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Posted:
2013-05-22

starman

Super Gamer Dude

7.0

Air Conflicts Pacific Carriers is a combat flight simulation game set during WWII in the Pacific theater of war. Gameplay features flight simulation as a squadron of aircraft, with several different types being available, or play as an aircraft carrier (all you do is fire AA guns). The graphical portion of Pacific Carriers isn't absolutely horrible, but it certainly doesn't come close to touching what the PS3 is capable of. Unfortunately, there are some gameplay issues. Dropping bombs can be difficult at times, and they are woefully inaccurate. They also don't seem to do much. Other than that, a decent title.

Despite the fact that Air Conflicts Pacific Carriers has been out since late September of 2012, it has received very little critical attention. This is likely because of the lack of advertising or brand names behind the game. The UK iteration of the Playstation Official Magazine gave it a measly 30/100, citing inaccurate bombing and poor graphics as the main complaints. User reviews are largely positive due to the fresh take on the flight simulation genre.

Gameplay centers around combat flight simulation. You can play as a fighter squadron, bomber, dive bomber, etc., and each unit type has unique strengths and weaknesses. When playing as a ship, you try to shoot down enemy planes using the AA guns. There are several different modes available for play, giving the game some level of replay value. Missions are varied enough to keep things interesting, so the game doesn't grow monotonous quickly either.

When playing a mission, you are given the option to either play as the Japanese or the Americans. No other factions are present in Air Conflicts: Pacific Carriers. During the battle, you play as the captain of an aircraft carrier. You can pilot several different kinds of aircraft squadrons and switch between them at will, as well as firing ship-mounted anti-aircraft weaponry.

In a nice touch, aircraft squadrons can also gain veterancy experience and bonuses as well as bonuses for completing certain goals and objectives. If you're a fan of the flight simulation genre and are looking for a new take on the style of gameplay usually offered, you might have a lot of fun with this odd title.

Despite a relatively solid idea and a good foundation to build on, the game fails to deliver a memorable experience. Post-release support has been almost nonexistent as well, with a wide variety of bugs and issues being reported by the gaming community to no avail. Very little support or response has been released by the creating companies.

The graphics and sound are adequate, but not spectacular. All in all, this game is decent, with an interesting style and a fresh take on the genre, but in the end it is completely forgettable. If you can pick up a copy that's cheap (and you're interested in the game), do so. However, there are much better games to be had that aren't plagued with the problems this one is.

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Posted:
2013-10-11

starman

Super Gamer Dude

7.5

Described as an Action/Adventure Stealth game with a third person perspective, Tom Clancy's Splinter Cell Blacklist is the sixth installment of the Tom Clancy series and is a direct successor to Splinter Cell Conviction, the action taking place three years later. In general the game keeps up the Clancy tradition and uses some of the characters from its predecessor. Not surprisingly the story line is based on a counter terrorism effort that involves United States forces taking on international terror organizations.

The game revolves around the main character, our old friend, Sam Fisher. The versatile and resourceful Sam gets the chance to work with some familiar characters such as the hacker, Charlie Cole, the beautiful Grim and the street smart Vic. They are part of the newly formed Fourth Echelon responsible only to the US president.

The action starts on Guam with Sam, Charlie and Vic escaping from their base which has just been destroyed by enemy Blacklist action, with Vic being injured in the process. From here the player is taken on a world tour seeing action all over the globe in the Middle East, North Africa, Europe and Asia, where they will take part in close and distant combat using a wide array of weaponry and newly invented devices. There is the Tri-Rotor, a remote controlled drone device that is used to fire shocker darts at enemies. The Sticky Noisemaker device, which sticks to walls and surfaces, can be used to distract enemies on patrol missions. Similarly, the Sticky EMP can be used to disable lights and security systems. All of these three gadgets used properly are extremely useful in the various missions that require both combat, stealth and reconnaissance.

Blacklist makes use of the new Killing in Motion gameplay mechanic which lets the player to highlight targets and take them out in quick succession while still running. The Active Sprint feature allows Sam to cover ground with an effortless smooth motion making climbing walls and jumping over barriers much easier, making for more fluid play. The team can monitor terrorist activity as it occurs using the Strategic Mission Interface (SMI). This allows the team to obtain information about mission objectives while advancing. Upgraded weaponry and other items can be bought with money earned by completing tasks.

