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In case you didn't know it, Ghostbusters was a comedy. An action comedy, to be sure, but it was definitely there to make you laugh. This Ghostbusters video game is the same way, and you'll find yourself drawn into the game through the comedy, just like the movies were able to do. Whether it's listening to one of Egon's deadpan explanations, or Venkman's not-so-subtly couched flirtatious comments, the'll have you laughing through the whole thing.
And that's another aspect about this game that really shines; the authentic voice-acting from the original actors. It really gives the comedic dialogue the proper taste that it needs, coming from the voices that just feel right for the part. By not skimping in this aspect, the product ion company has kept the heart of the game feeling true to the series.
The gameplay itself in Ghost Busters: The Video Game is outstanding. You have a bunch of potential attack types in your pack, each of which works differently against the ghosts you'll come up against. You'll use these different attack types to lower their health enough that you can use the grappling stream, and grab the ghost. Once you have it, you'll need to mash it up against the walls and floor some before directing it over a trap. This is where the Wii Remote really comes into play, because swinging the ghost around by your beam really feels like you're doing it, which is the ultimate in immersion. There are a couple of control issues, like changing weapons, that are difficult to manage on the fly, but generally the control system makes the game feel a whole lot more real, and incredible, than other Ghostbusters video games have in the past.
The story itself is delightful, and will have you investigating destructible environments that look beautiful all over New York. There are bosses aplenty, but the game never feels extremely difficult, since any time you are hurt, your teammates can heal you and help you back up.
One of the biggest issues with this title is the short playtime. It takes about 5 hours to beat, but once you're done, you'll be back for more. There is a split-screen coop mode where you can beat the game with a friend that is also a lot of fun. In addition, there is a scanning system that keeps track of all the ghosts you encounter in a ghost catalog, and you can replay the game to fill it up even farther.
All told, Ghost Busters is a title that is sure to be an instant classic for Ghostbusters fans.
In a world where regurgitation is the norm, seeing the Splinter Cell series rise from a humble Xbox launch title, to the console spanning giant it is today, feels heartwarming. With that frame of mind Splinter Cell Blacklist, now gracing the Wii U library, is a success. It is originality in a world that lacks it. Unfortunately for us it is also: unpolished and clunky. Fans of the series will enjoy this latest installment whereas new players approaching for the first time will feel a little wary afterwards. Let's look at the ins and outs of Splinter Cell Blacklist.
Splinter Cell is actually iconic for its main characters minimal costume: the black suit with glowing green goggles. That image alone can tell you where the bulk of gameplay is going to be spent. This is good news, as the latest installments prior to Blacklist moved away from the strategy and stealth formula. The combat in the game is based on efficiency, stealth, and strategy and every kill can bring in the euphoric feeling of finishing off a great hunt. Moving from wall to wall, cover to cover, is nerve wracking and an absolute joy. The ability to mark out kills is also very useful.
The Wii U is not quite on the level of processing that the other next gen consoles are and the results are mismashed because of this. Sam Fisher looks great and the other character models hold up well, but the textures overall are just OK. Fortunately for Splinter Cell the graphics were never going to be the calling card of the video game.
The story of the game has Sam Fisher joining up with a new group, The Fourth Echelon, taking over for the Third Echelon, in order to take out the new baddies. If you are a fan of the Tom Clancy novels then you will probably love the story a fair bit more than I did. The usual build up is all there: twists, turns, new baddies, new buddies, and the technological thrill to the whole story. Nothing to write home about, certainly not classic literature, but it is functional and will keep you moving towards the endgame.
Let's take a look at where Blacklist starts to break down. For a stealth game, and one not installed into an open world style of play, there are too many cutscenes and after the third one in a thirty minute span, the pace begins to wear down. There are also a plethora of audio glitches, including moments where the audio simply gives up and cuts out. No excuse or apology--just done.
Where Splinter Cell excels is when you lose yourself in the game. The single player offers enough story to give you hours of fun chasing down new baddies, and the available multiplayer is a thrill: armed mercenaries versus strategic spies. There's also a co-op mode as well to add a bit of replay value. Splinter Cell: Blacklist is an uneven game with moments of real joy.
