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18 Reviews


  Viewing Reviews 1-10 of 18
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Posted:
2014-02-01

starman

Super Gamer Dude

8.20

LEGO Batman is the fifth go of Traveler's Tales at the LEGO theme but still only minimal change has happened during this time. However, even if that is the situation, gamers and fans of the dark-caped crusader, are sure to find the game amusing. The main reason here is that the gameplay used is a proven success. It is enjoyable and easy to understand. Yet all the problems in the past concerning the LEGO games, such as nonsense puzzles and the AI problem are still present. At this stage you would have expected Traveler's Tales to nearly perfect the game, but that is not so.

LEGO Batman is a unique game because it did not take its story from any of the Batman movies or from the comics. The plot within the game is kind of original; thus, it gives the creators a wide horizon, since there is no pressure to follow up with a well known story. The Batman here is not even connected with the Batman we know. It is exactly like a Batman in the toy shelf where you can create anything you desire with it.

The main idea of the plot is basically a story of Batman chasing and capturing villains that escaped from the Arkham Asylum. When you play LEGO Batman, the main goal is basically to destroy enemies and smash objects. The story isn't all that important.

The charm of LEGO is still present in the game and as a whole, it is still very funny. You have the same stoic Batman here, Robin is still same old goofy self, and the villains have remained amazingly crazy. The characters are really good LEGO counterparts of the cartoon Batman. However, aside from the characters, the background is not something to get crazy about. It would have been better to see a more creative Gotham City.

To the game's credit, LEGO Batman has everything in the mix. There are a multitude of characters spread out in six acts. In the first half you can use Batman and Robin. There are also power suits you can use. Robin can use the magnetic suit that allows him to walk through metal walls. And Batman has the demolition suit so he can turn stuff into smithereens in an instant (this fits Batman, he always wants everybody's attention, right?).

When you reach act three to six, you may start using the villains. In this plot, you can have a taste of how the sinister villains set up their master plan. This, however, is before the ultimate meeting between them and the bat. Each villain has their own unique powers. Poison Ivy uses her kiss to poison another. The joker gives joybuzzers to anyone he touches. Mr. Freeze places anyone in the cold storage. The Riddler controls the minds of other villains to make them his minions. You know the rest. But the main Batman Nemesis here is Killer Moth. Oh yes, the all popular Killer Moth that everybody remembers (That was an attempt at sarcasm, by the way. No one really knows who Killer Moth is or was.)

And on top of the story, there are dozens of unlockable characters that can be used when replaying levels. Among these characters are Night Wing, Batgirl, Hush, Man-Bat and others; which can be unlocked with each LEGO bit collected in the game (Cool, huh!)

There are many good things going for this game. The huge downside is that the problem from the previous LEGO games was never addressed. The AI presents problems; the jumps are difficult to time and stuff like that. But if you are looking for a good laugh with a buddy while appreciating the comical Batman and friends the game has created, then by all means, go ahead and purchase the game!

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Posted:
2014-04-11

starman

Super Gamer Dude

6.80

The game has many shortcomings in terms of visual effects which are consistently inappropriate such as the models facial expressions. But it is really not a totally lousy game because the characters are just right and explosions seemed realistic. Some of the settings and environment are also nice to look at. The character of Fiddy is famous for his singing character and selling water with colors to people.

Fiddy has made a point of paying particular attention to his music and being a rapper. More than forty songs are incorporated into the game and eighteen of them are originals. Fiddy does not sing clearly but his music makes for a good soundtrack for the game. Compared to other game AIs, the artificial intelligence as a team mate in the game are above average and will tell the player to shoot some enemy. The enemies are not really hard to kill and the AI will always help to get them out. There is no much excitement in terms of defeating enemies.

The part of the game that will make every player be totally engaged is the challenge of collecting and multiplying points so that the player can earn badges in gold, silver or bronze. Killing each enemy will let the player earn a point with every level there are five hidden enemies and targets that are worth bigger point scores. One characteristic of Fiddy is he is always taunting and jabbering which can easily get annoying at times. Sometimes, Fiddy's filthy outbursts can be hilarious, especially if other people are listening.

The really good part of the game is the frequent appearance of mini games during the main game. Most side quest challenges can boost the player's bonuses and points. The challenges always involve time limits such as killing three shooters in the roof within thirty seconds. Challenges will appear if every other challenge is accomplished which are really thrilling. The game can be lousy due to sometimes mediocre enemy AIs. Without the challenges the game is entirely repetitive.

