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24 Reviews


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Posted:
2013-05-22

starman

Super Gamer Dude

7.6

If there's one thing that defines the Assassin's Creed franchise above all else, one essential factor that oozes atmosphere and holds the experience together, it's the world you find your hooded protagonist bound to. The history sprawled out beneath you as you traverse from rooftop to rooftop. The sense that this is an actual place from an actual time; this is where the series has excelled, the binding force that brings all the constituent parts together to form an immensely playable, believable whole. As faithfully recreated architecture looms above and below on all sides, whether you stalk the streets below or glide from building to building above, the sense of scale and reality is cohesive and tightly-knit.

And yet, for all the beauty of these brilliantly realized locales, there's always been a sense of detachment. The third main game in the series has, in this regard and many others, broken free from these inherent restraints with varying degrees of success. Assassin's Creed III maintains the core experience of the series while simultaneously innovating and expanding, taking familiar gameplay and coupling all the predefined qualities with an exciting (and addictive) amount of freedom.

Before addressing the game itself, it's worth mentioning that this is no mere console port. The game is beautifully optimized for PC, despite sub-par controls with the default keyboard and mouse. Plugging in a controller is optimal for playability. That aside, visuals and performance truly shine (with higher-end PCs especially), easily surpassing graphics, frame-rate, and load times found on the Playstation 3 and Xbox 360 versions.

While primary missions adhere to the strong foundation established in previous games (gathering information, stealth, stalking your target, and, obviously, a plethora of assassination techniques), the game world itself has opened up entirely. Offering an immense sandbox filled to the brim with possibilities, Assassin's Creed III thrusts you right into revolutionary America and gives you ample room to experience history for yourself. From liberating Boston, to sailing the seas and blazing a trail in the American frontier, there's a staggering amount of content scattered across the game world. Understandably, however, this freedom brings with it a certain level of inconsistency.

The ambition of Assassin's Creed III can, in some instances, undermine the series' previously established layer of polish. The main plot sometimes feels too rigid or linear in dictating the player's choices compared to the copious amount of freedom found within the game space. And while the story itself is filled with some fantastic moments, the characterization of the game's cast isn't quite on par with past titles, despite the mostly excellent writing. While by no means is the game's narrative a failure, it doesn't quite live up previous titles, opting instead for scope over intimacy.

Assassin's Creed III builds on the strong foundation of its predecessors while boldly exploring new frontiers. This is a massive, beautiful, visceral game worth experiencing. The revolution beckons you. Do you have what it takes to answer the call?

User Reviews

Defiance PC - 24 reviews

avatar name

Posted:
2014-06-15

starman

Super Gamer Dude

7.5

When stripped down to its bare essentials the story is that of a war between Earth's inhabitants and an alliance of seven alien races collectively known as Votans and, although the war is between two major opposing sides the action in the game is narrowed down to San Francisco. One side, the humans need no introduction but the Votans are a composite group who were looking to make Earth their new home following the destruction of their own planetary system. When they first encountered Earth they were unaware that it was inhabited and co-existence seemed impossible and war ensued leading to devastation on a global scale following the use of terraforming, literally Earth changing, technology.

The resulting devastation not only led to physical collapse but also to the emergence of new mutant animal species. This led to an unlikely alliance between Humans and Votans so that they could live together and face up to their common enemy. This new grouping is governed by the Earth Republic or E-Rep but for the purpose of this review this will be shortened to ER. ER has a large population made up of Votans and Humans who are mostly exiles from the more severely damaged areas of Earth. However, not all beings on Earth are under the governance of ER as many Votans see it as hostile to them. So much for the background.

The details of the story are many and complex, as most of the higher budget games are nowadays, but revolves around an expedition led by a Human, Karl Von Bach, of Karl Von Bach Industries, along with ER to search for Arktech which together with an Ark-Cell and the Ark-Matrix may provide a means of undoing the damage done to the Earth. This is quite ironic as Von Bach's technology company designed and manufactured many of the weapons responsible for the disfigurement of Earth in the first place The expedition members are known as Ark Hunters. On their way to the Bay Area of San Frncisco their transporter or strato-carrier is shot down. Von Bach ejects and lands in Bloodbath Gorge where he is surrounded by mutants and, after hiding from them, he is rescued by a surviving Ark Hunter by the name of Cass Dukar and together they seek refuge in Iron Demon Ranch. The ranch is attacked and most of the subsequent action deals with recovering missing bits of Ark technology.

