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Posted:
2013-12-07

budgie

Super Gamer Dude

7.0

Being much like the conceptual setup for the previous version of the Call of Duty game series, Call of Duty: Ghosts is the tenth and latest edition to the main series.

Ghosts is a game that deals with a semi mythical U.S. Special Operations unit who work behind enemy lines. The Ghosts are led by U.S.Army Captain Elias Walker but the game is mostly carried out with one of his sons, Logan Walker as the main playable character. Logan has a brother called David who also is in the action. Other featured characters are a Captain Thomas A. Merrick and Sergeant Keegan. And for all the millions of animal lovers out there a trained German Shepherd by the name Riley is thrown in for good measure, or as a source of food if rations run out. The game begins with the background history of the Ghosts begin narrated by Elias to his sons. A little corny but I suppose players need to be told somehow how the story got to where the current action begins.

The baddie in the game is a ex Ghost Gabriel Rorke who was turned by torture and hallucinogenic substances and now works for the Federation. The story deals with the events after the nuclear destruction of the Middle East, and consequently its oil, allowing the South American oil producers to grow in power and in league with the Federation to realize their desire to extend their domination northwards to the North American Continent.

Along with the basic campaign game mode there are other modes available these being squads, extinction and multiplayer. Squads is a new concept to the series and can be played solo or with other players. Each squad is made up of ten individuals who are to some degree customizable. Their are several sub-modes in Squad, these are Squad v. Squad, Wargame and Safeguard, all of which are pretty simple in design. For instance Squad v. Squad has a pair of opposing players meeting in a death match. In some of these modes, depending on which configuration is chosen, the AI can be the enemy or can act as the rest of your team.

In the multiplayer mode a variety of new challenges are available as well as new awards. Furthermore, the multiplayer game mode in Call of Duty: Ghosts is completely different from previous Call of Duty versions. The new features in the multiplayer game mode are presented in seven different game types from which players can choose to play. These include Search and Rescue, Cranked, Free For All, Team Deathmatch, Search and Destroy, Domination, Team Tactical, and more. All of these game types are team based and require certain team accomplishments to be completed.

In Extinction mode four players play in a survival type setting where the players defend their home base against a variety of different opponents. Players are divided up according to various classes that can be leveled up, and upon doing so, will unlock different weaponry and other equipment. This mode is a co-op type mode which takes the initial mission and requires extra tasks to complete it. The Extinction mode only is available to players who finish the Campaign mode.

In conclusion, the game is a mission style game, and in reality, despite all the new modes, is not very much different in conception to other games in the series or even the genre in general, but has just enough difference to make it worthwhile. There is enough internal variety to keep the player occupied for many hours.

avatar name

Posted:
2013-12-07

budgie

Super Gamer Dude

7.0

Being much like the conceptual setup for the previous version of the Call of Duty game series, Call of Duty: Ghosts is the tenth and latest edition to the main series.

Ghosts is a game that deals with a semi mythical U.S. Special Operations unit who work behind enemy lines. The Ghosts are led by U.S.Army Captain Elias Walker but the game is mostly carried out with one of his sons, Logan Walker as the main playable character. Logan has a brother called David who also is in the action. Other featured characters are a Captain Thomas A. Merrick and Sergeant Keegan. And for all the millions of animal lovers out there a trained German Shepherd by the name Riley is thrown in for good measure, or as a source of food if rations run out. The game begins with the background history of the Ghosts begin narrated by Elias to his sons. A little corny but I suppose players need to be told somehow how the story got to where the current action begins.

The baddie in the game is a ex Ghost Gabriel Rorke who was turned by torture and hallucinogenic substances and now works for the Federation. The story deals with the events after the nuclear destruction of the Middle East, and consequently its oil, allowing the South American oil producers to grow in power and in league with the Federation to realize their desire to extend their domination northwards to the North American Continent.