There are four master fights with each combat can be won within just five short seconds. There are also several audio bugs that frequently disturb the game. Once in the game it will remain until the next cut scene which will zip the heavy but funny taunting of Fiddy. The game is really not a buying material. Players will tend to rent rather than actually buy it. The game has potential and really funny but still lacking in spark.

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Posted:
2013-05-22

starman

Super Gamer Dude

7.00

Air Conflicts Pacific Carriers is a combat flight simulation game set during WWII in the Pacific theater of war. Gameplay features flight simulation as a squadron of aircraft, with several different types being available, or play as an aircraft carrier (all you do is fire AA guns). The graphical portion of Pacific Carriers isn't absolutely horrible, but it certainly doesn't come close to touching what the PS3 is capable of. Unfortunately, there are some gameplay issues. Dropping bombs can be difficult at times, and they are woefully inaccurate. They also don't seem to do much. Other than that, a decent title.

Despite the fact that Air Conflicts Pacific Carriers has been out since late September of 2012, it has received very little critical attention. This is likely because of the lack of advertising or brand names behind the game. The UK iteration of the Playstation Official Magazine gave it a measly 30/100, citing inaccurate bombing and poor graphics as the main complaints. User reviews are largely positive due to the fresh take on the flight simulation genre.

Gameplay centers around combat flight simulation. You can play as a fighter squadron, bomber, dive bomber, etc., and each unit type has unique strengths and weaknesses. When playing as a ship, you try to shoot down enemy planes using the AA guns. There are several different modes available for play, giving the game some level of replay value. Missions are varied enough to keep things interesting, so the game doesn't grow monotonous quickly either.

When playing a mission, you are given the option to either play as the Japanese or the Americans. No other factions are present in Air Conflicts: Pacific Carriers. During the battle, you play as the captain of an aircraft carrier. You can pilot several different kinds of aircraft squadrons and switch between them at will, as well as firing ship-mounted anti-aircraft weaponry.

In a nice touch, aircraft squadrons can also gain veterancy experience and bonuses as well as bonuses for completing certain goals and objectives. If you're a fan of the flight simulation genre and are looking for a new take on the style of gameplay usually offered, you might have a lot of fun with this odd title.

Despite a relatively solid idea and a good foundation to build on, the game fails to deliver a memorable experience. Post-release support has been almost nonexistent as well, with a wide variety of bugs and issues being reported by the gaming community to no avail. Very little support or response has been released by the creating companies.

The graphics and sound are adequate, but not spectacular. All in all, this game is decent, with an interesting style and a fresh take on the genre, but in the end it is completely forgettable. If you can pick up a copy that's cheap (and you're interested in the game), do so. However, there are much better games to be had that aren't plagued with the problems this one is.

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Posted:
2013-05-22

starman

Super Gamer Dude

7.60

If there's one thing that defines the Assassin's Creed franchise above all else, one essential factor that oozes atmosphere and holds the experience together, it's the world you find your hooded protagonist bound to. The history sprawled out beneath you as you traverse from rooftop to rooftop. The sense that this is an actual place from an actual time; this is where the series has excelled, the binding force that brings all the constituent parts together to form an immensely playable, believable whole. As faithfully recreated architecture looms above and below on all sides, whether you stalk the streets below or glide from building to building above, the sense of scale and reality is cohesive and tightly-knit.

And yet, for all the beauty of these brilliantly realized locales, there's always been a sense of detachment. The third main game in the series has, in this regard and many others, broken free from these inherent restraints with varying degrees of success. Assassin's Creed III maintains the core experience of the series while simultaneously innovating and expanding, taking familiar gameplay and coupling all the predefined qualities with an exciting (and addictive) amount of freedom.

Before addressing the game itself, it's worth mentioning that this is no mere console port. The game is beautifully optimized for PC, despite sub-par controls with the default keyboard and mouse. Plugging in a controller is optimal for playability. That aside, visuals and performance truly shine (with higher-end PCs especially), easily surpassing graphics, frame-rate, and load times found on the Playstation 3 and Xbox 360 versions.

While primary missions adhere to the strong foundation established in previous games (gathering information, stealth, stalking your target, and, obviously, a plethora of assassination techniques), the game world itself has opened up entirely. Offering an immense sandbox filled to the brim with possibilities, Assassin's Creed III thrusts you right into revolutionary America and gives you ample room to experience history for yourself. From liberating Boston, to sailing the seas and blazing a trail in the American frontier, there's a staggering amount of content scattered across the game world. Understandably, however, this freedom brings with it a certain level of inconsistency.

