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Posted:
2013-05-29

kandoo

Super Gamer Dude

7.0

Shinobido 2 Revenge of Zen takes place 6 months after the events of the first game. Shinobido 2 allows players to act as Zen, a stealthy ninja assassin, who was betrayed by his companions and left for dead. He sets out on a perilous journey to restore the peace of Utakata and find those who wronged him. Shinobido 2 Revenge of Zen takes precedence over the first game because of its new gameplay options, adventurous storyline, and easy to use touch controls.

While playing Shinobido 2 Revenge of Zen, players can scale walls with an added grapple hook, jump across roof tops, stealthily attack enemies from behind, and sneak across various landscapes. Each button allows the user to have a very different experience with each skill, whether that is jumping, dashing, or crouching. Every skill is essential to help you with your missions. The missions are designed to not only move the story along, but players affect the game's military and war situation. With the Harakiri Engine, the game is constantly updating so that players feel the consequence of each choice they make. Since the players are allowed to choose the missions they want to complete, every player has a choice in their own destiny. Missions vary from rescuing villagers, stealing, transporting goods, assassinations, destroying the enemy, and more.

Featuring new gameplay options, players can use different skills to kill enemies. These skills include Assassination, which allows players to sneak up on enemies and kill them much quicker and easily, Chimatsuri Sappo, which kills your enemies in one single hit, Zankoku, freezes time and allows the player to kill their foe in one hit, or Fukurou, which allows the player to travel in the sky by flying. If the skills do not seem like they are enough, players also can make use of the tools that ninja assassins can use. Tools can be upgraded by using the Alchemy jar. There is always room for new tools too so be sure to experiment with the Alchemy jar.

The touch screen controls provides the players with new ways to spot enemies from far away by displaying a caution button on the screen when the player gets closer to a target. Players can even switch to a first person view for a better look at the target. By touching the tool management icon on the upper left corner, players can have a look at a map of the area they are in. The "near" functions serve as a way to expand the inventory of items. By placing items in the network jar, other players that are nearby can connect with your items and it will multiply the amount of those items, which is incredibly useful when going on missions.

Shinobido 2 Revenge of Zen has enough to satisfy any player that likes a game that is action packed, provides a storyline in which their actions determine the outcome, allows players to upgrade and develop new weapons, and lets players become a stealth master.

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Posted:
2013-05-29

kandoo

Super Gamer Dude

7.5

Blizzard Entertainment released the fourth expansion for their massively popular MMORPG World of Warcraft on September 25, 2012. World of Warcraft: Mists of Pandaria picks up after the events of the previous expansion, Cataclysm Mists of Pandaria introduces a new continent, new questing zones, and raises the maximum player level to 90.

Mists of Pandaria introduces a new race and class for players to choose. The Pandaren race are giant pandas, and are faction-neutral in the beginning. Players can choose whether their Pandaren will be Horde or Alliance after a series of quests. The Monk class uses Energy like Rogues in DPS or tank spec, and Mana in healing spec. Monks also use a new resource called "Chi" which is used in advanced attack moves.

A unique aspect of this expansion pack is the vanity pet battle system. Players are able to battle their vanity pets against other player's vanity pets, or vanity pets that are found in the wild. Vanity pets can be trained to level 25, and players are able to capture vanity pets that are defeated in battle.

Mists of Pandaria utilizes a new questing system on the continent of Pandaria. Every zone in Pandaria has its own set of questing achievements, which players complete when they progress through the various quest chains. Every quest chain ends with an upgraded green item, and the final quest reward for the zone is usually a blue item. This new way of questing allows players to gain a better grasp of the progressive nature of the Mists of Pandaria story line.

Players will find a dramatic change to the talent point system. Blizzard removed talent points and spell ranks in favor of a single talent tree for each class. Players can choose a new talent every 15 levels, and they will find that many of the talents that used to be in the talent tree are now automatically in their Spellbooks.

A new series of instances, called Scenarios, are introduced in Mists of Pandaria. Scenarios are unique in that they do not require a tank or healing class for the group to be successful. Scenarios are available when players reach level 90. Scenarios are goal-based, and are designed to be completed quickly, usually within fifteen minutes.

Mists of Panderia also sees changes to Dungeons and Raids. There is now a Challenge Mode option for five-player Dungeons. In Challenge Mode, players' gear is normalized, and the players attempt to speed clear the Dungeon in a specified amount of time. Rewards in Challenge Mode may include mounts, pets, or titles.