At the start of the game you are presented with the usual character creation screen which offers a fair degree of choice. Your chosen character is then given a name and can be customized with physical and facial detail and dress. Then you must choose a class which determines which weapons you can use but there are practically no restrictions as to their choice. You are can be a male or female character and are not restricted to being human.

After some video tuition you are let loose in a massive, well populated and busy game world, a world which you can wander away from the main plot and which can also be shared with others playing in teams if desired. There are a good number of weapons available as well as a decent selection of vehicles but none of these marks a major step forward of the imagination. There are of course the usual side missions and upgrades for weaponry and vehicles.

The graphics are nothing to write home about but there is plenty going on in the game to make the graphic quality pretty much irrelevant. The sound is also adequate and in any case what is realistic sound when dealing with imagined weapons and vehicles, perhaps believable is a better word. Anyway it seems to fit the bill quite well.

There is certainly an awful lot of playing time to be had from the game if you wish to explore the game's world in places other than where the plot might lead you, so overall it represents good value for money.

avatar name

Posted:
2013-05-22

starman

Super Gamer Dude

7.0

Air Conflicts Pacific Carriers is a combat flight simulation game set during WWII in the Pacific theater of war. Gameplay features flight simulation as a squadron of aircraft, with several different types being available, or play as an aircraft carrier (all you do is fire AA guns). The graphical portion of Pacific Carriers isn't absolutely horrible, but it certainly doesn't come close to touching what the PS3 is capable of. Unfortunately, there are some gameplay issues. Dropping bombs can be difficult at times, and they are woefully inaccurate. They also don't seem to do much. Other than that, a decent title.

Despite the fact that Air Conflicts Pacific Carriers has been out since late September of 2012, it has received very little critical attention. This is likely because of the lack of advertising or brand names behind the game. The UK iteration of the Playstation Official Magazine gave it a measly 30/100, citing inaccurate bombing and poor graphics as the main complaints. User reviews are largely positive due to the fresh take on the flight simulation genre.

Gameplay centers around combat flight simulation. You can play as a fighter squadron, bomber, dive bomber, etc., and each unit type has unique strengths and weaknesses. When playing as a ship, you try to shoot down enemy planes using the AA guns. There are several different modes available for play, giving the game some level of replay value. Missions are varied enough to keep things interesting, so the game doesn't grow monotonous quickly either.

When playing a mission, you are given the option to either play as the Japanese or the Americans. No other factions are present in Air Conflicts: Pacific Carriers. During the battle, you play as the captain of an aircraft carrier. You can pilot several different kinds of aircraft squadrons and switch between them at will, as well as firing ship-mounted anti-aircraft weaponry.

In a nice touch, aircraft squadrons can also gain veterancy experience and bonuses as well as bonuses for completing certain goals and objectives. If you're a fan of the flight simulation genre and are looking for a new take on the style of gameplay usually offered, you might have a lot of fun with this odd title.

Despite a relatively solid idea and a good foundation to build on, the game fails to deliver a memorable experience. Post-release support has been almost nonexistent as well, with a wide variety of bugs and issues being reported by the gaming community to no avail. Very little support or response has been released by the creating companies.

The graphics and sound are adequate, but not spectacular. All in all, this game is decent, with an interesting style and a fresh take on the genre, but in the end it is completely forgettable. If you can pick up a copy that's cheap (and you're interested in the game), do so. However, there are much better games to be had that aren't plagued with the problems this one is.

avatar name

Posted:
2013-05-22

starman

Super Gamer Dude

7.0

When stripped down to its bare essentials the story is that of a war between Earth's inhabitants and an alliance of seven alien races collectively known as Votans and, although the war is between two major opposing sides the action in the game is narrowed down to San Francisco. One side, the humans need no introduction but the Votans are a composite group who were looking to make Earth their new home following the destruction of their own planetary system. When they first encountered Earth they were unaware that it was inhabited and co-existence seemed impossible and war ensued leading to devastation on a global scale following the use of terraforming, literally Earth changing, technology.

