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Posted:
2014-02-01

starman

Super Gamer Dude

PlayStation 3

8.2

LEGO Batman is the fifth go of Traveler's Tales at the LEGO theme but still only minimal change has happened during this time. However, even if that is the situation, gamers and fans of the dark-caped crusader, are sure to find the game amusing. The main reason here is that the gameplay used is a proven success. It is enjoyable and easy to understand. Yet all the problems in the past concerning the LEGO games, such as nonsense puzzles and the AI problem are still present. At this stage you would have expected Traveler's Tales to nearly perfect the game, but that is not so.

LEGO Batman is a unique game because it did not take its story from any of the Batman movies or from the comics. The plot within the game is kind of original; thus, it gives the creators a wide horizon, since there is no pressure to follow up with a well known story. The Batman here is not even connected with the Batman we know. It is exactly like a Batman in the toy shelf where you can create anything you desire with it.

The main idea of the plot is basically a story of Batman chasing and capturing villains that escaped from the Arkham Asylum. When you play LEGO Batman, the main goal is basically to destroy enemies and smash objects. The story isn't all that important.

The charm of LEGO is still present in the game and as a whole, it is still very funny. You have the same stoic Batman here, Robin is still same old goofy self, and the villains have remained amazingly crazy. The characters are really good LEGO counterparts of the cartoon Batman. However, aside from the characters, the background is not something to get crazy about. It would have been better to see a more creative Gotham City.

To the game's credit, LEGO Batman has everything in the mix. There are a multitude of characters spread out in six acts. In the first half you can use Batman and Robin. There are also power suits you can use. Robin can use the magnetic suit that allows him to walk through metal walls. And Batman has the demolition suit so he can turn stuff into smithereens in an instant (this fits Batman, he always wants everybody's attention, right?).

When you reach act three to six, you may start using the villains. In this plot, you can have a taste of how the sinister villains set up their master plan. This, however, is before the ultimate meeting between them and the bat. Each villain has their own unique powers. Poison Ivy uses her kiss to poison another. The joker gives joybuzzers to anyone he touches. Mr. Freeze places anyone in the cold storage. The Riddler controls the minds of other villains to make them his minions. You know the rest. But the main Batman Nemesis here is Killer Moth. Oh yes, the all popular Killer Moth that everybody remembers (That was an attempt at sarcasm, by the way. No one really knows who Killer Moth is or was.)

And on top of the story, there are dozens of unlockable characters that can be used when replaying levels. Among these characters are Night Wing, Batgirl, Hush, Man-Bat and others; which can be unlocked with each LEGO bit collected in the game (Cool, huh!)

There are many good things going for this game. The huge downside is that the problem from the previous LEGO games was never addressed. The AI presents problems; the jumps are difficult to time and stuff like that. But if you are looking for a good laugh with a buddy while appreciating the comical Batman and friends the game has created, then by all means, go ahead and purchase the game!

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Posted:
2014-04-11

starman

Super Gamer Dude

Xbox 360

6.8

The game has many shortcomings in terms of visual effects which are consistently inappropriate such as the models facial expressions. But it is really not a totally lousy game because the characters are just right and explosions seemed realistic. Some of the settings and environment are also nice to look at. The character of Fiddy is famous for his singing character and selling water with colors to people.

Fiddy has made a point of paying particular attention to his music and being a rapper. More than forty songs are incorporated into the game and eighteen of them are originals. Fiddy does not sing clearly but his music makes for a good soundtrack for the game. Compared to other game AIs, the artificial intelligence as a team mate in the game are above average and will tell the player to shoot some enemy. The enemies are not really hard to kill and the AI will always help to get them out. There is no much excitement in terms of defeating enemies.

The part of the game that will make every player be totally engaged is the challenge of collecting and multiplying points so that the player can earn badges in gold, silver or bronze. Killing each enemy will let the player earn a point with every level there are five hidden enemies and targets that are worth bigger point scores. One characteristic of Fiddy is he is always taunting and jabbering which can easily get annoying at times. Sometimes, Fiddy's filthy outbursts can be hilarious, especially if other people are listening.

The really good part of the game is the frequent appearance of mini games during the main game. Most side quest challenges can boost the player's bonuses and points. The challenges always involve time limits such as killing three shooters in the roof within thirty seconds. Challenges will appear if every other challenge is accomplished which are really thrilling. The game can be lousy due to sometimes mediocre enemy AIs. Without the challenges the game is entirely repetitive.