Just like the previous Battlefield franchise, the player can choose to be a commander or a soldier. There are a lot of soldier units to choose from: Recon, Assault, Engineer or Support; each having its own special role in this war. Their strengths and weaknesses all complement each other so a great teamwork is vital for success.
Players discover the unique characteristics of each soldier. Their roles are important and are needed in every turn of the game. Recon consists of the Sniper, whose deathly weapon topples distant enemy units before it can even reach ally soldiers, and Special Operations, who specialize with tactics and handling explosives.
Assault team has a stock of short and medium range weapons effective with crossfire encounters. Medics on the other hand provide life saving measures for injured teammates. Engineers have an arsenal of anti-vehicle weapons, motion mines and an SMG. Support, aside from supplying teammates with ammunitions, can operate automated sentry units. Team play always augments the weakness of each team member.
Players begin with the basic kit for each army unit. By scoring points, their ranks begin to level up and eventually gets weapon and equipment upgrades. Once a player reaches a higher rank they get the option of one unlock in any class. There are two upgrades for each class and each path leads to different sets of weaponry. A Support can choose between the IPS Shield which upgrades to Advanced Ammo Hub, or V5 EMP Grenade which then upgrades to the Ganz HMG, a high powered gun.
Moving up the ranks can be achieved by joining Squads. The Squad works on an objective. Headed by a Squad Leader, each individual team members plays a role in achieving the goals set by the commander. Squad objectives may range from capturing a control point killing the enemy, or supplying team members within the battlefield.
What makes Squad playing even more engaging is that the player can chat with other team members. The Squad Leader can also assign spawn points for his teammates. Following the orders of the Leader gives players extra points or Field Upgrade which can then be used to unlock advanced weaponry.
More challenging is the role of the Commander. He directs the team towards victory by properly directing team efforts. The aerial view of the map and enemy movements allows the commander to send strategic orders to his troops. There are controls unique for the commander: Orbital Strikes, EMP, Supply Drops, Sat Track and UAVs. Each command can be used as needed for the advantage of the team. It might sound silly but the real challenge relies with making the troops follow the orders exactly as it needs to be.
BF2142 is set on locations in Europe and Africa. Each army class has its own territorial terrain and when to use them is also challenging. There are lots of actual locations incorporated in the game like the Camp Gibraltar, the Sidi Power Station in Africa, and bleak streets of long abandoned Berlin - all contributing to the war atmosphere of the game.
Players can keep track of their scores online through the Battlefield website. Players can look into their death ratio, favorite map, accuracy, and more. There are awards for various successes available in a round and globally. Some are easy but most are time consuming. It is worth to show off to fellow BF2142 addicts.
The game graphics are excellent, characterized by the fluid animation of the troops and vehicles. The maps are varied and provide real-life terrains coupled with top class sound effects. The game conveys the battlefield atmosphere of the future. It will surely make player want for more.
If youve ever played Wii Smash Brothers (and you should), then you know just what an incredible game that is. So, if you wanted to make the next generation of fighting game that has your particular characters in it, then you will probably want to take one of the best fighters out there and do what they did. Well, this game has done that, and now you can enjoy it.
While almost everything about Smash Bros. and Smash-Up are the same, there is the difference that in this game, if a turtle grabs a wall, he does a devastating special move to some poor opponent nearby. Otherwise, theyre generally identical games, differing only in the moves that the particular characters can perform in combat and by one of the methods of victory. This difference is in the existence of a power bar that, once emptied, indicates defeat. The combat buttons, however, are all the same as for Smash Bros. Also, the method of performing special moves, of smashing the analog in a certain direction when you push the special button, is still very much a part of the game.