The resulting devastation not only led to physical collapse but also to the emergence of new mutant animal species. This led to an unlikely alliance between Humans and Votans so that they could live together and face up to their common enemy. This new grouping is governed by the Earth Republic or E-Rep but for the purpose of this review this will be shortened to ER. ER has a large population made up of Votans and Humans who are mostly exiles from the more severely damaged areas of Earth. However, not all beings on Earth are under the governance of ER as many Votans see it as hostile to them. So much for the background.

The details of the story are many and complex, as most of the higher budget games are nowadays, but revolves around an expedition led by a Human, Karl Von Bach, of Karl Von Bach Industries, along with ER to search for Arktech which together with an Ark-Cell and the Ark-Matrix may provide a means of undoing the damage done to the Earth. This is quite ironic as Von Bach's technology company designed and manufactured many of the weapons responsible for the disfigurement of Earth in the first place The expedition members are known as Ark Hunters. On their way to the Bay Area of San Frncisco their transporter or strato-carrier is shot down. Von Bach ejects and lands in Bloodbath Gorge where he is surrounded by mutants and, after hiding from them, he is rescued by a surviving Ark Hunter by the name of Cass Dukar and together they seek refuge in Iron Demon Ranch. The ranch is attacked and most of the subsequent action deals with recovering missing bits of Ark technology.

At the start of the game you are presented with the usual character creation screen which offers a fair degree of choice. Your chosen character is then given a name and can be customized with physical and facial detail and dress. Then you must choose a class which determines which weapons you can use but there are practically no restrictions as to their choice. You are can be a male or female character and are not restricted to being human.

After some video tuition you are let loose in a massive, well populated and busy game world, a world which you can wander away from the main plot and which can also be shared with others playing in teams if desired. There are a good number of weapons available as well as a decent selection of vehicles but none of these marks a major step forward of the imagination. There are of course the usual side missions and upgrades for weaponry and vehicles.

The graphics are nothing to write home about but there is plenty going on in the game to make the graphic quality pretty much irrelevant. The sound is also adequate and in any case what is realistic sound when dealing with imagined weapons and vehicles, perhaps believable is a better word. Anyway it seems to fit the bill quite well.

There is certainly an awful lot of playing time to be had from the game if you wish to explore the game's world in places other than where the plot might lead you, so overall it represents good value for money.

avatar name

Posted:
2013-05-22

starman

Super Gamer Dude

7.6

FIFA 13 presents 30 of the world's top leagues including the top four English leagues and the Scottish premier league, mostly carried over from FIFA 12 but with a couple of new additions. There are also over forty international teams from all continents (barring the Arctic and Antarctic) and 26 stadiums, two of which are new to FIFA 13. Surprisingly, there are also fifty songs, some by well known artists but most by others described as 'up and coming'.

The game carries on with the general year on year improvements and additions tp previous years. A case in point is the new addition to Career mode whereby the game player can now manage an international side rather than just a club team. Career mode also gives wider possibilities for player transfers so that players can be swapped as part of a deal rather than just bought purely for cash.

There is an online league system in which the game player can progress upwards (or downwards) against online opposition automatically chosen to have game players with teams of similar ratings. Ten matches are played per season and promotion is given for a determined number of points.

More difficult is the Ultimate Team Mode where teams chosen by the game player can compete in various leagues in countries all over the world. This works on a system of player cards which can be paid for by coins earned from competition games. These cards can be bought from other players or by auction and come in three different species, Gold, Silver and Bronze, and individual team members are rated accordingly.

Gameplay has also undergone improvements in many departments. Improved tactical 'thinking' on the part of the AI does seem to add a little to the on pitch game both in attack and defense, and there is an attempt at better modelling of physical contact between players competing for the ball. But there is obviously a limit to how well this can work and this limit is in reality still very poor. Rather than go through every aspect of the game both as regards single player ball handling and team tactics, it is fair to say that most areas have seen some improvement. But there is some degree of unpredictability whether intentional or designed in, which in my opinion, as long as it is not completely off beam, and not being very knowledgeable about football, seems to add to the enjoyment.

