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FIFA 11 (PC) - 34 reviews

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Posted:
2013-05-29

omanic

Super Gamer Dude

9.00

The worst thing that can happen to any game like FIFA 11 is if the controls stick. Any gamer who expects a lot from exciting play games can easily get frustrated if they want to make a move and the controls limits their response time. FIFA 11 has great control responsiveness that can lead to girlish giggles from male gamers. No offense.

The responsiveness of the controls is the key to the success of FIFA 11. It gives the gamer the chance to do what they want to do in a split-second decision. This is not possible with other PC games and even many game console games.

Of course, there is a downside; I have never met a game which can be considered flawless and perfect. That would simply be expecting too much that it would be considered unreal. But the downside is not even enough to stop the fun and laughter in playing and this is how it should be. There is never enough frustration which could lead me to give up; it is that great a game!

There are some missing innovations which are found in the gaming console versions like simulation of new personalities, and the actual game is not as well connected to the real life teams and their famous players.

What really makes FIFA 11 for PC unique is that the ball actually acts as it should, as a ball. This is not the same case with many games developed and in the market today. There are a lot that I have played with and ended up not finishing because the ball simply did not behave as it should. This is what makes this particular version stick to my brain, it is simply a lot of fun to play and I can get innovative in how I make the ball behave and it does what I want it to do hence the giggling.

FIFA 11 is smooth, very reactive and the best football PC game version in the market today. Although there are some frustrations here and there, they are not enough to detract the gamer from enjoying and kicking the ball.

There are demos available to play with for free online, so if you are seeking a great football PC game, try it out before you decide to buy it. This is a great game to add to the library and should be given five stars of appreciation. Non-sticking controls are the best features and the developers clearly spent a lot of time in the process of making sure that what is a common frustration gets corrected. I hope that other game developers do what the developers of this game did; then maybe not. For then, FIFA 11 for PC would not be the unique game that it is.

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Posted:
2013-05-29

omanic

Super Gamer Dude

6.00

Finding a great game for a family or party setting is always something of a chore, but when I saw Wii Party for the Nintendo Wii console I decided to give the title a shot. The mechanics of the actual game are a bit all over the map, essentially this is a take on the great Mario Party titles of the past that remove the dreadful board game style of play. That is to say, Wii Party is a bunch of mini-games rolled into one complete playing experience.

One to four players can enjoy a variety of the miniature games, which are suited to just about every age level. The game uses simple tasks like landing on a planet, swinging from a vine, or even a version of whack-the-mole to entertain the most demanding of gamers. Like many titles these days, Wii Party has a variety of modes available for group play.

A tournament mode will pit all the players against each other in massive dash for first place, and a mode that lets players select and jump from one mini-game to the next provides unending entertainment. The title also provides a few fun games, one of which is having one player hide the Wii controllers around the room in order to have the other players locate them. This version of hide and seek is made a bit less complicated because the controllers make sounds like animals periodically.

The real win of Wii Party is the control schemes. Every mini-game uses some variation of the Wii controller, which means players do not have to hunt around for Nunchuk controllers to complete the experience. The directional pad and the buttons are used in either vertical wand-like movements or traditional side scrolling variations. Before every game the controls for all the players (some games are one versus three, two versus two, etc.), and Nintendo has even given players a practice option before diving right in.

Wii Party accommodates one or two players that want to play a four player mini-game by including computerized opponents with a selectable skill level. The frustrating part about play options with this particular game is that a Mii is pretty much required, which means anybody stopping by to check out the game will need to create one before playing or jump on a guest Mii.

As for the mini-games themselves, they are an interesting mix of genres. Players find themselves shooting cans in the air in one match, running away from zombies in another, riding a train down a track, and even collecting coins in a few different ways. While the replay factor is high, at least until all the games have been played a few times, Wii Party can feel a bit stale after a few matches. This is a title for casual gamers looking to spend thirty minutes to pass the time, a family looking to have a few laughs, or for a birthday party where anyone can pick up the controller and play.

