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Super Gamer Dude
Fifa has long been one of the leading franchises in not only sports games, but in games in general. Time and time again they have produced games that play and feel very realistic, and that provide the user with a great gaming experience. FIFA 13 for the Wii U is no exception to that. FIFA's newest addition to their franchise includes some great new features, and is proving to be a very interesting and fun game in its own ways.
A number of great new features have been added to the Wii U version of FIFA 13. For example, users can manage the match in real time, meaning they can substitute players, change formations, and so on. FIFA 13, like other FIFA games, provides an extensive list of teams and leagues, with the ability to use players from those teams, and play in hose clubs. FIFA 13 even adds the Saudi Professional League to the list of leagues on the game.
A number of modes have been changed on the Wii U version. In career mode, not only can users manage clubs, but they can also manage international teams. A big added feature of FIFA 13 is the Ultimate Team feature, or FIFA Ultimate Team (FUT). In FIFA Ultimate Team, you can create your team from real life players. You can them compete using your players against teams on the internet. If you win you get coins which you can use to buy cards which improve your teams and players. You can buy decks of cards and single cards.
FIFA games are made to be as realistic as possible, and the Wii U is no exception to this. The players in the game are all real players, and even the stadiums in the game are real life stadiums, found all over the world. There are 26 real life stadiums found in the game. 4 of the stadiums in this game are new additions to the franchise. The teams are all real teams, both international and club teams.
The Wii U version of the game is different to other platforms in a number of ways. The use of the Wii U Gamepad helps the user to be completely immersed in the gameplay, which in turn helps the game to be a lot more realistic. People can use the Gamepad to better aim the ball and take penalty kicks, which eliminates the "hit and hope" aspect that some previous soccer games had.
Overall, FIFA 13 for Wii U is a great new gaming experience. The use of the Wii U Gamepad adds an aspect of realism that is not available to other gaming platforms. FIFA is one of the leading names in soccer games, and for good reason. This game is no exception to the fact that FIFA games are leading the way. The addition of several new features proves the fact that FIFA is looking foreword in their games, and we can expect to see games getting better and more realistic as time goes on.
The deliriously entertaining antics of Nickelodeon's Spongebob Squarepants are on full display in the most chaotic party game the franchise has ever licensed, Spongebob Squigglepants 3D. This rapidly paced installment in the Spongebob saga is exclusively available on the Nintendo 3DS. The bulk of this adventure is comprised of a relatively new form of mini-games known as Nanogames which typically last between five seconds and one minute. The result is a deviously humorous roller-coaster ride through the underwater city of Bikini Bottom.
The loosely constructed plot revolves around Patchy the Pirate, the comically deranged host of the series. He appears in sudden intermittent segments to string the zany excess into some semblance of coherency. Abrupt hilarity lurks around every corner of this game. The majority of the game-play focuses on the unique features of the 3DS controller. The stylus is a prominent aspect of most Nanogames, although other ones involve shaking and spinning the controller or racing on the circle pad. Irreverent jokes riddle every second of the non-stop playing action. Every game offers a wide set of visual aesthetics, showcasing the signature animation style spliced with live-action narratives and a series of retro games presented in 8-bit pixels. These arcade twists include spins on Tetris,Â and Pong.Â Progressing through the game's seven world environment fiendishly difficult task for children, fans of the show and experienced gamers alike. While the tasks seem simple at first glance, they become mind-numbingly addictiveness. Exceedingly complex games are unlocked as the player improves their skills and masters all the Nanogames.
Despite being a formulaic hodgepodge of miniscule animated missions, there is hardly any filler content in this game. Every unexpected turn of events contains hilarious tidbits of information about characters that fans cannot get anywhere else. There is not a dry second let alone a boring one. The quickness in which players can rack up accomplishments is stupefying. The key reward is secret access to behind the scenes animation from the series itself, including previously unreleased storyboards.