There are varying degrees of difficulty that can be set and a low to medium setting is more suited to the casual game player, but to someone new to the game entirely there is quite a lot to learn in controlling the play. The harder difficulty settings often to lead to a low scoring draws with experienced gamers.

The game does have a lot going for it and the avid football aficionado will no doubt have fun juggling about with teams and leagues, and with time to experiment many combinations are possible and perhaps some upsets and feats of giant killing may result. For the average person, whose only experience is televised weekend matches, it may seem to be a little bit of an overkill, but that is not the fault of the game and its developers.

avatar name

Posted:
2013-05-22

starman

Super Gamer Dude

6.8

The game has many shortcomings in terms of visual effects which are consistently inappropriate such as the models facial expressions. But it is really not a totally lousy game because the characters are just right and explosions seemed realistic. Some of the settings and environment are also nice to look at. The character of Fiddy is famous for his singing character and selling water with colors to people.

Fiddy has made a point of paying particular attention to his music and being a rapper. More than forty songs are incorporated into the game and eighteen of them are originals. Fiddy does not sing clearly but his music makes for a good soundtrack for the game. Compared to other game AIs, the artificial intelligence as a team mate in the game are above average and will tell the player to shoot some enemy. The enemies are not really hard to kill and the AI will always help to get them out. There is no much excitement in terms of defeating enemies.

The part of the game that will make every player be totally engaged is the challenge of collecting and multiplying points so that the player can earn badges in gold, silver or bronze. Killing each enemy will let the player earn a point with every level there are five hidden enemies and targets that are worth bigger point scores. One characteristic of Fiddy is he is always taunting and jabbering which can easily get annoying at times. Sometimes, Fiddy’s filthy outbursts can be hilarious, especially if other people are listening.

The really good part of the game is the frequent appearance of mini games during the main game. Most side quest challenges can boost the player’s bonuses and points. The challenges always involve time limits such as killing three shooters in the roof within thirty seconds. Challenges will appear if every other challenge is accomplished which are really thrilling. The game can be lousy due to sometimes mediocre enemy AIs. Without the challenges the game is entirely repetitive.

There are four master fights with each combat can be won within just five short seconds. There are also several audio bugs that frequently disturb the game. Once in the game it will remain until the next cut scene which will zip the heavy but funny taunting of Fiddy. The game is really not a buying material. Players will tend to rent rather than actually buy it. The game has potential and really funny but still lacking in spark.

avatar name

Posted:
2013-10-11

starman

Super Gamer Dude

7.5

Diablo 3 is the latest installment in Blizzard's horror game franchise. It was released on PC in mid 2012, and more recently on Xbox 360 and PlayStation 3 in September 2013 with the PlayStation 4 release to follow.

In the game, you play as one of five character classes - Barbarian, Demon Hunter, Witch Doctor, Wizard, or Monk. Unlike the previous two games, you can play any class as a male or female. Each gender/class combination has its own unique story.

Throughout the game, several key non playable characters (NPCs) will join your party (another departure from the series). Even hired companions have their own story lines and quests which tie in to the main adventure. The main questline picks up many years after Lord of Destruction (the Diablo 2 expansion), and familiar NPCs from the first two games are heavily involved in the plot. The story arc feels much more interwoven with the game itself, and flows much better than the quest system presentation in previous games. Quests are still used, but are organic rather than point A to point B.

The art style and cutscenes in the game are beautiful, and as atmospheric as the previous titles. The gameplay stays true to the Diablo archetype, and has been expanded in many meaningful ways. A crafting system has been implemented which, while a bit bland, allows you to make your own weapons and armor with materials you find while playing and will give you a good idea of the item quality to expect.

While the game overall is very good, and keeps to the style of the franchise, there is nothing ground-breaking or even particularly exciting about it compared to other titles in the genre. The graphics and gameplay feel a bit dated by today's standards, the game does NOT scale well at higher difficulty levels, and the combat has evolved very little from the previous game. It's quite decent in its own right, but falls a bit short in the usual pushing-the-envelope titles we are used to seeing from Blizzard.