The ambition of Assassin's Creed III can, in some instances, undermine the series' previously established layer of polish. The main plot sometimes feels too rigid or linear in dictating the player's choices compared to the copious amount of freedom found within the game space. And while the story itself is filled with some fantastic moments, the characterization of the game's cast isn't quite on par with past titles, despite the mostly excellent writing. While by no means is the game's narrative a failure, it doesn't quite live up previous titles, opting instead for scope over intimacy.

Assassin's Creed III builds on the strong foundation of its predecessors while boldly exploring new frontiers. This is a massive, beautiful, visceral game worth experiencing. The revolution beckons you. Do you have what it takes to answer the call?

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Posted:
2013-05-22

starman

Super Gamer Dude

8.00

Medal of Honor Warfighter is an action packed war zone third person shooter and the game has a similar theme to that of other games such as Modern Warfare 2, Battlefield to name a couple of examples.

First the graphics, the developers have done an excellent job with them and the attention to detail is second to none, unlike many other games on the same theme, the overall feel of the game is more representative of the style which you would expect. The realism is there and every mission is geared towards being as realistic as possible and the detail is meticulous with the exception of the AI which lets it down slightly. The game is also based on actual real life past events which is probably how they makes it all the more believable.

The AI is something which needs improvement, during battle for instance, we see once again how predicable certain enemies are when in a gun fight, no solider is going to perform the actions shown in some of the sequences. Another example is the popping up from behind cover at regular intervals every few seconds which is predictable, or enemies running straight towards you, neither of which is likely to happen. It would have been nice to see the enemies actually having some fighting strategy where you have to flush them out from hiding, rather than seeing them presented as sitting targets.

The action takes place in various locations around the world including Bosnia, Somalia, Pakistan, and the Philippines among many others. There are also various classes and these include Assault, Demolitions, Sniper, Heavy Gunner, Pointman and Spec Ops.

There are also diverse customizations which you can apply to the players weapons and characters, these range from paint jobs, magazines, muzzles and many other items which enable better armed combat during gameplay. There are also various game modes and some of these are Sector Control, Hotspot, Combat Mission, Homerun as well as others.

Overall the graphics, gameplay and sound really give you the feel of actually being in battle, granted there are some minor problems but nothing alarming enough to really worry about. The game is crisp, the controls are easy to use and all in all this is one of the best first person shooters, with enough unique aspects to separate it from other games of similar style.

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Posted:
2013-05-22

starman

Super Gamer Dude

7.60

Assassin's Creed 3, the latest installment in the Assassin's Creed franchise, throws players into the chaotic shadow war that's going on behind the scenes of America's revolutionary war against England. With a new assassin to take charge of, new environments and new combat styles, Assassin's Creed 3 is different from most of the other games in the series while still holding true to the spirit of what those games have been about since the very beginning.

Players take on the role of Connor, a man of English and Native American heritage who has become the latest recruit embroiled in the ages long struggle between the Brotherhood of Assassins and the Knights Templar. The Templars are working within the British government to try and subjugate the colony, meanwhile Connor and his contacts in the Brotherhood are attempting to fight for the freedom of the evolving country so that it need no longer be subjected to the tyranny of the old world.

Assassin's Creed 3 gets back to basics with the plot, choosing a setting rife with conspiracy and the presence of so many different national interests. The storyline slips easily through history, stitching itself into the actual events of the period, in places as diverse as the hearts of major cities and the wild, western frontier of 18th century America. A graphical feast for the eyes.

Beyond the plot though, Assassin's Creed has always been famous for its high flying combat style, integrating smooth switches between a variety of different weapons and combat maneuvers depending on the situation. In this, the third installment of the series, Connor's maneuvers are some of the most fluid and unique in the game's history. Incorporating his new signature weapon, the tomahawk, combat is brutal, bloody and often short lived for the individuals who find themselves on the wrong end of the Assassin's blades. The game also maintains the acrobatics and adventure of the previous games, despite the relative lack of huge cities that were much more common in the game's first two installments.

Overall, Assassin's Creed 3 takes everything that the previous games did well and keeps it. At the same time it goes in a new direction with its plot, its graphics and its setting, trying something new. Though there has been some criticism from some reviewers regarding the plot within the plot, namely that the entire game is the ancestral memory of someone in the far flung future undergoing mysterious regression therapy, Assassin's Creed 3 is best enjoyed by people who can forget that aspect and stop wanting the game to be something it isn't. This installment is, more or less, the story of Connor and the war that he fought within the greater context of the Revolutionary War. In that aspect, Assassin's Creed 3 is a great story that explores one more of the mysterious assassins throughout history. It is not the story of the host for all these memories in the far future, and if players remember that, they're more likely to have fun.