The first and foremost goal of Spongebob Squigglepants 3D is to deliver a non-stop stream of ocean silliness. In accomplishing this task, THQ managed also to produce a game that can appeal to all generations. At no time does the inanity detract from game-play value. In enlisting the original talent from the show, Tom Kenny, as Patchy the Pirate, Nickelodeon managed to extend the life of its most recognizable franchise yet again. The use of 3D is astonishing and engaging, more so than most releases at this time.
In eventuality, some portions of the game can become repetitious. The Remix and Hyper Remix Modes remedy this a little bit, but older fans still may want to skip the over-the-top narrative segments and just get right to the lightning speed gaming. The most adaptable feature this game features is the ability to create one's own assortments of Nanogames in the order of their preference. Everyone in the series at least gets a cameo, packing endless explosive surprises.
Doctor Lautrec and the Forgotten Knights on the 3DS is an adventure game based around puzzle solving. It is set in Paris in the 19th century and the player must guide Doctor Lautrec and his assistant Sophie in a search for relics belonging to Louis the XIV of France.
One amazing feature that stands out, which has been noticed on the 3DS, is the sound quality the console can provide. It is fantastic. It has such great sound for such a little hand held device. The music for this game is simple as are many of the other features of this game. You can very much tell that this takes place in France. You are forced to know it by the music, but it does set a great mood for the game.
The characters of the game are very compelling, and the story is great, but it also seems to lose track of itself along the way and does not give enough information when you need it. The story is about Doctor Lautrec and his assistant, Sophie, and their search for relics belonging to the French king Louis the XIV, using maps as clues and the Doctor's razor sharp intellect as a guide.
This game is of fairly good quality if you are willing to spend a little time on it, as it has many unexpected twists and turns. There are not enough puzzles and they generally start off being much too easy. It is also a little drawn out because of how little time you actually play the games compared to how long you stare at the screen and listen to the characters.
The game can be split into two sections, above ground play and below ground play. When you are above the ground you are wandering through the open streets of Paris, but the underground gameplay is a little more fun as you have to navigate through underground passageways and this can get challenging especially since you have to dodge the many strategically placed guards. Underground is also where the majority of the puzzles can be found.
This game is a good game but does not live up its full potential. You keep playing along hoping for something a little more challenging later, but it just not happen. The puzzles start off relatively easy and do not get much more difficult later on, and even the storyline becomes weaker. The concept is great and the game is well presented it just lacks that extra touch that could make it so much better. The graphics are fine, the sound effects are simple but atmospheric. What could have been an excellent game has turned out an OK one.
Child of Light on the PC is a side scrolling 2D role-playing video game created and developed by Ubisoft Montreal and published by Ubisoft. The first thing that most people will notice when they start up Child of Light on the PC is that it looks absolutely gorgeous. The game uses the engine behind the latest Rayman games, Ubi Art, and that engine is used to great effect to create Child of Light's luscious backgrounds and extremely detailed characters. Everything in the game seems to flow with a specific purpose across the screen as fluidly as you might imagine the vibrant characters in a storybook, and sometimes I would just sit there and watch the idle animations.
The games soundtrack complements the visuals perfectly, no matter what is happening on the screen. Many soundtracks have trouble transitioning between actions, but Child of Light manages to swiftly move between wandering the surreal world to challenging enemies in battle. But the problems I have with Child of Light have nothing to do with the game's visuals or music - because the moment you actually begin playing the game, the problems begin.
Child of Light's art style evokes children's storybooks successfully, but its attempts at evoking that same feeling through it's other mechanics tend to fail miserably. Take for example the core combat mechanic, which feels similar to the mechanics often found in Japanese RPGs from the Super Nintendo days. On the surface, its simplification of the mechanics into a loop of realizing when you need to interrupt or not interrupt is entertaining, but this loop quickly grows old on the PC.