Tom Clancy's Splinter Cell Blacklist offers fun game play in three different modes. Single player mode allows you to completely enjoy all of the action as you take the role of Sam Fisher. Co-op mode allows for teamwork with another player while taking on terrorists all over the world. The unique Spies vs. Mercs mode is full of strategic fun that involves battles between multiple players.

avatar name

Posted:
2013-10-11

starman

Super Gamer Dude

7.5

Described as an Action/Adventure Stealth game with a third person perspective, Tom Clancy's Splinter Cell Blacklist is the sixth installment of the Tom Clancy series and is a direct successor to Splinter Cell Conviction, the action taking place three years later. In general the game keeps up the Clancy tradition and uses some of the characters from its predecessor. Not surprisingly the story line is based on a counter terrorism effort that involves United States forces taking on international terror organizations.

The game revolves around the main character, our old friend, Sam Fisher. The versatile and resourceful Sam gets the chance to work with some familiar characters such as the hacker, Charlie Cole, the beautiful Grim and the street smart Vic. They are part of the newly formed Fourth Echelon responsible only to the US president.

The action starts on Guam with Sam, Charlie and Vic escaping from their base which has just been destroyed by enemy Blacklist action, with Vic being injured in the process. From here the player is taken on a world tour seeing action all over the globe in the Middle East, North Africa, Europe and Asia, where they will take part in close and distant combat using a wide array of weaponry and newly invented devices. There is the Tri-Rotor, a remote controlled drone device that is used to fire shocker darts at enemies. The Sticky Noisemaker device, which sticks to walls and surfaces, can be used to distract enemies on patrol missions. Similarly, the Sticky EMP can be used to disable lights and security systems. All of these three gadgets used properly are extremely useful in the various missions that require both combat, stealth and reconnaissance.

Blacklist makes use of the new Killing in Motion gameplay mechanic which lets the player to highlight targets and take them out in quick succession while still running. The Active Sprint feature allows Sam to cover ground with an effortless smooth motion making climbing walls and jumping over barriers much easier, making for more fluid play. The team can monitor terrorist activity as it occurs using the Strategic Mission Interface (SMI). This allows the team to obtain information about mission objectives while advancing. Upgraded weaponry and other items can be bought with money earned by completing tasks.

Tom Clancy's Splinter Cell Blacklist offers fun game play in three different modes. Single player mode allows you to completely enjoy all of the action as you take the role of Sam Fisher. Co-op mode allows for teamwork with another player while taking on terrorists all over the world. The unique Spies vs. Mercs mode is full of strategic fun that involves battles between multiple players.

avatar name

Posted:
2013-10-11

starman

Super Gamer Dude

7.5

Described as an Action/Adventure Stealth game with a third person perspective, Tom Clancy's Splinter Cell Blacklist is the sixth installment of the Tom Clancy series and is a direct successor to Splinter Cell Conviction, the action taking place three years later. In general the game keeps up the Clancy tradition and uses some of the characters from its predecessor. Not surprisingly the story line is based on a counter terrorism effort that involves United States forces taking on international terror organizations.

The game revolves around the main character, our old friend, Sam Fisher. The versatile and resourceful Sam gets the chance to work with some familiar characters such as the hacker, Charlie Cole, the beautiful Grim and the street smart Vic. They are part of the newly formed Fourth Echelon responsible only to the US president.

The action starts on Guam with Sam, Charlie and Vic escaping from their base which has just been destroyed by enemy Blacklist action, with Vic being injured in the process. From here the player is taken on a world tour seeing action all over the globe in the Middle East, North Africa, Europe and Asia, where they will take part in close and distant combat using a wide array of weaponry and newly invented devices. There is the Tri-Rotor, a remote controlled drone device that is used to fire shocker darts at enemies. The Sticky Noisemaker device, which sticks to walls and surfaces, can be used to distract enemies on patrol missions. Similarly, the Sticky EMP can be used to disable lights and security systems. All of these three gadgets used properly are extremely useful in the various missions that require both combat, stealth and reconnaissance.

Blacklist makes use of the new Killing in Motion gameplay mechanic which lets the player to highlight targets and take them out in quick succession while still running. The Active Sprint feature allows Sam to cover ground with an effortless smooth motion making climbing walls and jumping over barriers much easier, making for more fluid play. The team can monitor terrorist activity as it occurs using the Strategic Mission Interface (SMI). This allows the team to obtain information about mission objectives while advancing. Upgraded weaponry and other items can be bought with money earned by completing tasks.

