User Reviews

19 Reviews


  Viewing Reviews 1-10 of 19
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Posted:
2013-05-25

fatman

Super Gamer Dude

8.50

The Naruto Series and overall franchise has managed to become an international hit! From selling iconic headbands to seeing hundreds of people cos-play (costume play) over the course of the past several years has indeed caused Naruto to make a mark on the world today. Not just for anime fans, but gamers, cartoonists, and other artists alike.

Naruto is a Ninja based anime, and has translated very well into fighting and action based video games. The video game series, Ninja Storm, is now a multi-platform video game. Naruto Shippuden Ultimate Ninja Storm 3 for the Xbox 360 is one of the latest installments of this particular series.

Naruto Shippuden is the continuation of the original Naruto series which follows the protagonist, Naruto, as he deals with the task of controlling his Jinchuuriki power as the host of the Nine Tails monster. He is a part of the Hidden Leaf Village of Konoha, as a shinobi (Japanese for Ninja) and is determined to become Hokage (the leader of the Village).

Evil doers called the Akatsuki, led by the infamous and powerful Madara, are on the quest of collecting the powers of the Jinchuuriki (there are 9 hosts total, who each hold the power of Tailed beasts). With these powers collected, the plan for the Akatsuki is to destroy the current establishment of the world and dominate it. Basically a world take over.

The fight sequences in this Video game are explosive and very fun to play. It's more about timing and understanding the movements of the player's character and their opponent. Like any fighting game, the goal is to beat the other person out by bringing their health points to zero as many times as necessary to win. There is also a story mode, which is done in a very RPG style fashion. This gives way to the ability to unlock characters, modes, as well as level up certain character points and generate more abilities.

The graphics stay true to the anime series. With a unique blend of three dimensional animation with two dimensional rendering, it looks as though the characters of the video game have truly come to a life of their own. The environments are interactive, allowing for a great gameplay experience in which one must both be wary of their opponent or opponents, as well as the immediate surroundings.

The character selection is the largest in the series so far. With 80 characters to play, there will be a lot of moves to master and techniques and strategies to test out in the heat of battle.

The story mode will allow player decisions to cause in effect, alternate endings to happen. This gives the game a lot of re-playability and will keep gamers interested for a fairly long time.

The other great part of this series, is that because it's a fighting game, one can play against their friends in PvP combat. This creates unlimited possibilities for game time and experiences.

Definitely watch out for this great game!

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Posted:
2013-05-25

fatman

Super Gamer Dude

3.00

Godzilla has been a favorite of everyone for more than 50 years. From the oldest and weirdest comic books to the poorly produced but highly addicting Japanese movies all the way to the big Hollywood production that broke box office records, the franchise has seen a lot of innovation and propaganda.

Unfortunately, what should have been a great game on Wii was surprisingly disappointing. The first indication of the disastrous production and development were the controls. They were so difficult to control that the targeting system, also poorly developed, just went chaotically everywhere except the target. However, there is still a chance to flame down Mothra and then get to down her with a building after.

Godzilla, as a good and great monster, has to go through many places to battle down some other monsters, destroy some crystals and then try to stop a crazy guy who not only wants to rule the world but also wants to kill Godzilla. The whole game lasts all of three hours of exhausting manoeuvres and whatnots. However, after just two plays, the gamer would have been too exhausted to keep going.

During a fight, Godzilla has to blast the creature from the face of the planet and it can fight back with every ounce of strength it has. It will hit back with a beam that can rival what Godzilla has. This will trigger the appearance of a minigames where the beams pulse back and forth between the dueling monsters. To avoid the pulse of the beams, the player has to control has to be swiped like a racket so in short, there is a semi-ping-pong type of game going on with the remote and the monsters.

The upside is, the visuals are great. The camera controls are also well thought out so if the gamer needs to look into the battle from afar, the camera can pan out. However, much as the visuals are great, the sound is mediocre. There are some monster noises but instead of it sounding like a great big Godzilla monster it ends up sounding like a lizard on the wall. Although there are some growls which are pretty good and worth mentioning. Another bad is the music and the voice acting. Simply another indication of the poor production. The special effects were not special either.

In short, this is a visually pleasing game but that’s about it. The gameplay is not monster-like it is more wimpy-like and the challenge is not challenging in any way. The single player campaigns are short and un-challengeng as well so it does not really pay to play on your own. In short, this is one Godzilla game which should have been left on the shelf where it should not even have reached in the first place, it is that bad.