If Child of Light took about half the time that it does to beat, perhaps this mechanic would hold up - but the fact is that I quickly slammed into the limitations that surrounded the system. There is absolutely no equipment or anything of the sort to customize or upgrade your character, meaning that the way you fight enemies at the start of the game is more or less identical to the way that you began the game. This makes the gameplay easy to understand but ultimately far too monotonous to last.
In the same vein, Child of Light's story starts out interesting enough but refuses to really move beyond its starting point. The world and the tale that Child of Light sets up in its opening minutes are endlessly intriguing, but the game doesn't even begin to deliver on any of that promise. Instead of trying to dig deeper into the roots of the story, the game's dialogue uses endless rhyming - but not even traditional rhymes. Some of the ideas and characters are furthered ever so slightly, but as a whole the potential is never realized.
At its core, that is exactly what Child of Light on the PC ended up symbolizing for me - unrecognized potential. Watching trailers for this game made me so excited for the possibilities that I imagined could be realized within the context of a game like this - and even just the first few hours of the games carried with them the same giddy anticipation. Eventually though, I realized that Child of Light was going to do nothing with the things that most people will find interesting about it.
That is not to say that I wouldn't recommend Child of Light to people, though. The art style is absolutely incredible, and the gameplay does hold up for quite a while - which is enough for me to feel good about the purchase. If you are looking for the full package though, you will want to look somewhere else. Any momentum that Child of Light on the PC had is completely lost by the end of the game, and you end up coming away from the game utterly disenfranchised.
Super Gamer Dude
Codemaster has a new franchise up in its sleeves in the form of F1 2010. this racing game is a fun remake of one of the most challenging games in the world of motor sports. It is challenging, fast, and realistic. The cars and race tracks have been rendered in a most magnificent way. A fan of the Formula One series? Then you can bet you will surely enjoy this game; packed with a variety of race modes that includes single race, time trial, and career mode, you are very unlikely to get tired of it soon. Also, join you mates and see who is the best racer.
The current Formula One season are all represented in the F1 2010. Yes, all the fast cars, great teams, and tracks are in this package. The reflections created by the clouds, the grandstand, and the overhanging track markers are remarkable as well as outstanding since they enhance the racing experience and makes you feel that you are really one of the race drivers. And when it rains, it pours. The splashes the cars make as they speed through puddles are rendered greatly, and in accompaniment of visibility changes; and when the track begins to dry, you will the marks the rain splatters has made on your helmet. These developments makes the graphics department of the game really stand out. The audio does a great job as well as you hear the impressive roar of the engines and from time to time the radio will work up to keep you company during races.
As a simulation game, F1 2010 offers full customization on the difficulty settings of the game. However, one might get intimidated by the whole scenario especially if youÂ’re a first timer as there are no tutorials available. I was kind of overwhelmed when I first started the game. The modeling are so realistic that in fact, if you damage your car during the race, you will see the impact and magnitude it made. You can create custom races that can be used individually or as part of a series. This can also be done online.
There are plenty of multiplayer options in F1 2010, most of which are only available online. Believe me you and your mates will have fun with this! But that means you can create multiply Grand Prixs with strangers and show off your racing prowess! F1 2010 is clearly a game any fan of Formula One or simulation racing would do well to take for a spin.
The design of the new StarCraft II: Wings of Liberty (Collectors Edition) will most likely receive varied criticisms from their most loyal and avid fans. The creators of the StarCraft franchise may have to deal with the sentiments and demands of their fans. Blizzard entertainment are at a crossroads whether to reinvent the core gameplay that can result to harsh opinions from the veteran players with the perception that they have destroyed the original StarCraft; or to continue with the original gameplay and (still) get negative feedback for not doing any change or improvement at all.
However, Blizzard Entertainment has been in the business for so long that they have already established a niche in the industry. They have experts that can create a concept for a game like StarCraft Collectors Edition that is new, yet with something familiar about it. Eventually Blizzard infuses some new things into the game but manages to retain some familiar aspects. They created the new ideas to give any hardcore fan of StarCraft a new experience. There are new series of challenges as well that needs to be tackled before engaging into multiplayer mode to determine how good the old players still are.