There are four master fights with each combat can be won within just five short seconds. There are also several audio bugs that frequently disturb the game. Once in the game it will remain until the next cut scene which will zip the heavy but funny taunting of Fiddy. The game is really not a buying material. Players will tend to rent rather than actually buy it. The game has potential and really funny but still lacking in spark.

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Posted:
2013-05-22

starman

Super Gamer Dude

PlayStation 3

7.0

Air Conflicts Pacific Carriers is a combat flight simulation game set during WWII in the Pacific theater of war. Gameplay features flight simulation as a squadron of aircraft, with several different types being available, or play as an aircraft carrier (all you do is fire AA guns). The graphical portion of Pacific Carriers isn't absolutely horrible, but it certainly doesn't come close to touching what the PS3 is capable of. Unfortunately, there are some gameplay issues. Dropping bombs can be difficult at times, and they are woefully inaccurate. They also don't seem to do much. Other than that, a decent title.

Despite the fact that Air Conflicts Pacific Carriers has been out since late September of 2012, it has received very little critical attention. This is likely because of the lack of advertising or brand names behind the game. The UK iteration of the Playstation Official Magazine gave it a measly 30/100, citing inaccurate bombing and poor graphics as the main complaints. User reviews are largely positive due to the fresh take on the flight simulation genre.

Gameplay centers around combat flight simulation. You can play as a fighter squadron, bomber, dive bomber, etc., and each unit type has unique strengths and weaknesses. When playing as a ship, you try to shoot down enemy planes using the AA guns. There are several different modes available for play, giving the game some level of replay value. Missions are varied enough to keep things interesting, so the game doesn't grow monotonous quickly either.

When playing a mission, you are given the option to either play as the Japanese or the Americans. No other factions are present in Air Conflicts: Pacific Carriers. During the battle, you play as the captain of an aircraft carrier. You can pilot several different kinds of aircraft squadrons and switch between them at will, as well as firing ship-mounted anti-aircraft weaponry.

In a nice touch, aircraft squadrons can also gain veterancy experience and bonuses as well as bonuses for completing certain goals and objectives. If you're a fan of the flight simulation genre and are looking for a new take on the style of gameplay usually offered, you might have a lot of fun with this odd title.

Despite a relatively solid idea and a good foundation to build on, the game fails to deliver a memorable experience. Post-release support has been almost nonexistent as well, with a wide variety of bugs and issues being reported by the gaming community to no avail. Very little support or response has been released by the creating companies.

The graphics and sound are adequate, but not spectacular. All in all, this game is decent, with an interesting style and a fresh take on the genre, but in the end it is completely forgettable. If you can pick up a copy that's cheap (and you're interested in the game), do so. However, there are much better games to be had that aren't plagued with the problems this one is.

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Posted:
2013-05-22

starman

Super Gamer Dude

PC Games

7.6

If there's one thing that defines the Assassin's Creed franchise above all else, one essential factor that oozes atmosphere and holds the experience together, it's the world you find your hooded protagonist bound to. The history sprawled out beneath you as you traverse from rooftop to rooftop. The sense that this is an actual place from an actual time; this is where the series has excelled, the binding force that brings all the constituent parts together to form an immensely playable, believable whole. As faithfully recreated architecture looms above and below on all sides, whether you stalk the streets below or glide from building to building above, the sense of scale and reality is cohesive and tightly-knit.

And yet, for all the beauty of these brilliantly realized locales, there's always been a sense of detachment. The third main game in the series has, in this regard and many others, broken free from these inherent restraints with varying degrees of success. Assassin's Creed III maintains the core experience of the series while simultaneously innovating and expanding, taking familiar gameplay and coupling all the predefined qualities with an exciting (and addictive) amount of freedom.

Before addressing the game itself, it's worth mentioning that this is no mere console port. The game is beautifully optimized for PC, despite sub-par controls with the default keyboard and mouse. Plugging in a controller is optimal for playability. That aside, visuals and performance truly shine (with higher-end PCs especially), easily surpassing graphics, frame-rate, and load times found on the Playstation 3 and Xbox 360 versions.

While primary missions adhere to the strong foundation established in previous games (gathering information, stealth, stalking your target, and, obviously, a plethora of assassination techniques), the game world itself has opened up entirely. Offering an immense sandbox filled to the brim with possibilities, Assassin's Creed III thrusts you right into revolutionary America and gives you ample room to experience history for yourself. From liberating Boston, to sailing the seas and blazing a trail in the American frontier, there's a staggering amount of content scattered across the game world. Understandably, however, this freedom brings with it a certain level of inconsistency.