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Posted:
2013-05-25

fatman

Super Gamer Dude

6.70

In Boogie Superstar, you choose a character, or create a character, and start down the road to super-stardom. In the previous version last year, the characters were filled with style and pizzazz. In this one, the characters have been replaced by pre-teens with about as much character as a toothbrush. Even the feature that lets you create your own character is bare-bones, and doesn't allow for barely any customization in your appearance.

Once you get onto the stage, it’s time to start singing. Unfortunately, what you’ll find is that the 38 songs that are available are all poor remakes of the original pop music that inspired them. The music doesn’'t sound original, and it sounds bad, like the original sheet music got put through a keyboard, and that’s the music you get to sing along to. Additionally, there is a censoring of the lyrics that are there. If this is a game about singing, couldn't they have picked songs that the player can actually sing to, without having to interrupt themselves to not swear?

Fortunately, this is not just a game about singing. There is also a solid dancing component to the game which has players swinging their Wii Remote at the proper time, in the proper fashion, to gain points and succeed. These motions are performed in a two-beat fashion, and are relatively simple to do in the early levels. As you proceed, and unlock more moves, the newer moves don'’t work very well, though.

One of the biggest issues with this game is the difficult fashion in which you unlock the new songs. Even though this game is obviously meant to be played as a group, you’ll get fewer points that way, meaning that you’ll have to play the same levels over and over again to get enough points to advance. You get more points playing individually, but then you can’t switch over to a group and use all the songs you’ve unlocked. It’s a frustrating choice for the style of play that makes the game a lot more work than it has to be to win.

With all the new game styles out there, finding one that uses the Wii Remote at the same time as the microphone is something of a treat. That being said, this title doesn’'t take that potential nearly as high as it could. If you’re looking for a karaoke game that’s a lot of fun, find a game that is all about singing. Similarly, if you want a game where you can dance on the Wii, there are others out there that do that very well.

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Posted:
2013-05-25

fatman

Super Gamer Dude

7.00

Scarface the World is Yours on the Wii was created by Rockstar Games, you can think of it in the same style gameplay that can be found in the GTA series. They have created a whole new genre that specifically fits into the type of world that Scarface could thrive in. So, it is only fitting that the new Scarface game revisits that style of game, only by removing all the negative aspects that made GTA games problematic and instead improving them in every way imaginable.

Some of the specifics that have been fixed on the Scarface game, as compared to the GTA series, is that the targeting system is a lot more usable and intuitive than it was in the earlier games. Also, you no longer have to drive out of the way to stock up on your weapons before going into battles. There are also other components that are completely unique to the new game, many of which fit in to the game style rather well.

One new little feature of this game is the Tony Montana Rage feature. This is where you get to really feel like the drug kingpin of Miami, when you get to go into first-person mode with unlimited ammunition and untouchable health. You get to go into this special mode by acquiring enough Balls to do so. The way you acquire Balls is by doing ballsy things, driving on the wrong side of the road, taunting enemies in battle, or targeting specific body parts. The new target system allows you to do this quite easily, seamlessly blending this ability to increase the amount of carnage you wreak, while simultaneously increasing your Balls meter as you go along.

This is not just a third-person fighting game, however. There is a lot more to do in this open world than just get in fights with police and rival cartels, although there will be plenty of that. No, you also have to take the time to buy properties that you can turn into fronts for drugs, take over warehouses, go out and collect your protection money, and other crime boss-related tasks.

If there is one portion of the game that is not absolutely shining, it would have to be the new police wanted system in the game. Unfortunately, in this version there are two ways for the police to get to you.

First off, there are circles that are shown that actually show the area that the policemen can go to search for you. Leave those, and you’ll be left alone, eventually. The other way that they can get you is by the exterior of the map turning white and then filling up with a red bar, which indicates that they are closing in on you. You need to escape from them before the bar fills up, or they have closed in around you and you essentially lose, although it doesn‚t make you restart. The game could have done without this particular feature.

All told, Scarface The World is Yours is an excellent sandbox-style of game for the Wii, which has precious few like it.

User Reviews

Wall-E (PC) - 19 reviews

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Posted:
2013-05-31

fatman

Super Gamer Dude

8.00

Much like the movie, the story revolves around the friendships Wall-E makes, and the place that he is at. He’s dropped off on a dirty planet, all by himself, and has to clean it up. The first levels that are in the game reflect that loneliness, since you won’t see another creature on the planet for quite a bit. After a little while though, Wall-E runs into Eve, a flying robot that will take him on his further adventure.

