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Posted:
2013-05-25

fatman

Super Gamer Dude

Nintendo Wii

3.0

Godzilla has been a favorite of everyone for more than 50 years. From the oldest and weirdest comic books to the poorly produced but highly addicting Japanese movies all the way to the big Hollywood production that broke box office records, the franchise has seen a lot of innovation and propaganda.

Unfortunately, what should have been a great game on Wii was surprisingly disappointing. The first indication of the disastrous production and development were the controls. They were so difficult to control that the targeting system, also poorly developed, just went chaotically everywhere except the target. However, there is still a chance to flame down Mothra and then get to down her with a building after.

Godzilla, as a good and great monster, has to go through many places to battle down some other monsters, destroy some crystals and then try to stop a crazy guy who not only wants to rule the world but also wants to kill Godzilla. The whole game lasts all of three hours of exhausting manoeuvres and whatnots. However, after just two plays, the gamer would have been too exhausted to keep going.

During a fight, Godzilla has to blast the creature from the face of the planet and it can fight back with every ounce of strength it has. It will hit back with a beam that can rival what Godzilla has. This will trigger the appearance of a minigames where the beams pulse back and forth between the dueling monsters. To avoid the pulse of the beams, the player has to control has to be swiped like a racket so in short, there is a semi-ping-pong type of game going on with the remote and the monsters.

The upside is, the visuals are great. The camera controls are also well thought out so if the gamer needs to look into the battle from afar, the camera can pan out. However, much as the visuals are great, the sound is mediocre. There are some monster noises but instead of it sounding like a great big Godzilla monster it ends up sounding like a lizard on the wall. Although there are some growls which are pretty good and worth mentioning. Another bad is the music and the voice acting. Simply another indication of the poor production. The special effects were not special either.

In short, this is a visually pleasing game but thatÂ’s about it. The gameplay is not monster-like it is more wimpy-like and the challenge is not challenging in any way. The single player campaigns are short and un-challengeng as well so it does not really pay to play on your own. In short, this is one Godzilla game which should have been left on the shelf where it should not even have reached in the first place, it is that bad.

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Posted:
2013-05-31

fatman

Super Gamer Dude

Nintendo DS

3.0

Godzilla has been a favorite of everyone for more than 50 years. From the oldest and weirdest comic books to the poorly produced but highly addicting Japanese movies all the way to the big Hollywood production that broke box office records, the franchise has seen a lot of innovation and propaganda.

Unfortunately, what should have been a great game on DS was surprisingly disappointing. The first indication of the disastrous production and development were the controls. They were so difficult to control that the targeting system, also poorly developed, just went chaotically everywhere except the target. However, there is still a chance to flame down Mothra and then get to down her with a building after.

Godzilla, as a good and great monster, has to go through many places to battle down some other monsters, destroy some crystals and then try to stop a crazy guy who not only wants to rule the world but also wants to kill Godzilla. The whole game lasts all of three hours of exhausting manoeuvres and whatnots. However, after just two plays, the gamer would have been too exhausted to keep going.

During a fight, Godzilla has to blast the creature from the face of the planet and it can fight back with every ounce of strength it has. It will hit back with a beam that can rival what Godzilla has. This will trigger the appearance of a minigames where the beams pulse back and forth between the dueling monsters. To avoid the pulse of the beams, the player has to control has to be swiped like a racket so in short, there is a semi-ping-pong type of game going on with the remote and the monsters.

The upside is, the visuals are great. The camera controls are also well thought out so if the gamer needs to look into the battle from afar, the camera can pan out. However, much as the visuals are great, the sound is mediocre. There are some monster noises but instead of it sounding like a great big Godzilla monster it ends up sounding like a lizard on the wall. Although there are some growls which are pretty good and worth mentioning. Another bad is the music and the voice acting. Simply another indication of the poor production. The special effects were not special either.