Even with this just being a rehashing of the original with a whole new cast of characters, theres nothing really wrong with the game itself. If you were a fan of the original Smash Brothers, or a fan of the Teenage Mutant Ninja Turtles series, then you will probably enjoy the gameplay that you will find here. There arent a lot of specific aspects that scream Teenage Mutant Ninja Turtles as you play through the game, though it does have all the main characters from the turtles series, it seems rather generically turtlesque. There are precious few references to any TV show, movie, comic, or any other source of the Turtles prior to the game, but maybe thats to focus on the combat of the game itself.
There isn't a lot that is done wrong here, because there isnt a lot thats new here. The characters have all been around for thirty years now, the original game idea got released on the Nintendo 64 with Super Smash Brothers in the 1990s, and the company has been creating content for years. This is a combination of some really good stuff that is put together to make something even better than its parts. If you are looking for a good, fun, multiplayer fighter, then you can certainly do worse than Teenage Mutant Ninja Turtles: Smash-Up.
Aliens Colonial Marines for the PC is supposed to be a true sequel to the Aliens franchise that we all know and love from the movies. While the game does offer up some nostalgia for hardcore Aliens fans, the game itself reminds you more of Superman for the Nintendo 64, an absolute mess and a waste of an iconic movie license. Let's be clear here. This reviewer is a fan of Aliens. This reviewer wanted nothing more than for this game to be amazing. But the sad truth is that the shoddy graphics, redundant and confusing storyline, and awkward game controls, make this game a huge black mark on the Aliens franchise.
Let's start with the game's graphics. Put simply, developer Gearbox didn't finish the game. There is poor motion detection where the different NPCs walk into and through each other. There are animations that are just plain missing. Some of the aliens you battle against look like they are trying to pull off a Michael Jackson dance move as they path to you. It's really more comical than scary or fun.
The artificial intelligence of these aliens is also lacking. They seem programmed to attack you on sight, but if you then run away or delay, the aliens just get kind of confused and wonder around aimlessly, like they forgot that you are there.
Combat in the game is also a complete mess. The game essentially is trying to be Call of Duty or Halo instead of an Aliens game. As we just mentioned, sometimes the Aliens just stop attacking you for no reason. Maybe it's nice to get an easy kill but it's certainly not fun.
The storyline is poorly written. You are led from one point in the game to another, often with little explanation for the events that happen along the way. The game introduces classic characters from the Aliens franchise but without explaining how they got there. There's even one character that died in the movie series that shows up in the game with no explanation. If this was just a game based on Aliens, that's fine, but remember, Gearbox said this was supposed to be a true sequel to the movies. So how does someone coming back from the dead make any sense?
The game lasts about six to seven hours. That is, if you can actually play it that long without throwing down your controller in disgust. I don't want to be all negative here. Seeing my favorite characters from the Aliens franchise alive on my screen really was pretty much fun and the game does contain lots of little references that fans of the franchise will enjoy. It's just sad that the developer didn't bother to finish this game before shipping it off to the public. There's not enough nostalgia in the world to save people from this game's unfinished graphics, sorry storyline and awful controls. If you want to get an Aliens fix, you'd be better off just buying it on Blu Ray.
The game takes place in the Shippuden story arc. The game has a large number of characters with some evil and others good. In the Adventure Mode the narrative is on the ninjas Sasuke and Naruto.Here the players will explore in a very beautiful manner such that the small and essential fights. The story is in such a way that the game is easy to learn and figuring things out is not difficult even for first timers. You will like the way the story is told at the end of the game you will pity the characters because you are too well versed with the game they cannot beat you up.
In the Adventure Mode the fights are worth waiting for. Though at times it can be tiresome reading and waiting for the some minutes for the explanations. Some of the battles that you can engage in are more than multiple phases and the characters have some special powers. The game engine does a lot of fighting on the game; it however pisses off because you do not have control over the characters. The Adventure Mode has a number of side quests, you also have the option to go back and play the games you did not play well previously. It is sad to note here that you have to find and collect tokens before accessing the battles that you have already won. And this makes it tiresome before you get to the fun part of the game. In this mode there are plenty of pretty narrative portions that you have to explore and they end up wasting time.