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Posted:
2013-10-11

starman

Super Gamer Dude

7.50

Described as an Action/Adventure Stealth game with a third person perspective, Tom Clancy's Splinter Cell Blacklist is the sixth installment of the Tom Clancy series and is a direct successor to Splinter Cell Conviction, the action taking place three years later. In general the game keeps up the Clancy tradition and uses some of the characters from its predecessor. Not surprisingly the story line is based on a counter terrorism effort that involves United States forces taking on international terror organizations.

The game revolves around the main character, our old friend, Sam Fisher. The versatile and resourceful Sam gets the chance to work with some familiar characters such as the hacker, Charlie Cole, the beautiful Grim and the street smart Vic. They are part of the newly formed Fourth Echelon responsible only to the US president.

The action starts on Guam with Sam, Charlie and Vic escaping from their base which has just been destroyed by enemy Blacklist action, with Vic being injured in the process. From here the player is taken on a world tour seeing action all over the globe in the Middle East, North Africa, Europe and Asia, where they will take part in close and distant combat using a wide array of weaponry and newly invented devices. There is the Tri-Rotor, a remote controlled drone device that is used to fire shocker darts at enemies. The Sticky Noisemaker device, which sticks to walls and surfaces, can be used to distract enemies on patrol missions. Similarly, the Sticky EMP can be used to disable lights and security systems. All of these three gadgets used properly are extremely useful in the various missions that require both combat, stealth and reconnaissance.

Blacklist makes use of the new Killing in Motion gameplay mechanic which lets the player to highlight targets and take them out in quick succession while still running. The Active Sprint feature allows Sam to cover ground with an effortless smooth motion making climbing walls and jumping over barriers much easier, making for more fluid play. The team can monitor terrorist activity as it occurs using the Strategic Mission Interface (SMI). This allows the team to obtain information about mission objectives while advancing. Upgraded weaponry and other items can be bought with money earned by completing tasks.

Tom Clancy's Splinter Cell Blacklist offers fun game play in three different modes. Single player mode allows you to completely enjoy all of the action as you take the role of Sam Fisher. Co-op mode allows for teamwork with another player while taking on terrorists all over the world. The unique Spies vs. Mercs mode is full of strategic fun that involves battles between multiple players.

avatar name

Posted:
2013-10-11

starman

Super Gamer Dude

7.50

Described as an Action/Adventure Stealth game with a third person perspective, Tom Clancy's Splinter Cell Blacklist is the sixth installment of the Tom Clancy series and is a direct successor to Splinter Cell Conviction, the action taking place three years later. In general the game keeps up the Clancy tradition and uses some of the characters from its predecessor. Not surprisingly the story line is based on a counter terrorism effort that involves United States forces taking on international terror organizations.

The game revolves around the main character, our old friend, Sam Fisher. The versatile and resourceful Sam gets the chance to work with some familiar characters such as the hacker, Charlie Cole, the beautiful Grim and the street smart Vic. They are part of the newly formed Fourth Echelon responsible only to the US president.

The action starts on Guam with Sam, Charlie and Vic escaping from their base which has just been destroyed by enemy Blacklist action, with Vic being injured in the process. From here the player is taken on a world tour seeing action all over the globe in the Middle East, North Africa, Europe and Asia, where they will take part in close and distant combat using a wide array of weaponry and newly invented devices. There is the Tri-Rotor, a remote controlled drone device that is used to fire shocker darts at enemies. The Sticky Noisemaker device, which sticks to walls and surfaces, can be used to distract enemies on patrol missions. Similarly, the Sticky EMP can be used to disable lights and security systems. All of these three gadgets used properly are extremely useful in the various missions that require both combat, stealth and reconnaissance.

Blacklist makes use of the new Killing in Motion gameplay mechanic which lets the player to highlight targets and take them out in quick succession while still running. The Active Sprint feature allows Sam to cover ground with an effortless smooth motion making climbing walls and jumping over barriers much easier, making for more fluid play. The team can monitor terrorist activity as it occurs using the Strategic Mission Interface (SMI). This allows the team to obtain information about mission objectives while advancing. Upgraded weaponry and other items can be bought with money earned by completing tasks.