The game is set in the 26th century somewhere in the universe. There are 3 main species, or shall I say characters, and they are the Terrans, Zerg and the Protoss. The storyline goes that this is now four years after the last scene in StarCraft: Brood of War, which follows Jim Raynor (one of the main characters) in fighting the autocratic Terran dominion. This game highlights the multiplayer feature because this has a new match-up feature in which all your opponents are within your level. In order for you to move on and face the other good players, your game is monitored by Battle.net before you earn the right to face other players with comparable skills as yours. Another great and welcome addition is the games replay feature. This feature allows you to play back your previous games if you wish to know in what areas you made mistakes. Single player is also noteworthy, where every campaign is different. The Terran campaign places players in a mercenary type campaign. Zerg campaign provides you with RPG elements. While the Protoss campaign shows that the Zeratul have to utilize diplomacy with the Protoss to get technologies and equipment that they can use in every mission.
You are always challenged in every mission. Take for instance when enemies only attack you at night. A sea of lava can be utilized to use as a factor in the games difficulty. In StarCraft II: Wings of Liberty Collectors Edition, some aspects are replaced or removed, while others remain part of the game.
Every unit has their own abilities and features. For example, some units are able to hike in different terrains or travel in much faster pace. Moreover, there are many varieties of the game features you can choose from; putting your skills to the test. Now that is really challenging! Customizing your army is also a superb feature; because you now have a lot of choices for your troops. The menu bar provides a short preview video that shows you how to upgrade your character. This is actually a source of excitement and thrill as you witness the transformation of your character.
Individual matches are also available, which is a rather smart way to assess how good your enemies are. When you try this out, you are able to determine what game tactics to use in order to defeat your enemies. It also simply shows how every character is valuable. Use them wisely and have a good game plan. Every character has its own deadly qualities; and every attack can inadvertently put you in a panic situation. Take heart; every attack has a counter attack. It is just up to you to play it smart and to be quick enough to invoke your survival instincts.
Theres really not much of a big difference between the first StarCraft and this latest one. The game still includes some old characters as well as additional new characters, which goes the same for location, too. This game is also one of the expertly designed games out there at present. If you are a newbie, then the game is not going to disappoint you because there is a tutorial at battle.net for you to hone your skills.
Unfortunately, there are still those who see the game as boring, and that some missions are no fun at all. My suggestion is strive to level up, and things might start perking up. One unexpected thing about the game is the infusion humor, where dancing night elves can even regale you with some really hilarious acts. One more very vital tip: you should make sure that your PC is in perfect running condition along with your Internet connection. Stable, steady and excellent thats what and how it should be or you wont go too far in the game. If its any consolation you can still play with the stored game done by Blizzard, even if you dont have Internet connection. Kind of backward, but, thats still a nice gesture; it allows you to play some, after all.
What makes this game so exciting that it leaves you sitting on the edge of your chair and let you forget time, it seems to never run out of new things to discover in the game. Blizzard still carries some features from the previous game, but you cannot neglect the added features in the new game as they indeed add more excitement. If you want to enhance your skills, play the single player campaigns first. As your guts gain some ground, go to the multiplayer where your skills are put to test by your opponents whose skills are at par with yours.
There are a lot of challenges that need to be addressed to fulfill your cravings for the much awaited sequel of StarCraft. Blizzard entertainment made it a point that for all those painful years of waiting, they have really polished it to become perfect for the fans and for the players. The game is truly worthy of your time, your money and your heart.
To sum it up: The AI enemies are surprisingly quite smart; the game is reviewable, and the clustering of opponents in different skills and other features justifies the games superb magnificence. Indeed, StarCraft II: Wings of Liberty (Collectors Edition) is the greatest game ever.