In short, this is a visually pleasing game but thatÂÂ’s about it. The gameplay is not monster-like it is more wimpy-like and the challenge is not challenging in any way. The single player campaigns are short and un-challengeng as well so it does not really pay to play on your own. In short, this is one Godzilla game which should have been left on the shelf where it should not even have reached in the first place, it is that bad.

avatar name

Posted:
2013-05-25

fatman

Super Gamer Dude

Nintendo Wii

6.7

In Boogie Superstar, you choose a character, or create a character, and start down the road to super-stardom. In the previous version last year, the characters were filled with style and pizzazz. In this one, the characters have been replaced by pre-teens with about as much character as a toothbrush. Even the feature that lets you create your own character is bare-bones, and doesn't allow for barely any customization in your appearance.

Once you get onto the stage, it’s time to start singing. Unfortunately, what you’ll find is that the 38 songs that are available are all poor remakes of the original pop music that inspired them. The music doesn’'t sound original, and it sounds bad, like the original sheet music got put through a keyboard, and that’s the music you get to sing along to. Additionally, there is a censoring of the lyrics that are there. If this is a game about singing, couldn't they have picked songs that the player can actually sing to, without having to interrupt themselves to not swear?

Fortunately, this is not just a game about singing. There is also a solid dancing component to the game which has players swinging their Wii Remote at the proper time, in the proper fashion, to gain points and succeed. These motions are performed in a two-beat fashion, and are relatively simple to do in the early levels. As you proceed, and unlock more moves, the newer moves don'’t work very well, though.

One of the biggest issues with this game is the difficult fashion in which you unlock the new songs. Even though this game is obviously meant to be played as a group, you’ll get fewer points that way, meaning that you’ll have to play the same levels over and over again to get enough points to advance. You get more points playing individually, but then you can’t switch over to a group and use all the songs you’ve unlocked. It’s a frustrating choice for the style of play that makes the game a lot more work than it has to be to win.

With all the new game styles out there, finding one that uses the Wii Remote at the same time as the microphone is something of a treat. That being said, this title doesn’'t take that potential nearly as high as it could. If you’re looking for a karaoke game that’s a lot of fun, find a game that is all about singing. Similarly, if you want a game where you can dance on the Wii, there are others out there that do that very well.

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Posted:
2013-05-25

fatman

Super Gamer Dude

Nintendo Wii

7.0

Scarface the World is Yours on the Wii was created by Rockstar Games, you can think of it in the same style gameplay that can be found in the GTA series. They have created a whole new genre that specifically fits into the type of world that Scarface could thrive in. So, it is only fitting that the new Scarface game revisits that style of game, only by removing all the negative aspects that made GTA games problematic and instead improving them in every way imaginable.

Some of the specifics that have been fixed on the Scarface game, as compared to the GTA series, is that the targeting system is a lot more usable and intuitive than it was in the earlier games. Also, you no longer have to drive out of the way to stock up on your weapons before going into battles. There are also other components that are completely unique to the new game, many of which fit in to the game style rather well.

One new little feature of this game is the Tony Montana Rage feature. This is where you get to really feel like the drug kingpin of Miami, when you get to go into first-person mode with unlimited ammunition and untouchable health. You get to go into this special mode by acquiring enough Balls to do so. The way you acquire Balls is by doing ballsy things, driving on the wrong side of the road, taunting enemies in battle, or targeting specific body parts. The new target system allows you to do this quite easily, seamlessly blending this ability to increase the amount of carnage you wreak, while simultaneously increasing your Balls meter as you go along.

This is not just a third-person fighting game, however. There is a lot more to do in this open world than just get in fights with police and rival cartels, although there will be plenty of that. No, you also have to take the time to buy properties that you can turn into fronts for drugs, take over warehouses, go out and collect your protection money, and other crime boss-related tasks.

If there is one portion of the game that is not absolutely shining, it would have to be the new police wanted system in the game. Unfortunately, in this version there are two ways for the police to get to you.

First off, there are circles that are shown that actually show the area that the policemen can go to search for you. Leave those, and you’ll be left alone, eventually. The other way that they can get you is by the exterior of the map turning white and then filling up with a red bar, which indicates that they are closing in on you. You need to escape from them before the bar fills up, or they have closed in around you and you essentially lose, although it doesn‚t make you restart. The game could have done without this particular feature.