Along with the basic campaign game mode there are other modes available these being squads, extinction and multiplayer. Squads is a new concept to the series and can be played solo or with other players. Each squad is made up of ten individuals who are to some degree customizable. Their are several sub-modes in Squad, these are Squad v. Squad, Wargame and Safeguard, all of which are pretty simple in design. For instance Squad v. Squad has a pair of opposing players meeting in a death match. In some of these modes, depending on which configuration is chosen, the AI can be the enemy or can act as the rest of your team.

In the multiplayer mode a variety of new challenges are available as well as new awards. Furthermore, the multiplayer game mode in Call of Duty: Ghosts is completely different from previous Call of Duty versions. The new features in the multiplayer game mode are presented in seven different game types from which players can choose to play. These include Search and Rescue, Cranked, Free For All, Team Deathmatch, Search and Destroy, Domination, Team Tactical, and more. All of these game types are team based and require certain team accomplishments to be completed.

In Extinction mode four players play in a survival type setting where the players defend their home base against a variety of different opponents. Players are divided up according to various classes that can be leveled up, and upon doing so, will unlock different weaponry and other equipment. This mode is a co-op type mode which takes the initial mission and requires extra tasks to complete it. The Extinction mode only is available to players who finish the Campaign mode.

In conclusion, the game is a mission style game, and in reality, despite all the new modes, is not very much different in conception to other games in the series or even the genre in general, but has just enough difference to make it worthwhile. There is enough internal variety to keep the player occupied for many hours.

avatar name

Posted:
2013-05-28

budgie

Super Gamer Dude

8.0

Tiger Woods 07 Wii version is quite similar to Play Station 2, but a new swing mechanic is added in order to let the player feel real golf swing and it's a very simple thing to do. By just keeping both hands on the controller and at the same time applying pressure on the B button while aiming for a swing. The player can always adjust the way he/she swings through the shot's power. Just like in reality, follow-through has great effect in aiming a shot. This is by repeated turning and bending of the controller to add spin to your shot while aiming for the hole.

Like any other game, the controls sometimes have it's loose connection. In order for the game to be enjoyable and avoid certain problems, the player must execute a practice swing to measure power level on the motion sensing device. But this is just a minor problem for this game; you can always enjoy it once you started. You can even change golf clubs while getting ready to swing and at the same time visualizing the desired goal.For some people who are easily worn out of standing and using motion sensing device, they can always switch to alternative control by just using the buttons although it prevents you to intensify your shot.

The most interesting part of this game is to be your own professional golfer like Tiger Woods. You can always create the best golfer in the entire planet, with the use of your imagination. And in every challenge you win, your stats will boost and gained points will then be upgraded, that includes: accuracy, power, short game and a whole lot more. But if you don't like this idea, you can always stick to the Pro's if you want to because a list of professional golfers is provided in every game. There are almost 35 total golfers to choose from, and this is more than PS3 and Xbox 360 version 07.

It is really addictive and the best golf game available so far. Even though it doesn't have new features, but still there's a lot of quest to choose from. This is a very user-friendly game for people who don't know how to play golf in real life. Tiger Woods PGA Tour 07 is really recommended for all ages.

avatar name

Posted:
2013-05-28

budgie

Super Gamer Dude

7.1

Back in the late 2004, Konami let the world taste the first Rumble Roses gameplay which was an all-female grappler solely for the PS2 developed along with Yuke’s, a long-time wrestling developer. But the game, however, was in not any way for a simulation of wrestling game. On the sly, one can say that the characters are just represented by caricatures of different archetypes and sexual fetishes such as the feisty cow girl, sado-masochist salve, the naughty school girl, etc. That was the very first installment of the game. The new Rumble Roses XX adventure has been modified and tweaked with certain key issues.

If you get the chance to play Rumble Roses XX on the Xbox 360, you will be surprised at how you quickly get familiar with the characters because there are no other characters that will add to your interest. So much like the first game, there are also dual versions of the available characters one is good and the other evil. Moreover, there is also that superstar upgrade as you unlock each game level. The superstar characters then wrestle with the evil or good version of the represented character, only with more cunning and stronger moves.