There is the Free Mode which is quite long and you will spend endless hours on it. However to play this mode you must unlock all the characters. The aim of this game is to fight as much as you will enjoy more if you play the game in a crowd. If you want the game to pick up, all you do is press on the buttom, the attack, one ranged, jump or even a block button. You can change your moves by using Chakra and this is basically Narutos description of Mana and you can use it to vary your basic moves. Therefore you can use Chakra to make moves like the jumps, dodging and even throw ranged weapons, when you merge the non-powered and Chakras powered attacks, the game becomes very interesting.
Chakra can do a lot of things in the Ultimate Ninja Storm. You can use them to intensify the battles, and you can use a number of characters to reduce the enemy stats, boost their characters and even directly injure their enemies. In this game the publisher has captured a feeling of cartoons and while playing the Adventure mode, you are in one of the best fun fighter games I have seen in my life.
This is an expansion pack for Rollercaster Tycoon 3 and so the basics of this game are pretty well self explanatory. As the title implies this addition has a watery theme. Instructions on how to build structures and attractions are taught very simply in the in-game tutorials. A player may choose to begin making basic swimming pools then slowly improving the park by creating advanced attractions such as whale shows, laser effects, unique centerpieces and lots more. A jovial and radiant feel extends throughout the whole game.
As the player gets deeper into the game, he must install this expansion pack. This would allow building new attractions for the park. New sets of swimming pools and water rides are available all as an additional on-screen options. Not only that, the player will also have the chance to design the overall atmosphere of the water park. Unique floor tiles and path walks are available in this expansion pack. It also has realistic contents like the lifeguard chairs, diving boards, spas, sun loungers and showers.
The game will give the player control over the operations of the park: constructing new attractions, maintaining a fun filled atmosphere in the park and offering the best rides. Crowd drawing attractions like roller coaster rides, fireworks and laser shows are also important. The player can choose to install all kinds of water chutes, a real crowd drawer. Unusually sized aquariums also add to the overall look and value of the water park. In the end the player must always ponder on how to make his park more interesting for its crowd. All these tasks will really bring out the Tycoon in every player.
Finally, the whole objective of the game is to bring in money for the park. All measures to attract crowds and costumers must be employed by the player. A successful water park does not only mean having exquisite swimming pools and rides, but relies on drawing crowds into it. The lively atmosphere of the game is all at your disposal. Let out the Tycoon in you; get the Roller Coaster Tycoon 3: Soaked Expansion pack now.
Age of Empires II introduces players to the empires of the past. It holds 13 civilizations and historical campaigns. The game proves to be a breakthrough in terms of gaming as it incorporates historical figures, civilizations, events and places. It also has an intense multiplayer action and lots of character units. The graphics are filled with real life scenic panoramas such as oceans and lakes, hills and mountains.
A newbie may opt to start with the campaign mode. It has an excellent in-game tutorial that will guide the player on how to lead the empire. The basics of the game are taught in an easy to grasp approach.
After the tutorial, a series of campaigns, 9 in total, are available to the player. These are based on historical information, and the events inspired by historical leaders and known locations. The campaign does not stick to the generic objectives of eradicating enemies, there are campaigns such as protecting a cathedral or carrying out an assassination plot. Furthermore, the scripted events and dialogues add color and life to the campaign.
Age of Empires II also has an attractive collection of graphics. The scenes are nostalgic and look realistic. Characters and animations are fluid and precise. Structures are elegantly detailed and perfectly suited to the ancient atmosphere of the game. There are lots of contents unique to each civilization. The buildings also transform as the age and technology progresses. Overall the graphic quality of AOE2 is stunning.
This game would not top the list if not for its high end sound effects. The combination of graphic and sound quality sets the whole tone of the game. Character voice and battle sounds are very rich and accurate. Everything in Age of Empires just looks very real and this reality runs throughout the game.
As one of the best real time strategy game Age of Empires indeed is a real must have. It captures history and excitement altogether. Napoleon and Alexander might be ashamed when he sees your battle plans.