All told, Scarface The World is Yours is an excellent sandbox-style of game for the Wii, which has precious few like it.

avatar name

Posted:
2013-05-31

fatman

Super Gamer Dude

PC Games

8.0

Scarface the World is Yours on the Wii was created by Rockstar Games, you can think of it in the same style gameplay that can be found in the GTA series. They have created a whole new genre that specifically fits into the type of world that Scarface could thrive in. So, it is only fitting that the new Scarface game revisits that style of game, only by removing all the negative aspects that made GTA games problematic and instead improving them in every way imaginable.

Some of the specifics that have been fixed on the Scarface game, as compared to the GTA series, is that the targeting system is a lot more usable and intuitive than it was in the earlier games. Also, you no longer have to drive out of the way to stock up on your weapons before going into battles. There are also other components that are completely unique to the new game, many of which fit in to the game style rather well.

One new little feature of this game is the Tony Montana Rage feature. This is where you get to really feel like the drug kingpin of Miami, when you get to go into first-person mode with unlimited ammunition and untouchable health. You get to go into this special mode by acquiring enough Balls to do so. The way you acquire Balls is by doing ballsy things, driving on the wrong side of the road, taunting enemies in battle, or targeting specific body parts. The new target system allows you to do this quite easily, seamlessly blending this ability to increase the amount of carnage you wreak, while simultaneously increasing your Balls meter as you go along.

This is not just a third-person fighting game, however. There is a lot more to do in this open world than just get in fights with police and rival cartels, although there will be plenty of that. No, you also have to take the time to buy properties that you can turn into fronts for drugs, take over warehouses, go out and collect your protection money, and other crime boss-related tasks.

If there is one portion of the game that is not absolutely shining, it would have to be the new police wanted system in the game. Unfortunately, in this version there are two ways for the police to get to you.

First off, there are circles that are shown that actually show the area that the policemen can go to search for you. Leave those, and youÂ’ll be left alone, eventually. The other way that they can get you is by the exterior of the map turning white and then filling up with a red bar, which indicates that they are closing in on you. You need to escape from them before the bar fills up, or they have closed in around you and you essentially lose, although it doesn't make you restart. The game could have done without this particular feature.

All told, Scarface The World is Yours is an excellent sandbox-style of game for the Wii, which has precious few like it.

avatar name

Posted:
2013-05-25

fatman

Super Gamer Dude

PlayStation 3

8.0

Playstation All-Stars Battle Royale is, in a word, solid. It boasts perfectly adequate gameplay, an average learning curve, a selection of suitably balanced combatants, and a variety of content sizable enough to keep most gamers satisfied for the duration of their playtime. Yet, despite being a perfectly fine, playable fighting game, it feels a little...sparse. As though there's something inherently lacking - some barrier holding the title back from joining the pantheon of great gaming experiences.

One factor working against the title is that of comparison. By no means is Battle Royale an original concept in the slightest. The fact is, Nintendo beat Sony to the punch years ago when they released Super Smash Bros. on the Nintendo 64. Two sequels later, and Nintendo has carved out a sizable legacy in the fighting genre, boasting a chaotic, yet functional series chock-full of memorable first-party characters and stages. Naturally, it's not hard to see where Sony drew the influence from, and while Playstation All-Stars Battle Royale is by no means a bad game, it lacks the 'spirit' of Nintendo's comparable franchise.

Of course, despite the inevitable comparison, it's unfair to judge one game based on the merits of another. Still, Battle Royale, despite all its functionality, comes across as a bit disjointed at times. In sheer aesthetic terms, the game runs very well and is certainly pretty to look at, but never reaches truly notable technical heights. While playability trumps visual appeal in the fighting genre, there are still moments when the game seems to lack atmosphere or any original style, and those moments can hamper the player's overall enjoyment of the title and detract from replayability.

The available character roster is of a decent scope, featuring a respectable selection of around 20 characters, with a diverse range of play-styles that keeps the battlefield ripe with tactical possibilities. Speaking of the battlefield, the game opts for a unique approach to combat heavily reliant on building up enough power to unleash deadly 'super' attacks. These attacks are built up through normal hits, and the subsequent super attacks the player unlocks can often heavily tip the tide of battle. While imbued with a general sense of chaos akin to that of the Smash Bros. franchise, there's an underlying tactical theme to combat that takes a good bit of time to acclimate to accordingly. You might found yourself initially turned off by the way combat is handled, as I was, but stick with it and the system opens up.