In addition, Konami has also addressed a single problem concerning the first Rumble Roses installment by bridging the features together instead of improving them. The whole game play bears a sort of absurd story line in it. The course of the story can be instantly linked to the lamest brands of wrestling fan there is, not to mention the bad voice over. The game definitely came from being absurdly amusing to being intolerable at a short span of time.

On the brighter side, you can expect frequent fights and wrestling in Rumble Roses XX. In this game play, you will get the basic singles, triple threat, fatal matches between four characters, as well as a some gimmick fights. As you reach the end, you will get to a match with the queen who is rather predictable with human-generated gaming: the loser is humiliated and determined right from the match’s beginning.

The wrestling exhibitions in Rumble Roses XX stays relatively on the bright spot, albeit the game’s simple features and dynamics can make it an easy win.

avatar name

Posted:
2013-05-28

budgie

Super Gamer Dude

6.3

The story starts you off in a town known as Taleville, where you can choose to play as either Little Red Riding Hood, Snow White, Jack from Jack and the Beanstalk, or the naked emperor. Whichever character you choose has been forgotten from their particular story, and so needs to start off again fresh in order to regain their fame. Despite the large number of classic story references that are involved, the story itself is extremely thin, and won't do much to keep you wanting to adventure.

One of the reasons for this is that there is no worthwhile goal that needs to be sought after as the characters. Sure, you'll gather money from chests and enemies you've defeated. But that money just goes to building a statue of you in the town, so not gaining much of it isn't that big of a deal. Also, when you die, you lose a portion of the money you earned in that level, so there really isn't any penalty for dying. That's probably a good thing, because the gameplay will see you dying a lot.

The way combat is executed in this game is with the right thumbstick. To attack, move the thumbstick in any direction. To execute another attack, move it a different direction. Combos come from moving it wildly around, pulling off attack moves that you don't feel connected to as if you actually pulled off the move. To charge up, merely hold the thumbstick one way, and quickly push it the other. The combat is extraordinarily easy, and with no method to target enemies, you'll continually find yourself just smashing your way into their midst. There are ranged weapons too, but the lack of targeting hurts that capability more even than melee.

The game might primarily involve attacking wave upon wave of enemies, but there is a platforming aspect as well. There are lots of jumps over blades or onto platforms that are moving, but the controls aren't precise enough to make these very easy. The camera, too, stays too far back to make it easy to time your jumps, resulting in simple mistakes that no real storybook character would make.

One of the main draws of the game has to be its goriness. There are tons of weapons around that can inflict enormous wounds on your enemies, often times spilling gallons of cartoon blood all over the place, which characters can actually skate on. There's also a thing called a Glory Attack that allows you to dismember an enemy with input from the thumbsticks.

Despite all the gore that will be brought out by an adventure through Fairytale Fights, it's not enough. Shallow gameplay and an uninvolved story that happens to go on for 22 levels are just not enough to make it worth a gamer's time.

avatar name

Posted:
2013-05-28

budgie

Super Gamer Dude

7.7

Without fumbling around the topic and causing you to hold you breath, it'd be good to start out saying that the Ratchet and Clank Collection is worth a moment of anyone's time, so long as they themselves are fans of the classic platformer/lock on shooter genre. What's been done here hasn't quite been topped in the past decade of gaming with Ratchet and Clank still leading the pack in platforming substance and quality, and the same holds true to the upgraded visuals and menu interaction.

If you've played Ratchet and Clank before, then you'll know what to expect with this HD reiteration. The games themselves in terms of story, gameplay dynamics and so on have already be reviewed a dozen times before, so this review will be paying close attention to what's new instead of what isn't. So let's dive right in.

Taking visuals first, the games look gorgeous. From the first Ratchet and Clank to Going Commando to Up Your Arsenal, there's nothing here that's going to disappoint in terms of graphics. Sure, some of the rough textures and minute polygons themselves may look a bit outdated, but that's to be expected. These are ten year old games after all. For what has been done to reimagine and polish up the old models and textures, it's been done right and for that there are no complaints.