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Posted:
2013-05-29

omanic

Super Gamer Dude

6.60

PokePark 2 Wonders Beyond is a fun Wii game that thrusts players into the world of Pokemon where they may battle and collect them, play mini-games and also perform many other tasks. The developers spent time ensuring the Pokemon characters, loading screens, the way characters handle themselves and all of the game animations hold true to the Pokemon expectations.

In Pokepark 2: Wonders Beyond, people play as Pikachu and roam the world in search of other Pokemon characters to save from being hypnotized. If the player wants, they can play as Snivy, Oshawatt or Tepig as well. In the beginning of the game, there's a cutscene that explains the basic plot of the story. It begins with Pikachu and his friend discussing what to do about a problem within the Pokemon World.

In Wish Park, there are Pokemon who are being hypnotized by a bad force within the game and it all starts with a frosted piece of cake to lure the Pokemon with. It's up to the player to help save the Pokemon of the world and put an end to the bad experiences going on. When finding the Pokemon, the person will either be required to battle the Pokemon in real time or be instructed to find and obtain an item.

One of the neat parts of this game is that players can also change the Pokemon default character they're playing with whenever needed. When swapping the default character, the player will then be playing as either Tepig, Snivy or Oshawatt. Each of these Pokemon also have their unique abilities that they can use when in battles. For instance, the Pokemon character Tepig can break down certain obstacles that might be blocking a path while Snivy can use his ability to jump high to reach areas inaccessible to the other characters.

Throughout the game, the player will also find that they will need to make friends with other Pokemon characters. There are around 100 Pokemon characters from five different generations that the player will come in contact with and be able to include them in their party. When the person encounters Pokemon, they will either be subject to a battle like explained before, a mini-game or the task of gathering a specific item for that Pokemon. When battling the other Pokemon, it's in real time so there is no waiting to select options from battle menus. Instead the person simply begins battling as though they normally would. The player may evade enemy attacks and go in for their own attacks freely as well as using special attacks.

Pokemon 2 Wonders Beyond has an appropriate music soundtrack complete with a cheerful tune that really adds to the Pokemon vibe. The graphics in every department are pushed to their absolute capabilities. The characters are full of bright colors and are very well detailed. The environments as well are also colorful, bright and add a sense of cheer to the game. People will find that they will enjoy the gameplay of this Pokemon World and may find that they keep wanting to visit to see their favorite Pokemon again.

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Posted:
2013-12-16

omanic

Super Gamer Dude

7.50

Shiver me timbers, ya landlubbin' bilgerat, Assassin's Creed has abandoned the quiet killing days of the American Revolution and set sail for adventure on the high seas! Assassin's Creed IV: Black Flag continues the story of the Animus, a complex system that allows the user to explore the genetic memories of their ancestors, and this time players will inhabit the shoes of Edward Kenway, a previously straight-laced lad who finds himself becoming a secret killer among pirates.

Ubisoft has once again changed the setting of its popular stealth and platforming series, but if you're looking for the kind of roguish charm found in something like Pirates of the Caribbean, a replay of a Monkey Island game might suit you better. Playing Black Flag means a lot of following and tracing subjects until you can get your greedy assassin hands around their necks. Again, the controls have been changed and streamlined for the worse, as longtime players will greet moments of confusion as they adjust to new ways of doing old things that aren't particularly any better. One exception is the gun controls, which are significantly improved over Assassin's Creed III.

Instead of making substantial improvements to the stealth engine, Ubisoft has opted to again dial up all the optional things a player can do in their historical setting. There is a truly dizzy array of what Ubisoft calls "content," but what a lot of increasingly disgruntled players call "check boxes." If you enjoy said content, there isn't a lack of it in Black Flag; the game will keep you playing for days. But much like Tomb Raider, from earlier this year, it's hard to shake the feeling that it's more highly bureaucratic office work than a game.