Tom Clancy's Splinter Cell Blacklist offers fun game play in three different modes. Single player mode allows you to completely enjoy all of the action as you take the role of Sam Fisher. Co-op mode allows for teamwork with another player while taking on terrorists all over the world. The unique Spies vs. Mercs mode is full of strategic fun that involves battles between multiple players.

avatar name

Posted:
2014-02-01

starman

Super Gamer Dude

8.2

LEGO Batman is the fifth go of Traveler's Tales at the LEGO theme but still only minimal change has happened during this time. However, even if that is the situation, gamers and fans of the dark-caped crusader, are sure to find the game amusing. The main reason here is that the gameplay used is a proven success. It is enjoyable and easy to understand. Yet all the problems in the past concerning the LEGO games, such as nonsense puzzles and the AI problem are still present. At this stage you would have expected Traveler's Tales to nearly perfect the game, but that is not so.

LEGO Batman is a unique game because it did not take its story from any of the Batman movies or from the comics. The plot within the game is kind of original; thus, it gives the creators a wide horizon, since there is no pressure to follow up with a well known story. The Batman here is not even connected with the Batman we know. It is exactly like a Batman in the toy shelf where you can create anything you desire with it.

The main idea of the plot is basically a story of Batman chasing and capturing villains that escaped from the Arkham Asylum. When you play LEGO Batman, the main goal is basically to destroy enemies and smash objects. The story isn't all that important.

The charm of LEGO is still present in the game and as a whole, it is still very funny. You have the same stoic Batman here, Robin is still same old goofy self, and the villains have remained amazingly crazy. The characters are really good LEGO counterparts of the cartoon Batman. However, aside from the characters, the background is not something to get crazy about. It would have been better to see a more creative Gotham City.

To the game's credit, LEGO Batman has everything in the mix. There are a multitude of characters spread out in six acts. In the first half you can use Batman and Robin. There are also power suits you can use. Robin can use the magnetic suit that allows him to walk through metal walls. And Batman has the demolition suit so he can turn stuff into smithereens in an instant (this fits Batman, he always wants everybody's attention, right?).

When you reach act three to six, you may start using the villains. In this plot, you can have a taste of how the sinister villains set up their master plan. This, however, is before the ultimate meeting between them and the bat. Each villain has their own unique powers. Poison Ivy uses her kiss to poison another. The joker gives joybuzzers to anyone he touches. Mr. Freeze places anyone in the cold storage. The Riddler controls the minds of other villains to make them his minions. You know the rest. But the main Batman Nemesis here is Killer Moth. Oh yes, the all popular Killer Moth that everybody remembers (That was an attempt at sarcasm, by the way. No one really knows who Killer Moth is or was.)

And on top of the story, there are dozens of unlockable characters that can be used when replaying levels. Among these characters are Night Wing, Batgirl, Hush, Man-Bat and others; which can be unlocked with each LEGO bit collected in the game (Cool, huh!)

There are many good things going for this game. The huge downside is that the problem from the previous LEGO games was never addressed. The AI presents problems; the jumps are difficult to time and stuff like that. But if you are looking for a good laugh with a buddy while appreciating the comical Batman and friends the game has created, then by all means, go ahead and purchase the game!

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Posted:
2014-04-11

starman

Super Gamer Dude

6.8

The game has many shortcomings in terms of visual effects which are consistently inappropriate such as the models facial expressions. But it is really not a totally lousy game because the characters are just right and explosions seemed realistic. Some of the settings and environment are also nice to look at. The character of Fiddy is famous for his singing character and selling water with colors to people.

Fiddy has made a point of paying particular attention to his music and being a rapper. More than forty songs are incorporated into the game and eighteen of them are originals. Fiddy does not sing clearly but his music makes for a good soundtrack for the game. Compared to other game AIs, the artificial intelligence as a team mate in the game are above average and will tell the player to shoot some enemy. The enemies are not really hard to kill and the AI will always help to get them out. There is no much excitement in terms of defeating enemies.

The part of the game that will make every player be totally engaged is the challenge of collecting and multiplying points so that the player can earn badges in gold, silver or bronze. Killing each enemy will let the player earn a point with every level there are five hidden enemies and targets that are worth bigger point scores. One characteristic of Fiddy is he is always taunting and jabbering which can easily get annoying at times. Sometimes, Fiddy's filthy outbursts can be hilarious, especially if other people are listening.

The really good part of the game is the frequent appearance of mini games during the main game. Most side quest challenges can boost the player's bonuses and points. The challenges always involve time limits such as killing three shooters in the roof within thirty seconds. Challenges will appear if every other challenge is accomplished which are really thrilling. The game can be lousy due to sometimes mediocre enemy AIs. Without the challenges the game is entirely repetitive.

There are four master fights with each combat can be won within just five short seconds. There are also several audio bugs that frequently disturb the game. Once in the game it will remain until the next cut scene which will zip the heavy but funny taunting of Fiddy. The game is really not a buying material. Players will tend to rent rather than actually buy it. The game has potential and really funny but still lacking in spark.