Despite commenting on the game's lack of truly distinguishing features, by no means am I dismissing the title outright. It's not forgettable, but it's not exceedingly memorable. It's a well-made game, but it doesn't possess the typical flair expected of an exclusive, first-party title. It accomplishes what it sets out to do just fine, and does it respectably enough without being terribly innovative. It's a fun title, if not a truly great one, that should easily appease both Playstation fans and fans of fighting games.

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Posted:
2013-08-17

fatman

Super Gamer Dude

PC Games

7.0

The game is somewhat fascinating upon thinking that although you are not enrolled in any med school; you can check up the blood pressure of a person or even replace their kidneys, which is one of the best parts. The game is a five-episode story arc where every episode is divided into acts, and each act is divided into multiple scenes. One of its mini games is played by picking the same type of 3 objects next to each other three times over. This will be necessary the moment you start playing the game and it asks you to make a decision.

There is also a type of mini game where arranging of a set of arrows is needed on the map of the hospital so that a certain character will be able to go to a destination automatically. Within the game small uneven red blocks are getting in the way and wandering around which you have to avoid in order to survive the game and not be able to waste a life. This obstacle made the mini game challenging and fun at the same time. It's sort of like the game Pac-Man but only you are aiming to arrange the arrows and not to eat all the dots sort of thing.

The game does have lots of mini games and at times it does feel like stuffing, some of it becomes monotonous, unimportant and even silly. It become a hindrance in playing the game in a fast pace since each scene often has a mini game on it every minute. When you failed 5 times you have to restart the whole scene which made it a hassle. This game is much easier and fun to play if you have the Wii and even in DS. As of using a Wiimote, the game is more enjoyable because you are able to freely move your hand as if you are really doing the job that the game is asking you to do so.

DS is also good but some slicing scenes are not available in this version. Though the voices are not really dabbed by the real actors in the show, professional voice actors were hired to imitate their voices. Some of the fans are thrilled yet some do not totally approve on the created video game Grey's Anatomy.

avatar name

Posted:
2013-08-17

fatman

Super Gamer Dude

Nintendo Wii

7.0

The game is somewhat fascinating upon thinking that although you are not enrolled in any med school; you can check up the blood pressure of a person or even replace their kidneys, which is one of the best parts. The game is a five-episode story arc where every episode is divided into acts, and each act is divided into multiple scenes. One of its mini games is played by picking the same type of 3 objects next to each other three times over. This will be necessary the moment you start playing the game and it asks you to make a decision.

There is also a type of mini game where arranging of a set of arrows is needed on the map of the hospital so that a certain character will be able to go to a destination automatically. Within the game small uneven red blocks are getting in the way and wandering around which you have to avoid in order to survive the game and not be able to waste a life. This obstacle made the mini game challenging and fun at the same time. It's sort of like the game Pac-Man but only you are aiming to arrange the arrows and not to eat all the dots sort of thing.

The game does have lots of mini games and at times it does feel like stuffing, some of it becomes monotonous, unimportant and even silly. It become a hindrance in playing the game in a fast pace since each scene often has a mini game on it every minute. When you failed 5 times you have to restart the whole scene which made it a hassle. This game is much easier and fun to play if you have the Wii and even in DS. As of using a Wiimote, the game is more enjoyable because you are able to freely move your hand as if you are really doing the job that the game is asking you to do so.

DS is also good but some slicing scenes are not available in this version. Though the voices are not really dabbed by the real actors in the show, professional voice actors were hired to imitate their voices. Some of the fans are thrilled yet some do not totally approve on the created video game Grey's Anatomy.

avatar name

Posted:
2013-10-11

fatman

Super Gamer Dude

Xbox 360

8.0

Minecraft is a game using textured building blocks mostly in he form of cubes. The game is not restricted to just construction but also involves combat, exploration, crafting and so on. There are three main modes and a secondary mode. These are Survival, Creative and Adventure with the Secondary or Hardcore mode as a variation on Survival.