World of Warcraft: Mists of Panderia provides exciting content for both beginning and established players. Players who enjoyed group questing may be disappointed at the expansions reliance on single-player quest chains and world phasing. Players will enjoy the changes that further evolves the game and keeps content feeling fresh after eight years.

avatar name

Posted:
2013-05-29

kandoo

Super Gamer Dude

7.5

Blizzard Entertainment released the fourth expansion for their massively popular MMORPG World of Warcraft on September 25, 2012. World of Warcraft: Mists of Pandaria picks up after the events of the previous expansion, Cataclysm Mists of Pandaria introduces a new continent, new questing zones, and raises the maximum player level to 90.

Mists of Pandaria introduces a new race and class for players to choose. The Pandaren race are giant pandas, and are faction-neutral in the beginning. Players can choose whether their Pandaren will be Horde or Alliance after a series of quests. The Monk class uses Energy like Rogues in DPS or tank spec, and Mana in healing spec. Monks also use a new resource called "Chi" which is used in advanced attack moves.

A unique aspect of this expansion pack is the vanity pet battle system. Players are able to battle their vanity pets against other player's vanity pets, or vanity pets that are found in the wild. Vanity pets can be trained to level 25, and players are able to capture vanity pets that are defeated in battle.

Mists of Pandaria utilizes a new questing system on the continent of Pandaria. Every zone in Pandaria has its own set of questing achievements, which players complete when they progress through the various quest chains. Every quest chain ends with an upgraded green item, and the final quest reward for the zone is usually a blue item. This new way of questing allows players to gain a better grasp of the progressive nature of the Mists of Pandaria story line.

Players will find a dramatic change to the talent point system. Blizzard removed talent points and spell ranks in favor of a single talent tree for each class. Players can choose a new talent every 15 levels, and they will find that many of the talents that used to be in the talent tree are now automatically in their Spellbooks.

A new series of instances, called Scenarios, are introduced in Mists of Pandaria. Scenarios are unique in that they do not require a tank or healing class for the group to be successful. Scenarios are available when players reach level 90. Scenarios are goal-based, and are designed to be completed quickly, usually within fifteen minutes.

Mists of Panderia also sees changes to Dungeons and Raids. There is now a Challenge Mode option for five-player Dungeons. In Challenge Mode, players' gear is normalized, and the players attempt to speed clear the Dungeon in a specified amount of time. Rewards in Challenge Mode may include mounts, pets, or titles.

World of Warcraft Mists of Panderia provides exciting content for both beginning and established players. Players who enjoyed group questing may be disappointed at the expansions reliance on single-player quest chains and world phasing. Players will enjoy the changes that further evolves the game and keeps content feeling fresh after eight years.

avatar name

Posted:
2013-05-29

kandoo

Super Gamer Dude

6.3

Ben 10 Omniverse is a classic example of a game that relies on a TV fan-base to be successful. Keeping in mind that the game is obviously targeted at boys aged six to ten, it succeeds on a few levels and fails at others.

The game does a good job at remaking the story elements and characters from the show. Players will play as young boy hero Ben, who has the power to temporarily transform himself into various alien creatures using a device called the Omnitrix. The game successfully uses this mechanic to add a layer of strategic depth to the game. Players will need to consistently use the Omnitrix power to win, and they will need to choose the correct alien form for any given scenario. There are multiple simple puzzles that will require the use of specific forms to overcome. There's nothing overly challenging, but considering the target demographic, simple is probably best.

The combat itself has very little depth. With some exception, combat revolves around mashing the attack button in order to stack as many attacks together as possible for maximum damage. There are some combos, and different alien forms have different attacks, but the basics are always the same. One serious lacking, considering the game's platform, is that it makes very little use of the Wii's motion functionality. All of the game's controls could easily be rolled into a standard Xbox or PS3 controller. While the game is available across consoles, its target demographic is most likely to have a Wii, and thus it would be nice to see more Wii-specific functionality. The control format, however, is easy to use and readily accessible, even to less-experienced players. The Omnitrix tool is a bit clunky at first, but not overly difficult to master.

Where the game really shines is in dialogue and characterization, which is taken right out of the cartoon. Many of the lines are actually quite humorous and would be downright hilarious to the target audience. Players will immediately recognize the voice and personality of their favorite characters from the show. The dialogue is also delivered in a classic text and voice-over format, so young gamers can read along as they play. This inclusion of text is a major plus for any children's game.

Graphics quality for the game is understandably cartoon-looking, but this is acceptable because it fits the cartoon quality of the original show. Level design and appearance is nothing spectacular, but it isn't something that hurts the game overall.