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Posted:
2014-06-15

Longplayer.

starman

Super Gamer Dude

7.5

When stripped down to its bare essentials the story is that of a war between Earth's inhabitants and an alliance of seven alien races collectively known as Votans and, although the war is between two major opposing sides the action in the game is narrowed down to San Francisco. One side, the humans need no introduction but the Votans are a composite group who were looking to make Earth their new home following the destruction of their own planetary system. When they first encountered Earth they were unaware that it was inhabited and co-existence seemed impossible and war ensued leading to devastation on a global scale following the use of terraforming, literally Earth changing, technology.

The resulting devastation not only led to physical collapse but also to the emergence of new mutant animal species. This led to an unlikely alliance between Humans and Votans so that they could live together and face up to their common enemy. This new grouping is governed by the Earth Republic or E-Rep but for the purpose of this review this will be shortened to ER. ER has a large population made up of Votans and Humans who are mostly exiles from the more severely damaged areas of Earth. However, not all beings on Earth are under the governance of ER as many Votans see it as hostile to them. So much for the background.

The details of the story are many and complex, as most of the higher budget games are nowadays, but revolves around an expedition led by a Human, Karl Von Bach, of Karl Von Bach Industries, along with ER to search for Arktech which together with an Ark-Cell and the Ark-Matrix may provide a means of undoing the damage done to the Earth. This is quite ironic as Von Bach's technology company designed and manufactured many of the weapons responsible for the disfigurement of Earth in the first place The expedition members are known as Ark Hunters. On their way to the Bay Area of San Frncisco their transporter or strato-carrier is shot down. Von Bach ejects and lands in Bloodbath Gorge where he is surrounded by mutants and, after hiding from them, he is rescued by a surviving Ark Hunter by the name of Cass Dukar and together they seek refuge in Iron Demon Ranch. The ranch is attacked and most of the subsequent action deals with recovering missing bits of Ark technology.

At the start of the game you are presented with the usual character creation screen which offers a fair degree of choice. Your chosen character is then given a name and can be customized with physical and facial detail and dress. Then you must choose a class which determines which weapons you can use but there are practically no restrictions as to their choice. You are can be a male or female character and are not restricted to being human.

After some video tuition you are let loose in a massive, well populated and busy game world, a world which you can wander away from the main plot and which can also be shared with others playing in teams if desired. There are a good number of weapons available as well as a decent selection of vehicles but none of these marks a major step forward of the imagination. There are of course the usual side missions and upgrades for weaponry and vehicles.

The graphics are nothing to write home about but there is plenty going on in the game to make the graphic quality pretty much irrelevant. The sound is also adequate and in any case what is realistic sound when dealing with imagined weapons and vehicles, perhaps believable is a better word. Anyway it seems to fit the bill quite well.

There is certainly an awful lot of playing time to be had from the game if you wish to explore the game's world in places other than where the plot might lead you, so overall it represents good value for money.

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Posted:
2014-06-25

Free roaming

starman

Super Gamer Dude

7.5

With the enormous success of the LEGO movie LEGO Games creators decided to branch off and create their own LEGO based world this time taking the best part of their own LEGO series and the gameplay from another great series, Grand Theft Auto, with its open worlds and the freedom given to the player to explore them. If you have never played a LEGO game before this game is played like a platformer and it is really more of a puzzle based game but you still get lots of action. The story stars Chase McCain a detective who was previously run out of town but has to come back to find and capture Rex Fury who has just escaped from prison. As you go through the game you have to play his different personas, not just a cop, but also a bad guy and many others.

Graphically the title looks great. I have to assume this is what a nextgen game looks like. There were a few times where things would just pop up and occasionally the frame rate would glitch for a second or two but these are very much minor problems. The open world approach that Grand Theft Auto brings is perfectly married to this game; I love the sense of freedom to explore this somewhat big LEGO world that they have created. There are plenty of places that even if you search around them you have to have the right ability to enter certain areas for a thorough search and so there is plenty of replayability to come back and find something new when you have obtained the necessary permissions.

Now the gameplay controls are fine, just like the usual LEGO games. The jumping controls are very loose and so you are occasionally prone to over jumping, but since you cannot die you just respawn back where you were so it's not really that much of a game spoiler. You can use grappling guns to get to high points or use dynamite to blow up rocks and such like. One of my favorite pastimes was finding hidden tracks to follow and it was a lot of fun just following up the clues along them.