The character of Wall-E and Eve are done very well. The cutscenes, especially, provide lots of opportunities for you to see the humanity in these robots. These scenes were not taken from the movie, which is a nice change from games that are so reliant on their big-screen hosts that they actually pull images from the movie to help tell the story.

The gameplay in this title is somewhat interesting, despite becoming less so the farther in you go. In the early levels, Wall-E can jump and make little trash cubes which he flings at enemies. Despite there being a bunch of different types of garbage he can make into attack cubes, there isn't a lot of difficult puzzle-solving to be found. The keys to locked doors are generally located right next to the door, making it much easier on younger generations, but causing older players to wonder just what the purpose of that locked door was.

There are also portions where you get to play as Eve. These are extremely fun, since the controls are very responsive. She can fly around at will, either in great big open-air spaces, or racing through tunnels. The capability to fly around the environments is a boon to the game because it is so well done, but there were certainly opportunities to do even more with it.

The last portion of the game has you flying a spaceship and shooting hordes of robots that are in your way. After spending so much of the game engaged in platforming skills, the changeover to direct shooting is something of a shock. It actually decreases the fun from the game, despite the fact that it changes the gameplay some, because the game is so based on friendship and enjoyable things that shooting enormous numbers of robots into oblivion doesn't actually feel right here.

Despite the small issues with Wall-E, the ten hours that it takes to play through the game are actually pretty enjoyable. If you’re a younger fan of the movie, then this game might have exactly what you’re looking for.

avatar name

Posted:
2013-05-31

fatman

Super Gamer Dude

3.00

Godzilla has been a favorite of everyone for more than 50 years. From the oldest and weirdest comic books to the poorly produced but highly addicting Japanese movies all the way to the big Hollywood production that broke box office records, the franchise has seen a lot of innovation and propaganda.

Unfortunately, what should have been a great game on DS was surprisingly disappointing. The first indication of the disastrous production and development were the controls. They were so difficult to control that the targeting system, also poorly developed, just went chaotically everywhere except the target. However, there is still a chance to flame down Mothra and then get to down her with a building after.

Godzilla, as a good and great monster, has to go through many places to battle down some other monsters, destroy some crystals and then try to stop a crazy guy who not only wants to rule the world but also wants to kill Godzilla. The whole game lasts all of three hours of exhausting manoeuvres and whatnots. However, after just two plays, the gamer would have been too exhausted to keep going.

During a fight, Godzilla has to blast the creature from the face of the planet and it can fight back with every ounce of strength it has. It will hit back with a beam that can rival what Godzilla has. This will trigger the appearance of a minigames where the beams pulse back and forth between the dueling monsters. To avoid the pulse of the beams, the player has to control has to be swiped like a racket so in short, there is a semi-ping-pong type of game going on with the remote and the monsters.

The upside is, the visuals are great. The camera controls are also well thought out so if the gamer needs to look into the battle from afar, the camera can pan out. However, much as the visuals are great, the sound is mediocre. There are some monster noises but instead of it sounding like a great big Godzilla monster it ends up sounding like a lizard on the wall. Although there are some growls which are pretty good and worth mentioning. Another bad is the music and the voice acting. Simply another indication of the poor production. The special effects were not special either.

In short, this is a visually pleasing game but that’s about it. The gameplay is not monster-like it is more wimpy-like and the challenge is not challenging in any way. The single player campaigns are short and un-challengeng as well so it does not really pay to play on your own. In short, this is one Godzilla game which should have been left on the shelf where it should not even have reached in the first place, it is that bad.

avatar name

Posted:
2013-05-31

fatman

Super Gamer Dude

8.00

Scarface the World is Yours on the Wii was created by Rockstar Games, you can think of it in the same style gameplay that can be found in the GTA series. They have created a whole new genre that specifically fits into the type of world that Scarface could thrive in. So, it is only fitting that the new Scarface game revisits that style of game, only by removing all the negative aspects that made GTA games problematic and instead improving them in every way imaginable.

Some of the specifics that have been fixed on the Scarface game, as compared to the GTA series, is that the targeting system is a lot more usable and intuitive than it was in the earlier games. Also, you no longer have to drive out of the way to stock up on your weapons before going into battles. There are also other components that are completely unique to the new game, many of which fit in to the game style rather well.