Another noteworthy fact is that the Up Your Arsenal online servers are still fully functional and up and running. If you were wondering if you'd be able to live your glory days once again online, the answer is yes, even if the lackluster online community is more or less non-existent, you should still be able to find a few good games and relive that good old Ratchet and Clank feel.

For those specifically interested in single player only, you'll be happy to find that the campaign has been completely untouched and unaltered, letting nostalgia pave the way through consecutive playthroughs (which are highly encouraged by the games still addictive unlockables).

The platforming adventures of everyone's favorite alien marsupial and his witty robot sidekick are still a solid gem and a worthy addition to anyone's collection, unless you already own the originals. Of course if you'd like to have both, owing to this edition coming with trophies and, of course, updated visuals, there's no harm in that either.

If there is anything worth complaining about when it comes to the Ratchet and Clank HD Collection it's that the gameplay might feel a bit outdated, but this is expected considering the time frame that we are looking at here. If you are unable to get over this minor hiccup, then you might miss out on one of the PS2 era's greatest achievements in modern platformers, right alongside Jak and Daxter and even Crash Bandicoot.

Ratchet and Clank Collection comes equipped with the first three games in the series and will run you around forty dollars new. In my opinion it is definitely worth the asking price.

avatar name

Posted:
2013-12-07

budgie

Super Gamer Dude

7.0

Being much like the conceptual setup for the previous version of the Call of Duty game series, Call of Duty: Ghosts is the tenth and latest edition to the main series.

Ghosts is a game that deals with a semi mythical U.S. Special Operations unit who work behind enemy lines. The Ghosts are led by U.S.Army Captain Elias Walker but the game is mostly carried out with one of his sons, Logan Walker as the main playable character. Logan has a brother called David who also is in the action. Other featured characters are a Captain Thomas A. Merrick and Sergeant Keegan. And for all the millions of animal lovers out there a trained German Shepherd by the name Riley is thrown in for good measure, or as a source of food if rations run out. The game begins with the background history of the Ghosts begin narrated by Elias to his sons. A little corny but I suppose players need to be told somehow how the story got to where the current action begins.

The baddie in the game is a ex Ghost Gabriel Rorke who was turned by torture and hallucinogenic substances and now works for the Federation. The story deals with the events after the nuclear destruction of the Middle East, and consequently its oil, allowing the South American oil producers to grow in power and in league with the Federation to realize their desire to extend their domination northwards to the North American Continent.

Along with the basic campaign game mode there are other modes available these being squads, extinction and multiplayer. Squads is a new concept to the series and can be played solo or with other players. Each squad is made up of ten individuals who are to some degree customizable. Their are several sub-modes in Squad, these are Squad v. Squad, Wargame and Safeguard, all of which are pretty simple in design. For instance Squad v. Squad has a pair of opposing players meeting in a death match. In some of these modes, depending on which configuration is chosen, the AI can be the enemy or can act as the rest of your team.

In the multiplayer mode a variety of new challenges are available as well as new awards. Furthermore, the multiplayer game mode in Call of Duty: Ghosts is completely different from previous Call of Duty versions. The new features in the multiplayer game mode are presented in seven different game types from which players can choose to play. These include Search and Rescue, Cranked, Free For All, Team Deathmatch, Search and Destroy, Domination, Team Tactical, and more. All of these game types are team based and require certain team accomplishments to be completed.

In Extinction mode four players play in a survival type setting where the players defend their home base against a variety of different opponents. Players are divided up according to various classes that can be leveled up, and upon doing so, will unlock different weaponry and other equipment. This mode is a co-op type mode which takes the initial mission and requires extra tasks to complete it. The Extinction mode only is available to players who finish the Campaign mode.

In conclusion, the game is a mission style game, and in reality, despite all the new modes, is not very much different in conception to other games in the series or even the genre in general, but has just enough difference to make it worthwhile. There is enough internal variety to keep the player occupied for many hours.

avatar name

Posted:
2013-12-07

budgie

Super Gamer Dude

7.0

Being much like the conceptual setup for the previous version of the Call of Duty game series, Call of Duty: Ghosts is the tenth and latest edition to the main series.