The Wii U gamepad controller can be used as a map most the time, and it gave us a few video chats from headquarters to keep the story flowing. It can also be used to scour the area much like the way as in Arkham City. One of the new additions to this LEGO series is the ability to drive a car all over the map; in fact there are cars, motorcycles, helicopters and trucks to drive and again the controls are a bit loose. You can, and often do, crash into things but it doesn’t do much damage to your vehicle most the time.

As with most games there are a couple negatives. Firstly, the game is only a single player game which is very odd as most other LEGO games are multiplayer. Secondly the loading times were atrocious.

It's a fun game with lots of catchy moments for you to enjoy and it shows much creativity, and with the sense of freedom it gives its good points far outweigh its few bad points.

avatar name

Posted:
2014-06-25

Fighting a losing battle.

starman

Super Gamer Dude

6.0

Creating a team with your favorite Dragon Ball Z characters to go and reenact all the epic battles we have been watching over and over since the nineties should be awesome, and getting to do this friends should be spectacular. But when there is no local co-op in the fighting engine and you have to use a couple sensei beams it seems like Dragon Ball Z does little more than shoot a special beam cannon right to your heart.

What made Dragon Ball Z were the standout over-the-top epic fights; they were why we put up with those crap filler episodes, to see aliens throw punches faster than the speed of light when they weren’t even in their final form. You're just going to be doing the same mission you have been playing over and over for the last 20 years and every other Dragon Ball Z game that came before it.

There is more to battle with these fights than just mashing a button but it doesn't always feel like it, more often than not it felt like you just want to do something more than bashing a button. To their credit Bandai Namco has given players controls that are easily accessible and make what could be a daunting experience one you can just pick up and play. How long people actually played for could be determined by which side at the fight there on. Battle of Z combat puts players in one or two positions, either you're kicking ass or getting your ass kicked, there really isn't much middle ground to stand on.

As the game progresses you start playing as the bad guys and things just go further off the rails. Probably the one saving grace in the gameplay is that you get to make your own little RPG style party of four characters that barring some mission specifics can be any combination of good or evil fighters, you could even take four cybermen if you really wanted to.

The AI fighters were so damn useless, every so often you will spot them standing there and at other times when you are down and in need of being revived they will be looking right at you and do not pay any attention. You may eventually decide that you will try to act as the healer and pick three superstar computer teammates that make perfect cells, and they will still let you down in spectacular fashion. The AI also draws from the same life pool that you drew, and if one person truly dies its mission fails.

At least Bandai Namco has managed to recreate the iconic look in three dimensions, at the end of the day Namco really dropped the Dragon Ball here, there's just a bunch of things that could have been done so much better but were sadly lacking in this game.

avatar name

Posted:
2014-06-25

Fighting a losing battle.

starman

Super Gamer Dude

6.0

Creating a team with your favorite Dragon Ball Z characters to go and reenact all the epic battles we have been watching over and over since the nineties should be awesome, and getting to do this friends should be spectacular. But when there is no local co-op in the fighting engine and you have to use a couple sensei beams it seems like Dragon Ball Z does little more than shoot a special beam cannon right to your heart.

What made Dragon Ball Z were the standout over-the-top epic fights; they were why we put up with those crap filler episodes, to see aliens throw punches faster than the speed of light when they weren’t even in their final form. You're just going to be doing the same mission you have been playing over and over for the last 20 years and every other Dragon Ball Z game that came before it.

There is more to battle with these fights than just mashing a button but it doesn't always feel like it, more often than not it felt like you just want to do something more than bashing a button. To their credit Bandai Namco has given players controls that are easily accessible and make what could be a daunting experience one you can just pick up and play. How long people actually played for could be determined by which side of the fight the are on. Battle of Z combat puts players in one or two positions, either you're kicking ass or getting your ass kicked, there really isn't much middle ground to stand on.

As the game progresses you start playing as the bad guys and things just go further off the rails. Probably the one saving grace in the gameplay is that you get to make your own little RPG style party of four characters that barring some mission specifics can be any combination of good or evil fighters, you could even take four cybermen if you really wanted to.

The AI fighters were so damn useless, every so often you will spot them standing there and at other times when you are down and in need of being revived they will be looking right at you and do not pay any attention. You may eventually decide that you will try to act as the healer and pick three superstar computer teammates that make perfect cells, and they will still let you down in spectacular fashion. The AI also draws from the same life pool that you drew, and if one person truly dies its mission fails.

At least Bandai Namco has managed to recreate the iconic look in three dimensions, at the end of the day Namco really dropped the Dragon Ball here, there's just a bunch of things that could have been done so much better but were sadly lacking in this game.


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