One new little feature of this game is the Tony Montana Rage feature. This is where you get to really feel like the drug kingpin of Miami, when you get to go into first-person mode with unlimited ammunition and untouchable health. You get to go into this special mode by acquiring enough Balls to do so. The way you acquire Balls is by doing ballsy things, driving on the wrong side of the road, taunting enemies in battle, or targeting specific body parts. The new target system allows you to do this quite easily, seamlessly blending this ability to increase the amount of carnage you wreak, while simultaneously increasing your Balls meter as you go along.

This is not just a third-person fighting game, however. There is a lot more to do in this open world than just get in fights with police and rival cartels, although there will be plenty of that. No, you also have to take the time to buy properties that you can turn into fronts for drugs, take over warehouses, go out and collect your protection money, and other crime boss-related tasks.

If there is one portion of the game that is not absolutely shining, it would have to be the new police wanted system in the game. Unfortunately, in this version there are two ways for the police to get to you.

First off, there are circles that are shown that actually show the area that the policemen can go to search for you. Leave those, and you’ll be left alone, eventually. The other way that they can get you is by the exterior of the map turning white and then filling up with a red bar, which indicates that they are closing in on you. You need to escape from them before the bar fills up, or they have closed in around you and you essentially lose, although it doesn't make you restart. The game could have done without this particular feature.

All told, Scarface The World is Yours is an excellent sandbox-style of game for the Wii, which has precious few like it.

avatar name

Posted:
2014-03-17

fatman

Super Gamer Dude

6.50

Just when you thought you'd had enough of taking care of pets and family members, virtual developer Maxis came along and introduced life like characters and situations to the virtual world via animated video game The Sims. For those who have never come across the series, The Sims is an interactive game where players build characters with unique personalities, clothes and so on, and introduce them into a wide assortment of real life scenarios. As a whole, The Sims has sold over 150 million copies internationally, making it the best selling PC game franchise in the world. The Sims Island Paradise 3 for PC is proof that Maxis has not run out of innovative ideas.

What's New to See in Island Paradise 3?

For starters, the landscape has changed. Players can now take their made up characters on crazy water adventures. These characters can go to sea in speedboats, paddle boats, even houseboats. Both the transportation and the sea ports are fully customizable to suit the player's liking.

The Island resorts are custom built, players have the freedom to build their very own island resort hotels equipped with fancy restaurants and swimming pools. The characters can own and run these exotic hotels in the spirit of interactive entrepreneurship.

The activities are new. These island Sims really love the water. They can frolic in the ocean and go on snorkeling adventures. They get the chance to meet up with underwater creatures like mermaids. They might take a dive and discover buried treasures in sunken ships on the ocean floor. At the end of an adventurous day they take the opportunity of relaxing back at the hotel next to the pool with a cool island beverage.

The rewards are new. Sims can adapt new physical water based traits to help them glide through this island world with ease. They might develop strong stomachs and lungs equipped to handle the ocean waves. Some of these traits will lead them on new career paths such as sailors and lifeguards. A truly seaworthy Sim even has the option of becoming a mermaid. Mermaid Sims are free to explore this beautiful water wonderland without snorkels or swim lessons.

The clothing is new. Sims hit the islands in stylish sea lover's attire. Virtual beach clothing, scuba gear and hairstyles are all on offer. Characters can don beach-inspired dread locks and large brimmed straw hats. Three dimensional scuba gear and equipment includes life vests and lifeguard uniforms.

Is it Worth a Play?

Absolutely if you are a Sims fan. The new features make Island Paradise 3 an exceptional addition to The Sims series. Building yachts and speedboats is not only entertaining, it's also a new and exciting experience. Besides, who wouldn't want to take a stab at owning a five star hotel, diving for buried treasure, and becoming a virtual mermaid? Maxis launched its island expansion pack just in time for summer, but the game itself is worth a play all year long. The best thing about this game is that although it is reality based, it adds a not too subtle touch of fantasy to the screen. The only drawback is the limited diving space, which the Sims make up for with the long list of other available activities. For Sims lovers this is a must have to add to your list, but as standalone probably not a good idea.

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Posted:
2014-03-27

fatman

Super Gamer Dude

8.00

Playstation All-Stars Battle Royale is, in a word, solid. It boasts perfectly adequate gameplay, an average learning curve, a selection of suitably balanced combatants, and a variety of content sizable enough to keep most gamers satisfied for the duration of their playtime. Yet, despite being a perfectly fine, playable fighting game, it feels a little...sparse. As though there's something inherently lacking - some barrier holding the title back from joining the pantheon of great gaming experiences.