The graphic environment players explore is breathtaking, detailed and enchanting, but from a character perspective, it's dull and significantly less colorful than one would expect from everyone's favorite swashbuckling era of daring escapades. If you always wanted a more down-to-earth example of what life was like on the islands back then, you might warm up to the landlocked assassin's life.

If, however, you're the type who loves to sing along to the "Yo ho, yo ho" song at Disneyland, the sea is where it's at in Black Flag. Everything about the ship mechanics in this game screams of far more originality, soul, fun mechanics and fresh ideas than the staid land portions. Boarding other ships, in order to climb the mast and silently destroy your target while the chaos of a storm or a pirate raid erupts around you is an exhilarating and heart-thumping, original take on how the series has always set dizzying heights for its assassins to climb and conquer. Outfitting and improving ships, firing cannonballs, hunting sharks, recruiting nasty new pirates -- if this was the majority of the game, we'd have a masterpiece here.

Unfortunately, it's more like half the game. We're left with a good game saddled with a boring open world tax duty between the juicy parts.

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Posted:
2013-05-29

omanic

Super Gamer Dude

4.20

Men In Black: Alien Crisis is a game based on the iconic films that is sadly disappointing. Lackluster graphics, terrible gameplay and an overpriced, short campaign, all contribute to poor critical reviews. It was launched in North America on May 22, 2012 by Activision. Loosely based around Men In Black 3, the game features play as neither of the famous agents, instead, the game creates its own agent.

Alien Crisis features light gun/on-the-rails gameplay, which means that you automatically move from area to area after clearing the enemies around you. There are usually a couple places to duck into cover in each area you fight in, but is easy enough to kill most of the enemies while sitting out in the open.

Unfortunately, killing them isn't all that fun. None of the guns are remarkable at all (with the exception of one), and there are only a few different kinds of enemies to shoot at. All of the enemies have very simplistic behavior and poor AI. There are stealth levels and investigation bits as well, but both of these styles also fall far short of expectations. The stealth levels have you doing the same thing over and over again, stay out of the cone of visibility from the camera, destroy the camera, take out the alien. The investigation portions allow you to do the extremely exciting activity of slowly moving your reticle over the environment.

Graphics for Men In Black Alien Crisis look like they came from a past-generation console such as the GCN. This, combined with the crappy AI and lackluster presentation, really raises a question about another irritating feature of the game, the 30-second loading screens.

The campaign/story mode doesn't feature the actors from the movies, and it doesn't last much longer than three hours. The game doesn't really have anything to hold you to it after you're finished with the campaign, and with prices as high as other, better, games it's a very questionable decision to purchase it.

If you do buy the game, expect to mute your television about an hour in. That's because you'll be beginning to get irritated by the terrible writing and dialogue. Your female sidekick (perfectly cliched) will get ever more flirtatious, and the spy movie lines will get old fast.

It isn't recommended that you buy Men In Black: Alien Crisis. It's an on-the-rails, light gun shooter with very little going for it; apparently Activision is trying to sell the game based on the popularity of the movie series. Unfortunately, the game doesn't even begin to represent the iconic films. A much better job could have been done. Last generation visuals, blatantly irritating audio, poor story telling, a short campaign and a high price all combine to make a poor title. That might be why critical reviews are so poor, with the UK iteration of Official Nintendo Magazine giving it a 40/100, a score typical of what is being seen for the game.

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Posted:
2013-06-21

omanic

Super Gamer Dude

7.80

The days of gaming for the single purpose of having fun are becoming quite limited. In modern times, we want a little more out of our games. Sure it is still fun, at the core of every gamer's soul lies the word fun. However, surrounding that core we also have the need to scare the socks off ourselves from time to time. While shooting the biggest guns and taking out the strangest, most mind melting creatures. This, my friends, is the heart of Bioshock. Such a strange world lies within the Bioshock universe. Only those who have played the game know exactly what I mean, if you have not experienced this then luckily for you the Bioshock Ultimate Rapture Edition was packaged just for you!