Repetition is what kills Ben 10 Omniverse. Targeting a young player demographic should be no excuse for simplified gameplay. The entire game consists of basically traveling to various locations and beating up on various alien or robotic enemies over and over again. There is low replay value and the multiplayer options are limited.

All in all, Ben 10 Omniverse is an okay game that will appeal to fans of the series and probably no one else. The dialogue is fitting, humorous and memorable, but intensely repetitive gameplay and lack of strategic depth will limit the game's overarching popularity.

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Posted:
2013-05-29

kandoo

Super Gamer Dude

8.5

There have been a lot of movies turned into games and didn’t quite succeed, and had given people less to expect from the same deal. It was announced that Electronic Arts would be making a game based on a movie, The Godfather. Although may be a bit risky especially for a movie title adored for all time. Electronic Arts really tried their best to pull it off. Good thing they did it well, with the different platform releases. So, as Playstation 2, Xbox, Xbox 360, and PC version was a big hit, it’s time for the Wii’s version of the game. Although it is the same game, there are noticeable and enhanced tweaks done for the Wii’s version. As for the movie goes, the game’s giving it a much respectable applaud as well. The Godfather: Blackhand Edition.

With Wii’s unique controls, there is no wonder it would be a totally different experience when you played in a different platform. With the Wii Remote and Nunchuk, you get the advantage of getting the feel of the game like making the gestures and doing some punches. Though it is not perfect, sometimes it might not respond to your gesture right away, so might need to get familiar with the exact gestures what action suits you the best.

As normal game goes, you start at the bottom working your way up to be the Don of New York. The Character didn’t really appear in the movies but still, gives you the feel of connection of the concept. The Don of New York of that period held you in his wings and will be teaching you how to be a true mobster.

You will be going through a lot of mob fights and rivalry. Have missions regarding killing someone of getting something from someone.. As typical as it gets, Grand Theft Auto Series might be familiar when playing this game. You can run around town, shooting people at random, steal vehicles, or just goof around looking for a senseless fight and getting chased, both enemies and police. You will have badge icon indications which help you know how you’ve been doing with the authority. These games are really not for kids, specially this game. The story is serious with a mix of suspense and action, nostalgic with the movie. There you’ll have the a gambling den, Extorting businesses, and a lot of illegal rackets. And different thing about with Wii’s version is that you can bribe the police to stop chasing you down. Unlike from another platform which didn’t have this idea.

With the Wii remote and nunchuk controller, it really built a different feel for your liking. You can manually use the gun to aim where the wii remote is aiming. Picking up people and punching with gestures. Although graphic-wise. It’s not didn’t outstand from the other Wii games. But definitely not noticeable on the long run because you’ll be busy with the actual gameplay. Overall, it’s a great game that was developed with confidence and did its fair share out from the movie.

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Posted:
2013-05-29

kandoo

Super Gamer Dude

6.9

The game will take you back to the days when television was all game-shows and situational comedy, and the word reality hadn’t even been thought up yet. It features your standard TV game show host, a shapely model of a co-host, and up to four contestants going wild on stage. After a question is answered, players have to select from the multiple choices available for the correct answer. Since there are multiple people playing, you also have to select the correct answer the fastest, since that is what gets the most points. If you select the correct answer after someone else has, you’ll get less points, but at least you’ll be right. That’s just one of the ways this game balances out trivia knowledge.

In addition to being able to ride on your friends’ answers, there is also an option after every round called the wheel of chance. If anyone that is playing decides that they want to use the wheel then everyone has to use the wheel. This can really slow down the game, since spinning the wheel can either increase the amount of money you have, or can make you lose everything. Generally, anyone who is behind the leader is going to want to spin the wheel each round, leading to a game that is more based on luck than on any amount of trivia knowledge.

There is also the fact that later on in the game, there are little sub-games that will hide one, or more, of the answers. Through such methods as directing a looking glass onto the screen to show what the answers are, to scratching off answers like a lotto ticket, this other method of balancing out the game turn’s trivia knowledge into less of a weapon in the game, and more of a hindrance.

On the bright side, there is extensive Mii support in the game, so your character will be able to stand in and play for you on the show. The expressions that are provided are also very expressive. This game does an excellent job of getting your Mii to react like they would, and it’s very entertaining to watch. Another positive thing about the game is that there are a ton of TV trivia questions in it, allowing people to play for hours and hours before the questions start repeating.

While the problems with TV Show King don’t make it unplayable, the do make it less of a party trivia game, and more of a group video game, but there’s still a lot of party-aspect to it, enough that it’ll likely keep you and your friends and family enjoying it for a night, at least.