Ghosts is a game that deals with a semi mythical U.S. Special Operations unit who work behind enemy lines. The Ghosts are led by U.S.Army Captain Elias Walker but the game is mostly carried out with one of his sons, Logan Walker as the main playable character. Logan has a brother called David who also is in the action. Other featured characters are a Captain Thomas A. Merrick and Sergeant Keegan. And for all the millions of animal lovers out there a trained German Shepherd by the name Riley is thrown in for good measure, or as a source of food if rations run out. The game begins with the background history of the Ghosts begin narrated by Elias to his sons. A little corny but I suppose players need to be told somehow how the story got to where the current action begins.

The baddie in the game is a ex Ghost Gabriel Rorke who was turned by torture and hallucinogenic substances and now works for the Federation. The story deals with the events after the nuclear destruction of the Middle East, and consequently its oil, allowing the South American oil producers to grow in power and in league with the Federation to realize their desire to extend their domination northwards to the North American Continent.

Along with the basic campaign game mode there are other modes available these being squads, extinction and multiplayer. Squads is a new concept to the series and can be played solo or with other players. Each squad is made up of ten individuals who are to some degree customizable. Their are several sub-modes in Squad, these are Squad v. Squad, Wargame and Safeguard, all of which are pretty simple in design. For instance Squad v. Squad has a pair of opposing players meeting in a death match. In some of these modes, depending on which configuration is chosen, the AI can be the enemy or can act as the rest of your team.

In the multiplayer mode a variety of new challenges are available as well as new awards. Furthermore, the multiplayer game mode in Call of Duty: Ghosts is completely different from previous Call of Duty versions. The new features in the multiplayer game mode are presented in seven different game types from which players can choose to play. These include Search and Rescue, Cranked, Free For All, Team Deathmatch, Search and Destroy, Domination, Team Tactical, and more. All of these game types are team based and require certain team accomplishments to be completed.

In Extinction mode four players play in a survival type setting where the players defend their home base against a variety of different opponents. Players are divided up according to various classes that can be leveled up, and upon doing so, will unlock different weaponry and other equipment. This mode is a co-op type mode which takes the initial mission and requires extra tasks to complete it. The Extinction mode only is available to players who finish the Campaign mode.

In conclusion, the game is a mission style game, and in reality, despite all the new modes, is not very much different in conception to other games in the series or even the genre in general, but has just enough difference to make it worthwhile. There is enough internal variety to keep the player occupied for many hours.

avatar name

Posted:
2013-12-07

budgie

Super Gamer Dude

7.0

Being much like the conceptual setup for the previous version of the Call of Duty game series, Call of Duty: Ghosts is the tenth and latest edition to the main series.

Ghosts is a game that deals with a semi mythical U.S. Special Operations unit who work behind enemy lines. The Ghosts are led by U.S.Army Captain Elias Walker but the game is mostly carried out with one of his sons, Logan Walker as the main playable character. Logan has a brother called David who also is in the action. Other featured characters are a Captain Thomas A. Merrick and Sergeant Keegan. And for all the millions of animal lovers out there a trained German Shepherd by the name Riley is thrown in for good measure, or as a source of food if rations run out. The game begins with the background history of the Ghosts begin narrated by Elias to his sons. A little corny but I suppose players need to be told somehow how the story got to where the current action begins.

The baddie in the game is a ex Ghost Gabriel Rorke who was turned by torture and hallucinogenic substances and now works for the Federation. The story deals with the events after the nuclear destruction of the Middle East, and consequently its oil, allowing the South American oil producers to grow in power and in league with the Federation to realize their desire to extend their domination northwards to the North American Continent.