One factor working against the title is that of comparison. By no means is Battle Royale an original concept in the slightest. The fact is, Nintendo beat Sony to the punch years ago when they released Super Smash Bros. on the Nintendo 64. Two sequels later, and Nintendo has carved out a sizable legacy in the fighting genre, boasting a chaotic, yet functional series chock-full of memorable first-party characters and stages. Naturally, it's not hard to see where Sony drew the influence from, and while Playstation All-Stars Battle Royale is by no means a bad game, it lacks the 'spirit' of Nintendo's comparable franchise.

Of course, despite the inevitable comparison, it's unfair to judge one game based on the merits of another. Still, Battle Royale, despite all its functionality, comes across as a bit disjointed at times. In sheer aesthetic terms, the game runs very well and is certainly pretty to look at, but never reaches truly notable technical heights. While playability trumps visual appeal in the fighting genre, there are still moments when the game seems to lack atmosphere or any original style, and those moments can hamper the player's overall enjoyment of the title and detract from replayability.

The available character roster is of a decent scope, featuring a respectable selection of around 20 characters, with a diverse range of play-styles that keeps the battlefield ripe with tactical possibilities. Speaking of the battlefield, the game opts for a unique approach to combat heavily reliant on building up enough power to unleash deadly 'super' attacks. These attacks are built up through normal hits, and the subsequent super attacks the player unlocks can often heavily tip the tide of battle. While imbued with a general sense of chaos akin to that of the Smash Bros. franchise, there's an underlying tactical theme to combat that takes a good bit of time to acclimate to accordingly. You might found yourself initially turned off by the way combat is handled, as I was, but stick with it and the system opens up.

Despite commenting on the game's lack of truly distinguishing features, by no means am I dismissing the title outright. It's not forgettable, but it's not exceedingly memorable. It's a well-made game, but it doesn't possess the typical flair expected of an exclusive, first-party title. It accomplishes what it sets out to do just fine, and does it respectably enough without being terribly innovative. It's a fun title, if not a truly great one, that should easily appease both PlayStation fans and fans of fighting games.

avatar name

Posted:
2014-03-29

fatman

Super Gamer Dude

6.40

Rovio has taken its pervasive game of Angry Birds and re-programmed it for the PS3. It has the same birds, the same pigs and the same "do it over again and again until it works" style of game play. Rovio packaged Angry Birds (the original), Angry Birds Seasons and Angry Birds Rio together so we can play the game for an entire month without leaving the house.

All computer games come from the same set of instructions; create a number of different classes of characters, give them different abilities, set some as good guys and some as bad guys and tweak the settings to make it slightly easier to be a good guy than a bad guy. Games are more satisfying than real life because you know the rules and the other players. If there's a surprise that defeats you the first time, it's there on purpose; and, once you know about it, you can deal with it. Life doesn't give us second chances, and there's no instructions or FAQ's.

Angry Birds Trilogy brings us lazy pigs who have taken the eggs of some industrious and happily self-destructive birds who fling themselves at the pigs and the structures they inhabit with reckless abandon. The birds come in different flavors; red birds simply go from here to there and hit something, blue birds split into three smaller birds, yellow birds have an afterburner which gives them greater speed and destructive ability, black birds explode and white birds drop bombs. The pigs hide behind wood planks, stones and big ice cubes. There are limitations. Red birds have very little force behind them. Yellow birds burst through wood, but ice and stone stop them dead. Blue birds bring explosive death to ice but stone shrugs them off. The game decides what type and how many birds you get and what order they come in. Tailor the aim point to the type of bird and launch. Each level has a strategy, an aim point that will cause more destruction than it should. You can find walk-throughs for each level online. At the end of each level, the game gives you a score based on how efficiently you destroyed pigs and structures.

The instructions for each new type of bird show the insidious omni-presence of the game. There are no words to run afoul of language differences. The new bird is shown doing its particular trick on the screen over and over until you learn it.

As the game progresses, Rovio adds small complications. They string ropes across certain areas that trigger some of the birds prematurely or add small vehicles that have to be pushed from one place to another. It works, making each additional level different from the last.

It is thoroughly addictive and the game looks better on a big screen than on your smart phone. That brings us to the sticking point. It's almost the same game. On your phone, it's free or $2.50 at most. On the PS3, it's $40. It's played on a bigger screen with a game controller rather than a touch screen and Rovio added 19 new levels to the more than 700 original levels, but that doesn't really change anything. It's still the same game.


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