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Posted:
2013-05-29

kandoo

Super Gamer Dude

7.1

F.E.A.R. was a great example of a fantastic first shooter game. The fear factor was high in the previous game which lent a thrilling chill when shooting the enemies. This fear factor was much in demand and a lot of the fans wanted more. Not to disappoint, the developers, Sierra, increase the fear in F.E.A.R.

There is really no need to feel that you have to play the older version, F.E.A.R. Files can stand on its own. It is merely an extension of the older version, yes, but the atmosphere which surrounds the game is anted up.

There is an Extraction Point where the gamer returns as the point man from the original game and this is where the action immediately picks up. The climactic ending of the previous game becomes the beginning of Files and once again, the gamer is in the middle of Auburn City, once again surrounded by clone soldiers and some ghostly phenomena. However, instead of trying to get to the bottom of the whole thing, the gamer simply tries to battle out of the city. Extraction Point is getting out and this is exactly what the gamer is trying to do. There is a lot of running, a lot of shooting and a lot of F.E.A.R.

Files has a new character, this is true, but this really does not matter, there is enough action to point the gamer out of the city. Unfortunately, Perseus Mandate is really ugly in this version which makes the whole look of the game disappointing.

The single player campaign is not the only mode to play. There is also the instant action mode which allows the gamer to battle computer controlled enemies. The plot remains the same, the gamer has to find the first exit out of that city, safely.

There is a multiplayer option which can offer the gamer basically the same things found in the previous version. The downside is that there are not a lot of players online for the multiplayer option. Somehow, this is one option which is not very popular. This means that the single player mode rules in Files.

In conclusion, F.E.A.R. Files is a solid game which clearly satisfies the need for more atmospheric games in the fans that had first experienced it in the original game. For those who have never played this before, it really does not matter which game is played, they both rock. However, from this gamers’ point of view, it would be best to go through the first game and then onto Files. This way, the player can experience the full gamut of fear which only F.E.A.R. Files can deliver. Is this game recommended? Yes, for those who love single player modes. However, I hesitate to recommend this for the multiplayer fans because of the lack of members in the online community.

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Posted:
2013-12-08

kandoo

Super Gamer Dude

7.5

Watch Dogs is an open world action/adventure action game from the same makers as the successful Sleeping Dogs, Ubisoft Montreal, and published by Ubisoft.

Players take the part of an Irish vigilante character named Aiden Pierce living in a stylized version of Chicago. Aiden has the knowledge and expertise to regularly hack into the government's CtOS, otherwise known as the City's Central Operating System, a system that runs every technical aspect of the entire city. His knowledge gives Aiden the power to hack everything from bank accounts, public and private records and smartphones to traffic lights and street cameras. Aiden must use this technical know how and everything else he can in a mission to assassinate a media mogul named Joseph DeMarco, who has been acquitted of charges of a murder which he in fact committed.

Watch Dogs allows players access to an open world where they can free roam around many areas. They can use the central operating system to cause traffic jams or even major car collisions or other disruption as a distraction from his real mission. Players can make useful being able to hack into the system to avoid being located by the authorities. The city is literally under the player's control at any given time during the game.

Watch Dogs offers more than just computer hacking and hijacking technology, even though that is the main point of the game. Players can enjoy taking care of business in the city their own way. Players have access to many different weapons, super fast cars, and powerful computers.

In the online multiplayer mode, game players also have the challenge of finding hidden characters that they didn't realize were in the game, which works by one player secretly taking the place of another player or steal another's identity, without the second player realizing. Things can get a little complicated. When online, players will be able to hack into other player's information and use that to their advantage. They can go around the game committing crimes and causing problems without drawing attention to their own character.

With such a novel technological emphasis and amazing game play, players may be left wondering if the game is lacking anywhere else. The answer to that question is no, Ubisoft has worked hard to make sure all of the graphics are of amazing quality. They have continually pushed back the release date so they can make sure Watch Dogs is completely ready with no issues before it was publicly released. It is released for most systems including the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and the Wii U.

Watch Dogs has beautiful, stunning views along with great story lines. After playing Sleeping Dogs and comparing it to this game, I found it every bit as good and I can say with confidence that Watch Dogs will be a new best selling game.

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Posted:
2014-06-28

A mediocre title.

kandoo

Super Gamer Dude

6.3

Ben 10 Omniverse is a classic example of a game that relies on a TV fan-base to be successful. Keeping in mind that the game is obviously targeted at boys aged six to ten, it succeeds on a few levels and fails at others.