The Bioshock Ultimate Rapture Edition includes both, the original Bioshock game and Bioshock 2. Beyond that, it also includes both sets of downloaded add-on content. For those of you with a desire that runs deeper than playing the game, there is something even more special. "The Museum of Orphaned Concepts" is an opportunity to take a closer look inside the creation of your favorite horror first-person shooter. This is the very beginning of Bioshock, a glimpse into early development. Here you will see some of the original concepts that did not make it into the final product.

Since this is a duel packaged game, let us go ahead and breakdown the gist of each. Bioshock was released August of 2007, by 2K games, a sci-fi first-person shooter that takes place in 1960. The game pulls off an eerie old-time vibe, yet also manages to apply a futuristic theme. You are located at the bottom of the ocean in a city known as Rapture. The game follows an extremely deep story line, you will hear all about it within the audio transmissions you come across as you play. Paying close attention you should be able to put most of it together. Rapture seems like a dream society, but eventually you discover the ugliness that is plagued within. Genetic monstrosities roam the undersea city because of a powerful gene-altering tool known as ADAM. This leads you to plasmid powers, which when possessed you will gain special abilities including shooting lighting from your hands! However, use your plasmids with care, as overuse of plasmids can lead to instability and mental addiction. Collecting and combining plasmid energies ADAM and EVE is crucial, as is the way you customize your character. Doing this gives you different abilities like shooting fire, ice, and more. Bioshock has a mysterious vibe riddled within and can only truly be met through first-hand experience.

In Bioshock 2, you are welcomed back to the bizarre world of Rapture. The setting is ten years after the events of the first title. The heart of this game is based on the same successful components from the first. You have the same style of gameplay, combinations of powers and weapons; add that to a secret filled world with a continued mind blowing story. All the elements are there. Familiar enemies will challenge you yet again, from Splicers to Big Daddies, who have evolved and make your quest quite challenging. Bioshock 2 delivers just as much as the first and still remains creative, creepy, and intriguing. In turn, it leaves you wanting more as you progress throughout the game. The Bioshock series is a rare game that is able to combine an extremely creative story with the action packed thrill that gamers love.

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Posted:
2013-06-21

omanic

Super Gamer Dude

8.10

The days of gaming for the single purpose of having fun are becoming quite limited. In modern times, we want a little more out of our games. Sure it is still fun, at the core of every gamer's soul lies the word fun. However, surrounding that core we also have the need to scare the socks off ourselves from time to time. While shooting the biggest guns and taking out the strangest, most mind melting creatures. This, my friends, is the heart of Bioshock. Such a strange world lies within the Bioshock universe. Only those who have played the game know exactly what I mean, if you have not experienced this then luckily for you the Bioshock Ultimate Rapture Edition was packaged just for you!

The Bioshock Ultimate Rapture Edition includes both, the original Bioshock game and Bioshock 2. Beyond that, it also includes both sets of downloaded add-on content. For those of you with a desire that runs deeper than playing the game, there is something even more special. "The Museum of Orphaned Concepts" is an opportunity to take a closer look inside the creation of your favorite horror first-person shooter. This is the very beginning of Bioshock, a glimpse into early development. Here you will see some of the original concepts that did not make it into the final product.

Since this is a duel packaged game, let us go ahead and breakdown the gist of each. Bioshock was released August of 2007, by 2K games, a sci-fi first-person shooter that takes place in 1960. The game pulls off an eerie old-time vibe, yet also manages to apply a futuristic theme. You are located at the bottom of the ocean in a city known as Rapture. The game follows an extremely deep story line, you will hear all about it within the audio transmissions you come across as you play. Paying close attention you should be able to put most of it together. Rapture seems like a dream society, but eventually you discover the ugliness that is plagued within. Genetic monstrosities roam the undersea city because of a powerful gene-altering tool known as ADAM. This leads you to plasmid powers, which when possessed you will gain special abilities including shooting lighting from your hands! However, use your plasmids with care, as overuse of plasmids can lead to instability and mental addiction. Collecting and combining plasmid energies ADAM and EVE is crucial, as is the way you customize your character. Doing this gives you different abilities like shooting fire, ice, and more. Bioshock has a mysterious vibe riddled within and can only truly be met through first-hand experience.