The Ace Combat series, created by famed video game design company Namco, has finally made its way to a Nintendo debut with Ace Combat Assault Horizon on the Nintendo 3DS portable gaming platform. For players that have been looking for a high flying dogfight that doesn't pull punches and makes sure they get a face full of every moment of afterburner action, this is the game that the 3DS has been waiting for.
Dogfighting on the 3DS?
While the Nintendo 3DS might not seem like an ideal place to have a fighter's cockpit, with a bit of adjustment the game is fairly adaptable for aerial combat. With touch screen targeting, as well as more traditional buttons and the 3D mechanic, controlling a plane is a process that doesn't require too much adjustment on the part of the player. The hard part is shooting down enemy planes, but if being an ace was easy then it wouldn't be anywhere near as impressive.
What Can Players Look Forward To?
Ace Combat Assault Horizon 3DS provides players with the chance to slip into the controls of dozens of real world planes and take them out on dangerous, death defying missions all over the world. While it might lack the sheer grit of older games in the series, or the whimsical nature of other flying games like Crimson Skies, this game delivers on a scale unheard of in most handheld games. Whether it's strafing targets on the ground or dealing death in the skies, pilots who grab the stick and go to town with this game will find an imminently replayable package on their hands.
Why So Much Action?
As is traditional for military simulator games, the world of Ace Combat Assault Horizon is an alternative Earth that's filled with political machinations, terrorists, rebellious governments and dozens of other factors. The general purpose of all this conflict is to make sure that players, as pilots, are getting all of the engagement orders they need in order to keep flying their missions and taking out one plane after another in this world. The storyline doesn't do much more than that, and if players really wanted to they'd be able to completely ignore the pretence of story and just shoot down the enemy without missing over much. However, to really get the full experience, players should listen to the dialogue and read all of the mission briefings they're given.
Ready for Takeoff
Ace Combat Assault Horizon proves that flight simulator games are still fun, even if there was a lull in them for several years. Additionally, the game showcases all of the features of the Nintendo 3DS as a platform for serious, action packed games where players need to take advantage of every possible advantage in order to seize victory from the jaws of defeat. While it definitely isn't an easy game for a number of reasons, this particular member of the Ace Combat family is a satisfying romp to fly through one, twice or three times.
Super Gamer Dude
Blur For PS3 Review - Racing With A Twist!
I picked up this game thinking it was just going to be racing game only to find out it was so much more than just a racing game. It packs a serious degree of hardness that can't be found in just any ordinary racing game. In fact, at times the game seems to be extremely frustrating.
Let me explain why in this review. For starters, it is one thing to drive a car and make precision turns and maneuvers. It is completely another animal to make all kinds of crazy turns an maneuvers while someone is shooting at you. In fact, the AI is insanely difficult on "normal" difficulty.
Don't get me wrong that is not all this game has in store. In fact, that is just the half of it. While in career mode there "Destruction" levels, in which you need to shoot down enemies to gain more and more points. There are also "Checkpoint" stages where you have to race against the clock, which is really my favorite.
However, once you get past the degree of difficulty you will find this game to be quiet fun. There are a ton of extras in which you will want to unlock, rather than just gathering fans and doing tricks or hurting your opponents.
So back to fans they are not really visual as you will never see tons and tons of fans, but rather a number that pops up when you do special objectives in a level. You can also get them by attacking opponents. You will then be able to unlock new cars which gives you something to work towards.
I think it is really addicting to give you a reason to keep on racing too. Some other really popular video games have done this in the past and it has worked very well for them.
There are more ways to play Blur too. Online is pretty fun, but can be a huge mess when you are playing with twenty other players at once. However, when you are playing with your buddies at home it can be quite fun and addicting. Four players racing against each other and blasting each other to death; it doesn't get any better than that.
All and all I would recommend Blur to people that like Mario Cart, Twisted Metal, ect. It is pretty fun and the single player and multiplayer modes are a lot of fun. This game will keep you busy for hours and hours.
Mass Effect 2 PC Review.