The ambition of Assassin's Creed III can, in some instances, undermine the series' previously established layer of polish. The main plot sometimes feels too rigid or linear in dictating the player's choices compared to the copious amount of freedom found within the game space. And while the story itself is filled with some fantastic moments, the characterization of the game's cast isn't quite on par with past titles, despite the mostly excellent writing. While by no means is the game's narrative a failure, it doesn't quite live up previous titles, opting instead for scope over intimacy.

Assassin's Creed III builds on the strong foundation of its predecessors while boldly exploring new frontiers. This is a massive, beautiful, visceral game worth experiencing. The revolution beckons you. Do you have what it takes to answer the call?

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Posted:
2013-05-22

starman

Super Gamer Dude

Xbox 360

7.0

When stripped down to its bare essentials the story is that of a war between Earth's inhabitants and an alliance of seven alien races collectively known as Votans and, although the war is between two major opposing sides the action in the game is narrowed down to San Francisco. One side, the humans need no introduction but the Votans are a composite group who were looking to make Earth their new home following the destruction of their own planetary system. When they first encountered Earth they were unaware that it was inhabited and co-existence seemed impossible and war ensued leading to devastation on a global scale following the use of terraforming, literally Earth changing, technology.

The resulting devastation not only led to physical collapse but also to the emergence of new mutant animal species. This led to an unlikely alliance between Humans and Votans so that they could live together and face up to their common enemy. This new grouping is governed by the Earth Republic or E-Rep but for the purpose of this review this will be shortened to ER. ER has a large population made up of Votans and Humans who are mostly exiles from the more severely damaged areas of Earth. However, not all beings on Earth are under the governance of ER as many Votans see it as hostile to them. So much for the background.

The details of the story are many and complex, as most of the higher budget games are nowadays, but revolves around an expedition led by a Human, Karl Von Bach, of Karl Von Bach Industries, along with ER to search for Arktech which together with an Ark-Cell and the Ark-Matrix may provide a means of undoing the damage done to the Earth. This is quite ironic as Von Bach's technology company designed and manufactured many of the weapons responsible for the disfigurement of Earth in the first place The expedition members are known as Ark Hunters. On their way to the Bay Area of San Frncisco their transporter or strato-carrier is shot down. Von Bach ejects and lands in Bloodbath Gorge where he is surrounded by mutants and, after hiding from them, he is rescued by a surviving Ark Hunter by the name of Cass Dukar and together they seek refuge in Iron Demon Ranch. The ranch is attacked and most of the subsequent action deals with recovering missing bits of Ark technology.

At the start of the game you are presented with the usual character creation screen which offers a fair degree of choice. Your chosen character is then given a name and can be customized with physical and facial detail and dress. Then you must choose a class which determines which weapons you can use but there are practically no restrictions as to their choice. You are can be a male or female character and are not restricted to being human.

After some video tuition you are let loose in a massive, well populated and busy game world, a world which you can wander away from the main plot and which can also be shared with others playing in teams if desired. There are a good number of weapons available as well as a decent selection of vehicles but none of these marks a major step forward of the imagination. There are of course the usual side missions and upgrades for weaponry and vehicles.

The graphics are nothing to write home about but there is plenty going on in the game to make the graphic quality pretty much irrelevant. The sound is also adequate and in any case what is realistic sound when dealing with imagined weapons and vehicles, perhaps believable is a better word. Anyway it seems to fit the bill quite well.

There is certainly an awful lot of playing time to be had from the game if you wish to explore the game's world in places other than where the plot might lead you, so overall it represents good value for money.

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Posted:
2013-05-22

starman

Super Gamer Dude

Xbox 360

7.6

FIFA 13 presents 30 of the world's top leagues including the top four English leagues and the Scottish premier league, mostly carried over from FIFA 12 but with a couple of new additions. There are also over forty international teams from all continents (barring the Arctic and Antarctic) and 26 stadiums, two of which are new to FIFA 13. Surprisingly, there are also fifty songs, some by well known artists but most by others described as 'up and coming'.

The game carries on with the general year on year improvements and additions tp previous years. A case in point is the new addition to Career mode whereby the game player can now manage an international side rather than just a club team. Career mode also gives wider possibilities for player transfers so that players can be swapped as part of a deal rather than just bought purely for cash.

There is an online league system in which the game player can progress upwards (or downwards) against online opposition automatically chosen to have game players with teams of similar ratings. Ten matches are played per season and promotion is given for a determined number of points.