In Bioshock 2, you are welcomed back to the bizarre world of Rapture. The setting is ten years after the events of the first title. The heart of this game is based on the same successful components from the first. You have the same style of gameplay, combinations of powers and weapons; add that to a secret filled world with a continued mind blowing story. All the elements are there. Familiar enemies will challenge you yet again, from Splicers to Big Daddies, who have evolved and make your quest quite challenging. Bioshock 2 delivers just as much as the first and still remains creative, creepy, and intriguing. In turn, it leaves you wanting more as you progress throughout the game. The Bioshock series is a rare game that is able to combine an extremely creative story with the action packed thrill that gamers love.

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Posted:
2013-10-11

omanic

Super Gamer Dude

7.00

Final Fantasy XIV A Realm Reborn PC is a great choice for the MMOG fans. It offers a new insight into the fantasy world of the game with a few improvements. Here is a review of the game to help you decide.

Square Enix has improved this release by hiring a brand new team of people to fix the problems which were present in past releases. All areas of the worlds have changed for the better and the game is minus the glitches that the previous release had. No matter what you may have thought of previous releases this one offers more and is great fun for gamers who like plenty of choice.

The action takes in many different environments of Eorzea one of the three continents of the world of Hydaelyn. Eorzea is itself split into several city states three of which, Gridania, Ul'dah and Limsa Lominsa the player can choose to originate from. A continent to the north is that of the Garlean Empire who inhabitants are the enemies of the Eorzeans and the plot is based on the conflict between between these two.

Under the game's Armory and Job System the weapon a character is equipped with determines the character's class. Players can choose and change weapons when they want and so become a member of a different class. There are eighteen character classes and these are broken down into four disciplines. These disciplines are Disciples of War, Disciples of Magic, Disciples of the Hand and Disciples of the Land. Each class within these disciplines have there own Job, Tool, Weapon or Secondary Tool. The function of the characters within these disciplines is obvious from their titles, these functions being War, Magic, Making Artifacts and Working the Land for food and materials.

The Disciples of War consist of Gladiator, Archer, Pugilist, Lancer and Marauder. The Disciples of Magic are the Arcanist, Thaumaturge and Conjurer. The disciples of the Hand are Blacksmith, Carpenter, Goldsmith, Alchemist, Culinarian, Leather worker, Weaver and Armorer. The Disciples of the Land are Miner, Fisher and Botanist. These together with their Jobs, Weapons and Tools form a complex array of characters and functions.

There are also five human like races for the player to choose from. These are the Hyur, Elezen, Lalafell Roegadyn and Miqo'te. Each have their own racial characteristics, strengths, abilities and lore. By now you can probably see that there is a great deal to absorb as well as a great deal of choice in this game.

There is also a complex economic system based of points earned and crafted items sold or bartered using a system of Market Wards in which players can set out their stall to exchange their items for stuff which they would not be able to get hold of by other means.

The missions are based on items to find and use in battle. There's nothing new to that for the player, but the items are new and the missions are interesting. When the player logs in the choices are clearly listed for that area. They break down into the following categories. Fates: These are sand-box quests. Levemetes: These are timed quests with rewards. Guildhests: These are group quests for fun in dungeons.

The game is visually stunning with landscapes that raise it from an MMOG to a piece of art. While the gameplay is seriously improved, the visual aspects of the design of the game is what makes Final Fantasy XIV A Realm Reborn a great game.

The only limitations of the game are the way the players must play only one character at a time and some players dislike the leveling aspects of the gameplay. Most however are likely to enjoy the game for the creativity and fun characters. Others will like the battles and the group missions through the gorgeous scenery of the levels. All of the players will probably agree that it is greatly improved over the last release and although it is not the greatest game it does have plenty to keep the player occupied.