Bioware has done it once again, and this time you will get totally lost in this epic storyline from the very first cut scene. The graphics are stunning and will push your video card to its limit. Make sure you have a good one! Bioware has wrote the book on great role playing games over the years, and this one simply does live up to the hype.
So this game is a direct descendant of the saga of Command Shepard. To make a long story short the Reapers (a race of machines) are intent on evening the score. Shepard (your character) has faced this already once before and now it's time to defeat them once again. Shepard has a new plan to recruit the best fighters from around the galaxy in order to defeat the Reapers.
You will simply get lost in the plot and storyline. You will meet all kinds of characters, which all have a unique story. You really get to know the characters, as if they are real people. They are backed with award winning voices and dialog. Mordin Solus, a Salarian scientist played by Michael Beattie, and Martin Sheen as the Illusive Man are just a couple of the voices in the game.
There is a conversation wheel that was introduced in the first game and it is back, but more improved. For instance, every little thing you say could trigger a different cut scene. This will really grip your attention, believe me. Like in Dragon Age: Origins everything you do can affect the storyline. This could be anything from choosing to be a male or female or deciding if someone will live or die. This gives the game a unique experience each time you play through the game. Even if you are brand new to Mass Effect you can create a player and customize them from scratch. Don't worry though, if you have a character from the first game you can easily import it into Mass Effect 2.
Bioware has taken out all the things people didn't like about the first game and improved nearly everything in this new addition. No more boring side quest, only ones that add to the story. You can choose from six classes which all have their own unique skills. Playing as different classes is drastically different if you are start as a soldier and then decide to play again as an infiltrator.
This is an awesome role playing shooter game. Shooter and RPG fans will absolutely love this game. You will pull your hair out to explore every nook and cranny this game has to offer. This game is simply a needle in a haystack.
Puzzler Mind Gym 3D on the 3DS is by the game maker Ubisoft. It is part of the 'sharpen the mind through mental exercise' genre of video games like Dr. Kawashima's Brain Age. Designed as a 90 day brain training program, it has seven hundred games broken into four types; visual, memory, word-based, and numbers. You can play daily to sharpen your brain at your own pace. There is a Profile Progress Tracker which lets you keep track on how well you're doing. You can play when you want and pick up from where you left off. So for example, if you were in the middle of a puzzle and hadn't finished it, the next time you log on you will get right back to the puzzle to (hopefully) complete it.
Professor's strategies and tips are built in to help you when you falter.
Puzzles look amazing on the 3DS 3D system-they really come alive in 3D.
As you complete the puzzles, you will learn about the different areas of the brain and its functions - all done with 3-d models-an added plus.
Brain facts are the only things you can unlock- not additional puzzles.
Sound and music can be monotonous.
You can jump from day 1 puzzles to day 89 without earning the progression.
The cons are minor. Although I think there is some validity the last one. If you're supposed to train your brain, then going in a linear progression makes more sense than just being able to jump about randomly from day to day. Something that is really kind of amazing about the game though, is that its professor (Professor Ian Robertson) is actually is actually an internationally recognized neuroscientist. (His job is to guide you through the puzzles while also giving you information on how the brain works).
As for being innovative, it should be said that Puzzler Mind Gym is less innovative than the other games on market, but more of a continuation of the brain training genre. On the 3DS, Puzzler Mind Gym works well. Using the stylus to interface with the touch screen in solving problems helps move the game along. (Although, how quickly you move along is really based upon your ability to problem solve.
Puzzler Mind Gym 3D on the 3DS is for everyone. Although some of the younger set might find the puzzles challenging, they are doable and it's a perfect way of keeping those 8 and up engaged during a long car ride. Adults who like puzzles and want to keep their brains sharp will also like this.
Puzzler Mind Gym 3D is an excellent fun and interactive game for the whole family. Although, it should be interesting to see who will make it through the entire 90 day program first-the parents or the children?
|Viewing Reviews 1-10 of 21|