More difficult is the Ultimate Team Mode where teams chosen by the game player can compete in various leagues in countries all over the world. This works on a system of player cards which can be paid for by coins earned from competition games. These cards can be bought from other players or by auction and come in three different species, Gold, Silver and Bronze, and individual team members are rated accordingly.

Gameplay has also undergone improvements in many departments. Improved tactical 'thinking' on the part of the AI does seem to add a little to the on pitch game both in attack and defense, and there is an attempt at better modelling of physical contact between players competing for the ball. But there is obviously a limit to how well this can work and this limit is in reality still very poor. Rather than go through every aspect of the game both as regards single player ball handling and team tactics, it is fair to say that most areas have seen some improvement. But there is some degree of unpredictability whether intentional or designed in, which in my opinion, as long as it is not completely off beam, and not being very knowledgeable about football, seems to add to the enjoyment.

There are varying degrees of difficulty that can be set and a low to medium setting is more suited to the casual game player, but to someone new to the game entirely there is quite a lot to learn in controlling the play. The harder difficulty settings often to lead to a low scoring draws with experienced gamers.

The game does have a lot going for it and the avid football aficionado will no doubt have fun juggling about with teams and leagues, and with time to experiment many combinations are possible and perhaps some upsets and feats of giant killing may result. For the average person, whose only experience is televised weekend matches, it may seem to be a little bit of an overkill, but that is not the fault of the game and its developers.

avatar name

Posted:
2013-05-22

starman

Super Gamer Dude

PlayStation 3

6.8

The game has many shortcomings in terms of visual effects which are consistently inappropriate such as the models facial expressions. But it is really not a totally lousy game because the characters are just right and explosions seemed realistic. Some of the settings and environment are also nice to look at. The character of Fiddy is famous for his singing character and selling water with colors to people.

Fiddy has made a point of paying particular attention to his music and being a rapper. More than forty songs are incorporated into the game and eighteen of them are originals. Fiddy does not sing clearly but his music makes for a good soundtrack for the game. Compared to other game AIs, the artificial intelligence as a team mate in the game are above average and will tell the player to shoot some enemy. The enemies are not really hard to kill and the AI will always help to get them out. There is no much excitement in terms of defeating enemies.

The part of the game that will make every player be totally engaged is the challenge of collecting and multiplying points so that the player can earn badges in gold, silver or bronze. Killing each enemy will let the player earn a point with every level there are five hidden enemies and targets that are worth bigger point scores. One characteristic of Fiddy is he is always taunting and jabbering which can easily get annoying at times. Sometimes, FiddyÂ’s filthy outbursts can be hilarious, especially if other people are listening.

The really good part of the game is the frequent appearance of mini games during the main game. Most side quest challenges can boost the playerÂ’s bonuses and points. The challenges always involve time limits such as killing three shooters in the roof within thirty seconds. Challenges will appear if every other challenge is accomplished which are really thrilling. The game can be lousy due to sometimes mediocre enemy AIs. Without the challenges the game is entirely repetitive.

There are four master fights with each combat can be won within just five short seconds. There are also several audio bugs that frequently disturb the game. Once in the game it will remain until the next cut scene which will zip the heavy but funny taunting of Fiddy. The game is really not a buying material. Players will tend to rent rather than actually buy it. The game has potential and really funny but still lacking in spark.

avatar name

Posted:
2013-05-22

starman

Super Gamer Dude

Xbox 360

7.6

Sonic Generations was originally created by Sega and they celebrate twenty years of this most popular series by releasing all the popular Sonic the Hedgehog Games onto one gameplay disk. This is a stroke of genius and quite typical of Sega and it means you are now able to play all the classics from 1991 up to the present day.

As millions of gamers are probably aware most levels consist of collecting rings on a diverse number of planets as well as finding hidden passages located within these levels. You are able to travel at high speeds as you jump across various scenes and platforms avoiding or leaping over obstacles that stand in you way.

While traveling across platforms you collect rings so gaining lives, but conversely, losing rings will often result in death, but not always. On occasions, depending on the level in question, you may lose all rings and see them scatter around the screen after taking an initial hit. This also happens on some levels when you bump into something which perhaps you should have avoided. Depending on the current speed you are traveling at, which varies drastically level by level, avoiding hits is not always as easy to achieve as you may initially think.

The depth to these games, I say games as you have the opportunity to play several games, is simply staggering. There are so many levels within each of these games that there are simply hours upon hours of memories to relive from the older classic Sonic the Hedgehog titles. Not only do you get to play the classics, which some of us were brought up with, but you also get to play the later editions where the graphics and gameplay have improved immensely over the years. You get the feeling of being taken back in time when you play the earlier releases, and also get to appreciate just how far the Sega Franchise has come over these last twenty years. Like a vintage wine it seems to age relativity well and the overall taste and simplicity remains, which I feel still appeals to all ages.