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Posted:
2013-12-25

omanic

Super Gamer Dude

6.00

It’s strange, but I am seeing a lot of zombies lately. From movies to PC games, for something which is dead, it springs to life in so many mediums and people are swallowing it up.

Killing Floor is set in London which has been inundated with an outbreak of flesh eating zombies. These are not the real zombies of lore though, they are a product of some stupid megalomaniac scientists who decided to create clone specimens. Naturally there would be no zombie game or movie without the specimens escaping into civilization and wrecking havoc wherever they stand. And then, of course, there are six survivors, four soldiers and two policemen, who gets to save the day. The gamer plays the role of one of these modern day heroes, it is a matter of personal choice which character to play. Each come with their own quirks and are given by the developers a uniqueness which is fine, but nothing extraordinary.

Each character has their own specific quirks. It is like establishing who is who and what role they play. The gamer gets to improve on their characters once they get to choose the weapon to carry. It also takes some time to develop the character strengths. What needs to be done is to max out the weapon when going through the paces of completing the many levels. Once the gamer chooses the character, immediately the game opens to a map of the basic weapons and equipments needed to survive the carnage. It is important to grab that welder for this is used to break any seals encountered and for the creation of a safe room when there is nowhere left to go. As this can occur frequently, don’t drop that welder.

There is always the team player mode where one character can drop in cash for another so they can afford to pick up another weapons to make things easier. Now, there are times where some companions die and rise again as zombies. Now, one really bad enemy is the Patriarch who is impossible to kill. This is the reason why I don’t think this game is meant for single players, it needs a whole lot of fire power and team effort to kill this guy. Clearly, this should be a multiplayer game unless there is a secret loophole I have yet to discover.

Now, if on one level the character and the rest of the squad gets massacred, it is still possible to get moved on to the next map and the killing spree starts from scratch. There are only five maps and may not at first seem a lot, but because of the many options to increase experience points, five is way more than enough.

This game may not have gotten the attention of many gamers out there, but I find the Killing Floor a really fun game for up to six gamers playing as a team. It’s a blast to play and extra team effort to defeat the really bad guys. Don’t hesitate to go online for this one, it is definitely a must experience game.

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Posted:
2013-12-25

omanic

Super Gamer Dude

6.50

One important thing that you need to do before you start playing this game is to read the instructions to know the different functions of the editing tools provided. Although there are no scoring chains or even weapon upgrades in this game, you can still actually enjoying playing Blast Works by turning the enemy you destroyed against its previous allies. Your ship will confiscate your defeated enemy making them your shield in fighting the rest of its followers. Your goal in this game is to be fast and skillful enough to avoid the bullets. It does not require much strategy so it would not be so surprising if you get bored eventually.

This game can be played in an hour with 15 campaign levels and because each level looks more like a template, you may get tired of seeing similar shooting environment on your screen. The good thing about it is that you can change and edit everything including your enemy’s tanks and ships. If you would master the editing tool, you can create the most imaginative tanks and armors. In fact, it is the strength of this game, the opportunity for its players to be inventive using the elaborate editing tool. However, you are only limited to three basic shapes; square, triangle and circle but you can adjust these shapes and color them according to your penchant. It may be a challenge in the beginning to perfect the figure you have in mind, but with intensive practice, you will be able to create the exact form you have always wanted to create.

Another exciting twist about Blast Works is that you do not just create your own weapons and war crafts; you also get to create and customize your enemy’s weapons or even their fight plans and pattern. After getting the right shapes and figures for your fleet and your enemy’s, you can start having adventure using the camera. You can zoom, slow down or position the camera in whatever angle you want to get that dramatic feel you want your battle ground to have.

The graphics of Blast Works can be considered unsophisticated, more so because everything is created through the editing tool and it is already up to you and your creativity to make the dull interface as exciting and vibrant as possible. The controller is also accurate and works perfectly well in the battle field but its functions are limited to shooting and turning your enemies invisible. In the long run, this game is worth playing if you want to keep those creative juices flowing and satisfy the imaginative side of you.


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