lilith from Borderlands 1. Maya has a new ability in Borderlands 2, Phaselock. Phaselock suspends enemies midair, temporarily preventing them from moving or attacking. She is a great team player as she has crowd control and healing in her skill trees.

Axton the Commando is inspired by Roland, the original soldier from Borderlands 1. Just like Roland, this Commando can drop a Sabre Turret during a fight. You can build your Commando to have 2 crazy turrets at once, To be an insanely hard hunter to kill, or to increase your skills and damage when your turret is deployed. The commando is a very versatile and defensive hunter.

Gaige the Mechromancer is a brand new and completely original vault hunter. She is a gadget-savvy mix between human and machine. Her playstyle is formed around movement, elemental damage, and pet support. Gaige's action skill is Death Trap, a Huge machine of bad ass death. It can act as a tank or a huge damage dealer.

Borderlands also comes with a whole bunch of very well made DLC, so many that this review cannot do justice to them all.

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Posted:
2014-01-31

notty

Super Gamer Dude

9.0

It is hard to believe that we are already at the third Uncharted game. The first one was a passable action game had its moments, but Uncharted 2 was an incredible game that had what still seems like an impossible combination of a beautiful game with great characters, well-written dialogue, and excellent gameplay. The only weak point of the game was its multiplayer, which seemed like an absolute afterthought. No game has managed to surpass Uncharted 2 since it came out, and now we finally get to find out if the game's own sequel can finally become Uncharted 2's superior.

For starters, Uncharted 3 still looks absolutely incredible. Every texture has been painstakingly built piece by tiny piece to look as realistic as possible, and the light shining on them makes them look even better, with some of the best shadows that exist in video games today. There is certainly a reason that Sony always uses Uncharted when they want to show off what the PS3 is capable of. All of that said though, the game doesn't really look all that much better than Uncharted 2, though that's not really a knock on the game.

Just like Uncharted 2, the story sort of boils down to a relatively simple Indiana Jones type story. You are hunting for a treasure that it just happens some bad guys are searching for, and the treasure is hardly ever what you were expecting it to be. Even though the story might be mediocre, the characters are as well written and well acted as they ever were. Every character you come across, from the primary protagonists to villains, to faceless thugs, all feel alive thanks to their acting and motion captured animations.

As long as we're talking about things that are just like Uncharted 2, lets talk about the gameplay. Here, absolutely nothing has changed. There are no new combat features, and you'll be doing just as much climbing, running towards the camera, and puzzle solving as you did in the last game. The multiplayer also hasn't really changed, and still contains a bunch of modes that are certainly fun, but the game's multiplayer doesn't come anywhere near other third-person shooters that are already on the market. That said, its a fun diversion, and since you already own the game you might as well try it out, at least for a little while or until you get tired of it, as its not bad by any means.

If you haven't picked up on the common thread that has run throughout this entire review, Uncharted 3 is extremely similar to Uncharted 2, almost to a fault. That's not to say that this game is bad in any way, but it certainly doesn't manage to do anything new or all that interesting compared to the last game. That said, since no other game has even come close to the level of quality that Uncharted 2 demonstrated, this game is still definitely worth both your time and money.

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Posted:
2014-01-31

notty

Super Gamer Dude

7.6

LittleBigPlanet is an innovative platformer/puzzle game made exclusively for the PlayStation 3. In LittleBigPlanet the user has a typical story/campaign mode that is basically instrumental in every type of game especially platformers. It also boasts a massive online community and allows users to play the campaign in coop mode, to appease friends or help with challenges.

The campaign is pretty straightforward. You, either alone or with a friend or group of friends, play through courses with heavy platformer dynamics made popular by games like Mario. A lot of jumping, collecting bubbles and bonus items, all can appease even the biggest Mario fan into buying into the spectacular and beautiful world of LittleBigPlanet. The campaign is nothing overwhelming, fairly easy and fun to navigate through providing somewhere around 20 hours of game play to complete it all. The best thing about the campaign is how incredibly gorgeous the 2D/3D hybrid graphics are. The graphics are some of the most incredible you will see in any title. Seriously, a game with such a simple design really nailed physics and textures to create one beautiful shell with some of the best effects you will see in any game on the market!

The campaign however is not what brought the game such high accolades and attention, as the level designer mode is what intrigued most gamers. The game garnered so much attention and awards for its innovation because they basically gave you a mode with complete development tools to build and construct virtually anything. The scale of some of the worlds is gigantic, bigger even than levels in the campaign, and can be used online or just on your PS3 for you and your friends to enjoy. The creator mode is also surprisingly fun and lighthearted like the rest of the game. Instead of making it bland and uninspiring, developer media molecule gave us almost a game mode in itself by giving you creative control while still using your character to build and test your ideas!

Delving further in the online world of LittleBigPlanet (and boy is it a big one), there are plenty of things to keep you coming back for more. Not only can you connect with players online to help you complete task on the campaign with a flawless integration system and even updated ranking boards, but you can also explore and rate other user built worlds, share your own, and simply have fun! This game really does fun well, I don't know if I can say it enough.

With an enjoyable campaign, gorgeous graphics, flawless controls, iconic characters, unlimited customization, and a large online community it is hard not to get swept of your feet with LittleBigPlanet. It really is quite remarkable what Media Molecule accomplished with such a cute and seemingly small game. The best part of the game is that it can truly be enjoyed and understood by gamers of any age, and will leave you with a smile on your face!

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Posted:
2014-03-15

notty

Super Gamer Dude

7.5

Need For Speed Most Wanted for PS Vita has visually stunning graphics and is basically the same as the consoles versions but now playable on the handheld Vita.

Where to start, first the graphics.

The graphics in this game are amazing, you could think of it as a portable PS3 version, nice and slick and on a par with other top Vita titles. Every inch of detail on the car is there, clearly visible and defined like it should be. Even the sparks flying from a blown tire or a collision are rendered with realism, and the background and scenery are also very well balanced and do not seem repetitive. The buildings have also been created with much detail and the car impacts and racing are about as real as any I have seen.

If I had to criticize the graphical aspect slightly I would say that the intros pixelation could have been improved, and the problem is probably largely due to the fact that the graphics were taken from the original console releases, and perhaps space was an issue. There were other times when there was a little bit of a pixelation problem, mainly during the cutscenes, but apart from that this is one solid game in the graphics department.

Handling.

The over handling is like any other car game, for me it seemed pretty simple to be able to move the cars during the gameplay, and I had no real issues with the overall controls used in the game.

Multiplayer.

The multiplayer is where the game really begins to shine. However, unlike the versions released on the consoles where you could play up to 8 people at any given time, there is a restriction on the PlayStation Vita. On the PS Vita you only get to play in stages and you only have a limit of 4 players which can be playing in any given race. This put aside, I had an immense amount of fun just playing with 3 other users. I would imagine the reason for this restriction is that 8 cars on such a small screen would hinder the overall quality and look a little crowded. These small limitations are not really much of a problem.

So there you have it, without a doubt the best by far on the PS Vita in relation to a good old racing game.


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