So if you are a fan, as many of all ages are, there is a great deal of entertainment contained in this game package and this has to be one of the best buys on the Xbox 360 for the money, enabling hours upon hours of relentless fun.

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Posted:
2013-05-22

starman

Super Gamer Dude

Xbox 360

8.0

Medal of Honor Warfighter is an action packed war zone third person shooter and the game has a similar theme to that of other games such as Modern Warfare 2, Battlefield to name a couple of examples.

First the graphics, the developers have done an excellent job with them and the attention to detail is second to none, unlike many other games on the same theme, the overall feel of the game is more representative of the style which you would expect. The realism is there and every mission is geared towards being as realistic as possible and the detail is meticulous with the exception of the AI which lets it down slightly. The game is also based on actual real life past events which is probably how they makes it all the more believable.

The AI is something which needs improvement, during battle for instance, we see once again how predicable certain enemies are when in a gun fight, no solider is going to perform the actions shown in some of the sequences. Another example is the popping up from behind cover at regular intervals every few seconds which is predictable, or enemies running straight towards you, neither of which is likely to happen. It would have been nice to see the enemies actually having some fighting strategy where you have to flush them out from hiding, rather than seeing them presented as sitting targets.

The action takes place in various locations around the world including Bosnia, Somalia, Pakistan, and the Philippines among many others. There are also various classes and these include Assault, Demolitions, Sniper, Heavy Gunner, Pointman and Spec Ops.

There are also diverse customizations which you can apply to the players weapons and characters, these range from paint jobs, magazines, muzzles and many other items which enable better armed combat during gameplay. There are also various game modes and some of these are Sector Control, Hotspot, Combat Mission, Homerun as well as others.

Overall the graphics, gameplay and sound really give you the feel of actually being in battle, granted there are some minor problems but nothing alarming enough to really worry about. The game is crisp, the controls are easy to use and all in all this is one of the best first person shooters, with enough unique aspects to separate it from other games of similar style.

avatar name

Posted:
2013-05-22

starman

Super Gamer Dude

PlayStation 3

7.6

Assassin's Creed 3, the latest installment in the Assassin's Creed franchise, throws players into the chaotic shadow war that's going on behind the scenes of America's revolutionary war against England. With a new assassin to take charge of, new environments and new combat styles, Assassin's Creed 3 is different from most of the other games in the series while still holding true to the spirit of what those games have been about since the very beginning.

Players take on the role of Connor, a man of English and Native American heritage who has become the latest recruit embroiled in the ages long struggle between the Brotherhood of Assassins and the Knights Templar. The Templars are working within the British government to try and subjugate the colony, meanwhile Connor and his contacts in the Brotherhood are attempting to fight for the freedom of the evolving country so that it need no longer be subjected to the tyranny of the old world.

Assassin's Creed 3 gets back to basics with the plot, choosing a setting rife with conspiracy and the presence of so many different national interests. The storyline slips easily through history, stitching itself into the actual events of the period, in places as diverse as the hearts of major cities and the wild, western frontier of 18th century America. A graphical feast for the eyes.

Beyond the plot though, Assassin's Creed has always been famous for its high flying combat style, integrating smooth switches between a variety of different weapons and combat maneuvers depending on the situation. In this, the third installment of the series, Connor's maneuvers are some of the most fluid and unique in the game's history. Incorporating his new signature weapon, the tomahawk, combat is brutal, bloody and often short lived for the individuals who find themselves on the wrong end of the Assassin's blades. The game also maintains the acrobatics and adventure of the previous games, despite the relative lack of huge cities that were much more common in the game's first two installments.

Overall, Assassin's Creed 3 takes everything that the previous games did well and keeps it. At the same time it goes in a new direction with its plot, its graphics and its setting, trying something new. Though there has been some criticism from some reviewers regarding the plot within the plot, namely that the entire game is the ancestral memory of someone in the far flung future undergoing mysterious regression therapy, Assassin's Creed 3 is best enjoyed by people who can forget that aspect and stop wanting the game to be something it isn't. This installment is, more or less, the story of Connor and the war that he fought within the greater context of the Revolutionary War. In that aspect, Assassin's Creed 3 is a great story that explores one more of the mysterious assassins throughout history. It is not the story of the host for all these memories in the far future, and if players remember that, they're more likely to have fun.


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