With this expansion pack, Age of Empires III Warchiefs introduces the Native American tribes. Unlike the previous European civilizations, the Native American factions have unique battle units and cultural characteristics. The New World is divided into three factions, the Iroquois, the Sioux and the Aztecs. It must be said that, unlike some other titles in the series, this one makes no pretense at historical accuracy.
The Aztecs are characterized by their fast-moving and strong infantry units, the jaguar knights. Although they may not have horse infantry their troops are able to launch fast attacks. Sioux tribe on the other hand specializes on training horse units which enables them to strike in an almost lightning fast assault. They also have an unlimited population cap which makes the tribe large in number. Then the Iroquois, this tribe have unusual nifty features, which may seem funny. A huge bonfire gives them powers when dancers are assigned to dance around it. They may look like a cult praying for power. All these three tribes battle each other and other civilizations in real life maps and terrains.
There are lots of in-game modifications introduced in this new expansion. There are the spies who allow players to sneak through their enemy lines and look at its operations. Players must be conscious of staying hidden behind their walls, who knows, a spy might just be anywhere. The revolution mode, another addition, turns the whole population into a powerful militia, a double-bladed option. However powerful this option is, it holds the disadvantage of risking the whole tribe's survival if ever you fail to beat the enemy. The enemy will easily smother the whole tribe into the ground without any opposition.
There are no major changes with regards to the graphic and audio settings as they are already superior. The gameplay and its core remain intact and fun-filled. Unique buildings and structures of the Native American tribes (pyramids and tepee) accentuate the rich graphic content of the game.
To conclude, the Warchiefs expansion deepens the strategic component of the game. It further moves to greater heights the need for effective strategies to conquer the empires. This Age of Empires expansion is highly recommended for all game lovers.
The newest expansion provides fresh additions to the original game. It contains loads of new espionage mechanics and introduces numbers of espionage points in both camps. Players will have to go into dual role: espionage and assault. As the game progresses the player tries to ward off espionage missions sent by enemies. This can be done basically by holding a large ratio of points against enemy points, or by launching espionage campaigns that will gradually decline over a brief period. Ultimately, the goal of the player of the player is to disable and destroy enemy nations' territories and allies.
Definitely, this modification has increased the excitement and fun of the game. With the goal of upsetting enemy espionage plots, players must establish distant spy positions. The more espionage points a player has the greater the chance of sacking in computer opponents. Keep the enemy city dramatically paralyzed, by sending in enough spies within their circle. With spies in place the city would end up in penalties, revolts and decreased production capabilities. On the other hand, the player must be wary of enemy spies, preventing them from paralyzing the city by placing spies within your border and attacking approaching enemy spies.
The game even gets more engaging with the addition of the corporation system. It is the newest add-on to the previous versions. With corporation system in place, a player can send a new religion to other cities and nations. The main benefit of spreading a religion is that they provide the player's nation with resources while depleting the foreign nations' reserves. On the long run, it is worth operating as the cost is lower as compared with the benefits. Players must think twice as the corporation system is not always available at the beginning of the game. A great deal of research and searching of the right person to activate the corporation must be done to successfully carry on its goals. The time spent creating a corporation could be devoted with strengthening the military aspects of the nation. The final call still resides with player; anyway it's just a matter of proper game strategy.
Once bored, but less likely, players can try the new mods of the game, new contents vary from having to control a squad of ranged units as it moves through a station, playing with historic events, or redesigning the game rules. Game mods are widely varied and very challenging. Game mods are worth playing as they have different contents. Players may choose to battle out in space, the Final Frontier. Or try playing back in time with the historical mods. Or players may even choose the survival mod.
Now looking at the game graphics and sound, it is just excellent as before. The expansion has maintained the impressive animations of the earlier games. The descriptive characterization of every unit is just exquisite. Every unit plays its own role as should be in the story. A great game is always backed up with high end sound effects that fit well with the onscreen scenarios. Finally, this game has impressively mix graphics and sound.
With all these updates, Civilization IV: Beyond the Sword is nothing but highly commendable. A true must have for all gamers.
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