Additionally (and quite controversially), Diablo 3 requires an active internet connection and Battle.net account to played in single player mode. Granted, always-on high speed connections are a household fixture today, as opposed to thirteen years ago when Diablo 2 was released and 56k connections were quite common. Still, it seems an unnecessary addition to an somewhat underwhelming title.

That being said, the game is a must play if you are a fan of the previous Diablo games, are looking for a game with a solid story, or just looking for some classic looting and monster killing fun. If you are completely new to the series, or this style of game, you may be slightly disappointed for what the $60 price tag will get you.

avatar name

Posted:
2013-10-11

starman

Super Gamer Dude

7.5

Diablo 3 is the latest installment in Blizzard's horror game franchise. It was released on PC in mid 2012, and more recently on Xbox 360 and PlayStation 3 in September 2013 with the PlayStation 4 release to follow.

In the game, you play as one of five character classes - Barbarian, Demon Hunter, Witch Doctor, Wizard, or Monk. Unlike the previous two games, you can play any class as a male or female. Each gender/class combination has its own unique story.

Throughout the game, several key non playable characters (NPCs) will join your party (another departure from the series). Even hired companions have their own story lines and quests which tie in to the main adventure. The main questline picks up many years after Lord of Destruction (the Diablo 2 expansion), and familiar NPCs from the first two games are heavily involved in the plot. The story arc feels much more interwoven with the game itself, and flows much better than the quest system presentation in previous games. Quests are still used, but are organic rather than point A to point B.

The art style and cutscenes in the game are beautiful, and as atmospheric as the previous titles. The gameplay stays true to the Diablo archetype, and has been expanded in many meaningful ways. A crafting system has been implemented which, while a bit bland, allows you to make your own weapons and armor with materials you find while playing and will give you a good idea of the item quality to expect.

While the game overall is very good, and keeps to the style of the franchise, there is nothing ground-breaking or even particularly exciting about it compared to other titles in the genre. The graphics and gameplay feel a bit dated by today's standards, the game does NOT scale well at higher difficulty levels, and the combat has evolved very little from the previous game. It's quite decent in its own right, but falls a bit short in the usual pushing-the-envelope titles we are used to seeing from Blizzard.

Additionally (and quite controversially), Diablo 3 requires an active internet connection and Battle.net account to played in single player mode. Granted, always-on high speed connections are a household fixture today, as opposed to thirteen years ago when Diablo 2 was released and 56k connections were quite common. Still, it seems an unnecessary addition to an somewhat underwhelming title.

That being said, the game is a must play if you are a fan of the previous Diablo games, are looking for a game with a solid story, or just looking for some classic looting and monster killing fun. If you are completely new to the series, or this style of game, you may be slightly disappointed for what the $60 price tag will get you.

avatar name

Posted:
2014-01-30

starman

Super Gamer Dude

7.9

Assassin's Creed 3, the latest installment in the Assassin's Creed franchise, throws players into the chaotic shadow war that's going on behind the scenes of America's revolutionary war against England. With a new assassin to take charge of, new environments and new combat styles, Assassin's Creed 3 is different from most of the other games in the series while still holding true to the spirit of what those games have been about since the very beginning.

Players take on the role of Connor, a man of English and Native American heritage who has become the latest recruit embroiled in the ages long struggle between the Brotherhood of Assassins and the Knights Templar. The Templars are working within the British government to try and subjugate the colony, meanwhile Connor and his contacts in the Brotherhood are attempting to fight for the freedom of the evolving country so that it need no longer be subjected to the tyranny of the old world.

Assassin's Creed 3 gets back to basics with the plot, choosing a setting rife with conspiracy and the presence of so many different national interests. The storyline slips easily through history, stitching itself into the actual events of the period, in places as diverse as the hearts of major cities and the wild, western frontier of 18th century America. A graphical feast for the eyes.