Along with the basic campaign game mode there are other modes available these being squads, extinction and multiplayer. Squads is a new concept to the series and can be played solo or with other players. Each squad is made up of ten individuals who are to some degree customizable. Their are several sub-modes in Squad, these are Squad v. Squad, Wargame and Safeguard, all of which are pretty simple in design. For instance Squad v. Squad has a pair of opposing players meeting in a death match. In some of these modes, depending on which configuration is chosen, the AI can be the enemy or can act as the rest of your team.

In the multiplayer mode a variety of new challenges are available as well as new awards. Furthermore, the multiplayer game mode in Call of Duty: Ghosts is completely different from previous Call of Duty versions. The new features in the multiplayer game mode are presented in seven different game types from which players can choose to play. These include Search and Rescue, Cranked, Free For All, Team Deathmatch, Search and Destroy, Domination, Team Tactical, and more. All of these game types are team based and require certain team accomplishments to be completed.

In Extinction mode four players play in a survival type setting where the players defend their home base against a variety of different opponents. Players are divided up according to various classes that can be leveled up, and upon doing so, will unlock different weaponry and other equipment. This mode is a co-op type mode which takes the initial mission and requires extra tasks to complete it. The Extinction mode only is available to players who finish the Campaign mode.

In conclusion, the game is a mission style game, and in reality, despite all the new modes, is not very much different in conception to other games in the series or even the genre in general, but has just enough difference to make it worthwhile. There is enough internal variety to keep the player occupied for many hours.

avatar name

Posted:
2013-12-07

budgie

Super Gamer Dude

7.0

Being much like the conceptual setup for the previous version of the Call of Duty game series, Call of Duty: Ghosts is the tenth and latest edition to the main series.

Ghosts is a game that deals with a semi mythical U.S. Special Operations unit who work behind enemy lines. The Ghosts are led by U.S.Army Captain Elias Walker but the game is mostly carried out with one of his sons, Logan Walker as the main playable character. Logan has a brother called David who also is in the action. Other featured characters are a Captain Thomas A. Merrick and Sergeant Keegan. And for all the millions of animal lovers out there a trained German Shepherd by the name Riley is thrown in for good measure, or as a source of food if rations run out. The game begins with the background history of the Ghosts begin narrated by Elias to his sons. A little corny but I suppose players need to be told somehow how the story got to where the current action begins.

The baddie in the game is a ex Ghost Gabriel Rorke who was turned by torture and hallucinogenic substances and now works for the Federation. The story deals with the events after the nuclear destruction of the Middle East, and consequently its oil, allowing the South American oil producers to grow in power and in league with the Federation to realize their desire to extend their domination northwards to the North American Continent.

Along with the basic campaign game mode there are other modes available these being squads, extinction and multiplayer. Squads is a new concept to the series and can be played solo or with other players. Each squad is made up of ten individuals who are to some degree customizable. Their are several sub-modes in Squad, these are Squad v. Squad, Wargame and Safeguard, all of which are pretty simple in design. For instance Squad v. Squad has a pair of opposing players meeting in a death match. In some of these modes, depending on which configuration is chosen, the AI can be the enemy or can act as the rest of your team.

In the multiplayer mode a variety of new challenges are available as well as new awards. Furthermore, the multiplayer game mode in Call of Duty: Ghosts is completely different from previous Call of Duty versions. The new features in the multiplayer game mode are presented in seven different game types from which players can choose to play. These include Search and Rescue, Cranked, Free For All, Team Deathmatch, Search and Destroy, Domination, Team Tactical, and more. All of these game types are team based and require certain team accomplishments to be completed.

In Extinction mode four players play in a survival type setting where the players defend their home base against a variety of different opponents. Players are divided up according to various classes that can be leveled up, and upon doing so, will unlock different weaponry and other equipment. This mode is a co-op type mode which takes the initial mission and requires extra tasks to complete it. The Extinction mode only is available to players who finish the Campaign mode.

In conclusion, the game is a mission style game, and in reality, despite all the new modes, is not very much different in conception to other games in the series or even the genre in general, but has just enough difference to make it worthwhile. There is enough internal variety to keep the player occupied for many hours.


  Viewing Reviews 1-10 of 11