Tom Clancy's Splinter Cell Blacklist offers fun game play in three different modes. Single player mode allows you to completely enjoy all of the action as you take the role of Sam Fisher. Co-op mode allows for teamwork with another player while taking on terrorists all over the world. The unique Spies vs. Mercs mode is full of strategic fun that involves battles between multiple players.

avatar name

Posted:
2013-10-11

starman

Super Gamer Dude

7.50

Described as an Action/Adventure Stealth game with a third person perspective, Tom Clancy's Splinter Cell Blacklist is the sixth installment of the Tom Clancy series and is a direct successor to Splinter Cell Conviction, the action taking place three years later. In general the game keeps up the Clancy tradition and uses some of the characters from its predecessor. Not surprisingly the story line is based on a counter terrorism effort that involves United States forces taking on international terror organizations.

The game revolves around the main character, our old friend, Sam Fisher. The versatile and resourceful Sam gets the chance to work with some familiar characters such as the hacker, Charlie Cole, the beautiful Grim and the street smart Vic. They are part of the newly formed Fourth Echelon responsible only to the US president.

The action starts on Guam with Sam, Charlie and Vic escaping from their base which has just been destroyed by enemy Blacklist action, with Vic being injured in the process. From here the player is taken on a world tour seeing action all over the globe in the Middle East, North Africa, Europe and Asia, where they will take part in close and distant combat using a wide array of weaponry and newly invented devices. There is the Tri-Rotor, a remote controlled drone device that is used to fire shocker darts at enemies. The Sticky Noisemaker device, which sticks to walls and surfaces, can be used to distract enemies on patrol missions. Similarly, the Sticky EMP can be used to disable lights and security systems. All of these three gadgets used properly are extremely useful in the various missions that require both combat, stealth and reconnaissance.

Blacklist makes use of the new Killing in Motion gameplay mechanic which lets the player to highlight targets and take them out in quick succession while still running. The Active Sprint feature allows Sam to cover ground with an effortless smooth motion making climbing walls and jumping over barriers much easier, making for more fluid play. The team can monitor terrorist activity as it occurs using the Strategic Mission Interface (SMI). This allows the team to obtain information about mission objectives while advancing. Upgraded weaponry and other items can be bought with money earned by completing tasks.

Tom Clancy's Splinter Cell Blacklist offers fun game play in three different modes. Single player mode allows you to completely enjoy all of the action as you take the role of Sam Fisher. Co-op mode allows for teamwork with another player while taking on terrorists all over the world. The unique Spies vs. Mercs mode is full of strategic fun that involves battles between multiple players.

avatar name

Posted:
2013-10-11

starman

Super Gamer Dude

7.50

Diablo 3 is the latest installment in Blizzard's horror game franchise. It was released on PC in mid 2012, and more recently on Xbox 360 and PlayStation 3 in September 2013 with the PlayStation 4 release to follow.

In the game, you play as one of five character classes - Barbarian, Demon Hunter, Witch Doctor, Wizard, or Monk. Unlike the previous two games, you can play any class as a male or female. Each gender/class combination has its own unique story.

Throughout the game, several key non playable characters (NPCs) will join your party (another departure from the series). Even hired companions have their own story lines and quests which tie in to the main adventure. The main questline picks up many years after Lord of Destruction (the Diablo 2 expansion), and familiar NPCs from the first two games are heavily involved in the plot. The story arc feels much more interwoven with the game itself, and flows much better than the quest system presentation in previous games. Quests are still used, but are organic rather than point A to point B.

The art style and cutscenes in the game are beautiful, and as atmospheric as the previous titles. The gameplay stays true to the Diablo archetype, and has been expanded in many meaningful ways. A crafting system has been implemented which, while a bit bland, allows you to make your own weapons and armor with materials you find while playing and will give you a good idea of the item quality to expect.

While the game overall is very good, and keeps to the style of the franchise, there is nothing ground-breaking or even particularly exciting about it compared to other titles in the genre. The graphics and gameplay feel a bit dated by today's standards, the game does NOT scale well at higher difficulty levels, and the combat has evolved very little from the previous game. It's quite decent in its own right, but falls a bit short in the usual pushing-the-envelope titles we are used to seeing from Blizzard.

Additionally (and quite controversially), Diablo 3 requires an active internet connection and Battle.net account to played in single player mode. Granted, always-on high speed connections are a household fixture today, as opposed to thirteen years ago when Diablo 2 was released and 56k connections were quite common. Still, it seems an unnecessary addition to an somewhat underwhelming title.

That being said, the game is a must play if you are a fan of the previous Diablo games, are looking for a game with a solid story, or just looking for some classic looting and monster killing fun. If you are completely new to the series, or this style of game, you may be slightly disappointed for what the $60 price tag will get you.


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