Stripped to their basics Survival requires players to get hold of natural resources from their environment and maintain a degree of Health and Hunger. In Creative players do not need to acquire resources as there is an unlimited supply available and there is no Health or Hunger or unfriendly beings to worry about. In this mode the player also has the ability to fly. Adventure Mode is like Survival but with some restrictions. The Secondary Mode, Hardcore, is the same as Survival but set to the greatest difficulty setting. In this mode there is only one life and all that the player has done is lost upon loss of this one life.

Described as Open World there is no particular predetermined objective, resulting in a large amount of freedom and scope for creativity, although the creativity is somewhat limited inasmuch as the blocks can only be placed on a fixed grid but can be moved from place to place. The game is normally played from a first person perspective by default with the option of a third person view.

Now, you may have got the idea that this is just a glorified Lego type game, but it is much more. The building blocks represent natural resources such as stone, rocks wood water etc. The world the players traverse contains mountains, caves, seas, lakes and more and these terrains may be covered in forest, jungle and even snow. The world is also populated by living things such as animals and humans, some friendly some not. The friendly creatures such as pigs and cows appear in daylight hours as determined by the game's internal clock which runs on a day cycle of twenty real minutes. As the friendly animals appear in daytime so do the unfriendly things appear at night, zombies, skeletons and others prowl in the darkness. Some of these have unexpected abilities.

Items that can be fashioned are not restricted to world construction but include weaponry and armor needed in hostile environments especially after dark and which may prove useful in the other worlds that the game presents. As well as the so called Overworld there is also the Nether World which is a sort of Hell like place and the End which is a desolate world where a Dragon lives.

There is an interesting multiplayer mode in which players can interact in a single world in which groups of players can set the operating rules which any newcomers are bound by.

So far from being a children's block building game it is really a grown up game as there is so much more to Minecraft, this review really only touches the surface. It has scored highly in ratings but it is difficult to decide what to compare it with. But for sheer enjoyment value a comparison is not needed and I too rate it very highly.

avatar name

Posted:
2014-05-22

fatman

Super Gamer Dude

PlayStation 3

8.0

Minecraft is a game using textured building blocks mostly in the form of cubes. The game is not restricted to just construction but also involves combat, exploration, crafting and so on. There are three main modes and a secondary mode. These are Survival, Creative and Adventure with the Secondary or Hardcore mode as a variation on Survival.

Stripped to their basics Survival requires players to get hold of natural resources from their environment and maintain a degree of Health and Hunger. In Creative players do not need to acquire resources as there is an unlimited supply available and there is no Health or Hunger or unfriendly beings to worry about. In this mode the player also has the ability to fly. Adventure Mode is like Survival but with some restrictions. The Secondary Mode, Hardcore, is the same as Survival but set to the greatest difficulty setting. In this mode there is only one life and all that the player has done is lost upon loss of this one life.

Minecraft on the Playstation 3 is described as Open World as there is no particular predetermined objective, resulting in a large amount of freedom and scope for creativity, although the creativity is somewhat limited inasmuch as the blocks can only be placed on a fixed grid but can be moved from place to place. The game is normally played from a first person perspective by default with the option of a third person view.

Now, you may have got the idea that this is just a glorified Lego type game, but it is much more. The building blocks represent natural resources such as stone, rocks wood water etc. The world the players traverse contains mountains, caves, seas, lakes and more and these terrains may be covered in forest, jungle and even snow. The world is also populated by living things such as animals and humans, some friendly some not. The friendly creatures such as pigs and cows appear in daylight hours as determined by the game's internal clock which runs on a day cycle of twenty real minutes. As the friendly animals appear in daytime so do the unfriendly things appear at night, zombies, skeletons and others prowl in the darkness. Some of these have unexpected abilities.

Items that can be fashioned are not restricted to world construction but include weaponry and armor needed in hostile environments especially after dark and which may prove useful in the other worlds that the game presents. As well as the so called Overworld there is also the Nether World which is a sort of Hell like place and the End which is a desolate world where a Dragon lives.

There is an interesting multiplayer mode in which players can interact in a single world in which groups of players can set the operating rules which any newcomers are bound by.

So far from being a children's block building game Minecraft is a really grown up game because there is so much more to Minecraft, this review really only touches the surface of it. It has scored highly in ratings but it is difficult to decide what to compare it with. But for sheer enjoyment value a comparison is not needed and I too rate it very highly.


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