The game does a good job at remaking the story elements and characters from the show. Players will play as young boy hero Ben, who has the power to temporarily transform himself into various alien creatures using a device called the Omnitrix. The game successfully uses this mechanic to add a layer of strategic depth to the game. Players will need to consistently use the Omnitrix power to win, and they will need to choose the correct alien form for any given scenario. There are multiple simple puzzles that will require the use of specific forms to overcome. There's nothing overly challenging, but considering the target demographic, simple is probably best.

The combat itself has very little depth. With some exception, combat revolves around mashing the attack button in order to stack as many attacks together as possible for maximum damage. There are some combos, and different alien forms have different attacks, but the basics are always the same. One serious lacking, considering the game's platform, is that it makes very little use of the Wii's motion functionality. All of the game's controls could easily be rolled into a standard Xbox or PS3 controller. While the game is available across consoles, its target demographic is most likely to have a Wii, and thus it would be nice to see more Wii-specific functionality. The control format, however, is easy to use and readily accessible, even to less-experienced players. The Omnitrix tool is a bit clunky at first, but not overly difficult to master.

Where the game really shines is in dialogue and characterization, which is taken right out of the cartoon. Many of the lines are actually quite humorous and would be downright hilarious to the target audience. Players will immediately recognize the voice and personality of their favorite characters from the show. The dialogue is also delivered in a classic text and voice-over format, so young gamers can read along as they play. This inclusion of text is a major plus for any children's game.

Graphics quality for the game is understandably cartoon-looking, but this is acceptable because it fits the cartoon quality of the original show. Level design and appearance is nothing spectacular, but it isn't something that hurts the game overall.

Repetition is what kills Ben 10 Omniverse. Targeting a young player demographic should be no excuse for simplified gameplay. The entire game consists of basically traveling to various locations and beating up on various alien or robotic enemies over and over again. There is low replay value and the multiplayer options are limited.

All in all, Ben 10 Omniverse is an okay game that will appeal to fans of the series and probably no one else. The dialogue is fitting, humorous and memorable, but intensely repetitive gameplay and lack of strategic depth will limit the game's overarching popularity.

avatar name

Posted:
2014-06-28

A mediocre title.

kandoo

Super Gamer Dude

6.3

Ben 10 Omniverse is a classic example of a game that relies on a TV fan-base to be successful. Keeping in mind that the game is obviously targeted at boys aged six to ten, it succeeds on a few levels and fails at others.

The game does a good job at remaking the story elements and characters from the show. Players will play as young boy hero Ben, who has the power to temporarily transform himself into various alien creatures using a device called the Omnitrix. The game successfully uses this mechanic to add a layer of strategic depth to the game. Players will need to consistently use the Omnitrix power to win, and they will need to choose the correct alien form for any given scenario. There are multiple simple puzzles that will require the use of specific forms to overcome. There's nothing overly challenging, but considering the target demographic, simple is probably best.

The combat itself has very little depth. With some exception, combat revolves around mashing the attack button in order to stack as many attacks together as possible for maximum damage. There are some combos, and different alien forms have different attacks, but the basics are always the same. One serious lacking, considering the game's platform, is that it makes very little use of the Wii's motion functionality. All of the game's controls could easily be rolled into a standard Xbox or PS3 controller. While the game is available across consoles, its target demographic is most likely to have a Wii, and thus it would be nice to see more Wii-specific functionality. The control format, however, is easy to use and readily accessible, even to less-experienced players. The Omnitrix tool is a bit clunky at first, but not overly difficult to master.

Where the game really shines is in dialogue and characterization, which is taken right out of the cartoon. Many of the lines are actually quite humorous and would be downright hilarious to the target audience. Players will immediately recognize the voice and personality of their favorite characters from the show. The dialogue is also delivered in a classic text and voice-over format, so young gamers can read along as they play. This inclusion of text is a major plus for any children's game.

Graphics quality for the game is understandably cartoon-looking, but this is acceptable because it fits the cartoon quality of the original show. Level design and appearance is nothing spectacular, but it isn't something that hurts the game overall.

Repetition is what kills Ben 10 Omniverse. Targeting a young player demographic should be no excuse for simplified gameplay. The entire game consists of basically traveling to various locations and beating up on various alien or robotic enemies over and over again. There is low replay value and the multiplayer options are limited.

All in all, Ben 10 Omniverse is an okay game that will appeal to fans of the series and probably no one else. The dialogue is fitting, humorous and memorable, but intensely repetitive gameplay and lack of strategic depth will limit the game's overarching popularity.


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