Beyond the plot though, Assassin's Creed has always been famous for its high flying combat style, integrating smooth switches between a variety of different weapons and combat maneuvers depending on the situation. In this, the third installment of the series, Connor's maneuvers are some of the most fluid and unique in the game's history. Incorporating his new signature weapon, the tomahawk, combat is brutal, bloody and often short lived for the individuals who find themselves on the wrong end of the Assassin's blades. The game also maintains the acrobatics and adventure of the previous games, despite the relative lack of huge cities that were much more common in the game's first two installments.

Overall, Assassin's Creed 3 takes everything that the previous games did well and keeps it. At the same time it goes in a new direction with its plot, its graphics and its setting, trying something new. Though there has been some criticism from some reviewers regarding the plot within the plot, namely that the entire game is the ancestral memory of someone in the far flung future undergoing mysterious regression therapy, Assassin's Creed 3 is best enjoyed by people who can forget that aspect and stop wanting the game to be something it isn't. This installment is, more or less, the story of Connor and the war that he fought within the greater context of the Revolutionary War. In that aspect, Assassin's Creed 3 is a great story that explores one more of the mysterious assassins throughout history. It is not the story of the host for all these memories in the far future, and if players remember that, they're more likely to have fun.

avatar name

Posted:
2014-01-31

starman

Super Gamer Dude

7.5

When stripped down to its bare essentials the story is that of a war between Earth's inhabitants and an alliance of seven alien races collectively known as Votans and, although the war is between two major opposing sides the action in the game is narrowed down to San Francisco. One side, the humans need no introduction but the Votans are a composite group who were looking to make Earth their new home following the destruction of their own planetary system. When they first encountered Earth they were unaware that it was inhabited and co-existence seemed impossible and war ensued leading to devastation on a global scale following the use of terraforming, literally Earth changing, technology.

The resulting devastation not only led to physical collapse but also to the emergence of new mutant animal species. This led to an unlikely alliance between Humans and Votans so that they could live together and face up to their common enemy. This new grouping is governed by the Earth Republic or E-Rep but for the purpose of this review this will be shortened to ER. ER has a large population made up of Votans and Humans who are mostly exiles from the more severely damaged areas of Earth. However, not all beings on Earth are under the governance of ER as many Votans see it as hostile to them. So much for the background.

The details of the story are many and complex, as most of the higher budget games are nowadays, but revolves around an expedition led by a Human, Karl Von Bach, of Karl Von Bach Industries, along with ER to search for Arktech which together with an Ark-Cell and the Ark-Matrix may provide a means of undoing the damage done to the Earth. This is quite ironic as Von Bach's technology company designed and manufactured many of the weapons responsible for the disfigurement of Earth in the first place The expedition members are known as Ark Hunters. On their way to the Bay Area of San Francisco their transporter or strato-carrier is shot down. Von Bach ejects and lands in Bloodbath Gorge where he is surrounded by mutants and, after hiding from them, he is rescued by a surviving Ark Hunter by the name of Cass Dukar and together they seek refuge in Iron Demon Ranch. The ranch is attacked and most of the subsequent action deals with recovering missing bits of Ark technology.

At the start of the game you are presented with the usual character creation screen which offers a fair degree of choice. Your chosen character is then given a name and can be customized with physical and facial detail and dress. Then you must choose a class which determines which weapons you can use but there are practically no restrictions as to their choice. You are can be a male or female character and are not restricted to being human.

After some video tuition you are let loose in a massive, well populated and busy game world, a world which you can wander away from the main plot and which can also be shared with others playing in teams if desired. There are a good number of weapons available as well as a decent selection of vehicles but none of these marks a major step forward of the imagination. There are of course the usual side missions and upgrades for weaponry and vehicles.

The graphics are nothing to write home about but there is plenty going on in the game to make the graphic quality pretty much irrelevant. The sound is also adequate and in any case what is realistic sound when dealing with imagined weapons and vehicles, perhaps believable is a better word. Anyway it seems to fit the bill quite well.

There is certainly an awful lot of playing time to be had from the game if you wish to explore the game's world in places other than where the plot might lead you, so overall it represents good value for money.


  Viewing Reviews 1-10 of 24